[go: up one dir, main page]

WO2019054735A1 - Virtual currency issuing system based on currency standards and method for managing virtual currency - Google Patents

Virtual currency issuing system based on currency standards and method for managing virtual currency Download PDF

Info

Publication number
WO2019054735A1
WO2019054735A1 PCT/KR2018/010660 KR2018010660W WO2019054735A1 WO 2019054735 A1 WO2019054735 A1 WO 2019054735A1 KR 2018010660 W KR2018010660 W KR 2018010660W WO 2019054735 A1 WO2019054735 A1 WO 2019054735A1
Authority
WO
WIPO (PCT)
Prior art keywords
information
virtual money
unit
advertisement
virtual
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/KR2018/010660
Other languages
French (fr)
Korean (ko)
Inventor
나현채
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from KR1020170117118A external-priority patent/KR20190029973A/en
Priority claimed from KR1020180108416A external-priority patent/KR20200029863A/en
Application filed by Individual filed Critical Individual
Publication of WO2019054735A1 publication Critical patent/WO2019054735A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/04Payment circuits
    • G06Q20/06Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/36Payment architectures, schemes or protocols characterised by the use of specific devices or networks using electronic wallets or electronic money safes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising

Definitions

  • the present invention relates to a virtual currency issuance system and a virtual currency management method based on the currency dominant system, and more particularly, to a system and method for managing a virtual currency issuance system ,
  • the virtual money corresponding to the commodity consumer selling price according to the purchase of the purchaser is paid to the buyer and the cash payment for the virtual currency is paid not only for the service shop as the virtual money service subject but also for the virtual money as the main system
  • the general reward point is a simple reward accumulation method in which the amount of payment is 1: 1 compared to the amount of use, and there is a lack of credibility and versatility as a result of this, limited use place, limited cumulative sales place, There is a lack of liquidity in order to secure the number of points that can be utilized by the operation method such as necessity, and a non-monetary characteristic that is stronger in marketing than monetary factors such as disappearance of unused points owned after a certain time.
  • the virtual currency such as the bit coin operated to be used for the same purpose as the currency gradually increases the versatility of the transaction, but the currency of each country being traded is not approved, and the total issued amount determined from the beginning of the birth, And it is used mainly for tax evasion and illegal money laundering. As a result, price fluctuation occurs like a commodity rather than money, and there is a problem that a speculative factor that exceeds the basic category of the currency market in which money is traded strongly occurs.
  • the method of acquiring virtual money is based on the total issued amount at the time of release, so that hidden gold in the ground is mined from a gold mine, and is operated in such a manner that it is acquired through the Internet.
  • the amount of virtual money obtained is different from the amount that the monetary value is stable, and the amount of money to be issued is not stipulated, and the total amount is set from the beginning, This is because the monetary value is reduced and the virtual monetary value is designed to surge naturally.
  • the monetary value of the monetary value is stagnant. There is a lack of trust and there is still a need to solve many problems until it is recognized and developed as a generalized currency.
  • an object of the present invention is to provide a method and system for providing a virtual currency corresponding to a commodity consumer selling price of a commodity purchased by a purchaser to a purchaser by using a profit between a consumer selling price of the commodity sold and a wholesale delivery price supplied to the wholesaler
  • the virtual money can be used at the same time as the virtual money at an advertising member store of an arbitrary commodity seller who is registered as an advertisement member paying a cash advertisement cost so that the virtual money can be used as a main system
  • a virtual currency issuance system based on a currency dominant system includes: acquiring member identification information of a purchaser who intends to purchase a commodity; And transmits the membership request information for requesting accumulation of the exchange point to the purchaser, and transmits the membership identification information and the virtual number within the first percentage of the consumer sales price when the virtual money is selected A plurality of merchandise sales units for sending virtual money settlement request information including a money settlement amount and requesting settlement processing; And registering the purchaser as a virtual money service purchasing member by storing the member information including the member identification information and registering the commodity sales department as one of a service store and an advertisement member store, The exchange point corresponding to the consumer selling price is collected for the member identification information, and when the purchaser purchases an arbitrary commodity from an arbitrary commodity sales department, the exchange point accumulated according to the purchase of the previous commodity is divided into a second percentage
  • the virtual money settlement request information is accumulated and managed by the virtual money settlement request information, and the virtual money settlement request information is converted into the virtual money corresponding to the virtual money settlement
  • the merchandise sales unit comprises: a service store product merchandise unit configured at a service store as a subject of the virtual currency service; And an advertisement member merchandise merchandise sales unit for registering an advertisement fee for registering an advertisement member in the virtual currency issue management unit and registering the advertisement fee as an advertisement member.
  • the merchandise sales unit may include a sales storage unit for storing a consumer sales price for each product identification information; A sales display unit; A sales communication unit connected to the wire / wireless data communication network and performing data communication with the virtual money issue management unit connected to the wire / wireless data communication network; An information detecting unit detecting and outputting at least one of member identification information and payment information of the purchasing member; An information input unit for receiving and outputting at least one of the member identification information, payment information, and consumer sales price; And acquiring member identification information of the purchaser through the member information acquiring unit, accumulation request information for requesting the purchaser to accumulate the exchange point including the consumer selling price of the commodity to be sold and the member identification information, When the payment means including the virtual currency is selected as the payment means for purchasing the goods by the purchaser, the member identification information and the virtual money within the first percentage of the consumer sale price And a sales controller for transmitting the virtual money settlement request information including the settlement amount and the settlement information obtained through the settlement information obtaining unit to perform settlement processing.
  • the sales control unit comprises: a goods payment monitoring unit for monitoring whether a payment request for an arbitrary commodity is generated; A product consumer acquiring unit for acquiring and outputting a consumer selling price for a product through any one of the information detecting unit and the information input unit when a product payment request is generated; A member information acquisition unit for acquiring member identification information of the purchaser through any one of the information input unit and the information detection unit; A currency conversion processing unit for transmitting, to the virtual currency issuance management unit through the sales communication unit, accumulation request information for requesting accumulation of the exchange point to the buyer including the consumer selling price of the merchandise to be sold and the member identification information; And a virtual money settlement amount within a first percentage of the consumer sales price and a payment amount obtained through the payment information obtaining unit when the payment means including the virtual money is selected as a payment means for purchasing goods by the purchaser, And a settlement processor for performing settlement processing by transmitting the virtual money settlement request information including information on the settlement price to the user, wherein the currency exchange processor calculates a currency exchange point corresponding to the consumer sale price
  • the first percentage is less than 100% of the consumer selling price, and the second percentage is less than 50% of the consumer selling price.
  • the virtual money issue management unit includes a member DB for storing member information including member identification information of a purchasing member who is a purchaser, and a product DB for an advertising member commodity sales department, which is a commodity sales department operated by an advertisement member for providing the virtual money service.
  • An advertisement member DB for storing advertisement sales information, advertisement member information including the advertisement member identification information, and advertisement cost information for advertisement expenses paid by the advertisement member, a service shop DB for storing service shop information, A virtual money DB including a cumulative exchange point for each purchasing member and virtual money holding amount information accumulated cumulatively; And stores the member information including the member identification information to register the purchaser as a virtual money service purchasing member, stores the advertisement information of the advertisement member, advertisement member information, and advertisement cost information in the advertisement member DB, And stores the exchange point corresponding to the consumer selling price in the member identification information upon receipt of the accumulation request information from the merchandise sales department,
  • the virtual currency settlement request information is converted into virtual currency corresponding to the purchase of the previous goods at the time of purchase, and is matched to the member identification information for cumulative management.
  • the virtual currency settlement request information is received, The virtual money is subtracted from the money amount by the virtual money payment amount, Article characterized in that it includes a server control unit to perform processing.
  • the server control unit includes a purchasing member registering unit for storing the member information including the member identification information and registering the purchaser as a virtual money service purchasing member and a server for registering the purchaser member information of the advertising member,
  • a member registration unit including an advertisement member registration unit for storing information in the advertisement member DB and registering the information as an advertisement member for the advertisement member store; And stores the exchange point corresponding to the consumer selling price at the time of receiving the accumulation request information from the merchandise sales department in association with the member identification information,
  • a virtual money issuing unit for converting the exchange points corresponding to the second percentage among the cumulative exchange points stored in accordance with the purchase of the previous commodity to the corresponding virtual currency within a second percentage of the purchase amount,
  • a virtual money settlement processing unit for subtracting the virtual money amount accumulated from the virtual money amount accumulated for the member identification information upon receiving the virtual money settlement request information to perform a virtual money settlement process;
  • an advertisement cost calculation unit for calculating an advertisement cost for joining the advertisement member when registering the advertisement member, transmitting the advertisement cost to the advertisement
  • the advertisement cost calculation unit calculates a certain amount of advertising cost for a certain period of time at the time of joining the advertisement member and the advertisement member and transmits the advertisement cost to the advertisement member and confirms the deposit of the advertisement cost to the advertisement member,
  • the advertisement member registering unit may register the advertisement member and maintain the advertisement member according to whether the advertisement charge is input from the advertisement cost calculator at a predetermined periodic interval.
  • the system comprises: a receiving and receiving unit for receiving and displaying the exchange point and the virtual currency amount information, which is connected to the virtual currency issuing management unit through the wire / wireless data communication network to the terminal of the purchasing member and managed in correspondence with the member identification information of the purchasing member, Further comprising a user terminal unit for transmitting the virtual money transfer request information requesting transfer of the transfer money amount within the virtual money amount including the money information to the bank account of the purchasing member to the virtual money issue management unit, When receiving the virtual money transfer request information, acquires the account information for the bank account, and if the virtual money amount accumulated for the purchasing member is larger than the transfer amount, transfers the transfer amount to the bank account of the account information And a virtual money transfer processing unit for receiving the virtual money transfer processing unit.
  • a virtual currency management method for a virtual currency issuing system comprising: acquiring member identification information of a purchaser who intends to purchase a product, A money exchange point accumulation requesting step of transmitting accumulation request information requesting accumulation of exchange points to the purchaser including a price and the member identification information;
  • the virtual money issuance management unit accumulates exchange points corresponding to the consumer selling price at the time of receiving the accumulation request information with respect to the member identification information, and when the purchaser purchases an arbitrary commodity from an arbitrary commodity sales department, A virtual money accumulating step of converting the exchange points within a second percentage of the consumer selling price of the purchased commodity among the accumulated cumulative exchange points to the corresponding virtual currency, and accumulating and matching the member identification information;
  • the merchandise sales department transmits the virtual money settlement request information including the member identification information and the virtual money settlement amount within the first percentage of the consumer sales price when the virtual money is selected as a payment means for purchasing goods of the purchaser, A requesting virtual money settlement request process; And a virtual money settlement process of performing
  • the method further includes: a registration process of registering an advertisement member providing the virtual money service providing the virtual money and a purchase member capable of receiving the virtual money service through the virtual money issue management unit
  • the virtual money transaction request process and the virtual money payment request process are performed by the service selling point product selling unit of the service selling point which is the virtual money service service and the advertising member selling point product selling unit of the advertisement member selling point operated by the advertisement member .
  • the virtual money issuance management unit may receive the virtual money from the user terminal unit of the user through the merchandise sales unit, A purchasing member registration step of receiving and storing the member information in the member DB and registering the member information; And the virtual money issue management unit receives advertisement costs from a seller who sells an arbitrary commodity and stores advertisement member information, commodity selling unit information, and advertisement cost information including the advertisement member identification information of the seller, which is the seller, in the advertising member DB And an advertisement member registration step of providing an exchange point through the merchandise sales unit and registering as an advertisement member providing a virtual money service for providing a virtual money settlement process.
  • the advertising member registration step may include: an advertisement member information registration step of storing the advertisement member information, product sales department information, and advertisement cost information in an advertising member DB; A step of checking whether or not an advertisement charge is deposited to check whether the advertisement cost of the advertisement cost information is deposited; And monitoring the receipt of the accumulation request information and the virtual money settlement request information from the merchandise sales department of the advertisement member when the advertisement payment is confirmed, providing exchange points according to purchase of the purchasing members through the merchandise sales unit, And a service start step of providing a virtual money service for providing processing.
  • the first percentage is within 100% of the consumer selling price of the purchased product, and the second percentage is within 50% of the consumer selling price.
  • the method includes the steps of: receiving and displaying the exchange point and the virtual currency amount information, wherein the user terminal unit accesses the virtual currency issuance management unit via the wire / wireless data communication network and is managed corresponding to the member identification information of the purchasing member, A virtual money transfer requesting step of transferring virtual money transfer request information requesting transfer of a transfer amount within the virtual currency amount to a bank account of the purchasing member to the virtual currency issue management unit; And the virtual money issuance management unit acquires the account information for the bank account upon receipt of the virtual money transfer request information, and if the virtual money amount accumulated for the purchasing member is larger than the transfer amount, And transferring the virtual money to the bank account of the information.
  • the account information is acquired by allowing the virtual currency issuance management unit to input the member information as one of the member information when registering the purchase member.
  • the method comprises the steps of: receiving, by the user terminal unit, a terminal unit of a member purchasing member connected to the virtual currency issuance management unit via a wired / wireless data communication network and exchange point and virtual currency amount information managed in correspondence with the member identification information of the purchasing member,
  • the virtual money transfer request information requesting transfer of the transfer amount within the virtual money amount to the other purchasing member including the member identification information of the remittance purchasing member, the transfer amount information, and the member identification information of the other purchasing member
  • a virtual currency transfer requesting step of transferring the virtual money transfer request to the virtual currency issuing management unit;
  • a server control unit of the virtual money issue management unit when receiving the virtual money transfer request information, transmits the virtual money cumulatively managed for the member identification information of the remittance purchasing member included in the virtual money transfer request information to the member identification And accumulating the accumulated virtual money in the member identification information of the other purchasing member by the virtual money transfer process.
  • the step of checking whether or not the advertisement payment is carried out further includes a step of determining whether the advertisement member is maintained according to whether the advertisement member registration unit is depositing the advertisement charges at the predetermined period period, And if it is determined that the advertisement member is maintained in the process of determining whether the advertisement member is maintained or not.
  • the present invention has the effect of providing a strong virtual currency service that secures reliability by establishing a monetary base system and securing currency liquidity by providing a virtual currency based on a monetary standard system and completely eliminating speculative property.
  • the present invention provides a method for providing a virtual currency to a customer by giving up a time profit as a price difference between a consumer sales price and a wholesale delivery price, which is a core structure in which a seller issues a virtual currency, It is possible to provide the consumer with the same virtual currency as the exchange value of many actual nominal currencies.
  • the present invention can purchase a virtual money, which is paid by a consumer, at a service outlet of a virtual currency issuance system or at an affiliated advertising member store by selling virtual currency at the same exchange value as the nominal currency corresponding to the consumer selling price In this way, sellers can sell more products and increase sales by providing consumers with the perception that the products they sell are free from the value of discounts.
  • the present invention provides a means to coexist with a small business owner by making it possible to use a virtual currency at an advertising member store that provides advertising expenses to a local retail store of a service retailer rather than a service retailer that sells any product, It has the effect of being active and contributing to regional development.
  • FIG. 1 is a diagram illustrating a configuration of a virtual currency issuing system based on a currency dominant system according to the present invention.
  • FIG. 2 is a diagram showing the detailed configuration of a merchandise sales section of a virtual money issuing system according to the present invention.
  • FIG. 3 is a detailed block diagram of a virtual money issuing management unit of the virtual money issuing system according to the present invention.
  • FIG. 4 is a flowchart illustrating a virtual money management method of the virtual money issuing system according to the present invention.
  • FIG. 5 is a flowchart illustrating a member registration method among the virtual money management methods of the virtual money issuing system according to the present invention.
  • FIG. 6 is a flowchart illustrating a virtual money accumulation method among the virtual money management methods of the virtual money issuing system according to the present invention.
  • FIG. 7 is a flowchart illustrating a virtual money transfer method among the virtual money management methods of the virtual money issuing system according to the present invention.
  • FIG. 1 is a diagram illustrating a configuration of a virtual currency issuing system based on a currency dominant system according to the present invention.
  • a virtual money issuing system includes a merchandise sales unit 200 and a virtual money issue management unit 400.
  • the virtual money issuance system includes a user terminal unit 100 and an advertisement member server unit 300, As shown in FIG.
  • the user terminal unit 100, the commodity sales unit 200, the advertisement member server unit 300 and the virtual currency issue management unit 400 are connected to each other through wired / wireless data communication network 10, .
  • the wired / wireless data communication network 10 includes at least one of a wide area network (WAN) including a WiFi network, a mobile communication network such as a 3G (3G), 4G, and 5G network, a WiBro network, It is a data communication network in which one or more are combined.
  • WAN wide area network
  • WiFi Wireless Fidelity
  • 3G 3G
  • 4G 4G
  • 5G 5G
  • WiBro WiBro
  • It is a data communication network in which one or more are combined.
  • the user terminal unit 100 may be any one of the mobile terminal 101 and the computer terminal 102 as a terminal unit of an advertising member who is a purchaser and a small business owner but is preferably a mobile terminal 101.
  • the user terminal unit 100 accesses the virtual money issuing management unit 400 through the wired or wireless data communication network 10 using either an application or a web based and inputs information for registering as a purchasing member or an advertising member, 400).
  • the user terminal unit 100 acquires from the virtual currency issuing management unit 400 the purchase details of each commodity sales department (dealer) The converted money point converted into money, and the accumulated virtual money amount information.
  • the user terminal unit 100 receives various information such as the amount of virtual money applied to the product sold by the virtual currency issue management unit 400, Display.
  • the merchandise sales department 200 may be an online shopping mall server 201 or the like configured to perform a payment process for a consumer sale price of a product purchased by a buyer with a terminal unit constituting a merchandise store for selling a product, Point of sale (POS) system 202 of the POS system.
  • the product selling unit 200 may be an unmanned vending machine connected to the online.
  • the product sales department 200 includes a service sales shop product sales department 200 installed at a service shop, which is a retail store directly managed by the head office providing the virtual money service according to the present invention, and a predetermined advertisement cost And an advertising member store sales department 200 installed in an advertisement member store providing a virtual money service after providing the virtual money service.
  • the advertising member may be an offline small business owner or an online small shopping mall operator. Further, the advertisement member may be a corporation.
  • the merchandise sales department 200 obtains the customer's selling price and the member identification information for the purchaser of the commodity to be purchased by the purchaser registered as the purchasing member, When the virtual money is selected at the time of selecting the payment means, the virtual money payment including the member identification information and the virtual money payment amount within a certain percentage of the consumer selling price is generated, And transmits the request information to request the settlement processing.
  • the member identification information may be a unique virtual money service membership number or a telephone number of the mobile terminal 101 of the purchaser.
  • the virtual money settlement may be made for the whole consumer selling price or may be used only within a certain percentage of the consumer selling price as described above. For example, if the selling price of a consumer is 10,000, all 10,000 won may be paid in virtual currency, and some of the selling products may have a virtual currency within 5,000 won, which is within 50% It would be desirable to be able to use it. In the latter case, a general cash settlement or card settlement can be performed for the balance of 5,000 won.
  • the merchandise sales department 200 may calculate the exchange point corresponding to the consumer sale price, and transmit the exchange point by including it in the accumulation request information.
  • the exchange point may be provided within 100% of the selling price of the consumer, preferably 50% or more and less than 100%, and especially 100% may provide more profit to the buyer.
  • the advertisement member server unit 300 manages the advertisement member store product sale units 200 managed when the advertisement member is a corporation that is not a small business owner.
  • the virtual currency issue management unit 400 generates member identification information for a user who wishes to subscribe to the virtual money service, stores member information including member identification information for the user, and registers the member information as a purchasing member, (200) is registered as one of a service retailer and an advertisement member retailer and manages the information generated by each of them.
  • the virtual currency issuance management unit 400 stores exchange points corresponding to the consumer selling price at the time of receiving the accumulation request information for the member identification information, and when the purchaser purchases any commodities from an arbitrary commodity selling unit 200 Converting the exchange points within the second percentage of the consumer sale price of the currently purchased goods among the cumulative exchange points stored in accordance with the previous purchase of the goods to the corresponding virtual currency and accumulating and managing the same by matching the member identification information,
  • the virtual money settlement process is performed by subtracting the virtual money settlement amount accumulated within the accumulated virtual money amount with respect to the member identification information.
  • the second percentage may be determined by the difference between the consumer selling price and the wholesale delivery price, and preferably be within 50% of the consumer selling price.
  • FIG. 2 is a diagram showing the detailed configuration of a merchandise sales section of a virtual money issuing system according to the present invention.
  • the product sales department 200 includes a sales storage unit 210, a sales display unit 220, a sales communication unit 230, an information detection unit 240, an information input unit 250, and a sales control unit 260 .
  • the sales storage unit 210 stores a program area for storing a control program for controlling the operation of the product selling unit 200 according to the present invention, a temporary area for temporarily storing data generated during the execution of the control program, And a data area for semi-permanently storing data to be generated and data necessary for executing the control program.
  • a sales consumer price corresponding to the product identification information, a product description, and the like may be stored.
  • the sales display unit 220 displays the sales user interface means including the information acquisition means of the merchandise to be sold, the member identification information acquisition means, the payment means selection means, and the payment information acquisition means according to the present invention, Graphic information, an icon, a still image, a moving image, or the like, through the user terminal 100, the merchandise information including the selling price of the merchandise, the member information corresponding to the acquired member identification information, and the virtual currency service information of the member Display.
  • the virtual currency service information may be accumulated exchange point information cumulatively stored for the member, accumulated virtual money amount information, and the like.
  • the sales communication unit 230 is connected to the wired or wireless data communication network 10 by wire or wireless and transmits data communication with the virtual currency issue management unit 400, the advertisement member server unit 300, .
  • the information detecting unit 240 includes a barcode reader for obtaining product identification information and member identification information from a barcode such as a barcode or a membership card of a product, a camera for photographing the product and the membership card and outputting a still image, And a card reader for reading information such as member identification information and card information from the card chip.
  • a barcode reader for obtaining product identification information and member identification information from a barcode such as a barcode or a membership card of a product
  • a camera for photographing the product and the membership card and outputting a still image
  • a card reader for reading information such as member identification information and card information from the card chip.
  • the information input unit 250 is integrally formed with a screen of a keyboard and a sales display unit 220 capable of inputting a plurality of numbers and characters and outputs a position signal corresponding to a position of a screen to be touched, And a touch pad for inputting information by the character input means displayed on the touch panel.
  • the sales control unit 260 includes a goods payment monitoring unit 261, a goods consumer acquisition unit 262, a member information acquisition unit 263, a wholesale delivery price acquisition unit 264, a currency exchange processing unit 270, and a payment processing unit 280 To control the overall operation of the product sales department 200 according to the present invention.
  • the goods payment monitoring unit 261 monitors the information detecting unit 240 and the information input unit 250 to monitor whether a goods settlement event is generated.
  • the merchandise consumer acquiring unit 262 acquires the merchandise consumer selling price for the merchandise to be purchased by an arbitrary buyer when the merchandise settlement event is generated through the merchandise settlement monitoring unit 261.
  • the selling price of the consumer may be obtained by directly inputting by the seller through the information input unit 250 or may be acquired by the sales storing unit 210 and the virtual currency issuing management unit 400, and the advertisement member server unit 300.
  • the member information obtaining unit 263 obtains the member identification information of the purchaser through any one of the information input unit 250 and the information detecting unit 240.
  • the wholesale delivery price acquisition unit 264 acquires the wholesale delivery price from any one of the sales storage unit 210, the virtual currency issue management unit 400 and the advertisement member server unit 300 in correspondence with the product identification information.
  • the exchange processor 270 transmits accumulation request information for requesting the purchaser to accumulate the exchange point including the consumer selling price of the merchandise to be sold and the member identification information to the sales communication unit 230 through the virtual currency issuance To the management unit (400).
  • the exchange processor 270 includes a currency conversion point calculator 271 for calculating a currency exchange point corresponding to a consumer's selling price of the commodity and accumulation request information including the consumer's selling price, And a currency conversion point accumulation unit 272 for transferring the money to the issue management unit 400.
  • the point calculation unit 271 may calculate the conversion point to 100% of the consumer selling price or may be calculated in consideration of the wholesale delivery price, but it is preferable that the point calculation unit 271 calculates 100% of the consumer selling price. In the former case, if the consumer's selling price is 10,000 won, the exchange point will be 10,000 points.
  • the settlement processing unit 280 displays on the sales display unit 220 the settlement means selection user interface means capable of selecting one of the plurality of settlement means including the virtual money settlement means according to the present invention,
  • the general payment means selection means 281 selects the general payment means
  • a virtual money settlement processing unit 283 for performing a virtual money settlement process in accordance with the selection of the virtual money settlement means.
  • the general payment processing unit 282 may include cash settlement, card settlement, T-money, Samsung Pay, T-pay settlement, and the like.
  • the virtual money settlement processing unit 283 may be configured to set the member identification information and a predetermined percentage (hereinafter referred to as "first percentage ”) of the consumer sales price when the payment means including the virtual currency is selected as the payment means for purchasing the goods by the purchaser ) And the settlement information obtained through the settlement information obtaining unit, and transmits the settlement processing to the user.
  • the first percentage (%) may be 100% or less than 50%.
  • the virtual money settlement may be made for the whole of the consumer selling price (100% of the consumer selling price) or within 50% of the consumer selling price. However, it is desirable that the settlement of virtual money should be made within 100% of the selling price of the consumer.
  • FIG. 3 is a detailed block diagram of a virtual money issuing management unit of the virtual money issuing system according to the present invention.
  • the virtual money issuance management unit 400 includes a server storage unit 410, a server communication unit 420, and a server control unit 430.
  • the server storage unit 410 includes a member DB 411, a virtual money DB 412, an advertisement member DB 413 and a service store DB 414, And stores a consumer sales price and a wholesale selling price.
  • the member DB 411 stores purchase member information including member identification information, user information, registered store information, and the like.
  • the user information may include information such as a name, a telephone number, and an address of a user who is a purchasing member.
  • the registered store information may be information on a goods store frequently used by the user.
  • the virtual currency DB 412 stores the cumulative exchange points and the virtual money hold amount information stored for each purchasing member, and stores the virtual money payment amount information for each member.
  • the advertisement member DB 413 stores advertisement member identification information, advertisement member information, product sales department information, advertisement cost information, and the like.
  • the advertising member information may include the location of the merchandise store to be sold, the name of the representative, the telephone number, information on the merchandise, and the like.
  • the product sales department information may include product sales department identification information capable of identifying the product sales department 200 for each advertising member on-line, access information for connecting the product sales department 200, and the like.
  • the merchandise sales department identification information may be any one or more of a device number, a MAC address, an Internet Protocol (IP) address, and the like unique to the merchandise sales department 200, An ID and a password for logging on to the issue management unit 400, and the like.
  • the advertisement cost information may include an advertisement fee paid by an advertisement member.
  • the advertisement member DB 413 may store the virtual money settlement processing amount information per advertisement member.
  • the service store DB 414 stores store identification information, store information, product sales department information, and the like for a service store, which is a product store operated directly by the head office.
  • the server communication unit 420 connects to the wired / wireless data communication network 10 by wire, and performs data communication with other devices connected to the wired / wireless data communication network 10.
  • the server control unit 430 includes a member registering unit 440, a virtual money issuing unit 450, a virtual money settlement processing unit 460, an advertisement cost calculating unit 470, an information providing unit 480 and a virtual money transfer processing unit 490 And controls the overall operation of the virtual money issue management unit 400 according to the present invention.
  • the member registration unit 440 includes a purchase member registration unit 441 and an advertisement member registration unit 442.
  • the purchasing member registration unit 441 provides the purchasing member registration user interface means to the purchasing member user terminal unit 100 and acquires the purchasing member information through the purchasing member registration user interface means, And registered as a purchasing member of the virtual money service according to the present invention.
  • the advertisement member registration unit 442 provides the advertisement member registration user interface unit to the user terminal unit 100 of the advertisement member and obtains the advertisement member information through the advertisement member registration user interface unit, ) And registers it as an advertising member.
  • the advertisement member registration unit 442 displays the advertisement cost calculated by the advertisement cost calculation unit 470 to be described later through the advertisement member registration user interface unit and if the payment of the advertisement cost is confirmed through the advertisement cost calculation unit 470 to be described later And may be configured to register as an advertising member.
  • the virtual currency issuing unit 450 includes a server point accumulating unit 451 and a virtual money accumulating unit 452.
  • the server point accumulating unit 451 extracts the purchasing member identification information included in the accumulation request information when the accumulation request information is received from the goods selling unit 200 through the server communication unit 420,
  • the exchange point corresponding to the second percentage of the consumer's selling price of the currently purchased commodity is stored in the virtual money accumulation unit 452 .
  • the second percentage may be applied in consideration of the consumer sales price and the wholesale delivery price, and it is preferable that the second percentage is determined within a maximum of 50%.
  • the virtual money accumulating unit 452 converts the virtual money amount corresponding to the exchange point into the virtual money amount corresponding to the second percentage of the selling price from the server point accumulating unit 451, do.
  • the point accumulating unit 451 cumulatively stores 5,000 points at the previous 10,000 points, and outputs 5,000 points, which is 50% of the 10,000 won point of the previous accumulated accumulated points, to the virtual money accumulating unit 452. Then, the virtual money accumulating unit 452 accumulates and accumulates the 5000 points in the virtual money holding amount of the previous purchasing member A after converting the 5,000 points into the virtual money 5,000 won.
  • the virtual currency exchange may be configured to be performed for every previous cumulative exchange point each time a commodity is purchased, or may be configured to be exchanged only when the user desires.
  • the virtual money settlement processing unit 460 When the virtual money settlement requesting unit 460 receives the virtual money settlement requesting information from the virtual currency issuing management unit 400 through the server communication unit 420, the virtual money settlement processing unit 460 notifies the purchasing member of the purchasing member identification information included in the virtual money settlement request information If it is determined that the accumulated virtual money amount is greater than or equal to the virtual money settlement amount included in the virtual money settlement request information, and if the virtual money amount is larger than the virtual money settlement amount, the virtual money amount is subtracted from the virtual money amount And transmits the settlement processing result to the merchandise sales unit 200 through the server communication unit 420. [0050]
  • the advertisement cost calculation unit 470 calculates the advertisement cost in a predetermined period unit such as one month, one year, etc., at the time of registering as an advertisement member or at the time of registering an advertisement member, After the advertisement member is registered, the user terminal 100 requests the user terminal 100 to pay the advertisement fee for a certain period of time, confirms whether or not the advertisement cost is paid, and provides the advertisement member registration unit 442 or the advertisement member DB 413, And stores the delivery information.
  • the information providing unit 480 receives the virtual money service information from the user terminal unit 100 of the purchasing member in the virtual currency DB 412, Information such as purchase details purchased through the sales department 200, exchange points held according to the purchase of goods, and virtual money holding amount are provided through either a web-based or an application-based one.
  • the virtual money transfer processing unit 490 receives a virtual money transfer request for requesting a transfer of the transfer from the user terminal unit 100 of the purchasing member within the virtual money holding amount to the corresponding purchasing member by either the web-
  • the virtual money amount corresponding to the transfer amount included in the virtual money transfer request information is subtracted from the virtual money holding amount to the account of the bank account information included in the virtual money transfer request information, Transfer the corresponding cash to the bank account.
  • the virtual currency transfer processing unit 490 may be configured to transfer the virtual currency and exchange points held between the purchasing members. For example, when an arbitrary purchasing member receives, via the user terminal unit 100, the member identification information of the sender, the electronic money amount (remittance amount) to be transferred (transferred), and the member of the recipient purchasing member After the virtual money transfer request information including the identification information is received and the electronic money amount of the remittance amount is excluded from the cumulative stored virtual money amount for the member identification information of the sender of the sender, The virtual money corresponding to the remittance amount is accumulated and stored in the cumulative managed virtual money holding amount, thereby performing the remittance processing of the virtual money.
  • server control unit 430 may further include a exchange point transaction unit 500 for allowing the exchange member to exchange points between the purchasing members.
  • FIG. 4 is a flowchart illustrating a virtual money management method of the virtual money issuing system according to the present invention. Will be described with reference to FIG. 4 and from the viewpoint of the server control unit 430 of the virtual money issue management unit 400.
  • FIG. 4 is a flowchart illustrating a virtual money management method of the virtual money issuing system according to the present invention. Will be described with reference to FIG. 4 and from the viewpoint of the server control unit 430 of the virtual money issue management unit 400.
  • the server control unit 430 registers the users as purchasing members and registers the online and offline small business owners and companies as advertisement members to provide the virtual money service as described above S111).
  • the advertisement member must pay the advertisement fee at one time when the user joins the membership, or pay the advertisement fee at the time of joining the membership and after the membership.
  • the server control unit 430 checks whether a product purchase event is generated according to whether or not the purchase request information is received from the goods sale unit 200 (S113), and if a product purchase event occurs, And virtual money accumulation (S115).
  • the virtual money accumulation may be configured to be accumulated only when purchasing a product through a service outlet.
  • the server control unit 430 monitors whether the virtual money settlement request information is received from the goods sale unit 200 and checks whether a virtual money settlement request is generated (S117). If a virtual money settlement request is generated, the server control unit 430 performs a virtual money settlement process (S119).
  • FIG. 5 is a flowchart illustrating a member registration method among the virtual money management methods of the virtual money issuing system according to the present invention, and is a detailed flowchart illustrating step S111 of FIG.
  • the server control unit 430 determines whether it is a purchase member registration (S213) or an advertisement member registration (S215).
  • the server control unit 430 provides the purchase member registration user interface means to the user terminal unit 100 and checks whether purchase member information is acquired through the purchase member registration user interface means (S217).
  • the server control unit 430 When the purchase member information is obtained, the server control unit 430 generates the member identification information and provides the member identification information to the user terminal unit 100 (S219). Then, the server control unit 430 stores the purchase member information in the member DB 411, (S221).
  • the user who wishes to register as the purchasing member can request the issuance of the membership card through the purchasing member registration user interface means and receive at least one of the physical card and the digital card including the member identification information according to the request .
  • the physical card may be delivered to the home by receiving the home address of the user, and the digital card may be issued to the mobile terminal 101 of the user terminal unit 100 of the user.
  • the server control unit 430 provides the advertisement member registration user interface unit to the user terminal unit 100 and checks whether the advertisement member information including the advertisement condition information is inputted through the advertisement member registration user interface unit (S223).
  • the server control unit 430 calculates the advertisement cost according to the advertisement condition information and displays the advertisement cost through the advertisement member registration user interface means to request the advertisement cost to be paid (S225).
  • the server control unit 430 monitors whether or not the advertisement charge is deposited (S227). When the advertisement charge is deposited, the server control unit 430 deposits the advertisement cost as cash for the role of the virtual money dominant system (S229) (Step S231), and checks whether registration of the store information is requested (step S233).
  • the server control unit 430 stores the advertisement member information including the advertisement condition information, the goods store information, the product selling unit information, and the like in the advertisement member DB 413 as an advertisement member (S235).
  • FIG. 6 is a flowchart illustrating a virtual money accumulation method among the virtual money management methods of the virtual money issuing system according to the present invention.
  • the server control unit 430 obtains the consumer's selling price of the product from the received accumulation request information (S311).
  • the consumer selling price may be obtained from a product DB (not shown) that defines a wholesale delivery price and a consumer selling price for each product that can be configured in the server storage unit 410.
  • the accumulation request information should include the product identification information.
  • the server control unit 430 obtains the wholesale delivery price for the commodity (S313). Step S313 may not be performed according to the embodiment.
  • the wholesale delivery price may be obtained from the accumulation request information when the product sales department 200 transmits the information in the accumulation request information, or may define the wholesale delivery price and the consumer sale price for each product included in the server storage unit 410 May be obtained from a product DB (not shown).
  • the server control unit 430 stores the exchange point corresponding to the consumer selling price for the purchasing member corresponding to the member identification information included in the accumulation request information (S315), and the previous accumulation exchange point is loaded (S317).
  • the server control unit 430 converts the exchange points within the second percentage of the sales price among the accumulated exchange points to the virtual currency (S319) and accumulates the exchange points within the second percentage S321).
  • FIG. 7 is a flowchart illustrating a virtual money transfer method among the virtual money management methods of the virtual money issuing system according to the present invention.
  • the server control unit 430 monitors whether a virtual money transfer event is generated from an arbitrary user terminal unit 100 (S411).
  • the server control unit 430 When a virtual money transfer request is generated, the server control unit 430 provides the virtual money reserve, that is, the virtual money reserve amount accumulated for the member, to the user terminal unit 100 and requests the user terminal unit 100 to input the transfer money amount (S413).
  • the server control unit 430 checks whether the virtual money transfer money transfer request is generated by receiving the virtual money transfer request information including the virtual money transfer amount from the user terminal unit 100 (S415).
  • the server control unit 430 loads the virtual money holding amount (S417), and confirms whether the holding amount is larger than the transfer amount (S419).
  • the server control unit 430 transmits the amount-of-insufficiency notification information indicating that the amount of insufficient amount is insufficient to the user terminal unit 100 (S425).
  • the server control unit 430 acquires transfer bank account information (S421), and transfers the cash for the virtual money transfer amount to the bank account information (S423).
  • the transfer bank account information may be inputted and stored at the time of registering the purchase member, or may be input by providing the transfer interface information input user interface means to the user terminal unit 100 at each transfer request.
  • Sales storage unit 220 Sales display unit
  • Advertiser member DB 414 Service shop DB
  • server communication unit 430 server control unit
  • Advertiser member registration unit 450 Virtual currency issuing unit
  • server point accumulation unit 452 virtual money accumulation unit

Landscapes

  • Business, Economics & Management (AREA)
  • Accounting & Taxation (AREA)
  • Engineering & Computer Science (AREA)
  • Strategic Management (AREA)
  • Finance (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Development Economics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Game Theory and Decision Science (AREA)
  • Economics (AREA)
  • Marketing (AREA)
  • Financial Or Insurance-Related Operations Such As Payment And Settlement (AREA)

Abstract

The present invention relates to a virtual currency issuing system based on currency standards, and a method for managing said virtual currency, and more specifically, to a virtual currency issuing system based on currency standards and a method for managing said virtual currency, wherein virtual currency corresponding to the consumer selling price of a product according to the purchase of the product by the purchaser is issued to the purchaser by using the profit margin between the consumer selling price of the product being sold and the wholesale delivery price at which the product is supplied by a factory to a wholesale dealer, and the virtual currency can be used in the same manner as cash not only at a service store that is the principal agent of a virtual currency service, but also at an advertising member store of an arbitrary product seller registered as an advertising member paying an advertising fee in cash, such that the virtual currency can serve the role of a standard currency.

Description

통화본위제도를 기반으로 한 가상화폐 발행 시스템 및 그 가상화폐 관리 방법Virtual currency issuing system based on currency dominance and its virtual money management method

본 발명은 통화본위제도를 기반으로 한 가상화폐 발행 시스템 및 그 가상화폐 관리 방법에 관한 것으로, 더욱 상세하게는 판매되는 상품의 소비자판매가격과 제조공장에서 도매상에게 공급되는 도매납품가격과의 차익을 이용하여, 구매자의 상품 구매에 따른 상품 소비자판매가격에 대응하는 가상화폐를 구매자에게 지급하고, 가상화폐 서비스 주체인 서비스 판매점뿐만 아니라 상기 가상화폐를 본위제도 역할을 할 수 있도록 현금인 광고비를 지급하는 광고회원으로 등록한 임의의 상품 판매자의 광고회원 판매점에서 상기 가상화폐를 현금과 같이 사용할 수 있도록 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템 및 그 가상화폐 관리 방법에 관한 것이다.The present invention relates to a virtual currency issuance system and a virtual currency management method based on the currency dominant system, and more particularly, to a system and method for managing a virtual currency issuance system , The virtual money corresponding to the commodity consumer selling price according to the purchase of the purchaser is paid to the buyer and the cash payment for the virtual currency is paid not only for the service shop as the virtual money service subject but also for the virtual money as the main system To a virtual money issuing system and a virtual money managing method based on a currency dominant system in which an advertisement member store of an arbitrary merchandiser who is registered as an advertising member can use the virtual money as cash.

인류는 과거 상업적인 거래를 시작하면서 초기 물건의 물물교환을 통해 거래가 진행된 이래 좀 더 편리한 거래를 위한 방법을 강구하게 되었고, 이러한 필요에 의해 화폐가 발명되게 되었다. 초기 화폐는 금화를 본위로 하는 금화본위제로 발행화폐의 안전성과 신뢰를 제공하였으며, 이후 금을 통화본위로 하는 금본위화폐제도가 기본적인 화폐의 안전성을 보장하는 방법으로 사용되었다. 물론 현재의 기축통화인 달러는 1971년 브래튼우즈선언 이후 금본위제도를 포기하고 시장의 신뢰를 바탕으로 운영되고 있다. 하지만 그 외의 신뢰가 부족한 화폐에 대한 신뢰의 기본은 기축국가의 달러보유량이나 각국의 금 보유량을 100%는 아닐지라도 기초로 하고 있다는 것은 의심할 여지가 없다.Since the commencement of commercial transactions in the past, mankind has devised a method for more convenient transactions since the transaction was carried out through the exchange of early objects, and this necessity has led to the invention of money. The initial currency was the gold standard for gold coins, which provided the safety and trust of the currency issued. The gold monetary system was then used as a way to ensure the safety of the underlying currency. Of course, the current key currency, the dollar, has been abandoned by the gold standard since the 1971 Bratton Woods Declaration and is based on market confidence. There is no doubt, however, that the basis of trust in currencies lacking other confidence is based on the dollar reserves of the developing countries or the gold reserves of each country, even if not 100%.

이러한 화폐의 특성을 마케팅에서도 일부 접목하여 각종 포인트 제도나 리워드 제도 등이 시장에 도입되어 정식 화폐가 아닌 가상의 화폐로 사용되기도 하며, 아예 화폐의 대안으로 화폐와 동일한 거래수단으로 사용될 수 있는 비트코인, 이더리움 등 각종 가상화폐가 발명되어 유통되기에 이르고 있다. 이렇게 다양한 화폐 대용수단이 마케팅수단으로든 아니면 실제 화폐를 대체하기 위한 목적으로든 사용되고 있지만 리워드 등으로 지급되는 포인트 종류의 가상화폐는 명색만 가상화폐지 발행하는 회사의 신뢰도로만으로 운영되는 방식으로 화폐로서의 가치를 보장해줄 본위제도가 없으며, 범용성이 부족하고, 해당 판매점의 판매상품만 한정해서 구매하는 등의 방식으로 구매회원에 한정되어 이용할 수 있거나 아예 제한된 목적의 사용으로 범용성이 없는 단순 마케팅수단으로 사용될 뿐이다.Some of these characteristics of money are also applied in marketing, so that various point systems and reward systems are introduced into the market and used as virtual currency instead of formal currency, and bit coin which can be used as the same transaction means as money as an alternative currency , And etherium have been invented and circulated. These various means of substituting money are used either as a marketing tool or as a substitute for real money, but the virtual currency of the point type, which is awarded with rewards, is only operated by the reliability of the company issuing virtualization abolition. There is no standard system to guarantee, there is a lack of versatility and it is available only to the purchasing member in such a way that only the sales product of the retailer is purchased, or is used as a simple marketing means which is not universal because of limited use.

또한, 일반적인 리워드방식 적립 포인트는 사용금액대비 지급액이 1:1의 가치를 지는 단순한 리워드 적립방식이며, 이로 인한 화폐로써 가져야 하는 신뢰성 및 범용성의 부족, 한정된 사용처, 한정된 누적판매장소, 장기간의 누적 기간 필요 등 운영방식으로 활용 가능한 포인트 수량을 확보하기 위한 유동성 부족, 일정시간이 지나면 소유한 미사용 포인트의 소멸 등 화폐라기 보단 마케팅적 성향이 강한 비 화폐적 특성을 지니는 문제점이 있었다.In addition, the general reward point is a simple reward accumulation method in which the amount of payment is 1: 1 compared to the amount of use, and there is a lack of credibility and versatility as a result of this, limited use place, limited cumulative sales place, There is a lack of liquidity in order to secure the number of points that can be utilized by the operation method such as necessity, and a non-monetary characteristic that is stronger in marketing than monetary factors such as disappearance of unused points owned after a certain time.

화폐와 동일한 목적으로 사용되기 위해 운영되는 비트코인 등의 가상화폐는 서서히 거래의 범용성은 확대되어가고 있지만 거래되는 각 나라별 화폐로서 승인여부와 탄생 초기부터 확정된 총 발행량, 이용자의 개인정보 확인 불가 및 탈세 및 불법자금의 세탁에 주로 이용되는 등으로 화폐라기보다는 상품처럼 가격의 급등락이 발생하고, 화폐가 거래되는 통화시장의 기본적 범주를 넘나드는 투기적 요소가 강하게 발생하는 문제점이 있었다.The virtual currency such as the bit coin operated to be used for the same purpose as the currency gradually increases the versatility of the transaction, but the currency of each country being traded is not approved, and the total issued amount determined from the beginning of the birth, And it is used mainly for tax evasion and illegal money laundering. As a result, price fluctuation occurs like a commodity rather than money, and there is a problem that a speculative factor that exceeds the basic category of the currency market in which money is traded strongly occurs.

또한, 가상화폐는 습득하는 방식도 출시당시 확정된 총 발행량을 기반으로 땅속에 숨겨진 금을 금광에서 채굴하듯 인터넷을 통해 습득되는 방식으로 운영되고 있어 그 실체가 없는 문제점이 있었다.In addition, the method of acquiring virtual money is based on the total issued amount at the time of release, so that hidden gold in the ground is mined from a gold mine, and is operated in such a manner that it is acquired through the Internet.

또한, 가상화폐는 가상화폐 획득수량도 정식화폐가 화폐가치를 안정적으로 유지하기 위해 통화 발행량이 정해지지 않고 안정적으로 시장에서 필요로 하는 만큼 공급되는 것과는 다르게 처음부터 정해진 총량이 설정되어, 갈수록 채굴하는 가상 화폐량이 줄어들어 자연적으로 가상화폐가치가 급등하도록 설계되어 있는 등 투기적 성향을 강하게 포함하고 있으며, 정식화폐로 활용하기에는 통화가치의 안정적 유지를 위한 통화량공급의 유동성이 부족하고 통화가치의 기반이 되는 실체가 존재하지 않는 등 신뢰의 부족으로 아직까지 범용화 된 정식 화폐로 인정받고 발전하기까지는 많은 문제를 해결해야할 실정이다. In addition, the amount of virtual money obtained is different from the amount that the monetary value is stable, and the amount of money to be issued is not stipulated, and the total amount is set from the beginning, This is because the monetary value is reduced and the virtual monetary value is designed to surge naturally. The monetary value of the monetary value is stagnant. There is a lack of trust and there is still a need to solve many problems until it is recognized and developed as a generalized currency.

따라서 본 발명의 목적은 판매되는 상품의 소비자판매가격과 제조공장에서 도매상에게 공급되는 도매납품가격과의 차익을 이용하여, 구매자의 상품 구매에 따른 상품 소비자판매가격에 대응하는 가상화폐를 구매자에게 지급하고, 가상화폐 서비스 주체인 서비스 판매점뿐만 아니라 상기 가상화폐를 본위제도 역할을 할 수 있도록 현금인 광고비를 지급하는 광고회원으로 등록한 임의의 상품 판매자의 광고회원 판매점에서 상기 가상화폐를 현금과 같이 사용할 수 있도록 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템 및 그 가상화폐 관리 방법을 제공함에 있다.Accordingly, an object of the present invention is to provide a method and system for providing a virtual currency corresponding to a commodity consumer selling price of a commodity purchased by a purchaser to a purchaser by using a profit between a consumer selling price of the commodity sold and a wholesale delivery price supplied to the wholesaler The virtual money can be used at the same time as the virtual money at an advertising member store of an arbitrary commodity seller who is registered as an advertisement member paying a cash advertisement cost so that the virtual money can be used as a main system A virtual currency issuing system and a virtual currency managing method based on a monetary standard system.

본 발명의 목적을 달성하기 위한 통화본위제도를 기반으로 한 가상화폐 발행 시스템은: 상품을 구매하고자 하는 구매자의 회원 식별정보를 획득하고, 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 송신하고, 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐 선택 시 상기 회원 식별정보 및 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액을 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 요청하는 다수의 상품 판매부; 및 상기 회원 식별정보를 포함하는 회원정보를 저장하여 상기 구매자를 가상화폐 서비스 구매회원으로 등록하고 있으며, 상기 상품 판매부를 서비스 판매점 및 광고회원 판매점 중 어느 하나로 등록하고 있으며, 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 적립하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 이전 상품 구매에 따라 적립된 환전 포인트를 상기 소비자 판매가격의 제2퍼센티지에 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하고, 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 가상화폐 발행 관리부를 포함하는 것을 특징으로 한다.In order to achieve the object of the present invention, a virtual currency issuance system based on a currency dominant system includes: acquiring member identification information of a purchaser who intends to purchase a commodity; And transmits the membership request information for requesting accumulation of the exchange point to the purchaser, and transmits the membership identification information and the virtual number within the first percentage of the consumer sales price when the virtual money is selected A plurality of merchandise sales units for sending virtual money settlement request information including a money settlement amount and requesting settlement processing; And registering the purchaser as a virtual money service purchasing member by storing the member information including the member identification information and registering the commodity sales department as one of a service store and an advertisement member store, The exchange point corresponding to the consumer selling price is collected for the member identification information, and when the purchaser purchases an arbitrary commodity from an arbitrary commodity sales department, the exchange point accumulated according to the purchase of the previous commodity is divided into a second percentage The virtual money settlement request information is accumulated and managed by the virtual money settlement request information, and the virtual money settlement request information is converted into the virtual money corresponding to the virtual money settlement request information, And a virtual money issuing management unit And that is characterized.

상기 상품 판매부는, 상기 가상화폐 서비스 주체인 서비스 판매점에 구성되는 서비스 판매점 상품 판매부; 및 상기 가상화폐 발행 관리부에 광고회원 등록을 위한 광고비를 결제하여 광고회원으로 등록하는 광고회원 판매점 상품 판매부를 포함하는 것을 특징으로 한다.Wherein the merchandise sales unit comprises: a service store product merchandise unit configured at a service store as a subject of the virtual currency service; And an advertisement member merchandise merchandise sales unit for registering an advertisement fee for registering an advertisement member in the virtual currency issue management unit and registering the advertisement fee as an advertisement member.

상기 상품 판매부는, 상품 식별정보별 소비자판매가격을 저장하는 판매 저장부; 판매 디스플레이부; 유무선 데이터통신망에 접속하여 상기 유무선 데이터 통신망에 접속한 상기 가상화폐 발행 관리부와 데이터 통신을 수행하는 판매 통신부; 상기 구매회원의 회원 식별정보 및 결제정보 중 어느 하나 이상을 검출하여 출력하는 정보 검출부; 상기 회원 식별정보, 결제정보 및 소비자판매가격 중 어느 하나 이상을 입력받아 출력하는 정보 입력부; 및 상기 회원정보 획득부를 통해 상기 구매자의 회원 식별정보를 획득하고, 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 상기 판매 통신부를 통해 상기 가상화폐 발행 관리부로 송신하고, 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐를 포함하는 결제 수단 선택 시 상기 회원 식별정보와, 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액 및 상기 결제정보 획득부를 통해 획득된 결제정보를 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 수행하는 판매 제어부를 포함하는 것을 특징으로 한다.The merchandise sales unit may include a sales storage unit for storing a consumer sales price for each product identification information; A sales display unit; A sales communication unit connected to the wire / wireless data communication network and performing data communication with the virtual money issue management unit connected to the wire / wireless data communication network; An information detecting unit detecting and outputting at least one of member identification information and payment information of the purchasing member; An information input unit for receiving and outputting at least one of the member identification information, payment information, and consumer sales price; And acquiring member identification information of the purchaser through the member information acquiring unit, accumulation request information for requesting the purchaser to accumulate the exchange point including the consumer selling price of the commodity to be sold and the member identification information, When the payment means including the virtual currency is selected as the payment means for purchasing the goods by the purchaser, the member identification information and the virtual money within the first percentage of the consumer sale price And a sales controller for transmitting the virtual money settlement request information including the settlement amount and the settlement information obtained through the settlement information obtaining unit to perform settlement processing.

상기 판매 제어부는, 임의의 상품에 대한 결제 요청이 발생되는지를 모니터링하는 상품 결제 모니터링부; 상품 결제 요청 발생 시 상기 정보 검출부 및 정보 입력부 중 어느 하나를 통해 상품에 대한 소비자판매가격을 획득하여 출력하는 상품 소비자가 획득부; 상기 정보 입력부 및 정보 검출부 중 어느 하나를 통해 구매자의 회원 식별정보를 획득하는 회원정보 획득부; 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 상기 판매 통신부를 통해 상기 가상화폐 발행 관리부로 송신하는 환전 처리부; 및 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐를 포함하는 결제 수단 선택 시 상기 회원 식별정보와, 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액 및 상기 결제정보 획득부를 통해 획득된 결제정보를 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 수행하는 결제 처리부를 포함하되, 상기 환전 처리부는, 상기 소비자판매가격 획득 시 상기 소비자판매가격에 대응하는 환전 포인트를 계산하여 출력하는 환전 포인트 계산부; 및 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 생성하여 상기 판매 통신부를 통해 상기 가상화폐 발행 관리부로 송신하는 환전 포인트 적립부를 포함하는 것을 특징으로 한다.Wherein the sales control unit comprises: a goods payment monitoring unit for monitoring whether a payment request for an arbitrary commodity is generated; A product consumer acquiring unit for acquiring and outputting a consumer selling price for a product through any one of the information detecting unit and the information input unit when a product payment request is generated; A member information acquisition unit for acquiring member identification information of the purchaser through any one of the information input unit and the information detection unit; A currency conversion processing unit for transmitting, to the virtual currency issuance management unit through the sales communication unit, accumulation request information for requesting accumulation of the exchange point to the buyer including the consumer selling price of the merchandise to be sold and the member identification information; And a virtual money settlement amount within a first percentage of the consumer sales price and a payment amount obtained through the payment information obtaining unit when the payment means including the virtual money is selected as a payment means for purchasing goods by the purchaser, And a settlement processor for performing settlement processing by transmitting the virtual money settlement request information including information on the settlement price to the user, wherein the currency exchange processor calculates a currency exchange point corresponding to the consumer sale price upon acquiring the consumer sale price, Calculating section; And a sales point for the merchandise to be sold and the member identification information to the buyer, and transmits the purchase request information to the virtual currency issuance management unit via the sales communication unit And an accumulating portion.

상기 제1퍼센티지는 상기 소비자판매가격의 100% 이내이고, 상기 제2퍼센티지는 소비자판매가격의 50% 이내인 것을 특징으로 한다.The first percentage is less than 100% of the consumer selling price, and the second percentage is less than 50% of the consumer selling price.

상기 가상화폐 발행 관리부는, 구매자인 구매회원의 회원 식별정보를 포함하는 회원정보를 저장하는 회원DB와, 상기 가상화폐 서비스를 제공하기 위한 광고회원이 운영하는 상품 판매부인 광고회원 상품 판매부에 대한 상품 판매부 식별정보를 포함하는 상품 판매부 정보, 상기 광고회원 식별정보를 포함하는 광고회원 정보 및 상기 광고회원이 지급한 광고비에 대한 광고비 정보를 저장하는 광고회원 DB와, 서비스 판매점 정보를 저장하는 서비스 판매점 DB와, 구매회원별 누적 환전 포인트 및 누적하여 보유하고 있는 가상화폐 보유 금액 정보를 포함하는 가상화폐 DB를 포함하는 서버 저장부; 및 상기 회원 식별정보를 포함하는 회원정보를 저장하여 상기 구매자를 가상화폐 서비스 구매회원으로 등록하고, 상기 광고 회원의 상품 판매부 정보, 광고회원 정보 및 광고비 정보를 상기 광고회원 DB에 저장하여 광고회원 판매점에 대한 광고회원으로 등록하고, 상기 상품 판매부로부터 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 저장하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 이전 상품 구매에 따라 적립된 환전 포인트를 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하고, 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐의 가상화폐 금액에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 서버 제어부를 포함하는 것을 특징으로 한다.The virtual money issue management unit includes a member DB for storing member information including member identification information of a purchasing member who is a purchaser, and a product DB for an advertising member commodity sales department, which is a commodity sales department operated by an advertisement member for providing the virtual money service. An advertisement member DB for storing advertisement sales information, advertisement member information including the advertisement member identification information, and advertisement cost information for advertisement expenses paid by the advertisement member, a service shop DB for storing service shop information, A virtual money DB including a cumulative exchange point for each purchasing member and virtual money holding amount information accumulated cumulatively; And stores the member information including the member identification information to register the purchaser as a virtual money service purchasing member, stores the advertisement information of the advertisement member, advertisement member information, and advertisement cost information in the advertisement member DB, And stores the exchange point corresponding to the consumer selling price in the member identification information upon receipt of the accumulation request information from the merchandise sales department, The virtual currency settlement request information is converted into virtual currency corresponding to the purchase of the previous goods at the time of purchase, and is matched to the member identification information for cumulative management. When the virtual currency settlement request information is received, The virtual money is subtracted from the money amount by the virtual money payment amount, Article characterized in that it includes a server control unit to perform processing.

상기 서버 제어부는, 상기 회원 식별정보를 포함하는 회원정보를 저장하여 상기 구매자를 가상화폐 서비스 구매회원으로 등록하는 구매회원 등록부 및 광고비의 입금 확인 시 상기 광고 회원의 상품 판매부 정보, 광고회원 정보 및 광고비 정보를 상기 광고회원 DB에 저장하여 광고회원 판매점에 대한 광고회원으로 등록하는 광고회원 등록부를 포함하는 회원 등록부; 상기 상품 판매부로부터 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 저장하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 구매한 상품의 소비자판매가격의 제2퍼센티지 이내에서 이전 상품 구매에 따라 저장된 누적 환전 포인트 중 상기 제2퍼센티지에 대응하는 환전 포인트를 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하는 가상화폐 발행부; 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐의 가상화폐 금액에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 가상화폐 결제 처리부; 및 상기 광고회원의 등록 시 상기 광고회원으로 가입하기 위한 광고비를 계산하여 상기 광고회원에게 전송하고, 그에 따른 광고비의 입금을 확인하여 상기 회원등록부로 제공하는 광고비 계산부를 포함하는 것을 특징으로 한다.The server control unit includes a purchasing member registering unit for storing the member information including the member identification information and registering the purchaser as a virtual money service purchasing member and a server for registering the purchaser member information of the advertising member, A member registration unit including an advertisement member registration unit for storing information in the advertisement member DB and registering the information as an advertisement member for the advertisement member store; And stores the exchange point corresponding to the consumer selling price at the time of receiving the accumulation request information from the merchandise sales department in association with the member identification information, A virtual money issuing unit for converting the exchange points corresponding to the second percentage among the cumulative exchange points stored in accordance with the purchase of the previous commodity to the corresponding virtual currency within a second percentage of the purchase amount, A virtual money settlement processing unit for subtracting the virtual money amount accumulated from the virtual money amount accumulated for the member identification information upon receiving the virtual money settlement request information to perform a virtual money settlement process; And an advertisement cost calculation unit for calculating an advertisement cost for joining the advertisement member when registering the advertisement member, transmitting the advertisement cost to the advertisement member, confirming the deposit of the advertisement cost, and providing the advertisement cost to the member registration unit.

상기 광고비 계산부는, 상기 광고회원 가입 시 및 상기 광고회원 가입 후, 일정 기간 주기로 일정 금액을 광고비로 계산하여 광고회원에게 전송하고, 그에 따른 광고비의 입금을 확인하여 상기 광고회원 등록부로 제공하고, 상기 광고회원 등록부는, 일정 기간 주기로 상기 광고비 계산부로부터 입력되는 광고비 입금 여부에 따라 상기 광고회원의 등록 및 광고회원의 유지를 결정하는 것을 특징으로 한다.The advertisement cost calculation unit calculates a certain amount of advertising cost for a certain period of time at the time of joining the advertisement member and the advertisement member and transmits the advertisement cost to the advertisement member and confirms the deposit of the advertisement cost to the advertisement member, The advertisement member registering unit may register the advertisement member and maintain the advertisement member according to whether the advertisement charge is input from the advertisement cost calculator at a predetermined periodic interval.

상기 시스템은: 상기 구매회원의 단말부로, 유무선 데이터통신망을 통해 상기 가상화폐 발행 관리부에 접속하여 상기 구매회원의 회원 식별정보에 대응하여 관리되는 환전 포인트 및 가상화폐 금액 정보를 수신받아 표시하고, 이체 금액정보를 포함하여 상기 가상화폐 금액 이내의 이체금액을 상기 구매회원의 은행계좌로 이체해 줄 것을 요청하는 가상화폐 이체 요청 정보를 상기 가상화폐 발행 관리부로 전송하는 사용자 단말부를 더 포함하되, 상기 서버 제어부는, 상기 가상화폐 이체 요청 정보의 수신 시 상기 은행계좌에 대한 계좌정보를 획득한 후 상기 구매회원에 대해 누적된 가상화폐 금액이 상기 이체금액보다 크면 상기 이체금액을 상기 계좌정보의 은행 계좌로 이체하는 가상화폐 이체 처리부를 더 포함하는 것을 특징으로 한다.The system comprises: a receiving and receiving unit for receiving and displaying the exchange point and the virtual currency amount information, which is connected to the virtual currency issuing management unit through the wire / wireless data communication network to the terminal of the purchasing member and managed in correspondence with the member identification information of the purchasing member, Further comprising a user terminal unit for transmitting the virtual money transfer request information requesting transfer of the transfer money amount within the virtual money amount including the money information to the bank account of the purchasing member to the virtual money issue management unit, When receiving the virtual money transfer request information, acquires the account information for the bank account, and if the virtual money amount accumulated for the purchasing member is larger than the transfer amount, transfers the transfer amount to the bank account of the account information And a virtual money transfer processing unit for receiving the virtual money transfer processing unit.

본 발명의 목적을 달성하기 위한 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법은: 상품 판매부가 상품을 구매하고자 하는 구매자의 회원 식별정보를 획득하고, 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 환전 포인트의 적립을 요청하는 적립 요청 정보를 송신하는 환전 포인트 적립 요청 과정; 가상화폐 발행 관리부가 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 누적하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 이전 상품 구매에 따라 누적된 누적 환전 포인트 중 구매한 상품의 소비자판매가격의 제2퍼센티지 이내의 환전 포인트를 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하는 가상화폐 적립 과정; 상품 판매부가 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐 선택 시 상기 회원 식별정보 및 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액을 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 요청하는 가상화폐 결제 요청 과정; 및 상기 가상화폐 발행 관리부가 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 가상화폐 결제 과정을 포함하는 것을 특징으로 한다.According to another aspect of the present invention, there is provided a virtual currency management method for a virtual currency issuing system, the method comprising: acquiring member identification information of a purchaser who intends to purchase a product, A money exchange point accumulation requesting step of transmitting accumulation request information requesting accumulation of exchange points to the purchaser including a price and the member identification information; The virtual money issuance management unit accumulates exchange points corresponding to the consumer selling price at the time of receiving the accumulation request information with respect to the member identification information, and when the purchaser purchases an arbitrary commodity from an arbitrary commodity sales department, A virtual money accumulating step of converting the exchange points within a second percentage of the consumer selling price of the purchased commodity among the accumulated cumulative exchange points to the corresponding virtual currency, and accumulating and matching the member identification information; The merchandise sales department transmits the virtual money settlement request information including the member identification information and the virtual money settlement amount within the first percentage of the consumer sales price when the virtual money is selected as a payment means for purchasing goods of the purchaser, A requesting virtual money settlement request process; And a virtual money settlement process of performing a virtual money settlement process by subtracting the virtual money settlement amount from the accumulated virtual money with respect to the member identification information upon receipt of the virtual money settlement request information by the virtual currency issue management unit .

상기 방법은: 상기 가상화폐 발행 관리부가 상기 상품 판매부를 통한 환전 포인트 및 가상화폐를 제공하는 가상화폐 서비스를 제공하는 광고회원 및 상기 가상화폐 서비스를 제공받을 수 있는 구매회원을 등록하는 등록 과정을 더 포함하되, 상기 환전 포인트 적립 요청 과정 및 가상화폐 결제 요청 과정은, 상기 가상화폐 서비스 주체인 서비스 판매점의 서비스 판매점 상품 판매부 및 상기 광고회원이 운영하는 광고회원 판매점의 광고회원 판매점 상품 판매부에 의해 수행되는 것을 특징으로 한다.The method further includes: a registration process of registering an advertisement member providing the virtual money service providing the virtual money and a purchase member capable of receiving the virtual money service through the virtual money issue management unit The virtual money transaction request process and the virtual money payment request process are performed by the service selling point product selling unit of the service selling point which is the virtual money service service and the advertising member selling point product selling unit of the advertisement member selling point operated by the advertisement member .

상기 등록 과정은, 상기 가상화폐 발행 관리부가 임의의 사용자의 사용자 단말부로부터 상기 상품 판매부를 통한 환전 포인트 및 가상화폐를 제공받기 위한 가상화폐 서비스에 가입하고자 하는 사용자에 대한 회원 식별정보를 포함하는 구매회원정보를 입력받아 회원DB에 저장하여 등록하는 구매회원 등록 단계; 및 상기 가상화폐 발행 관리부가 임의의 상품을 판매하는 판매자로부터 광고비를 입금받고, 상기 판매자인 광고회원의 광고회원 식별정보를 포함하는 광고회원정보, 상품 판매부 정보 및 광고비 정보를 광고회원 DB에 저장하여 상기 상품 판매부를 통한 환전 포인트를 제공하고, 가상화폐 결제 처리를 제공하는 가상화폐 서비스를 제공하는 광고회원으로 등록하는 광고회원 등록 단계를 포함하는 것을 특징으로 한다.The virtual money issuance management unit may receive the virtual money from the user terminal unit of the user through the merchandise sales unit, A purchasing member registration step of receiving and storing the member information in the member DB and registering the member information; And the virtual money issue management unit receives advertisement costs from a seller who sells an arbitrary commodity and stores advertisement member information, commodity selling unit information, and advertisement cost information including the advertisement member identification information of the seller, which is the seller, in the advertising member DB And an advertisement member registration step of providing an exchange point through the merchandise sales unit and registering as an advertisement member providing a virtual money service for providing a virtual money settlement process.

상기 광고회원 등록 단계는, 상기 광고회원정보, 상품 판매부 정보 및 광고비 정보를 광고회원 DB에 저장하는 광고회원 정보 등록 단계; 상기 광고비 정보의 광고비 입금 여부를 확인하는 광고비 입금 여부 확인 단계; 및 상기 광고비 입금이 확인되면 상기 광고회원의 상품 판매부로부터의 적립 요청 정보 및 가상화폐 결제 요청 정보의 수신 여부를 모니터링하고, 상기 상품 판매부를 통한 상기 구매회원들의 구매에 따른 환전 포인트 제공 및 가상화폐 결제 처리를 제공하는 가상화폐 서비스를 제공하는 서비스 개시 단계를 포함하는 것을 특징으로 한다.The advertising member registration step may include: an advertisement member information registration step of storing the advertisement member information, product sales department information, and advertisement cost information in an advertising member DB; A step of checking whether or not an advertisement charge is deposited to check whether the advertisement cost of the advertisement cost information is deposited; And monitoring the receipt of the accumulation request information and the virtual money settlement request information from the merchandise sales department of the advertisement member when the advertisement payment is confirmed, providing exchange points according to purchase of the purchasing members through the merchandise sales unit, And a service start step of providing a virtual money service for providing processing.

상기 제1퍼센티지는 구매한 상품의 소비자판매가격의 100% 이내이고, 상기 제2퍼센티지는 소비자 판매가격의 50% 이내인 것을 특징으로 한다.The first percentage is within 100% of the consumer selling price of the purchased product, and the second percentage is within 50% of the consumer selling price.

상기 방법은: 사용자 단말부가 유무선 데이터통신망을 통해 상기 가상화폐 발행 관리부에 접속하여 상기 구매회원의 회원 식별정보에 대응하여 관리되는 환전 포인트 및 가상화폐 금액 정보를 수신받아 표시하고, 이체 금액정보를 포함하여 상기 가상화폐 금액 이내의 이체금액을 상기 구매회원의 은행계좌로 이체해 줄 것을 요청하는 가상화폐 이체 요청 정보를 상기 가상화폐 발행 관리부로 전송하는 가상화폐 이체 요청 과정; 및 상기 가상화폐 발행 관리부가, 상기 가상화폐 이체 요청 정보의 수신 시 상기 은행계좌에 대한 계좌정보를 획득한 후 상기 구매회원에 대해 누적된 가상화폐 금액이 상기 이체금액보다 크면 상기 이체금액을 상기 계좌정보의 은행 계좌로 이체하는 가상화폐 이체 과정을 더 포함하는 것을 특징으로 한다.The method includes the steps of: receiving and displaying the exchange point and the virtual currency amount information, wherein the user terminal unit accesses the virtual currency issuance management unit via the wire / wireless data communication network and is managed corresponding to the member identification information of the purchasing member, A virtual money transfer requesting step of transferring virtual money transfer request information requesting transfer of a transfer amount within the virtual currency amount to a bank account of the purchasing member to the virtual currency issue management unit; And the virtual money issuance management unit acquires the account information for the bank account upon receipt of the virtual money transfer request information, and if the virtual money amount accumulated for the purchasing member is larger than the transfer amount, And transferring the virtual money to the bank account of the information.

상기 계좌정보는 가상화폐 발행 관리부가 상기 구매회원 등록 시 회원정보의 하나로써 입력하도록 하여 획득하는 것을 특징으로 한다.And the account information is acquired by allowing the virtual currency issuance management unit to input the member information as one of the member information when registering the purchase member.

상기 방법은: 사용자 단말부가 유상기 구매회원의 단말부로, 유무선 데이터통신망을 통해 상기 가상화폐 발행 관리부에 접속하여 상기 구매회원의 회원 식별정보에 대응하여 관리되는 환전 포인트 및 가상화폐 금액 정보를 수신받아 표시하고, 송금 구매회원의 회원 식별정보, 이체 금액정보 및 타 구매회원의 회원 식별정보를 포함하여 상기 가상화폐 금액 이내의 이체금액을 상기 타 구매회원에게로 이체해 줄 것을 요청하는 가상화폐 이체 요청 정보를 상기 가상화폐 발행 관리부로 전송하는 가상화폐 이체 요청 과정; 및 상기 가상화폐 발행 관리부의 서버 제어부가 상기 가상화폐 이체 요청 정보의 수신 시 상기 가상화폐 이체 요청 정보에 포함된 송금 구매회원의 회원 식별정보에 대해 누적 관리되는 가상화폐를 상기 타 구매회원의 회원 식별정보로 이체하여 상기 타 구매회원의 회원 식별정보의 누적 가상화폐에 누적하는 가상화폐 이체 과정을 더 포함하는 것을 특징으로 한다.The method comprises the steps of: receiving, by the user terminal unit, a terminal unit of a member purchasing member connected to the virtual currency issuance management unit via a wired / wireless data communication network and exchange point and virtual currency amount information managed in correspondence with the member identification information of the purchasing member, The virtual money transfer request information requesting transfer of the transfer amount within the virtual money amount to the other purchasing member including the member identification information of the remittance purchasing member, the transfer amount information, and the member identification information of the other purchasing member A virtual currency transfer requesting step of transferring the virtual money transfer request to the virtual currency issuing management unit; And a server control unit of the virtual money issue management unit, when receiving the virtual money transfer request information, transmits the virtual money cumulatively managed for the member identification information of the remittance purchasing member included in the virtual money transfer request information to the member identification And accumulating the accumulated virtual money in the member identification information of the other purchasing member by the virtual money transfer process.

광고비 입금 여부 확인 단계는, 일정 기간 주기로 수행되되, 광고회원 등록부가 상기 일정 기간 주기로 광고비의 입금 여부에 따른 광고회원 유지 여부를 판단하는 광고회원 유지 여부 판단 과정을 더 포함하고, 상기 서비스 개시 단계는, 상기 광고회원 유지 여부 판단 과정에서 광고회원 유지로 판단되는 경우 수행되는 것을 특징으로 한다.The step of checking whether or not the advertisement payment is carried out further includes a step of determining whether the advertisement member is maintained according to whether the advertisement member registration unit is depositing the advertisement charges at the predetermined period period, And if it is determined that the advertisement member is maintained in the process of determining whether the advertisement member is maintained or not.

본 발명은 통화본위제도에 기반한 가상화폐를 제공함으로써 통화본위제도 확립 및 통화유동성 확보 등으로 신뢰도를 확보하고, 투기성이 완전 배제된 강력한 가상화폐 서비스를 제공할 수 있는 효과를 갖는다.The present invention has the effect of providing a strong virtual currency service that secures reliability by establishing a monetary base system and securing currency liquidity by providing a virtual currency based on a monetary standard system and completely eliminating speculative property.

또한, 본 발명은 판매자가 가상화폐를 발행하는 핵심구조인 소비자 판매가격과 도매납품가격 간의 가격차이만큼 기한이익을 포기하고, 이를 소비자에게 보장하며, 실제 소비자에게 제공하는 할인 등 판촉광고비의 몇 배나 많은 실제 명목화폐의 교환가치와 동일한 가상화폐를 소비자에게 제공할 수 있는 효과를 갖는다.In addition, the present invention provides a method for providing a virtual currency to a customer by giving up a time profit as a price difference between a consumer sales price and a wholesale delivery price, which is a core structure in which a seller issues a virtual currency, It is possible to provide the consumer with the same virtual currency as the exchange value of many actual nominal currencies.

또한, 본 발명은 소비자가 지급받은 가상화폐를 가상화폐발행시스템의 서비스 판매점이나 제휴한 광고회원 판매점에서 소비자판매가격에 해당하는 명목화폐와 동일한 교환가치로 가상화폐를 사용하여 판매하는 상품을 구매할 수 있게 되며, 이를 통해 판매자는 판매하는 상품이 할인이라는 가치보다 무상이라는 인식을 소비자에게 제공하여 더 많은 상품을 판매할 수 있고 매출을 확대할 수 있는 효과를 갖는다. In addition, the present invention can purchase a virtual money, which is paid by a consumer, at a service outlet of a virtual currency issuance system or at an affiliated advertising member store by selling virtual currency at the same exchange value as the nominal currency corresponding to the consumer selling price In this way, sellers can sell more products and increase sales by providing consumers with the perception that the products they sell are free from the value of discounts.

또한, 본 발명은 임의의 상품을 판매하는 서비스 판매점이 아닌 서비스 판매점의 로컬의 판매점으로 광고비를 제공하는 광고회원 판매점에서도 가상화폐를 사용할 수 있도록 함으로써 소상공인과 공생할 수 있는 수단을 제공하며, 상권을 활성화키고 지역발전에 이바지할 수 있는 효과를 갖는다.In addition, the present invention provides a means to coexist with a small business owner by making it possible to use a virtual currency at an advertising member store that provides advertising expenses to a local retail store of a service retailer rather than a service retailer that sells any product, It has the effect of being active and contributing to regional development.

도 1은 본 발명에 따른 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 구성을 나타낸 도면이다.1 is a diagram illustrating a configuration of a virtual currency issuing system based on a currency dominant system according to the present invention.

도 2는 본 발명에 따른 가상화폐 발행 시스템의 상품 판매부의 상세 구성을 나타낸 도면이다.2 is a diagram showing the detailed configuration of a merchandise sales section of a virtual money issuing system according to the present invention.

도 3은 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 발행 관리부의 상세 구성을 나타낸 도면이다.FIG. 3 is a detailed block diagram of a virtual money issuing management unit of the virtual money issuing system according to the present invention.

도 4는 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법을 나타낸 흐름도이다.4 is a flowchart illustrating a virtual money management method of the virtual money issuing system according to the present invention.

도 5는 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법 중 회원 등록 방법을 나타낸 흐름도이다.FIG. 5 is a flowchart illustrating a member registration method among the virtual money management methods of the virtual money issuing system according to the present invention.

도 6은 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법 중 가상화폐 적립 방법을 나타낸 흐름도이다.6 is a flowchart illustrating a virtual money accumulation method among the virtual money management methods of the virtual money issuing system according to the present invention.

도 7은 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법 중 가상화폐 이체 방법을 나타낸 흐름도이다.FIG. 7 is a flowchart illustrating a virtual money transfer method among the virtual money management methods of the virtual money issuing system according to the present invention.

이하 첨부된 도면을 참조하여 본 발명에 따른 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 구성 및 동작을 상세히 설명하고, 상기 시스템에서 가상화폐 관리 방법을 설명한다.Hereinafter, a configuration and operation of a virtual currency issuing system based on the currency dominant system according to the present invention will be described in detail with reference to the accompanying drawings, and a virtual money management method in the system will be described.

도 1은 본 발명에 따른 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 구성을 나타낸 도면이다.1 is a diagram illustrating a configuration of a virtual currency issuing system based on a currency dominant system according to the present invention.

도 1을 참조하면, 본 발명에 따른 가상화폐 발행 시스템은 상품 판매부(200) 및 가상화폐 발행 관리부(400)를 포함하고, 실시예에 따라 사용자 단말부(100) 및 광고회원 서버부(300)를 더 포함할 수 있을 것이다.1, a virtual money issuing system according to the present invention includes a merchandise sales unit 200 and a virtual money issue management unit 400. The virtual money issuance system includes a user terminal unit 100 and an advertisement member server unit 300, As shown in FIG.

상기 사용자 단말부(100), 상품 판매부(200), 광고회원 서버부(300) 및 가상화폐 발행 관리부(400)는 유무선 데이터 통신망(10)을 통해 유선 및 무선 중 어느 하나로 연결되어 상호 데이터 통신을 수행한다.The user terminal unit 100, the commodity sales unit 200, the advertisement member server unit 300 and the virtual currency issue management unit 400 are connected to each other through wired / wireless data communication network 10, .

상기 유무선 데이터 통신망(10)은 와이파이(WiFi)망을 포함하는 광대역통신망(Wide Area Network: WAN), 3세대(3 Generation: 3G), 4G, 5G 등의 이동통신망, 와이브로망, 전용망 등 중 적어도 하나 이상이 결합되어 있는 데이터 통신망이다.The wired / wireless data communication network 10 includes at least one of a wide area network (WAN) including a WiFi network, a mobile communication network such as a 3G (3G), 4G, and 5G network, a WiBro network, It is a data communication network in which one or more are combined.

사용자 단말부(100)는 구매자 및 소상공인인 광고회원의 단말부로 모바일 단말기(101) 및 컴퓨터 단말기(102) 중 어느 하나가 될 수 있으나, 모바일 단말기(101)인 것이 바람직할 것이다.The user terminal unit 100 may be any one of the mobile terminal 101 and the computer terminal 102 as a terminal unit of an advertising member who is a purchaser and a small business owner but is preferably a mobile terminal 101. [

사용자 단말부(100)는 어플리케이션 및 웹 기반 중 어느 하나로 유무선 데이터통신망(10)을 통해 가상화폐 발행 관리부(400)에 접속하여 구매회원 또는 광고회원으로 등록하기 위한 정보를 입력받아 가상화폐 발행 관리부(400)로 전송한다.The user terminal unit 100 accesses the virtual money issuing management unit 400 through the wired or wireless data communication network 10 using either an application or a web based and inputs information for registering as a purchasing member or an advertising member, 400).

상기 사용자 단말부(100)가 구매회원의 단말부인 경우, 사용자 단말부(100)는 가상화폐 발행 관리부(400)로부터 자신이 이용한 상품 판매부(판매점)별 상품 구매내역, 그에 따른 환전 포인트 적립, 가상화폐로 전환된 환전 포인트 및 누적된 가상화폐 금액 정보를 제공받아 표시한다.When the user terminal unit 100 is the terminal unit of the purchasing member, the user terminal unit 100 acquires from the virtual currency issuing management unit 400 the purchase details of each commodity sales department (dealer) The converted money point converted into money, and the accumulated virtual money amount information.

상기 사용자 단말부(100)가 광고회원의 단말부인 경우 사용자 단말부(100)는 가상화폐 발행 관리부(400)로부터 자신이 판매한 상품에 적용된 가상화폐 금액, 그에 따른 이익금 등과 같은 다양한 정보들을 수신하여 표시한다.If the user terminal unit 100 is the terminal unit of the advertising member, the user terminal unit 100 receives various information such as the amount of virtual money applied to the product sold by the virtual currency issue management unit 400, Display.

상품 판매부(200)는 상품을 판매하는 상품 판매점에 구성되는 단말부로 구매자가 구매한 상품의 소비자판매가격에 대한 결제처리를 수행하는 구성으로, 온라인의 쇼핑몰 서버(201) 등이 될 수 있으며, 오프라인의 판매시점정보관리(Point Of Sales: POS) 시스템(202) 등이 될 수도 있을 것이다. 또한, 상기 상품 판매부(200)는 온라인상에 연결된 무인자판기 등이 될 수도 있을 것이다.The merchandise sales department 200 may be an online shopping mall server 201 or the like configured to perform a payment process for a consumer sale price of a product purchased by a buyer with a terminal unit constituting a merchandise store for selling a product, Point of sale (POS) system 202 of the POS system. In addition, the product selling unit 200 may be an unmanned vending machine connected to the online.

상기 상품 판매부(200)는 본 발명에 따른 가상화폐 서비스를 제공하는 본사 직영의 판매점인 서비스 판매점에 설치되는 서비스 판매점 상품 판매부(200) 및 본 발명에 따른 가상화폐 서비스 제공을 위해 본사에 소정의 광고비를 제공한 후 가상화폐 서비스를 제공하는 광고회원 판매점에 설치되는 광고회원 판매점 상품 판매부(200)로 구분될 수 있을 것이다. 상기 광고회원은 오프라인의 소상공인이 될 수도 있고, 온라인의 소규모 쇼핑몰 운영자가 될 수도 있을 것이다. 또한, 상기 광고회원은 기업일 수도 있을 것이다.The product sales department 200 includes a service sales shop product sales department 200 installed at a service shop, which is a retail store directly managed by the head office providing the virtual money service according to the present invention, and a predetermined advertisement cost And an advertising member store sales department 200 installed in an advertisement member store providing a virtual money service after providing the virtual money service. The advertising member may be an offline small business owner or an online small shopping mall operator. Further, the advertisement member may be a corporation.

본 발명에 따른 상품 판매부(200)는 구매회원으로 등록된 구매자가 구매하고자 하는 상품에 대한 소비자판매가격 및 상기 구매자에 대한 회원 식별정보를 획득한 후, 상기 회원 식별정보 및 소비자 판매가격을 포함하는 적립 요청 정보를 생성하여 가상화폐 발행 관리부(400)로 전송하고, 결제수단 선택 시 가상화폐를 선택하면 상기 회원 식별정보 및 상기 소비자판매가격의 일정 퍼센티지 이내의 가상화폐 결제금액을 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 요청한다. 상기 회원 식별정보는 고유의 가상화폐 서비스 회원번호가 될 수도 있고, 상기 구매자의 모바일 단말기(101)의 전화번호일 수도 있을 것이다.The merchandise sales department 200 according to the present invention obtains the customer's selling price and the member identification information for the purchaser of the commodity to be purchased by the purchaser registered as the purchasing member, When the virtual money is selected at the time of selecting the payment means, the virtual money payment including the member identification information and the virtual money payment amount within a certain percentage of the consumer selling price is generated, And transmits the request information to request the settlement processing. The member identification information may be a unique virtual money service membership number or a telephone number of the mobile terminal 101 of the purchaser.

상기 가상화폐 결제는 상기 소비자 판매가격 전체에 대해서 이루어질 수도 있으며, 상술한 바와 같이 소비자판매가격의 일정 퍼센티지 이내에서만 사용할 수도 있을 것이다. 예를 들어, 소비자 판매가격이 10,000원인 경우, 10,000원을 모두 가상화폐로 결제할 수도 있고, 일부 판매상품 중 마진율이 평균 마진율보다 낮은 판매상품에 대해 최대 50% 이내인 5,000원 이내에서 가상화폐를 사용할 수 있도록 하는 것이 바람직할 것이다. 후자의 경우 잔액 5,000원에 대해서는 일반적인 현금 결제 또는 카드 결제 등을 수행할 수 있을 것이다.The virtual money settlement may be made for the whole consumer selling price or may be used only within a certain percentage of the consumer selling price as described above. For example, if the selling price of a consumer is 10,000, all 10,000 won may be paid in virtual currency, and some of the selling products may have a virtual currency within 5,000 won, which is within 50% It would be desirable to be able to use it. In the latter case, a general cash settlement or card settlement can be performed for the balance of 5,000 won.

또한, 상품 판매부(200)는 상기 소비자판매가격에 대응하는 환전 포인트를 계산하여 상기 적립 요청 정보에 포함하여 전송할 수도 있을 것이다. 상기 환전 포인트는 소비자판매가격의 100%이내에서 제공될 수 있으며, 50% 이상 100% 이내인 것이 바람직하며, 특히 100%인 것이 구매자에게 더 많은 이익을 제공할 수 있을 것이다.Also, the merchandise sales department 200 may calculate the exchange point corresponding to the consumer sale price, and transmit the exchange point by including it in the accumulation request information. The exchange point may be provided within 100% of the selling price of the consumer, preferably 50% or more and less than 100%, and especially 100% may provide more profit to the buyer.

광고회원 서버부(300)는 광고회원이 소상공인이 아닌 기업인 경우 구성되어 자신들이 관리하는 광고회원 판매점 상품 판매부(200)들을 관리한다.The advertisement member server unit 300 manages the advertisement member store product sale units 200 managed when the advertisement member is a corporation that is not a small business owner.

가상화폐 발행 관리부(400)는 가상화폐 서비스에 가입하고자 하는 사용자에 대해 회원 식별정보를 생성하고, 상기 사용자에 대한 회원 식별정보를 포함하는 회원정보를 저장하여 구매회원으로 등록하고 있으며, 상기 상품 판매부(200)를 서비스 판매점 및 광고회원 판매점 중 어느 하나로 등록하여 각각에 의해 발생되는 정보들을 관리한다.The virtual currency issue management unit 400 generates member identification information for a user who wishes to subscribe to the virtual money service, stores member information including member identification information for the user, and registers the member information as a purchasing member, (200) is registered as one of a service retailer and an advertisement member retailer and manages the information generated by each of them.

가상화폐 발행 관리부(400)는 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 저장하고, 상기 구매자가 임의의 상품 판매부(200)에서 임의의 상품 구매 시 이전 상품 구매에 따라 저장되어 있는 누적 환전 포인트 중 현재 구매한 상품의 소비자판매가격의 제2퍼센티지 내의 환전 포인트를 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하고, 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐 보유금액 내에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행한다. 상기 제2퍼센티지는 소비자판매가격 및 도매납품가격의 차에 의해 결정될 수 있으며, 소비자판매가격의 50% 이내인 것이 바람직할 것이다. The virtual currency issuance management unit 400 stores exchange points corresponding to the consumer selling price at the time of receiving the accumulation request information for the member identification information, and when the purchaser purchases any commodities from an arbitrary commodity selling unit 200 Converting the exchange points within the second percentage of the consumer sale price of the currently purchased goods among the cumulative exchange points stored in accordance with the previous purchase of the goods to the corresponding virtual currency and accumulating and managing the same by matching the member identification information, When the request information is received, the virtual money settlement process is performed by subtracting the virtual money settlement amount accumulated within the accumulated virtual money amount with respect to the member identification information. The second percentage may be determined by the difference between the consumer selling price and the wholesale delivery price, and preferably be within 50% of the consumer selling price.

도 2는 본 발명에 따른 가상화폐 발행 시스템의 상품 판매부의 상세 구성을 나타낸 도면이다.2 is a diagram showing the detailed configuration of a merchandise sales section of a virtual money issuing system according to the present invention.

도 2를 참조하면, 상품 판매부(200)는 판매 저장부(210), 판매 디스플레이부(220), 판매 통신부(230), 정보 검출부(240), 정보 입력부(250) 및 판매 제어부(260)를 포함한다.2, the product sales department 200 includes a sales storage unit 210, a sales display unit 220, a sales communication unit 230, an information detection unit 240, an information input unit 250, and a sales control unit 260 .

판매 저장부(210)는 본 발명에 따른 상품 판매부(200)의 동작을 제어하기 위한 제어프로그램을 저장하는 프로그램영역, 상기 제어프로그램 수행 중에 발생되는 데이터를 일시 저장하는 임시영역, 상기 제어프로그램 수행 중에 발생되는 데이터, 상기 제어프로그램 수행에 필요한 데이터를 반영구적으로 저장하는 데이터영역을 포함한다. 상기 데이터 영역에는 상품 식별정보에 대응하는 판매소비자가격, 상품 설명 등이 저장되어 있을 수 있을 것이다.The sales storage unit 210 stores a program area for storing a control program for controlling the operation of the product selling unit 200 according to the present invention, a temporary area for temporarily storing data generated during the execution of the control program, And a data area for semi-permanently storing data to be generated and data necessary for executing the control program. In the data area, a sales consumer price corresponding to the product identification information, a product description, and the like may be stored.

판매 디스플레이부(220)는 판매할 상품의 정보 획득수단, 본 발명에 따른 회원 식별정보 획득 수단, 결제수단 선택 수단, 결제정보 획득 수단 등을 포함하는 판매 사용자 인터페이스 수단을 표시하고, 판매 사용자 인터페이스 수단을 통해, 상품의 판매소비자가격을 포함하는 상품정보, 획득된 회원 식별정보에 대응하는 회원정보, 상기 회원의 가상화폐 서비스 정보 등을 텍스트, 그래픽, 아이콘, 정지영상, 동영상 등 중 어느 하나 이상으로 표시한다. 상기 가상화폐 서비스 정보는, 상기 회원에 대해 누적 저장되어 있는 누적 환전 포인트 정보, 누적된 가상화폐 금액 정보 등이 될 수 있을 것이다.The sales display unit 220 displays the sales user interface means including the information acquisition means of the merchandise to be sold, the member identification information acquisition means, the payment means selection means, and the payment information acquisition means according to the present invention, Graphic information, an icon, a still image, a moving image, or the like, through the user terminal 100, the merchandise information including the selling price of the merchandise, the member information corresponding to the acquired member identification information, and the virtual currency service information of the member Display. The virtual currency service information may be accumulated exchange point information cumulatively stored for the member, accumulated virtual money amount information, and the like.

판매 통신부(230)는 유무선 데이터통신망(10)에 유선 및 무선 중 어느 하나로 연결되어 유무선 데이터통신망(10)에 접속해 있는 가상화폐 발행 관리부(400), 광고회원 서버부(300) 등과 데이터 통신을 수행한다.The sales communication unit 230 is connected to the wired or wireless data communication network 10 by wire or wireless and transmits data communication with the virtual currency issue management unit 400, the advertisement member server unit 300, .

정보 검출부(240)는 상품의 바코드, 회원카드 등의 바코드로부터 상품 식별정보, 회원 식별정보를 획득하는 바코드 리더기, 상기 상품 및 회원 카드를 촬영하여 정지영상을 출력하는 카메라, 회원카드, 신용카드 등의 마그네틱 및 카드 칩으로부터 회원 식별정보, 카드정보 등의 정보를 읽는 카드리더기 등이 될 수 있을 것이다.The information detecting unit 240 includes a barcode reader for obtaining product identification information and member identification information from a barcode such as a barcode or a membership card of a product, a camera for photographing the product and the membership card and outputting a still image, And a card reader for reading information such as member identification information and card information from the card chip.

정보 입력부(250)는 다수의 숫자 및 문자를 입력할 수 있는 키보드, 판매 디스플레이부(220)의 화면과 일체로 구성되어 터치되는 화면의 위치에 대응하는 위치 신호를 출력하여 판매 디스플레이부(220)에 표시되는 문자 입력 수단에 의해 정보를 입력할 수 있도록 하는 터치패드 등 중 적어도 하나 이상을 포함할 수 있을 것이다.The information input unit 250 is integrally formed with a screen of a keyboard and a sales display unit 220 capable of inputting a plurality of numbers and characters and outputs a position signal corresponding to a position of a screen to be touched, And a touch pad for inputting information by the character input means displayed on the touch panel.

판매 제어부(260)는 상품 결제 모니터링부(261), 상품 소비자가 획득부(262), 회원정보 획득부(263), 도매 납품 가격 획득부(264), 환전 처리부(270) 및 결제 처리부(280)를 포함하여 본 발명에 따른 상품 판매부(200)의 전반적인 동작을 제어한다.The sales control unit 260 includes a goods payment monitoring unit 261, a goods consumer acquisition unit 262, a member information acquisition unit 263, a wholesale delivery price acquisition unit 264, a currency exchange processing unit 270, and a payment processing unit 280 To control the overall operation of the product sales department 200 according to the present invention.

구체적으로 상기 상품 결제 모니터링부(261)는 정보 검출부(240) 및 정보 입력부(250)를 모니터링하여 상품 결제 이벤트가 발생되는지를 모니터링한다.Specifically, the goods payment monitoring unit 261 monitors the information detecting unit 240 and the information input unit 250 to monitor whether a goods settlement event is generated.

*상품 소비자가 획득부(262)는 상기 상품 결제 모니터링부(261)를 통해 상품 결제 이벤트가 발생되면 임의의 구매자가 구매하고자 하는 상품에 대한 상품 소비자판매가격을 획득한다. 상기 소비자판매가격은 정보입력부(250)를 통해 판매자가 직접 입력함에 의해 획득될 수도 있고, 정보 검출부(240)를 통해 획득되는 상품 식별정보에 대응하여 판매 저장부(210), 가상화폐 발행 관리부(400) 및 광고회원 서버부(300) 중 어느 하나로부터 판매소비자가격을 획득할 수도 있을 것이다.* The merchandise consumer acquiring unit 262 acquires the merchandise consumer selling price for the merchandise to be purchased by an arbitrary buyer when the merchandise settlement event is generated through the merchandise settlement monitoring unit 261. [ The selling price of the consumer may be obtained by directly inputting by the seller through the information input unit 250 or may be acquired by the sales storing unit 210 and the virtual currency issuing management unit 400, and the advertisement member server unit 300. [0060]

회원정보 획득부(263)는 상기 정보 입력부(250) 및 정보 검출부(240) 중 어느 하나를 통해 구매자의 회원 식별정보를 획득한다.The member information obtaining unit 263 obtains the member identification information of the purchaser through any one of the information input unit 250 and the information detecting unit 240.

도매 납품 가격 획득부(264)는 상기 상품 식별정보에 대응하여 판매 저장부(210), 가상화폐 발행 관리부(400) 및 광고회원 서버부(300) 중 어느 하나로부터 도매납품가격을 획득한다. The wholesale delivery price acquisition unit 264 acquires the wholesale delivery price from any one of the sales storage unit 210, the virtual currency issue management unit 400 and the advertisement member server unit 300 in correspondence with the product identification information.

환전 처리부(270)는 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 상기 판매 통신부(230)를 통해 상기 가상화폐 발행 관리부(400)로 송신한다.The exchange processor 270 transmits accumulation request information for requesting the purchaser to accumulate the exchange point including the consumer selling price of the merchandise to be sold and the member identification information to the sales communication unit 230 through the virtual currency issuance To the management unit (400).

상기 환전 처리부(270)는 상기 상품의 소비자판매가격에 대응하는 환전 포인트를 계산하는 환전 포인트 계산부(271) 및 상기 소비자판매가격, 환전 포인트 및 회원 식별정보를 포함하는 적립 요청 정보를 상기 가상화폐 발행 관리부(400)로 전송하는 환전 포인트 적립부(272)를 포함하여 구성될 수 있을 것이다. The exchange processor 270 includes a currency conversion point calculator 271 for calculating a currency exchange point corresponding to a consumer's selling price of the commodity and accumulation request information including the consumer's selling price, And a currency conversion point accumulation unit 272 for transferring the money to the issue management unit 400. [

상기 포인트 계산부(271)는 소비자판매가격의 100%로 환전 포인트를 계산할 수도 있고, 상기 도매납품가격을 고려하여 계산될 수도 있으나, 소비자판매가격의 100%로 계산하는 것이 바람직할 것이다. 전자의 경우, 소비자판매가격이 10,000원이면 환전 포인트는 10,000포인트가 될 것이다.The point calculation unit 271 may calculate the conversion point to 100% of the consumer selling price or may be calculated in consideration of the wholesale delivery price, but it is preferable that the point calculation unit 271 calculates 100% of the consumer selling price. In the former case, if the consumer's selling price is 10,000 won, the exchange point will be 10,000 points.

결제처리부(280)는 본 발명에 따른 가상화폐 결제수단을 포함하는 다수의 결제수단 중 하나를 선택할 수 있는 결제수단 선택 사용자 인터페이스 수단을 판매 디스플레이부(220)에 표시하고, 상기 결제수단 선택 사용자 인터페이스 수단을 통해 결제수단을 선택받는 결제수단 선택부(281), 상기 결제수단 선택부(281)를 통해 일반 결제수단이 선택되거나 일반 결제수단 및 가상화폐 결제 수단 혼합 결제가 선택되는 경우 일반 결제수단 선택에 따른 일반 결제 처리를 수행하는 일반 결제 처리부(282) 및 상기 가상화폐 결제수단 선택에 따른 가상화폐 결제 처리를 수행하는 가상화폐 결제 처리부(283)를 포함한다.The settlement processing unit 280 displays on the sales display unit 220 the settlement means selection user interface means capable of selecting one of the plurality of settlement means including the virtual money settlement means according to the present invention, When the general payment means is selected through the payment means selection section 281 or when the general payment means and the virtual money payment means mixed payment are selected, the general payment means selection means 281 selects the general payment means And a virtual money settlement processing unit 283 for performing a virtual money settlement process in accordance with the selection of the virtual money settlement means.

상기 일반 결제 처리부(282)는 현금결제, 카드결제, T-money, 삼성페이, T-pay 결제 등을 포함할 수 있을 것이다.The general payment processing unit 282 may include cash settlement, card settlement, T-money, Samsung Pay, T-pay settlement, and the like.

상기 가상화폐 결제 처리부(283)는 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐를 포함하는 결제 수단 선택 시 상기 회원 식별정보와, 상기 소비자판매가격의 일정 퍼센티지(이하 "제1퍼센티지"라 함) 이내의 가상화폐 결제금액 및 상기 결제정보 획득부를 통해 획득된 결제정보를 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 수행한다. 상기 제1퍼센티지(%)는 100%일 수도 있고, 50% 이내일 수도 있을 것이다.The virtual money settlement processing unit 283 may be configured to set the member identification information and a predetermined percentage (hereinafter referred to as " first percentage ") of the consumer sales price when the payment means including the virtual currency is selected as the payment means for purchasing the goods by the purchaser ) And the settlement information obtained through the settlement information obtaining unit, and transmits the settlement processing to the user. The first percentage (%) may be 100% or less than 50%.

즉, 상술한 바와 같이 상기 가상화폐 결제는 소비자판매가격의 전체(소비자판매가격의 100%)에 대해 이루어질 수도 있고, 소비자판매가격의 50% 이내에서 이루어질 수도 있을 것이다. 그러나 가상화폐 결제는 소비자판매가격의 100% 내에서 이루어지는 것이 바람직할 것이다.That is, as described above, the virtual money settlement may be made for the whole of the consumer selling price (100% of the consumer selling price) or within 50% of the consumer selling price. However, it is desirable that the settlement of virtual money should be made within 100% of the selling price of the consumer.

도 3은 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 발행 관리부의 상세 구성을 나타낸 도면이다.FIG. 3 is a detailed block diagram of a virtual money issuing management unit of the virtual money issuing system according to the present invention.

도 3을 참조하면, 가상화폐 발행 관리부(400)는 서버 저장부(410), 서버 통신부(420) 및 서버 제어부(430)를 포함한다.3, the virtual money issuance management unit 400 includes a server storage unit 410, a server communication unit 420, and a server control unit 430.

서버 저장부(410)는 회원DB(411), 가상화폐 DB(412), 광고회원DB(413) 및 서비스 판매점 DB(414)를 포함하며, 실시예에 따라 상품 판매점별 각 상품의 상품식별정보에 맵핑하여 소비자판매가격 및 도매판매가격이 저장되는 상품 DB를 더 포함할 수 있을 것이다.The server storage unit 410 includes a member DB 411, a virtual money DB 412, an advertisement member DB 413 and a service store DB 414, And stores a consumer sales price and a wholesale selling price.

회원DB(411)는 회원 식별정보, 사용자정보, 등록 판매점 정보 등을 포함하는 구매회원정보를 저장한다. 상기 사용자정보는 구매회원인 사용자의 이름, 전화번호, 주소 등의 정보를 포함할 수 있을 것이다. 상기 등록 판매점 정보는 사용자가 자주 이용하는 상품 판매점에 대한 정보일 수 있을 것이다.The member DB 411 stores purchase member information including member identification information, user information, registered store information, and the like. The user information may include information such as a name, a telephone number, and an address of a user who is a purchasing member. The registered store information may be information on a goods store frequently used by the user.

가상화폐 DB(412)는 구매회원별 저장된 누적 환전 포인트 및 가상화폐 보유금액 정보를 저장하고, 광고회원별 가상화폐 결제 처리 금액 정보 등을 저장한다.The virtual currency DB 412 stores the cumulative exchange points and the virtual money hold amount information stored for each purchasing member, and stores the virtual money payment amount information for each member.

광고회원DB(413)는 광고회원 식별정보, 광고회원정보, 상품 판매부 정보, 광고비 정보 등을 저장한다. 광고회원정보는 판매하는 상품 판매점 위치, 대표자 이름, 전화번호, 상품들에 대한 정보 등을 포함할 수 있을 것이다. 상기 상품 판매부 정보는 각 광고회원별 상품 판매부(200)를 온라인상에서 식별할 수 있는 상품 판매부 식별정보, 상품 판매부(200)에 접속할 수 있는 접속 정보 등을 포함할 수 있을 것이다. 상기 상품 판매부 식별정보는 상품 판매부(200) 고유의 기기번호, 맥(MAC) 어드레스, 인터넷 프로토콜(IP) 어드레스 등 중 어느 하나 이상일 될 수 있으며, 상기 접속 정보는 상기 상품 판매부(200)가 가상화폐 발행 관리부(400)에 로그온하기 위한 아이디 및 비밀번호 등이 될 수 있을 것이다. 상기 광고비 정보는 광고회원별 지급한 광고비 지급 내역을 포함할 수 있을 것이다. 상기 광고회원DB(413)는 광고회원별 가상화폐 결제 처리 금액 정보를 저장할 수도 있을 것이다.The advertisement member DB 413 stores advertisement member identification information, advertisement member information, product sales department information, advertisement cost information, and the like. The advertising member information may include the location of the merchandise store to be sold, the name of the representative, the telephone number, information on the merchandise, and the like. The product sales department information may include product sales department identification information capable of identifying the product sales department 200 for each advertising member on-line, access information for connecting the product sales department 200, and the like. The merchandise sales department identification information may be any one or more of a device number, a MAC address, an Internet Protocol (IP) address, and the like unique to the merchandise sales department 200, An ID and a password for logging on to the issue management unit 400, and the like. The advertisement cost information may include an advertisement fee paid by an advertisement member. The advertisement member DB 413 may store the virtual money settlement processing amount information per advertisement member.

서비스 판매점 DB(414)는 본사에서 직영으로 운영하는 상품 판매점인 서비스 판매점에 대한 판매점 식별정보, 판매점 정보, 상품 판매부 정보 등을 저장한다.The service store DB 414 stores store identification information, store information, product sales department information, and the like for a service store, which is a product store operated directly by the head office.

서버 통신부(420)는 유무선 데이터통신망(10)에 유선으로 접속하여 유무선 데이터통신망(10)에 접속한 다른 장치들과 데이터 통신을 수행한다.The server communication unit 420 connects to the wired / wireless data communication network 10 by wire, and performs data communication with other devices connected to the wired / wireless data communication network 10.

서버 제어부(430)는 회원 등록부(440), 가상화폐 발행부(450), 가상화폐 결제 처리부(460), 광고비 계산부(470), 정보 제공부(480) 및 가상화폐 이체 처리부(490)를 포함하여 본 발명에 따른 가상화폐 발행 관리부(400)의 전반적인 동작을 제어한다.The server control unit 430 includes a member registering unit 440, a virtual money issuing unit 450, a virtual money settlement processing unit 460, an advertisement cost calculating unit 470, an information providing unit 480 and a virtual money transfer processing unit 490 And controls the overall operation of the virtual money issue management unit 400 according to the present invention.

회원 등록부(440)는 구매회원 등록부(441) 및 광고회원 등록부(442)를 포함한다.The member registration unit 440 includes a purchase member registration unit 441 and an advertisement member registration unit 442.

상기 구매회원 등록부(441)는 구매회원의 사용자 단말부(100)로 구매회원 등록 사용자 인터페이스 수단을 제공하고, 상기 구매회원 등록 사용자 인터페이스 수단을 통해 구매회원정보를 획득한 후, 회원DB(411)에 저장하여 본 발명에 따른 가상화폐 서비스의 구매회원으로 등록한다.The purchasing member registration unit 441 provides the purchasing member registration user interface means to the purchasing member user terminal unit 100 and acquires the purchasing member information through the purchasing member registration user interface means, And registered as a purchasing member of the virtual money service according to the present invention.

상기 광고회원 등록부(442)는 광고회원의 사용자 단말부(100)로 광고회원 등록 사용자 인터페이스 수단을 제공하고, 상기 광고회원 등록 사용자 인터페이스 수단을 통해 광고회원정보를 획득한 후, 광고회원DB(413)에 저장하여 광고회원으로 등록한다.The advertisement member registration unit 442 provides the advertisement member registration user interface unit to the user terminal unit 100 of the advertisement member and obtains the advertisement member information through the advertisement member registration user interface unit, ) And registers it as an advertising member.

상기 광고회원 등록부(442)는 상기 광고회원 등록 사용자 인터페이스 수단을 통해 후술할 광고비 계산부(470)에서 계산된 광고비를 표시하고, 후술할 광고비 계산부(470)를 통해 광고비의 납부 여부가 확인되면 광고회원으로 등록하도록 구성될 수 있을 것이다.The advertisement member registration unit 442 displays the advertisement cost calculated by the advertisement cost calculation unit 470 to be described later through the advertisement member registration user interface unit and if the payment of the advertisement cost is confirmed through the advertisement cost calculation unit 470 to be described later And may be configured to register as an advertising member.

가상화폐 발행부(450)는 서버 포인트 적립부(451) 및 가상화폐 적립부(452)를 포함한다.The virtual currency issuing unit 450 includes a server point accumulating unit 451 and a virtual money accumulating unit 452. [

상기 서버 포인트 적립부(451)는 서버 통신부(420)를 통해 상품 판매부(200)로부터 적립 요청 정보가 수신되면 적립 요청 정보에 포함된 구매회원 식별정보를 추출하고, 상기 구매회원 식별정보에 대응하는 구매회원에 대해 환전 포인트를 누적 저장하여 관리하고, 이전의 상품 구매에 따라 적립된 환전 포인트가 존재하면 현재 구매한 상품의 소비자판매가격의 제2퍼센티지에 대응하는 환전 포인트를 가상화폐 적립부(452)로 출력한다. 상기 제2퍼센티지는 소비자판매가격 및 도매납품가격을 고려하여 적용될 수 있으며, 최대 50% 이내에서 결정되는 것이 바람직할 것이다.The server point accumulating unit 451 extracts the purchasing member identification information included in the accumulation request information when the accumulation request information is received from the goods selling unit 200 through the server communication unit 420, The exchange point corresponding to the second percentage of the consumer's selling price of the currently purchased commodity is stored in the virtual money accumulation unit 452 . The second percentage may be applied in consideration of the consumer sales price and the wholesale delivery price, and it is preferable that the second percentage is determined within a maximum of 50%.

가상화폐 적립부(452)는 서버 포인트 적립부(451)로부터 소비자판매가격의 제2퍼센티지 이내의 환전 포인트가 입력되면 상기 환전 포인트에 대응하는 가상화폐 금액으로 전환한 후, 상기 구매회원에 대해 적립한다.The virtual money accumulating unit 452 converts the virtual money amount corresponding to the exchange point into the virtual money amount corresponding to the second percentage of the selling price from the server point accumulating unit 451, do.

예를 들어 설명하면, 이번 소비자판매가격 10,000원인 상품 구매에 따라 구매회원A에 대해 10,000 포인트가 지급될 예정이고, 이전 상품 구매에 따라 상기 구매회원A에 대해 환전 포인트 10,000포인트가 누적 저장되어 있었다면 서버 포인트 적립부(451)는 5,000포인트만 이전 10,000포인트에 누적 저장하되, 이전 누적 저장되어 있던 10,000포인트 중 소비자판매가격 10,000원의 50%인 5000포인트를 가상화폐 적립부(452)로 출력한다. 그러면 가상화폐 적립부(452)는 상기 5000포인트를 가상화폐 5000원으로 전환한 후 이전 구매회원A의 가상화폐 보유금액에 누적하여 적립할 것이다. 가상화폐 환전은 상품 구매 시마다 이전 누적된 환전 포인트에 대해 반드시 수행되도록 구성될 수도 있고, 사용자가 원하는 경우에만 환전되도록 구성될 수도 있을 것이다.For example, if 10,000 points are to be paid to the purchasing member A according to the purchase of the commodity with the selling price of 10,000 at the present time, and 10,000 points of exchange points are accumulated with respect to the purchasing member A according to the purchase of the previous commodity, The point accumulating unit 451 cumulatively stores 5,000 points at the previous 10,000 points, and outputs 5,000 points, which is 50% of the 10,000 won point of the previous accumulated accumulated points, to the virtual money accumulating unit 452. Then, the virtual money accumulating unit 452 accumulates and accumulates the 5000 points in the virtual money holding amount of the previous purchasing member A after converting the 5,000 points into the virtual money 5,000 won. The virtual currency exchange may be configured to be performed for every previous cumulative exchange point each time a commodity is purchased, or may be configured to be exchanged only when the user desires.

가상화폐 결제 처리부(460)는 상기 서버 통신부(420)를 통해 가상화폐 발행 관리부(400)로부터 가상화폐 결제 요청 정보가 수신되면 상기 가상화폐 결제 요청 정보에 포함된 구매회원 식별정보의 구매회원에 대해 적립되어 있는 가상화폐 보유금액이 상기 가상화폐 결제 요청 정보에 포함되어 있는 가상화폐 결제금액 이상인지를 판단하고, 가상화폐 보유금액이 가상화폐 결제금액보다 크면 가상화폐 보유금액에서 가상화폐 결제금액을 차감하여 가상화폐 결제 처리를 수행하고, 그에 따른 결제 처리 결과를 서버 통신부(420)를 통해 상품 판매부(200)로 전송한다.When the virtual money settlement requesting unit 460 receives the virtual money settlement requesting information from the virtual currency issuing management unit 400 through the server communication unit 420, the virtual money settlement processing unit 460 notifies the purchasing member of the purchasing member identification information included in the virtual money settlement request information If it is determined that the accumulated virtual money amount is greater than or equal to the virtual money settlement amount included in the virtual money settlement request information, and if the virtual money amount is larger than the virtual money settlement amount, the virtual money amount is subtracted from the virtual money amount And transmits the settlement processing result to the merchandise sales unit 200 through the server communication unit 420. [0050]

광고비 계산부(470)는 광고회원으로 등록 시, 또는 광고회원 등록 시, 광고회원 등록 이후 1달, 1년 등과 같은 일정 기간 단위로 광고비를 계산하고, 상기 광고회원 등록 시, 또는 광고회원 등록, 광고회원 등록 후 일정 기간 단위로 광고회원의 사용자 단말부(100)로 광고비 납입 요청을 하고, 그에 따른 광고비가 납입되는지의 여부를 확인하여 광고회원 등록부(442)로 제공하거나 광고회원 DB(413)에 납입 여부 정보를 저장한다.The advertisement cost calculation unit 470 calculates the advertisement cost in a predetermined period unit such as one month, one year, etc., at the time of registering as an advertisement member or at the time of registering an advertisement member, After the advertisement member is registered, the user terminal 100 requests the user terminal 100 to pay the advertisement fee for a certain period of time, confirms whether or not the advertisement cost is paid, and provides the advertisement member registration unit 442 or the advertisement member DB 413, And stores the delivery information.

정보 제공부(480)는 구매회원의 사용자 단말부(100)로부터 웹 기반 및 어플리케이션(앱) 기반 중 어느 하나로 가상화폐 서비스 정보 요청 발생 시 가상화폐 DB(412)에 저장되어 있는 해당 구매회원의 상품 판매부(200)를 통해 구매한 구매내역, 상품 구매에 따라 보유하고 있는 환전 포인트, 가상화폐 보유 금액 등의 정보를 웹 기반 및 어플리케이션 기반 중 어느 하나를 통해 제공한다.The information providing unit 480 receives the virtual money service information from the user terminal unit 100 of the purchasing member in the virtual currency DB 412, Information such as purchase details purchased through the sales department 200, exchange points held according to the purchase of goods, and virtual money holding amount are provided through either a web-based or an application-based one.

가상화폐 이체 처리부(490)는 구매회원의 사용자 단말부(100)로부터 웹 기반 및 어플리케이션 기반 중 어느 하나에 의해 해당 구매회원에게 적립된 가상화폐 보유금액 내에서 이체의 이체를 요청하는 가상화폐 이체 요청 정보가 수신되면 상기 가상화폐 이체 요청 정보에 포함된 은행 계좌정보의 계좌로 상기 가상화폐 이체 요청 정보에 포함된 이체금액에 대응하는 가상화폐 금액을 상기 가상화폐 보유금액에서 차감하고, 상기 이체금액에 대응하는 현금을 상기 은행 계좌로 이체한다.The virtual money transfer processing unit 490 receives a virtual money transfer request for requesting a transfer of the transfer from the user terminal unit 100 of the purchasing member within the virtual money holding amount to the corresponding purchasing member by either the web- The virtual money amount corresponding to the transfer amount included in the virtual money transfer request information is subtracted from the virtual money holding amount to the account of the bank account information included in the virtual money transfer request information, Transfer the corresponding cash to the bank account.

또한, 가상화폐 이체처리부(490)는 구매회원 간 보유한 가상화폐 및 환전 포인트를 송금할 수 있도록 구성될 수도 있을 것이다. 예를 들어, 임의의 구매회원이 사용자 단말부(100)를 통해 자신, 즉 송금자의 회원 식별정보, 송금(이체)할 전자화폐 금액(송금금액), 및 전자화폐를 수신할 수신자 구매회원의 회원 식별정보를 포함하는 가상화폐 이체 요청 정보를 수신받고, 해당 송금자의 회원 식별정보에 대해 누적 저장된 가상화폐 보유 금액에서 상기 송금금액의 전자화폐 금액을 제외한 후, 상기 수신자 구매회원의 회원 식별정보에 대해 누적 관리되는 가상화폐 보유 금액에 상기 송금금액에 대응하는 가상화폐를 누적하여 저장함으로써 가상화폐의 송금 처리를 수행한다.In addition, the virtual currency transfer processing unit 490 may be configured to transfer the virtual currency and exchange points held between the purchasing members. For example, when an arbitrary purchasing member receives, via the user terminal unit 100, the member identification information of the sender, the electronic money amount (remittance amount) to be transferred (transferred), and the member of the recipient purchasing member After the virtual money transfer request information including the identification information is received and the electronic money amount of the remittance amount is excluded from the cumulative stored virtual money amount for the member identification information of the sender of the sender, The virtual money corresponding to the remittance amount is accumulated and stored in the cumulative managed virtual money holding amount, thereby performing the remittance processing of the virtual money.

또한, 서버 제어부(430)는 구매회원 간 환전 포인트 거래를 수행할 수 있도록 하는 환전 포인트 거래부(500)를 더 포함할 수도 있을 것이다.In addition, the server control unit 430 may further include a exchange point transaction unit 500 for allowing the exchange member to exchange points between the purchasing members.

도 4는 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법을 나타낸 흐름도이다. 도 4를 참조하되 가상화폐 발행 관리부(400)의 서버 제어부(430) 관점에서 설명한다.4 is a flowchart illustrating a virtual money management method of the virtual money issuing system according to the present invention. Will be described with reference to FIG. 4 and from the viewpoint of the server control unit 430 of the virtual money issue management unit 400. FIG.

서버 제어부(430)는 상술한 바와 같이 본 발명의 가상화폐 서비스를 회원제로 운영하기 위해 사용자들을 구매회원으로 등록하고, 가상화폐 서비스 제공을 위해 온라인 및 오프라인의 소상공인 및 기업들을 광고회원으로 등록한다(S111). 상기 광고회원은 상술한 바와 같이 회원 가입 시 일회성으로 광고비를 지급하거나, 회원 가입 시 및 회원 가입 후 일정 기간 단위로 광고비를 지급하여야 할 것이다.In order to operate the virtual money service of the present invention as a member, the server control unit 430 registers the users as purchasing members and registers the online and offline small business owners and companies as advertisement members to provide the virtual money service as described above S111). As described above, the advertisement member must pay the advertisement fee at one time when the user joins the membership, or pay the advertisement fee at the time of joining the membership and after the membership.

서버 제어부(430)는 상품 판매부(200)로부터 적립 요청 정보의 수신 여부에 따른 상품 구매 이벤트가 발생되는지를 검사하고(S113), 상품 구매 이벤트가 발생되면 해당 상품의 소비자판매가격에 대응하는 환전 포인트의 지급 및 가상화폐 적립을 수행한다(S115). 상기 가상화폐 적립은 서비스 판매점을 통해 상품을 구매하는 경우에만 적립되도록 구성될 수도 있을 것이다.The server control unit 430 checks whether a product purchase event is generated according to whether or not the purchase request information is received from the goods sale unit 200 (S113), and if a product purchase event occurs, And virtual money accumulation (S115). The virtual money accumulation may be configured to be accumulated only when purchasing a product through a service outlet.

서버 제어부(430)는 상품 판매부(200)로부터 가상화폐 결제 요청 정보가 수신되는지를 모니터링하여 가상화폐 결제 요청이 발생되는지를 검사하고(S117), 가상화폐 결제 요청이 발생되면 가상화폐 결제 처리를 수행한다(S119).The server control unit 430 monitors whether the virtual money settlement request information is received from the goods sale unit 200 and checks whether a virtual money settlement request is generated (S117). If a virtual money settlement request is generated, the server control unit 430 performs a virtual money settlement process (S119).

도 5는 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법 중 회원 등록 방법을 나타낸 흐름도로, 도 4의 S111을 상세하게 나타낸 흐름도이다.FIG. 5 is a flowchart illustrating a member registration method among the virtual money management methods of the virtual money issuing system according to the present invention, and is a detailed flowchart illustrating step S111 of FIG.

도 5를 참조하면, 회원 등록 요청이 발생되면(S211) 서버 제어부(430)는 구매회원 등록인지(S213), 광고회원 등록인지(S215)를 판단한다.Referring to FIG. 5, when a member registration request is generated (S211), the server control unit 430 determines whether it is a purchase member registration (S213) or an advertisement member registration (S215).

구매회원 등록이면 서버 제어부(430)는 구매회원 등록 사용자 인터페이스 수단을 사용자 단말부(100)로 제공하고 상기 구매회원 등록 사용자 인터페이스 수단을 통해 구매회원정보가 획득되는지를 검사한다(S217).If it is a purchase member registration, the server control unit 430 provides the purchase member registration user interface means to the user terminal unit 100 and checks whether purchase member information is acquired through the purchase member registration user interface means (S217).

구매회원정보가 획득되면 서버 제어부(430)는 회원 식별정보를 생성한 후 사용자 단말부(100)로 제공한(S219) 후, 구매회원정보를 회원DB(411)에 저장하여 사용자를 구매회원으로 등록한다(S221).When the purchase member information is obtained, the server control unit 430 generates the member identification information and provides the member identification information to the user terminal unit 100 (S219). Then, the server control unit 430 stores the purchase member information in the member DB 411, (S221).

상기 구매회원으로 등록하고자 하는 사용자는 상기 구매회원 등록 사용자 인터페이스 수단을 통해 회원카드 발급을 요청할 수 있으며, 이에 따른 상기 회원 식별정보를 포함하는 실물 카드 및 디지털 카드 중 어느 하나 이상을 발급받을 수 있을 것이다. 상기 실물 카드는 상기 사용자의 집주소를 입력받아 집으로 배송될 수 있고, 디지털 카드는 사용자의 사용자 단말부(100) 중 모바일 단말기(101)로 발급받을 수 있을 것이다.The user who wishes to register as the purchasing member can request the issuance of the membership card through the purchasing member registration user interface means and receive at least one of the physical card and the digital card including the member identification information according to the request . The physical card may be delivered to the home by receiving the home address of the user, and the digital card may be issued to the mobile terminal 101 of the user terminal unit 100 of the user.

광고회원 등록이면 서버 제어부(430)는 광고회원 등록 사용자 인터페이스 수단을 사용자 단말부(100)로 제공하고, 상기 광고회원 등록 사용자 인터페이스 수단을 통해 광고 조건 정보를 포함하는 광고회원정보가 입력되는지를 검사한다(S223).If the advertisement member is registered, the server control unit 430 provides the advertisement member registration user interface unit to the user terminal unit 100 and checks whether the advertisement member information including the advertisement condition information is inputted through the advertisement member registration user interface unit (S223).

광고 조건 정보를 포함하는 광고회원정보가 입력되면 서버 제어부(430)는 상기 광고 조건 정보에 따른 광고비를 계산하여 상기 광고회원 등록 사용자 인터페이스 수단을 통해 표시하여 광고비를 지급해줄 것을 요청한다(S225).When the advertisement member information including the advertisement condition information is inputted, the server control unit 430 calculates the advertisement cost according to the advertisement condition information and displays the advertisement cost through the advertisement member registration user interface means to request the advertisement cost to be paid (S225).

서버 제어부(430)는 광고비의 입금 여부를 모니터링하고(S227), 광고비가 입금되면 광고비를 가상화폐 본위제도 역할을 위한 현금으로 예치하고(S229), 상기 광고회원 등록 사용자 인터페이스 수단을 통해 광고회원의 상품 판매점에 대한 판매점 정보의 등록을 요청하고(S231), 판매점 정보의 등록이 요청되는지를 검사한다(S233).The server control unit 430 monitors whether or not the advertisement charge is deposited (S227). When the advertisement charge is deposited, the server control unit 430 deposits the advertisement cost as cash for the role of the virtual money dominant system (S229) (Step S231), and checks whether registration of the store information is requested (step S233).

판매점 정보의 등록이 요청되면 서버 제어부(430)는 광고회원 DB(413)에 광고조건 정보, 상품 판매점 정보, 상품 판매부 정보 등을 포함하는 광고회원 정보를 저장하여 광고회원으로 등록한다(S235).When the registration of the store information is requested, the server control unit 430 stores the advertisement member information including the advertisement condition information, the goods store information, the product selling unit information, and the like in the advertisement member DB 413 as an advertisement member (S235).

도 6은 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법 중 가상화폐 적립 방법을 나타낸 흐름도이다.6 is a flowchart illustrating a virtual money accumulation method among the virtual money management methods of the virtual money issuing system according to the present invention.

도 6을 참조하면, 서버 제어부(430)는 수신되는 적립 요청 정보로부터 상품의 소비자판매가격을 획득한다(S311). 상기 소비자판매가격은 서버 저장부(410)에 구성될 수 있는 상품별 도매납품가격 및 소비자판매가격을 정의한 상품 DB(미도시)로부터 획득될 수도 있을 것이다. 이 경우 상기 적립 요청 정보에는 상품 식별정보를 포함하고 있어야 할 것이다.Referring to FIG. 6, the server control unit 430 obtains the consumer's selling price of the product from the received accumulation request information (S311). The consumer selling price may be obtained from a product DB (not shown) that defines a wholesale delivery price and a consumer selling price for each product that can be configured in the server storage unit 410. In this case, the accumulation request information should include the product identification information.

서버 제어부(430)는 상기 상품에 대한 도매납품가격을 획득한다(S313). S313단계는 실시예에 따라 수행되지 않을 수도 있을 것이다. 상기 도매납품가격은 상품 판매부(200)가 상기 적립 요청 정보에 포함하여 전송하는 경우 상기 적립 요청 정보로부터 획득될 수도 있고, 서버 저장부(410)에 포함된 상품별 도매납품가격 및 소비자판매가격을 정의한 상품 DB(미도시)로부터 획득될 수도 있을 것이다.The server control unit 430 obtains the wholesale delivery price for the commodity (S313). Step S313 may not be performed according to the embodiment. The wholesale delivery price may be obtained from the accumulation request information when the product sales department 200 transmits the information in the accumulation request information, or may define the wholesale delivery price and the consumer sale price for each product included in the server storage unit 410 May be obtained from a product DB (not shown).

상품 소비자판매가격, 또는 소비자판매가격 및 도매납품가격이 획득되면 서버 제어부(430)는 상기 소비자판매가격에 대응하는 환전 포인트를 상기 적립 요청 정보에 포함된 회원 식별정보에 대응하는 구매회원에 대해 저장하고(S315), 이전 적립 환전 포인트를 로드한다(S317).When the commodity consumer selling price, the consumer selling price and the wholesale supply price are obtained, the server control unit 430 stores the exchange point corresponding to the consumer selling price for the purchasing member corresponding to the member identification information included in the accumulation request information (S315), and the previous accumulation exchange point is loaded (S317).

서버 제어부(430)는 로드할 적립 환전 포인트가 있으면 적립된 누적 환전 포인트 중 상기 소비자판매가격의 제2퍼센티지 이내의 환전 포인트를 가상화폐로 전환한(S319) 후, 상기 구매회원에 대해 적립한다(S321).The server control unit 430 converts the exchange points within the second percentage of the sales price among the accumulated exchange points to the virtual currency (S319) and accumulates the exchange points within the second percentage S321).

도 7은 본 발명에 따른 가상화폐 발행 시스템의 가상화폐 관리 방법 중 가상화폐 이체 방법을 나타낸 흐름도이다.FIG. 7 is a flowchart illustrating a virtual money transfer method among the virtual money management methods of the virtual money issuing system according to the present invention.

도 7을 참조하면, 서버 제어부(430)는 임의의 사용자 단말부(100)로부터 가상화폐 이체 이벤트가 발생되는지를 모니터링한다(S411).Referring to FIG. 7, the server control unit 430 monitors whether a virtual money transfer event is generated from an arbitrary user terminal unit 100 (S411).

가상화폐 이체 요청이 발생되면 서버 제어부(430)는 회원에 대해 적립된 가상화폐 적립금, 즉 가상화폐 보유금액을 사용자 단말부(100)로제공하고, 이체금액을 입력할 것을 요청한다(S413).When a virtual money transfer request is generated, the server control unit 430 provides the virtual money reserve, that is, the virtual money reserve amount accumulated for the member, to the user terminal unit 100 and requests the user terminal unit 100 to input the transfer money amount (S413).

*상기 이체금액의 입력 요청 후 서버 제어부(430)는 사용자 단말부(100)로부터 가상화폐 이체금액을 포함하는 가상화폐 이체 요청 정보의 수신 여부에 의해 가상화폐 이체금액 이체 요청이 발생되는지를 검사한다(S415).After the input of the transfer amount, the server control unit 430 checks whether the virtual money transfer money transfer request is generated by receiving the virtual money transfer request information including the virtual money transfer amount from the user terminal unit 100 (S415).

이체 요청이 발생되면 서버 제어부(430)는 가상화폐 보유금액을 로딩하여(S417), 보유금액이 이체금액보다 큰지를 확인한다(S419).When the transfer request is generated, the server control unit 430 loads the virtual money holding amount (S417), and confirms whether the holding amount is larger than the transfer amount (S419).

가상화폐 보유금액이 이체금액보다 작으면 서버 제어부(430)는 보유금액이 부족함을 알리는 보유금액 부족 통지 정보를 사용자 단말부(100)로 전송한다(S425).If the amount of virtual money held is smaller than the transfer amount, the server control unit 430 transmits the amount-of-insufficiency notification information indicating that the amount of insufficient amount is insufficient to the user terminal unit 100 (S425).

이에 반해 보유금액이 이체금액보다 크면 서버 제어부(430)는 이체 은행 계좌정보를 획득한(S421) 후, 상기 가상화폐 이체금액에 대한 현금을 상기 은행 계좌정보로 이체한다(S423). 상기 이체 은행 계좌정보는 구매회원 등록 시 입력받아 저장하고 있을 수도 있고, 이체 요청 시마다 사용자 단말부(100)로 이체정보 입력 사용자 인터페이스 수단을 제공하여 입력받을 수도 있을 것이다.On the other hand, if the held amount is larger than the transfer amount, the server control unit 430 acquires transfer bank account information (S421), and transfers the cash for the virtual money transfer amount to the bank account information (S423). The transfer bank account information may be inputted and stored at the time of registering the purchase member, or may be input by providing the transfer interface information input user interface means to the user terminal unit 100 at each transfer request.

한편, 본 발명은 전술한 전형적인 바람직한 실시예에만 한정되는 것이 아니라 본 발명의 요지를 벗어나지 않는 범위 내에서 여러 가지로 개량, 변경, 대체 또는 부가하여 실시할 수 있는 것임은 당해 기술분야에서 통상의 지식을 가진 자라면 용이하게 이해할 수 있을 것이다. 이러한 개량, 변경, 대체 또는 부가에 의한 실시가 이하의 첨부된 특허청구범위의 범주에 속하는 것이라면 그 기술사상 역시 본 발명에 속하는 것으로 보아야 한다.While the present invention has been described with reference to exemplary embodiments, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, but, on the contrary, is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the appended claims. It will be easily understood. It is to be understood that the invention is not limited to the disclosed embodiments, but, on the contrary, it is intended to cover various modifications within the scope of the appended claims.

[부호의 설명][Description of Symbols]

100: 사용자 단말부 101: 모바일 단말기100: user terminal unit 101: mobile terminal

102: 컴퓨터 단말기 200: 상품 판매부102: computer terminal 200: commodity sales department

201: 서비스 판매점 상품 판매부 202: 광고회원 판매점 상품 판매부201: Service retailer product sales department 202: Advertising member store product sales department

210: 판매 저장부 220: 판매 디스플레이부210: Sales storage unit 220: Sales display unit

230: 판매 통신부 240: 정보 검출부230: sales communication unit 240: information detection unit

250: 정보 입력부 260: 판매 제어부250: Information input unit 260: Sales control unit

261: 상품 결제 모니터링부 262: 상품 소비자가 획득부261: commodity payment monitoring section 262: commodity consumer acquiring section

263: 회원정보 획득부 264: 도매 납품 가격 획득부263: Member Information Acquisition Unit 264: Wholesale Supply Price Acquisition Unit

270: 환전 처리부 271: 환전 포인트 계산부270: Currency exchange processor 271: Currency exchange point calculator

272: 환전 포인트 적립부 280: 결제 처리부272: Money exchange point accumulation unit 280: Payment processing unit

281: 결제수단 선택부 282: 일반 결제 처리부281: payment means selection unit 282: general payment processing unit

283: 가상화폐 결제 처리부 300: 광고회원 서버부283: Virtual currency settlement processing unit 300: Advertisement member server unit

400: 가상화폐 발행 관리부 410: 서버 저장부400: Virtual currency issue management unit 410:

411: 회원DB 412: 가상화폐 DB411: Member DB 412: Virtual Currency DB

413: 광고회원 DB 414: 서비스 판매점 DB413: Advertiser member DB 414: Service shop DB

420: 서버 통신부 430: 서버 제어부420: server communication unit 430: server control unit

440: 회원 등록부 441: 구매회원 등록부440: Member registration unit 441: Purchasing member registration unit

442: 광고회원 등록부 450: 가상화폐 발행부442: Advertiser member registration unit 450: Virtual currency issuing unit

451: 서버 포인트 적립부 452: 가상화폐 적립부451: server point accumulation unit 452: virtual money accumulation unit

460: 가상화폐 결제 처리부 470: 광고비 계산부460: Virtual currency settlement processing unit 470:

480: 정보 제공부 490: 가상화폐 이체 처리부480: Information providing unit 490: Virtual money transfer processing unit

Claims (19)

상품을 구매하고자 하는 구매자의 회원 식별정보를 획득하고, 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 송신하고, 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐 선택 시 상기 회원 식별정보 및 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액을 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 요청하는 다수의 상품 판매부; 및Acquiring member identification information of a purchaser who wishes to purchase a commodity, transmitting accumulation request information for requesting accumulation of the exchange point to the purchaser including a consumer selling price of the commodity to be sold and the member identification information, When a virtual money is selected as a payment means according to purchase of a buyer, virtual money settlement request information including the member identification information and a virtual money settlement amount within a first percentage of the consumer sale price is transmitted to request a payment process Product sales department; And 상기 회원 식별정보를 포함하는 회원정보를 저장하여 상기 구매자를 가상화폐 서비스 구매회원으로 등록하고 있으며, 상기 상품 판매부를 서비스 판매점 및 광고회원 판매점 중 어느 하나로 등록하고 있으며, 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 적립하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 이전 상품 구매에 따라 적립된 환전 포인트를 상기 소비자 판매가격의 제2퍼센티지에 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하고, 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 가상화폐 발행 관리부를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.The merchant selling unit registers the purchaser as one of a service selling shop and an advertisement member selling shop by registering the purchaser as a virtual money service purchasing member by storing the member information including the member identification information, The exchange point corresponding to the consumer selling price is accumulated for the member identification information, and when the purchaser purchases an arbitrary commodity from an arbitrary commodity sales department, the exchange point accumulated according to the purchase of the previous commodity is added to the second percentage The virtual currency settlement request information is converted into a corresponding virtual currency and accumulated and managed according to the member identification information, and when the virtual money settlement request information is received, the virtual money settlement amount is subtracted from the accumulated virtual money for the member identification information, And a virtual money issuing management unit Virtual currency issued by the system is also based on the currency bonwije that feature. 제1항에 있어서,The method according to claim 1, 상기 상품 판매부는,The merchandise sales unit, 상기 가상화폐 서비스 주체인 서비스 판매점에 구성되는 서비스 판매점 상품 판매부; 및A service sales shop product sales unit configured at a service sales shop that is the subject of the virtual money service; And 상기 가상화폐 발행 관리부에 광고회원 등록을 위한 광고비를 결제하여 광고회원으로 등록하는 광고회원 판매점 상품 판매부를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템. And an advertising member store sales unit for registering the advertising money for the advertisement member registration in the virtual money issue management unit as an advertisement member. 제1항에 있어서,The method according to claim 1, 상기 상품 판매부는,The merchandise sales unit, 상품 식별정보별 소비자판매가격을 저장하는 판매 저장부;A sales storage unit for storing a consumer selling price of each product identification information; 판매 디스플레이부;A sales display unit; 유무선 데이터통신망에 접속하여 상기 유무선 데이터 통신망에 접속한 상기 가상화폐 발행 관리부와 데이터 통신을 수행하는 판매 통신부;A sales communication unit connected to the wire / wireless data communication network and performing data communication with the virtual money issue management unit connected to the wire / wireless data communication network; 상기 구매회원의 회원 식별정보 및 결제정보 중 어느 하나 이상을 검출하여 출력하는 정보 검출부;An information detecting unit detecting and outputting at least one of member identification information and payment information of the purchasing member; 상기 회원 식별정보, 결제정보 및 소비자판매가격 중 어느 하나 이상을 입력받아 출력하는 정보 입력부; 및An information input unit for receiving and outputting at least one of the member identification information, payment information, and consumer sales price; And 상기 회원정보 획득부를 통해 상기 구매자의 회원 식별정보를 획득하고, 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 상기 판매 통신부를 통해 상기 가상화폐 발행 관리부로 송신하고, 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐를 포함하는 결제 수단 선택 시 상기 회원 식별정보와, 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액 및 상기 결제정보 획득부를 통해 획득된 결제정보를 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 수행하는 판매 제어부를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.Acquiring member identification information of the purchaser through the member information acquiring unit, accumulating accumulation request information for requesting accumulation of the exchange point to the purchaser including the consumer selling price of the merchandise to be sold and the member identification information, When the payment means including the virtual money is selected as the payment means for purchasing the goods by the purchaser, the member identification information and the virtual money payment within the first percentage of the consumer sale price are transmitted to the virtual money issuing management unit through the communication unit, And a sales controller for transmitting the virtual money settlement request information including the amount of money and the settlement information obtained through the settlement information obtaining unit to perform settlement processing. 제3항에 있어서,The method of claim 3, 상기 판매 제어부는,The sales control unit, 임의의 상품에 대한 결제 요청이 발생되는지를 모니터링하는 상품 결제 모니터링부;A commodity payment monitoring unit for monitoring whether a payment request for an arbitrary commodity is generated; 상품 결제 요청 발생 시 상기 정보 검출부 및 정보 입력부 중 어느 하나를 통해 상품에 대한 소비자판매가격을 획득하여 출력하는 상품 소비자가 획득부;A product consumer acquiring unit for acquiring and outputting a consumer selling price for a product through any one of the information detecting unit and the information input unit when a product payment request is generated; 상기 정보 입력부 및 정보 검출부 중 어느 하나를 통해 구매자의 회원 식별정보를 획득하는 회원정보 획득부;A member information acquisition unit for acquiring member identification information of the purchaser through any one of the information input unit and the information detection unit; 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 상기 판매 통신부를 통해 상기 가상화폐 발행 관리부로 송신하는 환전 처리부; 및A currency conversion processing unit for transmitting, to the virtual currency issuance management unit through the sales communication unit, accumulation request information for requesting accumulation of the exchange point to the buyer including the consumer selling price of the merchandise to be sold and the member identification information; And 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐를 포함하는 결제 수단 선택 시 상기 회원 식별정보와, 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액 및 상기 결제정보 획득부를 통해 획득된 결제정보를 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 수행하는 결제 처리부를 포함하되,When the payment means including the virtual currency is selected as the payment means for purchasing the goods by the purchaser, the virtual money settlement amount within the first percentage of the consumer sales price, and the payment information obtained through the payment information obtaining unit And a settlement processor for performing settlement processing by transmitting the virtual money settlement request information, 상기 환전 처리부는,The currency exchange processor, 상기 소비자판매가격 획득 시 상기 소비자판매가격에 대응하는 환전 포인트를 계산하여 출력하는 환전 포인트 계산부; 및A conversion point calculation unit for calculating and outputting a conversion point corresponding to the consumer selling price when acquiring the consumer selling price; And 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 상기 환전 포인트의 적립을 요청하는 적립 요청 정보를 생성하여 상기 판매 통신부를 통해 상기 가상화폐 발행 관리부로 송신하는 환전 포인트 적립부를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.Generating a payment request information requesting the purchaser to accumulate the exchange point including the consumer selling price of the commodity to be sold and the member identification information, and transmitting the exchange request point to the virtual currency issuance management unit via the sales communication unit And a virtual currency issuing system based on the currency dominant system. 제4항에 있어서,5. The method of claim 4, 상기 제1퍼센티지는 상기 소비자판매가격의 100% 이내이고, 상기 제2퍼센티지는 소비자판매가격의 50% 이내인 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.Wherein the first percentage is less than 100% of the consumer sales price, and the second percentage is less than 50% of the consumer sales price. 제1항에 있어서,The method according to claim 1, 상기 가상화폐 발행 관리부는,The virtual currency issue management unit, 구매자인 구매회원의 회원 식별정보를 포함하는 회원정보를 저장하는 회원DB와, 상기 가상화폐 서비스를 제공하기 위한 광고회원이 운영하는 상품 판매부인 광고회원 상품 판매부에 대한 상품 판매부 식별정보를 포함하는 상품 판매부 정보, 상기 광고회원 식별정보를 포함하는 광고회원 정보 및 상기 광고회원이 지급한 광고비에 대한 광고비 정보를 저장하는 광고회원 DB와, 서비스 판매점 정보를 저장하는 서비스 판매점 DB와, 구매회원별 누적 환전 포인트 및 누적하여 보유하고 있는 가상화폐 보유 금액 정보를 포함하는 가상화폐 DB를 포함하는 서버 저장부; 및A merchandise DB for storing member information including member identification information of a purchasing member who is a purchaser, and a merchandise sales section identification information for an advertising member merchandise sales department which is a merchandise sales department operated by an advertising member for providing the virtual currency service An advertisement member DB for storing advertising information of the advertisement member, information on sales department, advertisement member information including the advertisement member identification information, and advertisement cost information about the advertisement fee paid by the advertisement member, a service store DB for storing service shop information, And a virtual money DB including accumulated virtual money holding amount information accumulated and accumulated; And 상기 회원 식별정보를 포함하는 회원정보를 저장하여 상기 구매자를 가상화폐 서비스 구매회원으로 등록하고, 상기 광고 회원의 상품 판매부 정보, 광고회원 정보 및 광고비 정보를 상기 광고회원 DB에 저장하여 광고회원 판매점에 대한 광고회원으로 등록하고, 상기 상품 판매부로부터 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 저장하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 이전 상품 구매에 따라 적립된 환전 포인트를 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하고, 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐의 가상화폐 금액에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 서버 제어부를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.Stores the member information including the member identification information, registers the purchaser as a virtual money service purchasing member, stores the advertisement information of the advertisement member, advertisement member information and advertisement cost information in the advertisement member DB, And stores the exchange point corresponding to the consumer selling price in the member identification information upon receipt of the accumulation request information from the merchandise sales department, and when the purchaser purchases an arbitrary commodity from an arbitrary commodity sales department The virtual currency settlement unit converts the money exchange points accumulated in accordance with the previous purchase of the goods into the corresponding virtual currency to match and manage the member identification information cumulatively, The virtual money settlement amount is deducted from the amount of money, Wherein the virtual currency issuing system comprises: a server control unit for performing a transaction processing on the virtual currency based on the currency default system. 제6항에 있어서,The method according to claim 6, 상기 서버 제어부는,The server control unit, 상기 회원 식별정보를 포함하는 회원정보를 저장하여 상기 구매자를 가상화폐 서비스 구매회원으로 등록하는 구매회원 등록부 및 광고비의 입금 확인 시 상기 광고 회원의 상품 판매부 정보, 광고회원 정보 및 광고비 정보를 상기 광고회원 DB에 저장하여 광고회원 판매점에 대한 광고회원으로 등록하는 광고회원 등록부를 포함하는 회원 등록부;A purchase member registering unit for storing the member information including the member identification information and registering the purchaser as a virtual money service purchasing member, and a billing server for registering the advertisement sales information, advertisement member information, A member registering unit including an advertisement member registering unit for registering the advertisement member store as an advertisement member for the advertisement member store, 상기 상품 판매부로부터 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 저장하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 구매한 상품의 소비자판매가격의 제2퍼센티지 이내에서 이전 상품 구매에 따라 저장된 누적 환전 포인트 중 상기 제2퍼센티지에 대응하는 환전 포인트를 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하는 가상화폐 발행부;And stores the exchange point corresponding to the consumer selling price at the time of receiving the accumulation request information from the merchandise sales department in association with the member identification information, A virtual money issuing unit for converting the exchange points corresponding to the second percentage among the cumulative exchange points stored in accordance with the purchase of the previous commodity to the corresponding virtual currency within a second percentage of the purchase amount, 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐의 가상화폐 금액에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 가상화폐 결제 처리부; 및A virtual money settlement processing unit for subtracting the virtual money amount accumulated from the virtual money amount accumulated for the member identification information upon receiving the virtual money settlement request information to perform a virtual money settlement process; And 상기 광고회원의 등록 시 상기 광고회원으로 가입하기 위한 광고비를 계산하여 상기 광고회원에게 전송하고, 그에 따른 광고비의 입금을 확인하여 상기 회원등록부로 제공하는 광고비 계산부를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.And an advertisement cost calculation unit for calculating an advertisement fee for joining the advertisement member when registering the advertisement member, transmitting the advertisement cost to the advertisement member, confirming the deposit of the advertisement cost, and providing the advertisement fee to the member registration unit Based virtual currency issuing system. 제7항에 있어서,8. The method of claim 7, 상기 광고비 계산부는,The advertisement- 상기 광고회원 가입 시 및 상기 광고회원 가입 후, 일정 기간 주기로 일정 금액을 광고비로 계산하여 광고회원에게 전송하고, 그에 따른 광고비의 입금을 확인하여 상기 광고회원 등록부로 제공하고,The advertisement member registering unit may calculate a predetermined amount of advertisement fee for the advertisement member at the time of joining the advertisement member and the advertisement member at a predetermined period, transmit the calculated amount to the advertisement member, confirm the deposit of the advertisement cost, 상기 광고회원 등록부는,The advertisement member registration unit, 일정 기간 주기로 상기 광고비 계산부로부터 입력되는 광고비 입금 여부에 따라 상기 광고회원의 등록 및 광고회원의 유지를 결정하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.And the advertisement member is determined to maintain the advertisement member and the advertisement member according to whether the advertisement charge is inputted from the advertisement cost calculation unit at a predetermined periodic period. 제7항에 있어서,8. The method of claim 7, 상기 구매회원의 단말부로, 유무선 데이터통신망을 통해 상기 가상화폐 발행 관리부에 접속하여 상기 구매회원의 회원 식별정보에 대응하여 관리되는 환전 포인트 및 가상화폐 금액 정보를 수신받아 표시하고, 이체 금액정보를 포함하여 상기 가상화폐 금액 이내의 이체금액을 상기 구매회원의 은행계좌로 이체해 줄 것을 요청하는 가상화폐 이체 요청 정보를 상기 가상화폐 발행 관리부로 전송하는 사용자 단말부를 더 포함하되,Receiving and displaying the exchange point and the virtual money amount information, which is connected to the virtual money issuing management unit through the wired / wireless data communication network and managed in correspondence with the member identification information of the purchasing member, to the terminal of the purchasing member, Further comprising a user terminal unit for transmitting the virtual money transfer request information requesting transfer of the transfer money amount within the virtual money amount to the bank account of the purchasing member to the virtual money issue management unit, 상기 서버 제어부는,The server control unit, 상기 가상화폐 이체 요청 정보의 수신 시 상기 은행계좌에 대한 계좌정보를 획득한 후 상기 구매회원에 대해 누적된 가상화폐 금액이 상기 이체금액보다 크면 상기 이체금액을 상기 계좌정보의 은행 계좌로 이체하는 가상화폐 이체 처리부를 더 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.When receiving the virtual money transfer request information, acquiring the account information for the bank account, and if the virtual money amount accumulated for the purchasing member is larger than the transfer amount, transferring the transfer amount to the bank account of the account information And a money transfer processing unit for transferring the virtual money to the virtual currency issuing system. 제7항에 있어서,8. The method of claim 7, 상기 구매회원의 단말부로, 유무선 데이터통신망을 통해 상기 가상화폐 발행 관리부에 접속하여 상기 구매회원의 회원 식별정보에 대응하여 관리되는 환전 포인트 및 가상화폐 금액 정보를 수신받아 표시하고, 송금 구매회원의 회원 식별정보, 이체 금액정보 및 타 구매회원의 회원 식별정보를 포함하여 상기 가상화폐 금액 이내의 이체금액을 상기 타 구매회원에게로 이체해 줄 것을 요청하는 가상화폐 이체 요청 정보를 상기 가상화폐 발행 관리부로 전송하는 사용자 단말부를 더 포함하되,The virtual money amount management unit is connected to the terminal of the purchasing member through the wired / wireless data communication network to receive and display the exchange point and the virtual money amount information managed in correspondence with the member identification information of the purchasing member, The virtual money transfer request information requesting transfer of the transfer amount within the virtual money amount including the identification information, the transfer amount information, and the member identification information of the other purchasing member to the other purchasing member to the virtual money issuing management unit And a user terminal unit for receiving the user terminal, 상기 가상화폐 발행 관리부의 서버 제어부는,The server control unit of the virtual money issue management unit, 상기 가상화폐 이체 요청 정보의 수신 시 상기 가상화폐 이체 요청 정보에 포함된 송금 구매회원의 회원 식별정보에 대해 누적 관리되는 환전 포인트를 상기 타 구매회원의 회원 식별정보로 이체하여 상기 타 구매회원의 회원 식별정보의 누적 환전 포인트에 누적하는 가상화폐 이체 처리부를 더 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템.When receiving the virtual money transfer request information, transfers the exchange point cumulatively managed for the member identification information of the remittance purchasing member included in the virtual money transfer request information to the member identification information of the other purchasing member, Further comprising a virtual money transfer processing unit which is accumulated at a cumulative exchange point of the identification information. 상품 판매부가 상품을 구매하고자 하는 구매자의 회원 식별정보를 획득하고, 판매할 상품에 대한 소비자판매가격 및 상기 회원 식별정보를 포함하여 상기 구매자에 대해 환전 포인트의 적립을 요청하는 적립 요청 정보를 송신하는 환전 포인트 적립 요청 과정;Acquires the member identification information of the purchaser who intends to purchase the commodity sales subsidiary commodity, transmits the commission request information for requesting the purchaser to accumulate the exchange point including the customer selling price of the commodity to be sold and the member identification information Process of requesting exchange points; 가상화폐 발행 관리부가 상기 적립 요청 정보의 수신 시 상기 소비자판매가격에 대응하는 환전 포인트를 상기 회원 식별정보에 대해 누적하고, 상기 구매자가 임의의 상품 판매부에서 임의의 상품 구매 시 이전 상품 구매에 따라 누적된 누적 환전 포인트 중 구매한 상품의 소비자판매가격의 제2퍼센티지 이내의 환전 포인트를 대응하는 가상화폐로 전환하여 상기 회원 식별정보에 매칭하여 누적 관리하는 가상화폐 적립 과정;The virtual money issuance management unit accumulates exchange points corresponding to the consumer selling price at the time of receiving the accumulation request information with respect to the member identification information, and when the purchaser purchases an arbitrary commodity from an arbitrary commodity sales department, A virtual money accumulating step of converting the exchange points within a second percentage of the consumer selling price of the purchased commodity among the accumulated cumulative exchange points to the corresponding virtual currency, and accumulating and matching the member identification information; 상품 판매부가 상기 구매자의 상품 구매에 따른 결제 수단으로 가상화폐 선택 시 상기 회원 식별정보 및 상기 소비자판매가격의 제1퍼센티지 이내의 가상화폐 결제금액을 포함하는 가상화폐 결제 요청 정보를 송신하여 결제처리를 요청하는 가상화폐 결제 요청 과정; 및The merchandise sales department transmits the virtual money settlement request information including the member identification information and the virtual money settlement amount within the first percentage of the consumer sales price when the virtual money is selected as a payment means for purchasing goods of the purchaser, A requesting virtual money settlement request process; And 상기 가상화폐 발행 관리부가 상기 가상화폐 결제 요청 정보의 수신 시 상기 회원 식별정보에 대해 누적된 가상화폐에서 상기 가상화폐 결제금액만큼 차감하여 가상화폐 결제 처리를 수행하는 가상화폐 결제 과정을 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.And a virtual money settlement process of performing a virtual money settlement process by subtracting the virtual money settlement amount from the accumulated virtual money with respect to the member identification information when the virtual currency issue request information is received by the virtual money issue management unit A method for virtual currency management of a virtual currency issuing system based on a monetary homogeneity system. 제11항에 있어서,12. The method of claim 11, 상기 가상화폐 발행 관리부가 상기 상품 판매부를 통한 환전 포인트 및 가상화폐를 제공하는 가상화폐 서비스를 제공하는 광고회원 및 상기 가상화폐 서비스를 제공받을 수 있는 구매회원을 등록하는 등록 과정을 더 포함하되,Further comprising a registration step of registering an advertisement member providing the virtual money service and a purchasing member receiving the virtual money service, wherein the virtual money issue management unit provides the virtual money service through the goods selling unit, 상기 환전 포인트 적립 요청 과정 및 가상화폐 결제 요청 과정은,The exchange point accumulation request process and the virtual money payment request process may include: 상기 가상화폐 서비스 주체인 서비스 판매점의 서비스 판매점 상품 판매부 및 상기 광고회원이 운영하는 광고회원 판매점의 광고회원 판매점 상품 판매부에 의해 수행되는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.Wherein the virtual currency service is performed by a service sales store product sales department of a service selling shop that is a subject of the virtual money service and an advertisement member store product sales department of an advertisement member store operated by the advertisement member. How to manage money. 제12항에 있어서,13. The method of claim 12, 상기 등록 과정은,The registration process includes: 상기 가상화폐 발행 관리부가 임의의 사용자의 사용자 단말부로부터 상기 상품 판매부를 통한 환전 포인트 및 가상화폐를 제공받기 위한 가상화폐 서비스에 가입하고자 하는 사용자에 대한 회원 식별정보를 포함하는 구매회원정보를 입력받아 회원DB에 저장하여 등록하는 구매회원 등록 단계; 및The virtual money issue management unit receives purchase member information including member identification information for a user who wishes to subscribe to a virtual money service for receiving exchange points and virtual money through the merchandise sales unit from a user terminal unit of an arbitrary user A purchasing member registration step of storing and registering in the member DB; And 상기 가상화폐 발행 관리부가 임의의 상품을 판매하는 판매자로부터 광고비를 입금받고, 상기 판매자인 광고회원의 광고회원 식별정보를 포함하는 광고회원정보, 상품 판매부 정보 및 광고비 정보를 광고회원 DB에 저장하여 상기 상품 판매부를 통한 환전 포인트를 제공하고, 가상화폐 결제 처리를 제공하는 가상화폐 서비스를 제공하는 광고회원으로 등록하는 광고회원 등록 단계를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.The virtual money issuance management unit receives advertisement costs from a seller who sells an arbitrary commodity and stores advertisement member information, commodity selling unit information, and advertisement cost information including the advertisement member identification information of the seller, And an advertisement member registration step of providing an exchange point through a merchandise sales unit and registering as an advertisement member providing a virtual money service for providing a virtual money settlement process. Of virtual money management. 제11항에 있어서,12. The method of claim 11, 상기 광고회원 등록 단계는,The advertising member registration step includes: 상기 광고회원정보, 상품 판매부 정보 및 광고비 정보를 광고회원 DB에 저장하는 광고회원 정보 등록 단계;An advertisement member information registration step of storing the advertisement member information, product sales department information, and advertisement cost information in an advertisement member DB; 상기 광고비 정보의 광고비 입금 여부를 확인하는 광고비 입금 여부 확인 단계; 및A step of checking whether or not an advertisement charge is deposited to check whether the advertisement cost of the advertisement cost information is deposited; And 상기 광고비 입금이 확인되면 상기 광고회원의 상품 판매부로부터의 적립 요청 정보 및 가상화폐 결제 요청 정보의 수신 여부를 모니터링하고, 상기 상품 판매부를 통한 상기 구매회원들의 구매에 따른 환전 포인트 제공 및 가상화폐 결제 처리를 제공하는 가상화폐 서비스를 제공하는 서비스 개시 단계를 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.Monitoring the receipt of the accumulation request information and the virtual money settlement request information from the merchandise sales unit of the advertisement member when the advertisement payment is confirmed, providing exchange points according to the purchase of the purchasing members through the merchandise sales unit, And a service start step of providing a virtual money service that provides a virtual money service that provides the virtual money service. 제11항에 있어서,12. The method of claim 11, 상기 제1퍼센티지는 구매한 상품의 소비자판매가격의 100% 이내이고, 상기 제2퍼센티지는 소비자 판매가격의 50% 이내인 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.Wherein the first percentage is within 100% of a consumer's selling price of the purchased product, and the second percentage is within 50% of a consumer's selling price. The virtual currency management system of a virtual currency issuing system Way. 제11항에 있어서,12. The method of claim 11, 사용자 단말부가 유무선 데이터통신망을 통해 상기 가상화폐 발행 관리부에 접속하여 상기 구매회원의 회원 식별정보에 대응하여 관리되는 환전 포인트 및 가상화폐 금액 정보를 수신받아 표시하고, 이체 금액정보를 포함하여 상기 가상화폐 금액 이내의 이체금액을 상기 구매회원의 은행계좌로 이체해 줄 것을 요청하는 가상화폐 이체 요청 정보를 상기 가상화폐 발행 관리부로 전송하는 가상화폐 이체 요청 과정; 및The user terminal unit accesses the virtual money issuing management unit through the wire / wireless data communication network, receives and displays the exchange point and the virtual money amount information managed in correspondence with the member identification information of the purchasing member, and displays the virtual money A virtual money transfer requesting step of transferring virtual money transfer request information requesting transfer of a transfer amount within a predetermined amount to the bank account of the purchasing member to the virtual currency issue management unit; And 상기 가상화폐 발행 관리부가, 상기 가상화폐 이체 요청 정보의 수신 시 상기 은행계좌에 대한 계좌정보를 획득한 후 상기 구매회원에 대해 누적된 가상화폐 금액이 상기 이체금액보다 크면 상기 이체금액을 상기 계좌정보의 은행 계좌로 이체하는 가상화폐 이체 과정을 더 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.When the virtual money issuance management unit acquires the account information for the bank account upon receipt of the virtual money transfer request information, if the virtual money amount accumulated for the purchasing member is larger than the transfer amount, And a virtual money transfer process of transferring the virtual money to the bank account of the virtual currency issuing system. 제16항에 있어서,17. The method of claim 16, 상기 계좌정보는 가상화폐 발행 관리부가 상기 구매회원 등록 시 회원정보의 하나로써 입력하도록 하여 획득하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.Wherein the account information is acquired by allowing the virtual currency issuance management unit to input the member information as one of the member information when registering the purchasing member, and the virtual currency issuance management unit obtains the account information by way of the virtual currency issuance management unit. 제11항에 있어서,12. The method of claim 11, 사용자 단말부가 유상기 구매회원의 단말부로, 유무선 데이터통신망을 통해 상기 가상화폐 발행 관리부에 접속하여 상기 구매회원의 회원 식별정보에 대응하여 관리되는 환전 포인트 및 가상화폐 금액 정보를 수신받아 표시하고, 송금 구매회원의 회원 식별정보, 이체 금액정보 및 타 구매회원의 회원 식별정보를 포함하여 상기 가상화폐 금액 이내의 이체금액을 상기 타 구매회원에게로 이체해 줄 것을 요청하는 가상화폐 이체 요청 정보를 상기 가상화폐 발행 관리부로 전송하는 가상화폐 이체 요청 과정; 및The user terminal unit accesses the virtual currency issuance management unit through the wired / wireless data communication network to the terminal unit of the member purchasing member to receive and display the exchange point and the virtual currency amount information managed in correspondence with the member identification information of the purchasing member, The virtual money transfer request information requesting transfer of the transfer amount within the virtual money amount including the member identification information of the member, the transfer amount information, and the member identification information of the other purchasing member to the other purchasing member, A virtual money transfer requesting process to be transmitted to the management unit; And 상기 가상화폐 발행 관리부의 서버 제어부가 상기 가상화폐 이체 요청 정보의 수신 시 상기 가상화폐 이체 요청 정보에 포함된 송금 구매회원의 회원 식별정보에 대해 누적 관리되는 가상화폐를 상기 타 구매회원의 회원 식별정보로 이체하여 상기 타 구매회원의 회원 식별정보의 누적 가상화폐에 누적하는 가상화폐 이체 과정을 더 포함하는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.When the server control unit of the virtual money issue management unit receives the virtual money transfer request information, the virtual money cumulatively managed with respect to the member identification information of the remittance purchasing member included in the virtual money transfer request information, And accumulating the accumulated virtual money in the accumulated virtual money of the member identification information of the other purchasing member. The virtual currency managing method of the virtual currency issuing system based on the currency dominant system. 제11항에 있어서,12. The method of claim 11, 광고비 입금 여부 확인 단계는,In the step of confirming whether or not the advertisement payment is made, 일정 기간 주기로 수행되되,Which is performed at a predetermined time period, 광고회원 등록부가 상기 일정 기간 주기로 광고비의 입금 여부에 따른 광고회원 유지 여부를 판단하는 광고회원 유지 여부 판단 과정을 더 포함하고,Further comprising the step of determining whether the advertisement member registration unit determines whether the advertisement member is maintained according to whether or not the advertisement fee is deposited at the predetermined period of time, 상기 서비스 개시 단계는,In the service start step, 상기 광고회원 유지 여부 판단 과정에서 광고회원 유지로 판단되는 경우 수행되는 것을 특징으로 하는 통화본위제도를 기반으로 한 가상화폐 발행 시스템의 가상화폐 관리 방법.The method comprising the steps of: determining whether the advertising member is to be maintained in the advertising member retention determination process.
PCT/KR2018/010660 2017-09-13 2018-09-12 Virtual currency issuing system based on currency standards and method for managing virtual currency Ceased WO2019054735A1 (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
KR10-2017-0117118 2017-09-13
KR1020170117118A KR20190029973A (en) 2017-09-13 2017-09-13 Virtual currency issuance system based on currency standard system and how to manage the virtual currency issuance system
KR10-2018-0108416 2018-09-11
KR1020180108416A KR20200029863A (en) 2018-09-11 2018-09-11 Virtual currency issuance system based on currency standard system and virtual currency management method thereof

Publications (1)

Publication Number Publication Date
WO2019054735A1 true WO2019054735A1 (en) 2019-03-21

Family

ID=65724016

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2018/010660 Ceased WO2019054735A1 (en) 2017-09-13 2018-09-12 Virtual currency issuing system based on currency standards and method for managing virtual currency

Country Status (1)

Country Link
WO (1) WO2019054735A1 (en)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010527079A (en) * 2007-05-10 2010-08-05 マイクロソフト コーポレーション Virtual point exchange
KR20150068522A (en) * 2013-12-11 2015-06-22 김태형 Marketing System using Image and Method therefor
KR20150129223A (en) * 2014-05-09 2015-11-19 주식회사 코인플러그 Bitcoin payment system based on the Wi-Fi networks
KR101591244B1 (en) * 2014-11-06 2016-02-05 주식회사 코인플러그 Apparatus for converting membership point and cybermoney into digital virtual currency with block chain
KR101633740B1 (en) * 2015-05-08 2016-07-01 (주)핀테크솔루션 System AND METHOD FOR Converting Cyber Money

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010527079A (en) * 2007-05-10 2010-08-05 マイクロソフト コーポレーション Virtual point exchange
KR20150068522A (en) * 2013-12-11 2015-06-22 김태형 Marketing System using Image and Method therefor
KR20150129223A (en) * 2014-05-09 2015-11-19 주식회사 코인플러그 Bitcoin payment system based on the Wi-Fi networks
KR101591244B1 (en) * 2014-11-06 2016-02-05 주식회사 코인플러그 Apparatus for converting membership point and cybermoney into digital virtual currency with block chain
KR101633740B1 (en) * 2015-05-08 2016-07-01 (주)핀테크솔루션 System AND METHOD FOR Converting Cyber Money

Similar Documents

Publication Publication Date Title
WO2021054553A1 (en) Electronic financial transaction system employing cryptocurrency and payment method using same
US20220351219A1 (en) Store use information distribution device, store use information distribution system equipped with same, and store use information distribution method
WO2019212295A1 (en) System and method for intermediating electronic commerce between supplier and seller
WO2011021868A2 (en) Mobile card/account transaction system and transaction method employing the same
WO2012157918A2 (en) Product pricing system on electronic commerce using the internet
WO2019017531A1 (en) PROCESS FOR TRANSACTING CLIENT ACCOUNTS
WO2011129578A2 (en) Mobile-terminal-based ordering and payment system using identification codes of sellers and products, and method for same
WO2015111841A1 (en) Discount service system and method according to discount conditions
WO2014137030A1 (en) Tax refund system and method therefor
WO2021215727A1 (en) Digital currency operation system
KR20190016014A (en) Smart beauty, health, life management system
WO2017135609A1 (en) System and method for distributing sales profit
WO2019216621A1 (en) Benefit-providing discount mall system and operation method thereof
WO2020027455A1 (en) Product providing method, product providing server, and user terminal
WO2013100416A1 (en) Mobile vas issuing system and method
KR20200029863A (en) Virtual currency issuance system based on currency standard system and virtual currency management method thereof
WO2017078307A1 (en) Method, server, and user terminal for supporting to perform currency exchange at predetermined exchange rate
WO2019054735A1 (en) Virtual currency issuing system based on currency standards and method for managing virtual currency
WO2018043778A1 (en) Method and system for immediately refunding tax in online tax refund shop
JP2002318953A (en) Information processing apparatus, network system, information processing method, and storage medium
WO2019088565A1 (en) Franchisee online co-promotion system using winning lottery number prediction event service
WO2018097513A1 (en) System for providing currency exchange service using depositor identification mapping system
JPH1139546A (en) Unmanned store system
WO2014065603A1 (en) Method for providing, on basis of area, advertisement for business establishment and payment service to user via short-range communication between smartphone and ap
WO2009084932A1 (en) Electronic commerce method and system whereby rewards are offered on individual unit sales volumes, in first-come-first-served purchase sequence

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 18857029

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 18857029

Country of ref document: EP

Kind code of ref document: A1

32PN Ep: public notification in the ep bulletin as address of the adressee cannot be established

Free format text: NOTING OF LOSS OF RIGHTS PURSUANT TO RULE 112(1) EPC (EPO FORM 1205A DATED 21.01.2021)