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US3888488A - Board game apparatus - Google Patents

Board game apparatus Download PDF

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Publication number
US3888488A
US3888488A US502385A US50238574A US3888488A US 3888488 A US3888488 A US 3888488A US 502385 A US502385 A US 502385A US 50238574 A US50238574 A US 50238574A US 3888488 A US3888488 A US 3888488A
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United States
Prior art keywords
upper head
game
head portion
piece
game board
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Expired - Lifetime
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US502385A
Inventor
Anson Sims
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California R&D Center
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California R&D Center
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Publication date
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Priority to US502385A priority Critical patent/US3888488A/en
Application granted granted Critical
Publication of US3888488A publication Critical patent/US3888488A/en
Priority to JP9944075A priority patent/JPS5331051B2/ja
Priority to GB34269/75A priority patent/GB1508466A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/10Games with thread-suspended or swingably-mounted bodies, e.g. balls, pointed bodies shaped as birds, animals, or the like, for aiming at and hitting targets ; Games using tethered bodies, e.g. balls, not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games

Definitions

  • resilient shaft can be bent or moved relative to the [52] US. Cl 273/13] BA; 273/1 R; 273/95 R base portion to permit the upper head portion to be [5
  • At least some of the [58] Fi ld of S r h 273/1 95 ]()1 1()3 1 upper head portions of the game pieces are capable of 273M310, 13L 134 indicating an impact of one upper head portion by an other upper head portion.
  • the upper head portion can be hinged or secured by a UNITED STATES pA-l-ENTs flexible cord whereby upon impact the upper head 124.915 3/1872 Rix 273/98 porno Wm separate
  • the Opponent 5 game plcces are Primary Exuminer-Delbcrt B. Lowe Attorney Agent, or Firm-.lackson & Jones captured by striking and separating the upper head portions either directly or through a progression of in tcrmediate impacts on other game pieces.
  • the present invention is directed to a method and toy game apparatus and more particularly to a toy game requiring both skill and manual dexterity on the part of the player in manipulating game pieces on the game board.
  • the game board comprises columns of alternating squares or indicia in a fixed pattern or coordinate array.
  • the variables of play are somewhat limited in that the respective pieces themself limit the individual game piece movement or degrees of freedom.
  • the prior art games permit a larger number of variable moves as the game progresses.
  • the prevent invention provides a method and game apparatus in which the variables of game play have been increased along with the elements of chance depending upon the manual dexterity ofthe game players.
  • the game apparatus includes a game board having a co-ordinate array of indexed positions.
  • a plurality of movable game pieces are adapted to be positioned on the game board.
  • the movable game pieces will include a striker or cracker game piece and a target game piece.
  • Both types of game pieces have a base portion adapted to be secured to the game board and an upper head portion connected to the base portion by an elongated resilient member.
  • the upper head portion is adapted to be moved by a player relative to the base portion.
  • the target game pieces have upper head portions that are capable of indicating an impact by the upper head portion of another game piece.
  • the players can aim an upper head portion of one game piece at one or a plurality of other game pieces to cause an immediate or subsequent impact of a target upper head portion game piece. This splitting of a target piece effectuates a capture of the game piece.
  • FIG. I is a partial perspective view of the game board and game pieces of the present invention.
  • FIG. 2 is a partial perspective view disclosing the movement of the game pieces
  • FIG. 3 is a partial perspective view disclosing one embodiment of the present invention.
  • FIG. 4 is a perspective view disclosing an alternative embodiment of the present invention.
  • FIG. 5 is a cross-sectional view of a target game piece.
  • the present invention adds a new variable to the conventional movement of game pieces on a game board.
  • the player's skill and dexterity in aiming the game piece are tested. This is accomplished by pro viding a game board 2 having a plurality of indexed positions 4.
  • the indexed positions 4 form a coordinate array of rows and columns as disclosed in the drawings.
  • the exact alignment of indexed positions 4 can be varied, for example, to form various geometrical configurations.
  • the important feature of the indexed positions 4 is that they must be relatively placed in sufficient proximity to each other to permit an interaction between individual game pieces 6.
  • the game pieces 6 will include a target game piece 8 and a cracker or striker game piece 10.
  • the game pieces 6 can have appropriate indicia in the form of color or surface texture that would permit an easy distinction between the various players game pieces 6 and also between the target game pieces 8 and cracker game pieces 10.
  • the upper head portion 12 includes a removable section or cap 14 that is capable of being separated from the remainder or base 16 of the upper head portion.
  • the base or lower portion 16 of the head portion 12 can be integrally molded with the cap 14 and interconnected by a hinge 18.
  • the hinge 18 can be what is known in the molding art as a flexure or living hinge.
  • An elongated resilient shaft 20 is appropriately fixed to the base 16.
  • a plug member 23 is fastened by adhesives into an appropriate cavity in the base member 16 for receiving the flexible shaft 20.
  • Other forms of resilient shafts can be used such as an integrally molded rod.
  • the shaft 20 must have a characteristic of spring resiliency.
  • a lower base portion 22 is likewise fixed to the flexible shaft 20.
  • the lower base portion 22 serves the purpose of securing the game piece 6 to the game board 2.
  • the prime purpose of the base portion 22 is to secure the game piece sufficiently that it will adhere to the board 2 during relative movement of the upper head portion 12.
  • the game board 2 can utilize a socket 24 as an index game position which is capable of cooperating with a fastener 26 on the base portion 22.
  • the socket 24 will permit the insertion of the fastener 26 and upon rotation of the fastener 26, ears 28 on the fastener 26 will lock the game piece 6 to the game board 2.
  • the cracker game pieces 10 can be manufactured in a similar manner only they have a solid head portion.
  • the upper head portion 12 and the lower base portion 22 will be molded from plastic while the flexible shaft 20 can be of a spring steel wire. Other materials can however be utilized within the invention.
  • FIGS. 2, 3 and 4 the play action of the individual game pieces can be seen.
  • a cracker game piece will be maneuvered to a position adjacent an opponents target game piece 8.
  • the game pieces When the game pieces are in sufficient proximity and during the player's turn, he can bend or move the upper head portion in such a direction that upon release, the spring energy of the bent flexible shaft will propel the upper head portion 12 in the opposite direction.
  • the player If the player has skillfully aligned and aimed the upper head portion 12 of the cracker game piece 10, it will contact the upper head portion of the opponents target game piece 8.
  • the kinetic energy will be transferred to the target game piece 8 and it will snap open or relatively displace the cap portion 14 from the base portion. When this occurs, the target game piece 8 has been captured from the opponent and is removed from the game board 2.
  • FIG. 4 discloses an alternative embodiment wherein target game piece 8' has an upper cap or section 14 which is attached to the base 16' ofthe upper head portion by means of a flexible cord 30. Thus, the cap portion l4 will completely separate from the lower base portion 16' and be supported only by the flexible cord 30.
  • FIG. 4 also discloses a tandem arrangement of game pieces to effectuate a capturing of a target game piece 8. As disclosed in FIG. 4, a players cracker game piece 10 can be utilized to hit an opponents cracker game piece which in turn will translate the impact to the target game piece 8. it is possible to create an entire progression of impacts which would extend across the surface of the game board 2.
  • the players align their game pieces on their respective sides of the game board 2 as shown in FIG. 1.
  • the four solid or cracker game pieces 10 are aligned in front of the four target game pieces 8.
  • the object of the game is to move two target game pieces 8 entirely across the board 2 or to eliminate all the opponents target game pieces 8.
  • the winner of the game is the player who maneuvers two of his target pieces 8, to, for example, colored circles in the opponents rear row or who has cracked all of his opponents target pieces.
  • the game pieces can be moved one or two holes in any direction during a players turn. The game pieces are not permitted to jump over an opponent.
  • a crack shot maneuver is successful when a player cracks or breaks open an opponents target game piece by bending one of his cracker game pieces 10 and hitting one or more intermediate balls, thus breaking a target game piece of his opponent's indirectly.
  • the opponent's cracked target game piece is then removed from the game.
  • the player can either move or shoot and a shot can be tried any time the player feels he can make the shot. There is no penalty for missing a shot.
  • the head portion 12 of the cracker game piece 10 must contact another game piece head portion and not the flexible shaft 20.
  • the player can crack an opponents target game piece directly.
  • the player can sacrifice one of his own target pieces by hitting an opponents target piece and if both target pieces crack, they are both removed from the game. Before the cracker or striker game piece is utilized by a player in a crack shot" it is secured to the game board 2.
  • a game apparatus to be played by one or more players comprising in combination:
  • a game board having a coordinate array of indexed positions
  • a plurality of movable game pieces adapted to be po sitioned on the indexed positions of the game board, at least some of the movable pieces having a base portion for contacting the game board, an upper head portion and a resilient member connecting the base portion and upper head portion to permit the upper head portion to move relative to the base portion;
  • the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the base of the upper head portion.
  • the resilient member is a flexible elongated shaft adapted to be bent by a player during the aiming of the upper head portion of one piece at another and the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the remainder of the upper head portion.
  • a method of separating a portion of an upper head section of one game piece from the remainder of the head section, said portion being connected to the head section as to be released therefrom by impact force applied to the head section, the game piece upper head section being one of a number of game pieces on a game board, each game piece having a base portion and a resilient elongated shaft connecting the base portion to its upper head section comprising the steps of:
  • a game apparatus comprising in combination:
  • a game board having a coordinate array of indexed positions
  • a plurality of movable game pieces adapted to be psitioned on the indexed positions of the game board, at least some of the movable pieces having a base portion for contacting the game board, an upper head portion and a member connecting the base portion and the upper head portion to permit the upper head portion to move relative to the base 6 portion;
  • the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the base of the upper head portion.
  • the method of claim 7 further including the step of positioning at least a second game piece between the striker game piece and the target game piece whereby the striker game piece transfers its energy to the second game piece which in turn transfers the energy to the target game piece.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Toys (AREA)
  • Pinball Game Machines (AREA)

Abstract

A method and game apparatus for one or more players is provided. A game board having a coordinate array of sockets is adapted to accommodate a plurality of game pieces having appropriate indicia. Each game piece will comprise a lower base portion adapted to be attached to the game board and an upper head portion connected to the base portion by a resilient shaft. The resilient shaft can be bent or moved relative to the base portion to permit the upper head portion to be aimed at another game piece. At least some of the upper head portions of the game pieces are capable of indicating an impact of one upper head portion by another upper head portion. For example, a section of the upper head portion can be hinged or secured by a flexible cord whereby upon impact the upper head portion will separate. The opponent''s game pieces are captured by striking and separating the upper head portions either directly or through a progression of intermediate impacts on other game pieces.

Description

United States Patent Sims June 10, 1975 l l BOARD GAME APPARATUS i571 ABSTRACT [75] iI'HCfllOfI Anson Sims. Rctlondo Beach. ('alif. A game apparatus for one OT more p y- 1 I W ers is provided. A game board having a coordinate l Awgnu gt 'fi 'f'g D ("amen L array of sockets is adapted to accommodate a plurality of game pieces having appropriate indicia. Each game {22] Filed; Se t. 3, 1974 piece will comprise a lower base portion adapted to be attached to the game board and an upper head portion l2} l Appl 502385 connected to the base portion by a resilient shaft, The
resilient shaft can be bent or moved relative to the [52] US. Cl 273/13] BA; 273/1 R; 273/95 R base portion to permit the upper head portion to be [5|] Int. Cl, A63f 3/01) aimed at another game piece. At least some of the [58] Fi ld of S r h 273/1 95 ]()1 1()3 1 upper head portions of the game pieces are capable of 273M310, 13L 134 indicating an impact of one upper head portion by an other upper head portion. For example a section of [56] R fe Cit d the upper head portion can be hinged or secured by a UNITED STATES pA-l-ENTs flexible cord whereby upon impact the upper head 124.915 3/1872 Rix 273/98 porno Wm separate The Opponent 5 game plcces are Primary Exuminer-Delbcrt B. Lowe Attorney Agent, or Firm-.lackson & Jones captured by striking and separating the upper head portions either directly or through a progression of in tcrmediate impacts on other game pieces.
13 Claims, 5 Drawing Figures BOARD GAME APPARATUS BACKGROUND OF THE INVENTION l. Field of the Invention The present invention is directed to a method and toy game apparatus and more particularly to a toy game requiring both skill and manual dexterity on the part of the player in manipulating game pieces on the game board.
2. Description of the Prior Art Various games have been utilized by people of all ages wherein two or more players attempt to capture their opponents pieces and optimumly position their own pieces on the game board. For example, both chess and checkers are classic examples of this basic game format.
Usually the game board comprises columns of alternating squares or indicia in a fixed pattern or coordinate array. Initially, the variables of play are somewhat limited in that the respective pieces themself limit the individual game piece movement or degrees of freedom. Frequently the prior art games permit a larger number of variable moves as the game progresses.
The prior art has sought to diversify the player options available by, for example, providing various types of rotating game boards. For example. US. Pat. No. 3,685,83l disclosed a rotating game board which increased the elements of chance in the game. Other forms of variable game boards are known, such as the German Pat. No. 397,996 and the French Pat. No. l,O6l,036. Generally, the prior art has increased the variables of game play by modifying the game boards.
SUMMARY OF THE INVENTION The prevent invention provides a method and game apparatus in which the variables of game play have been increased along with the elements of chance depending upon the manual dexterity ofthe game players.
The game apparatus includes a game board having a co-ordinate array of indexed positions. A plurality of movable game pieces are adapted to be positioned on the game board. Generally the movable game pieces will include a striker or cracker game piece and a target game piece. Both types of game pieces have a base portion adapted to be secured to the game board and an upper head portion connected to the base portion by an elongated resilient member. The upper head portion is adapted to be moved by a player relative to the base portion. The target game pieces have upper head portions that are capable of indicating an impact by the upper head portion of another game piece. The players can aim an upper head portion of one game piece at one or a plurality of other game pieces to cause an immediate or subsequent impact of a target upper head portion game piece. This splitting of a target piece effectuates a capture of the game piece.
The features of the present invention which are believed to be novel are set forth with particularity in the appended claims. The present invention. both as to its organization and manner of operation. together with further objects and advantages thereof. may best be understood with reference to the following description, taken in conjunction with the accompanying drawings.
BRIEF DESCRIPTION OF THE DRAWINGS FIG. I is a partial perspective view of the game board and game pieces of the present invention;
FIG. 2 is a partial perspective view disclosing the movement of the game pieces;
FIG. 3 is a partial perspective view disclosing one embodiment of the present invention;
FIG. 4 is a perspective view disclosing an alternative embodiment of the present invention; and
FIG. 5 is a cross-sectional view of a target game piece.
DESCRIPTION OF THE PREFERRED EMBODIMENT The present invention adds a new variable to the conventional movement of game pieces on a game board. In addition to the movement of the game pieces on the game board, the player's skill and dexterity in aiming the game piece are tested. This is accomplished by pro viding a game board 2 having a plurality of indexed positions 4. The indexed positions 4 form a coordinate array of rows and columns as disclosed in the drawings. The exact alignment of indexed positions 4 can be varied, for example, to form various geometrical configurations. The important feature of the indexed positions 4 is that they must be relatively placed in sufficient proximity to each other to permit an interaction between individual game pieces 6.
In one form of the present invention, the game pieces 6 will include a target game piece 8 and a cracker or striker game piece 10. The game pieces 6 can have appropriate indicia in the form of color or surface texture that would permit an easy distinction between the various players game pieces 6 and also between the target game pieces 8 and cracker game pieces 10.
Referring to FIG. 5, a target game piece 8 is disclosed in cross-section. The upper head portion 12 includes a removable section or cap 14 that is capable of being separated from the remainder or base 16 of the upper head portion. The base or lower portion 16 of the head portion 12 can be integrally molded with the cap 14 and interconnected by a hinge 18. The hinge 18 can be what is known in the molding art as a flexure or living hinge.
An elongated resilient shaft 20 is appropriately fixed to the base 16. For example, in the embodiment shown, a plug member 23 is fastened by adhesives into an appropriate cavity in the base member 16 for receiving the flexible shaft 20. Other forms of resilient shafts can be used such as an integrally molded rod. The shaft 20 must have a characteristic of spring resiliency.
A lower base portion 22 is likewise fixed to the flexible shaft 20. Basically, the lower base portion 22 serves the purpose of securing the game piece 6 to the game board 2. As can be appreciated, the prime purpose of the base portion 22 is to secure the game piece sufficiently that it will adhere to the board 2 during relative movement of the upper head portion 12. In this regard, the game board 2 can utilize a socket 24 as an index game position which is capable of cooperating with a fastener 26 on the base portion 22. Basically, the socket 24 will permit the insertion of the fastener 26 and upon rotation of the fastener 26, ears 28 on the fastener 26 will lock the game piece 6 to the game board 2. The cracker game pieces 10 can be manufactured in a similar manner only they have a solid head portion.
In the preferred embodiment. the upper head portion 12 and the lower base portion 22 will be molded from plastic while the flexible shaft 20 can be of a spring steel wire. Other materials can however be utilized within the invention.
Referring to FIGS. 2, 3 and 4, the play action of the individual game pieces can be seen. Generally, a cracker game piece will be maneuvered to a position adjacent an opponents target game piece 8. When the game pieces are in sufficient proximity and during the player's turn, he can bend or move the upper head portion in such a direction that upon release, the spring energy of the bent flexible shaft will propel the upper head portion 12 in the opposite direction. If the player has skillfully aligned and aimed the upper head portion 12 of the cracker game piece 10, it will contact the upper head portion of the opponents target game piece 8. Upon impact, the kinetic energy will be transferred to the target game piece 8 and it will snap open or relatively displace the cap portion 14 from the base portion. When this occurs, the target game piece 8 has been captured from the opponent and is removed from the game board 2.
FIG. 4 discloses an alternative embodiment wherein target game piece 8' has an upper cap or section 14 which is attached to the base 16' ofthe upper head portion by means of a flexible cord 30. Thus, the cap portion l4 will completely separate from the lower base portion 16' and be supported only by the flexible cord 30. FIG. 4 also discloses a tandem arrangement of game pieces to effectuate a capturing of a target game piece 8. As disclosed in FIG. 4, a players cracker game piece 10 can be utilized to hit an opponents cracker game piece which in turn will translate the impact to the target game piece 8. it is possible to create an entire progression of impacts which would extend across the surface of the game board 2.
In operation, the players align their game pieces on their respective sides of the game board 2 as shown in FIG. 1. The four solid or cracker game pieces 10 are aligned in front of the four target game pieces 8. The object of the game is to move two target game pieces 8 entirely across the board 2 or to eliminate all the opponents target game pieces 8. Thus, the winner of the game is the player who maneuvers two of his target pieces 8, to, for example, colored circles in the opponents rear row or who has cracked all of his opponents target pieces. The game pieces can be moved one or two holes in any direction during a players turn. The game pieces are not permitted to jump over an opponent.
In one form of the game, a crack shot maneuver is successful when a player cracks or breaks open an opponents target game piece by bending one of his cracker game pieces 10 and hitting one or more intermediate balls, thus breaking a target game piece of his opponent's indirectly. The opponent's cracked target game piece is then removed from the game. The player can either move or shoot and a shot can be tried any time the player feels he can make the shot. There is no penalty for missing a shot. However, the head portion 12 of the cracker game piece 10 must contact another game piece head portion and not the flexible shaft 20.
In one version of the game, as illustrated in FIGS. 2 and 3, the player can crack an opponents target game piece directly. As an alternative game rule, it is possible to force the players to only crack their opponents target pieces indirectly by hitting intermediate game pieces as disclosed in FIG. 4. ln that case, if a player cracks an opponents target piece directly, he will for feit one of his own target pieces. As a further modification of the game, the player can sacrifice one of his own target pieces by hitting an opponents target piece and if both target pieces crack, they are both removed from the game. Before the cracker or striker game piece is utilized by a player in a crack shot" it is secured to the game board 2.
As can be readily appreciated. it is possible to deviate from the above suggested game rules and it will be readily understood by those skilled in the art that the invention is capable of many modifications and improvements within the scope and spirit thereof. Accordingly, it will be understood that the invention is not to be limited by the specific disclosed embodiment but only by the scope and spirit of the appended claims.
What is claimed is:
l. A game apparatus to be played by one or more players comprising in combination:
a game board having a coordinate array of indexed positions;
a plurality of movable game pieces adapted to be po sitioned on the indexed positions of the game board, at least some of the movable pieces having a base portion for contacting the game board, an upper head portion and a resilient member connecting the base portion and upper head portion to permit the upper head portion to move relative to the base portion; and
means on at least some of the upper head portions for indicating the impact of the upper head portion of one movable piece by the upper head of another movable piece.
2. The invention of claim 1 wherein the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the base of the upper head portion.
3. The invention of claim 1 wherein the resilient member is an elongated shaft.
4. The invention of claim I wherein the base portion further has means for locking it to the indexed position on the game board.
5. The invention of claim 1 wherein the resilient member is a flexible elongated shaft adapted to be bent by a player during the aiming of the upper head portion of one piece at another and the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the remainder of the upper head portion.
6. The invention of claim 2 wherein the separable upper head portion is hinged to the base of the upper head portion.
7. The invention of claim 2 wherein the separable upper head portion is attached to the base of the upper head portion by a flexible cord.
8. A method of separating a portion of an upper head section of one game piece from the remainder of the head section, said portion being connected to the head section as to be released therefrom by impact force applied to the head section, the game piece upper head section being one of a number of game pieces on a game board, each game piece having a base portion and a resilient elongated shaft connecting the base portion to its upper head section comprising the steps of:
moving the game pieces on the game board to align at least one striker game piece adjacent the target game piece to be separated;
securing the striker game piece to the game board;
bending the resilient shaft of the striker game piece by displacing its upper head section relative to its base portion in a direction which will permit the transfer of energy to the target game piece; and
releasing the striker game piece whereby its energy is transferred to the target game piece to separate said upper head portion of the target piece.
9. The invention of claim l wherein at least some of the upper head portions have a spherical configuration.
10. A game apparatus comprising in combination:
a game board having a coordinate array of indexed positions;
a plurality of movable game pieces adapted to be psitioned on the indexed positions of the game board, at least some of the movable pieces having a base portion for contacting the game board, an upper head portion and a member connecting the base portion and the upper head portion to permit the upper head portion to move relative to the base 6 portion; and
means on at least some of the upper head portions for indicating the impact of the upper head portion of one movable piece by the upper head of another movable piece.
H. The invention of claim 10 wherein the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the base of the upper head portion.
12. The invention of claim 11 wherein the base portion further has means for locking it to an indexed position on the game board.
13. The method of claim 7 further including the step of positioning at least a second game piece between the striker game piece and the target game piece whereby the striker game piece transfers its energy to the second game piece which in turn transfers the energy to the target game piece.

Claims (13)

1. A game apparatus to be played by one or more players comprising in combination: a game board having a coordinate array of indexed positions; a plurality of movable game pieces adapted to be positioned on the indexed positions of the game board, at least some of the movable pieces having a base portion for contacting the game board, an upper head portion and a resilient member connecting the base portion and upper head portion to permit the upper head portion to move relative to the base portion; and means on at least some of the upper head portions for indicating the impact of the upper head portion of one movable piece by the upper head of another movable piece.
2. The invention of claim 1 wherein the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the base of the upper head portion.
3. The invention of claim 1 wherein the resilient member is an elongated shaft.
4. The invention of claim 1 wherein the base portion further has means for locking it to the indexed position on the game board.
5. The invention of claim 1 wherein the resilient member is a flexible elongated shaft adapted to be bent by a player during the aiming of the upper head portion of one piece at another and the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the remainder of the upper head portion.
6. The invention of claim 2 wherein the separable upper head portion is hinged to the base of the upper head portion.
7. The invention of claim 2 wherein the separable upper head portion is attached to the base of the upper head portion by a flexible cord.
8. A method of separating a portion of an upper head section of one game piece from the remainder of the head section, said portion being connected to the head section as to be released therefrom by impact force applied to the head section, the game piece upper head section being one of a number of game pieces on a game board, each game piece having a base portion and a resilient elongated shaft connecting the base portion to its upper head section comprising the steps of: moving the game pieces on the game board to align at least one striker game piece adjacent the target game piece to be separated; securing the striker game piece to the game board; bending the resilient shaft of the striker game piece by displacing its upper head section relative to its base portion in a direction which will permit the transfer of energy to the target game piece; and releasing the striker game piece whereby its energy is transferred to the target game piece to separate said upper head portion of the target piece.
9. The invention of claim 1 wherein at least some of the upper head portions have a spherical configuration.
10. A game apparatus comprising in combination: a game board having a coordinate array of indexed positions; a plurality of movable game pieces adapted to be positioned on the indexed positions of the game board, at least some of the movable pieces having a base portion for contacting the game board, an upper head portion and a member connecting the base portion and the upper head portion to permit the upper head portion to move relative to the base portion; and means on at least some of the upper head portions for indicating the impact of the upper head portion of one movable piece by the upper head of another movable piece.
11. The invention of claim 10 wherein the means for indicating the impact of the upper head portion includes a section of the upper head portion that separates from the base of the upper head portion.
12. The invention of claim 11 wherein the base portion further has means for locking it to an indexed position on the game board.
13. The method of claim 7 further including the step of positioning at least a second game piece between the striker game piece and the target game piece whereby the striker game piece transfers its energy to the second game piece which in turn transfers the energy to the target game piece.
US502385A 1974-09-03 1974-09-03 Board game apparatus Expired - Lifetime US3888488A (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
US502385A US3888488A (en) 1974-09-03 1974-09-03 Board game apparatus
JP9944075A JPS5331051B2 (en) 1974-09-03 1975-08-13
GB34269/75A GB1508466A (en) 1974-09-03 1975-08-18 Game apparatus

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Application Number Priority Date Filing Date Title
US502385A US3888488A (en) 1974-09-03 1974-09-03 Board game apparatus

Publications (1)

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US3888488A true US3888488A (en) 1975-06-10

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US502385A Expired - Lifetime US3888488A (en) 1974-09-03 1974-09-03 Board game apparatus

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US (1) US3888488A (en)
JP (1) JPS5331051B2 (en)
GB (1) GB1508466A (en)

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4570938A (en) * 1983-07-15 1986-02-18 Marvin Glass & Associates Board game having pieces with pivotal arm
DE4105725C1 (en) * 1991-02-23 1992-05-07 Mercedes-Benz Aktiengesellschaft, 7000 Stuttgart, De Securing belt tensioning mechanism - uses rollers urged towards each other by turning knob
US5314192A (en) * 1993-07-23 1994-05-24 Broudy Ronald A Soft and flexible toy and game system
US5584768A (en) * 1995-02-24 1996-12-17 Lee; Do W. Golf ball putting aid
WO1999008760A1 (en) * 1997-08-13 1999-02-25 Mattel Europa B.V. Game apparatus
EP1011819A4 (en) * 1997-09-09 2005-11-30 Simon Richard Griffin A toy
US7464937B1 (en) * 2007-03-15 2008-12-16 Salvatore Maggio Water sport target game
US7600757B1 (en) 2006-09-19 2009-10-13 Mattel, Inc. Board game
US20140084542A1 (en) * 2012-09-21 2014-03-27 National Entertainment Collectibles Association, Inc. Game Piece with Swappable Base
US11383155B1 (en) * 2021-11-22 2022-07-12 Quanzhou Kuanrui Information Technology Co. Ltd. Educational toy

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US124915A (en) * 1872-03-26 Improvement in games

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US124915A (en) * 1872-03-26 Improvement in games

Cited By (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4570938A (en) * 1983-07-15 1986-02-18 Marvin Glass & Associates Board game having pieces with pivotal arm
DE4105725C1 (en) * 1991-02-23 1992-05-07 Mercedes-Benz Aktiengesellschaft, 7000 Stuttgart, De Securing belt tensioning mechanism - uses rollers urged towards each other by turning knob
US5314192A (en) * 1993-07-23 1994-05-24 Broudy Ronald A Soft and flexible toy and game system
US5584768A (en) * 1995-02-24 1996-12-17 Lee; Do W. Golf ball putting aid
WO1999008760A1 (en) * 1997-08-13 1999-02-25 Mattel Europa B.V. Game apparatus
AU738091B2 (en) * 1997-08-13 2001-09-06 Mattel Europa B.V. Game apparatus
US6345822B1 (en) 1997-08-13 2002-02-12 Mattel Europa B.V. Game apparatus
EP1011819A4 (en) * 1997-09-09 2005-11-30 Simon Richard Griffin A toy
US7600757B1 (en) 2006-09-19 2009-10-13 Mattel, Inc. Board game
US7464937B1 (en) * 2007-03-15 2008-12-16 Salvatore Maggio Water sport target game
US20140084542A1 (en) * 2012-09-21 2014-03-27 National Entertainment Collectibles Association, Inc. Game Piece with Swappable Base
US11383155B1 (en) * 2021-11-22 2022-07-12 Quanzhou Kuanrui Information Technology Co. Ltd. Educational toy

Also Published As

Publication number Publication date
GB1508466A (en) 1978-04-26
JPS5146242A (en) 1976-04-20
JPS5331051B2 (en) 1978-08-31

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