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Showing 213 open source projects for "shaders"

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  • 1
    ursina

    ursina

    A game engine powered by python and panda3d

    ...It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 25 This Week
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  • 2
    Three.js Skills for Claude Code

    Three.js Skills for Claude Code

    Collection of Three.js skill files

    Three.js Skills for Claude Code repository is a curated collection of modular skills and educational code aimed at helping developers learn and apply Three.js, the popular JavaScript library for 3D graphics on the web. It groups foundational lessons, examples, and utilities that make it easier to set up 3D scenes, work with cameras, lighting, materials, shaders, and animation loops, and handle user interactions in a browser context. The project functions as a toolbox of practical snippets and guided examples that bridge the gap between reading documentation and building interactive 3D elements such as animated objects, interactive visualizations, and immersive web experiences. Its structured approach supports developers ranging from beginners just learning the Three.js API to more experienced coders aiming to implement sophisticated materials or shader effects.
    Downloads: 4 This Week
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  • 3
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!)....
    Downloads: 6 This Week
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  • 4
    uPlot

    uPlot

    Chart for time series, lines, areas, ohlc and bars

    ...In addition to fast initial render, the zooming and cursor performance is by far the best of any similar charting lib; at ~40 KB, it's likely the smallest and fastest time series plotter that doesn't make use of context-limited WebGL shaders or WASM, both of which have much higher startup cost and code size. However, if you need 60fps performance with massive streaming datasets, uPlot can only get you so far. WebGL should still be the tool of choice for applications like realtime signal or waveform visualizations: See danchitnis/webgl-plot, huww98/TimeChart, epezent/implot, or commercial products like LightningChart®.
    Downloads: 5 This Week
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  • 5
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    ...Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you have to include in builds in order to make materials work. If materials are fine in the Unity Editor but not in builds, chances are some shaders (or variants) are missing.
    Downloads: 4 This Week
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  • 6

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an...
    Downloads: 5 This Week
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  • 7
    Moondream

    Moondream

    Tiny vision language model

    ...It serves as both a playground for the author’s artistic curiosity and a resource for other creative coders interested in generative art techniques. The repository may include shaders, canvas/WebGL code, visual demos, and utilities that demonstrate how mathematical functions or noise patterns can be harnessed for compelling visuals.
    Downloads: 1 This Week
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  • 8
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require...
    Downloads: 1 This Week
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  • 9
    luma.gl

    luma.gl

    High-performance Toolkit for WebGL-based data visualization

    luma.gl is a GPU toolkit for the Web-focused primarily on data visualization use cases. luma.gl aims to provide support for GPU programmers that need to work directly with shaders and want a low abstraction API that remains conceptually close to the WebGPU and WebGL APIs. Unlike other common WebGL APIs, the developer can choose to use the parts of luma.gl that support their use case and leave the others behind. While generic enough to be used for general 3D rendering, luma.gl's mandate is primarily to support GPU needs of data visualization frameworks in the vis.gl suite.
    Downloads: 1 This Week
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  • 10
    Ct.js

    Ct.js

    Ct.js is a desktop game engine that makes learning programming fun

    ct.js makes learning programming fun and game development easy by its visual tools, good docs and flexible, modular library. It is free, open-source, and is loved by hobbyists, professionals, teachers, and their students. Bad tools hinder your performance. Ct.js is designed to be like a brush with which you create games, not to be an enemy you will fight with. ct.js bundles come with offline docs, tutorials, and editable examples and demos. The code editor highlights errors and provides...
    Downloads: 3 This Week
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  • 11
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 6 This Week
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  • 12
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    ...It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for widescreen resolutions and has 64bit support. It only supports old Mods if they either don’t require their own game DLL or have been ported to dhewm3. ...
    Downloads: 5 This Week
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  • 13
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 3 This Week
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  • 14
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    ...The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders are generated by the RTSS component with per-pixel specular lighting. Therefore the legacy render systems naturally have differences due to the use of fixed-function. However, when rendering diffuse surface both produce pixel-perfect results. Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation i.e. ...
    Downloads: 3 This Week
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  • 15
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    ...Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations, shaders, and offscreen rendering to create polished visuals. Built-in support for keyboards, mice, gamepads, and touch input ensures flexible control schemes. Overall, Ebitengine focuses on productivity and portability while maintaining strong performance.
    Downloads: 0 This Week
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  • 16
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 7 This Week
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  • 17
    AGI (Android GPU Inspector)

    AGI (Android GPU Inspector)

    Android GPU Inspector

    ...AGI captures detailed performance counters, timelines, and pipeline state to reveal stalls, overdraw, shader hotspots, and inefficient resource usage. Its frame debugger lets you step through commands, inspect render targets and textures, review shaders, and experiment with pipeline changes to validate optimizations. Beyond per-frame analysis, AGI correlates GPU activity with CPU threads and system events to diagnose contention, scheduling issues, and thermal or power constraints. The tool is designed for reproducible performance investigations, making it easier to iterate, compare captures, and ship smoother, more efficient Android graphics experiences.
    Downloads: 0 This Week
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  • 18
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project should build under gcc on linux with some work, but it's been a while since I tried this. I have an old makefile that is out of date, but may not take too much work to fixup and make it usable. ...
    Downloads: 0 This Week
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  • 19
    Bloxshade

    Bloxshade

    Bloxshade installer source code.

    Improve Roblox with shaders. Download jpg. Installer source code. If you're interested in checking out the source code, you can check it out at GitHub.
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    Downloads: 435 This Week
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  • 20
    Roblox Shader

    Roblox Shader

    Download Roblox shader now and experience the power

    ...If you're searching for a Roblox shader that works on every graphics card and improves visual quality without slowing down your system, Roblox Shader is the ultimate choice. Boost your Roblox experience today! Tags: Roblox Shader, Roblox Graphics Mod,robloxs shaders
    Downloads: 40 This Week
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  • 21
    Makeshift 3D Object Design Tool

    Makeshift 3D Object Design Tool

    Design 3D objects, export your work to a standalone HTML file

    Design and compose 3D objects, experiment with various shapes and shaders, export your work to a standalone HTML file. GitHub repository: https://github.com/Northstrix/makeshift-3d-object-design-tool Link: https://makeshift-3d-object-design-tool.netlify.app/
    Downloads: 1 This Week
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  • 22
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 6 This Week
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  • 23
    Roblox Anti-AFK • AntiAFK-RBX

    Roblox Anti-AFK • AntiAFK-RBX

    Roblox Anti-AFK. The program for AntiAFK and Multi-Instance in Roblox.

    ...Or just Roblox AntiAFK . |⁉️ ⭐ | simple, lightweight, discreet (for the user) and simply the best anti afk for Roblox | ⭐ 🚀 | AntiAFK-RBX work with BloxStrap/FishStrap/Roblox[base/shaders] | 🚀 • Features • 📦Multi-instance support: make multi-instance roblox possible and support it in any mode 🛟Safe To Use: completely safe to use, uses only safe method 👁️Hides game and without focus on it (aka Background Anti-AFK) 🌑Dark Style: approaches to antiafk dark style theme 📂Fast, Not Demaning (<8Mb of RAM and <0.1% CPU), Lightweight(<200Kb), Portable and other! ...
    Downloads: 294 This Week
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  • 24
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU, GeoRam, EasyFlash, EasyFlash³, Gmod2, Retro Replay, Action Replay, Final Cartridge, Light Guns/Pens, GunStick, Mouse 1351, Mouse Neos, Paddles, fast loaders such as ProfDOS, PrologicDOS, DolphinDOS, ProSpeed 1571, Turbo Trans, 1571, 1581, drag'n'drop and command line support. ...
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    Downloads: 198 This Week
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  • 25
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
    Downloads: 17 This Week
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