WO2008108490A1 - Screen operation system, screen operation method, and method for providing network service - Google Patents
Screen operation system, screen operation method, and method for providing network service Download PDFInfo
- Publication number
- WO2008108490A1 WO2008108490A1 PCT/JP2008/054315 JP2008054315W WO2008108490A1 WO 2008108490 A1 WO2008108490 A1 WO 2008108490A1 JP 2008054315 W JP2008054315 W JP 2008054315W WO 2008108490 A1 WO2008108490 A1 WO 2008108490A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- screen operation
- accumulated effect
- screen
- virtually
- displaying
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A63F13/12—
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/818—Fishing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8035—Virtual fishing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/24—Indexing scheme for image data processing or generation, in general involving graphical user interfaces [GUIs]
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/529,570 US8366545B2 (en) | 2007-03-08 | 2008-03-10 | Screen operation system, screen operation method, and method for providing network service |
| JP2009502639A JP5385126B2 (en) | 2007-03-08 | 2008-03-10 | Screen operation system, screen operation method, and network service providing method |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2007059280 | 2007-03-08 | ||
| JP2007-059280 | 2007-03-08 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| WO2008108490A1 true WO2008108490A1 (en) | 2008-09-12 |
Family
ID=39738352
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/JP2008/054315 Ceased WO2008108490A1 (en) | 2007-03-08 | 2008-03-10 | Screen operation system, screen operation method, and method for providing network service |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US8366545B2 (en) |
| JP (1) | JP5385126B2 (en) |
| WO (1) | WO2008108490A1 (en) |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2014160307A (en) * | 2013-02-19 | 2014-09-04 | Ntt Docomo Inc | Display device |
| JP2019187541A (en) * | 2018-04-19 | 2019-10-31 | グリー株式会社 | Game processing program, game processing method, and game processing device |
| US11331584B2 (en) | 2018-08-30 | 2022-05-17 | Tencent Technology (Shenzhen) Company Limited | Information display method and apparatus for virtual pet, terminal, server, storage medium, and system |
| US11349674B2 (en) | 2018-07-24 | 2022-05-31 | Tencent Technology (Shenzhen) Company Limited | Digital certificate management method and apparatus, computer device, and storage medium |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20140379316A1 (en) * | 2013-06-23 | 2014-12-25 | Qmp Enterprises Inc. | Simulation of angling casts and casting tackle |
| CN109045686B (en) * | 2018-07-16 | 2022-03-22 | 网易(杭州)网络有限公司 | Method and device for setting hunting organ in game and electronic equipment |
| KR102422204B1 (en) * | 2019-10-25 | 2022-07-19 | 주식회사 피엔아이컴퍼니 | Fishing simulation device |
| CN116196634A (en) * | 2021-12-01 | 2023-06-02 | 完美世界(北京)软件科技发展有限公司 | Virtual object interaction method and device, storage medium and computer equipment |
Citations (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3046047U (en) * | 1997-08-07 | 1998-02-20 | 株式会社タカラ | Portable gaming devices |
| JP2000308756A (en) * | 1999-04-27 | 2000-11-07 | Taito Corp | Input controller of game device |
| JP2002045575A (en) * | 2000-08-04 | 2002-02-12 | Inter Inter Kk | Remote control game method and remote control fishing method, and remote control game system and remote control fishing system |
| JP2002066144A (en) * | 2000-08-29 | 2002-03-05 | Casio Comput Co Ltd | Game management method and system |
| JP2002224438A (en) * | 2001-02-05 | 2002-08-13 | Square Co Ltd | Video game album preparation program, recording medium with recorded album preparation program, album preparation method, game device, video game character image trading system |
| JP2002259815A (en) * | 2001-03-05 | 2002-09-13 | Kansai Multimedia Service Co | Information providing system and its method |
| JP2003103056A (en) * | 2001-10-01 | 2003-04-08 | Konami Co Ltd | Game system and program |
| JP2004041645A (en) * | 2002-07-11 | 2004-02-12 | Copcom Co Ltd | Game program, game control method and game device |
| JP2004065839A (en) * | 2002-08-09 | 2004-03-04 | Konami Co Ltd | Video game apparatus, video game method, computer program and recording medium |
| JP2004133815A (en) * | 2002-10-11 | 2004-04-30 | Konica Minolta Holdings Inc | Image information providing system, image information providing method, and image information providing program |
| WO2006070741A1 (en) * | 2004-12-27 | 2006-07-06 | Ssd Company Limited | Fishing simulated experience device and rendering device |
Family Cites Families (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2980579B2 (en) * | 1997-12-09 | 1999-11-22 | コナミ株式会社 | Fishing game system and game input device |
| JP2969111B1 (en) * | 1998-09-22 | 1999-11-02 | コナミ株式会社 | VIDEO GAME DEVICE, FILTER WINDING VOLUME CALCULATING METHOD IN VIDEO GAME, AND READABLE RECORDING MEDIUM WHICH RECORDING PROGRAM FOR FILITARY BODY WINDING VOLUME IN VIDEO GAME |
| JP2939473B1 (en) * | 1998-09-22 | 1999-08-25 | コナミ株式会社 | Video game device, animation display control method in video game, and readable recording medium storing animation display control program in video game |
| JP3328256B2 (en) * | 2000-01-07 | 2002-09-24 | コナミ株式会社 | Game system and computer-readable storage medium |
| JP2003225469A (en) * | 2001-11-30 | 2003-08-12 | Konami Co Ltd | Game server device, game management method, game management program and game device |
| JP3511518B1 (en) * | 2003-03-07 | 2004-03-29 | 任天堂株式会社 | GAME DEVICE, GAME PROGRAM, AND INFORMATION STORAGE MEDIUM |
| JP2005346565A (en) * | 2004-06-04 | 2005-12-15 | Sony Computer Entertainment Inc | Controller, and control method |
| US20060189393A1 (en) * | 2005-02-22 | 2006-08-24 | Albert Edery | Real action network gaming system |
| US7927216B2 (en) * | 2005-09-15 | 2011-04-19 | Nintendo Co., Ltd. | Video game system with wireless modular handheld controller |
-
2008
- 2008-03-10 JP JP2009502639A patent/JP5385126B2/en active Active
- 2008-03-10 US US12/529,570 patent/US8366545B2/en active Active
- 2008-03-10 WO PCT/JP2008/054315 patent/WO2008108490A1/en not_active Ceased
Patent Citations (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3046047U (en) * | 1997-08-07 | 1998-02-20 | 株式会社タカラ | Portable gaming devices |
| JP2000308756A (en) * | 1999-04-27 | 2000-11-07 | Taito Corp | Input controller of game device |
| JP2002045575A (en) * | 2000-08-04 | 2002-02-12 | Inter Inter Kk | Remote control game method and remote control fishing method, and remote control game system and remote control fishing system |
| JP2002066144A (en) * | 2000-08-29 | 2002-03-05 | Casio Comput Co Ltd | Game management method and system |
| JP2002224438A (en) * | 2001-02-05 | 2002-08-13 | Square Co Ltd | Video game album preparation program, recording medium with recorded album preparation program, album preparation method, game device, video game character image trading system |
| JP2002259815A (en) * | 2001-03-05 | 2002-09-13 | Kansai Multimedia Service Co | Information providing system and its method |
| JP2003103056A (en) * | 2001-10-01 | 2003-04-08 | Konami Co Ltd | Game system and program |
| JP2004041645A (en) * | 2002-07-11 | 2004-02-12 | Copcom Co Ltd | Game program, game control method and game device |
| JP2004065839A (en) * | 2002-08-09 | 2004-03-04 | Konami Co Ltd | Video game apparatus, video game method, computer program and recording medium |
| JP2004133815A (en) * | 2002-10-11 | 2004-04-30 | Konica Minolta Holdings Inc | Image information providing system, image information providing method, and image information providing program |
| WO2006070741A1 (en) * | 2004-12-27 | 2006-07-06 | Ssd Company Limited | Fishing simulated experience device and rendering device |
Non-Patent Citations (1)
| Title |
|---|
| "Wii no Subete Oshiemasu", SHUKAN FAMI TSU, 12 GATSU 15 NICHI GO, vol. 21, no. 50, 15 December 2006 (2006-12-15), pages 125 - 129 * |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2014160307A (en) * | 2013-02-19 | 2014-09-04 | Ntt Docomo Inc | Display device |
| JP2019187541A (en) * | 2018-04-19 | 2019-10-31 | グリー株式会社 | Game processing program, game processing method, and game processing device |
| US11349674B2 (en) | 2018-07-24 | 2022-05-31 | Tencent Technology (Shenzhen) Company Limited | Digital certificate management method and apparatus, computer device, and storage medium |
| US11331584B2 (en) | 2018-08-30 | 2022-05-17 | Tencent Technology (Shenzhen) Company Limited | Information display method and apparatus for virtual pet, terminal, server, storage medium, and system |
Also Published As
| Publication number | Publication date |
|---|---|
| US20100130274A1 (en) | 2010-05-27 |
| JP5385126B2 (en) | 2014-01-08 |
| JPWO2008108490A1 (en) | 2010-06-17 |
| US8366545B2 (en) | 2013-02-05 |
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