US3870310A - Game board primarily for small children - Google Patents
Game board primarily for small children Download PDFInfo
- Publication number
- US3870310A US3870310A US394955A US39495573A US3870310A US 3870310 A US3870310 A US 3870310A US 394955 A US394955 A US 394955A US 39495573 A US39495573 A US 39495573A US 3870310 A US3870310 A US 3870310A
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- United States
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- game board
- player
- holes
- board
- game
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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- 239000003550 marker Substances 0.000 claims description 18
- 230000000737 periodic effect Effects 0.000 claims description 8
- 239000003086 colorant Substances 0.000 claims description 3
- 230000011664 signaling Effects 0.000 claims description 2
- 239000000463 material Substances 0.000 description 3
- 239000011111 cardboard Substances 0.000 description 1
- 239000003795 chemical substances by application Substances 0.000 description 1
- 230000003247 decreasing effect Effects 0.000 description 1
- 238000009429 electrical wiring Methods 0.000 description 1
- -1 hard board Substances 0.000 description 1
- 239000002184 metal Substances 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000004936 stimulating effect Effects 0.000 description 1
- 239000002023 wood Substances 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/18—Question-and-answer games
- A63F2009/186—Guessing games
Definitions
- Young children have difficulty waiting to take their turn, and they like to move quickly with force and vigor. Sometimes, they like to play with adults or much older children who might wish to throw" the game in order to let the child win.
- the same game board might also be used as a game of chance, somewhat similar to dice. These considerations lead to conflicting requirements for the game board designer. Moreover, the rules must be simple enough for the young child to comprehend quickly and easily, yet they should also be sufficiently complex to be interesting to adults playing a game of chance.
- An object of my invention is to provide a game board that may be used by a plurality of children approximately four years of age, or older, or by adults participating in the game with the children.
- Still another object is to provide a game that is entertaining and mentally stimulating, requiring sufficient skill to reach the winning goal to hold the interest of the participants.
- a further object is to provide a game board that may be used effectively by a group of participants, who may be in a school classroom or the like.
- the game board device constituting my invention may be constructed of varied types of materials in a durable, and economical manner.
- a fairly large and massive game board has a number of columns and rows of holes.
- the game board background is banded, with periodical color changes so that there is a predetermined number of rows of holes in each background color band.
- Each player moves a marker down his column of holes. On each move, he advances his marker in any selected one of a permissible number of holes.
- Another player who is it or the captain, not seeing the board, and who has another game board with a duplicate column of holes moves his marker at the same time that the other players move their markers. If he puts his marker in a hole corresponding to one selected by another player, that other player is eliminated from the game.
- FIG. 1 is a top plan view of the game board having a plurality of rows and columns of holes or apertures therein, here the holes in each column arev shown as being numbered consecutively from 1 to 20;
- FIG. 2 is a top plan view of numbered apertures in a separate game board, employed by the player who is in FIG. 3 is a suggested marker showing a boy form for engagement within the numbered apertures in the game board of either FIG. 1 or 2;
- FIG. 4 is a similar view of the marker showing a girl form
- FIG. 5 is a perspective view of a conventional bell v employed as a signal that is actuated by the player who is -it" while the game is in progress;
- FIG. 6 shows an alternative marker used by the player who is it.
- the character 10 identifies the game board that may used by all players except for the one who is it.
- This game board may be constructed of any type of flat and rigid material, such as wood, metal, hard board, card-board, plastic, or the like.
- the game board 10 is here shown, by way of example, as being divided by color bands into four sections, indicated by the numbers 11, ll, 11", and 11", which are to be colored into four colors, as shown at 12.
- a top section 13 of the board 10 has trees, or the like disposed thereon, each tree being a safe home for the contestant playing on the associated column of holes.
- the game board 10 is shown with a plurality of rows and columns 14, with the holes in each column being numbered consecutively from one to twenty. As here shown, there are five rows of holes in each color band. The number of contestants playing the game may vary. As here shown, there are five columns on the face of the board which means that any number of children, up to five plus it, may play this game.
- the apertures 15 in the section 13 designate home or the finish of the game. As here shown, the home is a tree" in the section 13, since trees correspond to other homes in childrens games such as hide and seek.
- FIG. 2 I show a control game board 16 used by the player who is it.
- This control board may also be constructed of the same material as game board 10.
- the board 16 is also provided with a column of holes or apertures 17, numbered from one to twenty.
- the four sections, 18, 18, 18", and 18" are colored to correspond with the four sections ll, 11, 11", and 11" on the game board 10.
- the person who is it plays on the control board which thereby serves as a memory unit for helping the person who is itf to recall where he is playing and which hole has been selected.
- Each contestant playing the game is provided with a color coded marker or a peg 19 as shown in FIGS. 3 and 4. If the contestant is a boy, he will use the peg shown in FIG. 3, and if a girl, she would use the one shown in FIG. 4.
- the marker 20, shown in FIG. 6, is employed by the player who is it" to engage the apertures 17 in the board 16. Obviously, the markers shown in FIGS. 3, 4, and 6, may be of any form, shape or contour.
- the arrangement shown enables the game to be played in various ways.
- One of the outstanding features of the game is that the player who is it or captain is directing the game. He or she is either behind a screen, in another room, or with his back turned so he cannot observe the actionof the contestants.
- the player who is it or captain may shout green light to authorize the players to proceed in choosing a number in one of the apertures in section 11" to receive the marker 19 on the board 10.
- the player who is it may sound an alarm such as is shown in FIG. 5, or blow a whistle or the like.
- control board 16 There is a control board 16 and a playing board 10.
- One or more control boards and one or more playing boards may be used at the same time.
- the number of stops between the start and finish may vary with the version of the game.
- the detailed rules of the game may be varied to make the game more interesting and appropriate for participants of various ages.
- the colored sections of the game boards are important since they give clues as to where the contestants markers are located at various times as they progress toward the goal. These colored sections may be expanded, or varied, to make different modifications of the same general game.
- This game could also be played as a game of chance involving wagers, betting, increasing and decreasing odds, etc.
- a game board for a number of players comprising rows and columns of holes with a start line at a first of said rows and a goal line at the last of said rows, each column of holes being assigned to one of said players, a plurality of periodic background bands each containing a plurality and predetermined number of said rows of said holes, whereby successive plays comprises a selection of any hole in the next successive background band, control means comprising a separate board used by a player who is it," the separate control board containing a duplicate column of holes having duplicate periodic background bands, the total number of holes and the area of the separate control board being substantially less than the total number of holes and the area of the game board, each band on the separate control board corresponding to a band on the game board, the separate control board providing means for storing a memory of successive positions selected by a player who is it, and marker means which each player and the player who is it," and marker means which each player and the player who is it may successively position in the column assigned to him for play whereby a player is out
- each marker is distinctive of a particular player.
- each of said periodic bands is a different color, the colors of corresponding bands being the same on the game board and the separate control board.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
A game board, primarily for small children, enables all children to move at approximately the same time so that they do not have to wait their turn. Also, the game board is sufficiently large and massive so that the players may move with force, vigor, and enthusiasm. Each player may take any optional number of allowable game board moves within specified time periods, and another player who is ''''it'''' tries to guess a game board position by another player.
Description
United States Patent 1 I m] 3,870,310
Jeffery Mar. 11, 197s l l GAME BOARD PRIMARILY FOR SMALL CHILDREN Primary Examiner-Richard C. Pinkham Assistant Examinerl-larry G. Strappello [76] Inventor: Richard Jeffery, 4347 Packard Ave Cudahy, wig 53110 Attorney, Agent, or Ftrm Alter & Weiss [22] Filed: Sept. 6, 1973 [2] Appl. No.: 394,955 [57] ABSTRACT [52] U.S. Cl. 273/131 BA A game board, primarily for small children, enables all [Sll Int. Cl. A63f 3/00 children to move at approximately the same time so [58] Field f s a h--- 2 3/ 31 31 A 131 that they do not have to wait their turn. Also, the 273/134 13 3 G 3 3 game board is sufficiently large and massive so that GP, 136 C, 131, 86 the players may move with force, vigor, and enthusi- 72, 22 A, 35 J asm. Each player may take any optional number of allowable game board moves within specified time peri- [56] References Cited ods, and another player who is it tries to guess a UNITED STATES PATENTS game board position by another player.
2,703.45) 3/!955 Paqucttc 35/73 X 3.|95.893 7/l965 Friedman, et all. 273/l36C(X) 2.794.642 6/1957 O'Neill ..273/l34 (AD) 5 Cl 6 D 330.000 ll/l885 Lundstedt 273/134(AD) raw'ng I.O39.485 9/l9l2 .Biggar ..273/l34(GM) 2,727,746 l2/l955 Hawkes 273L134 cmux) 3,169,021 2/1965 Bella, Jr 273/134 AD I {C J K \j fiijkj l5 18 I80 I80 18 I8 I70 l7 l70 I70 I70 l2 I9 I9 I9 I9 I9 2150 I I50 I50 I50 I40 I4 I40 \4 I4 I30 I30 I30 I30 13Z I2 I2 I20 I2 I20 5a II II II0 II II 5 33- 100 I0 I0 10 1 iwfi 3F I go go go 90 ll" 1 M /N Q v 1:32 0 O O 0 0 21? T F mm PATENTEB MARI 1 I975 GAME BOARD PRIMARILY FOR SMALL CHILDREN My invention relates to a game board that-may be used by a plurality of small children or other contestants.
Young children have difficulty waiting to take their turn, and they like to move quickly with force and vigor. Sometimes, they like to play with adults or much older children who might wish to throw" the game in order to let the child win. The same game board might also be used as a game of chance, somewhat similar to dice. These considerations lead to conflicting requirements for the game board designer. Moreover, the rules must be simple enough for the young child to comprehend quickly and easily, yet they should also be sufficiently complex to be interesting to adults playing a game of chance.
An object of my invention is to provide a game board that may be used by a plurality of children approximately four years of age, or older, or by adults participating in the game with the children.
Still another object is to provide a game that is entertaining and mentally stimulating, requiring sufficient skill to reach the winning goal to hold the interest of the participants.
A further object is to provide a game board that may be used effectively by a group of participants, who may be in a school classroom or the like.
The game board device constituting my invention may be constructed of varied types of materials in a durable, and economical manner.
In keeping with an aspect of the invention, a fairly large and massive game board has a number of columns and rows of holes. The game board background is banded, with periodical color changes so that there is a predetermined number of rows of holes in each background color band. Each player moves a marker down his column of holes. On each move, he advances his marker in any selected one of a permissible number of holes. Another player who is it or the captain, not seeing the board, and who has another game board with a duplicate column of holes, moves his marker at the same time that the other players move their markers. If he puts his marker in a hole corresponding to one selected by another player, that other player is eliminated from the game.
Other and further objects of the invention will become more apparent as the description proceeds, when taken in conjunction with the drawings in which:
FIG. 1 is a top plan view of the game board having a plurality of rows and columns of holes or apertures therein, here the holes in each column arev shown as being numbered consecutively from 1 to 20;
FIG. 2 is a top plan view of numbered apertures in a separate game board, employed by the player who is in FIG. 3 is a suggested marker showing a boy form for engagement within the numbered apertures in the game board of either FIG. 1 or 2;
FIG. 4 is a similar view of the marker showing a girl form;
FIG. 5 is a perspective view of a conventional bell v employed as a signal that is actuated by the player who is -it" while the game is in progress; and
FIG. 6 shows an alternative marker used by the player who is it.
parts and features throughout the several views. More particularly, the character 10 identifies the game board that may used by all players except for the one who is it. This game board may be constructed of any type of flat and rigid material, such as wood, metal, hard board, card-board, plastic, or the like.
The game board 10 is here shown, by way of example, as being divided by color bands into four sections, indicated by the numbers 11, ll, 11", and 11", which are to be colored into four colors, as shown at 12. A top section 13 of the board 10, has trees, or the like disposed thereon, each tree being a safe home for the contestant playing on the associated column of holes.
The game board 10 is shown with a plurality of rows and columns 14, with the holes in each column being numbered consecutively from one to twenty. As here shown, there are five rows of holes in each color band. The number of contestants playing the game may vary. As here shown, there are five columns on the face of the board which means that any number of children, up to five plus it, may play this game. The apertures 15 in the section 13 designate home or the finish of the game. As here shown, the home is a tree" in the section 13, since trees correspond to other homes in childrens games such as hide and seek.
In FIG. 2, I show a control game board 16 used by the player who is it. This control board may also be constructed of the same material as game board 10. The board 16 is also provided with a column of holes or apertures 17, numbered from one to twenty. The four sections, 18, 18, 18", and 18" are colored to correspond with the four sections ll, 11, 11", and 11" on the game board 10. The person who is it plays on the control board which thereby serves as a memory unit for helping the person who is itf to recall where he is playing and which hole has been selected.
Each contestant playing the game is provided with a color coded marker or a peg 19 as shown in FIGS. 3 and 4. If the contestant is a boy, he will use the peg shown in FIG. 3, and if a girl, she would use the one shown in FIG. 4. The marker 20, shown in FIG. 6, is employed by the player who is it" to engage the apertures 17 in the board 16. Obviously, the markers shown in FIGS. 3, 4, and 6, may be of any form, shape or contour.
The arrangement shown enables the game to be played in various ways. One of the outstanding features of the game is that the player who is it or captain is directing the game. He or she is either behind a screen, in another room, or with his back turned so he cannot observe the actionof the contestants. When the players have their markers 19 in the position in the hole, one of the columns of holes or apertures 14, the player who is it or captain may shout green light to authorize the players to proceed in choosing a number in one of the apertures in section 11" to receive the marker 19 on the board 10. Or, the player who is it may sound an alarm such as is shown in FIG. 5, or blow a whistle or the like.
When the player who is it" shouts red light." or he again sounds the alarm or bell, the game stops. At that time, he chooses and announces a number in the section 11". Any player with his marker 19 in the aperture bearing that number is then eliminated from the game. The game proceeds to the next section 11'', here shown as yellow on the board. The player who is it or captain again shouts green light, and the game proceeds until he again shouts red light to stop the game. At that time, he will choose another number in the section 11" to proceed with the game. The first player to reach number in section 11 wins the game, and puts his marker 19 into the aperture 15 to win the game.
The following considerations will suggest how the game board may be modified:
1. There is a control board 16 and a playing board 10.
2. One or more control boards and one or more playing boards may be used at the same time.
3. There may be one or more people at each control board and one or more people at each playing board.
4. The number of stops between the start and finish may vary with the version of the game.
5. The detailed rules of the game may be varied to make the game more interesting and appropriate for participants of various ages.
6. The colored sections of the game boards are important since they give clues as to where the contestants markers are located at various times as they progress toward the goal. These colored sections may be expanded, or varied, to make different modifications of the same general game.
7. Letters of the alphabet or other marks or symbols may be substituted for numbers between the start and the finish of the game.
8. Simple or sophisticated electrical wiring may be used with versions of the game in order to automate scoring.
9. This game could also be played as a game of chance involving wagers, betting, increasing and decreasing odds, etc.
10. Several other indoor and outdoor games could easily be created using the same basic ideas which are involved in this game.
It is manifest that many changes may be made in the structure or the rules of the game to bring about the same results. Although I have shown a specific arrangement in the parts and features constituting my invention, many changes may be made without departing from the scope or the spirit of my invention. Therefore, the appended claims are to be construed to cover all equivalents.
I claim: I
l. A game board for a number of players, the game board comprising rows and columns of holes with a start line at a first of said rows and a goal line at the last of said rows, each column of holes being assigned to one of said players, a plurality of periodic background bands each containing a plurality and predetermined number of said rows of said holes, whereby successive plays comprises a selection of any hole in the next successive background band, control means comprising a separate board used by a player who is it," the separate control board containing a duplicate column of holes having duplicate periodic background bands, the total number of holes and the area of the separate control board being substantially less than the total number of holes and the area of the game board, each band on the separate control board corresponding to a band on the game board, the separate control board providing means for storing a memory of successive positions selected by a player who is it, and marker means which each player and the player who is it," and marker means which each player and the player who is it may successively position in the column assigned to him for play whereby a player is out if he plays a position on the game board corresponding to a position on the separate control board which is selected by the player who is it.
2. The game board of claim 1 and alarm means for signalling the start and stop ofv each successive playing move.
3. The game board of claim 1 wherein each marker is distinctive of a particular player.
4. The game board of claim 1 wherein each of said periodic bands is a different color, the colors of corresponding bands being the same on the game board and the separate control board.
5. The game board of claim 1 wherein all holes in each column are consecutively numbered.
Claims (5)
1. A game board for a number of players, the game board comprising rows and columns of holes with a start line at a first of said rows and a goal line at the last of said rows, each column of holes being assigned to one of said players, a plurality of periodic background bands each containing a plurality and predetermined number of said rows of said holes, whereby successive plays comprises a selection of any hole in the next successive background band, control means comprising a separate board used by a player who is ''''it,'''' the separate control board containing a duplicate column of holes having duplicate periodic background bands, the total number of holes and the area of the separate control board being substantially less than the total number of holes and the area of the game board, each band on the separate control board corresponding to a band on the game board, the separate control board providing means for storing a memory of successive positions selected by a player who is ''''it,'''' and marker means which each player and the player who is ''''it'''' may successively position in the column assigned to him for play whereby a player is ''''out'''' if he plays a position on the game board corresponding to a position on the separate control board which is selected by the player who is ''''it.''''
1. A game board for a number of players, the game board comprising rows and columns of holes with a start line at a first of said rows and a goal line at the last of said rows, each column of holes being assigned to one of said players, a plurality of periodic background bands each containing a plurality and predetermined number of said rows of said holes, whereby successive plays comprises a selection of any hole in the next successive background band, control means comprising a separate board used by a player who is ''''it,'''' the separate control board containing a duplicate column of holes having duplicate periodic background bands, the total number of holes and the area of the separate control board being substantially less than the total number of holes and the area of the game board, each band on the separate control board corresponding to a band on the game board, the separate control board providing means for storing a memory of successive positions selected by a player who is ''''it,'''' and marker means which each player and the player who is ''''it'''' may successively position in the column assigned to him for play whereby a player is ''''out'''' if he plays a position on the game board corresponding to a position on the separate control board which is selected by the player who is ''''it.''''
2. The game board of claim 1 and alarm means for signalling the start and stop of each successive playing move.
3. The game board of claim 1 wherein each marker is distinctive of a particular player.
4. The game board of claim 1 wherein each of said periodic bands is a different color, the colors of corresponding bands being the same on the game board and the separate control board.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US394955A US3870310A (en) | 1973-09-06 | 1973-09-06 | Game board primarily for small children |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US394955A US3870310A (en) | 1973-09-06 | 1973-09-06 | Game board primarily for small children |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US3870310A true US3870310A (en) | 1975-03-11 |
Family
ID=23561071
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US394955A Expired - Lifetime US3870310A (en) | 1973-09-06 | 1973-09-06 | Game board primarily for small children |
Country Status (1)
| Country | Link |
|---|---|
| US (1) | US3870310A (en) |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US2703459A (en) * | 1952-06-23 | 1955-03-08 | Paquette Vincent | Puzzle working device |
-
1973
- 1973-09-06 US US394955A patent/US3870310A/en not_active Expired - Lifetime
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US2703459A (en) * | 1952-06-23 | 1955-03-08 | Paquette Vincent | Puzzle working device |
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