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Open Source ActionScript Multiplayer Games for Mac

ActionScript Multiplayer Games for Mac

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Browse free open source ActionScript Multiplayer Games for Mac and projects below. Use the toggles on the left to filter open source ActionScript Multiplayer Games for Mac by OS, license, language, programming language, and project status.

  • Gen AI apps are built with MongoDB Atlas Icon
    Gen AI apps are built with MongoDB Atlas

    Build gen AI apps with an all-in-one modern database: MongoDB Atlas

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  • La version gratuite d'Auth0 s'enrichit ! Icon
    La version gratuite d'Auth0 s'enrichit !

    Gratuit pour 25 000 utilisateurs avec intégration Okta illimitée : concentrez-vous sur le développement de vos applications.

    Vous l'avez demandé, nous l'avons fait ! Les versions gratuite et payante d'Auth0 incluent des options qui vous permettent de développer, déployer et faire évoluer vos applications en toute sécurité. Utilisez Auth0 dès maintenant pour découvrir tous ses avantages.
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  • 1
    Super Smash FLash 2

    Super Smash FLash 2

    Super Smash Flash 2 is the most must-play battle game with 28 classic

    SSF2 Fan Club: https://www.facebook.com/SuperSmashFlash2FC/ Play SSF2 Online: https://www.freegames66.com/fighting/super-smash-flash-2/ Nice news for those who love Super Smash Flash game, the upgraded version is better and better with an extra 3 playable characters to swell the ranks too (Marth, Zero Suit Samus and Chibi-Robo). Super Smash Flash 2's gameplay is very similar to the official Super Smash Bros. However, the most interesting feature of SSF2 is that character's health is measured by a damage percentage counter. It means a character is attacked, the damage will be accumulated, and percent value gets high. The controls of Super Smash Flash 2 are also different from the previous version. Make use of WASD keys to move Player while the arrow keys are used to control second player. The O and P keys still remain in P-1's possession, the P key for standard attacks, the I key for shield, and the 1 key for taunting.
    Downloads: 36 This Week
    Last Update:
    See Project
  • 2
    X-Core

    X-Core

    The original Xivio.com World Server Core

    Xivio.com was a commercial children's virtual world website created in 2006 by Gavin Conrad. This is the legacy World Server Java Core made available to the world to do with as it wishes.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 3
    A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Extinction Minijeux

    Extinction Minijeux

    Extinction-minijeux.fr est une plateforme de minijeux

    Extinction-MiniJeux.fr est la nouvelle plateforme d'Extinction.fr. Retrouvez les 3 MiniJeux emblématiques : Aaaah, Bouboum et Forteresse.
    Downloads: 0 This Week
    Last Update:
    See Project
  • The only CRM built for B2C Icon
    The only CRM built for B2C

    Stop chasing transactions. Klaviyo turns customers into diehard fans—obsessed with your products, devoted to your brand, fueling your growth.

    Klaviyo unifies your customer profiles by capturing every event, and then lets you orchestrate your email marketing, SMS marketing, push notifications, WhatsApp, and RCS campaigns in one place. Klaviyo AI helps you build audiences, write copy, and optimize — so you can always send the right message at the right time, automatically. With real-time attribution and insights, you'll be able to make smarter, faster decisions that drive ROI.
    Learn More
  • 5
    Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    QuadBlocks

    QuadBlocks

    A four-player platforming Flash game.

    My first flash game. It is a four-player platforming game. I started the project in May 2013, and finished it in June of the same year. There are 8 levels, and 6 different characters.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Messaging library for multi-user / real-time collaborative applications. Server side logic in php, realtime communication between clients. Short learning curve, host everywhere, pass firewalls, no installation. Applications: chat, collaborative apps, games...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    SpaceNOutX

    SpaceNOutX

    Space Exploration Game

    http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label (another very old app, server side code was lost) SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Cloud-based observability solution that helps businesses track and manage workload and performance on a unified dashboard. Icon
    Cloud-based observability solution that helps businesses track and manage workload and performance on a unified dashboard.

    For developers, engineers, and operational teams in organizations of all sizes

    Monitor everything you run in your cloud without compromising on cost, granularity, or scale. groundcover is a full stack cloud-native APM platform designed to make observability effortless so that you can focus on building world-class products. By leveraging our proprietary sensor, groundcover unlocks unprecedented granularity on all your applications, eliminating the need for costly code changes and development cycles to ensure monitoring continuity.
    Learn More
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