WO2005113090A2 - Procede et systeme de selection et de repartition de numeros de loterie - Google Patents
Procede et systeme de selection et de repartition de numeros de loterie Download PDFInfo
- Publication number
- WO2005113090A2 WO2005113090A2 PCT/US2005/016475 US2005016475W WO2005113090A2 WO 2005113090 A2 WO2005113090 A2 WO 2005113090A2 US 2005016475 W US2005016475 W US 2005016475W WO 2005113090 A2 WO2005113090 A2 WO 2005113090A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- numbers
- lottery
- hand
- request
- held device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
Definitions
- the present invention relates, in general, to network lottery gaming systems and methods. More particularly, the present invention relates to methods of selecting lottery numbers for a lottery drawing based upon recognized patterns of previously drawn lottery numbers.
- Lotteries are games of chance, typically with an accumulating jackpot, in which participants play numbers of their choice in a random drawing. Lotteries vary in the quantity of number selections to be made, the range for each number selection, and whether number selections are single digit or double digit.
- a player purchases a lottery game ticket from an authorized lottery outlet. Then the player selects a set of entry numbers in the exact format required by the game to be played, and submits the lottery ticket filled-in with the selected numbers to the lottery authority. Thereafter, the lottery authority chooses numbers at random, and if the numbers chosen at random match the one or more numbers selected by the player, the player is deemed the lottery winner, and is given the lottery prize.
- Many lottery authorities offer a "quick-pick" option whereby, upon request by the player, a random number generator controlled by the lottery authority is used to select the entry numbers.
- Various lottery related devices have also been developed to help lottery players select numbers to play.
- U.S. Patent No. 4,586,710 to Beam teaches a portable lottery selection device comprising a base member provided with a transparent lottery card receiving slot overlying a light source, a hard surface for supporting the card, a stencil framing the entry boxes and a random number generator built into the base. The player can decide on what numbers to select with the random number generator and then mark the selected numbers on the lottery card held by the lottery card receiving slot.
- Random number generators per se, are known, which can be used in recreational devices.
- U.S. Patent No. 4,188,799 to Fatton teaches an electronic timepiece having a display, one part of which is capable of exhibiting a simplified image of a dice or a roulette, and a circuit for displaying at random an image of a dice or a roulette and/or a number.
- U.S. Patent No. 4,151,404 to Harrington et al. teaches a random digit generator having a digital circuit for generating random digits. The circuit includes a variable modulus counter that produces in sequence a selected set of numerical values, coupled to a sampling circuit that reads one of the values when a pushbutton is activated.
- U.S. Patent No. 4,858,122 Kreisner teaches a random lottery computer for generating random numeric lottery selections.
- the random lottery computer can be preprogrammed for various lottery markets.
- a microprocessor controlled system, with random number generation, is programmed for these various lottery parameters by a game selector switch and by push button switches which increment or decrement the selection range.
- the lottery computer may be battery powered or light powered.
- U.S. Patent No. 5,893,797 to Marino et al. teaches a hand-held multi- function electronic lottery device including a housing, a keypad, a magnifier ticket reader window and an L.E.D display.
- the ticket reader window is disposed on the housing and allows the user lottery ticket number on the user lottery ticket to be magnified and viewed therethrough when the lottery ticket is inserted through the slot in the housing.
- the handheld multi-function electronic lottery device further includes a "main" routine that is utilized to input data, a "pick” sub-routine that is utilized to randomly pick numbers, a "best” sub-routine that is utilized to display the most frequently occurring winning lottery numbers, and a "replay” sub-routine that is utilized to store a selected group of lottery numbers.
- the above devices may be easily carried by lottery players, they generate numbers randomly without any basis on which the numbers are to be selected.
- Various Internet websites are designed to help lottery players select entry numbers based on certain parameters.
- a website at http://luckypicks.com developed by CPC Systems, Inc. allows a player to get an online personal lucky lottery numbers by e fermg the date of birth of the player and submitting a request for lucky numbers.
- the player needs a computer with Internet access to get on the website and after getting one or more sets of lucky lottery numbers from the website, the player has to print out or write down the numbers and take the printout or note to an authorized lottery outlet to purchase one ore more tickets with the numbers. This is very inconvenient for a player.
- U.S. Patent No. 6,554,710 to Olson teaches a lotto gaming apparatus for playing a lottery type game through a personal computer, or home video game terminal via an electronic communications network.
- the lotto gaming apparatus can transfer and receive lotto game information to a central processing system which is capable of handling multiple players from multiple lotto gaming apparatus.
- the personal computer or game terminal can act as a gaming console analogous to a dedicated gaming apparatus through the use of appropriate software and interact, if necessary, with a master controller over the internet or other network connection.
- U.S. Patent Application Publication No. 2001/0036853 by Thomas teaches interactive wagering systems and methods for giving a user the ability to participate in lotteries electronically using user equipment.
- An interactive wagering application may provide the user with a listing of lotteries in which the user may participate. The user may select to participate in any one or more of the lotteries.
- the interactive wagering application may give the user the ability to automatically participate in lotteries using default lottery numbers or randomly generated lottery numbers.
- the interactive wagering application may provide notifications to the user when a lottery drawing is about to begin. The reminder may be communicated using any suitable notification, such as by a pop-up overlay on a television display, by email, by instant message, by an icon appearing on a display or by telephone.
- U.S. Patent Application Publication No. 2004/0002355 by Spencer teaches a method for gaming, wagering, betting, gambling, and/or lottery play through a wireless device interface by strategic placement of functional identifiers in or on components of a wireless device and a method of using the interface.
- the present invention addresses the aforementioned limitations of the prior art by providing, in accordance with one aspect of the present invention, an alternative mechanism to select numbers to be played in a lottery game which comprises generating lottery numbers based on the history of previous winning numbers from one or more lottery games.
- an alternative mechanism to select numbers to be played in a lottery game which comprises generating lottery numbers based on the history of previous winning numbers from one or more lottery games.
- a method, system and apparatus for distributing numbers generated on the Internet over wireless telecommunication networks so that a player can carry a portable wireless telecommunication device to a lottery ticket outlet, and receive the numbers generated on the Internet at the portable device for his or her next lottery drawing procurement.
- a method of selecting and distributing numbers for playing a lottery comprising the steps of using a hand-held device to transmit a request to select numbers for playing a lottery game, receiving the request at a server from the hand-held device, generating numbers based on a pattern of previous winning numbers, and delivering the generated numbers in a readable form to the hand-held device.
- a system for selecting and distributing numbers for playing a lottery comprising means for using a hand-held device to transmit a request to select numbers for playing a lottery game, means for receiving the request at a server from the hand-held device, means for generating numbers based on a pattern of previous winning numbers, and means for delivering the generated numbers in a readable form to the hand-held device.
- an apparatus for selecting and distributing numbers for playing a lottery comprising a processor, and a storage device coupled to the processor and storing instructions adapted to be executed by the processor to receive a request to select numbers for playing a lottery game transmitted from a handheld device at a server, generate numbers based on a pattern of previous winning numbers, and deliver the generated numbers in a readable form to the hand-held device.
- a system for selecting and distributing numbers for playing a lottery comprising means for using a hand-held device to transmit a request to select numbers for playing a lottery game, means for receiving the request at a server from the hand-held device, means for the server to become a clearing house for the procurement of a lottery ticket purchase, and means for delivering the .purchased lottery number in a secure and reliable form to the hand-held device followed by a secured proof of purchase available to the users pre-registered account.
- a system for selecting and distributing numbers for playing a lottery comprising means for using a hand-held device to transmit a request to select numbers for playing a lottery game, means for receiving the request at a server from the hand-held device, means for generating numbers based on a pattern of previous winning numbers, means for the server to become a clearing house for the procurement of a lottery ticket purchase from the server generated number, and means for delivering the purchased lottery number in a secure and reliable form to the hand-held device followed by a secured proof of purchase available to the users pre-registered account.
- FIG. 1 depicts an exemplary embodiment of the gaming architecture of the present invention in accordance with the teachings presented herein.
- FIG. 1 is a high-level block diagram of an exemplary system 100 according to the principles of this invention.
- the system 100 includes at least one communications medium 105, one or more clients 110 and a centralized server 1 15.
- the preferred architecture of the overall system 100 is n-tier architecture and as shown, is a traditional 2-tier client/server model.
- the communications medium 105 can be any appropriate network configuration that provides effective data communication among network components. Suitable examples, include, but are not limited to, a local area network, the Internet or other wide area/global area network, a satellite or wireless communications network, a commercial value added network (VAN), ordinary telephone lines, private leased lines or any combination of the foregoing.
- VAN commercial value added network
- a client 110 can be any form of computer system having requisite processing power, input/output functionality and video capability, including but not limited to, main-frame system, super-mini system, mini-computer system, work station, desktop system, laptop system, hand held device, or other mobile/portable device, etc.
- a client 110 also comprises a user interface that is designed to be simple, intuitive and informative, preferably, employing a low number of clicks to generate lottery numbers, e.g., a "3-click" experience for obtaining lottery numbers.
- the client user interface can " be text based, graphical based or a combination of the two. Suitable examples, include browser-based interfaces, such as Internet ExplorerTM and MozillaTM browser applications or wireless application (WAP) based browsers such as the WINWapTM browser application, gaming interfaces, such as BrewTM or J2METM applications, non-interacting e-mail applications or non-interacting short messaging services (SMS) applications.
- browser-based interfaces such as Internet ExplorerTM and MozillaTM browser applications or wireless application (WAP) based browsers such as the WINWapTM browser application, gaming interfaces, such as BrewTM or J2METM applications, non-interacting e-mail applications or non-interacting short messaging services (SMS) applications.
- WAP wireless application
- a client 110 communicates with the server 115 to deliver to the client 110 patterns generated by server 115 for user selection.
- a user can select a lottery game of interest, input a quantity of numbers to be generated and select from one of the delivered patterns.
- Quantity selection can be any suitable value, such as, for example, 1 to 50 per transaction.
- Server 115 can be any form of computer system having requisite server processing capabilities, including but not limited to, main-frame system, super-mini system, mini-computer system, work station, laptop system, etc.
- Server 115 also includes and executes server software.
- the server software comprises support software, including product support software and non-production support software.
- the server software receives a user's request which selects one of a plurality of patterns and the quantity of lottery numbers of interest.
- the server software then processes the request by randomly selecting the lottery plays that fall into the pattern selected, and subsequently delivering selected lottery numbers to the client interface.
- the server software will not deliver duplicate lottery numbers.
- Product support software is operated periodically, for example, on a daily basis, to obtain winning lottery numbers from the Internet, to parse data for the client/server software and to execute pattern recognition algorithms to create periodically caching data files.
- Non-production support software may deliver, for example, a pattern identifier, pattern statistics, pattern data mining algorithms, a profit/loss pattern analyzer and lottery quick-pick simulator for testing patterns. The non-production support software is utilized when needed to determine the best patterns to publicly host.
- the server 115 comprises several cooperating software components that identify and utilize repetitive patterns:
- Parsing Component receives winning lottery data and parses the data to a suitable data format for further processing by the other server components.
- Pattern Search Component receives a complete history of winning data of a lottery system and virtually maps all winning numbers into patterns.
- Pattern Statistic Component The pattern statistic program component provides pattern statistics of all patterns and formats, and supplies data files need for data mining algorithms.
- Data Mining Component The data mining program component mines received data and identifies pattern combinations for optimization.
- Profit/Lose Component The profit/lose program component tests for profitability of pattern combinations.
- Quick-Pick Generator Component The quick-pick program component utilizes a random number generator algorithm that is tied to patterns for providing "quick-pick" numbers for a next lottery number selection. Each number set generated, whether by a user on the Internet, mobile phone over a wireless network, or self-computer generated, are all stored in pre-dated computer files. These dated files may be sent to an off-site auditing firm prior to each lottery drawing for the purpose of auditing winning lottery results generated by the Quick-Pick programs.
- Audit Program Component The audit program component analyze files generated from the Quick-Pick Generator programs for the purpose of identifying and auditing winning results. Quick-Pick number data files may be sent to an off-site auditing firm prior to a lottery drawing occurrence. The Audit programs are self contained and are designed to be used by an off-site auditing firm for auditing winning number lottery results after a lottery has been drawn.
- Caching Program Component The caching program component identifies numbers that fall into a pattern. Caching programs take time and consume processing resources. Caching algorithms of this component have been designed specifically for patterns in order for the Quick-Pick Generator programs to scale for a large user base.
- Simulator Program Component The simulator program component determines winning characteristics of patterns and also provides a proof of concept for patterns when simulating a large user base.
- aspects of the present invention are implemented in one or more computer programs executing on programmable computers that each include a processor, a storage medium readable by the processor (including volatile and non-volatile memory and/or storage elements), at least one input device and one or more output devices.
- Program code is applied to data entered using the input device to perform the functions described and to generate output information.
- the output information is applied to one or more output devices.
- Each program is preferably implemented in a high level procedural or object oriented programming language to communicate with a computer system, however, the programs can be implemented in assembly or machine language, if desired. In any case, the language may be a compiled or interpreted language.
- Each such computer program is preferably stored on a storage medium or device (e.g., CD-ROM, ROM, hard disk or magnetic diskette) that is readable by a general or special purpose programmable computer for configuring and operating the computer when the storage medium or device is read by the computer to perform the procedures described in this document.
- the system may also be considered to be implemented as a computer-readable storage medium, configured with a computer program, where the storage medium so configured causes a computer to operate in a specific and predefined manner.
- the present invention is embodied in a product or computer-readable medium, such as floppy disks, conventional hard disks, CD-ROMS, Flash ROMS, nonvolatile ROM, RAM and any other equivalent computer memory device. It will be appreciated that the described system, method of operation and product may vary as to the details of its configuration and operation without departing from the basic concepts disclosed herein.
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- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Time Recorders, Dirve Recorders, Access Control (AREA)
Abstract
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| CA002577972A CA2577972A1 (fr) | 2004-05-14 | 2005-05-12 | Procede et systeme de selection et de repartition de numeros de loterie |
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US57070104P | 2004-05-14 | 2004-05-14 | |
| US60/570,701 | 2004-05-14 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| WO2005113090A2 true WO2005113090A2 (fr) | 2005-12-01 |
| WO2005113090A3 WO2005113090A3 (fr) | 2007-04-19 |
Family
ID=35428877
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| PCT/US2005/016475 Ceased WO2005113090A2 (fr) | 2004-05-14 | 2005-05-12 | Procede et systeme de selection et de repartition de numeros de loterie |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20060105830A1 (fr) |
| CA (1) | CA2577972A1 (fr) |
| WO (1) | WO2005113090A2 (fr) |
Families Citing this family (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4541105B2 (ja) * | 2004-10-29 | 2010-09-08 | 株式会社ユニバーサルエンターテインメント | ルーレットゲーム装置 |
| US7516142B2 (en) * | 2005-09-29 | 2009-04-07 | International Business Machines Corporation | System, method, and program product for optimizing a research and grant portfolio |
| WO2007086920A2 (fr) * | 2006-01-24 | 2007-08-02 | Gaming Solutions International, Llc | Systemes et procede d'exploration des donnees et leur presentation interactive |
| KR20070119190A (ko) * | 2006-06-14 | 2007-12-20 | 주식회사 에이스에이엔지 | 베팅방식이 다른 디지털 룰렛게임 제공시스템 |
| US20080045326A1 (en) * | 2006-08-09 | 2008-02-21 | Dandy Hunt | Methods, apparatus and computer program for generating and selecting number combination samples for use in a lottery from a pre-determined population of numbers |
| US8560365B2 (en) | 2010-06-08 | 2013-10-15 | International Business Machines Corporation | Probabilistic optimization of resource discovery, reservation and assignment |
| US9646271B2 (en) | 2010-08-06 | 2017-05-09 | International Business Machines Corporation | Generating candidate inclusion/exclusion cohorts for a multiply constrained group |
| US8968197B2 (en) | 2010-09-03 | 2015-03-03 | International Business Machines Corporation | Directing a user to a medical resource |
| US9292577B2 (en) | 2010-09-17 | 2016-03-22 | International Business Machines Corporation | User accessibility to data analytics |
| US9443211B2 (en) | 2010-10-13 | 2016-09-13 | International Business Machines Corporation | Describing a paradigmatic member of a task directed community in a complex heterogeneous environment based on non-linear attributes |
| US8429182B2 (en) | 2010-10-13 | 2013-04-23 | International Business Machines Corporation | Populating a task directed community in a complex heterogeneous environment based on non-linear attributes of a paradigmatic cohort member |
| US20120231878A1 (en) * | 2011-03-07 | 2012-09-13 | Angelo Joseph F | System and method for group lottery waging |
| US8403741B2 (en) * | 2011-03-10 | 2013-03-26 | Riangelo Javier de Cuba | SMS messaging system accommodating variable entries for lotteries |
| US8408992B2 (en) * | 2011-03-10 | 2013-04-02 | Riangelo Javier de Cuba | SMS payment system having chargeback to subscriber telephone account |
| AU2013245474A1 (en) | 2011-06-23 | 2013-11-07 | Tms Global Services Pty Ltd | Novelty Gaming Techniques |
| US9418515B2 (en) | 2012-06-11 | 2016-08-16 | Video Gaming Technologies, Inc. | Gaming systems and methods for providing random rewards based on gaming activities |
| US9147316B2 (en) * | 2012-07-19 | 2015-09-29 | David Hardcastle | Method and apparatus that facilitates pooling lottery winnings via a relational structure |
| US20150105132A1 (en) * | 2013-10-16 | 2015-04-16 | Roy D. Gross | Methods and Kits for Selecting Lottery Numbers |
Family Cites Families (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6322446B1 (en) * | 1999-12-10 | 2001-11-27 | Elot, Inc. | System and a method for operating on-line state lottery games |
| US6383078B1 (en) * | 2000-03-17 | 2002-05-07 | Elottery, Inc. | On-line lottery game system |
| US6371482B1 (en) * | 2000-07-27 | 2002-04-16 | Edgar Robert Hall, Jr. | Method and apparatus for generating numbers to play in a lottery based on astronomical events |
| JP2002366701A (ja) * | 2001-06-13 | 2002-12-20 | Dr:Kk | くじ情報提供システム及びくじ情報提供方法 |
| BR0107513A (pt) * | 2001-10-25 | 2003-09-30 | Renato Gianella | Sistema de estatìsticas pertinentes em função de gabaritos de jogos de prognósticos apresentados por meio de tabelas |
| US7024375B2 (en) * | 2002-06-17 | 2006-04-04 | Chau Wayne P | System and method for purchasing game and lottery tickets |
| AU756305B1 (en) * | 2002-06-13 | 2003-01-09 | Yeong Gil Moon | Wire/wireless internet lottery system using random-number generator |
-
2005
- 2005-05-12 WO PCT/US2005/016475 patent/WO2005113090A2/fr not_active Ceased
- 2005-05-12 CA CA002577972A patent/CA2577972A1/fr not_active Abandoned
- 2005-05-12 US US11/127,962 patent/US20060105830A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| US20060105830A1 (en) | 2006-05-18 |
| CA2577972A1 (fr) | 2005-12-01 |
| WO2005113090A3 (fr) | 2007-04-19 |
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