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Showing 2 open source projects for "raytracing"

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    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    RayCube is an experimental real time raytracing game for x86 archtitecture in Real Mode. If you have Problems to run the Programm look at Forums/Help.
    Downloads: 0 This Week
    Last Update:
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