WO2010085164A1 - Système pour jouer à un jeu de paris - Google Patents
Système pour jouer à un jeu de paris Download PDFInfo
- Publication number
- WO2010085164A1 WO2010085164A1 PCT/RU2009/000008 RU2009000008W WO2010085164A1 WO 2010085164 A1 WO2010085164 A1 WO 2010085164A1 RU 2009000008 W RU2009000008 W RU 2009000008W WO 2010085164 A1 WO2010085164 A1 WO 2010085164A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- unit
- block
- bets
- input
- information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
Definitions
- the invention relates to the field of mass, gambling at bets, including in sweepstakes, lotteries, etc., in particular, the invention relates to systems and devices for conducting such games in casinos and other entertainment complexes.
- N ° 2004110207, MIZH A63F, 3/08 containing a game table on which there are fields for players with betting boxes and a dealer field, an electronic system with a monitor, betting boxes are equipped with sensors for bets made and numbered, and the dealer field is equipped with a data input panel with a keyboard, while the electronic system includes table control system units, and these units are connected to a central server unit that has a random number generator and a monitor.
- the disadvantage of analogues is the use of a software random number generator, which forms an array of pseudorandom numbers. This means that the software used random number generators do not give complete randomness and unpredictability of the game results, which, in turn, leads to a decrease in interest in the game.
- the objective of the invention is to minimize the likelihood of predictability of game results by providing the ability to use a "natural" random number generator to determine the results of a game of chance, as well as increase emotional interest in the game.
- a system for conducting a betting game comprising a unit for receiving information from a gaming table and a payout visualization unit, the system consisting of two parts: ground and airborne, located on board the spacecraft, while the airborne part contains an active backlight unit an optical-electronic device in the form of coherent light sources illuminating meteoroid and / or man-made space microparticles that have fallen into the lens, a lens, a photodetector block, where each photodetector is assigned a number corresponding to the sector number on the playing field of the game table, an analog-to-digital converter, a signal extraction device for meteoroid and / or man-made space microparticles on the photodetector block, in which the images of stars, as well as light-optic noise, on-board information transmission unit to the Earth via telemetry line, the reflected light from the meteoroid / or technogenic cosmic microparticles entering the lens enters the lens, the input of which is
- the present invention is illustrated by a functional block diagram of a game.
- Figure l shows the proposed system, where: 1 - the onboard part of the system;
- the best embodiment of the invention consists of two parts: airborne 1, located on board the spacecraft and ground 2.
- the onboard part of the system 1 has an active backlight unit 3, which is optically connected to the lens 5, which in turn is connected to the photodetector unit 6.
- the latter through an analog-to-digital converter 7, is electrically connected to the signal extraction device for meteoroid and / or man-made cosmic particles to a block of photodetectors 8 connected to an on-board unit for transmitting information to Earth 9.
- a block for accumulating and storing registered game events of the current drawing 10 a block for receiving information from the gaming table 11, a block for accumulating and storing information on bets of the current lottery 12 (type, sector number, bet amount), a unit for analyzing and determining winning bets 13, a visualization block for the results of the raffle 14, a block for determining the wage payment coefficients and the payout amount it is 15, the winnings visualization block 16, the winning bets payment process demonstration unit 17.
- the input of the accumulation and storage of betting information of the current lottery 12 is connected to the output of the information reception unit from the gaming table 11, the input of the of storing and storing registered game events of the current raffle 10 is connected to the output of the on-board information transfer unit to Earth 9, and the outputs of the accumulating and storing block of registered game events of the current raffle 10 and the accumulating and storing unit of information about the rates of the current raffle 12 are connected to the inputs of the analysis and determination unit winning bets 13, the output of which is connected to the visualization unit the results of the draw 14, and the block determining the coefficients of payment of bets and the payout amount 15, the output of which is connected to the input of the visualization block of wins 16 and the input of the demonstration block of the payment process of winning bets 17.
- the system operates as follows. On board the spacecraft there is an optical-electronic device for observing near-Earth space, which is equipped with an active illumination unit 3, which is a set of several sources of coherent light of different wavelengths, located, for example, on a movable (telescopic) rod.
- an active illumination unit 3 which is a set of several sources of coherent light of different wavelengths, located, for example, on a movable (telescopic) rod.
- the controlled passage of microparticles can be volumetric, which increases the recording frequency.
- the increase or decrease in the number of registered space microparticles per unit time can be controlled by changing the distance from the block of photodetectors 6 to the radiation source by placing the active backlight unit 3 on a telescopic rod, i.e. in this case, the area of the controlled area changes.
- Optimal size of controlled area with from the point of view of the duration of the game rally can be established during preliminary observation of the dynamics of the flux density of space microparticles for a given orbit.
- the light of the coherent light source of the active illumination unit 3 gets (scattered) from it through the lens 5 to the input of the photodetector unit 6, for example, to a charge-coupled device - a CCD matrix in the form of an image of this particle.
- the photosensitive surface of the block of photodetectors 6 (for example, a CCD matrix) is divided into numbered separate identical areas - sectors that are assigned the sector numbers of the playing field of the gaming table located on Earth, for example, in the casino hall.
- the devices for extracting the signal from meteoroid and / or man-made cosmic particles entering the photodetector block 8 the images of stars contained in the on-board catalog, as well as light-optic noise, are removed from the recorded frame by algorithmic processing.
- the location of the lens 5 is selected so that the Sun and parts of the spacecraft that reflect both sunlight and light from coherent emitters do not fall into the field of view of the lens.
- Digitized and filtered image with a signal extraction device for the meteoroid and / or man-made cosmic particles entering the photodetector block 8 via the on-board information transmission unit to the Earth 9 is transmitted via a telemetry line to the Earth to the ground-based unit for storing and storing registered game events of the current drawing 10.
- information is accumulated game events recorded on board the spacecraft.
- game event in this case, we mean the fact of registration of a span, a space microparticle to one of the cells of the CCD matrix with the corresponding number.
- information is accumulated and sorted by the time the game event was completed, as a result of which, in the accumulation and storage unit of the registered game events of the current drawing 10, a table is formed containing the serial number of the game event (which is important when playing on Sequence ”), the number of the sector in which the particle span and the time of the event were recorded.
- the received data are processed algorithmically, for example, as follows:
- the game event indicated by the player is compared with all registered game events by matching the sector number of the photodetector block 6, which contains the cosmic particle and the sector number of the bet on the playing field of the game table. If compliance is established, then such a bet is marked as winning. If no match is established, then the bid is marked for deletion.
- a bet is made on a sequence (several game events), the type of the sequence indicated by the player is determined, then each of the game events specified by the player is compared with all registered game events by matching the hit number and the sector in which it was registered. If all events have occurred and occurred in the sequence indicated by the player, the bet is marked as winning. If in the sequence indicated by the player not all the event parameters correspond to the registered ones or the sequence itself does not correspond to the sequence of registered events, such a bet is marked for deletion.
- This information is sent to the winnings visualization unit 16 and to the demonstration process of the winning bets payment process 17, made, for example, in the form of a touch panel, where all chips in the sector move to their owner.
- the process of adding and moving chips in this case is performed using animation.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
L'invention se rapporte au domaine des jeux de hasard et de paris à grande échelle, y compris des totaliseurs et des loteries. Le système pour jouer à un jeu de paris comprend une partie embarquée se trouvant à bord d'un vaisseau spatial, et une partie au sol. La partie au sol comprend une unité d'accumulation et de stockage d'événements de jeux enregistrés de la partie en cours, une unité d'accumulation et de stockage d'informations sur les paris de la partie en cours, une unité d'analyse et de définition des paris gagnants, une unité de visualisation des résultats de la partie, une unité de définition des coefficients de paiement des paris et de la somme à payer pour ces derniers. La partie embarquée du système comprend une unité d'illumination active qui est connectée optiquement à un objectif relié à une unité de photorécepteurs, qui est reliée à l'entrée d'un dispositif de séparation de signal de chute de météroïdes et/ou de particules spatiales technogènes sur l'unité de photorécepteurs, dans laquelle on filtre par algorithme des images d'étoiles ainsi que des interférences lumino-optiques. La sortie du dispositif est connectée à l'entrée de l'unité embarquée de transmission d'informations vers la Terre, dont la sortie est connectée à l'entrée de l'unité d'accumulation et de stockage d'événements de jeu enregistrés de la partie en cours. On obtient ainsi un système qui réduit au maximum les probabilités de prédiction des résultats de jeu et accroît l'intérêt émotionnel que l'on porte au jeu.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/RU2009/000008 WO2010085164A1 (fr) | 2009-01-20 | 2009-01-20 | Système pour jouer à un jeu de paris |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/RU2009/000008 WO2010085164A1 (fr) | 2009-01-20 | 2009-01-20 | Système pour jouer à un jeu de paris |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2010085164A1 true WO2010085164A1 (fr) | 2010-07-29 |
Family
ID=42356078
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/RU2009/000008 Ceased WO2010085164A1 (fr) | 2009-01-20 | 2009-01-20 | Système pour jouer à un jeu de paris |
Country Status (1)
| Country | Link |
|---|---|
| WO (1) | WO2010085164A1 (fr) |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5374060A (en) * | 1993-06-24 | 1994-12-20 | Total Communication Programs, Inc. | Method of wagering at a racetrack |
| RU2138309C1 (ru) * | 1998-12-21 | 1999-09-27 | САФРОНОВ Сергей Михайлович | Способ игры и устройство для его осуществления |
| RU2169029C2 (ru) * | 1999-07-08 | 2001-06-20 | САФРОНОВ Сергей Михайлович | Способ космической игры и устройство для его осуществления (варианты) |
| RU2301697C2 (ru) * | 2001-08-28 | 2007-06-27 | Ай Си 2,Инк. | Электронная система для игры в карты (варианты) |
| US20070194528A1 (en) * | 2005-03-28 | 2007-08-23 | Laura Montocchio | Training Board Game and Method |
-
2009
- 2009-01-20 WO PCT/RU2009/000008 patent/WO2010085164A1/fr not_active Ceased
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5374060A (en) * | 1993-06-24 | 1994-12-20 | Total Communication Programs, Inc. | Method of wagering at a racetrack |
| RU2138309C1 (ru) * | 1998-12-21 | 1999-09-27 | САФРОНОВ Сергей Михайлович | Способ игры и устройство для его осуществления |
| RU2169029C2 (ru) * | 1999-07-08 | 2001-06-20 | САФРОНОВ Сергей Михайлович | Способ космической игры и устройство для его осуществления (варианты) |
| RU2301697C2 (ru) * | 2001-08-28 | 2007-06-27 | Ай Си 2,Инк. | Электронная система для игры в карты (варианты) |
| US20070194528A1 (en) * | 2005-03-28 | 2007-08-23 | Laura Montocchio | Training Board Game and Method |
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