[go: up one dir, main page]

ActionScript Frameworks for BSD

Browse free open source ActionScript Frameworks for BSD and projects below. Use the toggles on the left to filter open source ActionScript Frameworks for BSD by OS, license, language, programming language, and project status.

  • Gen AI apps are built with MongoDB Atlas Icon
    Gen AI apps are built with MongoDB Atlas

    The database for AI-powered applications.

    MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
    Start Free
  • Peer to Peer Recognition Brings Teams Together Icon
    Peer to Peer Recognition Brings Teams Together

    The modern employee engagement platform for the modern workforce

    Create a positive and energetic workplace environment with Motivosity, an innovative employee recognition and engagement platform. With Motivosity, employees can give each other small monetary bonuses for doing great things, promoting trust, collaboration, and appreciation in the workplace. The software solution comes with features such as an open-currency open-reward system, insights and analytics, dynamic organization chart, award programs, milestones, and more.
    Learn More
  • 1
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 4
    A Flash ActionScript 2.0 Rich Internet Application library for the development of maintainable, multi-movie, event based interactive applications. Provides practical, reusable, pattern-based solutions for common challenges in Flash applications.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Build innovative business apps powered by process automation Icon
    Build innovative business apps powered by process automation

    Connect workflows, teams and systems within one digital business transformation platform

    Manage your business as a unified system of interacting processes. Use BPMN 2.0 for low-code process modeling by business people. Follow your strategic goals with process architecture that always corresponds to the structure of an actual business.
    Learn More
  • 5
    PHP Web development FrameWork. Main features: dynamic classes, DB abstraction, template engine, modularity, simplicity
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional third-party code if you would like to take advantage of the features offered, and you agree to the license terms.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    AsUnit is the only open-source unit test framework that supports Flash Players 6, 7, 8 and 9.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    A Macromedia Flash ActionScript 2.0 framework for developing robust, stable, secure, and portable Flash-based applications. PHP and other technologies are used to extend Flash beyond the browser.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    A proven and powerful open source framework for rapid application development in Adobe Flash 9 and AIR using ActionScript 3.0.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Cloudflare secures and ensures the reliability of your external-facing resources such as websites, APIs, and applications. Icon
    Cloudflare secures and ensures the reliability of your external-facing resources such as websites, APIs, and applications.

    Cloudflare is the foundation for your infrastructure, applications, and teams.

    It protects your internal resources such as behind-the-firewall applications, teams, and devices.
    Get Started
  • 10
    For a detailed description and usage information see http://jvalentino.blogspot.com/2009/05/command-module-framework.html
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    FUnit is the first generation xUnit testing tool to leverage the custom metadata capabilities of the Flex mxmlc compiler. The tag-based attribute model of FUnit makes it the most intuitive unit-testing framework ever created for the Flex platform.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Flest is an application framework for building enterprise RIAs in Adobe Flex 3 and ActionScript 3. It uses such design pattern as Controller, Factory, Command, etc. High efficiency, simplicity and practicality were set as its mandatory design features.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    FlexB is a series of classes for mapping between XML documents and ActionScript classes without the use of XSD files. It also provides classes for web services which also map XML documents to ActionScript classes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    FlexUnit

    FlexUnit

    Open source repository for FlexUnit project for Actionscript 3

    FlexUnit is an open-source unit testing framework for Flex and ActionScript 3, akin to JUnit, providing both functionality for automated testing and a graphical test runner. Support for Flex or ActionScript 3, mark tests with Metadata, async testing support. Exception handling, theories, datapoints and assumptions. The code for FlexUnit can be found on Apache Git. Metadata annotations for test case definitions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then learn from the source code and comments within. Documentation is also provided for the classes. AS3 IDEs such as FlashDevelop will provide context-sensitive help for all classes and functions in the Flixel Power Tools.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    *** WARNING ***: THIS PROJECT HAS MOVED TO GITHUB. GO TO http://www.graniteds.org FOR UP-TO-DATE INFORMATION AND LINKS. Granite Data Services (GraniteDS) is a comprehensive development and integration solution for building Flex / JavaEE RIA.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    The Hotpot Framework implements parts of the OSGi Core Specification in ActionScript 3. The code is mostly ported from Eclipse Equinox and Apache Felix. It was programmed as part of a thesis and will not developed any further.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    MXML2UI is an ActionScript 2.0 library compatible to Flash Player 6 and above. It helps you to create flash applications using XML based UI definitions (on client side). As language for describing user interfaces this class package uses MXML.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20

    Magnesio

    Magnesio is an AS3 framework to help you to do common tasks faster

    Magnesio is an AS3 framework to help you to do common tasks faster. This framework include utilities designed for game and web development. This framework can be used in AS3 projects and conventional Flash Files (fla). Magnesio will help you to avoid stomachache and headache in your normal day of work. Magnesio include support for: -multilanguage applications. -simple mvc architecture -sql-lite scripting -load: images, texts, sounds in the same way and very easy. -Advanced Date calculations, countdowns, date conversions. -Common Math calculations used in web games -Simple Tweener (alpha) -Mouse speed detection ..and more :)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. There are optimizations in ND2D, that enable you to display thousands of sprites at a high framerate. Have a look at the examples for the Sprite2DCloud or Sprite2DBatch and in the Wiki.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    The main objective of the ONE project is to enrich Digital Ecosystems with an decentralised negotiation environment and enabling tools that will allow organisations to create contract agreements for supplying integrated services as a virtual organisation
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR content streaming. Dynamic buffering control for optimized playback (beta).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    RestfulX Framework

    RestfulX Framework

    The RESTful way to develop Adobe Flex and AIR applications

    RestfulX is a framework designed to streamline development of Adobe Flex and AIR applications by providing a RESTful architecture that simplifies server communication within Flex-based rich internet applications. Integrate with Ruby On Rails, Merb or Sinatra applications that use ActiveRecord, DataMapper, CouchRest, ActiveCouch and so on. Communicate between your Flex/AIR Rich Internet Application and service providers using AMF, XML or JSON. Persist your data directly in Adobe AIR SQLite database or CouchDB without any additional infrastructure or intermediate servers. Deploy your RestfulX application on the Google App Engine and use Google DataStore for persistence. Synchronize your data between AIR SQLite and other service providers.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types and interfaces. View processing has been significantly optimized. A context can process more than one display list (PopUp support). Greatly simplified module (multi-context) support.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next