WO2008132851A1 - Entertainment apparatus, computer program, and computer-readable recording medium - Google Patents
Entertainment apparatus, computer program, and computer-readable recording medium Download PDFInfo
- Publication number
- WO2008132851A1 WO2008132851A1 PCT/JP2008/001109 JP2008001109W WO2008132851A1 WO 2008132851 A1 WO2008132851 A1 WO 2008132851A1 JP 2008001109 W JP2008001109 W JP 2008001109W WO 2008132851 A1 WO2008132851 A1 WO 2008132851A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- player
- entertainment apparatus
- computer
- computer program
- virtual space
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
Abstract
[PROBLEMS] To provide an entertainment apparatus and a computer program adapted to giving the player a presence [MEANS FOR SOLVING PROBLEMS] An entertainment apparatus comprises an input unit (3) for allowing the player (2) to input a command while standing, a screen (5) used for showing a main screen and installed generally horizontally, and an information processing unit (1) for defining a virtual space displayed on the screen (5). The entertainment apparatus displays a video which makes the player (2) feel as if the player were falling in the virtual space. The entertainment apparatus is characterized in that virtual space is shown in perspective in such a way that the farther the region is from the feet of the player, the farther the player feels the region exists.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2009511691A JPWO2008132851A1 (en) | 2007-04-25 | 2008-04-25 | Entertainment device, computer program, and computer-readable recording medium |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2007116268 | 2007-04-25 | ||
| JP2007-116268 | 2007-04-25 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2008132851A1 true WO2008132851A1 (en) | 2008-11-06 |
Family
ID=39925322
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/JP2008/001109 Ceased WO2008132851A1 (en) | 2007-04-25 | 2008-04-25 | Entertainment apparatus, computer program, and computer-readable recording medium |
Country Status (2)
| Country | Link |
|---|---|
| JP (1) | JPWO2008132851A1 (en) |
| WO (1) | WO2008132851A1 (en) |
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2021016626A (en) * | 2019-07-22 | 2021-02-15 | 任天堂株式会社 | Information processing system, information processing device, information processing program, and information processing method |
| JP2021191357A (en) * | 2020-06-05 | 2021-12-16 | 株式会社カプコン | Computer system and game management method |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP6594041B2 (en) * | 2015-05-22 | 2019-10-23 | Jfeスチール株式会社 | Danger experience system |
| JP6899508B2 (en) * | 2019-09-26 | 2021-07-07 | 東芝プラントシステム株式会社 | Floor drop device and floor drop method |
Citations (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS6034319Y2 (en) * | 1984-05-18 | 1985-10-12 | 株式会社 タイト− | television game machine |
| JPS61265164A (en) * | 1985-05-20 | 1986-11-22 | 株式会社 タイト− | Video type drive game machine |
| JP2917770B2 (en) * | 1993-10-21 | 1999-07-12 | 株式会社セガ・エンタープライゼス | Game equipment |
| JP3017948B2 (en) * | 1996-11-14 | 2000-03-13 | コナミ株式会社 | Flight simulation game device |
| JP2002360931A (en) * | 2001-06-06 | 2002-12-17 | Namco Ltd | Play equipment |
| JP2003126548A (en) * | 2001-10-19 | 2003-05-07 | Konami Co Ltd | Game device and game system |
| JP2004195090A (en) * | 2002-12-20 | 2004-07-15 | Namco Ltd | Play equipment |
-
2008
- 2008-04-25 WO PCT/JP2008/001109 patent/WO2008132851A1/en not_active Ceased
- 2008-04-25 JP JP2009511691A patent/JPWO2008132851A1/en active Pending
Patent Citations (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS6034319Y2 (en) * | 1984-05-18 | 1985-10-12 | 株式会社 タイト− | television game machine |
| JPS61265164A (en) * | 1985-05-20 | 1986-11-22 | 株式会社 タイト− | Video type drive game machine |
| JP2917770B2 (en) * | 1993-10-21 | 1999-07-12 | 株式会社セガ・エンタープライゼス | Game equipment |
| JP3017948B2 (en) * | 1996-11-14 | 2000-03-13 | コナミ株式会社 | Flight simulation game device |
| JP2002360931A (en) * | 2001-06-06 | 2002-12-17 | Namco Ltd | Play equipment |
| JP2003126548A (en) * | 2001-10-19 | 2003-05-07 | Konami Co Ltd | Game device and game system |
| JP2004195090A (en) * | 2002-12-20 | 2004-07-15 | Namco Ltd | Play equipment |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2021016626A (en) * | 2019-07-22 | 2021-02-15 | 任天堂株式会社 | Information processing system, information processing device, information processing program, and information processing method |
| JP2021191357A (en) * | 2020-06-05 | 2021-12-16 | 株式会社カプコン | Computer system and game management method |
| JP7168864B2 (en) | 2020-06-05 | 2022-11-10 | 株式会社カプコン | How to manage computer systems and games |
Also Published As
| Publication number | Publication date |
|---|---|
| JPWO2008132851A1 (en) | 2010-07-22 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| 121 | Ep: the epo has been informed by wipo that ep was designated in this application |
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| ENP | Entry into the national phase |
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| NENP | Non-entry into the national phase |
Ref country code: DE |
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| 122 | Ep: pct application non-entry in european phase |
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