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Showing 145 open source projects for "mmo"

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  • 1
    XIVLauncher

    XIVLauncher

    Custom launcher for FFXIV

    XIVLauncher (abbreviated as XL) is a faster launcher for our favorite critically acclaimed MMO, with various available add-ons and enhancements to the game. XIVLauncher now has a native Linux version that works on Steam Deck and Desktop Linux - no more messing around with scripts and command lines, just a few easy steps to install the game and add it to Steam, with a wine version especially tuned to XIV.
    Downloads: 7 This Week
    Last Update:
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  • 2
    Space style MMO RPG 2D with upgradeable ships and expandable environment. Clone of very popular game called Diaspora. Purchase your ship, purchase your modifications and conquer the universe with your guild as a pirate, trader, or federation soldier.
    Downloads: 3 This Week
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  • 3
    tls SNI  injector + Public Free Server

    tls SNI injector + Public Free Server

    iOS-4G-Hack-VPN-IP-Magic-0limit-64Mbps-hack-Psiphon

    ...Nguyền lý ghép luồng mạng ICT cho súc vật ngu lâu khó đào tạo https://www.facebook.com/groups/mikrotik.academy.vietnam/posts/1792954234470688/ https://netviettel.vn/shop/goi-f180-da-phien-da-diem-cho-mmo/ 90%
    Downloads: 6 This Week
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  • 4
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high-performance actor model (by a safe thread pool). ...
    Downloads: 6 This Week
    Last Update:
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  • 5
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
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  • 6
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges.
    Downloads: 2 This Week
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  • 7
    SuperNova.WS - xNova on steroids

    SuperNova.WS - xNova on steroids

    oGame-like browser space realtime strategy game based on xNova

    Project "SuperNova.WS" is a sci-fi Massive Multiplayer Online (MMO) Real-Time Strategy (RTS) (like oGame) browser game. Based on xNova 0.8 RageRepack v226 and adds many changes in gameplay, heavy-duty optimization and bugfixes. Written on PHP & MySQL
    Downloads: 0 This Week
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  • 8
    Lost God cards is an 2d MMO rpg playing with cards, that project includes the server and the client, both are programmed using java.
    Downloads: 0 This Week
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  • 9

    Exitium

    MMO Exitium

    Downloads: 0 This Week
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    Manage your Classes

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  • 10

    Text Browser-Based MMO

    Text Browser-Based MMO is a project with with forum integration.

    TBBM (Text Browser-Based MMO) is my personal bachelor's degree project which aims to integrate activity on forum, such as posting, liking, helping others etc., as a reward for possible energy (or some kind of resource) points in-game to promote community interaction, which can also be not related to the game itself. Hopefully this way communities can be much more active and interactive, than just sticking to the topic they are about, expanding the possibilities and offering a lot of fun and reasons to socialize with other members.
    Downloads: 0 This Week
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  • 11

    SWToR Stats Computer

    Character optimizer for the MMO.

    As a user of the popular MMO, have you ever wondered whether you'd be better off with +18 power or +18 critical rating? This will tell you the answer to that and other questions of that type. This project and its contributors are unaffiliated with the designers and publishers of the game.
    Downloads: 0 This Week
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  • 12

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development.
    Downloads: 0 This Week
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  • 13

    Growtopia Surgery Simulator

    Text Surgery Simulator game, taken from MMO Growtopia by RT Soft

    Downloads: 0 This Week
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  • 14
    BoutEagle
    Korean MMO revival.
    Downloads: 0 This Week
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  • 15

    Frantic

    MMOG Framework. Starting place to build a game.

    Frantic is envisioned to be a jumping off point for developers so that they can begin building the world and implementing the art, mechanics, and the things that make their game special. I will try to get in the basics all games need so that the Devs can begin changing it :D
    Downloads: 1 This Week
    Last Update:
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  • 16
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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  • 17
    Tanki Online Accelerator

    Tanki Online Accelerator

    Speed up your Tanki Online gameplay by up to tenfold.

    ALERT! There is a problem with the installer, please do not download until the problem is fixed. Sometimes, playing MMO games in the browser can be slow, buggy and may not even work at all. Very simplistic, very minimalistic, this program can speed up your playing by tenfold - because the actual issue is the browser's own elements. As you can see, it doesn't HAVE any elements to slow down gameplay. If you like it, please send me a friend request on Tanki: TheSpyOfDeath
    Downloads: 0 This Week
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  • 18
    Champions Online Costume Renaming Tool
    .NET App (C#) that allows you to rename those pesky costume files within the MMO Champions Online for easier sorting and loading. This project requires .NET 4.0. Grab it from http://microsoft.com/net/
    Downloads: 3 This Week
    Last Update:
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  • 19

    MMO DogeCoin Faucet

    An MMO that allows players to earn DogeCoin!

    The MMO is a top-down 2D game that pits players against each others in their quest for Doge.
    Downloads: 0 This Week
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  • 20
    PenUltima Online Server is a MMO Server, heavily based around the Ultima Online legacy client. This server package is heavily customizable via Configuration files and it's own custom scripting language termed eScript.
    Downloads: 0 This Week
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  • 21
    Massive Mutiplayer Game Development
    Downloads: 0 This Week
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  • 22

    Simple RTS MMO Colab

    PHP & MySQL MMO RTS Engine and Learning Tool

    I wrote this code following 18 step by step youtube videos by copaphobia from the first opening tag to the last one these tutorials produce a working mmo rts browser game. I then added a little functionality and documented very lightly the code but to anyone who has seen php before this is really straight forward. Most of the variables are a direct match to the database and are clearly labeled for use. I packaged that up into what it is now and would like to release it and continue a colaborative/learning experience of my own with others who would like to learn more and sharpen their skills on a working mmo platform. ...
    Downloads: 0 This Week
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  • 23
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down.
    Downloads: 0 This Week
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  • 24
    tuuli

    tuuli

    Webgl Engine

    This is a Webgl Engine. Just for fun, maybee something interesting will develop. Contains MMO options.
    Downloads: 0 This Week
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  • 25

    Undead MMO

    Top-down multi-player zombie survival game

    A top-down multi-player zombie survival game that can be played over a network. Anyone can run their own game server, and other players can join those servers. In the future, you will have the option to register your game server to our master server list, which everyone can see.
    Downloads: 0 This Week
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