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Jonah Cooper

JMCLSI’s avatar

As a studio engineer, music composer and sound designer, I primarily work alongside others to further the impact of various multi-modal mediums such as film, video games and produced music tracks, using academic and applied knowledge, and my extensive previous experience in many differing areas. Whilst first and foremost I consider myself to be a technical individual who provides a support service to others in the live events and music production industries, I continuously work to further my own understanding of the potential requirements and difficulties faced within these fields through composing and performing my own material using different instruments, both electronic and acoustic. These skillsets are closely related to the video game sound industry requirements, with audio being used in a hybrid Live-Produced sense and with every sound playing a significant role in the overall realism and authenticity of the game being developed, as well as providing music and sound design for adverts and films.

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