US20160220894A1 - Probability game ticket with enhanced security, associated gaming system and method for reading a probability game ticket - Google Patents
Probability game ticket with enhanced security, associated gaming system and method for reading a probability game ticket Download PDFInfo
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- US20160220894A1 US20160220894A1 US14/611,376 US201514611376A US2016220894A1 US 20160220894 A1 US20160220894 A1 US 20160220894A1 US 201514611376 A US201514611376 A US 201514611376A US 2016220894 A1 US2016220894 A1 US 2016220894A1
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- United States
- Prior art keywords
- game
- ticket
- regions
- probability
- probability game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/065—Tickets or accessories for use therewith
- A63F3/0665—Tickets or accessories for use therewith having a message becoming legible after rubbing-off a coating or removing an adhesive layer
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/005—Generating random numbers; Lottery apparatus with dispensing of lottery tickets
Definitions
- the present invention relates to the field of probability games, and in particular to a probability game ticket with enhanced security.
- a probability game is based on the purchase by a player of a probability game ticket comprising a plurality of game regions covered by scratch-off films, wherein a limited number of the games regions have to be select by the user by removing the scratch-off films of these game regions.
- Game data are printed in the game regions below the scratch-off films. Upon reading the game data of the scratched-off game regions, the player can determine whether his/her selection is a winning selection or not according to the game rules.
- a problem with a probability game ticket is that each probability game ticket is a potential winner because winning or not depends on the selection of game regions made by the player. The risk then arises that perpetrators may attempt to tamper a probability game ticket to determine which game regions have to be scratched-off to provide a winning ticket. A perpetrator may for example try to micro scratch the scratch-off film on the games regions to read the game data determine which game regions have to be scratched-off to provide a winning ticket.
- US 2002/0047259 A1 discloses a probability game ticket comprising multiple layers provided on the game regions for allowing a ticket validating machine to detect any attempt to tamper the probability game ticket.
- One object of the invention is to provide a probability game ticket with enhanced security drastically reducing the risk of fraudulent tampering of the probability game ticket.
- Another object of the invention is to provide a gaming system comprising a ticket reading machine for reading such a probability game ticket and a method for determining the result of such a probability game ticket.
- a probability game ticket comprising a plurality of game regions a portion of which is to be selected by a player, the result of the probability game depending on the selected game regions, wherein the probability game ticket is deprived of human interpretable data printed on the probability game ticket and allowing the player to determine the result of the game by reading the ticket after selection of the game regions.
- game regions are to be selected by removing a scratch-off film on the game region.
- game regions game regions to be selected by entering a mark.
- the probability game ticket comprises machine readable encoded game data associated to each game regions, the encoded game data being printed on the game ticket and allowing a ticket reading machine to determine the result of the game by reading the encoded game data.
- each encoded game data is printed in the associated game region and covered by a scratch-off film to be removed by a player for selecting the game region.
- no game data associated to each game region is printed on the probability game ticket.
- the probability game ticket comprises unique ticket identification data printed on the probability game ticket.
- the probability game ticket comprises several grids of game regions, each grids being associated to a probability game, the grids being independent or correlated.
- a gaming system comprises:
- a probability game ticket comprising a plurality of game regions a portion of which is to be selected by a player, the result of the probability game depending on the selected game regions, wherein the probability game ticket is deprived of human interpretable data printed on the probability game ticket and allowing the player to determine the result of the game by reading the ticket after selection of the game regions;
- a ticket reading machine comprising an optical reader device operable to capture a digital image of the probability game ticket, an image analyzer operable to process the digital image to determine which game regions are selected by the player, and a result analyzer operable to determine the result of the game based on the selected game regions.
- the ticket reading machine further comprises a man-machine interface device, the image analyzer being operable to request the player to confirm the selection of game regions via the interface device.
- the image analyzer is configured to read encoded game data printed in the game regions.
- the encoded game data of each region is visible only selection of the game region by removal of a scratch-off film covering the game region.
- the image analyzer is configured to read ticket identification data printed on the probability game ticket.
- the result analyzer is configured to retrieve game data associated to the game regions and stored in a ticket database.
- a method for determining whether a probability game ticket is winning or not comprising a plurality of game regions a portion of which is to be selected by a player, the result of the probability game depending on the selected game regions, wherein the player is not able to determine the result of the game by reading the ticket after selection of the game regions, only a ticket reading machine being able to determine the result of the game.
- FIGS. 1 and 2 represent a probability game ticket before and after selection of game regions by a player.
- FIG. 3 represents a ticket reading machine operable to read the probably game tickets to determine whether the probability game ticket is winning or not.
- FIG. 4 is a result report printed by a printer of the reading machine
- FIGS. 5 and 6 represent another probability game ticket before and after selection of game regions by a player.
- FIG. 7 illustrates steps of a method for determining whether a probability game ticket is winning or not.
- the probability game ticket 2 of FIGS. 1 and 2 comprises a physical substrate 4 onto which is printed an assembly or grid of game regions 6 , a portion of which has to be selected by a player to make a selection of game regions, some games regions 6 remaining unselected, according to the rules of the probability game.
- the probability game ticket comprises eight game regions 6 and the player has to select three game regions. In other words, the player draws game regions in the assembly or grid.
- Each game region 6 is associated to a game data, e.g. a symbol or a number.
- the result of the game ticket depends on the combination of game data resulting from the selection of game regions.
- the game data of the game regions selected by the player form a combination of game data resulting from the player's choice of game regions.
- a prize table lists the winning combinations of game data and the associated prizes. If the player selects game regions corresponding to a winning combination of game data, the player is rewarded with a prize. Each combination of game data awards a respective prize.
- the prize may be e.g. money or a right to participate to another game, e.g. a lottery game.
- Probability games are also referred to as “winning choice game” or “winner's choice” game.
- Each probability game ticket 2 Numerous probability game tickets 2 are printed.
- the game data of each game region 6 at a location on the probability game tickets 2 varies from a probability game ticket 2 to the other, such that, for a specific probability game ticket 2 , the player does not know in advance the game data associated to each game region 6 .
- each probability game ticket has game regions allowing to select winning combinations of games regions.
- Each probability game ticket potentially allows the player to win provided the player chooses a winning combination of game regions.
- the game data associated to each game region is printed in the game region and covered with a scratch-off film.
- the player selects a game region by removing the scratch-off film.
- the player can read the game data associated to the game region.
- the player can determine whether his selection is a winning selection or not.
- the probability game ticket 2 is deprived of human interpretable data printed on the probability game ticket 2 and allowing the player to determine the result of the game by reading the ticket after selection of the game regions 6 .
- the ticket is deprived of printed human interpretable data allowing the player to read the game data associated to each selected game region.
- the result of the game associated to the selection of game regions can only be obtained from a ticket reading machine.
- each game region is covered with a scratch-off film to be removed by the user for selection the game region 6 .
- the probability game ticket 2 is intact.
- the scratch-off films of the game regions 6 are intact.
- the scratch-off films of three selected game regions 6 are removed.
- the probability game ticket of FIGS. 1 and 2 is printed with game data 8 in each game region 6 below the scratch-off film.
- the game data 8 printed in a game region 6 is visible only after removal of the scratch-off film.
- the game data 8 is encoded such that the player cannot read and interpret the game data 8 .
- the game data 8 is printed in the form of dots distributed over the game region 6 .
- the probability game ticket 2 of FIGS. 1 and 2 is printed with a unique identification data 10 univocally identifying the probability game ticket 2 .
- the identification data 10 is for example a serial number encoded in a bar code.
- the identification data is encoded in a matrix code or a QR code.
- the serial number is printed in alpha numeric characters.
- FIG. 3 illustrates a ticket reading machine 12 configured for reading the probability game ticket 2 and determining the result of the game based on the selection of game regions 6 operated by the player.
- the ticket reading machine 12 comprises an optical scanner or reader device 14 for capturing a reliable digital image of the probability game ticket 2 and an image analyzer 16 for reading the probability game ticket 2 by processing the image captured by the optical reader device 14 .
- the optical reader device is adapted to read heavy scratch-off tickets with potentially particles of removed scratch-off film.
- the image analyzer 16 is configured for detecting the game regions 6 with removed scratch-off film and for decoding the game data 8 of each game region 6 with removed scratch-off film. A game region 6 with removed scratch-off film is detected for example because the game data 8 of this region appears on the ticket image.
- the image analyzer 16 is also configured for reading the identification data 10 .
- the ticket reading machine comprises a result analyzer 18 configured to determine whether the probability game ticket is winning or not based on the selected game regions 6 .
- the result analyzer 18 determines the result based on the game data and the identification data provided by the image analyzer 16 and as a function of the probability game rules.
- the probability game rules comprise a prize table listing the winning combinations of game data.
- Ticket data of each of the printed probably game ticket are stored in a ticket database 20 .
- the identification data is also used to update the ticket database with indicating that the probability game ticket has been played.
- the game data 8 associated to each game region 6 of the probability game ticket 2 is stored in the ticket database 20 .
- the identification data 10 is used by the result analyzer 18 to retrieve from the ticket database 20 the game data 8 associated to each game region 6 of the probability game ticket 2 and then determine the result of the game.
- the ticket reading machine 12 comprises a man-machine interface device 22 for outputting data to the player and/or receiving input data from the player.
- the image analyzer 16 is configured to display the data read by the image analyzer 16 via the man-machine interface device 22 and to request confirmation to the player, the confirmation being inputted by the user via the interface device 22 .
- the player may have unintentionally selected at least one game region 6 in excess according to game rules.
- the image analyzer 16 may also not be able to automatically determine the selected regions for any reason, e.g. because the probability game ticket was altered by folding it.
- the image analyzer 16 is configured for requesting the player to confirm, complete or correct the selection, by selecting an additional game region 6 or removing a game region 6 in excess from the current selection.
- the player it is possible for the player the present the probability game ticket intact to the ticket reading machine 12 , and to make his selection via the interface device 22 .
- the ticket reading machine 12 comprises a printer 24 for printing a result receipt associated to the probability game ticket, the result receipt having the result printed thereon.
- the optical reader device 14 , the interface device 22 , the image analyzer 16 and the result analyzer 18 may be incorporated in a same electronic device, e.g. an electronic terminal at a retailer or a personal computer of a player or a telecommunication user terminal of the player such as a smartphone.
- the game rules and/or the prize list may be stored locally in the electronic terminal or personal computer to be accessible by the result analyzer 18 or may be alternatively stored in a distant central database or a distant central computer system or server in communication with the electronic terminal or computer via a telecommunication network.
- the optical reader device 14 , the interface device 22 and the image analyzer 16 may be incorporated in a same electronic terminal 26 , the result analyzer 18 and the database 20 being hosted in a remote game computer server 28 in communication with the electronic terminal 26 via a communication network 30 , e.g. Internet, a LAN or a wireless communication network.
- the electronic device may be a player's personal electronic device such as a personal computer, a tablet or a smartphone, or a retailer's electronic device.
- the game rules and/or the prize list may be stored locally in the computer server 28 to be accessed locally by the result analyzer 18 or may be alternatively stored in a central database or a central computer system or server.
- the image analyzer 16 and the result analyzer 18 are implemented as computer programs stored in a computer memory and executed by a central processing unit of an electronic device or a computer system or server.
- FIG. 4 illustrates a result receipt 32 corresponding to the game ticket of FIG. 2 .
- the result receipt 32 is printed with the game data associated to each game region, the selected game regions being highlighted, here with being encircled, and with the result, here an awarded prize of amounting to 25.
- the probability game ticket comprises a chance area 34 having printed thereon a chance value 36 and covered by a scratch-off film such that the value is not visible by the user at the time of purchasing of the probability game ticket.
- the chance value 36 is printed to be read and interpreted by the player. However, the chance value 36 is not one of the game regions 6 to be selected by the player to make his/her selection. The chance value 36 does not allow the player to determine whether his/her probability game ticket is winning or not base on the selection of game regions. The chance value 36 does not determine whether the selection is winning or not. The chance value 36 only impacts the amount of the prizes associated to the winning selections.
- the chance value 36 is e.g. a maximum prize value associated to the ticket.
- the prize amounts for example to 25 which is inferior to maximum prize amounting to 50 because only two selected game region have the same symbol (here “5”). This is only an illustrative example.
- FIGS. 5 and 6 illustrate a probability game ticket 2 according to another embodiment.
- the probability game ticket 2 is printed with game region to be selected by entering a mark on the probability game ticket.
- the game regions 6 are boxes to be marked by the user for selecting them. The boxes are deprived of any game data.
- the probability game ticket is deprived of any game data associated to the game regions 6 .
- the game ticket is printed with identification data 10 .
- the image analyzer 16 of the ticket reading machine 12 is configured for determining which game regions are selected and the result analyzer 18 is configured to retrieve the game data associated to the game regions 6 based on identification data 10 and to determine whether the probability game ticket 2 is winning based on the selected game regions 6 and the associated game data.
- FIG. 7 illustrates a method of determining whether a probability game ticket is winning or not.
- a scanning step S 1 the optical scanner scans the probability game ticket.
- the image analyzer processes the ticket image captured by the optical scanner to determine the selected game regions and the identification data.
- the image analyzer requests inputs from the player via the interface data.
- the image analyzer requests inputs from the player via the interface data to validate the reading.
- the result analyzer determines whether the selection of game regions operated by the player is a winning selection or not.
- the machine provides the results to the player, by displaying on the interface device and/or by printing a result ticket.
- a probability game ticket deprived of human interpretable data allowing the player to determine the result of the game after selection of the game regions enhances security of the game. Indeed, it becomes useless to try and tamper the probability game ticket as this will not provide the perpetrator with any interpretable information on which game regions have to be selected for obtaining a winning selection.
- the game data are encoded such that it is not human interpretable whereby the player cannot decode the game data.
- the physical ticket is not even provided with the game data which are only stored in a ticket database in association with the probability game ticket.
- the probability game tickets of the above examples comprise one single assembly or grid of game region to be selected for making a player's choice.
- the probability game ticket may comprise several assemblies or grids of game regions.
- the grids are independent and the player can decide to play one or several grids independently.
- the grids are correlated, which means that a first grid is associated to at least one prize which allows the player to choose to play to a second grid.
- the prize allows the player selectively to play to a second grid if and only if he wants to or to be redeemed with a gain. Gains of successively played grid may cumulate.
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Abstract
Description
- The present invention relates to the field of probability games, and in particular to a probability game ticket with enhanced security.
- A probability game is based on the purchase by a player of a probability game ticket comprising a plurality of game regions covered by scratch-off films, wherein a limited number of the games regions have to be select by the user by removing the scratch-off films of these game regions. Game data are printed in the game regions below the scratch-off films. Upon reading the game data of the scratched-off game regions, the player can determine whether his/her selection is a winning selection or not according to the game rules.
- A problem with a probability game ticket is that each probability game ticket is a potential winner because winning or not depends on the selection of game regions made by the player. The risk then arises that perpetrators may attempt to tamper a probability game ticket to determine which game regions have to be scratched-off to provide a winning ticket. A perpetrator may for example try to micro scratch the scratch-off film on the games regions to read the game data determine which game regions have to be scratched-off to provide a winning ticket.
- US 2002/0047259 A1 discloses a probability game ticket comprising multiple layers provided on the game regions for allowing a ticket validating machine to detect any attempt to tamper the probability game ticket.
- One object of the invention is to provide a probability game ticket with enhanced security drastically reducing the risk of fraudulent tampering of the probability game ticket.
- Another object of the invention is to provide a gaming system comprising a ticket reading machine for reading such a probability game ticket and a method for determining the result of such a probability game ticket.
- According to one aspect of the invention, a probability game ticket comprising a plurality of game regions a portion of which is to be selected by a player, the result of the probability game depending on the selected game regions, wherein the probability game ticket is deprived of human interpretable data printed on the probability game ticket and allowing the player to determine the result of the game by reading the ticket after selection of the game regions.
- In a specific embodiment, game regions are to be selected by removing a scratch-off film on the game region.
- In a specific embodiment, game regions game regions to be selected by entering a mark.
- In a specific embodiment, the probability game ticket comprises machine readable encoded game data associated to each game regions, the encoded game data being printed on the game ticket and allowing a ticket reading machine to determine the result of the game by reading the encoded game data.
- In a specific embodiment, each encoded game data is printed in the associated game region and covered by a scratch-off film to be removed by a player for selecting the game region.
- In a specific embodiment, no game data associated to each game region is printed on the probability game ticket.
- In a specific embodiment, the probability game ticket comprises unique ticket identification data printed on the probability game ticket.
- In a specific embodiment, the probability game ticket comprises several grids of game regions, each grids being associated to a probability game, the grids being independent or correlated.
- According to another aspect of the invention, a gaming system comprises:
- a probability game ticket comprising a plurality of game regions a portion of which is to be selected by a player, the result of the probability game depending on the selected game regions, wherein the probability game ticket is deprived of human interpretable data printed on the probability game ticket and allowing the player to determine the result of the game by reading the ticket after selection of the game regions; and
- a ticket reading machine comprising an optical reader device operable to capture a digital image of the probability game ticket, an image analyzer operable to process the digital image to determine which game regions are selected by the player, and a result analyzer operable to determine the result of the game based on the selected game regions.
- In a specific embodiment, the ticket reading machine further comprises a man-machine interface device, the image analyzer being operable to request the player to confirm the selection of game regions via the interface device.
- In a specific embodiment, the image analyzer is configured to read encoded game data printed in the game regions.
- In a specific embodiment, the encoded game data of each region is visible only selection of the game region by removal of a scratch-off film covering the game region.
- In a specific embodiment, the image analyzer is configured to read ticket identification data printed on the probability game ticket.
- In a specific embodiment, the result analyzer is configured to retrieve game data associated to the game regions and stored in a ticket database.
- According to another aspect of the invention, a method for determining whether a probability game ticket is winning or not, the probability game ticket comprising a plurality of game regions a portion of which is to be selected by a player, the result of the probability game depending on the selected game regions, wherein the player is not able to determine the result of the game by reading the ticket after selection of the game regions, only a ticket reading machine being able to determine the result of the game.
- The invention and its advantages will be better understood on reading the following description, given solely by way of example and made with references to the appended drawings.
-
FIGS. 1 and 2 represent a probability game ticket before and after selection of game regions by a player. -
FIG. 3 represents a ticket reading machine operable to read the probably game tickets to determine whether the probability game ticket is winning or not. -
FIG. 4 is a result report printed by a printer of the reading machine -
FIGS. 5 and 6 represent another probability game ticket before and after selection of game regions by a player. -
FIG. 7 illustrates steps of a method for determining whether a probability game ticket is winning or not. - The
probability game ticket 2 ofFIGS. 1 and 2 comprises aphysical substrate 4 onto which is printed an assembly or grid ofgame regions 6, a portion of which has to be selected by a player to make a selection of game regions, somegames regions 6 remaining unselected, according to the rules of the probability game. In the illustrative embodiment, the probability game ticket comprises eightgame regions 6 and the player has to select three game regions. In other words, the player draws game regions in the assembly or grid. - Each
game region 6 is associated to a game data, e.g. a symbol or a number. The result of the game ticket depends on the combination of game data resulting from the selection of game regions. The game data of the game regions selected by the player form a combination of game data resulting from the player's choice of game regions. - A prize table lists the winning combinations of game data and the associated prizes. If the player selects game regions corresponding to a winning combination of game data, the player is rewarded with a prize. Each combination of game data awards a respective prize. The prize may be e.g. money or a right to participate to another game, e.g. a lottery game.
- Probability games are also referred to as “winning choice game” or “winner's choice” game.
- Numerous
probability game tickets 2 are printed. The game data of eachgame region 6 at a location on theprobability game tickets 2 varies from aprobability game ticket 2 to the other, such that, for a specificprobability game ticket 2, the player does not know in advance the game data associated to eachgame region 6. However, each probability game ticket has game regions allowing to select winning combinations of games regions. Each probability game ticket potentially allows the player to win provided the player chooses a winning combination of game regions. - Conventionally, the game data associated to each game region is printed in the game region and covered with a scratch-off film. The player selects a game region by removing the scratch-off film. Upon removing the scratch-off film, the player can read the game data associated to the game region. By reading the game data of the selected game regions, the player can determine whether his selection is a winning selection or not.
- In the probability game ticket of
FIGS. 1 and 2 , theprobability game ticket 2 is deprived of human interpretable data printed on theprobability game ticket 2 and allowing the player to determine the result of the game by reading the ticket after selection of thegame regions 6. The ticket is deprived of printed human interpretable data allowing the player to read the game data associated to each selected game region. The result of the game associated to the selection of game regions can only be obtained from a ticket reading machine. - In the probability game ticket of
FIGS. 1 and 2 , each game region is covered with a scratch-off film to be removed by the user for selection thegame region 6. OnFIG. 1 , theprobability game ticket 2 is intact. The scratch-off films of thegame regions 6 are intact. OnFIG. 2 , the scratch-off films of threeselected game regions 6 are removed. - The probability game ticket of
FIGS. 1 and 2 is printed withgame data 8 in eachgame region 6 below the scratch-off film. Thegame data 8 printed in agame region 6 is visible only after removal of the scratch-off film. Thegame data 8 is encoded such that the player cannot read and interpret thegame data 8. In the present case, thegame data 8 is printed in the form of dots distributed over thegame region 6. - The
probability game ticket 2 ofFIGS. 1 and 2 is printed with aunique identification data 10 univocally identifying theprobability game ticket 2. Theidentification data 10 is for example a serial number encoded in a bar code. In a variant, the identification data is encoded in a matrix code or a QR code. In another variant, the serial number is printed in alpha numeric characters. -
FIG. 3 illustrates aticket reading machine 12 configured for reading theprobability game ticket 2 and determining the result of the game based on the selection ofgame regions 6 operated by the player. - The
ticket reading machine 12 comprises an optical scanner orreader device 14 for capturing a reliable digital image of theprobability game ticket 2 and animage analyzer 16 for reading theprobability game ticket 2 by processing the image captured by theoptical reader device 14. The optical reader device is adapted to read heavy scratch-off tickets with potentially particles of removed scratch-off film. - The
image analyzer 16 is configured for detecting thegame regions 6 with removed scratch-off film and for decoding thegame data 8 of eachgame region 6 with removed scratch-off film. Agame region 6 with removed scratch-off film is detected for example because thegame data 8 of this region appears on the ticket image. Theimage analyzer 16 is also configured for reading theidentification data 10. - The ticket reading machine comprises a
result analyzer 18 configured to determine whether the probability game ticket is winning or not based on the selectedgame regions 6. Theresult analyzer 18 determines the result based on the game data and the identification data provided by theimage analyzer 16 and as a function of the probability game rules. The probability game rules comprise a prize table listing the winning combinations of game data. - Ticket data of each of the printed probably game ticket are stored in a
ticket database 20. The identification data is also used to update the ticket database with indicating that the probability game ticket has been played. - In one embodiment, the
game data 8 associated to eachgame region 6 of theprobability game ticket 2 is stored in theticket database 20. Theidentification data 10 is used by theresult analyzer 18 to retrieve from theticket database 20 thegame data 8 associated to eachgame region 6 of theprobability game ticket 2 and then determine the result of the game. - The
ticket reading machine 12 comprises a man-machine interface device 22 for outputting data to the player and/or receiving input data from the player. - For example, in one embodiment, the
image analyzer 16 is configured to display the data read by theimage analyzer 16 via the man-machine interface device 22 and to request confirmation to the player, the confirmation being inputted by the user via theinterface device 22. - Besides, the player may have unintentionally selected at least one
game region 6 in excess according to game rules. Theimage analyzer 16 may also not be able to automatically determine the selected regions for any reason, e.g. because the probability game ticket was altered by folding it. - In one embodiment, the
image analyzer 16 is configured for requesting the player to confirm, complete or correct the selection, by selecting anadditional game region 6 or removing agame region 6 in excess from the current selection. In practice, it is possible for the player the present the probability game ticket intact to theticket reading machine 12, and to make his selection via theinterface device 22. - The
ticket reading machine 12 comprises aprinter 24 for printing a result receipt associated to the probability game ticket, the result receipt having the result printed thereon. - The
optical reader device 14, theinterface device 22, theimage analyzer 16 and theresult analyzer 18 may be incorporated in a same electronic device, e.g. an electronic terminal at a retailer or a personal computer of a player or a telecommunication user terminal of the player such as a smartphone. In such a case, the game rules and/or the prize list may be stored locally in the electronic terminal or personal computer to be accessible by theresult analyzer 18 or may be alternatively stored in a distant central database or a distant central computer system or server in communication with the electronic terminal or computer via a telecommunication network. - In a variant, as illustrated on
FIG. 3 , theoptical reader device 14, theinterface device 22 and theimage analyzer 16 may be incorporated in a sameelectronic terminal 26, theresult analyzer 18 and thedatabase 20 being hosted in a remotegame computer server 28 in communication with theelectronic terminal 26 via acommunication network 30, e.g. Internet, a LAN or a wireless communication network. The electronic device may be a player's personal electronic device such as a personal computer, a tablet or a smartphone, or a retailer's electronic device. The game rules and/or the prize list may be stored locally in thecomputer server 28 to be accessed locally by theresult analyzer 18 or may be alternatively stored in a central database or a central computer system or server. - The
image analyzer 16 and theresult analyzer 18 are implemented as computer programs stored in a computer memory and executed by a central processing unit of an electronic device or a computer system or server. -
FIG. 4 illustrates aresult receipt 32 corresponding to the game ticket ofFIG. 2 . Theresult receipt 32 is printed with the game data associated to each game region, the selected game regions being highlighted, here with being encircled, and with the result, here an awarded prize of amounting to 25. - As illustrated on
FIGS. 1 and 2 , the probability game ticket comprises achance area 34 having printed thereon achance value 36 and covered by a scratch-off film such that the value is not visible by the user at the time of purchasing of the probability game ticket. Thechance value 36 is printed to be read and interpreted by the player. However, thechance value 36 is not one of thegame regions 6 to be selected by the player to make his/her selection. Thechance value 36 does not allow the player to determine whether his/her probability game ticket is winning or not base on the selection of game regions. Thechance value 36 does not determine whether the selection is winning or not. Thechance value 36 only impacts the amount of the prizes associated to the winning selections. Thechance value 36 is e.g. a maximum prize value associated to the ticket. - In the result receipt of
FIG. 4 , the prize amounts for example to 25 which is inferior to maximum prize amounting to 50 because only two selected game region have the same symbol (here “5”). This is only an illustrative example. -
FIGS. 5 and 6 illustrate aprobability game ticket 2 according to another embodiment. In this embodiment, theprobability game ticket 2 is printed with game region to be selected by entering a mark on the probability game ticket. Thegame regions 6 are boxes to be marked by the user for selecting them. The boxes are deprived of any game data. The probability game ticket is deprived of any game data associated to thegame regions 6. The game ticket is printed withidentification data 10. - The
image analyzer 16 of theticket reading machine 12 is configured for determining which game regions are selected and theresult analyzer 18 is configured to retrieve the game data associated to thegame regions 6 based onidentification data 10 and to determine whether theprobability game ticket 2 is winning based on the selectedgame regions 6 and the associated game data. -
FIG. 7 illustrates a method of determining whether a probability game ticket is winning or not. - In a scanning step S1, the optical scanner scans the probability game ticket.
- In an image analyzing step S2, the image analyzer processes the ticket image captured by the optical scanner to determine the selected game regions and the identification data.
- Optionally, if at least one selected game region is missing, if at least one selected game region is in excess and/or the image analyzes is faulty, in a correction step S3, the image analyzer requests inputs from the player via the interface data.
- Optionally, in a confirmation step S4, the image analyzer requests inputs from the player via the interface data to validate the reading.
- In a result analyzing step S4, the result analyzer determines whether the selection of game regions operated by the player is a winning selection or not.
- In an announcing step S5, the machine provides the results to the player, by displaying on the interface device and/or by printing a result ticket.
- A probability game ticket deprived of human interpretable data allowing the player to determine the result of the game after selection of the game regions enhances security of the game. Indeed, it becomes useless to try and tamper the probability game ticket as this will not provide the perpetrator with any interpretable information on which game regions have to be selected for obtaining a winning selection.
- In the embodiment in which game data associated to each game region is printed on the probability game ticket, the game data are encoded such that it is not human interpretable whereby the player cannot decode the game data.
- In the embodiment in which game data associated to each game region is not printed on the probability game ticket, the physical ticket is not even provided with the game data which are only stored in a ticket database in association with the probability game ticket.
- The probability game tickets of the above examples comprise one single assembly or grid of game region to be selected for making a player's choice.
- In other embodiments, the probability game ticket may comprise several assemblies or grids of game regions. In one embodiment, the grids are independent and the player can decide to play one or several grids independently. In another embodiment, the grids are correlated, which means that a first grid is associated to at least one prize which allows the player to choose to play to a second grid. Preferably, the prize allows the player selectively to play to a second grid if and only if he wants to or to be redeemed with a gain. Gains of successively played grid may cumulate.
- In the preceding specification, the invention has been described with reference to specific exemplary embodiments and examples thereof. It will, however, be evident that various modifications and changes may be made thereto without departing from the broader spirit and scope of invention as set forth in the claims that follow. The specification and drawings are accordingly to be regarded in an illustrative manner rather than a restrictive sense.
Claims (15)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US14/611,376 US20160220894A1 (en) | 2015-02-02 | 2015-02-02 | Probability game ticket with enhanced security, associated gaming system and method for reading a probability game ticket |
| CN201610135715.7A CN105835560A (en) | 2015-02-02 | 2016-02-02 | Probability game ticket with enhanced security, associated gaming system and method for reading a probability game ticket |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US14/611,376 US20160220894A1 (en) | 2015-02-02 | 2015-02-02 | Probability game ticket with enhanced security, associated gaming system and method for reading a probability game ticket |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US20160220894A1 true US20160220894A1 (en) | 2016-08-04 |
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| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US14/611,376 Abandoned US20160220894A1 (en) | 2015-02-02 | 2015-02-02 | Probability game ticket with enhanced security, associated gaming system and method for reading a probability game ticket |
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| US (1) | US20160220894A1 (en) |
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