WO2010076659A2 - Secure digital music album format - Google Patents
Secure digital music album format Download PDFInfo
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- WO2010076659A2 WO2010076659A2 PCT/IB2009/007992 IB2009007992W WO2010076659A2 WO 2010076659 A2 WO2010076659 A2 WO 2010076659A2 IB 2009007992 W IB2009007992 W IB 2009007992W WO 2010076659 A2 WO2010076659 A2 WO 2010076659A2
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- album
- format
- audio
- sdmusa
- memory device
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Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/162—Authorising the user terminal, e.g. by paying; Registering the use of a subscription channel, e.g. billing
- H04N7/163—Authorising the user terminal, e.g. by paying; Registering the use of a subscription channel, e.g. billing by receiver means only
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/418—External card to be used in combination with the client device, e.g. for conditional access
- H04N21/4181—External card to be used in combination with the client device, e.g. for conditional access for conditional access
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/418—External card to be used in combination with the client device, e.g. for conditional access
- H04N21/4182—External card to be used in combination with the client device, e.g. for conditional access for identification purposes, e.g. storing user identification data, preferences, personal settings or data
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/418—External card to be used in combination with the client device, e.g. for conditional access
- H04N21/4184—External card to be used in combination with the client device, e.g. for conditional access providing storage capabilities, e.g. memory stick
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/432—Content retrieval operation from a local storage medium, e.g. hard-disk
- H04N21/4325—Content retrieval operation from a local storage medium, e.g. hard-disk by playing back content from the storage medium
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/83—Generation or processing of protective or descriptive data associated with content; Content structuring
- H04N21/835—Generation of protective data, e.g. certificates
- H04N21/8355—Generation of protective data, e.g. certificates involving usage data, e.g. number of copies or viewings allowed
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/85—Assembly of content; Generation of multimedia applications
- H04N21/854—Content authoring
- H04N21/85406—Content authoring involving a specific file format, e.g. MP4 format
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/907—Television signal recording using static stores, e.g. storage tubes or semiconductor memories
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/91—Television signal processing therefor
- H04N5/913—Television signal processing therefor for scrambling ; for copy protection
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N9/00—Details of colour television systems
- H04N9/79—Processing of colour television signals in connection with recording
- H04N9/7921—Processing of colour television signals in connection with recording for more than one processing mode
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/91—Television signal processing therefor
- H04N5/913—Television signal processing therefor for scrambling ; for copy protection
- H04N2005/91307—Television signal processing therefor for scrambling ; for copy protection by adding a copy protection signal to the video signal
- H04N2005/91328—Television signal processing therefor for scrambling ; for copy protection by adding a copy protection signal to the video signal the copy protection signal being a copy management signal, e.g. a copy generation management signal [CGMS]
Definitions
- the present invention relates generally to a multimedia album and more particularly to a format for providing such an album on a Removable Memory Device.
- Solid-state memories have been used for years in portable MP3 players.
- some players for example, modern multi-function cellular phones, it is possible to prepare Removable Memory Devices with different music on each device. Then, by taking out one card and inserting another, the music can be changed accordingly.
- these solutions all use low-quality devices, such as compressed audio data in MP3 format, and other similar processes. This is because, until recently, the capacity of memories was limited.
- Compact Disc's were a revolution in audio, not due to high sound quality (sound quality of the first CD players was poor) but rather due to their ease of operation, and their portable use compared to vinyl long playing records (LPs) or a compact cassette.
- LPs vinyl long playing records
- the CD standard is very well designed (it has worked since 1982). It has limitations due to size, capacity and the needs of precision mechanics/optics. Also, another limitation is that it is very easy to make pirate copies from a CD.
- SACD Super Audio Compact Disc
- DVD Audio DVD-A
- Blue Ray disks were introduced that provided for higher sound quality than conventional CDs. However, these types of disks have not been highly successful commercially.
- formats utilized for relatively low quality sound are MetaFrame Presentation Server 3 (MP3), and Advanced Audio Coding (AAC). MP3, AAC and other formats are utilized for lower sound quality while using lossy compression. Devices that utilize these formats typically need less than 10% of memory (as compared with original data). Devices that utilize these formats include portable devices such as the iPod®, car audio, home audio and software (songs, tunes).
- a growing group of these players can read data from Flash memory cards. However, for the most part, the data is read as compressed, low quality MP3 format.
- FLAC Free Lossless Audio Codec
- a high quality format such as the FLAC format has several problems. For example, there is a problem with piracy due to the ease of copying of the music files. In addition, there is a complete disorder/disintegration in downloading data with different formats. There are many non-compatible formats, and thus the format needs a constant upgrading for software plug-ins.
- a multimedia application format and method of use is disclosed. Accordingly, instead of exchanging the data associated with multimedia information from one platform (hardware), the media carrier itself is transferred from one player to another.
- the media carrier is integrated, easy to use, and is possible to apply both to the low quality as well as the high quality audio environment.
- the new format includes but is not limited to music, as well as a booklet, cover, text information, video and photo gallery.
- the new format does not limit the Removable Memory Device/SD card to only a media carrier but constitutes, rather, a dedicated and controlled interface to Internet contents.
- FIG. 1 shows a Removable Memory Device including a Secure Digital
- FIG. 1 illustrates the features of a secure digital music album (SDMusA) format in accordance with an embodiment.
- Figure 4 illustrates is an example of data content files of a SDMusA complex album.
- Figure 5 shows a definition and a table header of the Table Of Contents (TOC) file of the SDMusA format.
- TOC Table Of Contents
- FIG. 6 illustrates part 1 of a General File Table (GFT) including an album electronic booklet common files (picture, text and video).
- Figure 7 illustrates part 2 of a GFT including Track Data description
- Figure 8 illustrates a definition of audio data file structure.
- FIG. 9 illustrates Mega Audio Block (MAB) definition.
- Figure 10 illustrates a comparison of the TOC file structure to a TOC File for a specific album (Piece by Piece by Katie Melua)
- Figure 1 1 illustrates a comparison of the GFT structure to the GFT for a specific album (Piece by Piece by Katie Melua), including an electronic booklet ( common text, picture and video).
- Figure 12 continues GTF comparison of the GFT structure to the GFT for a specific album ( Piece by Piece Katie Melua), including track data definition
- Figure 13 illustrates a comparison of the audio file structure to the audio file for a specific album (Piece by Piece by Katie Melua, track 1 )
- Figure 14 illustrates an example of an SDMusA player, able to replay all stored contents.
- Figure 15 illustrates an SDMusA player with an illuminated SD Memory
- Card socket as well as a mouth-shape input for easy insertion and removal of the card.
- FIG 16 illustrates an SDMusA player with an SD card with SDMusA album(s), which can be easily removed and changed to another card.
- Figure 17 illustrates an example of an SDMusA main screen layout design.
- Figure 18 illustrates that, after placing the SDMusA album inside the card socket, the player then reads the album content organization, displays a unique album main cover, as well as total audio tracks quantity, total audio track time, operating functions and current volume settings.
- Figure 19 illustrates that by pressing any content key (right-sided) the content list is displayed.
- Figure 20 illustrates that the start playing of each track is indicated by dimmed play key, track number (left-down corner) and unique track artwork.
- Figure 21 illustrates that the SDMusA player can display a wide range of text information, such as biography, lyrics, album info, etc.
- Figure 22 illustrates an example of an SDMusA portable player.
- Figure 23 illustrates an example of an SDMusA player application for mobile phone.
- Figure 24 illustrates an example of a high quality SDMusA audio player.
- Figure 25 illustrates an internal build of a high quality SDMusA audio player
- Figure 26 illustrates an example of a high quality SDMusA audio headphone player.
- the present invention relates generally to a multimedia album and more particularly to a format for providing such an album on a Removable Memory
- SD Secure Digital
- SDHC Secure Digital High Capacity
- SDXC Secure Digital Extended Capacity
- the format in accordance with the present invention is a very attractive tool for organizing any mutlimedia in any digital device. It can be also utilized in any digital device or any computer program.
- FIG. 1 shows a Removable Memory Devicel OO in accordance with the present invention that can be utilized in different environments.
- the Removable Memory Device 100 can be used for prerecorded music, factory loaded music, or downloaded by Internet including non-compressed contents, with CD (16 bit PCM) or higher quality (24-bit, 176kHz) audio.
- the recorded music and multimedia can be transferred to Hi-Fi, Hi-End home systems, portable audio, and car audio, via transferring the Removable Memory Device to the system, for example.
- the card 100 has a new format that includes a predetermined information set that is described and removably stored thereon.
- Figure 1 also shows different memory cards with different single or multiple Secure Digital Music Album (SDMusA). It is possible in the future to add, remove, modify of any album or of any album content (audio, text, picture, video).
- SDMusA Secure Digital Music Album
- a new format including a predetermined information set that is described and physically stored on the Removable Memory device that can be utilized for example in the digital players shown in Figure 15 and Figures 22 to 25.
- the new format would include a predetermined number of music tracks on every music album.
- the new format would include "a high resolution picture" with 1024x1024 pixels as optimum but not necessarily the only resolution. This 1024x1024 pixels resolution covers the biggest HD TV displays, but it is still easy to scale down into simpler, more portable devices.
- the new format includes but is not limited to music, as well as a booklet, music cover, text information, video and photo gallery.
- the new format does not limit the Removable Memory Devices to only a media carrier but constitutes, rather, a dedicated and controlled interface to Internet contents. Also the new format is not limited to a particular media, it can operate on any digital platform.
- FIGS. 2 and 3 illustrate the features of a secure digital music album (SDMusA) format in accordance with an embodiment.
- the features of the format include predetermined information set therewithin.
- Each album includes album pictures, album texts, album videos and album audio tracks, respectively.
- each album includes up to predetermined amount of information. For example, there are up to 98 pictures per album, up to 8 different languages up to 31 chapters for each language stored in the album; up to 31 booklet video files in the album and up to 99 audio tracks in the album the tracks are stored in a file format compatible with the SDMusA format.
- Each track can includes further track picture, track lyrics and track video clips. In one embodiment there can be up to two video clips per track
- FIG. 4 shows a more detailed description of the SDMusA format abstract and main features in accordance with the embodiment.
- the SDMusA format stores multimedia (pictures, text, audio and video) digital data.
- the data files can be stored, send or transmitted on any media or digital memory way, especially on Secure Digital Flash Memory Cards and Internet.
- the digital data can have related or unrelated contents.
- the SDMusA is designed to carry high quality data, as non-compressed audio (up to 32bit/192kHz or more), high quality pictures, high quality video (like Full HDTV- 108Op).
- the compressed audio data can be also stored in the SDMusA format.
- the SDMusA format can be used for a variety of multimedia applications. It is well suited for commercial distribution of music, video, or any other multimedia albums.
- FIG. 5 illustrates an album Table of Contents and the Album Booklet data and the Track Data Parameters stored as * .toc file.
- the file structure of the album is defined in one Table of Contents (TOC) file, which includes an Album Info Header (AIH) field and a General File Table (GFT) field.
- TOC Table of Contents
- AIH Album Info Header
- GFT General File Table
- the AIH field is from address OxOOOO to address 0x0400.
- the AIH field occupies the first 5kB of the TOC file and describes the basic album information (described in detail hereafter).
- the GFT field is from address 0x13F8 to 0x1400.
- the Album Booklet Data and the Track data parameters files are from address 0x1400 onward.
- specific addresses include specific information, for example address 0x0000 includes the version number and 0x0128 includes the album title. In so doing there is a standard way to categorize each element of the album.
- Figure 10 illustrates a comparison of the TOC file structure to a TOC File for a specific album (Piece by Piece by Katie Melua)
- Figure 6 illustrates the definition of the album booklet of the General File Table (GFT) file.
- GFT General File Table
- the definition is stored from address 0x1400 to address 0x3290.
- Specific addresses include specific information about the album booklet. For example, the booklet picture number and resolution code are stored at address 0x1400.
- Figure 7 illustrates the definition of the audio track format of the General File Table (GFT) file.
- GFT General File Table
- the definition is stored from address 0x38D0 through address 0x3F08.
- Specific addresses include specific information about the track format. For example, the total number of tracks, format code and the alignment is stored at address 0x38D0.
- Figure 8 illustrates the definition of the audio file format, stored as * .sda files, including the definition of audio file header. This file contains the main audio information.
- Figure 12 defines the Mega Audio Block ( MAB) that is within the AIH field. In this embodiment this information is stored within address 0x14000.
- Figure 13 illustrates a comparison of the audio file format structure to an audio file format for a specific album (Piece by Piece by Katie Melua).
- SDMusA A unique expression or "SDMusA" expression, coded in a basic code such as ASCII must be presented at the beginning of each of the TOC files.
- any * .toc file of any SDMusA album must include address 0x00000 and the following Hexagonal codes: 53 44 4D 75 73 41. This is shown in detail in Figure 5.
- SDMusA The "SDMusA" expression must be detected by any replaying device or computer program using SDMusA format. If it is not detected, device or computer program applying SDMusA format must be not able to reproduce any content related to * .toc file or * .toc catalogue.
- Aspect ratio code 4:3 (e.g.. 1024x768) code 0x01 , 1 :1 code 0x00, 16:9 code 0x02 other reserved or to be defined
- JPEG file format (code 0x00 on first byte + Aspect ratio code) is used.
- Other formats could be coded on the first byte together with the aspect ratio code.
- the JPEG picture 1024x1024 pixels is preferred.
- Total language number (1 B) - address: 0x1 D56 describes total language number of maximum 8 relating to each album.
- Popular video formats can be coded on first byte together with compression format, i.e.:
- DVD 720x480 (NTSC) or 720x576 (PAL) code: 0x10 PAL or 0x02 NTSC + coding scheme (Xvid code 0x02) - total code 0x12
- HDTV 1 ,920x1 ,080 (108Op) code 0x30 +....
- Each video file can provided in three different quality (resolution) variants
- Low resolution video data files (like QVGA: 240 x 320 pixels) will be suited for simple, portable devices (as mobile phones) with limited computing power.
- Each High Definition and Medium resolution video data file should be also stored as additional, low resolution video file. This ensures payability albums even on simplest devices.
- Each of the three quality (resolution) variants can be separately defined for each file group in the same way as described above to [079]) slightly after the video binary codes.
- the "SDMUSA” expression, coded in ASCII must be presented at the beginning of each of SDMusA audio files.
- any * .sda file of any SDMusA album must include address 0x00000 and the following Hexagonal codes: 53 44 4D 55 53 41. It is also described by Figure 8.
- the "SDMUSA” expression, described in point [085] must be detected by every replaying device or computer program using SDMusA format. If "SDMUSA” expression is not detected, replaying device or computer program using SDMusA format must not be able to play audio file.
- Audio Format code definition (common for all data formats):
- binary coded PCM AUDIO quality parameters (address: 0x0018-19) are defined as: > 0x00 01 CD (16bits/44.1 kHz/2ch)
- the first byte defines the compression format 0x00 for uncompressed audio data
- audio data is a primary block of a predetermined number of samples for example 256 samples (1024 B for CD quality
- Each of the 256 Blocks" plus one Synchro/Alignment Block (S/A Block) comprises one Meta Audio Block.
- Figure 9 illustrates a Mega Audio Block (MAB) definition.
- S/A Block should contain: o Time Stamp: BCD (6B) HH:MM:SS:MS
- Compressed audio data address:0x0023 - code OxFF FF FF FF FF FF FF FF FF FF FF FF FF Binary coded Audio parameters 2B (address: 0x0018-19) - the first byte defines compression format (reserved)
- Audio data is Little Endian packed, TDM multiplexed address:0x0023 - code 0x00 00 00 00 00 SDMUSA (SECURE DIGITAL MUSIC ALBUM) FORMAT - EXAMPLE OF APPLICATION FOR MUSIC
- SDMusA format is universal. It can carry all multimedia contents (music, text, video, pictures) for any application.
- the SDMusA can carry and organize all contents associated with music, including the electronic booklet: audio tracks (songs, tunes); - text tracks (song lyrics, record information, etc.) related to each track; album text (artist biography, artist discography, composer review, musician lists, recording equipment list etc.) common to the whole album; album covers (front, back artwork, booklet pictures, artists photos, historic background photos etc.) common to the whole album; track covers (artwork) related to each track; video (concerts, recording sessions, reviews, video clips, etc.) common to the whole album; video (live, recording session, video clips, etc.) related to each track.
- the SDMusA format stores multiple music albums on a single Removable memory device or a single root catalogue.
- FIG 14 illustrates an example of an SDMusA player 300, that is able to replay all stored contents on SDMusA card 100.
- the player has an LCD screen 304, with touch operation.
- the player can also be operated by traditional keyboard, remote handset or other control devices.
- the touch LCD screen 304 displays a keyboard, also operated by touch operation.
- the keyboard layout can be changed according to individual needs.
- SDMusA data can be replayed on the wide range of devices (portable, personal, car, home, computer, studio etc).
- SDMusA players are able to play all contents (audio, text, video, picture) or limited (only audio, only audio and pictures etc.).
- Figure 15 illustrates a portion of SDMusA player 300 with an illuminated SD Memory Card socket 308, as well as a mouth-shape input 310 for easy insertion and removal of the card.
- Figure 16 illustrates an SDMusA player 300 and SD card with SDMusA album(s) 100, which can be easily removed and changed to another card.
- Figure 17 illustrates an example of an SDMusA main screen layout design.
- Figure 18 illustrates that, after placing the SDMusA album 100 inside the card socket 308, the player 300 then reads the album content organization, displays a unique album main cover, as well as total audio tracks quantity, total audio track time, and current volume settings.
- Figure 18 also presents a keyboard function of the touchscreen: the left-sided keys operate music or video playing (play, pause, stop, next track, etc.)and the right-sided keys operate additional functions, menus, etc.
- Figure 19 illustrates that by pressing any content key 314 (right-side) displayed on touchscreen 304, the content lists is displayed.
- pressing the "music" key will display a list of audio tracks (tunes, songs) titles.
- the audio track can be selected by left-side keys, or directly by title list.
- player can be operated by traditional keyboard or remote handset.
- Figure 20 illustrates that the start playing of each track is indicated by dimmed play key, track number (left-down corner) and unique track artwork.
- Figure 21 illustrates that the SDMusA player can display a wide range of text information, such as biography, lyrics, album info, etc.
- the SDMusA players can be manufactured as separate, specialized devices whereas SDMusA itself is used as an unique software application for computers, mobile phones, TV sets etc.
- FIG 22 illustrates an SDMusA player as software application for portable computer 400 operate by touchscreen.
- Figure 23 illustrates an SDMusA player as software application for mobile phone 500 operate by navigation keys.
- the SDMusA players can read all contents stored as SDMusA albums ( audio, text, picture, video) , or only part of them (for example only audio).
- Figure 24 illustrates a prototype of state-of-the-art SDMusA audio player 600. It can play only audio contents and display main album information.
- Figure 25 illustrates an internal build of an SDMusA audio player 620. Due to dedicated internal architecture, short signal path, lack of moving parts sound quality of the SDMusA prototype audio player is better than a high quality CD player.
- Figure 26 illustrates a high quality, portable SDMusA player integrated with headphones 700. It can play only audio data. Despite of lack of display operation is very simple due to easy changing of the SDMusA cards 100.
- a multimedia application format and method of use is disclosed. Accordingly, instead of exchanging the data associated with multimedia information from one media carrier to another, the media carrier itself is transferred from one player to another.
- the media is integrated, easy to use, and is possible to apply both to the low quality as well as the high quality audio environment.
- a new format for the memory card is provided.
- the new format includes but is not limited to music, as well as a booklet, cover, text information, video and photo gallery.
- the new format does not limit the Removable Memory Device to only a media carrier but constitutes, rather, a dedicated and controlled interface to Internet contents. At the same time, there are be a range of players that are created for personal, portable, car audio, as well as hi-fi and hi-end.
- the secure digital music album (SDMusA) format provides many advantages over conventional formats.
- the format allows for additional contents, that are global (related to the whole album); and high resolution pictures as, for example, used in the front cover, back cover, and internal artwork.
- Local (individual) high resolution pictures for each track (song, tune, chapter) can also be included.
- An electronic booklet including any text information related to the global (album) or local (track, songs, tunes, chapters) card album ingredients, can be included.
- a video clip (one or more), as well as a high quality movie (PAL, NTSC, SVGA, HDTV or even higher resolution), can also be included.
- Video clips can be related to global contents (album) or local contents (song, track, tune, and chapter).
- This format can be utilized with a high quality uncompressed audio data as well as compressed data. This format can also be utilized irrespective of the media used. Accordingly, a robust format is provided that can be utilized on a variety of digital players in a variety of environments.
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- Computer Security & Cryptography (AREA)
- Computing Systems (AREA)
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- Signal Processing For Digital Recording And Reproducing (AREA)
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Abstract
A Removable Memory Device and method of use is disclosed. Instead of exchanging the data associated with multimedia information from one media carrier to another, the media carrier itself is transferred from one player to another. The media is integrated, easy to use, and is possible to apply both to the low quality as well as the high quality audio environment. A new format for the memory card is provided. The new format includes but is not limited to music, as well as a booklet, cover, text information, video and photo gallery. The new format does not limit the Removable Memory Device /SD card to only a media carrier but constitutes, rather, a dedicated and controlled interface to Internet contents. At the same time, there are be a range of players that are created for personal, portable, car audio, as well as hi-fi and hi-end.
Description
SECURE DIGITAL MUSIC ALBUM FORMAT
FIELD OF THE INVENTION
The present invention relates generally to a multimedia album and more particularly to a format for providing such an album on a Removable Memory Device.
BACKGROUND
Solid-state memories have been used for years in portable MP3 players. In some players, for example, modern multi-function cellular phones, it is possible to prepare Removable Memory Devices with different music on each device. Then, by taking out one card and inserting another, the music can be changed accordingly. But these solutions all use low-quality devices, such as compressed audio data in MP3 format, and other similar processes. This is because, until recently, the capacity of memories was limited.
Compact Disc's were a revolution in audio, not due to high sound quality (sound quality of the first CD players was poor) but rather due to their ease of operation, and their portable use compared to vinyl long playing records (LPs) or a compact cassette.
The CD standard is very well designed (it has worked since 1982). It has limitations due to size, capacity and the needs of precision mechanics/optics. Also, another limitation is that it is very easy to make pirate copies from a CD.
Super Audio Compact Disc (SACD) DVD Audio (DVD-A) and Blue Ray disks were introduced that provided for higher sound quality than conventional CDs. However, these types of disks have not been highly successful commercially.
Format Issues
There are different formats which provide audio. Some of those formats provide a low quality sound and others provide a high quality sound. Some of the issues with utilizing these formats in providing audio will be described below.
Formats for Lower Quality Sound
Examples of formats utilized for relatively low quality sound are MetaFrame Presentation Server 3 (MP3), and Advanced Audio Coding (AAC).
MP3, AAC and other formats are utilized for lower sound quality while using lossy compression. Devices that utilize these formats typically need less than 10% of memory (as compared with original data). Devices that utilize these formats include portable devices such as the iPod®, car audio, home audio and software (songs, tunes).
A growing group of these players can read data from Flash memory cards. However, for the most part, the data is read as compressed, low quality MP3 format.
So there exists a large range of products ready for music stored in Flash memory cards, but these products are typically utilized only for low quality MP3 players.
Formats for High Quality Sound
Typically, high quality formats are utilized when downloading to and from music servers. These exist as hardware (stationary music servers) and software
(files with music to download). An example of a high sound quality format is Free Lossless Audio Codec (FLAC) (ιhjtpι://flacι:ιsoιiiιιrcefoιrge.nιet/). The FLAC format is compressed, but lossless, meaning that audio is compressed in FLAC without any loss in quality. FLAC files need 50% of the memory (as compared with original data), and the files can also include cover pictures, and some basic information about musicians. The format is license free.
However, a high quality format such as the FLAC format has several problems. For example, there is a problem with piracy due to the ease of copying of the music files. In addition, there is a complete disorder/disintegration in downloading data with different formats. There are many non-compatible formats, and thus the format needs a constant upgrading for software plug-ins.
Formats are separate for low and high quality music
One of the biggest problems with existing solutions is that these two worlds of low (inexpensive) and high (expensive) quality music are separate.
There does not exist, at present, any commercial solution or any way of exchanging files. One solution is to "upgrade" the portable player by manufacturing better quality devices, or by very expensive outboard converters.
This type of solution is not very effective, because the portable players use only compressed data, like MP3, AAC and other formats. Therefore over 90% of the music data is lost using these formats. Portable players also have a small display and very small buttons. Many people find these difficult and uncomfortable to see and use respectively.
Moving in the opposite direction, downloading music from a server to a portable player has not been considered seriously, because the servers are expensive. True music lovers, a potential group of customers who can be served by the music server, will require higher standards of listening for sound than will their children and many adults, who will continue to be the users of inexpensive devices.
Today, there is not a universal music data file in a format which may be applied both to high quality (Hi-Fi) and low quality devices. The primary way to exchange music is by exchanging data files. High quality files cannot be used in low quality devices, because there is not enough memory space. Low quality files need less memory (for portable devices) but they cannot be used in high quality audio because they do not play well.
Accordingly, what is needed is a system and method that addresses the above-identified issues. The system and method should be cost effective, easy to implement, and compatible with existing systems. The present invention addresses such a need.
SUMMARY OF THE INVENTION
A multimedia application format and method of use is disclosed. Accordingly, instead of exchanging the data associated with multimedia information from one platform (hardware), the media carrier itself is transferred from one player to another. The media carrier is integrated, easy to use, and is possible to apply both to the low quality as well as the high quality audio environment. The new format includes but is not limited to music, as well as a booklet, cover, text information, video and photo gallery. The new format does not limit the Removable Memory Device/SD card to only a media carrier but constitutes, rather, a dedicated and controlled interface to Internet contents. At the same
time, there is a variety of players, both stationary and portable that are created for personal, portable, car audio, as well as hi-fi or state-of-the-art equipment.
BRIEF DESCRIPTION OF THE DRAWINGS Figure 1 shows a Removable Memory Device including a Secure Digital
Music Album ( SDMusA) in accordance with the present invention that can be utilized in different environments. Figure 2 and 3 illustrates the features of a secure digital music album (SDMusA) format in accordance with an embodiment.
Figure 4 illustrates is an example of data content files of a SDMusA complex album.
Figure 5 shows a definition and a table header of the Table Of Contents (TOC) file of the SDMusA format.
Figure 6 illustrates part 1 of a General File Table (GFT) including an album electronic booklet common files (picture, text and video). Figure 7 illustrates part 2 of a GFT including Track Data description
(audio, text, picture, video).
Figure 8 illustrates a definition of audio data file structure.
Figure 9 illustrates Mega Audio Block (MAB) definition.
Figure 10 illustrates a comparison of the TOC file structure to a TOC File for a specific album (Piece by Piece by Katie Melua)
Figure 1 1 illustrates a comparison of the GFT structure to the GFT for a specific album (Piece by Piece by Katie Melua), including an electronic booklet ( common text, picture and video).
Figure 12 continues GTF comparison of the GFT structure to the GFT for a specific album ( Piece by Piece Katie Melua), including track data definition
Figure 13 illustrates a comparison of the audio file structure to the audio file for a specific album (Piece by Piece by Katie Melua, track 1 )
Figure 14 illustrates an example of an SDMusA player, able to replay all stored contents. Figure 15 illustrates an SDMusA player with an illuminated SD Memory
Card socket, as well as a mouth-shape input for easy insertion and removal of the card.
Figure 16 illustrates an SDMusA player with an SD card with SDMusA
album(s), which can be easily removed and changed to another card.
Figure 17 illustrates an example of an SDMusA main screen layout design.
Figure 18 illustrates that, after placing the SDMusA album inside the card socket, the player then reads the album content organization, displays a unique album main cover, as well as total audio tracks quantity, total audio track time, operating functions and current volume settings.
Figure 19 illustrates that by pressing any content key (right-sided) the content list is displayed. Figure 20 illustrates that the start playing of each track is indicated by dimmed play key, track number (left-down corner) and unique track artwork.
Figure 21 illustrates that the SDMusA player can display a wide range of text information, such as biography, lyrics, album info, etc.
Figure 22 illustrates an example of an SDMusA portable player. Figure 23 illustrates an example of an SDMusA player application for mobile phone.
Figure 24 illustrates an example of a high quality SDMusA audio player.
Figure 25 illustrates an internal build of a high quality SDMusA audio player Figure 26 illustrates an example of a high quality SDMusA audio headphone player.
DETAILED DESCRIPTION
The present invention relates generally to a multimedia album and more particularly to a format for providing such an album on a Removable Memory
Device. A Secure Digital (SD) or Secure Digital High Capacity (SDHC) or Secure Digital Extended Capacity (SDXC) in standard, mini and micro size flash memory card is the preferred Removable Memory Device. The following description is presented to enable one of ordinary skill in the art to make and use the invention and is provided in the context of a patent application and its requirements. Various modifications to the preferred embodiment and the generic principles and features described herein will be readily apparent to those skilled in the art. Thus, the present invention is not intended to be limited to the
embodiment shown but is to be accorded the widest scope consistent with the principles and features described herein.
The format in accordance with the present invention is a very attractive tool for organizing any mutlimedia in any digital device. It can be also utilized in any digital device or any computer program.
Figure 1 shows a Removable Memory Devicel OO in accordance with the present invention that can be utilized in different environments. The Removable Memory Device 100 can be used for prerecorded music, factory loaded music, or downloaded by Internet including non-compressed contents, with CD (16 bit PCM) or higher quality (24-bit, 176kHz) audio. The recorded music and multimedia can be transferred to Hi-Fi, Hi-End home systems, portable audio, and car audio, via transferring the Removable Memory Device to the system, for example. The card 100 has a new format that includes a predetermined information set that is described and removably stored thereon. Figure 1 also shows different memory cards with different single or multiple Secure Digital Music Album (SDMusA). It is possible in the future to add, remove, modify of any album or of any album content (audio, text, picture, video).
Format
A new format is provided including a predetermined information set that is described and physically stored on the Removable Memory device that can be utilized for example in the digital players shown in Figure 15 and Figures 22 to 25. For example, the new format would include a predetermined number of music tracks on every music album. In the area of picture resolution, the new format would include "a high resolution picture" with 1024x1024 pixels as optimum but not necessarily the only resolution. This 1024x1024 pixels resolution covers the biggest HD TV displays, but it is still easy to scale down into simpler, more portable devices. The new format includes but is not limited to music, as well as a booklet, music cover, text information, video and photo gallery. The new format does not limit the Removable Memory Devices to only a media carrier but constitutes, rather, a dedicated and controlled interface to Internet contents. Also the new format is not limited to a particular media, it can
operate on any digital platform.
To describe the features of the format in more detail refer now to the following description in conjunction with the accompanying Figures.
Format description
Figures 2 and 3 illustrate the features of a secure digital music album (SDMusA) format in accordance with an embodiment. As is seen the features of the format include predetermined information set therewithin. In this embodiment, there can be up to 256 albums. Each album includes album pictures, album texts, album videos and album audio tracks, respectively. As is also seen each album includes up to predetermined amount of information. For example, there are up to 98 pictures per album, up to 8 different languages up to 31 chapters for each language stored in the album; up to 31 booklet video files in the album and up to 99 audio tracks in the album the tracks are stored in a file format compatible with the SDMusA format. Each track can includes further track picture, track lyrics and track video clips. In one embodiment there can be up to two video clips per track
Figure 4 shows a more detailed description of the SDMusA format abstract and main features in accordance with the embodiment. The SDMusA format stores multimedia (pictures, text, audio and video) digital data. The data files can be stored, send or transmitted on any media or digital memory way, especially on Secure Digital Flash Memory Cards and Internet. The digital data can have related or unrelated contents. The SDMusA is designed to carry high quality data, as non-compressed audio (up to 32bit/192kHz or more), high quality pictures, high quality video (like Full HDTV- 108Op). The compressed audio data can be also stored in the SDMusA format. The SDMusA format can be used for a variety of multimedia applications. It is well suited for commercial distribution of music, video, or any other multimedia albums. All the SDMusA format files are stored on single Removable Memory Device or a single root catalogue. Figure 5 illustrates an album Table of Contents and the Album Booklet data and the Track Data Parameters stored as *.toc file. The file structure of the album is defined in one Table of Contents (TOC) file, which includes an Album Info Header (AIH) field and a General File Table (GFT) field. In this
embodiment, the AIH field is from address OxOOOO to address 0x0400. The AIH field occupies the first 5kB of the TOC file and describes the basic album information (described in detail hereafter). As is also seen the GFT field is from address 0x13F8 to 0x1400. The Album Booklet Data and the Track data parameters files are from address 0x1400 onward. In this embodiment, specific addresses include specific information, for example address 0x0000 includes the version number and 0x0128 includes the album title. In so doing there is a standard way to categorize each element of the album. Figure 10 illustrates a comparison of the TOC file structure to a TOC File for a specific album (Piece by Piece by Katie Melua)
Figure 6 illustrates the definition of the album booklet of the General File Table (GFT) file. As is seen, in this embodiment, the definition is stored from address 0x1400 to address 0x3290. Specific addresses include specific information about the album booklet. For example, the booklet picture number and resolution code are stored at address 0x1400.
Figure 7 illustrates the definition of the audio track format of the General File Table (GFT) file. As is seen, in this embodiment, the definition is stored from address 0x38D0 through address 0x3F08. Specific addresses include specific information about the track format. For example, the total number of tracks, format code and the alignment is stored at address 0x38D0.
Figure 8 illustrates the definition of the audio file format, stored as *.sda files, including the definition of audio file header. This file contains the main audio information.
Figure 12 defines the Mega Audio Block ( MAB) that is within the AIH field. In this embodiment this information is stored within address 0x14000.
Figure 13 illustrates a comparison of the audio file format structure to an audio file format for a specific album (Piece by Piece by Katie Melua).
Global information and definition The SDMusA format standard describes:
> Standardized names of TOC files i. e.: AlbumOOI .toe Album002.toc etc. (max number of albums 256 on one SD card or other media root catalogue)
> Multialbum support - the mandatory AlbumOOI .toe contain one byte field "total album TOC files" which describes how may albums are stored on the SD card or other media root catalogue
> Global data alignment of 8 bytes (TOC files and Audio files) > Menus for audio, text, pictures and video (*.ini file format) should contain names/comments and/or time of the audio tracks, text chapters, video clips etc. - menu format not standardized for flexible use in different applications
> Standardized extensions of album files: o *.toc ( Table Of Contents) o *.sda (audio) o *.sdl (lyrics) o *.sdt (text) o *.sdv (video) of medium resolution (DVD) o *.sdw (video) of low resolution (PDA, mobile phones, etc. o *.sdh (video) of high resolution (HDTV like)) o *.sdp (picture) o menu files: *.sam (audio menu); *.spm (pictures menu); *.stm (text menu); *.svm (video menu)
FORMAT DEFINITIONS/LIMITATIONS
Format identification
A unique expression or "SDMusA" expression, coded in a basic code such as ASCII must be presented at the beginning of each of the TOC files. In this example, any *.toc file of any SDMusA album must include address 0x00000 and the following Hexagonal codes: 53 44 4D 75 73 41. This is shown in detail in Figure 5.
The "SDMusA" expression must be detected by any replaying device or computer program using SDMusA format. If it is not detected, device or computer program applying SDMusA format must be not able to reproduce any content related to *.toc file or *.toc catalogue.
Also, use of the "SDMusA" expression, described above, in the other solutions that are not in accordance with SDMusA format is prohibited.
Pictures
Max. booklet picture files no. = 99 if not present filename = 00 .. 00 ImageResolution code:
> 1 B Aspect ratio code 4:3 (e.g.. 1024x768) code 0x01 , 1 :1 code 0x00, 16:9 code 0x02 other reserved or to be defined
> 2B H size (e.g. 1024x768 code 1024)
> 2B V size (e.g. 1024x768 code 768)
In an example the JPEG file format (code 0x00 on first byte + Aspect ratio code) is used. Other formats could be coded on the first byte together with the aspect ratio code.
The JPEG picture 1024x1024 pixels is preferred.
Text
Max. booklet text files no. = 32 if not present filename = 00 .. 00 Text format code:
1 B : e.g. 0x00 - ASCII, 0x01 - UTF-16, 0x02 HTML etc. (other reserved) Total language number (1 B) - address: 0x1 D56 describes total language number of maximum 8 relating to each album.
Video
Max. Album Booklet video files: 32 if not present filename = 00 .. 00
Video format code:
1 B : e.g.. Ox 00 - MP4, Ox 01 - MP4 (Xvid), 0x02 - MPEG2 (DVD) etc. (NTSC/PAL) + popular video code > 2B H size (e.g. 720x576 code 720)
> 2B V size (e.g. 720x576 code 576)
> 1 B Aspect ratio code 5:4 (e.g.. 720x576) code 0x00, 3:2 (e.g.. 720x420) code 0x01 , 16:9 code 0x02, 4:3 (e.g.. 1024x768) other reserved
Popular video formats can be coded on first byte together with compression format, i.e.:
DVD: 720x480 (NTSC) or 720x576 (PAL) code: 0x10 PAL or 0x02 NTSC + coding scheme (Xvid code 0x02) - total code 0x12
HDTV: 1 ,920x1 ,080 (108Op) code 0x30 +....
1 ,366x768 (768p) code 0x40 + ....
1 ,280x720 (72Op) code 0x50 + ....
1 ,024x768 (HDTV plasma) code 0x60 +....
852x480 (EDTV plasma) code 0x70 + ....
640x480 VGA code 0x80 + .... Each video file can provided in three different quality (resolution) variants
- this is described by Video files binary codes (0x3898 and 0x38BA8 etc. of GFT in Figure 6) one byte for each file i.e.: The Byte = HRP : MRP : LRP : (binary coded codec description 5 bits) = HRP high resolution file present (MSb - 7th bit) + MRP Mid resolution file present (6th bit) + Low resolution file present (5th bit)
Low resolution video data files (like QVGA: 240 x 320 pixels) will be suited for simple, portable devices (as mobile phones) with limited computing power.
Each High Definition and Medium resolution video data file should be also stored as additional, low resolution video file. This ensures payability albums even on simplest devices.
Each of the three quality (resolution) variants can be separately defined for each file group in the same way as described above to [079]) slightly after the video binary codes.
Audio DATA
The "SDMUSA" expression, coded in ASCII must be presented at the beginning of each of SDMusA audio files. In the other words, any *.sda file of any SDMusA album must include address 0x00000 and the following Hexagonal codes: 53 44 4D 55 53 41. It is also described by Figure 8. The "SDMUSA" expression, described in point [085] must be detected by every replaying device or computer program using SDMusA format. If "SDMUSA" expression is not detected, replaying device or computer program using SDMusA format must not be able to play audio file.
Use of "SDMUSA" expression by another solution that is not in accordance with SDMusA format is prohibited.
Audio Format code definition (common for all data formats):
> 1 B - bit resolution: 0x01 16bit, 0x02 24bit, 0x3 32 bit other reserved
> 1 B - sampling frequency: 0x01 44.1 kHz, 0x02 48kHz, 0x03
88,2kHz; 0x04 96kHz, 0x05 176,4 kHz; 0x06 192kHz other reserved
> 1 B - number of channels: e. g. 0x02 - 2ch etc.
In an example, binary coded PCM AUDIO quality parameters (address: 0x0018-19) are defined as: > 0x00 01 CD (16bits/44.1 kHz/2ch)
> 0x00 02 PCM (16bits/48 kHz /2ch)
> 0x00 03 PROFESSIONAL AUDIO PCM 24bits/96kHz /2ch
> 0x00 04 PROFESSIONAL AUDIO PCM2 24bits/192kHz /2ch
> Other to be defined or reserved > The first byte defines the compression format 0x00 for uncompressed audio data
Uncompressed audio data format
In an embodiment, audio data is a primary block of a predetermined number of samples for example 256 samples (1024 B for CD quality
16bit/44,1 kHz non-compressed PCM). Each of the 256 Blocks" plus one Synchro/Alignment Block (S/A Block) comprises one Meta Audio Block. Figure 9 illustrates a Mega Audio Block (MAB) definition.
"S/A Block" should contain: o Time Stamp: BCD (6B) HH:MM:SS:MS
(hours:minutes:seconds:milliseconds) o CRC or other correction codes o Public keys etc. if the audio content is encrypted
Compressed audio data format
Compressed audio data: address:0x0023 - code OxFF FF FF FF FF Binary coded Audio parameters 2B (address: 0x0018-19) - the first byte defines compression format (reserved)
Uncompressed RAW audio data format
Audio data is Little Endian packed, TDM multiplexed address:0x0023 - code 0x00 00 00 00 00
SDMUSA (SECURE DIGITAL MUSIC ALBUM) FORMAT - EXAMPLE OF APPLICATION FOR MUSIC The structure of SDMusA format is universal. It can carry all multimedia contents (music, text, video, pictures) for any application.
For music applications, the SDMusA can carry and organize all contents associated with music, including the electronic booklet: audio tracks (songs, tunes); - text tracks (song lyrics, record information, etc.) related to each track; album text (artist biography, artist discography, composer review, musician lists, recording equipment list etc.) common to the whole album; album covers (front, back artwork, booklet pictures, artists photos, historic background photos etc.) common to the whole album; track covers (artwork) related to each track; video (concerts, recording sessions, reviews, video clips, etc.) common to the whole album; video (live, recording session, video clips, etc.) related to each track.
Also, the SDMusA format stores multiple music albums on a single Removable memory device or a single root catalogue.
Figure 14 illustrates an example of an SDMusA player 300, that is able to replay all stored contents on SDMusA card 100. The player has an LCD screen 304, with touch operation. The player can also be operated by traditional keyboard, remote handset or other control devices. The touch LCD screen 304 displays a keyboard, also operated by touch operation. The keyboard layout can be changed according to individual needs. SDMusA data can be replayed on the wide range of devices (portable, personal, car, home, computer, studio etc). SDMusA players are able to play all contents (audio, text, video, picture) or limited (only audio, only audio and pictures etc.).
Figure 15 illustrates a portion of SDMusA player 300 with an illuminated SD Memory Card socket 308, as well as a mouth-shape input 310 for easy insertion and removal of the card.
Figure 16 illustrates an SDMusA player 300 and SD card with SDMusA album(s) 100, which can be easily removed and changed to another card.
Figure 17 illustrates an example of an SDMusA main screen layout design. Figure 18 illustrates that, after placing the SDMusA album 100 inside the card socket 308, the player 300 then reads the album content organization, displays a unique album main cover, as well as total audio tracks quantity, total audio track time, and current volume settings. Figure 18 also presents a keyboard function of the touchscreen: the left-sided keys operate music or video playing (play, pause, stop, next track, etc.)and the right-sided keys operate additional functions, menus, etc.
Figure 19 illustrates that by pressing any content key 314 (right-side) displayed on touchscreen 304, the content lists is displayed. For example, pressing the "music" key will display a list of audio tracks (tunes, songs) titles. The audio track can be selected by left-side keys, or directly by title list. Of course, player can be operated by traditional keyboard or remote handset.
Figure 20 illustrates that the start playing of each track is indicated by dimmed play key, track number (left-down corner) and unique track artwork.
Figure 21 illustrates that the SDMusA player can display a wide range of text information, such as biography, lyrics, album info, etc.
The SDMusA players can be manufactured as separate, specialized devices whereas SDMusA itself is used as an unique software application for computers, mobile phones, TV sets etc.
There are different devices and different operate ways ( keyboard , touchscreen, remote control, joystick etc). But the operation of all the SDMusA players on different devices should be similar. Figure 22 illustrates an SDMusA player as software application for portable computer 400 operate by touchscreen. Figure 23 illustrates an SDMusA player as software application for mobile phone 500 operate by navigation keys. The SDMusA players can read all contents stored as SDMusA albums ( audio, text, picture, video) , or only part of them (for example only audio).
Figure 24 illustrates a prototype of state-of-the-art SDMusA audio player 600. It can play only audio contents and display main album information. Figure
25 illustrates an internal build of an SDMusA audio player 620. Due to dedicated internal architecture, short signal path, lack of moving parts sound quality of the SDMusA prototype audio player is better than a high quality CD player.
Figure 26 illustrates a high quality, portable SDMusA player integrated with headphones 700. It can play only audio data. Despite of lack of display operation is very simple due to easy changing of the SDMusA cards 100.
CONCLUSION A multimedia application format and method of use is disclosed. Accordingly, instead of exchanging the data associated with multimedia information from one media carrier to another, the media carrier itself is transferred from one player to another. The media is integrated, easy to use, and is possible to apply both to the low quality as well as the high quality audio environment. A new format for the memory card is provided. The new format includes but is not limited to music, as well as a booklet, cover, text information, video and photo gallery. The new format does not limit the Removable Memory Device to only a media carrier but constitutes, rather, a dedicated and controlled interface to Internet contents. At the same time, there are be a range of players that are created for personal, portable, car audio, as well as hi-fi and hi-end.
The secure digital music album (SDMusA) format provides many advantages over conventional formats. The format allows for additional contents, that are global (related to the whole album); and high resolution pictures as, for example, used in the front cover, back cover, and internal artwork. Local (individual) high resolution pictures for each track (song, tune, chapter) can also be included. An electronic booklet including any text information related to the global (album) or local (track, songs, tunes, chapters) card album ingredients, can be included. A video clip (one or more), as well as a high quality movie (PAL, NTSC, SVGA, HDTV or even higher resolution), can also be included. Video clips can be related to global contents (album) or local contents (song, track, tune, and chapter).
This format can be utilized with a high quality uncompressed audio data as well as compressed data. This format can also be utilized irrespective of the
media used. Accordingly, a robust format is provided that can be utilized on a variety of digital players in a variety of environments.
The method and system have been described in accordance with the exemplary embodiments shown, and one of ordinary skill in the art will readily recognize that there could be variations to the embodiments, and any variations would be within the spirit and scope of the method and system. It should be understood for example that although data for different features is stored at particular addresses as described above it should be understood that a system and method in accordance with the present invention is not so limited. Similarly although there are a predetermined sizes for elements such as the number of albums, the number of audio tracks, the number of pictures etc one of ordinary skill in the art that recognize that the predetermined size or number could be of any value and still be within the spirit and scope of the present invention. Accordingly, many modifications may be made by one of ordinary skill in the art without departing from the spirit and scope of the appended claims.
Claims
1. A system for providing multimedia information comprising: a device, the device having a slot to allow connection to a memory device therein, the device being capable of executing data a Removable Memory Device inserted in the slot of the device; the Removable Memory Device including multimedia data, the Removable Memory Device having a format that includes a predetermined information set that is described and physically stored thereon.
2. The system of claim 1 wherein the device comprises any of a home Hi-Fi, Hi-end systems, portable player, personal audio, the car and computer.
3. The system of claim 1 wherein the Removable Memory Device comprises any of an SD card, CF card, and a USB Flash memory device.
4. The system of claim 1 wherein the predetermined information set comprises a plurality of albums, wherein a predetermined number of albums are supported on the card.
5. The system of claim 1 wherein the album includes an audio tracks, album pictures, album text and album videos wherein a predetermined number of each of the audio tracks, album pictures, album text and album videos are supported on the card.
6. The system of claim 1 wherein the format includes at least one table of contents TOC file and there is a unique expression within the at least one TOC file that must be detected before any content within the album can be played or reproduced.
7. A Removable Memory Device comprising: a media for storing multimedia data of a format that includes a predetermined information set that is described and physically stored on the media.
8. The Device of claim 7 wherein the predetermined information set comprises a plurality of albums, wherein a predetermined number of albums are supported on the device.
9. The Device of claim 7 wherein the album includes an audio tracks, album pictures, album text and album videos wherein a predetermined number of each of the audio tracks, album pictures, album text and album videos are supported on the device.
10. The Device of claim 7 wherein the format includes at least one table of contents TOC file and there is a unique expression within the at least one TOC file that must be detected before any content within the album can be played or reproduced.
1 1. A secure digital music album format comprising: a plurality of table of content (TOC) files, wherein each TOC file includes a plurality of standardized names; and at least one unique expression coded into each of the TOC files, wherein if the unique expression is not detected by a device, the device will not be able to replay or reproduce the contents of the album.
12. The format of claim 1 1 wherein the format supports multiple albums and includes menus for audio, text, video and pictures.
13. The format of claim 1 1 wherein the format supports compressed and uncompressed data.
Applications Claiming Priority (8)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US14162408P | 2008-12-30 | 2008-12-30 | |
| US61/141,624 | 2008-12-30 | ||
| US16968709P | 2009-04-15 | 2009-04-15 | |
| US61/169,687 | 2009-04-15 | ||
| US12/565,701 | 2009-09-23 | ||
| US12/565,714 US20100268879A1 (en) | 2009-04-15 | 2009-09-23 | Secure digital music album format |
| US12/565,714 | 2009-09-23 | ||
| US12/565,701 US20100169552A1 (en) | 2008-12-30 | 2009-09-23 | removalble multimedia memory card and method of use |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| WO2010076659A2 true WO2010076659A2 (en) | 2010-07-08 |
| WO2010076659A3 WO2010076659A3 (en) | 2010-08-26 |
Family
ID=42211681
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/IB2009/007992 Ceased WO2010076659A2 (en) | 2008-12-30 | 2009-12-28 | Secure digital music album format |
Country Status (1)
| Country | Link |
|---|---|
| WO (1) | WO2010076659A2 (en) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN103986998A (en) * | 2014-05-29 | 2014-08-13 | 广西梧州市网讯电子科技有限公司 | Vehicular audio system capable of being connected to internet |
Family Cites Families (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2001016821A2 (en) * | 1999-09-01 | 2001-03-08 | Matsushita Electric Industrial Co., Ltd. | Distribution system, semiconductor memory card, receiving apparatus, computer-readable recording medium and receiving method |
-
2009
- 2009-12-28 WO PCT/IB2009/007992 patent/WO2010076659A2/en not_active Ceased
Non-Patent Citations (1)
| Title |
|---|
| None |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN103986998A (en) * | 2014-05-29 | 2014-08-13 | 广西梧州市网讯电子科技有限公司 | Vehicular audio system capable of being connected to internet |
Also Published As
| Publication number | Publication date |
|---|---|
| WO2010076659A3 (en) | 2010-08-26 |
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