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US20230133961A1 - Portable throwing game assembly - Google Patents

Portable throwing game assembly Download PDF

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Publication number
US20230133961A1
US20230133961A1 US17/978,651 US202217978651A US2023133961A1 US 20230133961 A1 US20230133961 A1 US 20230133961A1 US 202217978651 A US202217978651 A US 202217978651A US 2023133961 A1 US2023133961 A1 US 2023133961A1
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US
United States
Prior art keywords
legs
assembly
game
throwing
pair
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US17/978,651
Inventor
Alexander Carroll
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Caliber Games LLC
Original Assignee
Caliber Games LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Caliber Games LLC filed Critical Caliber Games LLC
Priority to US17/978,651 priority Critical patent/US20230133961A1/en
Publication of US20230133961A1 publication Critical patent/US20230133961A1/en
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B63/08Targets or goals for ball games with substantially horizontal opening for ball, e.g. for basketball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B47/00Devices for handling or treating balls, e.g. for holding or carrying balls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B67/00Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
    • A63B67/06Ring or disc tossing games, e.g. quoits; Throwing or tossing games, e.g. using balls; Games for manually rolling balls, e.g. marbles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B2071/0694Visual indication, e.g. Indicia
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2210/00Space saving
    • A63B2210/50Size reducing arrangements for stowing or transport
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/0036Accessories for stowing, putting away or transporting exercise apparatus or sports equipment

Definitions

  • the present invention relates generally to assemblies for use in games, and more specifically to a portable throwing game assembly which is configured to allow two or more users to utilize a variety of methods for playing easy-to-learn throwing games.
  • FIG. 1 shows an upper perspective view of an embodiment of a portable throwing game assembly
  • FIG. 2 shows a further upper perspective of an embodiment of a portable throwing game assembly as depicted in FIG. 1 ;
  • FIG. 3 shows a further upper perspective of an embodiment of a portable throwing game assembly as depicted in FIG. 1 ;
  • FIG. 4 shows a bottom perspective of an embodiment of a portable throwing game assembly as depicted in FIG. 1 ;
  • FIG. 5 shows an exploded view of the embodiment of the portable throwing game assembly depicted in FIG. 1 ;
  • FIG. 6 shows a further exploded view of the embodiment of the portable throwing game assembly depicted in FIG. 1 ;
  • FIG. 7 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with retracted legs;
  • FIG. 8 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with retracted legs;
  • FIG. 9 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs in the process of being extended;
  • FIG. 10 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 11 shows an upper perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 12 shows perspective views of the embodiment of the portable throwing game assembly depicted in FIG. 1 , illustrating how one or more embodiments of throwing objects may be configured for storage and shipping within said game assembly;
  • FIG. 13 shows an upper perspective views of the embodiment of the portable throwing game assembly depicted in FIG. 1 , and further depicting perspective views of embodiments of throwing objects used in connection with the portable throwing game;
  • FIG. 14 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 15 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 16 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs retracted;
  • FIG. 17 shows an upper perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 18 shows a front view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 19 shows a rear view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 20 shows a left-side view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 21 shows a right-side view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 22 shows a top view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 23 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 24 shows a bottom view of an alternate embodiment of the portable throwing game assembly depicted in FIG. 1 ;
  • a novel portable throwing game assembly for use in playing novel throwing games is disclosed herein. It should be noted that while the exemplary embodiments of the inventions as described herein are associated with methods for playing various throwing games intended to be played by two or more persons, the same principles discussed herein could be implemented in connection with methods of game play that may include a solitary user.
  • an aspect of the throwing game assembly includes a game body ( 102 ) comprising an upper game body ( 104 ) and a lower game body ( 108 ).
  • the upper game body has a substantially planar top surface that is substantially rectangular in shape (the top surface may have other shapes in alternate embodiments).
  • the upper game board is eighteen (18) inches wide eighteen (18) inches long.
  • the game assembly when in a raised deployed state, is eighteen (18) inches in height. It is contemplated that alternate embodiments of the game assembly may have various dimensions and various proportions.
  • alternate embodiments of the upper game body may have other shapes, and may include 2D graphics applied, drawn, painted, etc. to the top surface (for example, illustrating the contours of an island as depicted in FIG. 1 ), 3D shapes and contours formed on the top surface of the upper game body.
  • a center aperture ( 106 ) having a circular shaped opening may be displayed at the center of the upper game body ( 104 ).
  • the center aperture may have a diameter of six (6) inches, although such aperture may have other dimensions and shapes in alternate embodiments of the game assembly. More than one aperture may be formed on the top surface of the upper game body in alternate embodiments.
  • the center aperture may, in alternative embodiments, have one or more non-circular shaped openings, and may be formed elsewhere on the upper game body other than the center of the top surface of the upper game body.
  • methods for game play may include users scoring points by attempting to throw one or more throwing objects (for example, balls and/or bags) through the center aperture(s).
  • a 2D image ( 114 ) of an island is applied/displayed on the top surface of the upper game body ( 104 ), said image having colored contours that may be utilized in some methods of game play.
  • other types of 2D images, 3D geometric shapes, text, and/or one or more light sources may be displayed on the upper game body for ornamental purposes and/or to be utilized during game play.
  • the lower game body ( 108 ) in one embodiment is attached to the upper game body via a plurality of cylindrical protrusions (see FIG. 1 at 126 ) formed on the underside surface of the upper game body, and configured to mate with correspondingly shaped and sized holes (not shown) formed in the lower game body.
  • the game body may be constructed as an integral unit, or other means may be utilized to attach/fasten the upper game body to the lower game body.
  • the lower game body includes one or more lateral apertures/slots ( 110 ) formed on its sides to serve as handles so that users may more easily transport and position the game assembly. The lower game body extends downward from the upper game body.
  • the top surface of the upper game body overhangs the lower game body.
  • the lower game body has a bottom surface ( 116 ) having partitioned recesses (see FIG. 2 at 130 ) formed therein, said partitioned recesses being sized and shaped to receive foldable legs ( 112 ) rotatably attached to the game body.
  • the foldable legs of the game assembly are configured to transition from an extended deployed state when the game assembly is in use, to a retracted folded compact state when the game is not in use for purposes of storage or transport of the game assembly.
  • cross members ( 118 ) connect adjacent legs, providing for enhanced structural rigidity of the legs, and providing a handhold for users to pull on the legs when in a retracted folded state.
  • a first paid of recesses that are formed on an underside of said lower game body, a second pair of recesses are formed on an underside of said lower game body, said first pair of recesses being configured to receive said first pair of legs, said second pair of recesses being configured to receive said second pair of legs.
  • a first plurality of lateral holes are formed on the sides of said lower game body, corresponding to, and intended to align with, a second plurality of lateral holes formed on upper portions of said first pair of legs and said second pair of legs.
  • a two-dimensional graphic indicating contours is applied to said top surface of said upper game body around said aperture.
  • respective bottom sides of a first foot and second foot of said first pair of legs have a respective channel formed thereon.
  • respective bottom sides of a third foot and fourth foot of said second pair of legs have protrusions formed thereon configured to mate with said respective channels formed on said respective bottom sides of said first foot and second foot (see FIGS. 14 and 15 at 140 , 142 ).
  • While the embodiments of the game assembly depicted herein are constructed of rigid polymer materials, it is contemplated that alternate embodiments of the portable game assembly (or components thereof) may be constructed of other materials such as wood, metals, alloys, carbon fiber, and other materials having sufficient rigidity/durability to withstand prolonged gameplay, and having sufficient corrosion resistance properties for use in an outside environment.
  • a plurality of lateral holes are formed on the sides of the lower game body, corresponding to, and intended to align with, lateral holes ( 124 ) formed on the upper portions of the legs ( 112 ).
  • Dowel pins ( 122 ) are configured to be inserted into the aligned holes formed on the upper game body and legs to permit such legs to rotatably attach with respect to the lower game body.
  • the dowel pins allow the legs ( 112 ) to extend outward when the game assembly is in a raised deployed state for game play, and also allows the legs to retract inwardly within the partitioned recesses ( 130 ) of the lower game body for compact storage and transport.
  • FIGS. 7 - 11 upper perspective and bottom views of the embodiment of the portable throwing game assembly ( 101 ) depicted in FIG. 1 are shown.
  • the legs ( 112 ) of the game assembly are folded into the partitioned recesses of the underside ( 116 ) of the lower game body.
  • the legs When ready for use, the legs may be extended (pulled) outward from the lower game body.
  • the crossmembers ( 118 ) between the legs ( 112 ) may be grasped by a user to more easily extend the legs.
  • the legs may be extended until such legs abut the respective side of the lower game body, which serves to halt any further rotational extension of the legs.
  • the game assembly may be flipped over to rest on the ground or other playing surface.
  • FIG. 12 shown are perspective views of the embodiment of the portable throwing game assembly depicted in FIG. 1 , illustrating how one or more embodiments of throwing objects ( 132 ) may in one embodiment be configured for storage and shipping within said game assembly.
  • packing materials ( 134 ) such as high-density foam may be configured to wrap over the ends of the game assembly, in a retracted compact state, for shipping and storage purposes.
  • One or more throwing objects ( 132 ) may be shaped and sized for insertion into one or more of the partitioned recesses of the lower game body as depicted in FIG. 12 .
  • Embodiments of throwing objects ( 132 ) for use in conjunction with the throwing game assembly are shown.
  • the throwing objects are spherically shaped balls.
  • alternate embodiments of throwing objects may have different shapes (for example, see bag shaped throwing objects depicted in FIG. 13 at 132 ), and may be constructed of various soft or hard materials.
  • the throwing objects are constructed of a soft deformable material, such as a bean bag, to reduce the ability of the throwing object to bounce.
  • alternate embodiments of the throwing objects may be constructed of less deformable materials to allow the throwing objects to bounce during game play.
  • the legs of the game assembly may include feet having lower bodies wider than the width of the legs to enhance the stability of the game assembly when in a raised deployed state ready for game play.
  • a channel ( 140 ) may be formed on the bottom of the feet of one pair of legs, and a protrusion ( 142 ) sized and shaped to mate with a corresponding channel when the pair of legs are folded inward, are formed on the bottoms of the feet of the other pair of legs.
  • the game assembly and the throwing objects ( 132 ) may be colored in various ways for both ornamental purposes, and also for purposes of facilitating game play.
  • a first set of throwing objects may have an exterior surface having a first color
  • a second set of throwing objects may have an exterior surface having a second color.
  • Such coloring of throwing objects assists users in recognizing the particular set of throwing objects which have been assigned to them for game play.
  • game methods similar to cornhole may be utilized by users during game play in connection with the throwing game assembly described herein. However, it is contemplated that various other methods for playing throwing games in conjunction with the game assembly may be equally utilized.
  • FIGS. 17 - 23 shown is a perspective view ( FIG. 17 ), front view ( FIG. 18 ), rear view ( FIG. 19 ), left-side view ( FIG. 20 ), right-side view ( FIG. 21 ), top view ( FIG. 22 ), and bottom view ( FIG. 23 ) of the embodiment of the portable throwing game assembly ( 101 ) depicted in FIGS. 1 - 4 .
  • FIG. 23 it should be noted that while the bottom surface of the upper game body has in one embodiment hexagonal shapes ( 2300 ) formed thereon.
  • FIG. 24 a bottom view of an alternate embodiment of the portable throwing game assembly, the bottom surface of the upper game body may have other shapes formed thereon, or no shapes at all (see FIG. 24 , depicting hexagonal shapes in broken lines to indicate that such shapes may be absent in some embodiments).

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  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Toys (AREA)

Abstract

A portable throwing game assembly for use in ball throwing games includes an upper game body having a substantially flat top surface with a central aperture formed therethrough. A lower game body is attached to a bottom side of the upper game body, the lower game body having two pairs of retractable legs configured to fold into one another for storage and transporting the game assembly. Handle slots are formed on the lateral sides of the lower game body to facilitate moving of the game assembly. Channels are formed on the respective bottoms of the feet of one of the pairs of retractable legs. Protrusions are formed on the respective bottoms of the feet of the other pair of retractable legs, the protrusions being configured to mate with the channels when both pairs of legs are retracted for storage and transportation.

Description

    CROSS-REFERENCE TO RELATED APPLICATIONS
  • This application claim priority to Provisional Patent Application No. 63/274,144, filed Nov. 1, 2021, titled “Portable Throwing Game Assembly,” which is hereby incorporated by reference in its entirety.
  • BACKGROUND OF THE INVENTION Technical Field
  • The present invention relates generally to assemblies for use in games, and more specifically to a portable throwing game assembly which is configured to allow two or more users to utilize a variety of methods for playing easy-to-learn throwing games.
  • BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWINGS
  • The invention will be more fully understood by reference to the following detailed description of the preferred and alternate embodiments when read in conjunction with the accompanying drawings, wherein:
  • FIG. 1 shows an upper perspective view of an embodiment of a portable throwing game assembly;
  • FIG. 2 shows a further upper perspective of an embodiment of a portable throwing game assembly as depicted in FIG. 1 ;
  • FIG. 3 shows a further upper perspective of an embodiment of a portable throwing game assembly as depicted in FIG. 1 ;
  • FIG. 4 shows a bottom perspective of an embodiment of a portable throwing game assembly as depicted in FIG. 1 ;
  • FIG. 5 shows an exploded view of the embodiment of the portable throwing game assembly depicted in FIG. 1 ;
  • FIG. 6 shows a further exploded view of the embodiment of the portable throwing game assembly depicted in FIG. 1 ;
  • FIG. 7 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with retracted legs;
  • FIG. 8 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with retracted legs;
  • FIG. 9 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs in the process of being extended;
  • FIG. 10 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 11 shows an upper perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 12 shows perspective views of the embodiment of the portable throwing game assembly depicted in FIG. 1 , illustrating how one or more embodiments of throwing objects may be configured for storage and shipping within said game assembly; and
  • FIG. 13 shows an upper perspective views of the embodiment of the portable throwing game assembly depicted in FIG. 1 , and further depicting perspective views of embodiments of throwing objects used in connection with the portable throwing game;
  • FIG. 14 shows a bottom perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 15 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 16 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs retracted;
  • FIG. 17 shows an upper perspective view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 18 shows a front view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 19 shows a rear view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 20 shows a left-side view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 21 shows a right-side view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 22 shows a top view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended;
  • FIG. 23 shows a bottom view of the embodiment of the portable throwing game assembly depicted in FIG. 1 , said assembly being shown with legs extended; and
  • FIG. 24 shows a bottom view of an alternate embodiment of the portable throwing game assembly depicted in FIG. 1 ; and
  • The above figures are provided for the purpose of illustration and description only, and are not intended to define the limits of the disclosed invention. Use of the same reference number in multiple figures is intended to designate the same or similar parts. Furthermore, if and when the terms “top,” “bottom,” “first,” “second,” “upper,” “lower,” “height,” “width,” “length,” “end,” “side,” “horizontal,” “vertical,” and similar terms are used herein, it should be understood that these terms have reference only to the structure shown in the drawing and are utilized only to facilitate describing the particular embodiment. The extension of the figures with respect to number, position, relationship, and dimensions of the parts to form the preferred embodiment will be explained or will be within the skill of the art after the following teachings of the present invention have been read and understood.
  • DETAILED DESCRIPTION OF EMBODIMENTS OF THE INVENTION
  • Several exemplary embodiments of the invention(s) will now be described with reference to the drawings. Unless otherwise noted, like elements will be identified by identical numbers throughout all figures. The invention(s) illustratively disclosed herein suitably may be practiced in the absence of any element that is not specifically disclosed herein. The following description is not to be taken in a limiting sense, but is made merely for the purpose of describing the general principles of exemplary embodiments. The scope of the invention(s) should be determined with reference to the claims. Reference throughout this specification to “one embodiment,” “an embodiment,” or similar language means that a particular feature, structure, or characteristic described in connection with the embodiment is included in at least one embodiment of the inventions disclosed herein. Thus, appearances of the phrases “in one embodiment,” “in an embodiment,” and similar language throughout this specification may, but do not necessarily, all refer to the same embodiment. Furthermore, the described features, structures, or characteristics of the invention may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided, such as examples of device structures, methods of use of the devices, etc., to provide a thorough understanding of embodiments of the invention(s). One skilled in the relevant art will recognize, however, that the invention can be practiced without one or more of the specific details, or with other methods, components, materials, and so forth. In other instances, well-known structures, materials, or operations are not shown or described in detail to avoid obscuring aspects of the invention(s).
  • A novel portable throwing game assembly for use in playing novel throwing games is disclosed herein. It should be noted that while the exemplary embodiments of the inventions as described herein are associated with methods for playing various throwing games intended to be played by two or more persons, the same principles discussed herein could be implemented in connection with methods of game play that may include a solitary user.
  • Referring now to FIGS. 1-4 , upper perspective, top, and bottom views of an embodiment of a portable throwing game assembly are shown. In one embodiment, an aspect of the throwing game assembly includes a game body (102) comprising an upper game body (104) and a lower game body (108). The upper game body has a substantially planar top surface that is substantially rectangular in shape (the top surface may have other shapes in alternate embodiments). In one embodiment, the upper game board is eighteen (18) inches wide eighteen (18) inches long. In one embodiment, the game assembly, when in a raised deployed state, is eighteen (18) inches in height. It is contemplated that alternate embodiments of the game assembly may have various dimensions and various proportions. It is also contemplated that alternate embodiments of the upper game body may have other shapes, and may include 2D graphics applied, drawn, painted, etc. to the top surface (for example, illustrating the contours of an island as depicted in FIG. 1 ), 3D shapes and contours formed on the top surface of the upper game body. In one embodiment, a center aperture (106) having a circular shaped opening may be displayed at the center of the upper game body (104). In one embodiment, the center aperture may have a diameter of six (6) inches, although such aperture may have other dimensions and shapes in alternate embodiments of the game assembly. More than one aperture may be formed on the top surface of the upper game body in alternate embodiments. Further, the center aperture may, in alternative embodiments, have one or more non-circular shaped openings, and may be formed elsewhere on the upper game body other than the center of the top surface of the upper game body. In at least one embodiment of game play, methods for game play may include users scoring points by attempting to throw one or more throwing objects (for example, balls and/or bags) through the center aperture(s). In one embodiment, a 2D image (114) of an island is applied/displayed on the top surface of the upper game body (104), said image having colored contours that may be utilized in some methods of game play. Further, other types of 2D images, 3D geometric shapes, text, and/or one or more light sources (such as light emitting diodes) may be displayed on the upper game body for ornamental purposes and/or to be utilized during game play.
  • Still referring to FIGS. 1-4 , the lower game body (108) in one embodiment is attached to the upper game body via a plurality of cylindrical protrusions (see FIG. 1 at 126) formed on the underside surface of the upper game body, and configured to mate with correspondingly shaped and sized holes (not shown) formed in the lower game body. In alternate embodiments, the game body may be constructed as an integral unit, or other means may be utilized to attach/fasten the upper game body to the lower game body. The lower game body includes one or more lateral apertures/slots (110) formed on its sides to serve as handles so that users may more easily transport and position the game assembly. The lower game body extends downward from the upper game body. In one embodiment, the top surface of the upper game body overhangs the lower game body. With reference to the bottom view (120) of the game assembly depicted in FIG. 1 , the lower game body has a bottom surface (116) having partitioned recesses (see FIG. 2 at 130) formed therein, said partitioned recesses being sized and shaped to receive foldable legs (112) rotatably attached to the game body. As described in further detail below, the foldable legs of the game assembly are configured to transition from an extended deployed state when the game assembly is in use, to a retracted folded compact state when the game is not in use for purposes of storage or transport of the game assembly. This capability of the legs of the game assembly to fold into partitioned recesses formed underneath the upper game body makes the overall game assembly more compact for store and transportation purposes, which constitutes an advantage over prior art game assemblies. In one embodiment, cross members (118) connect adjacent legs, providing for enhanced structural rigidity of the legs, and providing a handhold for users to pull on the legs when in a retracted folded state.
  • In one embodiment, a portable throwing game assembly for use in ball throwing game is disclosed herein, the portable throwing game assembly comprising an upper game body having a substantially flat top surface, said top surface having at least one aperture formed through said top surface; a lower game body attached to said upper game body, said lower game body having a first handle slot and a second handle slot formed on thereon; a first pair of legs retractably coupled to said lower game body; and a second pair of legs retractably coupled to said lower game body. Further disclosed is a first paid of recesses that are formed on an underside of said lower game body, a second pair of recesses are formed on an underside of said lower game body, said first pair of recesses being configured to receive said first pair of legs, said second pair of recesses being configured to receive said second pair of legs. Further disclosed is a first plurality of lateral holes are formed on the sides of said lower game body, corresponding to, and intended to align with, a second plurality of lateral holes formed on upper portions of said first pair of legs and said second pair of legs. In some embodiments a two-dimensional graphic indicating contours is applied to said top surface of said upper game body around said aperture. In some embodiments, respective bottom sides of a first foot and second foot of said first pair of legs have a respective channel formed thereon. In some embodiments, respective bottom sides of a third foot and fourth foot of said second pair of legs have protrusions formed thereon configured to mate with said respective channels formed on said respective bottom sides of said first foot and second foot (see FIGS. 14 and 15 at 140, 142).
  • While the embodiments of the game assembly depicted herein are constructed of rigid polymer materials, it is contemplated that alternate embodiments of the portable game assembly (or components thereof) may be constructed of other materials such as wood, metals, alloys, carbon fiber, and other materials having sufficient rigidity/durability to withstand prolonged gameplay, and having sufficient corrosion resistance properties for use in an outside environment.
  • Referring now to FIGS. 5-6 , exploded and top views (128) of the embodiment of the portable throwing game assembly (101) depicted in FIG. 1 are shown. In one embodiment, a plurality of lateral holes are formed on the sides of the lower game body, corresponding to, and intended to align with, lateral holes (124) formed on the upper portions of the legs (112). Dowel pins (122) are configured to be inserted into the aligned holes formed on the upper game body and legs to permit such legs to rotatably attach with respect to the lower game body. When connecting the legs and lower game body, the dowel pins allow the legs (112) to extend outward when the game assembly is in a raised deployed state for game play, and also allows the legs to retract inwardly within the partitioned recesses (130) of the lower game body for compact storage and transport.
  • Referring now to FIGS. 7-11 , upper perspective and bottom views of the embodiment of the portable throwing game assembly (101) depicted in FIG. 1 are shown. In a retracted state for storage and transportation purposes, the legs (112) of the game assembly are folded into the partitioned recesses of the underside (116) of the lower game body. When ready for use, the legs may be extended (pulled) outward from the lower game body. The crossmembers (118) between the legs (112) may be grasped by a user to more easily extend the legs. The legs may be extended until such legs abut the respective side of the lower game body, which serves to halt any further rotational extension of the legs. When the legs of the game assembly are extended, the game assembly may be flipped over to rest on the ground or other playing surface.
  • Referring now to FIG. 12 , shown are perspective views of the embodiment of the portable throwing game assembly depicted in FIG. 1 , illustrating how one or more embodiments of throwing objects (132) may in one embodiment be configured for storage and shipping within said game assembly. In one embodiment, packing materials (134) such as high-density foam may be configured to wrap over the ends of the game assembly, in a retracted compact state, for shipping and storage purposes. One or more throwing objects (132) may be shaped and sized for insertion into one or more of the partitioned recesses of the lower game body as depicted in FIG. 12 . Embodiments of throwing objects (132) for use in conjunction with the throwing game assembly are shown. In one embodiment, the throwing objects (132 are spherically shaped balls. However, is contemplated that alternate embodiments of throwing objects may have different shapes (for example, see bag shaped throwing objects depicted in FIG. 13 at 132), and may be constructed of various soft or hard materials. Ideally, the throwing objects are constructed of a soft deformable material, such as a bean bag, to reduce the ability of the throwing object to bounce. However, alternate embodiments of the throwing objects may be constructed of less deformable materials to allow the throwing objects to bounce during game play.
  • Referring now to FIGS. 13-16 , further upper perspective and bottom views of the embodiment of the portable throwing game assembly (101) depicted in FIGS. 1-4 are shown. In one embodiment, the legs of the game assembly may include feet having lower bodies wider than the width of the legs to enhance the stability of the game assembly when in a raised deployed state ready for game play. In one embodiment, as depicted in FIGS. 14 and 15 , a channel (140) may be formed on the bottom of the feet of one pair of legs, and a protrusion (142) sized and shaped to mate with a corresponding channel when the pair of legs are folded inward, are formed on the bottoms of the feet of the other pair of legs. This utilization of channels and protrusions formed on the respective bottoms of the feet of the pairs of legs allows for more compact storage and transportation of the portable throwing game assembly. The game assembly and the throwing objects (132) may be colored in various ways for both ornamental purposes, and also for purposes of facilitating game play. For example, a first set of throwing objects may have an exterior surface having a first color, and a second set of throwing objects may have an exterior surface having a second color. Such coloring of throwing objects assists users in recognizing the particular set of throwing objects which have been assigned to them for game play. In one embodiment, game methods similar to cornhole may be utilized by users during game play in connection with the throwing game assembly described herein. However, it is contemplated that various other methods for playing throwing games in conjunction with the game assembly may be equally utilized.
  • Referring now to FIGS. 17-23 , shown is a perspective view (FIG. 17 ), front view (FIG. 18 ), rear view (FIG. 19 ), left-side view (FIG. 20 ), right-side view (FIG. 21 ), top view (FIG. 22 ), and bottom view (FIG. 23 ) of the embodiment of the portable throwing game assembly (101) depicted in FIGS. 1-4 . With reference to FIG. 23 , it should be noted that while the bottom surface of the upper game body has in one embodiment hexagonal shapes (2300) formed thereon. With reference to FIG. 24 , a bottom view of an alternate embodiment of the portable throwing game assembly, the bottom surface of the upper game body may have other shapes formed thereon, or no shapes at all (see FIG. 24 , depicting hexagonal shapes in broken lines to indicate that such shapes may be absent in some embodiments).
  • The invention may be embodied in other specific forms without departing from the spirit or essential characteristics thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive. All changes that come within the meaning and range of equivalency of the claims are embraced therein.

Claims (6)

I claim:
1. A portable throwing game assembly for use in ball throwing games, the portable throwing game assembly comprising:
an upper game body having a substantially flat top surface, said top surface having at least one aperture formed through said top surface;
a lower game body attached to said upper game body, said lower game body having a first handle slot and a second handle slot formed on thereon;
a first pair of legs retractably coupled to said lower game body; and
a second pair of legs retractably coupled to said lower game body.
2. The portable throwing assembly for use in ball throwing games of claim 1, wherein a first pair of recesses are formed on an underside of said lower game body, a second pair of recesses are formed on an underside of said lower game body, said first pair of recesses being configured to receive said first pair of legs, said second pair of recesses being configured to receive said second pair of legs.
3. The portable throwing assembly for use in ball throwing games of claim 1, wherein a first plurality of lateral holes are formed on the sides of said lower game body, corresponding to, and intended to align with, a second plurality of lateral holes formed on upper portions of said first pair of legs and said second pair of legs.
4. The portable throwing assembly for use in ball throwing games of claim 3, wherein a two-dimensional graphic indicating contours is applied to said top surface of said upper game body around said aperture.
5. The portable throwing assembly for use in ball throwing games of claim 1, wherein respective bottom sides of a first foot and second foot of said first pair of legs have a respective channel formed thereon.
6. The portable throwing assembly for use in ball throwing games of claim 5, wherein respective bottom sides of a third foot and fourth foot of said second pair of legs have protrusions formed thereon configured to mate with said respective channels formed on said respective bottom sides of said first foot and second foot.
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US12128287B1 (en) * 2023-06-19 2024-10-29 Robert Anthony Mohl Cornhole level

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