US20080311821A1 - Remote control chasing toy - Google Patents
Remote control chasing toy Download PDFInfo
- Publication number
- US20080311821A1 US20080311821A1 US11/808,613 US80861307A US2008311821A1 US 20080311821 A1 US20080311821 A1 US 20080311821A1 US 80861307 A US80861307 A US 80861307A US 2008311821 A1 US2008311821 A1 US 2008311821A1
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- US
- United States
- Prior art keywords
- article
- chasing
- escaping
- remote control
- cpu
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 230000000694 effects Effects 0.000 abstract description 7
- 241000282326 Felis catus Species 0.000 description 2
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000002035 prolonged effect Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
- A63H30/02—Electrical arrangements
- A63H30/04—Electrical arrangements using wireless transmission
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H13/00—Toy figures with self-moving parts, with or without movement of the toy as a whole
- A63H13/02—Toy figures with self-moving parts, with or without movement of the toy as a whole imitating natural actions, e.g. catching a mouse by a cat, the kicking of an animal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H2200/00—Computerized interactive toys, e.g. dolls
Definitions
- the present invention relates to a remote control chasing toy, and especially to a remote control chasing toy composed of at least an escaping article and at least a chasing article manipulated with a remote control device by a user.
- the playing modes of some remote control vehicles allow users to use a remote controller to control the movement of the toys with the modeling of cars, by such controlling of movement of the toy cars in speed and direction, an effect of amusement is obtained.
- Such conventional toy like remote control cars can be manipulated by a plurality of people to respectively control a remote control toy car to get the effect of amusement. Nevertheless, a person who plays a remote control car alone can not help feeling boring; particularly when a child fond of being in motion and fond of novel things normally leaves a remote control car aside after playing the latter a short period of time.
- the inventor of the present invention studied and developed a remote control chasing toy having an increased effect of amusement taking the conventional remote control toys as a basis.
- the remote control chasing toy of the present invention comprises at least an escaping article capable of moving actively, and at least a chasing article manipulated with a remote control device by a user.
- the escaping articles each has an ability to detect whether a chasing article gets close, when it detects that a chasing article gets close, it can automatically change its moving speed or direction, so that the user must manipulates more accurately in order that the chasing articles can get the escaping articles and to increase an effect of amusement of the game.
- the escaping articles each has the ability to detect whether a chasing article gets close, and in practicing, each of the chasing articles is provided with an emitting unit that can emit radio signals; and the escaping articles each is provided with a receiving unit in cooperation with the emitting unit, and is provided with a CPU.
- the CPU can judge whether a chasing article gets close to the escaping article according to whether a signal is received or according to the strength of the signal received.
- it judges that a chasing article gets close to the escaping article, it automatically controls to increase the moving speed or change direction of the escaping article and automatically drives the escaping article away from the chasing article, and thereby the above object can be obtained.
- the CPU can be provided with a plurality of different programs in advance for controlling movement of the escaping article in speed and direction, and can be controlled by a user, for example: when the user sets a “highly hard mode” for the escaping article, and when the CPU judges a chasing article getting close to the escaping article, the high frequency of the CPU is used to control the mode of direction changing of the escaping article, so that the escaping article can get away from the chasing article rapidly.
- the escaping article has the ability to detect whether a chasing article gets close, and in practicing, it can be provided on the rear thereof with a distance inductor which can calculate the distance of a chasing article getting close based on the principle of receiving and emitting supersonic wave or radio electric wave, and send signals to the CPU, and then the CPU automatically controls to increase the moving speed or changes direction of the escaping article, and thereby the above object can be obtained.
- the above mode of practicing not only can increase fun, but also can prolong the time that a product can attract a user to use.
- FIG. 1 is a schematic view showing the members included in the present invention
- FIG. 2 is a schematic view showing systematically the members composing the present invention
- FIG. 3 is a schematic view showing operation of a second embodiment of the present invention.
- FIG. 4 is a schematic view showing operation of a third embodiment of the present invention.
- remote control chasing toy of the present invention comprises at least an escaping article 10 capable of moving actively, and at least a chasing article 30 manipulated with a remote control device 20 by a user.
- an escaping article 10 is in the shape of a rat
- a chasing article 30 is in the shape of a cat, when the user renders the chasing article 30 under the control of the remote control device 20 to chase the escaping article 10 which actively moves, a game of a cat chasing a rat can be attained.
- the driving members for moving the escaping article 10 and the chasing article 30 are elements such as small motors that drive rollers and diverting units, these driving members are same as those used in conventional remote control vehicles and are not narrated further.
- the escaping article 10 has an ability to detect whether a chasing article 30 gets close, when it detects that a chasing article 30 gets close, it can automatically change its moving speed or direction, so that the user must manipulates more accurately in order that the chasing articles 30 can get the escaping article 10 and to increase the effect of amusement of the game.
- the ability that the escaping article 10 detects whether the chasing article 30 gets close is obtained by: the chasing article 30 is provided with an emitting unit 31 that can emit radio signals; and the escaping article 10 is provided with a receiving unit 11 in cooperation with the emitting unit 31 , and is provided with a CPU 12 .
- the CPU 12 can control the moving speed or direction by using the above stated driving members.
- the CPU 12 can judge whether the chasing article 30 gets close to the escaping article 10 according to whether a signal is received or to the strength of the signal received by the receiving unit 11 .
- it judges that the chasing article 30 gets close to the escaping article 10 , it automatically controls to increase the moving speed or changes direction of the escaping article 10 and makes the escaping article 10 automatically get away from the chasing article 30 , so that the user must manipulates more accurately in order that the chasing articles 30 can get the escaping article 10 and to increase the effect of amusement of the game.
- the emitting unit 31 and the receiving unit 11 can be used to make the chasing article 30 emit radio signals using the principle of a transponder, when the receiving unit 11 receives the signals from the emitting unit 31 , the CPU 12 can judge whether the chasing article 30 gets close enough to the escaping article 10 .
- signals emitted by the emitting unit 31 of the chasing article 30 are longer-acting-distance radio signals, the signals emitted by the emitting unit 31 and received by the receiving unit 11 can have larger and smaller strengths because of different acting distances, the CPU 12 can judge whether the chasing article 30 gets close to the escaping article 10 according to the strength of the signal received.
- the CPU 12 can be provided with a plurality of different programs in advance for controlling movement of the escaping article 10 in speed and changing direction, and the programs can be set by the user.
- the user can set the CPU 12 to have several sections for selection, for example it can have three sections including “easy mode”, “hard mode” and “highly hard mode”; when the user set the escaping article 10 at the “highly hard mode”, and when the CPU 12 judges that the chasing article 30 gets close to the escaping article 10 , a higher frequency is used to control the mode of direction changing or speeding up of the escaping article 10 , so that the escaping article 10 can get away from the chasing article 30 rapidly.
- a set of toy can include more than one chasing article 30 and a plurality of remote control devices 20 in the number equal to that of the chasing articles 30 ; thereby several users can join a game together, each handles a chasing article 30 to chase an escaping article 10 , thus fun of the whole game can be increased.
- an escaping article 10 has the ability to detect whether a chasing article 30 gets close, and in practicing, the escaping article 10 can be provided on the rear thereof with a distance inductor 40 which can calculate the distance between the chasing article 30 and the escaping article 10 based on the principle of receiving and emitting supersonic wave or radio electric wave, and send signals to the CPU 12 , and then the CPU 12 automatically control to increase the moving speed or changes direction of the escaping article 10 , and thereby the above object can be obtained.
- a distance inductor 40 which can calculate the distance between the chasing article 30 and the escaping article 10 based on the principle of receiving and emitting supersonic wave or radio electric wave, and send signals to the CPU 12 , and then the CPU 12 automatically control to increase the moving speed or changes direction of the escaping article 10 , and thereby the above object can be obtained.
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- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Toys (AREA)
Abstract
A remote control chasing toy composed at least of an escaping article capable of moving actively, and at least a chasing article manipulated with a remote control device by a user. Wherein the escaping articles each has an ability to detect whether a chasing article gets close, when it detects that a chasing article gets close, it can automatically change its moving speed or direction, so that a user must manipulates more accurately in order that the chasing article can get the escaping article and to increase an effect of amusement of a game.
Description
- 1. Field of the invention
- The present invention relates to a remote control chasing toy, and especially to a remote control chasing toy composed of at least an escaping article and at least a chasing article manipulated with a remote control device by a user.
- 2. Description of the prior art
- In the huge toy markets, most of various toys were designed mainly through imitation of real situations, for instance, serial products in relating to dolls developed mainly for the consumers of little girls or ladies or toys such as guns, remote control vehicles toys etc. developed mainly for the consumers of little boys or gentlemen are all developed by imitation of real situations to get shapes of toys near the practical contours of the real things.
- Wherein the playing modes of some remote control vehicles allow users to use a remote controller to control the movement of the toys with the modeling of cars, by such controlling of movement of the toy cars in speed and direction, an effect of amusement is obtained.
- Such conventional toy like remote control cars can be manipulated by a plurality of people to respectively control a remote control toy car to get the effect of amusement. Nevertheless, a person who plays a remote control car alone can not help feeling boring; particularly when a child fond of being in motion and fond of novel things normally leaves a remote control car aside after playing the latter a short period of time.
- In view of this, the inventor of the present invention studied and developed a remote control chasing toy having an increased effect of amusement taking the conventional remote control toys as a basis.
- In order to get the above object, the remote control chasing toy of the present invention comprises at least an escaping article capable of moving actively, and at least a chasing article manipulated with a remote control device by a user. In a game using the present invention, the escaping articles each has an ability to detect whether a chasing article gets close, when it detects that a chasing article gets close, it can automatically change its moving speed or direction, so that the user must manipulates more accurately in order that the chasing articles can get the escaping articles and to increase an effect of amusement of the game.
- The escaping articles each has the ability to detect whether a chasing article gets close, and in practicing, each of the chasing articles is provided with an emitting unit that can emit radio signals; and the escaping articles each is provided with a receiving unit in cooperation with the emitting unit, and is provided with a CPU.
- The CPU can judge whether a chasing article gets close to the escaping article according to whether a signal is received or according to the strength of the signal received. When it judges that a chasing article gets close to the escaping article, it automatically controls to increase the moving speed or change direction of the escaping article and automatically drives the escaping article away from the chasing article, and thereby the above object can be obtained.
- And more, the CPU can be provided with a plurality of different programs in advance for controlling movement of the escaping article in speed and direction, and can be controlled by a user, for example: when the user sets a “highly hard mode” for the escaping article, and when the CPU judges a chasing article getting close to the escaping article, the high frequency of the CPU is used to control the mode of direction changing of the escaping article, so that the escaping article can get away from the chasing article rapidly.
- Moreover, the escaping article has the ability to detect whether a chasing article gets close, and in practicing, it can be provided on the rear thereof with a distance inductor which can calculate the distance of a chasing article getting close based on the principle of receiving and emitting supersonic wave or radio electric wave, and send signals to the CPU, and then the CPU automatically controls to increase the moving speed or changes direction of the escaping article, and thereby the above object can be obtained.
- The above mode of practicing not only can increase fun, but also can prolong the time that a product can attract a user to use.
- The present invention will be apparent after reading the detailed description of the preferred embodiment thereof in reference to the accompanying drawings.
-
FIG. 1 is a schematic view showing the members included in the present invention; -
FIG. 2 is a schematic view showing systematically the members composing the present invention; -
FIG. 3 is a schematic view showing operation of a second embodiment of the present invention; -
FIG. 4 is a schematic view showing operation of a third embodiment of the present invention. - Referring firstly to
FIG. 1 , remote control chasing toy of the present invention comprises at least an escapingarticle 10 capable of moving actively, and at least a chasingarticle 30 manipulated with aremote control device 20 by a user. In the drawing, anescaping article 10 is in the shape of a rat, while achasing article 30 is in the shape of a cat, when the user renders the chasingarticle 30 under the control of theremote control device 20 to chase the escapingarticle 10 which actively moves, a game of a cat chasing a rat can be attained. - In the game, the driving members for moving the escaping
article 10 and the chasingarticle 30 are elements such as small motors that drive rollers and diverting units, these driving members are same as those used in conventional remote control vehicles and are not narrated further. - In the present invention, the escaping
article 10 has an ability to detect whether a chasingarticle 30 gets close, when it detects that a chasingarticle 30 gets close, it can automatically change its moving speed or direction, so that the user must manipulates more accurately in order that the chasingarticles 30 can get the escapingarticle 10 and to increase the effect of amusement of the game. - As shown in
FIG. 2 , in practicing, the ability that the escapingarticle 10 detects whether the chasingarticle 30 gets close is obtained by: the chasingarticle 30 is provided with anemitting unit 31 that can emit radio signals; and the escapingarticle 10 is provided with a receivingunit 11 in cooperation with theemitting unit 31, and is provided with aCPU 12. TheCPU 12 can control the moving speed or direction by using the above stated driving members. - The
CPU 12 can judge whether the chasingarticle 30 gets close to the escapingarticle 10 according to whether a signal is received or to the strength of the signal received by the receivingunit 11. When it judges that the chasingarticle 30 gets close to the escapingarticle 10, it automatically controls to increase the moving speed or changes direction of the escapingarticle 10 and makes the escapingarticle 10 automatically get away from the chasingarticle 30, so that the user must manipulates more accurately in order that the chasingarticles 30 can get the escapingarticle 10 and to increase the effect of amusement of the game. - For example, when in practicing, the
emitting unit 31 and the receivingunit 11 can be used to make the chasingarticle 30 emit radio signals using the principle of a transponder, when thereceiving unit 11 receives the signals from theemitting unit 31, theCPU 12 can judge whether the chasingarticle 30 gets close enough to the escapingarticle 10. - Further when in practicing, signals emitted by the emitting
unit 31 of the chasingarticle 30 are longer-acting-distance radio signals, the signals emitted by theemitting unit 31 and received by the receivingunit 11 can have larger and smaller strengths because of different acting distances, theCPU 12 can judge whether the chasingarticle 30 gets close to the escapingarticle 10 according to the strength of the signal received. - And more, the
CPU 12 can be provided with a plurality of different programs in advance for controlling movement of the escapingarticle 10 in speed and changing direction, and the programs can be set by the user. The user can set theCPU 12 to have several sections for selection, for example it can have three sections including “easy mode”, “hard mode” and “highly hard mode”; when the user set the escapingarticle 10 at the “highly hard mode”, and when theCPU 12 judges that the chasingarticle 30 gets close to the escapingarticle 10, a higher frequency is used to control the mode of direction changing or speeding up of the escapingarticle 10, so that the escapingarticle 10 can get away from the chasingarticle 30 rapidly. - By the above stated mode of practicing with the division of hardness and easiness, not only fun can be increased, but also the time that a product attracts a user to play a game can be prolonged.
- As shown in
FIG. 3 , in practicing the present invention, a set of toy can include more than one chasingarticle 30 and a plurality ofremote control devices 20 in the number equal to that of the chasingarticles 30; thereby several users can join a game together, each handles a chasingarticle 30 to chase an escapingarticle 10, thus fun of the whole game can be increased. - As shown in
FIG. 4 which shows a third embodiment of the present invention, it is depicted in the drawing that anescaping article 10 has the ability to detect whether a chasingarticle 30 gets close, and in practicing, the escapingarticle 10 can be provided on the rear thereof with adistance inductor 40 which can calculate the distance between the chasingarticle 30 and the escapingarticle 10 based on the principle of receiving and emitting supersonic wave or radio electric wave, and send signals to theCPU 12, and then theCPU 12 automatically control to increase the moving speed or changes direction of the escapingarticle 10, and thereby the above object can be obtained. - The specification stated above and the drawings depicted is only for illustrating the present invention, it will be apparent to those skilled in this art that various equivalent modifications or changes in structure, assembling and features without departing from the spirit of this invention shall also fall within the scope of the appended claims.
Claims (7)
1. A remote control chasing toy comprising:
at least an escaping article adapted to moving actively, said escaping article is provided with a receiving unit to receive radio signals, and is provided with a CPU adapted to controlling moving speed or direction of said escaping article, and
at least a chasing article manipulated with a remote control device by a user, said chasing article is provided with an emitting unit that emits said radio signals in cooperation with said emitting unit;
when said receiving unit receives signals from said emitting unit, and when said CPU judges that said chasing article gets close enough to said escaping article according to a signal received, said CPU changes moving speed or direction of said escaping article and drives said escaping article away from said chasing article.
2. The remote control chasing toy as in claim 1 , wherein signals emitted by said emitting unit are longer-acting-distance radio signals, said signals emitted by said emitting unit and received by said receiving unit have larger and smaller strengths because of different acting distances, said CPU judges whether said chasing article gets close to said escaping article according to strength of said signals received.
3. The remote control chasing toy as in claim 1 , wherein said CPU is provided with a plurality of programs in advance for controlling movement of said escaping article in increasing speed or changing direction.
4. The remote control chasing toy as in claim 1 , wherein said CPU is set to have several sections for selection, for example it can have three sections including “easy mode”, “hard mode” and “highly hard mode”; each of said sections controls frequency of said escaping article for speeding up or direction changing of said escaping article.
5. A remote control chasing toy comprising:
at least an escaping article adapted to moving actively, said escaping article is provided with a CPU adapted to controlling moving speed or direction of said escaping article, and is provided on its rear with a distance inductor; and
at least a chasing article manipulated with a remote control device by a user;
when said chasing article gets close to said escaping article, said distance inductor sends signals to said CPU, and then said CPU changes moving speed or direction of said escaping article and drives said escaping article away from said chasing article.
6. The remote control chasing toy as in claim 5 , wherein said distance inductor calculates distance of said chasing article getting close to said escaping article based on a principle of receiving and emitting supersonic wave.
7. The remote control chasing toy as in claim 5 , wherein said distance inductor calculates distance of said chasing article getting close to said escaping article based on a principle of receiving and emitting radio electric wave.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US11/808,613 US20080311821A1 (en) | 2007-06-12 | 2007-06-12 | Remote control chasing toy |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US11/808,613 US20080311821A1 (en) | 2007-06-12 | 2007-06-12 | Remote control chasing toy |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US20080311821A1 true US20080311821A1 (en) | 2008-12-18 |
Family
ID=40132778
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US11/808,613 Abandoned US20080311821A1 (en) | 2007-06-12 | 2007-06-12 | Remote control chasing toy |
Country Status (1)
| Country | Link |
|---|---|
| US (1) | US20080311821A1 (en) |
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105311841A (en) * | 2014-07-21 | 2016-02-10 | 胡裕民 | Remote control chasing toy |
| CN106272431A (en) * | 2016-09-21 | 2017-01-04 | 旗瀚科技有限公司 | A kind of intelligence man-machine interaction method |
| WO2017190679A1 (en) * | 2016-05-06 | 2017-11-09 | 腾讯科技(深圳)有限公司 | Automatic control method for battling devices, battling devices and readable storage medium |
| US20180326315A1 (en) * | 2016-05-06 | 2018-11-15 | Tencent Technology (Shenzhen) Company Limited | Device control system, method, and apparatus, and control device |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20030082987A1 (en) * | 2001-11-01 | 2003-05-01 | Mattel, Inc. | Master and slave toy vehicle pair |
-
2007
- 2007-06-12 US US11/808,613 patent/US20080311821A1/en not_active Abandoned
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20030082987A1 (en) * | 2001-11-01 | 2003-05-01 | Mattel, Inc. | Master and slave toy vehicle pair |
Cited By (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN105311841A (en) * | 2014-07-21 | 2016-02-10 | 胡裕民 | Remote control chasing toy |
| WO2017190679A1 (en) * | 2016-05-06 | 2017-11-09 | 腾讯科技(深圳)有限公司 | Automatic control method for battling devices, battling devices and readable storage medium |
| US20180326315A1 (en) * | 2016-05-06 | 2018-11-15 | Tencent Technology (Shenzhen) Company Limited | Device control system, method, and apparatus, and control device |
| US10773176B2 (en) * | 2016-05-06 | 2020-09-15 | Tencent Technology (Shenzhen) Company Limited | Device control system, method, and apparatus, and control device |
| US11426673B2 (en) | 2016-05-06 | 2022-08-30 | Tencent Technology (Shenzhen) Company Limited | Device control system, method, and apparatus, and control device |
| CN106272431A (en) * | 2016-09-21 | 2017-01-04 | 旗瀚科技有限公司 | A kind of intelligence man-machine interaction method |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |