[go: up one dir, main page]

US2249079A - Gaming device - Google Patents

Gaming device Download PDF

Info

Publication number
US2249079A
US2249079A US354885A US35488540A US2249079A US 2249079 A US2249079 A US 2249079A US 354885 A US354885 A US 354885A US 35488540 A US35488540 A US 35488540A US 2249079 A US2249079 A US 2249079A
Authority
US
United States
Prior art keywords
box
gaming device
compartments
spools
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US354885A
Inventor
Edward L Garrett
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US354885A priority Critical patent/US2249079A/en
Application granted granted Critical
Publication of US2249079A publication Critical patent/US2249079A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices

Definitions

  • the present invention relates to a gaming de vice. More particularly, it has to do with a gaming device for effecting agitation of game elements such as dice adapted to be used in connection with the playing of a game.
  • An object of the present invention is to provide a gaming device which holds a plurality of separated game elements in full view at all times of the players and which upon operation by the player will positively shift the faces of such elements to diiferent positions and expose diiierent groups of numbers.
  • Another object of the present invention is to provide a gaming device which is of the oscillatory type and which is so constructed that it is impossible for a of the separated game elements supported therein.
  • Another object of the present invention is to provide a gaming device wherein a plurality of separated game elements in a box are agitated by oscillatory movement and can not be touched by the hands of the player.
  • a further object of the present invention is to provide a gaming device which is simple and compact in structure, and which can be assembled as a part of a game board.
  • a still further object of the present invention is to provide a gaming device wherein the different groups of numbers upon the respective faces of a plurality of separated game elements players.
  • Figure 2 is a vertical sectional view taken on the line 22 of Figure 1.
  • Figure 3 is an end sectional view taken on the line 3-3 of Figure 2.
  • the numeral l designates a base in which are fixedly mounted upstanding spools I I and I2, the said spools supporting a resilient member l3.
  • the resilient member may be made of rubber, spring steel and the like, and is preferably in the form of a continuous band.
  • the resilient member is in the form of continuous band extending from spool l l to spool I2 and is mounted upon the spools in such manner that its front and back faces are in a vertical plane with respect to the base l0.
  • the box M comprises a flat bottom plate l5 and a top bowl-shaped portion l6 mounted thereon.
  • the bowl portion I6 consists of opposing sides and top which are transparent and ends which are non-transparent. As shown in Figures 1 and 2, the part of the bowl portion constituting the opposing sides and top are made of reticulated screening. It is to be understood, however, that any transparent material other than such screening may be employed.
  • are disposed within the box I 4 intermediate the non-transparent end plates I! and I8 so as to form a series of non-communicating compartments 22, 23, 24, and 25.
  • a single game element 28 such as the conventional dice while within the compartment 22 are a pair of such game elements.
  • brackets 26 Figures 2 and 3 Projecting from the under face of the bottom plate H5 at a point adjacent an end thereof are a pair of opposing brackets 26, Figures 2 and 3, which engage the lower edges of the resilient member I3.
  • the positioning of the brackets is so arranged that the upper and lower edges of the flexible member will be retained between the space defined by the brackets and the under face of the plate [5.
  • the box I4 is so supported upon the resilient member I3 as to admit of oscillation of the box to agitate the game elements in all of its compartments.
  • any number of persons can play, and chips or the like are used, each player contributing a certain number'to the pot.
  • the players in turn then cause the agitation of the box. This is effected by the player placing a hand upon the top of the box and pulling the top forwardly and downwardly to a point adjacent the face of the base It), and then abruptly releasing his hand from contact with the box. With the release of the box the dice within the respective compartments are agitated by the edges or corners engaging the sides of the compartments.
  • the groups of numbers turned up upon the respective faces of the dice in all of the compartments denote the acts of the players. The total number appearing on the pair of dice 2.
  • the player proceeds to flip the box to attempt to obtain the number again he must first place the number of chips in the pot corresponding to the number appearing on the turned up face of the single die in compartment 24, and simultaneously each of the opposing players must place a number of chips in the pot corresponding to the number appearing on the turned up face of the single die-in com- 25. If the pot is not won by the partment player, the chips already in the pot, as a result of the play. just completed,remain.in the pot, and are added to on the next succeeding turn of play by another of the players.
  • a support a pair of upstanding spools suitably spaced from each other and fixedly mounted in said support, a box having transparent sides, partition members spaced from each other and. disposed within said box so as to subdivide said box into a series of non-communicating compartments, a game element in each of said compartments, a resilient member embodying an endless band extending horizontally between said spools and supported thereon, and means on said box engagingsaid band at points intermediate said spools for supporting said box to admit oscillation of the latter to agitate the game elements in all of said compartments.
  • ma gaming device a support, a pair of upstanding spools suitably spaced from each other and fixedly mounted in said support, a box having transparent sides, partition members spaced from'each other and disposed within said box 'so as to subdivide said box into a series of non-communicating compartments, 9. game element in each of said compartments, a resilient an endless band extending edgewise horizontally between said spools and supported thereon, and brackets projecting from the bottom of said box engaging said band at pointsv intermediate said spools for supporting of the latter to agitate the game elements in all of said compartments.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)

Description

y 1941- E. L. GARRETT 2,249,079
GAMING DEVICE Filed Aug. 50, 1940 mm 10 w 62227:?
3%, W4 izjyzz w denote the acts of the Patented July 15, 1941 UNITED I STATES PATENT OFFlCE GAMINGDEVICE Edward L. Garrett, Zanesville, Ohio Application August 30, 1940, Serial'No. 354,885
3 Claims.
The present invention relates to a gaming de vice. More particularly, it has to do with a gaming device for effecting agitation of game elements such as dice adapted to be used in connection with the playing of a game.
An object of the present invention is to provide a gaming device which holds a plurality of separated game elements in full view at all times of the players and which upon operation by the player will positively shift the faces of such elements to diiferent positions and expose diiierent groups of numbers.
Another object of the present invention is to provide a gaming device which is of the oscillatory type and which is so constructed that it is impossible for a of the separated game elements supported therein.
Another object of the present invention is to provide a gaming device wherein a plurality of separated game elements in a box are agitated by oscillatory movement and can not be touched by the hands of the player.
A further object of the present invention is to provide a gaming device which is simple and compact in structure, and which can be assembled as a part of a game board.
A still further object of the present invention is to provide a gaming device wherein the different groups of numbers upon the respective faces of a plurality of separated game elements players.
Other objects and features of novelty will be apparent from the description taken in conjunction with the drawing in which- Figure 1 is a plan view of the gaming device according to the present invention.
Figure 2 is a vertical sectional view taken on the line 22 of Figure 1.
Figure 3 is an end sectional view taken on the line 3-3 of Figure 2.
Referring to the drawing, the numeral l designates a base in which are fixedly mounted upstanding spools I I and I2, the said spools supporting a resilient member l3. The resilient member may be made of rubber, spring steel and the like, and is preferably in the form of a continuous band. As shown in the drawing, the resilient member is in the form of continuous band extending from spool l l to spool I2 and is mounted upon the spools in such manner that its front and back faces are in a vertical plane with respect to the base l0.
Positioned upon the resilient member l3 at a point intermediate the spools II and I2 is a box player to control the tumbling It. The box M comprises a flat bottom plate l5 and a top bowl-shaped portion l6 mounted thereon. The bowl portion I6 consists of opposing sides and top which are transparent and ends which are non-transparent. As shown in Figures 1 and 2, the part of the bowl portion constituting the opposing sides and top are made of reticulated screening. It is to be understood, however, that any transparent material other than such screening may be employed.
Disposed within the box I 4 intermediate the non-transparent end plates I! and I8 are a plurality of partition members or plates I9, 20, and 2|, suitably spaced from each other so as to form a series of non-communicating compartments 22, 23, 24, and 25. Enclosed within each of com partments 23, 24, and 25 is a single game element 28 such as the conventional dice while within the compartment 22 are a pair of such game elements.
Projecting from the under face of the bottom plate H5 at a point adjacent an end thereof are a pair of opposing brackets 26, Figures 2 and 3, which engage the lower edges of the resilient member I3. The positioning of the brackets is so arranged that the upper and lower edges of the flexible member will be retained between the space defined by the brackets and the under face of the plate [5. Adjacent the other end of the bottom plate l5 and projecting from the under shown, which likewise engage the lower edges of the resilient member l3. By this means the box I4 is so supported upon the resilient member I3 as to admit of oscillation of the box to agitate the game elements in all of its compartments.
In playing the game employing the gaming device of the present invention, any number of persons can play, and chips or the like are used, each player contributing a certain number'to the pot. The players in turn then cause the agitation of the box. This is effected by the player placing a hand upon the top of the box and pulling the top forwardly and downwardly to a point adjacent the face of the base It), and then abruptly releasing his hand from contact with the box. With the release of the box the dice within the respective compartments are agitated by the edges or corners engaging the sides of the compartments. When the box reaches a state of rest the groups of numbers turned up upon the respective faces of the dice in all of the compartments denote the acts of the players. The total number appearing on the pair of dice 2. in the compartment 22 indicate the number the player must obtain again on the same turn of play to win the pot. The number appearing on the single die in compartment 23 indicates to the player the number of additional flips or agitations of the box he is entitled to on the same turn of play to obtain his number again. If he obtains such number again within such designated numbers of flips, he wins the pot. However, before the player proceeds to flip the box to attempt to obtain the number again he must first place the number of chips in the pot corresponding to the number appearing on the turned up face of the single die in compartment 24, and simultaneously each of the opposing players must place a number of chips in the pot corresponding to the number appearing on the turned up face of the single die-in com- 25. If the pot is not won by the partment player, the chips already in the pot, as a result of the play. just completed,remain.in the pot, and are added to on the next succeeding turn of play by another of the players.
Although only one modification .oi the gaming device embodying theinvention has been shown and described,it is to be understood that various changes and modifications may be made herein without departing from the spirit of the invention and scope of the appended claims.
Having fully described my invention, what I claim as new and desire to secure by Letters Patent is:
1. In a gaming device, a support embodying a base, and a pair of upstanding spools suitably spaced from each other and fixedly mounted in said'base, a box having transparent sides, partition members spaced fromeach other and disposed within said box'so box into a series of non-communicating comas to subdivide said .member embodying said box to admit oscillation partments, a game element in each of said compartments, and a resilient member extending between and anchored at its opposite ends on said spools for supporting said box so as to admit oscillation of the latter to agitate the game elements in all of said compartments.
2. In a gaming device, a support, a pair of upstanding spools suitably spaced from each other and fixedly mounted in said support, a box having transparent sides, partition members spaced from each other and. disposed within said box so as to subdivide said box into a series of non-communicating compartments, a game element in each of said compartments, a resilient member embodying an endless band extending horizontally between said spools and supported thereon, and means on said box engagingsaid band at points intermediate said spools for supporting said box to admit oscillation of the latter to agitate the game elements in all of said compartments.
3. ma gaming device, a support, a pair of upstanding spools suitably spaced from each other and fixedly mounted in said support, a box having transparent sides, partition members spaced from'each other and disposed within said box 'so as to subdivide said box into a series of non-communicating compartments, 9. game element in each of said compartments, a resilient an endless band extending edgewise horizontally between said spools and supported thereon, and brackets projecting from the bottom of said box engaging said band at pointsv intermediate said spools for supporting of the latter to agitate the game elements in all of said compartments.
EDWARD L. GARRETT.
US354885A 1940-08-30 1940-08-30 Gaming device Expired - Lifetime US2249079A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US354885A US2249079A (en) 1940-08-30 1940-08-30 Gaming device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US354885A US2249079A (en) 1940-08-30 1940-08-30 Gaming device

Publications (1)

Publication Number Publication Date
US2249079A true US2249079A (en) 1941-07-15

Family

ID=23395313

Family Applications (1)

Application Number Title Priority Date Filing Date
US354885A Expired - Lifetime US2249079A (en) 1940-08-30 1940-08-30 Gaming device

Country Status (1)

Country Link
US (1) US2249079A (en)

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2639153A (en) * 1950-12-11 1953-05-19 Richard P Murray Dice shaking device
US2739815A (en) * 1952-09-04 1956-03-27 Arthur M Fay Agitating receptacle and game pieces
US3484108A (en) * 1966-10-19 1969-12-16 John H Geiger Map game apparatus
US3744800A (en) * 1971-12-22 1973-07-10 Marx Co Inc Louis Game combining chance and judgment
GB2138305A (en) * 1983-04-20 1984-10-24 Waddingtons Games Ltd Dice shaker
GB2145632A (en) * 1983-08-30 1985-04-03 Martin Theobald Darchiville Dice display unit
US4699382A (en) * 1985-08-29 1987-10-13 Kabana Joseph A Apparatus for selecting numbers
US5106103A (en) * 1990-12-03 1992-04-21 Janine Fiore Initial game
USD460123S1 (en) 2001-06-27 2002-07-09 Atlantic City Coin & Slot Service Company, Inc. Gaming device display
US20090186688A1 (en) * 2008-01-22 2009-07-23 Raphael Mourad Wagering game using dice or electronically simulated dice

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2639153A (en) * 1950-12-11 1953-05-19 Richard P Murray Dice shaking device
US2739815A (en) * 1952-09-04 1956-03-27 Arthur M Fay Agitating receptacle and game pieces
US3484108A (en) * 1966-10-19 1969-12-16 John H Geiger Map game apparatus
US3744800A (en) * 1971-12-22 1973-07-10 Marx Co Inc Louis Game combining chance and judgment
GB2138305A (en) * 1983-04-20 1984-10-24 Waddingtons Games Ltd Dice shaker
GB2145632A (en) * 1983-08-30 1985-04-03 Martin Theobald Darchiville Dice display unit
US4699382A (en) * 1985-08-29 1987-10-13 Kabana Joseph A Apparatus for selecting numbers
US5106103A (en) * 1990-12-03 1992-04-21 Janine Fiore Initial game
USD460123S1 (en) 2001-06-27 2002-07-09 Atlantic City Coin & Slot Service Company, Inc. Gaming device display
US20090186688A1 (en) * 2008-01-22 2009-07-23 Raphael Mourad Wagering game using dice or electronically simulated dice

Similar Documents

Publication Publication Date Title
US2249079A (en) Gaming device
US4163559A (en) Compartmented card game box with removable drawer
US4169593A (en) Balloon bursting game
US5249805A (en) Board game apparatus
US3623729A (en) Three-dimensional board game apparatus
US2292016A (en) Game table
US2861809A (en) Combination dice and card game
US2928677A (en) Magnet game with target
US3856307A (en) Electrically-operable game apparatus
US2230178A (en) Game
US2452341A (en) Game
US3533626A (en) Board game having indicating playing pieces
US3339921A (en) Reaction game
US3175825A (en) Board game with figurines
US3488054A (en) Five-pocket pool table with counters
US4884810A (en) Chance device with variably sized number selecting compartments
US3051489A (en) Games
US2253605A (en) Game apparatus
US2664292A (en) Chance controlled game board
US3118677A (en) Chance number selector device for bingo games
US3579862A (en) Set a table puzzle
US3212782A (en) Vertical game board with apertures for receiving frictionally held playing pegs
US1729023A (en) Game apparatus
US2702708A (en) Simulated card game
US1749653A (en) Game apparatus