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Open Source Game Controller Software

Browse free open source Game Controller software and projects for Windows and Mac below. Use the toggles on the left to filter open source Game Controller software by OS, license, language, programming language, and project status.

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  • 1
    Input Remapper

    Input Remapper

    An easy to use tool to change the behaviour of your input devices

    An easy-to-use tool to change the behavior of your input devices. Supports X11, Wayland, combinations, programmable macros, joysticks, wheels, triggers, keys, mouse movements and more. Maps any input to any other input.
    Downloads: 114 This Week
    Last Update:
    See Project
  • 2
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your trainer application. This allows you to perform actions like virtual gear shifting, steering, changing workout intensity, controlling music, etc., even if the trainer app doesn’t natively support those controllers. It works on different platforms: on Android, it uses the AccessibilityService API to send simulated touches to whatever app window is active; on desktop (Windows/macOS), it can emulate key/mouse input via configurable keymaps so users can tailor controls.
    Downloads: 81 This Week
    Last Update:
    See Project
  • 3
    joy2key

    joy2key

    Steer in GTBikeV with any unsupported joystick

    Map joystick buttons to keyboard keys, to steer in GTBikeV with any (unsupported) joystick. Uses Python Windows joystick API and sample code from How to generate keyboard events in Python? If your joystick has an analog stick you may prefer using x360ce for steering. You can still use joy2key to enable/disable auto drive and change radio station, just leave buttons 3 and 4 unmapped in x360ce.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 4
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. Developers simply include or load the database file at runtime and call SDL’s API to add mappings, which enables out-of-the-box support for controllers that would otherwise behave unpredictably. The repository encourages community contributions so new or uncommon controllers can be added as they’re discovered and tested.
    Downloads: 8 This Week
    Last Update:
    See Project
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    Rainway: Game Streaming - Play Anywhere

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    Downloads: 17 This Week
    Last Update:
    See Project
  • 6

    dx ACE

    dinput & xinput wrapper that modulates the input of game devices

    dx (A)xis (C)ontrol (E)dition is a directinput and xinput API wrapper utility that modulates the input of game controller devices with the objective of getting better control.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    Controller for Limited Dexterity

    Controller for Limited Dexterity

    Wireless computer game controller for people with low arm mobility.

    The computer game controller is an adaptable solution for somebody who can not use a keyboard and mouse comfortably. The user can control the computer by simulating keyboard presses and mouse clicks by pressing large buttons and using a joystick. These interfaces are more user friendly for somebody with low arm mobility. Given the large number of keys needed to play a game properly and the limited space on the armchair a solution was to set up nine select-able keys displayed on a screen where a joystick controls which button is highlighted, when the user presses an action button the key that is highlighted will be pressed on the computer. The controller's display first shows a menu screen where nine different profiles can be selected. These profiles hold different key presses for the game and other special features. For example Alien requires the left and right mouse buttons to be held together, this is done using one of the nine keys on the display.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Game controller prototype project
    Downloads: 0 This Week
    Last Update:
    See Project
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