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6 projects for "quake port" with 1 filter applied:

  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
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  • Yeastar: Business Phone System and Unified Communications Icon
    Yeastar: Business Phone System and Unified Communications

    Go beyond just a PBX with all communications integrated as one.

    User-friendly, optimized, and scalable, the Yeastar P-Series Phone System redefines business connectivity by bringing together calling, meetings, omnichannel messaging, and integrations in one simple platform—removing the limitations of distance, platforms, and systems.
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  • 1
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 460 This Week
    Last Update:
    See Project
  • 2
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 10 This Week
    Last Update:
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  • 3
    Vavoom is Doom/Heretic/Hexen/Strife source port. It features software, OpenGL and Direct3D rendering, VavoomC scripting language, slopes, 3D-floors, Quake style lighting engine, pure client/server architecture with in-game joining and a lots more.
    Downloads: 29 This Week
    Last Update:
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  • 4
    The goal of the project is to port Markus L. Noga's original "mensaquake" map from Quake 1 to Quake 3. You can find more information about the original map and project at http://www.info.uni-karlsruhe.de/~mlnoga/mensaquake/
    Downloads: 0 This Week
    Last Update:
    See Project
  • Next-generation security awareness training. Built for AI email phishing, vishing, smishing, and deepfakes. Icon
    Next-generation security awareness training. Built for AI email phishing, vishing, smishing, and deepfakes.

    Track your GenAI risk, run multichannel deepfake simulations, and engage employees with incredible security training.

    Assess how your company's digital footprint can be leveraged by cybercriminals. Identify the most at-risk individuals using thousands of public data points and take steps to proactively defend them.
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  • 5
    glH is an opensourced, multiplayer, multiplatform and arquitecture independent quake like game. Now it works on linux and w32, and BSD port isn't enought tested.
    Downloads: 0 This Week
    Last Update:
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  • 6

    Weapons Factory 2

    A port of the old Weapons Factory mod to Half-Life 2

    A port of the old Weapons Factory mod to Half-Life 2. The original Weapons Factory was a Quake 2 mod which extended the original Quake 1 Team Fortress concept. Weapons Factory featured a fast-paced version of capture the flag (CTF) which had player classes and lots of weapon types. WF2 seeks to bring back the fast game play of WF and adds support for Control Point type games in addition to the traditional CTF mode.
    Downloads: 0 This Week
    Last Update:
    See Project
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