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2024
Most helpful reviews
Exceptional
this game makes me see the lack of options in this website's rating system. i find it a bit hard to put my thoughts about pentiment into words. i don't know if i have ever played a game that made me feel so interested in a world that sounds kinda boring at first glance. i learned so much from this game. about history and religion and people and psychology. it's amazing how well-written these characters are. there is no right or wrong in this story and that makes such a huge difference. quite a passive game, but there was so much thought put into it and you could feel it in every second of the game. it felt a tiny tint bit dragged out but i am sososo happy i stuck around for the end. it took me a long ass time to finish it but i will think about it for a long time to come !
1 user found this helpful
+1
Exceptional
it took me like 2 years and 2 playthroughs to finish this game but i did it ! i played it with my gf and it was a great bonding experience. i was trying to figure out why it took us so long to finish it, but tbh i think it's just that life got in the way a bit. i find it hard to talk about it right now, because it doesn't actually excite me as much as it did in the beginning. but i'll try: the mechanics are INSANE! they keep changing every hour, i have no clue how they pulled off something like this in like 3 years of development ?!? idk Josef Fares and Hazelight are crazy, i am very happy they exist and are making actual good non-aracadey, linear, co-op games. i wish there were more games like this. it was so cool to see them exploring a mechanic to its fullest and then completely switching it up in the next level. story-wise i wasn't into it at all. maybe because of the long breaks in-between playing, but i just didn't relate to the characters, didn't really find them funny and i thought the ending was too predictable. i felt like there was no character development or interesting character arcs, which was kinda sad. if i would've resonated more with the story i think this game would've been a 10/10 for me. still, the innovation that It Takes Two brings it too huge to go unnoticed and i think it deserves all the praise it gets.
1 user found this helpful
+1
Exceptional
this game makes me see the lack of options in this website's rating system. i find it a bit hard to put my thoughts about pentiment into words. i don't know if i have ever played a game that made me feel so interested in a world that sounds kinda boring at first glance. i learned so much from this game. about history and religion and people and psychology. it's amazing how well-written these characters are. there is no right or wrong in this story and that makes such a huge difference. quite a passive game, but there was so much thought put into it and you could feel it in every second of the game. it felt a tiny tint bit dragged out but i am sososo happy i stuck around for the end. it took me a long ass time to finish it but i will think about it for a long time to come !
1 user found this helpful
+1
Exceptional
it took me like 2 years and 2 playthroughs to finish this game but i did it ! i played it with my gf and it was a great bonding experience. i was trying to figure out why it took us so long to finish it, but tbh i think it's just that life got in the way a bit. i find it hard to talk about it right now, because it doesn't actually excite me as much as it did in the beginning. but i'll try: the mechanics are INSANE! they keep changing every hour, i have no clue how they pulled off something like this in like 3 years of development ?!? idk Josef Fares and Hazelight are crazy, i am very happy they exist and are making actual good non-aracadey, linear, co-op games. i wish there were more games like this. it was so cool to see them exploring a mechanic to its fullest and then completely switching it up in the next level. story-wise i wasn't into it at all. maybe because of the long breaks in-between playing, but i just didn't relate to the characters, didn't really find them funny and i thought the ending was too predictable. i felt like there was no character development or interesting character arcs, which was kinda sad. if i would've resonated more with the story i think this game would've been a 10/10 for me. still, the innovation that It Takes Two brings it too huge to go unnoticed and i think it deserves all the praise it gets.
1 user found this helpful
+1
Exceptional
this game makes me see the lack of options in this website's rating system. i find it a bit hard to put my thoughts about pentiment into words. i don't know if i have ever played a game that made me feel so interested in a world that sounds kinda boring at first glance. i learned so much from this game. about history and religion and people and psychology. it's amazing how well-written these characters are. there is no right or wrong in this story and that makes such a huge difference. quite a passive game, but there was so much thought put into it and you could feel it in every second of the game. it felt a tiny tint bit dragged out but i am sososo happy i stuck around for the end. it took me a long ass time to finish it but i will think about it for a long time to come !
1 user found this helpful
+1
Exceptional
it took me like 2 years and 2 playthroughs to finish this game but i did it ! i played it with my gf and it was a great bonding experience. i was trying to figure out why it took us so long to finish it, but tbh i think it's just that life got in the way a bit. i find it hard to talk about it right now, because it doesn't actually excite me as much as it did in the beginning. but i'll try: the mechanics are INSANE! they keep changing every hour, i have no clue how they pulled off something like this in like 3 years of development ?!? idk Josef Fares and Hazelight are crazy, i am very happy they exist and are making actual good non-aracadey, linear, co-op games. i wish there were more games like this. it was so cool to see them exploring a mechanic to its fullest and then completely switching it up in the next level. story-wise i wasn't into it at all. maybe because of the long breaks in-between playing, but i just didn't relate to the characters, didn't really find them funny and i thought the ending was too predictable. i felt like there was no character development or interesting character arcs, which was kinda sad. if i would've resonated more with the story i think this game would've been a 10/10 for me. still, the innovation that It Takes Two brings it too huge to go unnoticed and i think it deserves all the praise it gets.
1 user found this helpful
+1
229 developers
1
Naughty Dog
8 games
2
Valve Software
4 games
3
DONTNOD Entertainment
4 games
4
Ubisoft
4 games
5
Ubisoft Montreal
4 games
18 genres
1
Action
126 games
2
Adventure
113 games
3
Indie
96 games
4
RPG
53 games
5
Shooter
26 games
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Known for20
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- Portal17,754
Known for15
- Portal 220,829
- Counter-Strike: Global Offensive18,342
- Portal17,754
Known for12
Known for18
Known for9
Known for14
Known for13
- Portal 220,829
- Counter-Strike: Global Offensive18,342
- Portal17,754
Known for9
Known for24
- Portal 220,829
- Counter-Strike: Global Offensive18,342
- Portal17,754
Known for20
- Portal 220,829
- Counter-Strike: Global Offensive18,342
- Portal17,754
Known for15
- Portal 220,829
- Counter-Strike: Global Offensive18,342
- Portal17,754