[go: up one dir, main page]

Etiquetas do autor: dsp-hle

Dolphin Progress Report: Release 2407 and 2409

After an exciting round of feature articles, it's Progress Report time once again! However, a lot has changed. Dolphin has finally left the 5.0 era behind, and has entered the Release Era. Not only did we get our first release in eight years, but we also established a commitment to continuous releases going forward.

For the Reports, things will be more or less the same, but with a few changes.

Progress Reports are now also release changelogs. We'll be going over the notable additions and changes between each release in every Progress Report going forward, rather than within a range of dates. As such, the name of the Reports will reflect the release accompanying it - if you want the new features, just update to the version at the top or higher and you'll have them! (However, since 2407 had a release article without a changelog, this Report will be covering the changes in both Release 2407 and Release 2409.)

That also means that the next release is happening right now! Accompanying this report is Dolphin 2409. It is now rolling out via our updater, and is available for download here on our website.

But there was also another feature article since our last Report. Dolphin now has RetroAchievements support!

For those waiting for it to show up in a release build, the wait is now over. Throughout the past couple of months, we've ironed out one major issue alongside many smaller issues with RetroAchievements. The first iteration of RetroAchievements in a release build is stable, but not all that flashy. The groundwork is there for future improvements, but many features and options are yet to be finished. As well, Android support is still deadlocked with a few issues. Please pardon our progress!

We have a bunch of cool statistics from the RetroAchievements team regarding the launch, however, we need to get on with the Report! So just click this handy link to be taken to the bottom of the Report if you'd like to read more!

But before we get to the Notable Changes, we have a couple of things to cover.

Continuar a ler

Poderás continuar a discussão no tópico do fórum deste artigo.

Dolphin Progress Report: November and December 2023, January 2024

With the conclusion of the holiday season, it's time for us at the blog to get back to work. And this time around, we have a smattering of changes covering just about everything you could imagine. For those looking to enjoy some of the latest homebrew with DSP-HLE, Dolphin now has support for the latest homebrew microcodes! For retail games, we also have a minor update to the Zelda-HLE microcode to fix a missing effect that's long overdue.

In some more important news, for those of you having disk space issues when running Dolphin on Windows since the last beta, a fix is now available. And for those looking for the clearest picture possible, Dolphin's mipmap heuristic has been backed down to allow for higher resolution mipmaps across more textures. And of course, if you're wanting that perfect image, Custom Aspect Ratios will allow for easier use of ultra-widescreen hacks and more!

Add to all of that a huge bugfix for older revision Steam Decks, another chapter in the Bounding Box saga, seeing a classic in an all new way, and yet another chapter in broken GPU drivers, and you've got yourself a Dolphin Progress Report.

Enjoy.

Continuar a ler

Dolphin Progress Report: June and July 2021

Emulation is often seen as this suspect gray area of gaming that is tolerated but always on the edge. There's a lot of negativity and questions around the merit and purpose of emulation. In contrast to that narrative, the overwhelmingly positive reaction to some of the features added the last few months, including heartfelt reactions from users, make all of the challenges and struggles so much easier.

As we drift further from the heyday of the GameCube and Wii, we've been seeing a greater impact not only on the past generations of gamers, but the current one. It was heartwarming to see long-time users able to play Four Swords Adventures with their kids or friends across the world. The gratitude we received from users finally able to try previously hard-to-access features in their favorite games was so appreciated. We love these games and consoles the same as you, and we want to make sure that they live on.

Sometimes with all the negativity in emulation, it's refreshing to have something that makes both the developers and the users happy. And while we'd love to revel in past accomplishments, there's still so much more work to be done. We graciously thank everyone for their kind words over the past few months, and hope you continue to enjoy using Dolphin Emulator. With that said, it is about time that we get started with the June and July Progress Report.

Continuar a ler