WO2016122032A1 - Serveur de jeu pour fournir un jeu de black-jack, et son procédé de fourniture - Google Patents
Serveur de jeu pour fournir un jeu de black-jack, et son procédé de fourniture Download PDFInfo
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- WO2016122032A1 WO2016122032A1 PCT/KR2015/001036 KR2015001036W WO2016122032A1 WO 2016122032 A1 WO2016122032 A1 WO 2016122032A1 KR 2015001036 W KR2015001036 W KR 2015001036W WO 2016122032 A1 WO2016122032 A1 WO 2016122032A1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
Definitions
- the present invention relates to a game server and a method for providing a blackjack game, and more particularly, when a player participates in a blackjack game more than a predetermined number of times or selects split or double down, a bonus game money can be obtained.
- the present invention relates to a game server and a method for providing a blackjack game that grants a mission and provides a reward when the mission is completed.
- the double blackjack game is popular online because a plurality of users bet a certain amount to participate in the game as a player, and because it is widely known offline.
- This blackjack game is characterized by the fact that the game is played with virtually random odds, when players bet points or money on a certain turn, and a set number of cards are dealt to the dealer and the player, the score is higher than the dealer. The player with the highest card not exceeding 21 wins. If a player wins, he or she wins the number of bets or game money, but if he loses, he loses the wager points or game money.
- the existing online blackjack game is convenient because the rules of the game are the same as offline, so users who played the blackjack game offline do not need to learn the rules separately, but there is no separate function that can be enjoyed only in online games. As a result, there may be a limit to keeping users interested in using online blackjack games continuously.
- the present invention by participating in a blackjack game more than a predetermined number of times or selecting a split or double down, grants a mission to obtain a bonus game money, and rewards the user by completing a mission
- the present invention proposes a game server and a method for providing a blackjack game that not only allow existing users to continuously participate in the game, but also attract new users.
- a game server for providing a card game in which at least one player and one dealer participate, wherein cards are distributed to the player and the dealer and a win or lose is determined according to the card score, reaches a predetermined predetermined condition. Or granting a mission to the player at random; A success determination step of determining whether at least one of the players attained the mission by winning the dealer in the card game to which the mission is granted; And a payment step of providing a preset reward to the player who has achieved the mission.
- the object of the present invention is a game controller for providing a card game in which at least one player and one dealer participate, wherein cards are distributed to the player and the dealer and the winning and losing is determined according to the card score;
- a mission controller configured to reach a predetermined predetermined condition or randomly assign a mission to the player, and determine whether at least one of the players beat the dealer to accomplish the mission in a card game to which the mission is assigned;
- a reward payer configured to provide a preset reward to the player when the mission is achieved.
- various game functions such as a mission game, a split mission, and a double-down mission can be provided to induce the interest and fun of the player.
- the game play can be steady.
- bonus game money is paid for successful missions so that players can take the burden of buying the money required for betting, allowing the player to continue to participate in the game.
- FIG. 1 is a block diagram of a game server for providing a blackjack game according to the present invention
- 2 is a game screen on which a mark indicating a mission game is displayed
- 3 is a game screen diagram illustrating a successful mission in a mission game
- 5 is a game screen showing a mark indicating that the double-down mission
- FIG. 6 is a flowchart illustrating a process of providing a mission game in a game server for providing a blackjack game according to the present invention
- FIG. 7 is a flowchart illustrating a process of providing a split mission and a double down mission in a game server providing a blackjack game according to the present invention.
- FIG. 1 is a block diagram of a game server for providing a blackjack game according to the present invention.
- the game server 1 of the blackjack game when the player participates in the blackjack game more than a predetermined number of times or selects a split or double down, randomly assigns a mission, and when the mission is completed, the bonus game is completed. Try to provide money and other rewards.
- the blackjack game is a game in which a player is more likely to win as the total number of cards received by the player approaches 21, and one or more players and dealers participate, and the maximum number of players who can participate is determined.
- the player must have a card score greater than the dealer's card score but no more than 21 to win the dealer.
- each player joins the game, he bets the game money, and the dealer distributes the cards to the dealer and each player in the prescribed order.
- Each player and dealer receive two cards each, and each player chooses whether to receive an additional card after receiving two cards.
- the dealer receives no additional cards if his or her card score is 17 or higher, and additional cards if 16 or less. If all players and dealers receive the required number of cards, the result of the game is determined, and the player with a score higher than the dealer but not exceeding 21 wins the game, and the player earns a certain percentage or multiple of the bet The corresponding game money is obtained.
- betting is a concept used to play a game, and is a kind of input that can be performed every turn when participating in a game, and a player places a game money that he owns in order to obtain more game money, and the game If you win, you gain more money in a certain multiple or percentage, including the game money you walked.
- the game server 1 may obtain a bonus game money to a user who satisfies a predetermined condition by providing a game controller 10 with information required for the game to a terminal of a user participating in the blackjack game.
- the game controller 1 may include an interface 40 that provides a game screen that is played by the game controller 10 and the mission controller 20 to a terminal of a user connected to the game server 1.
- the game control unit 10 may provide information necessary for the blackjack game to a terminal of a user connected to the game server 1 via a network, and proceed with the game according to a predetermined blackjack game rule. That is, the game controller 10 may support betting according to a user's selection, and may distribute a card to each player including a dealer. In addition, the game controller 10 may determine whether to distribute additional cards to the dealer based on the card score received by the dealer, and when the distribution is completed, determine the winner according to the card score of the dealer and each player.
- the interface unit 40 may provide a game screen such that the information provided by the game controller 10 is displayed in a preset form on the user's terminal.
- the interface unit 40 may further display a mission mark or the like on the game screen under the control of the mission controller 20 when the mission is provided.
- the mission controller 20 may determine whether to provide a reward by determining whether each player has accomplished the mission when the preset condition is reached or randomly assigns the mission to the player, and when the mission is completed.
- the mission controller 20 may provide three types of missions: a mission game, a split mission, and a double down mission.
- the mission game may be provided when the preset condition is reached, and the split mission and the double down mission may be randomly provided.
- the mission game provided by the mission controller 20 will be described in detail as follows.
- the mission game is a game provided when a predetermined achievement point is reached. As shown in FIG. 2, when a mission game is provided, a mark indicating that the mission game is a mission game may be displayed. The mark may be displayed in the form of a speech bubble of the dealer or may be separately displayed on one side of the screen.
- the game method of the mission game is the same as that of a normal blackjack game, except that a wager is provided with a larger multiple or ratio of rewards than a normal blackjack game.
- the reward is provided to the player who has achieved the mission, and may be provided as a bonus game money or an item.
- the game money may be set to a predetermined multiple or a percentage of the game money bet.
- the achievement point that the player must acquire to provide such a mission game is a score determined by the number of games played by the user and the number of players participating in the game, and the mission game is provided only when a certain achievement point is reached.
- Table 1 below illustrates achievement points required to provide a mission game, and Table 1 illustrates a case where the achievement points are set to 100. Hereinafter, the achievement point will be described with reference to Table 1.
- Table 1 Section Number of players Occurrence point Game Required Achievement point Compensation drainage One One One 100 100 2 2 2 50 100 3 3 3 34 102 4 4 4 25 100 5 5 5 20 100 6 2 One 2 50 100 4 2 4 25 100 5 3 6 17 102 6 4 8 13 104 7 5 10 10 100 8 3 One 3 34 102 6 2 6 17 102 7 3 9 12 108 8 4 12 9 108 9 5 15 7 105 10
- the intervals are divided according to the amount of game money betting on the blackjack game, the number of players represents the number of players who participated in a game, and the occurrence points represent points generated each time the player participates in the game. .
- the number of games required is the number of games a player must participate in order to be provided with a mission game, that is, to earn achievement points. Achievement points are multiplied by the number of occurrences and the required number of games, and are points that a player must acquire to receive a mission game.
- the reward multiplier is a reward given to the player who has completed the mission game, and indicates how many times the reward is given for the game money the player bets.
- interval is divided into a plurality of game money bets that can be bet when participating in the blackjack game, interval 1 is the lowest wager betting, interval 3 is the highest bet money It is a section.
- the sections may be further divided according to game money to increase the number of sections.
- intervals, number of players and points of occurrence are proportional to each other. That is, the greater the number of players participating, the higher the occurrence points, which are points generated in one game, and the higher the generation points, the higher the game money bet.
- the number of games for reaching the achievement point for receiving the mission game may be determined according to the number of sections and the players.
- the mission game may be provided because the achievement point is 104.
- the reward multiple is proportional to the number of segments and players. That is, the higher the interval, the higher the reward multiple, and the larger the number of players, the higher the reward multiple. Accordingly, as illustrated in Table 1, when the number of players in interval 1 is 1, 2, 3, 4, and 5, the reward multiples increase by 2, 3, 4, 5, and 6 times, respectively, and in interval 3 At 1, 2, 3, 4, and 5, players can increase their reward multiples by six, seven, eight, nine, and ten times, respectively. That is, even if the same number of players participate in the mission game, the higher the interval, the higher the reward multiple.
- the mission controller 20 may determine whether to provide a mission game to players based on the achievement points obtained based on the section, the number of players, and the generation points.
- the mission controller 20 may determine to provide each player with a game money corresponding to a preset reward multiple when all players participating in the mission game achieve the mission, that is, when all players win the dealer in the mission game.
- the dealer's card is 7, 10, the card score is 17, the first player's card from the left is K, Q, the card score is 20, and the second player's card is 1 , 2, 6 card score 20, 3rd player card 1, 7 card score 18, 4th player card 9, J, 19 card score, 5th player card 8, 10 If the card score is 18, the card score of all players is higher than the dealer's card score of 17. Accordingly, since all players have completed the mission, they can be rewarded.
- the mission game provides a relatively high reward multiplier according to the interval and the number of players, so that players can bet the minimum game money that can be wagered in the blackjack game, and thus reward based on the minimum game money This is done.
- the mission controller 20 may differentially provide a bonus game money according to the number of players who have succeeded in the mission among the players participating in the mission game. In other words, if there are 5 players who participated in the mission game and 5 players who successfully completed the mission, the bonus game money will be paid for all of the preset reward multiples, but the bonus game money will be reduced if there are less than 5 successful players. have.
- the reward multiple is 6 times. Accordingly, if all five players succeed in the mission, they will receive a bonus of 6 times the game money of the bet. On the other hand, if only four of the five players succeed in the mission, they may receive a bonus of 4.8 times the game money, which corresponds to a certain percentage of the reward multiple, for example, 80%. If only 3 missions are successful, you will receive a 3.6x game money bonus, which is 60% of the reward multiple.
- the reward multiple is 10 times. If 4 players succeed, the reward multiple is 8 times. Decreases by 4 times. However, since the compensation multiple of the interval 3 itself is higher than the interval 1, the compensated multiple of the reduced state is also higher than the interval 1. That is, the reward multiple is changed depending on the type of section and the number of players who have completed the mission.
- the mission controller 20 may provide a reward to all players who participated in the mission, or may provide a reward only to players who have successfully completed the mission.
- the mission controller 20 may preset the number of players that must succeed in the mission according to the dealer's card score, and determine that the mission is successful when the number of players receives a higher score than the dealer.
- the mission controller 20 may provide each player with a bonus game money corresponding to a preset reward multiple for the game money bet by the player.
- the reward multiple may be set higher, or the same reward multiple may be set regardless of the number of successful players.
- the mission controller 20 may provide bonus game money to all players who participate in the mission game, or provide bonus game money only to players who have successfully completed the mission.
- the achievement point of this mission game is reset when the mission game ends, and each player must accumulate the achievement points for participation in the mission game again.
- the achievement point may be reset, and the achievement point may be reset even when the game room where the mission game is made is deleted.
- the split mission provided by the mission controller 20 will be described below.
- the mission controller 20 randomly assigns the split mission, and as shown in FIG. 4, may display on the game screen that the split mission is selected.
- the mission controller 20 may multiply the preset multiple or ratio and the game money betted by the player to calculate a bonus and provide the bonus to the player.
- the mission control unit 20 may determine that the split mission is successful only when the scores of the two pairs of cards generated by the split are both higher than the dealer's card score and do not exceed 21 when the split mission is provided.
- the mission controller 20 compensates for a bonus of a certain multiple or a ratio for the game money wagered by the player. At this time, since the player bets for each pair of split cards, the mission controller 20 compensates for a bonus of a certain multiple or a ratio for each pair.
- the mission control unit 20 determines that the player has not achieved the mission.
- Double-Down means betting an additional bet of twice or less of the game money wagered on the condition that the player receives two more cards while receiving two cards.
- the mission controller 20 may randomly assign a double down mission when the player selects the double down, and may display on the game screen that the double down mission has been granted as shown in FIG. 5.
- the double-down mission may be determined to have achieved the mission if the player wins the game, that is, if the player has a higher score than the dealer without being burst.
- the mission controller 20 may multiply the preset multiple or ratio and the game money betted by the player to calculate a bonus and provide the bonus to the player. For example, if a player first wagers 100 Game Money and chooses Double Down to bet 200 Game Money, if the Double Down Mission pays a double bonus, then the player will bet 200 Game Money and the bonus 400 A total of 600 game money will be rewarded, including game money.
- the game control unit 10 When the user connects to the game server 1 (S600), the game control unit 10 provides a game screen to the user terminal (S610), and when the player participates in the game (S620), as illustrated in Table 1, In each game, a predetermined generation point is accumulated according to the section and the number of players (S630).
- the mission controller 20 checks whether the achievement point acquired by the player reaches a preset point, for example, 100 points (S640). As a result of the check, when the player does not reach the preset achievement point, the game controller 10 provides a general blackjack game. On the other hand, if the achievement point of the player reaches a predetermined point, the mission control unit 20 provides a mission game (S650).
- a preset point for example, 100 points
- the mission control unit 20 displays the mission game on the game screen, so that the player can recognize that the mission game is a mission game. While performing the mission game, the game controller 10 applies the same game screen and rules as the general blackjack game to control each player to participate in the game.
- each player bets using the game money and receives a card from the dealer (S660).
- the mission game is completed (S670).
- the mission control unit 20 determines whether all players participating in the mission game have won the dealer, how many of the players who have participated in the mission game have beaten the dealer, and the dealer's card score, according to the mission game type. It is determined whether the mission is successful by determining whether the number of players to be won has won (S680). As a result of the determination, if the mission is successful, the mission control unit 20 determines the payment of the bonus game money evenly or differentially, as set in advance (S690).
- the mission controller 20 determines to pay the preset bonus game money to all players only when all the players win.
- the mission controller 20 determines the number of players who beat the dealer, and the bonus game money corresponding to the number of players who win the dealer. Decide to pay to all players or the winning player.
- the mission controller 20 determines the dealer's card score and determines whether the number of players corresponding to the dealer's card score has won the dealer. do. When the number of players corresponding to the dealer's card score has won the dealer, the mission control unit 20 determines to pay a preset bonus game money to all players or the winning player.
- the reward payment unit 30 pays the bonus game money to the player's account according to the bonus game money payment result determined by the mission game unit.
- each player bets using the game money (S700), and receives two cards from the dealer (S705).
- a player If a player receives two cards and the two cards are the same number, the player can choose a split, or double down if he thinks he is likely to win.
- the mission controller 20 may randomly provide the split mission or the double down mission. If the player does not select split or double down, the game control unit 10 allows the general blackjack game to proceed (S715). Even when the player selects the split or double down, the game controller 10 allows the general blackjack game to proceed if the mission controller 20 does not provide the split mission or the double down mission.
- the mission control unit 20 When the mission control unit 20 provides the split mission (S720-Y), when the player and the dealer receive the desired number of cards (S725), the winner is selected using the received card. At this time, if the two pairs of card scores received by the player are both higher than the dealer's card score and are not burst (S730), the mission controller 20 determines that the player succeeds in the split mission (S735). The mission controller 20 determines to pay a bonus game money of a predetermined multiple or a ratio to the game money betted by the player (S740). Then, the reward payment unit 30 pays the corresponding bonus game money to the account of the player.
- the mission control unit 20 determines that the split mission has failed (S745).
- the mission controller 20 provides the double-down mission (S750-Y)
- the player bets twice the game money on condition that the player receives one more card.
- the winner is determined using the received cards.
- the mission controller 20 determines that the player has succeeded in the mission (S765). In addition, the mission controller 20 determines to pay a bonus game money with a preset ratio or multiple for the game money betted by the player (S770).
- the game server 1 providing the blackjack game of the present invention
- the game game when the player reaches a predetermined point, the game game is provided, or when the player selects split or double down, the split mission or
- you can provide various game functions to induce the player's interest and fun.
- bonus game money can be paid for successful mission games, split missions, or double-down missions, allowing players to take part in the game by reducing the burden of purchasing game money for betting. .
- the method for providing a blackjack game includes an application basically installed in a device (which may be a program included in a platform, an operating system, or a compatible device installed in a terminal). It may also be executed by an application (ie, a program) that is compatible with the device's operating system and installed directly on the device by an application providing server, such as an application store server, an application, or a web server associated with the service.
- an application providing server such as an application store server, an application, or a web server associated with the service.
- the operating system of the device may be an operating system such as a window or a Macintosh installed in a general PC such as a desktop, or an iOS or Android installed in a mobile terminal such as a smartphone or a tablet PC. It may also be a mobile-only operating system.
- the method for providing a blackjack game according to the embodiment of the present invention described above is implemented as an application (ie, a program) that is basically installed in a device or directly installed by a user, and can be read by a computer such as a device. It can be recorded on the recording medium.
- an application ie, a program
- a program implementing the method for providing a blackjack game according to an embodiment of the present invention includes a function of reaching a predetermined predetermined condition or randomly granting a mission to a player. It executes the function of judging whether or not the dealer has been won, the function of providing a preset reward to the player who has achieved the mission.
- all functions corresponding to the method for providing the blackjack game according to the embodiment of the present invention described above with reference to FIGS. 6 and 7 may be executed.
- Such a program is recorded on a recording medium readable by a computer and executed by a computer so that the above functions can be executed.
- the above-described program includes C, C ++, JAVA, Code may be coded in a computer language such as machine language.
- Such code may include a function code associated with a function or the like that defines the above-described functions, and may include execution procedure-related control code necessary for a processor of the computer to execute the above-described functions according to a predetermined procedure.
- the code may further include memory reference-related code for additional information or media required for a processor of the computer to execute the above-described functions at which location (address address) of the computer's internal or external memory. .
- the code indicates that the processor of the computer is a communication module of the computer (eg, a wired and / or wireless communication module). It may further include communication-related code for how to communicate with any other computer or server in the Remote () and what information or media should be transmitted and received during communication.
- a communication module of the computer eg, a wired and / or wireless communication module. It may further include communication-related code for how to communicate with any other computer or server in the Remote () and what information or media should be transmitted and received during communication.
- codes and code segments associated therewith may be used in consideration of a system environment of a computer that reads a recording medium and executes the program. It may be easily inferred or changed by.
- a computer-readable recording medium having recorded a program as described above may be distributed to computer systems connected through a network so that computer-readable codes may be stored and executed in a distributed manner.
- any one or more of the plurality of distributed computers may execute some of the functions presented above, and transmit the results to one or more of the other distributed computers, and receive the results.
- the computer may also execute some of the functions presented above, and provide the results to other distributed computers as well.
- a computer-readable recording medium recording a program for executing the method for providing a blackjack game may be, for example, a ROM, a RAM, a CD-ROM, a magnetic tape. , Floppy disks, optical media storage.
- a computer-readable recording medium recording an application which is a program for executing a method of providing a blackjack game, according to an embodiment of the present invention, may be an application store server, an application, or a web associated with a corresponding service.
- the storage medium e.g., hard disk, etc. included in the application provider server including a web server, or the like, or the application providing server itself, or another computer or a storage medium on which the program is recorded. It may be.
- a computer capable of reading a recording medium recording an application which is a program for executing a method of providing a blackjack game, according to an embodiment of the present invention is not only a general PC such as a general desktop or a notebook computer, but also a smart phone or a tablet PC. It may include mobile terminals, such as PDA (Personal Digital Assistants) and mobile communication terminal, as well as to be interpreted as all computing devices (Computing).
- a computer capable of reading a recording medium recording an application which is a program for executing the method of providing a blackjack game
- a smart phone which is a program for executing the method of providing a blackjack game
- a tablet PC which is a program for executing the method of providing a blackjack game
- PDA personal digital assistant
- the mobile terminal may download and install the corresponding application from an application providing server including an application store server, a web server, and the like. It may be installed in the mobile terminal through the program.
- game server 10 game control unit
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Abstract
La présente invention concerne un serveur de jeu pour fournir un jeu de black-jack et son procédé de fourniture. Le procédé de fourniture d'un jeu de black-jack, qui est un jeu de cartes auquel au moins un joueur et un croupier participent et dont le résultat est déterminé selon les points de cartes distribuées au(x) joueur(s) et au croupier, comprend : une étape d'attribution de mission à laquelle une condition particulière prédéfinie est satisfaite ou une mission est attribuée aléatoirement à des joueurs ; une étape de détermination de succès consistant à déterminer si au moins un des joueurs a battu le croupier et a accompli la mission dans le jeu de cartes dans lequel la mission a été attribuée ; et une étape de paiement consistant à offrir une récompense prédéfinie au joueur qui a accompli la mission. En conséquence, la présente invention divertit des joueurs et éveille leur intérêt, peut ainsi encourager la création de nouveaux joueurs et encourager des joueurs existants à jouer au jeu sans interruption, peut en outre alléger le fardeau que représente, pour les joueurs, l'achat d'argent de jeu nécessaire pour miser, et permet ainsi aux joueurs de participer sans interruption au jeu.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/KR2015/001036 WO2016122032A1 (fr) | 2015-01-30 | 2015-01-30 | Serveur de jeu pour fournir un jeu de black-jack, et son procédé de fourniture |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/KR2015/001036 WO2016122032A1 (fr) | 2015-01-30 | 2015-01-30 | Serveur de jeu pour fournir un jeu de black-jack, et son procédé de fourniture |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2016122032A1 true WO2016122032A1 (fr) | 2016-08-04 |
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| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/KR2015/001036 Ceased WO2016122032A1 (fr) | 2015-01-30 | 2015-01-30 | Serveur de jeu pour fournir un jeu de black-jack, et son procédé de fourniture |
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| Country | Link |
|---|---|
| WO (1) | WO2016122032A1 (fr) |
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| US20120015715A1 (en) * | 2009-03-06 | 2012-01-19 | Zynga Inc. | Virtual playing chips in a multiuser online game network |
| KR20120077228A (ko) * | 2010-12-30 | 2012-07-10 | (주)네오위즈게임즈 | 미션카드를 이용하는 게임을 제공하는 방법, 게임 서버 및 기록매체 |
| US8360858B2 (en) * | 2005-03-11 | 2013-01-29 | Scientific Games Holdings Limited | System and method for rewarding game players |
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2015
- 2015-01-30 WO PCT/KR2015/001036 patent/WO2016122032A1/fr not_active Ceased
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20040097287A1 (en) * | 2002-11-14 | 2004-05-20 | Richard Postrel | Method and system for gaming over a computer network |
| KR20070036157A (ko) * | 2004-07-02 | 2007-04-02 | 니콜라스 소지 | 수정된 블랙잭 게임 |
| US8360858B2 (en) * | 2005-03-11 | 2013-01-29 | Scientific Games Holdings Limited | System and method for rewarding game players |
| US20120015715A1 (en) * | 2009-03-06 | 2012-01-19 | Zynga Inc. | Virtual playing chips in a multiuser online game network |
| KR20120077228A (ko) * | 2010-12-30 | 2012-07-10 | (주)네오위즈게임즈 | 미션카드를 이용하는 게임을 제공하는 방법, 게임 서버 및 기록매체 |
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