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Browse free open source C Multiplayer Games and projects below. Use the toggles on the left to filter open source C Multiplayer Games by OS, license, language, programming language, and project status.

  • La version gratuite d'Auth0 s'enrichit ! Icon
    La version gratuite d'Auth0 s'enrichit !

    Gratuit pour 25 000 utilisateurs avec intégration Okta illimitée : concentrez-vous sur le développement de vos applications.

    Vous l'avez demandé, nous l'avons fait ! Les versions gratuite et payante d'Auth0 incluent des options qui vous permettent de développer, déployer et faire évoluer vos applications en toute sécurité. Utilisez Auth0 dès maintenant pour découvrir tous ses avantages.
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  • Easy-to-Use Website Accessibility Widget Icon
    Easy-to-Use Website Accessibility Widget

    An accessibility solution for quick website accessibility improvement.

    All in One Accessibility is an AI based accessibility tool that helps organizations to enhance the accessibility and usability of websites quickly.
    Learn More
  • 1
    Rcon Controller for SA:MP

    Rcon Controller for SA:MP

    SA:MP server administration filterscript

    Rcon Controller: a SA:MP server administration tool. aims to provide real-time graphic/console monitoring / Instant managing. developed by CoolGuy.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 2
    OverServer

    OverServer

    Simple meta-server for locating other multiplayer servers

    The OverServer is a "server for servers" - its purpose is to allow for coordination of player-hosted servers in one central location so that other players can easily locate games. The OverServer is an open-source tool for game developers who are working on network games and do not require a massively scalable backend for their network services but want a metaserver for their own games. One particular strength of the player-hosted games setup is that it places the burden of Internet traffic on the player base and not a central server. OverServer tries not to violate this strength by keeping the query and response length very low to cut down on overhead from running the metaserver. I designed OverServer with a few lessons in mind from Valve and Won's metaserver setup for Half-life. It is at least somewhat resistant to attack through a challenge-response system for incoming requests. I also wanted the tool to be very simple to "snap in" to an existing application.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
    Downloads: 0 This Week
    Last Update:
    See Project
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