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Console Games for MinGW/MSYS2

Browse free open source Console Games and projects for MinGW/MSYS2 below. Use the toggles on the left to filter open source Console Games by OS, license, language, programming language, and project status.

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  • 1
    nesDS

    nesDS

    NES console emulator on NDS

    A open-source NES emulator for the Nintendo DS. It can be compiled with GCC(devkitPRO/devkitARM, the version supported) or ADS(the original version, no update).
    Downloads: 87 This Week
    Last Update:
    See Project
  • 2
    nsnake

    nsnake

    Classic snake game on the terminal; made with C++ and ncurses

    nsnake is a clone of the classic snake game that we all used to play on our cellphones. You play this game on the terminal, with textual interface. It has a gui-like interface on the console, with many settings and possible game modes. Note that it depends on `ncurses` and `yaml-cpp`. For a more detailed README, check out the GitHub page: https://github.com/alexdantas/nSnake
    Downloads: 7 This Week
    Last Update:
    See Project
  • 3

    Zank

    Text-based adventure game

    Text-based adventure game; can you find enough magic rings and incriminating documents to indict and retire all the politicians before your HP runs out?
    Downloads: 16 This Week
    Last Update:
    See Project
  • 4
    SYSTEM 16

    SYSTEM 16

    Sega system-16 emulator

    This program emulate the Sega's System 16 arcade boards used by many Sega arcade game between 1987 & 1989 like Shinobi, Altered Beast or E-Swat. There is more than 20 existing System 16 games. The System 16 board uses a Motorola 68000 cpu at 10Mhz for the main program and a Z80 and on YM2151 for the sound. The actual version of the emulator emulate many more than the single System 16 board because now you can play with System 18 games like Shadow Dancer, with pre-System 16 games like Quartet II and even with some dual 68000 games like Hang-On and Space Harrier. This program is an emulator and it needs roms to run, please, don't e-mail be to get roms, i'll ignore your requests !
    Downloads: 7 This Week
    Last Update:
    See Project
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  • 5
    Curious mad fan of sudoku, I've been pretty disappointed to always find programs processing all cases. For us "humans", it's unusable. That's why I've had in mind so far to create one which could help us (giving hints) if we're stumped.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    FMHS TSA Video Game
    This project is for the Fort Myers High School Technology Student Association club, and is apart of the Video Game division. We will be creating a video game from scratch and registering it into a contest, with the best hopes of winning :)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    GCEclipse - Gamecube for Eclipse - is an IDE for you who want to develop for Gamecube in C/C++. Syntax checking, Content assist, Compiling, Executing on PC, Code examples, everything's included. CHECK OUT THE DOCUMENTATION SECTION!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    A Game pack written in C/C++ and SDL. The purpose of this pack is to help new people in C. Currently has Connect 4 Console version.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Quantum Chess Player

    Quantum Chess Player

    Discovers optimal chess moves from quantum-like wave-functions

    Quantum Chess provides an alternative to traditional chess ai which is based on branching, iterations, and historical plays databases. Instead Quantum Chess models each piece as a wave function between other pieces on the board allowing the discovery of optimal continuous paths. Please see the discussion page on where to begin. The theoretical advantage of Quantum Chess is that it automatically prunes redundant moves unlike iterative/branching models while maintaining strategy-like behavior completely unlike both chess AIs and humans. It is intended as an experiment to play against itself, and later to interface to other computers and humans. This should help form the basis for understanding real-world problems in a completely different way. Let this be an experiment into how we think about objects and waves as much as a viable ai chess alternative.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. Porters are welcome!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Initially, this project will consist in develop one scene and only one combat between two street fighter characters. You can join us or get further information at our website | ¿Quieres participar? ¡Visita nuestra web y únete!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    A network-based multiplayer chess-like game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    The Pale Moon Treasure

    The Pale Moon Treasure

    Command-game based on the "Pale Moon" creepypasta

    Remake game inspirated by K. I. Simpson's famous creepypasta, "Pale Moon". User has to move through this misterious game basing his way on the original story instructions. But, instead from the story, reward is a bit different...
    Downloads: 0 This Week
    Last Update:
    See Project
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