US20060151955A1 - Method of playing card games - Google Patents
Method of playing card games Download PDFInfo
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- US20060151955A1 US20060151955A1 US11/371,516 US37151606A US2006151955A1 US 20060151955 A1 US20060151955 A1 US 20060151955A1 US 37151606 A US37151606 A US 37151606A US 2006151955 A1 US2006151955 A1 US 2006151955A1
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- dealer
- cards
- hand
- game
- stake
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- 238000000034 method Methods 0.000 title claims abstract description 22
- 239000003086 colorant Substances 0.000 claims description 3
- 230000003466 anti-cipated effect Effects 0.000 claims 1
- GOLXNESZZPUPJE-UHFFFAOYSA-N spiromesifen Chemical compound CC1=CC(C)=CC(C)=C1C(C(O1)=O)=C(OC(=O)CC(C)(C)C)C11CCCC1 GOLXNESZZPUPJE-UHFFFAOYSA-N 0.000 description 1
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-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00157—Casino or betting games
Definitions
- the present invention relates to the gaming industry and more particularly to card-type games which are particularly suitable in casinos and card rooms.
- Casinos and other gaming establishments continually require new games to offer their clientele. Most games allow players to play against a dealer (who represents a casino), not against each other.
- U.S. Pat. No. 5,685,774 discloses a method of playing a card game involving a dealer and at least one player, comprising the steps of:
- the dealer determining whether the dealer's hand exceeds a second predetermined rank, and if the dealer's hand does not exceed the second predetermined rank, the bank paying each player an amount based on the second stake and returning the third stake to the player, or if the dealer's hand exceeds the second predetermined rank, comparing the dealer's hand in turn with that of each other player who placed the second stake and if the player's hand is higher, the banker paying the player an amount based on both the second and third stakes, and if the player's hand is lower, the player forfeiting both the second and the third stakes to the banker; the banker paying the fixed payout stake in accordance with a predetermined scale to any player who placed the first stake and whose hand exceeds the first predetermined rank.
- It is an object of the present invention is to provide a method of playing a card game that contains the main principles of a poker card game and provides possibility to realize new gaming combinations, to increase the amount of potentially winning player's combinations, and hence, heighten interest for the game.
- the player may buy a sixth card for a predetermined sum, for example, equal to the first stake and then has the further choice to forfeit said stake or to continue the game basing on analysis of the opportunity to form a better five-card combination of the available six cards.
- the method uses the following list of ranking game combinations corresponding to the use of said at least two packs of cards consisting of 52 sheets.
- a player may place a stake hereinafter referred to as “insurance” which is based on the probability of the dealer having a combination of cards lower than the necessary minimum combination for continuation of the game.
- insurance a stake hereinafter referred to as “insurance” which is based on the probability of the dealer having a combination of cards lower than the necessary minimum combination for continuation of the game.
- the dealer does not have the minimum game combination, payment will be made by the dealer of the first stake and the stake “INSURANCE” at an appropriate predetermined rate. This completes the cycle of the game.
- the bet “INSURANCE” is collected by the dealer and the game continues by comparing each player's combination of cards with the dealer's basing on the above mentioned list of ranking combinations of cards.
- FIG. 1 is a diagrammatic representation of a facility for use in playing the card game according to an embodiment of the invention.
- FIG. 2 is a flow-chart illustrating a sequence of actions which are carried out in an embodiment of the method of playing the card game according to the invention.
- FIG. 1 shows an example of a facility for use in playing the card game according to an embodiment of the invention.
- the facility comprises a game table 1 providing a game field area 2 of the dealer and playing areas 3 for a plurality of players.
- Each playing area 3 includes, in this example, three playing boxes 4 , 5 , 6 , a set of playing chips (not shown on the drawings) for placing stakes.
- the facility also contains at least two standard packs of cards, each containing 52 sheets.
- the following described embodiment of the present invention uses six standard packs of playing cards.
- the dealer shuffles the cards and offers the players the opportunity to place their stakes.
- each player places an initial (first) stake in the position marked “ANTE” (box 4 on FIG. 1 ) in order to participate in the game.
- the dealer distributes 5 cards face upwards to each participating player and one card face upwards to the dealer.
- each of the players check their cards for presence of game combinations and assess the probability of their combination being higher than that of the dealer.
- the priority of the game combinations is defined according to the preset list of game combinations.
- the method uses a ranking hierarchy of game combinations in accordance with the present invention.
- the ranking hierarchy of game combinations is listed as follows:
- the above list of game combinations contains poker hands that could not be formed with the use of only one standard pack of playing cards of 52 sheets.
- the combination “Poker” can be further defined to include such new combinations as “Suited Poker”, i.e. 5 cards of one face value and one suit, “Suited Four of a Kind”, i.e. 4 cards of one value and one suit, “Suited Full House”, “Suited Three of a Kind”, “Suited Two Pair”, etc.
- step 10 if the player does not wish to continue to play, either because he has no game combinations or believes that his game combination will be lower than the dealer's, he folds his cards, thereby losing the initial stake “ANTE”. If at step 9 the player has made the decision to try and improve their combination then at step 11 the player buys a sixth card for the sum equal “ANTE”.
- step 10 If the player at stage 9 or at stage 11 , after purchase of the sixth card, does not wish to continue to play, either because he has no game combinations or believes that his game combination will be lower than the dealer's, then there is a return to step 10 , whereby he folds his cards, losing the initial stake “ANTE”.
- step 9 If at step 9 or at step 11 , after the purchase of the sixth card, the player believes that his game combination is higher than the dealer's then the player continues the game at step 12 by placing a second stake in the position “BET” (Box 5 ), which is a predetermined amount relating to the stake “ANTE”.
- the dealer draws four more cards for the dealer. Based on the combination received by the dealer, it is determined whether dealer's cards form the minimum required game combination, which is a “pair of two's”. If the dealer does not have the minimum game combination (step 14 ) then at step 15 the dealer pays only the “ANTE” in the ratio 1:1. The stake “BET” in this case, does not participate in the game and is returned to the player. At step 16 , the dealer collects all of the cards and proceeds to a new cycle of the game. If the dealer does have the minimum game combination for continuation of the game, i.e.
- step 17 the game proceeds (step 17 ) and the game combinations of the players are compared to the game combination of the dealer. If the game combination of the dealer is higher than the player's (step 18 ) the dealer wins and collects, at step 19 , the stakes “ANTE” and “BET”. After that the game proceeds, as at step 16 , to a new cycle of the game.
- step 20 If the game combination of the player is higher than at of the dealer (step 20 ) the player wins and the dealer (step 21 ) pays the stake “BET” at the ratio of 1:1 and the stake “ANTE” is paid according to the predetermined scale of payouts corresponding to the rank of the game combination. After that the game proceeds, as at step 16 , to a new cycle of the game.
- the described method of playing the card game assumes a number of optional stakes, one of which is “INSURANCE”. At steps 9 and 11 , the player has an opportunity to place this stake, providing they have the minimum required game combination, for example, “straight” or higher.
- This stake “INSURANCE” is to eliminate the possibility of the player receiving no payment for a high ranking combination in the event of the dealer not having the minimum game combination for continuing the game.
- step 22 the player returns to step 12 to continue the game at steps 13 , 14 and 17 , where, at step 14 (the dealer has no minimum game combination), the stake “INSURANCE” is considered to be a winner and is paid in the ratio 1:1. At step 17 (the dealer has the minimum game combination), the stake “INSURANCE” loses.
- Another optional stake is “BONUS” which can be made on box 6 of the gaming field I at step 7 at the same time as the initial stake “ANTE” is made.
- the stake “BONUS” is considered to be a winner if, after distribution of the players' first five cards, there is the presence of a predetermined minimum game combination relating to the list of ranking game combinations and is paid according to a preset payout scale.
- the stake “BONUS” loses if the first five cards of the player do not achieve the minimum rank in the designated list of game combinations.
- the most significant innovative advantage of the method of playing card game according to the invention is the security achieved from any possible illegal manipulation of cards. This security is provided through the game procedures, which forbid the touching of the cards by the players, made possible by virtue of the fact that all cards are dealt face upwards.
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Abstract
In the method of playing a card game, involving a dealer and at least one player provided are more than one pack of cards, preferably at least two packs of card. The player makes a stake on the fact that the player's game combination will be greater than the dealer's. The dealer distributes, to each player who has placed a stake, 5 cards face upwards and one card face upwards for the dealer. Each player makes a decision whether to forfeit their stake or to continue the game by placing another stake. While making a decision to continue the game, the player has an opportunity to buy a sixth card at a sum equal to the initial stake in order to form a better 5 card combination out of the six cards available. The dealer deals 4 more cards face upwards to the dealer. The players and the dealer's game combinations are compared to determine the winner. The claimed method provides the possibility of achieving new game combinations, increasing the speed of the game compared to similar game types, improving game protection from illegal manipulation of cards compared to similar game types.
Description
- This application is a continuation of U.S. patent application Ser. No. 10/729,683 filed Dec. 4, 2003.
- The present invention relates to the gaming industry and more particularly to card-type games which are particularly suitable in casinos and card rooms.
- Casinos and other gaming establishments continually require new games to offer their clientele. Most games allow players to play against a dealer (who represents a casino), not against each other.
- The latest tendencies in the development of the casino industry point out to the fact that players often prefer games that can be played fast and at the same time offer a plurality of choices of playing the game. This is an opportunity to make a choice in a game that strengthens players' interest. That is why it is more preferable to create card games suggesting new betting options, ranking orders and actions from players' side.
- U.S. Pat. No. 5,685,774 discloses a method of playing a card game involving a dealer and at least one player, comprising the steps of:
- determining whether to place a first stake that the player's hand will be greater than a first predetermined rank, where a plurality of hands are ranked according to predetermined rules and the first stake has a fixed payout;
- determining whether to place a second stake that the player's hand will beat the dealer's hand; placing at least one of the first and second stakes;
- the dealer dealing to each player and the dealer a hand consisting of three cards;
- the or each player who placed the second stake deciding, based on the player's hand, either to forfeit the second stake to the banker or to place a third stake;
- the dealer determining whether the dealer's hand exceeds a second predetermined rank, and if the dealer's hand does not exceed the second predetermined rank, the bank paying each player an amount based on the second stake and returning the third stake to the player, or if the dealer's hand exceeds the second predetermined rank, comparing the dealer's hand in turn with that of each other player who placed the second stake and if the player's hand is higher, the banker paying the player an amount based on both the second and third stakes, and if the player's hand is lower, the player forfeiting both the second and the third stakes to the banker; the banker paying the fixed payout stake in accordance with a predetermined scale to any player who placed the first stake and whose hand exceeds the first predetermined rank.
- This known method of playing the card game does bring in variety because of suggested new three card combinations. However, the number of gaming combinations is insufficient for wide player interest, especially in the area of highly ranked combinations requiring big payout odds.
- Another disadvantage inherent in the known types of card games is that at least some of the dealt cards are dealt face down. This fact creates insecurity for casinos, as long as players have to physically touch the cards in order to check them, which means a possibility of marking cards, illegal passing of cards, or exchanging information regarding received cards.
- It is an object of the present invention is to provide a method of playing a card game that contains the main principles of a poker card game and provides possibility to realize new gaming combinations, to increase the amount of potentially winning player's combinations, and hence, heighten interest for the game.
- It is a further object of the present invention to provide a method of playing a card game that provides developing speed of the game and protection from illegal manipulation of cards.
- The foregoing objects are accomplished in the invention by a method of playing a card game involving a dealer and at least one player, comprising the steps of:
-
- a) providing more than one pack of cards, preferable, at least two packs of cards in 52 sheets;
- b) providing a list of ranking game combinations corresponding to the use of said packs of cards;
- c) determining by players of whether to rate that the player's combination of cards will beat a combination of dealer's cards and placing a first stake;
- d) distributing by the dealer to each player who has placed the first stake, five cards from said at least 2 packs of cards, all face upwards and one card face upwards to the dealer;
- e) making a decision by each of said player, basing on the combination of player's cards, whether to forfeit the said stake or to continue the game by placing a second stake;
- f) taking by the dealer four more cards face upwards and determining whether the dealer has the necessary combination of cards that equals or exceeds the minimum predetermined rank for the continuation of game; wherein
- g) if the dealer fails to have the required combination of cards, the dealer paying the first stake and completing the cycle of the game;
- h) if the dealer does have the necessary combination of cards for the continuation of the game, the dealer comparing each player's combination of cards with the dealer's basing on said list of ranking game combinations; wherein if the game combination of the dealer is higher than that of the player, the dealer wins and collects the first stake and the second stake, if the game combination of the player is higher than that of the dealer the player wins and the dealer pays the first stake at a predetermined fixed rate, for example 1:1 and the second stake is paid according to the preset scale of payments for the ranking list of game combinations and the cycle of the game is completed.
- Preferably, if a decision is made at the step (e) to continue the game, the player may buy a sixth card for a predetermined sum, for example, equal to the first stake and then has the further choice to forfeit said stake or to continue the game basing on analysis of the opportunity to form a better five-card combination of the available six cards.
- Preferably, the method uses the following list of ranking game combinations corresponding to the use of said at least two packs of cards consisting of 52 sheets.
-
- Royal Flush—five cards of one colour under the order from an ace,
- Straight Flush—five cards of one colour under the order from king and lower,
- Poker—five cards of one face value,
- Four of a Kind—four cards of one face value,
- Full House—three cards of one face value and two cards of one face value,
- Flush—five cards of one colour not under the order,
- Straight—five cards of different colours under the order,
- Three cards—three cards of one face value,
- Two pair—two cards of one face value+two cards of another face value,
- Pair—two cards of one face value,
- Empty—absence of any of higher the listed combinations.
- Preferably, at the step (f), while making a decision to continue the game and before making the second stake, a player may place a stake hereinafter referred to as “insurance” which is based on the probability of the dealer having a combination of cards lower than the necessary minimum combination for continuation of the game. At the step (g), if the dealer does not have the minimum game combination, payment will be made by the dealer of the first stake and the stake “INSURANCE” at an appropriate predetermined rate. This completes the cycle of the game.
- With the presence of the necessary combination of cards for the continuation of the game by the dealer, the bet “INSURANCE” is collected by the dealer and the game continues by comparing each player's combination of cards with the dealer's basing on the above mentioned list of ranking combinations of cards.
- Embodiments of the invention will now be described, by way of example only, with reference to the accompanying drawings, in which
-
FIG. 1 is a diagrammatic representation of a facility for use in playing the card game according to an embodiment of the invention. -
FIG. 2 is a flow-chart illustrating a sequence of actions which are carried out in an embodiment of the method of playing the card game according to the invention. -
FIG. 1 shows an example of a facility for use in playing the card game according to an embodiment of the invention. The facility comprises a game table 1 providing agame field area 2 of the dealer andplaying areas 3 for a plurality of players. Eachplaying area 3 includes, in this example, three 4, 5, 6, a set of playing chips (not shown on the drawings) for placing stakes. The facility also contains at least two standard packs of cards, each containing 52 sheets.playing boxes - The method of playing the card game according to the invention is described below with reference to the flow-chart showed on
FIG. 2 . - The following described embodiment of the present invention uses six standard packs of playing cards. The dealer shuffles the cards and offers the players the opportunity to place their stakes. At step 7 (
FIG. 2 ), each player places an initial (first) stake in the position marked “ANTE” (box 4 onFIG. 1 ) in order to participate in the game. Atstep 8, the dealer distributes 5 cards face upwards to each participating player and one card face upwards to the dealer. Atstep 9, each of the players check their cards for presence of game combinations and assess the probability of their combination being higher than that of the dealer. - The priority of the game combinations is defined according to the preset list of game combinations. The method uses a ranking hierarchy of game combinations in accordance with the present invention. The ranking hierarchy of game combinations is listed as follows:
-
- Royal Flush—five cards of one colour under the order from an ace,
- Straight Flush—five cards of one colour under the order from king and lower,
- Poker—five cards of one face value,
- Four of a Kind—four cards of one face value,
- Full House—three cards of one face value and two cards of one face value,
- Flush—five cards of one colour not under the order,
- Straight—five cards of different colours under the order,
- Three cards—three cards of one face value,
- Two pair—two cards of one face value+two cards of another face value,
- Pair—two cards of one face value,
- Empty—absence of any of higher the listed combinations.
- Because of the use of at least 2 packs of playing cards, the above list of game combinations contains poker hands that could not be formed with the use of only one standard pack of playing cards of 52 sheets. In another embodiment of the invention, the combination “Poker” can be further defined to include such new combinations as “Suited Poker”, i.e. 5 cards of one face value and one suit, “Suited Four of a Kind”, i.e. 4 cards of one value and one suit, “Suited Full House”, “Suited Three of a Kind”, “Suited Two Pair”, etc.
- At
step 10, if the player does not wish to continue to play, either because he has no game combinations or believes that his game combination will be lower than the dealer's, he folds his cards, thereby losing the initial stake “ANTE”. If atstep 9 the player has made the decision to try and improve their combination then atstep 11 the player buys a sixth card for the sum equal “ANTE”. - If the player at
stage 9 or atstage 11, after purchase of the sixth card, does not wish to continue to play, either because he has no game combinations or believes that his game combination will be lower than the dealer's, then there is a return to step 10, whereby he folds his cards, losing the initial stake “ANTE”. - If at
step 9 or atstep 11, after the purchase of the sixth card, the player believes that his game combination is higher than the dealer's then the player continues the game atstep 12 by placing a second stake in the position “BET” (Box 5), which is a predetermined amount relating to the stake “ANTE”. - After the player has placed the stake “BET”, the dealer draws four more cards for the dealer. Based on the combination received by the dealer, it is determined whether dealer's cards form the minimum required game combination, which is a “pair of two's”. If the dealer does not have the minimum game combination (step 14) then at
step 15 the dealer pays only the “ANTE” in the ratio 1:1. The stake “BET” in this case, does not participate in the game and is returned to the player. Atstep 16, the dealer collects all of the cards and proceeds to a new cycle of the game. If the dealer does have the minimum game combination for continuation of the game, i.e. a “pair of two's” or higher, then the game proceeds (step 17) and the game combinations of the players are compared to the game combination of the dealer. If the game combination of the dealer is higher than the player's (step 18) the dealer wins and collects, atstep 19, the stakes “ANTE” and “BET”. After that the game proceeds, as atstep 16, to a new cycle of the game. - If the game combination of the player is higher than at of the dealer (step 20) the player wins and the dealer (step 21) pays the stake “BET” at the ratio of 1:1 and the stake “ANTE” is paid according to the predetermined scale of payouts corresponding to the rank of the game combination. After that the game proceeds, as at
step 16, to a new cycle of the game. - The described method of playing the card game assumes a number of optional stakes, one of which is “INSURANCE”. At
9 and 11, the player has an opportunity to place this stake, providing they have the minimum required game combination, for example, “straight” or higher.steps - The purpose of this stake “INSURANCE” is to eliminate the possibility of the player receiving no payment for a high ranking combination in the event of the dealer not having the minimum game combination for continuing the game.
- Having placed this stake (step 22), the player returns to step 12 to continue the game at
13, 14 and 17, where, at step 14 (the dealer has no minimum game combination), the stake “INSURANCE” is considered to be a winner and is paid in the ratio 1:1. At step 17 (the dealer has the minimum game combination), the stake “INSURANCE” loses.steps - Another optional stake is “BONUS” which can be made on
box 6 of the gaming field I atstep 7 at the same time as the initial stake “ANTE” is made. The stake “BONUS” is considered to be a winner if, after distribution of the players' first five cards, there is the presence of a predetermined minimum game combination relating to the list of ranking game combinations and is paid according to a preset payout scale. The stake “BONUS” loses if the first five cards of the player do not achieve the minimum rank in the designated list of game combinations. - The most significant innovative advantage of the method of playing card game according to the invention is the security achieved from any possible illegal manipulation of cards. This security is provided through the game procedures, which forbid the touching of the cards by the players, made possible by virtue of the fact that all cards are dealt face upwards.
Claims (7)
1. A method for preventing cheating in a poker card game, involving a dealer and at least one player, comprising the steps of:
a) providing more than one pack of cards;
b) providing a ranked list of types of hands constituted by a predetermined number of cards said player is playing, said ranked list consisting of types of hands depending on the number of said packs of cards, and said ranked list including a minimum rank hand, said minimum rank hand being predetermined as necessary for continuation of the game for the dealer;
c) providing a game table having at least one player's playing area for placing cards and stakes, and a dealer's playing area including means for storage and distributing cards from said more than one pack of cards;
d) starting a circle of the game by placing by each of said players a first stake to participate in the game;
e) placing by the dealer said predetermined number of cards constituting a hand in each of said players' playing areas and one card in the dealer's playing area so that each said player is able to see own cards and all other cards, and wherein the players are prevented to take cards in hands;
f) making a decision by each of said players, based on the cards placed in said players' areas and the first card in the dealer's playing area, whether to forfeit the first stake, or to continue the game by placing a second stake;
g) placing by the dealer remaining cards to complete a dealer's hand in the dealers playing area, and determining whether the dealer's hand equals or exceeds said minimum rank hand from said ranked list;
h) if the dealer's hand is below said minimum rank hand, paying by the dealer the first stake and completing the cycle of the game;
i) if the dealer's hand equals or exceeds said minimum rank hand, comparing each player's hand with the dealer's hand, basing on said ranked list, and if the dealer's hand is higher than that of the player, the dealer wins and collects the first stake and the second stake, and if the player's hand is higher than that of the dealer the player wins and the dealer pays the first stake at a predetermined fixed rate, and the second stake is paid according to the preset scale of payments for said ranked list, thus completing the cycle of the game;
j) excluding from the game the cards used in the completed current cycle of the game and repeating steps from (d) to (i) with using remaining cards left in said means for storage and distributing cards.
2. A method of playing a poker card game, involving a dealer and at least one player, comprising the steps of:
a) providing more than one pack of cards;
b) providing a ranked list of types of hands constituted by a predetermined number of cards said player is playing, said ranked list consisting of types of hands depending on the number of said packs of cards, and said ranked list including a minimum rank hand, said minimum rank hand being predetermined as necessary for continuation of the game for the dealer;
c) starting a circle of the game by placing by each of said players a first stake to participate in the game;
d) distributing by the dealer to each said player five cards from said more than one pack of cards all face upwards, and one card face upwards to the dealer;
e) viewing by each player all distributed face upwards cards and making a decision based on available player's hands and the dealer's card, whether to forfeit the first stake or to continue the game by placing a second stake;
f) taking by the dealer remaining cards face upwards to complete a dealer's hand and determining whether the dealer's hand equals or exceeds said minimum rank hand from said ranked list;
g) if the dealer's hand is below said minimum rank hand, paying by the dealer the first stake and completing the cycle of the game;
h) if the dealer's hand equals or exceeds said minimum rank hand, comparing each player's hand with the dealer's hand, based on said ranked list, and if the dealer's hand is higher than that of the player, the dealer wins and collects the first and second stakes, and if the player's hand is higher than that of the dealer the player wins and the dealer pays the first stake at a predetermined fixed rate, and the second stake is paid according to the preset scale of payments for said ranked list, thus completing the cycle of the game,
i) excluding from the game the cards used in the completed current cycle of the game and repeating steps from (c) to (h) with using remaining cards of said more than one pack of cards.
3. The method according to claim 2 , further comprising, if a decision is made at the step (e) to continue the game, buying by the player a sixth card for a sum equal to the first stake and then deciding again whether to fold or to continue the game based on analysis of the opportunity to have a better five-card hand of the available six cards.
4. The method according to claim 2 , wherein said pack of cards consisting of 52 sheets, and said ranked list of types of hands including:
Royal Flush—five cards of one color under the order from an ace,
Straight Flush—five cards of one color under the order from king and lower,
Poker—five cards of one face value,
Four of a Kind—four cards of one face value,
Full House—three cards of one face value and two cards of one face value,
Flush—five cards of one color not under the order,
Straight—five cards of different colors under the order,
Three cards—three cards of one face value,
Two pair—two cards of one face value+two cards of another face value,
Pair—two cards of one face value,
Empty—absence of any of higher the listed combinations.
5. The method according to claim 2 , wherein, at step (h), the predetermined fixed rate of paying the first stake by the dealer is 1:1.
6. The method according to claim 2 , further comprising selecting another minimum hand from said ranked list, said other minimum hand including the possibility of the second stake being paid, wherein in step (e), while making a decision to continue the game and having said other minimum hand, before placing the second bet, placing by the player a stake “insurance” for a result of comparison of the dealer's hand with player's hand, which result would cause not payable second stake.
7. A method of playing a poker card game, involving a dealer and at least one player, comprising the steps of:
a) providing more than one pack of cards;
b) providing a ranked list of types of hands constituted by a predetermined number of cards said player is playing, said ranked list consisting of types of hands depending on the number of said packs of cards, and said ranked list including a minimum rank hand, said minimum rank hand being predetermined as necessary for continuation of the game for the dealer;
c) preselecting another minimum hand as a necessary condition for placing a stake to insure anticipated player's win;
d) starting a circle of the game by placing by each of said players a first stake to participate in the game;
e) distributing by the dealer to each said player five cards from said more than one pack of cards, all face upwards, and one card face upwards to the dealer;
f) viewing by each player all distributed face upwards cards and making a decision based on available player's hands and the dealer's card, whether to forfeit the first stake or to continue the game by placing a second stake; and if making a decision to continue the game and having said other minimum hand, before placing the second stake, placing by the player a stake “insurance” for a result of comparison of the dealer's hand with player's hand, which result would cause not payable second stake;
g) taking by the dealer remaining cards face upwards to complete a dealer's hand and determining whether the dealer's hand equals or exceeds said minimum rank hand from said ranked list;
h) if the dealer's hand is below said minimum rank hand, paying by the dealer the first stake and the stake “insurance” and completing the cycle of the game;
i) if the dealer's hand equals or exceeds said minimum rank hand, comparing each player's hand with the dealer's hand, basing on said ranked list, and if the dealer's hand is higher than that of the player, the dealer wins and collects the first and second stakes and pays the stake “insurance” and if the dealer's hand is equal to that of the player, the first and the second stakes stay and the stake “insurance” to be paid, and if the player's hand is higher than that of the dealer the player wins and the dealer pays the first stake at a predetermined fixed rate, and the second stake is paid according to the preset scale of payments for said ranked list and the dealer collects the stake “insurance” thus completing the cycle of the game,
j) excluding from the game the cards used in the completed current cycle of the game and repeating steps from (d) to (i) with using remaining cards of said more than one pack of cards.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US11/371,516 US20060151955A1 (en) | 2003-08-19 | 2006-03-08 | Method of playing card games |
Applications Claiming Priority (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| RU2003125596/12A RU2003125596A (en) | 2003-08-19 | 2003-08-19 | CARD PLAY METHOD |
| RU2003125596 | 2003-08-19 | ||
| US10/729,683 US20050040600A1 (en) | 2003-08-19 | 2003-12-04 | Method of playing card games |
| US11/371,516 US20060151955A1 (en) | 2003-08-19 | 2006-03-08 | Method of playing card games |
Related Parent Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US10/729,683 Continuation US20050040600A1 (en) | 2003-08-19 | 2003-12-04 | Method of playing card games |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US20060151955A1 true US20060151955A1 (en) | 2006-07-13 |
Family
ID=34192341
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US10/729,683 Abandoned US20050040600A1 (en) | 2003-08-19 | 2003-12-04 | Method of playing card games |
| US11/371,516 Abandoned US20060151955A1 (en) | 2003-08-19 | 2006-03-08 | Method of playing card games |
Family Applications Before (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US10/729,683 Abandoned US20050040600A1 (en) | 2003-08-19 | 2003-12-04 | Method of playing card games |
Country Status (2)
| Country | Link |
|---|---|
| US (2) | US20050040600A1 (en) |
| RU (1) | RU2003125596A (en) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20190336865A1 (en) * | 2018-03-09 | 2019-11-07 | Hammond Software, Inc. | Detecting cheating and changes in playing ability in partial knowledge and trick-taking games |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN101141446A (en) * | 2006-09-04 | 2008-03-12 | 腾讯科技(深圳)有限公司 | Device and method for preventing player cheating in network communication game |
| US7654894B2 (en) | 2007-03-20 | 2010-02-02 | Cfph, Llc | Card game with fixed rules |
Family Cites Families (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US4836553A (en) * | 1988-04-18 | 1989-06-06 | Caribbean Stud Enterprises, Inc. | Poker game |
| US5042818A (en) * | 1989-12-01 | 1991-08-27 | Gary Weingardt | Multi-deck poker game |
| US5685774A (en) * | 1994-07-22 | 1997-11-11 | Webb; Derek J. | Method of playing card games |
| US5732950A (en) * | 1995-06-28 | 1998-03-31 | Moody Ernest W | Electronic video poker games |
| US5845906A (en) * | 1995-11-09 | 1998-12-08 | Wirth; John E. | Method for playing casino poker game |
| US5775992A (en) * | 1996-09-30 | 1998-07-07 | Wood; Michael W. | Method of playing |
| US6070873A (en) * | 1997-03-14 | 2000-06-06 | Perkins; Thomas Francis | Card game and method of playing card game |
| US5997002A (en) * | 1998-07-17 | 1999-12-07 | Goldman; Arthur | Casino card game |
-
2003
- 2003-08-19 RU RU2003125596/12A patent/RU2003125596A/en unknown
- 2003-12-04 US US10/729,683 patent/US20050040600A1/en not_active Abandoned
-
2006
- 2006-03-08 US US11/371,516 patent/US20060151955A1/en not_active Abandoned
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20190336865A1 (en) * | 2018-03-09 | 2019-11-07 | Hammond Software, Inc. | Detecting cheating and changes in playing ability in partial knowledge and trick-taking games |
| US11014005B2 (en) * | 2018-03-09 | 2021-05-25 | Nicolas Hammond | Detecting cheating and changes in playing ability in partial knowledge and trick-taking games |
| US11439912B2 (en) | 2018-03-09 | 2022-09-13 | Hammond Software, Inc. | Detecting cheating and changes in playing ability in partial knowledge and trick-taking games |
| US12528018B2 (en) | 2018-03-09 | 2026-01-20 | Hammond Software, Inc. | Detecting cheating and changes in playing ability in partial knowledge and trick-taking games |
Also Published As
| Publication number | Publication date |
|---|---|
| RU2003125596A (en) | 2005-02-10 |
| US20050040600A1 (en) | 2005-02-24 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |