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US20150217182A1 - Method of playing a game using cards and tokens - Google Patents

Method of playing a game using cards and tokens Download PDF

Info

Publication number
US20150217182A1
US20150217182A1 US14/173,576 US201414173576A US2015217182A1 US 20150217182 A1 US20150217182 A1 US 20150217182A1 US 201414173576 A US201414173576 A US 201414173576A US 2015217182 A1 US2015217182 A1 US 2015217182A1
Authority
US
United States
Prior art keywords
game
cards
tokens
players
bid
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US14/173,576
Inventor
Walter Dean Rice
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US14/173,576 priority Critical patent/US20150217182A1/en
Publication of US20150217182A1 publication Critical patent/US20150217182A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0051Indicators of values, e.g. score counters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F2001/001Bridge or baccarat

Definitions

  • Spades originated in the United States in Cincinnati, Ohio in the late 1930's and by the 1940's it was quite popular. Spades is a member of the Whist family and resembles a simplified version of Contract Bridge. It can be played with from two to five people, but the most popular version is played with four people in two partnerships against each other.
  • This invention is designed to make the popular card game of Spades easier to play between people at the same physical location by supplying a method that shows the status of the game to all of the players as the play progresses. This eliminates the necessity of referencing the score sheet continually.
  • the game of spades is usually played with two teams of two players each, using a standard deck of 52 cards comprised of 13 cards in each of four different suits without the use of wild cards, the cards being shuffled and dealt equally to each of the players of the game.
  • the players then bid, in turn, indicating to all participants the number of tricks they intend to take during the play of the hand using tokens. If excess tricks are taken, each excess trick is given a “bag” token to the team gaining the extra trick.
  • This invention adds tokens to indicate the bid of each player in the game, and additional tokens to indicate the number of acquired “bags” of each partnership, in clear view of all players in the game.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)

Abstract

The game of spades is played with teams using a standard deck of 52 cards comprised of 13 cards in each of four different suits without the use of wild cards, the cards being shuffled and dealt equally to each of the players of the game. The players then bid, in turn, indicating to all participants the number of tricks they intend to take during the play of the hand. If excess tricks are taken, each excess trick is given a “bag” to the team gaining the extra trick. This invention adds tokens to indicate the bid of each player in the game, and additional tokens to indicate the number of acquired “bags” of each partnership, in clear view of all players in the game.

Description

    BACKGROUND OF THE INVENTION
  • The game of Spades originated in the United States in Cincinnati, Ohio in the late 1930's and by the 1940's it was quite popular. Spades is a member of the Whist family and resembles a simplified version of Contract Bridge. It can be played with from two to five people, but the most popular version is played with four people in two partnerships against each other.
  • This invention is designed to make the popular card game of Spades easier to play between people at the same physical location by supplying a method that shows the status of the game to all of the players as the play progresses. This eliminates the necessity of referencing the score sheet continually.
  • SUMMARY OF THE INVENTION
  • The game of spades is usually played with two teams of two players each, using a standard deck of 52 cards comprised of 13 cards in each of four different suits without the use of wild cards, the cards being shuffled and dealt equally to each of the players of the game. The players then bid, in turn, indicating to all participants the number of tricks they intend to take during the play of the hand using tokens. If excess tricks are taken, each excess trick is given a “bag” token to the team gaining the extra trick. This invention adds tokens to indicate the bid of each player in the game, and additional tokens to indicate the number of acquired “bags” of each partnership, in clear view of all players in the game.

Claims (3)

1. This invention embodies a method of playing the card game of Spades using cards and tokens and is specifically geared for four human players in the same physical location.
2. The method of claim 1 which utilizes tokens to visually display the numerical bid of each individual player for each hand played.
3. The method of claim 1 which utilizes tokens to visually display the number of bags acquired by each team during the game.
US14/173,576 2014-02-05 2014-02-05 Method of playing a game using cards and tokens Abandoned US20150217182A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US14/173,576 US20150217182A1 (en) 2014-02-05 2014-02-05 Method of playing a game using cards and tokens

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US14/173,576 US20150217182A1 (en) 2014-02-05 2014-02-05 Method of playing a game using cards and tokens

Publications (1)

Publication Number Publication Date
US20150217182A1 true US20150217182A1 (en) 2015-08-06

Family

ID=53754006

Family Applications (1)

Application Number Title Priority Date Filing Date
US14/173,576 Abandoned US20150217182A1 (en) 2014-02-05 2014-02-05 Method of playing a game using cards and tokens

Country Status (1)

Country Link
US (1) US20150217182A1 (en)

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20120187629A1 (en) * 2011-01-26 2012-07-26 Hutchings Leroi Earle Bridge-type card game for three persons

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20120187629A1 (en) * 2011-01-26 2012-07-26 Hutchings Leroi Earle Bridge-type card game for three persons

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Legal Events

Date Code Title Description
STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION