WO2020050707A1 - Platform for integral multisensory stimulation suites - Google Patents
Platform for integral multisensory stimulation suites Download PDFInfo
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- WO2020050707A1 WO2020050707A1 PCT/MX2019/000092 MX2019000092W WO2020050707A1 WO 2020050707 A1 WO2020050707 A1 WO 2020050707A1 MX 2019000092 W MX2019000092 W MX 2019000092W WO 2020050707 A1 WO2020050707 A1 WO 2020050707A1
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61B—DIAGNOSIS; SURGERY; IDENTIFICATION
- A61B5/00—Measuring for diagnostic purposes; Identification of persons
- A61B5/24—Detecting, measuring or recording bioelectric or biomagnetic signals of the body or parts thereof
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61M—DEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
- A61M21/00—Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
Definitions
- the present invention pertains to the design of rooms or rooms for sensory stimulation, whether auditory, tactile, visual, olfactory, cognitive, proprioceptive and / or their combinations, useful in the development of psychomotor, cognitive skills.
- the platform integrates devices and control means to provide one or more stimuli in a controlled and progressive manner according to specific clinical treatment protocols, as well as to keep track of the stimulation sessions to which patients requiring one or more various types of stimulation.
- Multisensory stimulation rooms or rooms consist of a room containing one or more devices for all types of stimuli for the senses, that is, visual, auditory, tactile and olfactory stimuli.
- stimuli for the senses
- it is intended to improve the acquisition of skills, create changes in behavior, improve socialization, increase attention and tranquility periods with quantifiable results, as well as to increase the ability to concentrate, curiosity, interest, and search. , satisfaction, interaction, improves muscle tone or posture among others.
- CMs multisensory rooms
- the multisensory rooms (CMs) themselves are artificially designed environments that are contained in a closed space integrated by special equipment that allows the user to experience various stimuli at any level (visual, auditory, tactile, olfactory and proprioceptive, among others) in a way such that the therapist can control the absence, presence and intensity of said stimuli, as well as evaluate the effectiveness of the stimulus.
- CMs multisensory rooms
- you have the ability to modulate sensory stimuli it is possible to offer the patient a therapeutic alternative that complies in order to improve their receptive abilities and motor, thus creating a mode of sensory-motor integration. This does not happen with everyday sensory stimuli, for example, being on the street, where it is not possible to control the sound of cars, people, or the movement of objects around us, preventing specific discrimination of said stimuli and generating a state of distraction.
- CMs have been used for educational, work, leisure and relaxation techniques.
- the most important of the CMs is not the room itself, but the interaction that manifests itself between the individual and all the elements that this space contains.
- CMs are installed depending on the intended use, it is not the same to plan a CM installed in an institution that only cares for blind or low vision children than one where early stimulation is promoted or, a center psychiatric. Therefore it can contain the necessary elements to stimulate vision and visually discriminate objects; vibration devices can be used for people with hearing loss or deafness; perhaps it is planned for relaxation and concentration aimed at children with attention deficit, etc.
- CMs All the elements contained in a CM must offer high levels of security for users.
- the devices that normally include CMs are:
- CMs The operation of the CMs requires trained personnel, since not everyone can and should not provide this type of treatment.
- An expert therapist knows what stimuli to offer the person as well as the intensity of the They know when to stop and when to continue with them in order to avoid over stimulation and to provide an effective and safe treatment.
- candidates for access to CM employment are identified by the rehabilitation specialist doctor, mainly due to the existence of some contraindications for some applications that, if not identified, put the user at risk, for example, seizures that are difficult to control, retinopathies, malnutrition and some psychiatric conditions.
- the administration of the CMs keeps a record of the procedures for their use depending on the needs and objectives of each installation.
- CMs The procedures carried out in the CMs require the therapist to record the responses that are obtained from the person and repeat the stimuli with each session, recording in turn the changes observed with each subsequent appointment. Stimuli should always be administered with a set objective, for example: increase the motor activity of the hands or decrease muscle tone.
- CMs are part of the therapeutic arsenal in the rehabilitation process and that their use has come to generate great acceptance among physical, occupational, and language therapists, and even among those in charge of special education for children with disabilities. It is also a broad topic and one of great controversy, especially due to the costs - many times high - involved in installing a CM.
- CMs for each type of therapy involves the design and adaptation of the devices available on the market, specially developed for a type of sensory stimulation, thus each CMs is directed to a special type of stimulus, so when it is preferred to combine a sensory stimulation, for example auditory with another visual or olfactory, the therapist must program the session and adapt the CMs for this purpose .
- a sensory stimulation for example auditory with another visual or olfactory
- the CMs can integrate several devices for multi-sensory stimulation, where each one of these devices acts in isolation, being the therapist or the operator who programs each of the devices to define the time, sequence and, where appropriate, the Intensity of the stimulus, or in some types of CMs, it has been tried to integrate in a single room or device the different types of devices for each type of sensory stimulation, thus until now the control, programming and recording activities are carried out by the therapist independently and not linked.
- the Computer-Assisted System for Motivational Rehabilitation of Upper Limbs is aimed at a video game programmed for different test speeds and level of difficulty, as well as keeping a record of the patient evolution, statistically measuring the response to therapy the recovery of patients with hemiplegia due to cerebral vascular event and physical trauma to the upper limbs.
- the design of the system allows integrating the 4 pillars of Brain Plasticity: Motivation, Therapy, Multisensory Stimulation and equipment.
- the system is Composed of: (1) the central processing unit, the computer's CPU, which contains the computer programs designed for rehabilitation; (2) monitor; (3) keyboard; (4) Lever and (5) optical device.
- the main element to exercise the affected limb is the Lever.
- Utility model publication number CN201035772 describes a multi-sensory integrated training room for students with severe mental disabilities with learning needs to experience sensory stimulation of vision, hearing, smell, and touch, etc .; in such a way that all types of visual stimulation equipment, olfactory stimulation equipment, tactile stimulation equipment and auditory stimulation equipment are available in the room. Applying the equipment in the room and planning a series of activity procedures suitable for the students, in order to improve the performance of the reaction when receiving sensory stimulation, and to promote the interests and skills of participatory exploration of the environment , and therefore, cultivates and initiates motivation, skills, and performance in everyday life skills aspects as well as course learning.
- the platform for comprehensive multisensory stimulation rooms object of the present invention includes spaces adapted with sensory therapy tools for sight, hearing, touch, smell and proprioception, as well as sports training and the learning process, in a controlled environment to stimulate each sense of the patient separately.
- the rooms are isolated from external light and sounds to create, in a controlled way, the environment necessary for the patient to focus all their attention on each of the stimuli that are presented within the multisensory stimulation room.
- the rooms are aimed at the entire general population from a child to an older adult. There is a type of population much more susceptible to the use of these rooms or rooms such as people with special educational needs; intellectual disability, brain injury, Alzheimer's, PCI, autism, as well as patients Pediatric in general for early stimulation, to mention the most important applications.
- a set of equipment has been integrated into the platform that incorporates stimulation, the sense of Action-Reaction where the patient when performing an action inside the room, causes a cognitive-motor effort on the part of the patient and the patient begins to build a basis of thought and action, integrating this information into your daily life.
- the invention relates to a platform for a stimulation room, more preferably to a platform for a comprehensive multisensory stimulation room where visual, auditory, olfactory, tactile, and other sensory stimulation is experienced for people who require some treatment, where various visual stimulation devices are arranged, olfactory stimulation equipment, tactile stimulation equipment, auditory stimulation equipment, proprioceptive in the room.
- the present invention aims to offer benefits by applying various equipment and planning a series of activity programs suitable for patients, improving performance in their daily activities by receiving sensory stimulation and reactive behaviors, promoting and inducing the active exploration of their interests and abilities. with the environment.
- Figure 1 is a block diagram of the platform object of the present invention, where personal computer PC; DM mobile device; SEMI multisensory stimulation room; D sensory stimulation device.
- Figure 2 is a schematic view of the present invention, where: 1. Room, 2. Visual stimulation equipment, 3. Olfactory stimulation equipment, 4. Tactile stimulation equipment, 5. Auditory stimulation equipment.
- patients receive activities designated by the therapist, where the devices are easily controllable, and they can make a variety of sensory changes in the activity of the environment.
- the experience is stimulated;
- users can communicate with people and develop relationships by participating in group activities and games. Since they are active in a pleasant and autonomous environment, trust and function are established.
- the user can also get help from the therapist so that they can have the opportunity to explore new stimuli.
- the platform for comprehensive multisensory stimulation rooms allows the creation of a rehabilitation environment assisted by means and systems automatically controlled by a computational platform, these rooms include the sensory stimulation equipment or devices that are integrated into a control and monitoring platform of the individual sessions on each device, which allows the therapist to control the type and time of stimulation for each user, gathering the information generated by the user in the performance of the activity and providing information to the therapist himself that allows him to evaluate the results obtained by the patient in each of the stimuli received.
- the stimulation rooms comprise one or more multisensory stimulation devices suitable for each patient or session, among which are the following:
- Bubble Tube The color of the light inside the tube can be changed, and its strong visual effect is very effective in training children's ability to look.
- Dynamic Color Wheel The dynamic visual effect produced by the dynamic color wheel's color change and rotation speed can help students focus.
- Infinite Deep Light Mirror The bulb inside the mirror has flicker function, which produces magic visual effect.
- Color Mat It can provide dazzling visual sensory stimulation to children, attracting students to finger play.
- Fluorescent Color Use fluorescent shades to train children to distinguish colors, color groups, and organize color sequences.
- Color Projector - Provides a distinctive themed visual effect, which also encourages children to stare into the distant view, and daylight tracks the rotating color image.
- Symphonic fiber learning activities that can be used in terms of length, number and color discrimination to improve communication opportunities between teachers and students.
- Symphonic wave feel the contact of the body with the wave of glue. Teachers can also play treasure hunt games with children and guide them to learn how to object and the concept of consistency.
- Magic Mirror Ball Transform different colors to guide and train visual functions.
- Colored light reflecting ball It can attract children to pay attention to the image of the remote rotation and improve students' ability to concentrate.
- Color light bulbs transforming different colors, guiding and training visual functions.
- Replacement color change bulb lamp transforming different colors, guiding and training visual functions.
- Depth generation wheel transform different colors, guide and train visual functions.
- Voice Activated Flashing Light Helps improve children's visual and auditory coordination learning ability with hand-eye coordination. At the same time, children can understand the concept of causality, light and dark, and speed through activities.
- Concentration panel used for eye-hand coordination training to enhance your creative ability and visual and tactile learning effects.
- Mirror Haha Attract children to look at their own images in the mirror, strengthen their concentration and detect self-change and existence to improve children's self-esteem. These devices are used by the patient, but their administration and management is programmed by the therapist, which defines the type, time and intensity of the stimulus or stimuli applied to the user, the results or performance of the user is recorded and sent to the therapist for your evaluation.
- the scheduling of sessions for each user are recorded and stored in a database hosted on a server, where in addition, the results obtained in each session are stored in this database, as well as the therapist's evaluation and, where appropriate , its recommendations.
- the server processes the information in such a way that statistical reports are generated and everything that the therapist or any other specialist needs to know about the patient's performance, utility and progress after each session and after several sessions, whether in one or several sessions stimulation of one type, for example visual, or in one or more sessions of different types of sensory stimulation, for example visual-auditory; visual-auditory-motor, etc.
- the sensory stimulation devices or equipment are connected to a local network and this to a Router, in turn said Router communicates with a public or private network previously passing through a security device to validate the data of both mobile devices, such as Tablet, iPod, Smart Cell Phone, Laptop, that have the application (AP) to access the public or private network, as well as the disposition of the data obtained by sensory stimulation devices or equipment.
- the public or private network provides the information to the processor or server that contains the database, as well as to mobile devices that can access said information through the application (AP) specially designed for this platform.
- the processor can also provide and receive information from one or more PCs.
- the information contained in the database can be processed directly through ios mobile devices or through a PC, in such a way that statistical reports can be generated, which in turn are stored in the database of the processor or server.
- the therapist can access the user's background located in the database contained in the processor, as well as each multisensory stimulation room through a mobile device containing the application (AP) to access the server, through the public or private network , you can also access the sensory stimulation devices or equipment located in each room, as long as it has been authorized in the validation device, which is achieved through the corresponding application.
- AP application
- the therapist schedules each stimulation session in each room and on each device through the mobile device with the corresponding application, also evaluates the results and generates a conclusion, schedules the following sessions and, in your case, the treatment recommendations to follow. Also, you can access or generate through the mobile device the reports and statistics of each user located in the database.
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Abstract
Description
PLATAFORMA PARA SALAS DE ESTIMULACIÓN PLATFORM FOR STIMULATION ROOMS
MULTISENSORIAL INTEGRAL INTEGRAL MULTISENSORY
CAMPO DE LA INVENCIÓN FIELD OF THE INVENTION
La presente invención pertenece se refiere al diseño de salas o cuartos de estimulación sensorial ya sea auditiva, táctil, visual, olfativa, cognitiva, propioceptiva y/o sus combinaciones, útiles en el desarrollo de habilidades psicomotrices, cognitivas. La plataforma integra dispositivos y medios de control para proporcionar uno o varios estímulos de manera controlado y progresiva de acuerdo protocolos clínicos de tratamiento especifico , así como para conservar el registro de las sesiones de estimulación a las que son sometidas los pacientes que requieren de uno o varios tipos de estimulación. ANTECEDENTES The present invention pertains to the design of rooms or rooms for sensory stimulation, whether auditory, tactile, visual, olfactory, cognitive, proprioceptive and / or their combinations, useful in the development of psychomotor, cognitive skills. The platform integrates devices and control means to provide one or more stimuli in a controlled and progressive manner according to specific clinical treatment protocols, as well as to keep track of the stimulation sessions to which patients requiring one or more various types of stimulation. BACKGROUND
Los cuartos o salas de Estimulación Multisensorial consisten de una habitación conteniendo uno o más dispositivos para todos los tipos de estímulos para los sentidos, es decir, estímulos visuales, auditivos, táctiles y olfativos. En principio dentro de este espacio se pretende mejorar la adquisición de habilidades, crear cambios en el comportamiento mejorar la socialización, incrementar los periodos de atención y tranquilidad con resultados cu antificables, así mismo se pretende incrementar la capacidad de concentración, curiosidad, interés, búsqueda, satisfacción, interacción, mejora tono muscular o de postura entre otros. Multisensory stimulation rooms or rooms consist of a room containing one or more devices for all types of stimuli for the senses, that is, visual, auditory, tactile and olfactory stimuli. In principle, within this space it is intended to improve the acquisition of skills, create changes in behavior, improve socialization, increase attention and tranquility periods with quantifiable results, as well as to increase the ability to concentrate, curiosity, interest, and search. , satisfaction, interaction, improves muscle tone or posture among others.
Los cuartos multisensoriales (CMs) en sí son ambientes artificialmente diseñados que se encuentran contenidos en un espacio cerrado integrados por equipo especial que le permiten al usuario experimentar diversos estímulos a cualquier nivel (visuales, auditivos, táctiles, olfativos y propioceptivos entre otros) de modo tal que el terapeuta pueda controlar la ausencia, presencia e intensidad de dichos estímulos, así como evaluar la efectividad del estímulo. Cuando se tiene la capacidad de modular los estímulos sensoriales, es posible ofrecer al paciente una alternativa terapéutica que cumpla con el fin de mejorar sus habilidades receptivas y motrices, creando así un modo de integración sensorial-motora. Esto no ocurre con los estímulos sensoriales cotidianos, por ejemplo, al estar en la calle, donde no es posible controlar el sonido de los autos, de las personas, o bien el movimiento de los objetos que nos rodean, impidiendo la discriminación específica de dichos estímulos y generando un estado de distracción. The multisensory rooms (CMs) themselves are artificially designed environments that are contained in a closed space integrated by special equipment that allows the user to experience various stimuli at any level (visual, auditory, tactile, olfactory and proprioceptive, among others) in a way such that the therapist can control the absence, presence and intensity of said stimuli, as well as evaluate the effectiveness of the stimulus. When you have the ability to modulate sensory stimuli, it is possible to offer the patient a therapeutic alternative that complies in order to improve their receptive abilities and motor, thus creating a mode of sensory-motor integration. This does not happen with everyday sensory stimuli, for example, being on the street, where it is not possible to control the sound of cars, people, or the movement of objects around us, preventing specific discrimination of said stimuli and generating a state of distraction.
Los CMs iniciaron mediante la filosofía Snoezelen por lo que es común encontrarlos en algunas referencias como "Cámaras de Snoezelen”. Aunque no es un apellido, la palabra snoezelen deriva de dos palabras del holandés: sniffing que significa olfatear y dozing que significa dormitar; en el sentido de que oler y dormir juntas dan la relación antagónica del hecho de realizar una actividad mientras se está relajado. Este concepto tuvo su origen en Holanda en la década de los 80’s impulsado inicialmente por Hulsegge y Veheul como un modo de esparcimiento para personas con discapacidad múltiple, en donde el fin último era -y sigue siendo- experimentar diversas sensaciones en un ambiente relajado y atractivo en ausencia de distractores ausentes en un ambiente totalmente aislado; la idea de los creadores fue tomada del Instituto De Hartenberg (1978) donde ellos mismos trabajaban y en el que a las personas con discapacidad se les integraba en grupos dentro de cuartos aislados con estímulos sensoriales muy parecidos a los que se usan hoy. The CMs started with the Snoezelen philosophy, so it is common to find them in some references such as "Chambers of Snoezelen". Although it is not a surname, the word snoezelen derives from two Dutch words: sniffing which means to sniff and dozing which means to doze; the sense that smelling and sleeping together give the antagonistic relationship of doing an activity while being relaxed This concept originated in the Netherlands in the 80's, initially promoted by Hulsegge and Veheul as a way of recreation for people with multiple disability, where the ultimate goal was -and still is- experiencing various sensations in a relaxed and attractive environment in the absence of absent distractors in a totally isolated environment; the idea of the creators was taken from the De Hartenberg Institute (1978) where they They worked themselves and in which people with disabilities were integrated into groups in isolated rooms with sensory stimuli very similar to those used today.
Se han lleva do a cabo diversos estudios y existen publicaciones serias que destacan el empleo de los CMs como herramienta efectiva en distintos tipos de discapacidad, dentro de los estudios y las aplicaciones más importantes hasta se pueden mencionar: Various studies have been carried out and there are serious publications that highlight the use of CMs as an effective tool in different types of disabilities, within the most important studies and applications, including:
1 Adultos con discapacidad múltiple (Ashby y cois, 1995 y Hogg, 2001 ) 1 Adults with multiple disabilities (Ashby et al, 1995 and Hogg, 2001)
2 Niños con discapacidad múltiple (Glenn, 1996; Pagliano, 1999; Shapiro, 1997 y Mount, 1995) 2 Children with multiple disabilities (Glenn, 1996; Pagliano, 1999; Shapiro, 1997 and Mount, 1995)
3 Adultos con demencia (Baker, 1997; Burns, 2000 y Woodrow, 1998) 3 Adults with dementia (Baker, 1997; Burns, 2000 and Woodrow, 1998)
4 Dolor crónico (Schofield, 2000 y Davies, 1998) 4 Chronic pain (Schofield, 2000 and Davies, 1998)
Además de las aplicaciones anteriormente señaladas, los CMs se han empleado con fines educativos, laborales, ocio y dentro de técnicas de relajación. Lo más importante de los CMs no es el cuarto en sí, sino la interacción que se manifiesta entre ei individuo y todos los elementos que contiene dicho espacio. In addition to the aforementioned applications, CMs have been used for educational, work, leisure and relaxation techniques. The The most important of the CMs is not the room itself, but the interaction that manifests itself between the individual and all the elements that this space contains.
En consecuencia los CMs se instalan dependiendo del uso que se les pretende dar, no es lo mismo planear un CM instalado en una institución que atiende únicamente a niños ciegos o con baja visión que a uno donde se promueve la estimulación temprana o bien, un centro psiquiátrico. Por lo tanto puede contener los elementos necesarios para estimular la visión y discriminar objetos visualmente; pueden emplearse dispositivos de vibración para personas con hipoacusia o sordera; quizá sea planeado para la relajación y la concentración dirigida a niños con déficit de atención, etc. Consequently, CMs are installed depending on the intended use, it is not the same to plan a CM installed in an institution that only cares for blind or low vision children than one where early stimulation is promoted or, a center psychiatric. Therefore it can contain the necessary elements to stimulate vision and visually discriminate objects; vibration devices can be used for people with hearing loss or deafness; perhaps it is planned for relaxation and concentration aimed at children with attention deficit, etc.
Todos los elementos que contiene un CM debe ofrecer altos niveles de seguridad para los usuarios. Los dispositivos que normalmente incluyen los CMs son: All the elements contained in a CM must offer high levels of security for users. The devices that normally include CMs are:
Paneles para piso y pared. Floor and wall panels.
Tubos de burbujas. Bubble tubes.
Tiras de luz negra. Black light strips.
Fibra óptica. Optical fiber.
Paneles interactivos. Interactive panels.
Proyector de efectos. Effects projector.
Alberca de pelotas. Ball pool.
Equipo de sonido. Stereo.
Hamaca de estimulación vestibular. Vestibular stimulation hammock.
Cama de agua. Water bed.
Paneles de marcha y gateo. Running and crawling panels.
Panel de espejos cóncavos y convexos Concave and convex mirror panel
Espejos planos de esquina Corner flat mirrors
Difusor de aromas Aroma diffuser
Otros Others
La operación de los CMs requiere de personal capacitado, toda vez que no cualquier persona puede ni debe brindar este tipo de tratamientos. Un terapeuta experto sabe que estímulos brindar a la persona así como la intensidad de los mismos, sabe cuando parar y cuando continuar con ellos a fin de evitar la sobre estimulación y de proveer un tratamiento efectivo y seguro. The operation of the CMs requires trained personnel, since not everyone can and should not provide this type of treatment. An expert therapist knows what stimuli to offer the person as well as the intensity of the They know when to stop and when to continue with them in order to avoid over stimulation and to provide an effective and safe treatment.
En la práctica los candidatos para acceder al empleo del CM los identifica el médico especialista en rehabilitación debido principalmente a la existencia de algunas contraindicaciones para algunas aplicaciones que de no identificarse ponen en riesgo al usuario, por ejemplo, crisis convulsivas de difícil control, retinopatías, desnutrición y algunas condiciones psiquiátricas. In practice, candidates for access to CM employment are identified by the rehabilitation specialist doctor, mainly due to the existence of some contraindications for some applications that, if not identified, put the user at risk, for example, seizures that are difficult to control, retinopathies, malnutrition and some psychiatric conditions.
Así, la administración de los CMs lleva el registro de los procedimientos para su uso dependiendo de las necesidades y objetivos que tenga cada instalación. Thus, the administration of the CMs keeps a record of the procedures for their use depending on the needs and objectives of each installation.
En personas con discapacidad múltiple, lo más frecuente es que se ocupe un dispositivo a la vez con cada persona por el tiempo que sea tolerado ya sea de manera continua cuando se desea relajar a la persona o de manera intermitente cuando el objetivo es excitar los sentidos, tomando en cuenta que el terapeuta puede modular la intensidad de los estímulos. Si se desea adquirir o mejorar habilidades específicas, se motiva al usuario a interactuar con la fuente de los estímulos evitando obligar a que se realice dicha interacción. In people with multiple disabilities, it is most common for one device to be used at a time with each person for as long as it is tolerated, either continuously when the person wants to relax or intermittently when the objective is to excite the senses. , taking into account that the therapist can modulate the intensity of the stimuli. If you want to acquire or improve specific skills, the user is motivated to interact with the source of the stimuli, avoiding forcing the interaction to take place.
Los procedimientos llevados a cabo en los CMs, se requiere que el terapeuta registre las respuestas que va obteniendo de la persona y repetir los estímulos con cada sesión, registrando a su vez los cambios observados con cada cita subsecuente. Siempre deben de administrarse los estímulos con un objetivo trazado, por ejemplo: aumentar la actividad motriz de las manos o disminuir el tono muscular. The procedures carried out in the CMs require the therapist to record the responses that are obtained from the person and repeat the stimuli with each session, recording in turn the changes observed with each subsequent appointment. Stimuli should always be administered with a set objective, for example: increase the motor activity of the hands or decrease muscle tone.
Los CMs forman parte del arsenal terapéutico en el proceso de la rehabilitación y que su uso ha llegado a generar gran aceptación entre terapeutas físicos, ocupacionales, del lenguaje e incluso entre quienes se encargan de la educación especial de niños y niñas con discapacidad. También es un tema amplio y de gran controversia sobre todo por los costos -muchas veces elevados- que implican instalar un CM. The CMs are part of the therapeutic arsenal in the rehabilitation process and that their use has come to generate great acceptance among physical, occupational, and language therapists, and even among those in charge of special education for children with disabilities. It is also a broad topic and one of great controversy, especially due to the costs - many times high - involved in installing a CM.
El desarrollo de CMs para cada tipo de terapia implica el diseño y adaptación de los dispositivos disponibles en el mercado, elaborados especialmente para un tipo de estimulación sensorial, así cada CMs se dirige a un tipo especial de estímulo, por lo cual cuando se prefiere combinar un estimulo sensorial, por ejemplo auditivo con otro visual u olfativo, el terapeuta debe programar la sesión y adaptar el CMs para este fin. The development of CMs for each type of therapy involves the design and adaptation of the devices available on the market, specially developed for a type of sensory stimulation, thus each CMs is directed to a special type of stimulus, so when it is preferred to combine a sensory stimulation, for example auditory with another visual or olfactory, the therapist must program the session and adapt the CMs for this purpose .
Particularmente, los CMs pueden integrar varios dispositivos para la estimulación multl-sensorial, en donde cada uno de dichos dispositivos actúa de manera aislada siendo el terapeuta o el operario quien programa cada uno de los dispositivos para definir el tiempo, secuencia y en su caso la Intensidad del estímulo, o en algunos tipos de CMs se ha pretendido Integrar en un solo cuarto o dispositivo los distintos tipos de aparatos para cada tipo de estimulación sensorial, así hasta ahora las actividades de control, programación y registro se llevan a cabo por el terapeuta de manera Independiente y no ligadas. Particularly, the CMs can integrate several devices for multi-sensory stimulation, where each one of these devices acts in isolation, being the therapist or the operator who programs each of the devices to define the time, sequence and, where appropriate, the Intensity of the stimulus, or in some types of CMs, it has been tried to integrate in a single room or device the different types of devices for each type of sensory stimulation, thus until now the control, programming and recording activities are carried out by the therapist independently and not linked.
Un ejemplo de los intentos para integrar los diversos estímulos en un solo CMs se encuentra en la solicitud de patente número de serie MX/a/2016/010727, que se relaciona con un tablero que permite la estimulación sensorial de un usuario, mediante la Interacción de éste con el tablero para realizar diversas tareas predeterminadas, con la finalidad de desarrollar habilidades motoras. El tablero comprende una base en donde se encuentran una pluralidad de botones y tapas, alineados de manera conveniente, donde sobresalen los botones por encima de las tapas, así como elementos lumínicos que generan estímulos visuales. Los botones pueden presentar elementos olfativos, colores y texturas que permitan estimular a los sentidos correspondientes. Este tablero está dirigido, en particular, a usuarios que presentan algún grado de discapacidad. An example of attempts to integrate the various stimuli into a single CMs is found in patent application serial number MX / a / 2016/010727, which relates to a board that allows for sensory stimulation of a user, through Interaction of this with the board to perform various predetermined tasks, in order to develop motor skills. The board comprises a base where a plurality of buttons and covers are located, conveniently aligned, where the buttons protrude above the covers, as well as lighting elements that generate visual stimuli. The buttons can present olfactory elements, colors and textures that allow stimulating the corresponding senses. This board is aimed, in particular, at users who have some degree of disability.
El Sistema para Rehabilitación Motivacional de Miembros Superiores Asistido por Computadora, descrito en la solicitud número de serie MX/a/2009/001928, esta dirigido a un videojuego programado para distintas velocidades de prueba y nivel de dificultad, así como llevar un registro de la evolución del paciente, midiendo estadísticamente la respuesta a la terapia la recuperación de pacientes con hemiplejía por evento vascular cerebral y traumas físicos en miembros superiores. El diseño del sistema permite integrar los 4 pilares de la Plasticidad Cerebral: Motivación, Terapia, Estimulación Multisensorial y equipo. El sistema está compuesto por: (1) la unidad central de procesamiento, UCP de la computadora, que contiene los programas de cómputo diseñados para rehabilitación; (2) monitor; (3) teclado; (4) Palanca y (5) dispositivo óptico. El elemento principal para ejercitar la extremidad afectada es la Palanca. The Computer-Assisted System for Motivational Rehabilitation of Upper Limbs, described in application serial number MX / a / 2009/001928, is aimed at a video game programmed for different test speeds and level of difficulty, as well as keeping a record of the patient evolution, statistically measuring the response to therapy the recovery of patients with hemiplegia due to cerebral vascular event and physical trauma to the upper limbs. The design of the system allows integrating the 4 pillars of Brain Plasticity: Motivation, Therapy, Multisensory Stimulation and equipment. The system is Composed of: (1) the central processing unit, the computer's CPU, which contains the computer programs designed for rehabilitation; (2) monitor; (3) keyboard; (4) Lever and (5) optical device. The main element to exercise the affected limb is the Lever.
En el modelo de utilidad número de publicación CN201035772 se describe una sala de capacitación integrada multisensorial para estudiantes con discapacidad mental grave con necesidades de aprendizaje para experimentar la estimulación sensorial de la visión, el oído, el olfato y el tacto, etc.; de tal manera que en la sala se disponen todos los tipos de equipos de estimulación visual, equipos de estimulación olfativa, equipos de estimulación táctil y equipos de estimulación auditiva. Aplicando el equipo en la sala y planificando una serie de procedimientos de actividad adecuados para los estudiantes, con el fin de mejorar el rendimiento de la reacción al recibir la estimulación sensorial, y para promover los intereses y las habilidades de explorar de manera participativa el entorno, y por lo tanto, cultiva e inicia la motivación, las habilidades y el rendimiento en los aspectos de las habilidades de la vida diaria, así como el aprendizaje del curso. Utility model publication number CN201035772 describes a multi-sensory integrated training room for students with severe mental disabilities with learning needs to experience sensory stimulation of vision, hearing, smell, and touch, etc .; in such a way that all types of visual stimulation equipment, olfactory stimulation equipment, tactile stimulation equipment and auditory stimulation equipment are available in the room. Applying the equipment in the room and planning a series of activity procedures suitable for the students, in order to improve the performance of the reaction when receiving sensory stimulation, and to promote the interests and skills of participatory exploration of the environment , and therefore, cultivates and initiates motivation, skills, and performance in everyday life skills aspects as well as course learning.
OBJETO DE LA INVENCIÓN. OBJECT OF THE INVENTION.
La plataforma para salas de estimulación multisensorial integral objeto de la presente invención comprende espacios adaptados con herramientas de terapia sensorial para la vista, oído, tacto, olfato y propiocepcion, asi como el entrenamiento deportivo y el proceso de aprendizaje, en un ambiente controlado para estimular cada sentido del paciente por separado. Las salas están aisladas de luz y sonidos externos para crear de manera controlada, el ambiente necesario para que el paciente centre toda su atención a cada uno de los estímulos que se presentan dentro de la sala de estimulación multisensorial. Las salas están dirigidos a toda la población en general desde un niño hasta un adulto mayor. Hay un tipo de población mucho más susceptible para al uso de estos cuartos o salas como pueden ser personas con necesidades educativas especiales; discapacidad intelectual, lesiones cerebrales, Alzheimer, PCI, autismo, asi como pacientes pediátricos en general para estimulación temprana, por mencionar las aplicaciones más importantes. The platform for comprehensive multisensory stimulation rooms object of the present invention includes spaces adapted with sensory therapy tools for sight, hearing, touch, smell and proprioception, as well as sports training and the learning process, in a controlled environment to stimulate each sense of the patient separately. The rooms are isolated from external light and sounds to create, in a controlled way, the environment necessary for the patient to focus all their attention on each of the stimuli that are presented within the multisensory stimulation room. The rooms are aimed at the entire general population from a child to an older adult. There is a type of population much more susceptible to the use of these rooms or rooms such as people with special educational needs; intellectual disability, brain injury, Alzheimer's, PCI, autism, as well as patients Pediatric in general for early stimulation, to mention the most important applications.
En la plataforma se ha integrado un conjunto de equipos que incorporan la estimulación, el sentido de Accion-Reaccion en donde el paciente al realizar una acción dentro de la sala, provoca un esfuerzo cognitivo-motriz de parte del paciente y este empiece a construir una base de pensamiento y acción, integrando esta información a su vida cotidiana. A set of equipment has been integrated into the platform that incorporates stimulation, the sense of Action-Reaction where the patient when performing an action inside the room, causes a cognitive-motor effort on the part of the patient and the patient begins to build a basis of thought and action, integrating this information into your daily life.
En particular, la invención se refiere a una plataforma para una sala de estimulación, más preferentemente a una plataforma para una sala de estimulación multisensorial integral donde se experimente estimulación sensorial visual, auditiva, olfativa, táctil y de otro tipo para personas que requieren de algún tratamiento, en donde se disponen diversos dispositivos de estimulación visual, equipo de estimulación olfativa, equipo de estimulación táctil, equipo de estimulación auditiva, propioceptiva en la habitación. Aplicando uno o varios tipos de equipos y permite que se planifique una serie de actividades adecuadas para que los pacientes mejoren su desempeño y/o habilidades recibiendo estímulos sensoriales, promoviendo la exploración activa de intereses y habilidades ambientales, estimulando sus habilidades, motivación, habilidades y rendimiento en la vida. In particular, the invention relates to a platform for a stimulation room, more preferably to a platform for a comprehensive multisensory stimulation room where visual, auditory, olfactory, tactile, and other sensory stimulation is experienced for people who require some treatment, where various visual stimulation devices are arranged, olfactory stimulation equipment, tactile stimulation equipment, auditory stimulation equipment, proprioceptive in the room. Applying one or several types of equipment and allowing a series of appropriate activities to be planned so that patients improve their performance and / or abilities receiving sensory stimuli, promoting the active exploration of environmental interests and abilities, stimulating their abilities, motivation, abilities and performance in life.
La presente invención pretende ofrecer beneficios al aplicar diversos equipos y planificar una serie de programas de actividades adecuados para los pacientes, mejorar el rendimiento en sus actividades cotidianas al recibir estimulación sensorial y comportamientos reactivos, promoviendo e induciendo la exploración activa de los intereses y habilidades propias con el del entorno. The present invention aims to offer benefits by applying various equipment and planning a series of activity programs suitable for patients, improving performance in their daily activities by receiving sensory stimulation and reactive behaviors, promoting and inducing the active exploration of their interests and abilities. with the environment.
BREVE DESCRIPCIÓN DE LOS DIBUJOS BRIEF DESCRIPTION OF THE DRAWINGS
La Figura 1 es un esquema de bloques de la plataforma objeto de la presente invención, en donde PC computadora personal; DM dispositivo móvil; SEMI sala de estimulación multisensorial; D dispositivo de estimulación sensorial. La Figura 2 es una vista esquemática de la presente invención, en donde: 1. Habitación, 2. Equipo de estimulación visual, 3. Equipo de estimulación olfativa, 4. Equipo de estimulación táctil, 5. Equipo de estimulación auditiva. Figure 1 is a block diagram of the platform object of the present invention, where personal computer PC; DM mobile device; SEMI multisensory stimulation room; D sensory stimulation device. Figure 2 is a schematic view of the present invention, where: 1. Room, 2. Visual stimulation equipment, 3. Olfactory stimulation equipment, 4. Tactile stimulation equipment, 5. Auditory stimulation equipment.
ESPECIFICACIÓN DE LA INVENCIÓN SPECIFICATION OF THE INVENTION
En la sala de estimulación multisensorial integral, los pacientes reciben las actividades designadas por el terapeuta, en donde los dispositivos son fácilmente controlables, y pueden realizar una variedad de cambios en la actividad del entorno captables por los sentidos. En la sala se estimula la experiencia; además de los equipos de contacto y operación individuales, los usuarios pueden comunicarse con las personas y desarrollar relaciones participando en actividades grupales y juegos. Dado que están activos en un ambiente agradable y autónomo, se establecen la confianza y la función. Además, el usuario también puede obtener ayuda del terapeuta para que pueda tener la oportunidad de explorar nuevos estímulos. In the comprehensive multisensory stimulation room, patients receive activities designated by the therapist, where the devices are easily controllable, and they can make a variety of sensory changes in the activity of the environment. In the room the experience is stimulated; In addition to individual contact and operation teams, users can communicate with people and develop relationships by participating in group activities and games. Since they are active in a pleasant and autonomous environment, trust and function are established. In addition, the user can also get help from the therapist so that they can have the opportunity to explore new stimuli.
Mediante la plataforma para salas de estimulación multisensorial integral se combinan los siguientes elementos: Terapia, Dispositivos o equipos de estimulación multisensorial y motivación, así como la programación, control y seguimiento de estos elementos. The following elements are combined using the platform for comprehensive multisensory stimulation rooms: Therapy, devices or equipment for multisensory stimulation and motivation, as well as the programming, control and monitoring of these elements.
La plataforma para salas de estimulación multisensorial integral permite que se cree un ambiente de rehabilitación asistida por medios y sistemas controlados automáticamente por una plataforma computacional, dichas salas comprenden los equipos o dispositivos de estimulación sensorial que se integran a una plataforma de control y seguimiento de las sesiones individuales en cada dispositivo, lo cual permite al terapeuta controlar el tipo y tiempo de estimulo para cada usuario, recabando la información generada por el usuario en el desempeño de la actividad y proporcionando información al mismo terapeuta que le permita evaluar los resultados obtenidos por el paciente en cada uno de los estímulos recibidos. Las salas de estimulación comprenden uno o más dispositivos de estimulación multisensorial adecuados para cada paciente o sesión, entre los cuales se encuentran los siguientes: The platform for comprehensive multisensory stimulation rooms allows the creation of a rehabilitation environment assisted by means and systems automatically controlled by a computational platform, these rooms include the sensory stimulation equipment or devices that are integrated into a control and monitoring platform of the individual sessions on each device, which allows the therapist to control the type and time of stimulation for each user, gathering the information generated by the user in the performance of the activity and providing information to the therapist himself that allows him to evaluate the results obtained by the patient in each of the stimuli received. The stimulation rooms comprise one or more multisensory stimulation devices suitable for each patient or session, among which are the following:
Tubo de burbujas: el color de la luz dentro del tubo se puede cambiar, y su fuerte efecto visual es muy efectivo para entrenar la capacidad de mirar de los niños. Bubble Tube: The color of the light inside the tube can be changed, and its strong visual effect is very effective in training children's ability to look.
Rueda de color dinámica: el efecto visual dinámico producido por el cambio de color de la rueda de color dinámica y la velocidad de rotación puede ayudar a los alumnos a concentrarse. Dynamic Color Wheel - The dynamic visual effect produced by the dynamic color wheel's color change and rotation speed can help students focus.
Espejo infinito de luz profunda: la bombilla dentro del espejo tiene una función de parpadeo, que produce un efecto visual mágico. Infinite Deep Light Mirror: The bulb inside the mirror has flicker function, which produces magic visual effect.
Generador Symphony: usado junto con proyectores a color para orientación, relajación e imaginación. Symphony Generator: Used in conjunction with color projectors for orientation, relaxation and imagination.
Alfombra de color: puede brindar deslumbrante estimulación sensorial visual a los niños, atrayendo a los estudiantes a tocar con los dedos. Color Mat: It can provide dazzling visual sensory stimulation to children, attracting students to finger play.
Color fluorescente: use cortinas fluorescentes para entrenar a los niños a distinguir colores, grupos de colores y organizar secuencias de colores. Fluorescent Color - Use fluorescent shades to train children to distinguish colors, color groups, and organize color sequences.
Proyector de color: proporciona un efecto visual de tema distintivo, que también estimula a los niños a mirar fijamente a la vista distante, y la luz del día rastrea la imagen en color giratoria. Color Projector - Provides a distinctive themed visual effect, which also encourages children to stare into the distant view, and daylight tracks the rotating color image.
Fibra sinfónica: actividades de aprendizaje que se pueden utilizar en términos de longitud, número y discriminación de color para mejorar las oportunidades de comunicación entre docentes y alumnos. Onda sinfónica: siente el contacto del cuerpo con la ola de pegamento. Los maestros también pueden jugar juegos de búsqueda de tesoros con niños y guiarlos para aprender cómo objetar y el concepto de la constancia. Symphonic fiber: learning activities that can be used in terms of length, number and color discrimination to improve communication opportunities between teachers and students. Symphonic wave: feel the contact of the body with the wave of glue. Teachers can also play treasure hunt games with children and guide them to learn how to object and the concept of consistency.
Magic Mirror Ball: Transforma diferentes colores para guiar y entrenar funciones visuales. Magic Mirror Ball: Transform different colors to guide and train visual functions.
Bola que refleja la luz coloreada: Puede atraer a los niños a prestar atención a la imagen de la rotación a distancia y mejorar la capacidad de los estudiantes para concentrarse. Colored light reflecting ball: It can attract children to pay attention to the image of the remote rotation and improve students' ability to concentrate.
Focos de encendido de color: transformando diferentes colores, guiando y entrenando funciones visuales. Color light bulbs: transforming different colors, guiding and training visual functions.
Lámpara de repuesto de foco de cambio de color: transformando diferentes colores, guiando y entrenando funciones visuales. Replacement color change bulb lamp: transforming different colors, guiding and training visual functions.
Rueda de generación de profundidad: transforma diferentes colores, guía y entrena funciones visuales. Depth generation wheel: transform different colors, guide and train visual functions.
Luz Intermitente activada por voz: ayuda a mejorar la capacidad de aprendizaje de la coordinación visual y auditiva de los niños con la coordinación mano-ojo. Al mismo tiempo, los niños pueden entender el concepto de causalidad, la luz y la oscuridad y la velocidad a través de las actividades. Voice Activated Flashing Light: Helps improve children's visual and auditory coordination learning ability with hand-eye coordination. At the same time, children can understand the concept of causality, light and dark, and speed through activities.
Panel de concentración: se usa para el entrenamiento de coordinación ojo- mano para mejorar su capacidad creativa y los efectos de aprendizaje visuales y táctiles. Concentration panel: used for eye-hand coordination training to enhance your creative ability and visual and tactile learning effects.
Espejo Haha: atrae a los niños para que miren sus propias imágenes en el espejo, fortalezcan su concentración y detecten el auto cambio y la existencia para mejorar la autoestima de los niños. Estos dispositivos son utilizados por el paciente, pero su administración y manejo es programado por el terapeuta, el cual define el tipo, tiempo e intensidad de el o los estímulos aplicados al usuario, los resultados o desempeño del usuario es registrado y enviado al terapeuta para su evaluación. La programación de las sesiones para cada usuario se registran y almacenan en un base de datos alojada en un servidor, en donde además, en dicha base de datos se almacenan los resultados obtenidos en cada sesión, asimismo la evaluación del terapeuta y, en su caso, las recomendaciones del mismo. El servidor procesa la información de tal manera que se generan reportes estadísticos y todo aquello que requiera conocer el terapeuta o cualquier otro especialista sobre el desempeño, utilidad y avances del paciente tras cada sesión y después de varias sesiones, ya sean en una o varias sesiones de estimulación de un tipo, por ejemplo visual, o en una o varias sesiones de diferente tipo de estimulación sensorial, por ejemplo visual-auditiva; visual- auditiva-motriz, etc. Mirror Haha: Attract children to look at their own images in the mirror, strengthen their concentration and detect self-change and existence to improve children's self-esteem. These devices are used by the patient, but their administration and management is programmed by the therapist, which defines the type, time and intensity of the stimulus or stimuli applied to the user, the results or performance of the user is recorded and sent to the therapist for your evaluation. The scheduling of sessions for each user are recorded and stored in a database hosted on a server, where in addition, the results obtained in each session are stored in this database, as well as the therapist's evaluation and, where appropriate , its recommendations. The server processes the information in such a way that statistical reports are generated and everything that the therapist or any other specialist needs to know about the patient's performance, utility and progress after each session and after several sessions, whether in one or several sessions stimulation of one type, for example visual, or in one or more sessions of different types of sensory stimulation, for example visual-auditory; visual-auditory-motor, etc.
Por lo tanto, los dispositivos o equipos de estimulación sensorial se encuentran conectados a una red local y ésta a un Ruteador, a su vez dicho Ruteador se comunica con una red pública o privada pasando previamente por un dispositivo de seguridad para validar los datos tanto de los dispositivos móviles, por ejemplo Tablet, iPod, Teléfono celular inteligente, Laptop, que poseen la aplicación (AP) para acceder a la red pública o privada, como de la disposición de los datos obtenidos por los dispositivos o equipos de estimulación sensorial. La red publica o privada proporciona la información al procesador o servidor que contiene la base de datos, así como a los dispositivos móviles que pueden acceder a dicha información mediante la aplicación (AP) diseñada especialmente para esta plataforma. El procesador también, puede proporcionar y recibir información de una o más PCs. Therefore, the sensory stimulation devices or equipment are connected to a local network and this to a Router, in turn said Router communicates with a public or private network previously passing through a security device to validate the data of both mobile devices, such as Tablet, iPod, Smart Cell Phone, Laptop, that have the application (AP) to access the public or private network, as well as the disposition of the data obtained by sensory stimulation devices or equipment. The public or private network provides the information to the processor or server that contains the database, as well as to mobile devices that can access said information through the application (AP) specially designed for this platform. The processor can also provide and receive information from one or more PCs.
La información contenida en la base de datos puede ser procesada directamente mediante ios dispositivos móviles o mediante una PC, de tal manera que se puedan generar reportes estadísticos, que a su vez se almacenan en la base de datos del procesador o servidor. El terapeuta puede acceder a los antecedentes del usuario ubicados en la base de datos contenida en el procesador, así como a cada sala de estimulación multisensorial mediante un dispositivo móvil que contenga la aplicación (AP) para acceder al servidor, mediante la red pública o privada, también puede acceder a los dispositivos o equipos de estimulación sensorial ubicados en cada sala, siempre y cuando haya sido autorizado en el dispositivo de validación, lo cual se logra mediante la aplicación correspondiente. The information contained in the database can be processed directly through ios mobile devices or through a PC, in such a way that statistical reports can be generated, which in turn are stored in the database of the processor or server. The therapist can access the user's background located in the database contained in the processor, as well as each multisensory stimulation room through a mobile device containing the application (AP) to access the server, through the public or private network , you can also access the sensory stimulation devices or equipment located in each room, as long as it has been authorized in the validation device, which is achieved through the corresponding application.
Con la plataforma para salas de estimulación multisensorial integral, el terapeuta programa cada sesión de estimulación en cada sala y en cada dispositivo a través del dispositivo móvil con la aplicación correspondiente, también evalúa los resultados y genera una conclusión, programa las siguientes sesiones y, en su caso, las recomendaciones del tratamiento a seguir. También, puede acceder o genera mediante el dispositivo móvil a los reportes y estadísticas de cada usuario localizados en la base de datos. With the platform for comprehensive multisensory stimulation rooms, the therapist schedules each stimulation session in each room and on each device through the mobile device with the corresponding application, also evaluates the results and generates a conclusion, schedules the following sessions and, in your case, the treatment recommendations to follow. Also, you can access or generate through the mobile device the reports and statistics of each user located in the database.
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| US20070016096A1 (en) * | 2005-07-01 | 2007-01-18 | Mcnabb Gary | Method, system and apparatus for accessing, modulating, evoking, and entraining global bio-network influences for optimized self-organizing adaptive capacities |
| WO2012176098A1 (en) * | 2011-06-20 | 2012-12-27 | Koninklijke Philips Electronics N.V. | Adapting patient room ambient stimuli to patient healing status |
| US20170216555A1 (en) * | 2014-08-01 | 2017-08-03 | Art+Com Ag | Automatic generation of visual stimuli |
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| US20070016096A1 (en) * | 2005-07-01 | 2007-01-18 | Mcnabb Gary | Method, system and apparatus for accessing, modulating, evoking, and entraining global bio-network influences for optimized self-organizing adaptive capacities |
| WO2012176098A1 (en) * | 2011-06-20 | 2012-12-27 | Koninklijke Philips Electronics N.V. | Adapting patient room ambient stimuli to patient healing status |
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