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Does the engine a game uses factor into your decision to buy it or not?

Have you ever found yourself deciding against a game you would otherwise check out because of what game engine it uses?

Guilty Gear Strive Ver. 2.00 Patch Notes ( www.guiltygear.com )

I'm not a fan of some of the Purple Roman Cancel changes, as they were expensive options that added depth to the game, but this largely looks like a good patch. If your gripe with the game was either Wild Assault or Happy Chaos (and most of us had gripes with Happy Chaos), then tomorrow will be a great time to give the game ...

Day 630 of posting a Daily Screenshot from the games I've been playing

Today's game is some more Ghost of Tsushima. I spent all day today just enjoying the world and exploring. I was reading through my Photography text book and read people's eyes are drawn to brighter colors in pictures, so anyways here's a bright picture (and a not so bright subject matter). ...

It's Tough Out There, So Check Out These Amazing Websites (game related site list) ( www.timeextension.com )

...and YouTube channels, and podcasts, and physical magazines... - I'm sure it hasn't escaped your attention that the internet is in a pretty grim spot at pr...

What to Play (and Watch) While Waiting for Forza Horizon 6 (my article!)

I thought I'd do something low effort fun this time around with an article, but I've got a fair amount of trepidation sharing it. When it comes to something like this (what I recommend you play/watch if you're specifically waiting for Forza Horizon 6 set in Japan), I think I might have some people sad that I didn't recommend a ...

Day 629 of posting a Daily Screenshot from the games I've been playing

Today’s game is some more Ghost of Tsushima. Finally managed to figure out why my screenshots weren’t uploading. One of them was just barely over the limit for what Pixelfed could handle. I compressed them and I’m working a compression algorithm into my bash script for uploading so we’ll see if that helps prevent the ...

"Keeping teams together doesn't seem to matter to people, but for us it did": Star Wars Zero Company's director on what the industry can learn from XCOM 2 ( www.rockpapershotgun.com )

In an industry that is facing wave after wave of layoffs, Greg Foertsch details how keeping the XCOM team together made for a better sequel.