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NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
All games suck. This one just sucks more! Bad Boulder-Dash clone for unix terminals in ASCII graphic. Turn-based. All source-code comments are in czech language as I did this for school.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
This is based on hardware game I had as I child. I have never seen this game anywhere, so I decided to make a software version of it. The game is a board game where you have to arrange numbered pieces into patterns.
Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
In the Middle Ages, A Captain Wanted to get a treasure from an island .. he kept searching for the map of the treasure, entering islands , fighting pirates , till he got the map , then followed the map till he got the treasure ..
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
A powerful cross-platform and open-source 3-D rendering engine.
Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub:
https://github.com/panda3d/panda3d
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A 3D space sim adventure game. Please email patches to tomm@riseup.net or to the developer mailing list: http://mail.pioneerspacesim.net/mailman/listinfo/pioneer-dev_pioneerspacesim.net
PMS - Primitive Master Server.
PMS - Is a small, simple application that supports registering of another servers information and provides this information for any clients those are requesting it.
It is an online games oriented project.
This is the developer home for Project H.A.R.M.O.N.Y., started on the ponychan.net forums.
(Note, the "homepage" for this project is temporary until a dedicated page is created.)
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and interfacing to game servers, is fully multithreaded and is written in C.
RetroShoot es un juego de disparos -estilo retro- creado en Python con PyGame, esta disponibles en tres ediciones:
- edición T! (para usuarios de Taringa)
- edición estandar
- edición deluxe (CD comercial, disponible pronto)
SDLHan is minimalistic library set for provide Korean display environment to game developers.
This project currently use only bitmap fonts only!(for performance)
Sankofa is an application for the analysis of Oware (Abapa rule set) games. The goal is to enable players to recognize and to learn from their mistakes and to try alternative strategies.
Run sankofa to show the interface on a local Web server at: http://localhost:10000* . Run retrograde to build a small end-game database.
Sankofa is an analysis tool and not an automated opponent. It allows you to play both sides and shows the evaluation of possible moves, the game history and more.
Please see Sankofa.md and LICENSE.TXT in the source code bundle for more details.