US8992307B2 - Secondary game initiated after a loss - Google Patents
Secondary game initiated after a loss Download PDFInfo
- Publication number
- US8992307B2 US8992307B2 US13/562,916 US201213562916A US8992307B2 US 8992307 B2 US8992307 B2 US 8992307B2 US 201213562916 A US201213562916 A US 201213562916A US 8992307 B2 US8992307 B2 US 8992307B2
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- Prior art keywords
- game
- outcome
- egm
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- display
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Classifications
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3258—Cumulative reward schemes, e.g. jackpots
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3267—Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Definitions
- EGMs Electronic gaming machines
- games such as slot games, video poker games, roulette games, keno games and other types of wagering games that are commonly deployed at a casino for use by players.
- Play on the EGMs typically requires the player to place a wager on the outcome of a primary game.
- secondary games or bonus rounds are also available after the player qualifies by attaining a certain winning combination or event on or related to the primary game. The player would then enter the secondary game or bonus round where they have an opportunity to win extra game credits, game tokens or other awards.
- the player automatically enters the secondary game or bonus round upon achieving a winning game outcome, or alternatively, when a bonus symbol appears in a predetermined position on the reels of a slot game (or the game display of another type of game) upon completion of the game.
- the player may be awarded credits for winning the base game and then additional credits for winning the secondary game.
- the present invention is a gaming system and method for offering a second chance to a player. Like other games played on an EGM, the player places an initial wager to play. A random number generator on the EGM generates an outcome and that outcome is displayed on the EGM display to the player. In the event the outcome is a winning combination, the player is awarded a prize in accordance with the EGM pay table. In the event that the outcome is a losing combination, the player is not awarded a prize. However, in accordance with the present invention, the game moves to a second chance where the player is provided additional play and the opportunity to win a prize despite losing on the base game. Eligibility for play of the second chance opportunity may be provided as a function of standard game play, or it may require an optional buy-in wager placed by the player.
- the optional buy-in may be presented at the beginning of the base game, or at the end of the base game, but before the second chance. It is also possible to offer the secondary game function either through the stand-alone EGM game program, or through a server networked to the EGM, such that multiple players' wagers are pooled together to provide available funding for prizes.
- a networked game provides greater flexibility in designing the game for payout volatility and prize size.
- FIG. 1A shows electronic gaming machines for playing a game connected to a network controlled by a server
- FIGS. 1B-1F show computing devices for playing a game
- FIG. 2A shows electronic gaming machines for playing a game connected to a network controlled by a server and including a networked secondary game display;
- FIG. 2B shows a group of electronic gaming machines on a network connected to a server based system and an external system
- FIG. 3 shows a flow chart of game play on an electronic gaming machine with a base game and a second chance game
- FIGS. 4 shows a game play sequence of a first game on an electronic gaming machine with a base game and a second chance game
- FIGS. 5A-B shows a game play sequence of an alternative game on an electronic gaming machine with a base game and a second chance game
- FIGS. 6A-B shows a game play sequence of another alternative game on an electronic gaming machine with a base game and a second chance game.
- FIG. 1A shows a group of electronic gaming machines (“EGM”) connected to a central controller.
- EGM 101 is a wagering device that is used in a casino and may be configured to display and play any of a number of different types of games, including but not limited to electromechanical spinning reel type slot games, video reel games, video poker, keno, roulette, craps, blackjack, or any other type of wagering game.
- a group of EGMs 101 forms a bank that may be connected together for different types of system applications.
- a group of EGMs 101 may be linked together for bonusing in a variety of ways, including progressive bonuses where a portion of an amount wagered is applied to a progressive meter that advances as additional games are played.
- EGMs in a casino establishment may be connected to systems for player tracking so that the casino can keep track of the amount of play by each individual player.
- each player is issued a player tracking device such as a card that is inserted into a card slot 103 on EGM 101 during play.
- the card identifies the player to the system and all wagered amounts are tracked for loyalty rewards and other marketing programs of the casino.
- Other systems connecting EGMs 101 are used for accounting purposes so that a casino operator can monitor and track play, and assess performance of EGMs across the entire casino floor.
- Each EGM 101 has a number of components.
- a display 105 is used to show game play and resulting outcomes, and may be in the form of a video display (shown), or alternatively, physical reels.
- Touch screen displays are included on most EGMs and provide a flexible interface for operation of EGM 101 , including displaying symbols 106 during play.
- Other components include a bill validator and a coin acceptor that are both housed inside EGM 101 into which bills may be inserted through bill slot 107 and coins may be inserted through coin head 108 , respectively.
- Buttons 109 on the exterior of EGM 101 are used to control certain EGM operations in conjunction with touch screen display 105 .
- a handle 111 may be used to initiate play of a game and speakers 113 are used to provide sounds in conjunction with game play and other EGM operations.
- EGMs further include a top box 115 for displaying pay tables, artwork, advertising or other types of information either on fixed glass or on other displays such as an integrated video panel.
- Top box 115 may be fitted with a liquid crystal display (“LCD”) screen to permit aspects of game play from either a base game or a secondary game to be shown in top box 115 .
- Meters 117 for tracking credits available for play and other amounts are positioned near the bottom or screen 105 .
- a coin tray 119 at the bottom of EGM 101 is used to catch coins as they are dispensed to a player.
- EGM 101 may include a ticket-in, ticket-out (“TITO”) component that is part of the bill validator housed inside of EGM 101 that may accept bar coded credits through slot 107 and for which the value of the credits is displayed on meters 117 upon a ticket being inserted.
- TITO ticket-in, ticket-out
- EGM 101 All operational functions of EGM 101 are controlled by a controller such as a microprocessor (not shown) housed in side EGM 101 .
- the controller executes instructions that include operation of a random number generator (“RNG”) that is well known to those of ordinary skill in the art. Game outcomes are determined based on the results corresponding to the numbers selected by the RNG.
- RNG random number generator
- EGMs 101 are connected to a controller 121 that is used to interface with EGMs 101 to perform a number of different functions, depending on how games on EGMs 101 are configured to operate. For example, controller 121 may instruct EGMs 101 to dispense cash bonuses based on winning events on a networked bonus feature such as a bonus wheel 201 as shown in FIG. 2A .
- Controller 121 is a microprocessor based device such as a computer or server that is in two-way communication with each of the EGMs 101 in a multi-device system over a network connection 123 . Controller 121 receives signals from EGM 101 that may indicate any of a number of different types of events occurring on EGM 101 .
- FIGS. 1B-1F show a number of general purpose computing devices which may be used to play a game. These figures show a smartphone 171 in FIG. 1B which may be an Apple iPhone 4S® as pictured, or any other mobile phone type device.
- a tablet computer 173 is shown in FIG. 1C which may be an Apple iPad 3® as pictured, or any other tablet computing device.
- a desktop computer 175 is shown in FIG. 1D which may be a Lenovo® machine as pictured, or any other desktop computer.
- a laptop computer 177 is shown in FIG. 1E which may be a Lenovo® computer or any other laptop computer.
- a home video gaming device 179 is shown in FIG. 1F which may be a Microsoft Xbox® system or any other home video system.
- network connected devices could also be used to play games including portable video gaming devices such as a Sony PSP®, a Nintendo GameBoy®, or an internet connected television with a browser or app capabilities. Any of these devices is capable of playing a game, including a wagering game, through an app loaded onto the device or through a website accessible using a browser on the device. In the case of the networked game, payment may be made by credit card, Paypal® or another payment service.
- the RNG is run securely on a server based system and then delivers the outcomes over the internet to be displayed on the general purpose computing device.
- FIG. 2A shows a group of EGMs 101 and controller 121 connected on network 123 along with a bonus device 201 .
- Bonus device 201 is in the form of a wheel 203 with different potential winning outcome amounts 205 shown on it.
- Bonus device 201 also includes an indicator 207 to indicate the winning position when wheel 203 comes to a stop.
- Prize values 209 or other symbols representing different outcomes are shown in the different positions or segments of wheel 203 .
- bonus device 201 may alternatively be a screen for displaying a bonus indicator such as a wheel or any other indicator representation.
- bonus device 201 may alternatively be incorporated in the housing of EGM 101 such as in top box 115 , or it may be a separate device situated nearby to EGM 101 and shared by more than one EGM 101 so that it may be displayed prominently for visitors to a casino establishment to see thereby raising the excitement level for the player playing and the other casino customers.
- Bonus device 201 may take the form of any bonus indicator, a variety of which are known, including but not limited to reels, “pick a prize” reveal type bonus indicators, timers, arrows, etc.
- Bonus device 201 may also be in the form of a dedicated device specifically designed for a particular type of bonus, such as a wheel.
- EGM 101 is shown as a casino gaming device of the type depicted in FIG. 1A .
- EGM 101 is shown as a casino gaming device of the type depicted in FIG. 1A .
- EGMs 101 in an environment using a limited access intranet of the type typically found in a casino would also apply to one or more general purpose computing devices with a secure connection to a server over the internet and not involving a physical casino property at all, and which may or may not require a wager or payment to play.
- FIG. 2B shows server based system 221 connected to a network with multiple computing devices for playing games.
- the network shown in FIG. 2B operates in a manner similar to the network of FIG. 2A , except that the computing devices on the network of FIG. 2B are connected over the internet 223 with each device 171 - 179 connected over a secure connection 225 a - e to server based system 221 which connects to internet 223 over network connection 227 .
- Payments can be made securely over internet 223 using connections 225 a - e , and then delivered to an operator over connection 227 .
- the game is executed on server based system 221 using a secure RNG with the outcomes being delivered to the individual devices 171 - 179 over internet 223 .
- the game software or a portion of it may be resident and executed on each device 171 - 179 . Wagers by players and payments to players may be made using accounts set up with an operator of a website on which the games are run.
- the type of network over which data is communicated can be one of several different types of networks. These networks include a Local Area Network (LAN), Wide Area Network (WAN), an intranet or the Internet. Other proprietary networks could also be used without departing from the principles of the invention. This would include such networks as a Windows network or an Ethernet network.
- LAN Local Area Network
- WAN Wide Area Network
- intranet intranet
- Internet Internet
- Other proprietary networks could also be used without departing from the principles of the invention. This would include such networks as a Windows network or an Ethernet network.
- the game play of the invention follows a sequence of steps shown in the flow chart of FIG. 3 .
- the player begins at start 305 and places a wager 310 to initiate play on EGM 101 .
- the wager may be a single wager that allows the player to play a base game and be eligible for a secondary game.
- the wager may have two components, a first base game wager permitting the player to play the base game and a second, optional wager, for the player to be eligible for participation in the secondary game, depending on the outcome of the base game.
- a base game RNG is selected 315 and the corresponding outcome for the base game is displayed 320 .
- the base game outcome may be either a winner or a loser and that determination is made at step 325 . If it is a winner, the player is awarded the appropriate prize at step 330 , usually in the form of credits added to a credit meter that is one of meters 117 . Once the award is made, the player is returned to the step of placing a wager 310 .
- the player is offered the opportunity to initiate a secondary game.
- Eligibility for the secondary game may be provided in a number of possible ways. First, it may be part of the overall game play with no additional wager being required. Second, it may be contingent on a separate wager at the “place wager” step 310 . Or third, it may be contingent on a separate wager placed at the time of the determination of the outcome of the base game at step 325 . Once eligibility is established, the player is given the opportunity to play the secondary game 335 . A secondary game RNG is then selected 340 , and the corresponding outcome of the secondary is displayed 345 . The secondary game outcome may be either a winner or a loser and that determination is made at step 345 .
- the player is awarded the appropriate prize 330 , and returned to begin a new game at the “place wager” step 310 . If the outcome of the secondary game is a loser, the player is returned directly to the place wager step 310 without being awarded a prize.
- FIG. 4 shows a screen shot of displays 105 and 115 of EGM 101 during play of a base game.
- display screen 105 shows symbols 406 representing the outcome of a game on EGM 101 .
- the player has won or lost.
- the player has won by lining up 3 aces on pay line 405 .
- the game ends, the player is awarded a prize, and the player may start again from the beginning by placing a wager for a new game.
- the player is not eligible for a secondary game, such as the “Lucky Balls” game that displays lucky balls 410 in top box 115 because the outcome of the base game was not a loser.
- FIGS. 5A-5B show screen shots of displays 105 and 115 of EGM 101 during play of a base game and secondary game respectively.
- display screen 105 shows symbols 506 a representing the outcome of a game on EGM 101 .
- the screen shot of top box 115 shows mystery lucky balls 505 a that are part of the secondary game.
- the player has lost by lining up three symbols 506 a —a 4 and two jacks—on pay line 510 . In that case, the player may be eligible for the secondary game depending on whether a separate wager is required. If a separate wager is not required, or if a separate wager is required and the player has placed the separate wager, the player is offered the opportunity to start the secondary game. Otherwise, the player is not eligible for the secondary game and may start play again at step 305 .
- FIG. 5B shows a screen shot of displays 105 and 115 for the secondary game.
- the secondary game includes a second spin of the reels which results in three symbols 506 b —all 7s—being lined up on payline 510 .
- a set of mystery Lucky Balls 505 a are activated with bonus amounts to become active as Lucky Balls 505 b .
- Active Lucky Balls 505 b slowly descend down display screen 115 and continue down display screen 105 as indicated by the dashed arrow lines 515 .
- One or more of active Lucky Balls 505 b may come to a stop and change color indicating that they are chosen.
- FIGS. 6A-6B show screen shots of displays 105 and 115 of EGM 101 during play of an alternative base game and secondary game respectively.
- display screen 105 shows symbols 606 a representing the outcome of a game on EGM 101 .
- the screen shot of top box 115 shows mystery Egyptian pyramids 605 a that are part of the secondary game.
- FIG. 6B shows a screen shot of displays 105 and 115 for the secondary game.
- the secondary game includes a second spin of the reels which results in three symbols 606 b —all queens—being lined up on payline 610 .
- a set of Egyptian pyramids 605 b are activated with bonus amounts.
- One or more of the pyramids slowly descends down display screen 115 and continue down display screen 105 as indicated by the dashed arrow line 615 .
- One or more of the pyramids 605 b may come to a stop and change color indicating that they are chosen. Other forms of indicating one or more chosen winning pyramids (or other indicators) may also be implemented in the game.
- the values shown in the chosen pyramids are then added together to generate a prize that is awarded to the player.
- the non-chosen pyramids may fade out on the screen, blow away in a sandstorm or otherwise indicate that they are not chosen. If symbols 606 b on payline 610 are a losing combination, the pyramids do not descend and no secondary game prize is awarded.
- the secondary game may be a wheel indicator as shown in FIG. 2A which may be substituted for the descending lucky balls or Egyptian pyramids shown in FIGS. 5A-B and FIGS. 6A-6B respectively.
- the “Lucky Balls” or pyramids depicted in the figures may be any figure, including a shape, a ball, a balloon, a cube, an animal or creature, or any other icon that may be shown, including an icon or symbol that is part of a theme of the game. Any variation and derivation from the above description and drawings are included in the scope of the present invention as defined by the claims.
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Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US13/562,916 US8992307B2 (en) | 2011-08-06 | 2012-07-31 | Secondary game initiated after a loss |
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| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201161515903P | 2011-08-06 | 2011-08-06 | |
| US13/562,916 US8992307B2 (en) | 2011-08-06 | 2012-07-31 | Secondary game initiated after a loss |
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| Publication Number | Publication Date |
|---|---|
| US20130035153A1 US20130035153A1 (en) | 2013-02-07 |
| US8992307B2 true US8992307B2 (en) | 2015-03-31 |
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| US13/562,916 Active 2033-05-02 US8992307B2 (en) | 2011-08-06 | 2012-07-31 | Secondary game initiated after a loss |
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Cited By (9)
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| US9875610B2 (en) | 2005-07-14 | 2018-01-23 | Ag 18, Llc | Monitoring of interactive gaming systems |
| US20180308312A1 (en) * | 2017-04-19 | 2018-10-25 | Steven Weiss | Electronic gaming machine providing winning outcomes after losing events |
| US10497220B2 (en) | 2008-06-20 | 2019-12-03 | Ag 18, Llc | Location based restrictions on networked gaming |
| US10692325B2 (en) | 2008-06-20 | 2020-06-23 | Ag 18, Llc | Location based restrictions on networked gaming |
| US10720009B2 (en) | 2008-06-20 | 2020-07-21 | Ag 18, Llc | Location based restrictions on networked gaming |
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| US20130165230A1 (en) * | 2011-12-22 | 2013-06-27 | Christopher John Thacker | Gaming systems and methods for use in creating random rewards |
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