US1932524A - Game - Google Patents
Game Download PDFInfo
- Publication number
- US1932524A US1932524A US644002A US64400232A US1932524A US 1932524 A US1932524 A US 1932524A US 644002 A US644002 A US 644002A US 64400232 A US64400232 A US 64400232A US 1932524 A US1932524 A US 1932524A
- Authority
- US
- United States
- Prior art keywords
- sheet
- game
- dihedral angle
- hinge
- vertex
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 239000000463 material Substances 0.000 description 13
- 238000010276 construction Methods 0.000 description 5
- 239000004744 fabric Substances 0.000 description 4
- 229920002160 Celluloid Polymers 0.000 description 2
- 239000000853 adhesive Substances 0.000 description 2
- 230000001070 adhesive effect Effects 0.000 description 2
- 239000002184 metal Substances 0.000 description 2
- 239000012188 paraffin wax Substances 0.000 description 2
- 239000000126 substance Substances 0.000 description 2
- 241001446467 Mama Species 0.000 description 1
- 101100233118 Mus musculus Insc gene Proteins 0.000 description 1
- 238000007664 blowing Methods 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 238000009877 rendering Methods 0.000 description 1
- 238000012216 screening Methods 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00075—War games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/0023—Foldable, rollable, collapsible or segmented boards
- A63F2003/00233—Foldable, rollable, collapsible or segmented boards with one fold or hinge
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/0023—Foldable, rollable, collapsible or segmented boards
- A63F2003/00255—Foldable, rollable, collapsible or segmented boards playable during travel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/0034—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface
- A63F2003/00347—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable
- A63F2003/0035—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a replaceable part of the playing surface the playing surface as a whole being replaceable with stackable playing surfaces
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00261—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
- A63F2003/00416—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field
- A63F2003/00419—Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with means for hiding a part of the playing field with a shield in the middle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00895—Accessories for board games
- A63F2003/00943—Box or container for board games
- A63F2003/00955—Box or container for board games with a lid
- A63F2003/00962—Box or container for board games with a lid with a game board on the lid or the inside of the lid
Definitions
- Games played by opposing players wherein the n'foves of one player must be screened from the obscrvation of the opponent until the game has 5 been flnally decided. Games of this sort have been in use for many years, In some cases the opposing players have seated themselves at a distance apart so that the moves of either player would be screened from the other.
- a representative example of this type of game is that known as uSalvo". select an outline on their respective game boards an assumed location for the ships under their command. Various hypothetical shots are then fired and recorded until the vessels of one pla'yer have been hypothetically demolished.
- Fig. 1 is a perspective view of one embodiment of my invention in position for use.
- Fig. 2 is a perspective view of the construction shown in Fig. 1 in partially folded position
- Fig. 3 is an end view of the construction shown in F'lg. l.
- 1 designates a game board adapted to be used by one of the opposing players
- 2 indicates a game board adapted to be employed by the adversary.
- the boards may, of course, comprise movable pieces which are appropriately secured or which operate in channels; or may alternatively, or in addition carry spaces for suitable inscriptions or similar designations which mark the progress of the game.
- the spaces 3 and 4 respectively are for the purpose of graphically locating the positions of the opposing ships.
- the various shots fired by the respective players may be indicated in the spaces 5 and 6 respectively, and the hits scored are recorded in circles such as '1 and 8.
- the type of game board illustrated comprises a cover 10, and a sheet of material 11 having a dark colored sur-
- the invention is specifically applicable to those face treated with a mildly adhesive substance such as paraffin.
- the sheet 12 is thin and translucent, and may for example be formed of tissue paper.
- the sheet 13 is of transparent flexible material, such as transparent celluloid, and carries printedthereon the figures and spaces which characterize the game.
- the sheet 12 willI normally be bound to sheet 13 by a marginal tape 14, but the ltwo sheets do not adhere to one another. When the sheets are laid upon one another in the order shown in Fig.
- the marks and designations incidental to the progress of the game are made by writing on the face of the sheet 13 with a suitable stylus. This causes sheet 12 to adhere to sheet 11 along the inscribed line, thereby rendering the dark color of sheet 11 visible through sheet 12 along the insc'rbed line.
- the game board l similarly includes cover sheet 16, sheet 17 having a dark colored surface treated with a niildly adhesive substance such as paraffin, the thin translucent sheet 18 which may for example be formed of tissue paper, and the transparent sheet 19 which may for example be formed of celluloid.
- the sheets 18 and 19 are marginally bound together by the tape 19'.
- the game boards l and 2 are connected along the contiguous edges 20 and 21 by the fiap 23. In the type shown, this is merely .a tape of cloth, or similar material, glued to the cover portions.
- a more complicated type of hinge, such as metal leaves articulately connected byla common pintle, may of course be substituted for the relatively simple type shown in the illustration. All such devices which permit the movement of the respective game boards through a dihedral angle may be hereinafter generically referred to as "hinges.
- the screening device per se, comprises the opaque sheet 30 which is secured to the game board 1 by the hinge 31.
- This hinge may of course be formed of metal, or alternatively of a fiap of cloth, and in the construction shown is simply constituted by the cloth tape 32, one edge of which is cemented to the board 1.
- the sheet 30 is adapted to move through a dihedral angle with respect to the board 1, and the vertex (36) of this dihedral angle is parallel to the vertex of the dihedral angle through which the two game boards move with respect to each other.
- the two vertices are a small distance apart.
- the screen also oomprises the opaque sheet 40y which is hingedly connected to the board 2 by the fiap of cloth tape 41, one edge of which is cemented to the game board 2.
- a more complicated type of hinge may of course be substituted, but is not preferred.
- the sheet 40 may be moved through a dihedral angle with respect to the game board 2.
- the vertex of this dihedral angle is similarly parallel to the vertex of the dihedral angle between the two game boards, and is preferably as far removed therefrom as the vertex 36.
- Game boards designed for use by opposing players involving written designations Wherein the (lesignations of one player must be invisible to the opponent, comprising a first game board adapted to receive written designations, a second game board adapted to receive written designations ⁇ a hinge connecting said first and second game boards.
- Game boards designed for use by opposing players wherein the moves of one player must be invisible to the opponent, comprising a first game board, a second game board, a. hinge connecting said first and second game boards and permitting relative movement of the same through a dihedral angle, a first'sheet of opaque material, a hinge connecting said first sheet and said first game board, the axis of said hinge being parallel to the vertex of said dihedral angle, asecond sheet of opaque material.
- a hinge connecting said second sheet and said second game board, the axis of said hinge being parallel to the vertex of said dihedral angle, and a hinge connecting said first and second opaque sheets, the axis of said hinge being parallel to the vertex of said dihedral angle, said first and second sheets being proportioned to lie wholly within said game boards when the latter are folded together.
- Game boards designed for use by opposing players wherein the moves of one player must be invisible to the opponent comprising a first game board adapted to receive written designations, a second game board adapted to receive written designations, a hinge connecting said I.
- first and second game boards and permitting relative movement of the same through a dihedral angle, a first sheet of opaque material, a hinge connecting said first sheet and said first game board, the axis of said hinge being parallel to the vertex of said dihedral angle, a second sheet of opaque material.
- Game boards designed for use by'opposing players wherein the moves of one player must be invisible to the opponent comprising a first game board, a second game board, a fiap connecting said first and second game boards and permitting relative movement of the same through a dihedral angle, a first sheet of opaque material, a fiap connecting said first sheet and said first game board, the axis of said fiap being parallel to the vertex of said dihedral angle, a second sheet of opaque material, a fiap connecting said second sheet and said second game board, the axis of said fiap being parallel to the vertex of said dihedral angle, and a fiap connecting said first and second opaque sheets, the axis of said fiap being parallel lto the vertex of said dihedral angle, Whereby said first and second sheets form a screen between said game boards when the latter are opened and laid on a horizontal surface.
Landscapes
- Engineering & Computer Science (AREA)
- Educational Technology (AREA)
- Multimedia (AREA)
- Toys (AREA)
Description
Oct. 31, 1933. w. E. JACKSON, JR
GAME
Filed Nov. 23, 1932 o o www Bf. W M I v ATTo NEY mama. od. 31, 1933 w UNITED sTATEs' GAME William Jackson, Jr., New York, N. Y.
Application November 23, 1932 Serial No. 644.002
5 Claims.
games played by opposing players, wherein the n'foves of one player must be screened from the obscrvation of the opponent until the game has 5 been flnally decided. Games of this sort have been in use for many years, In some cases the opposing players have seated themselves at a distance apart so that the moves of either player would be screened from the other. A representative example of this type of game is that known as uSalvo". select an outline on their respective game boards an assumed location for the ships under their command. Various hypothetical shots are then fired and recorded until the vessels of one pla'yer have been hypothetically demolished. While the invention is wellapplicable to this particular type of game, it will of course be understood that it is generally applicable to all games of the type hereinbefore described, wherein the moves of one player are necessarily screened from observation. My invention comprehends particularly a type of screen which is exceptionally simple in construction and economical to manufacture, and which is, moreover, automatically located by the simple movement of placing the game `board in'v position for use. The invention will bel fully understood from the following description read in conjunction with the drawing, in which, i
Fig. 1 is a perspective view of one embodiment of my invention in position for use.
Fig. 2 is a perspective view of the construction shown in Fig. 1 in partially folded position, and Fig. 3 is an end view of the construction shown in F'lg. l.
Referrlng to the drawing, 1 designates a game board adapted to be used by one of the opposing players, and 2 indicates a game board adapted to be employed by the adversary. The boards may, of course, comprise movable pieces which are appropriately secured or which operate in channels; or may alternatively, or in addition carry spaces for suitable inscriptions or similar designations which mark the progress of the game. In the game of "Salvo", by which the invention is illustrated, the spaces 3 and 4 respectively are for the purpose of graphically locating the positions of the opposing ships. The various shots fired by the respective players may be indicated in the spaces 5 and 6 respectively, and the hits scored are recorded in circles such as '1 and 8.
Refen'ing specifically to Fig. 3, the type of game board illustrated comprises a cover 10, and a sheet of material 11 having a dark colored sur- At playing this game, the players' i The invention is specifically applicable to those face treated with a mildly adhesive substance such as paraffin. The sheet 12 is thin and translucent, and may for example be formed of tissue paper. The sheet 13 is of transparent flexible material, such as transparent celluloid, and carries printedthereon the figures and spaces which characterize the game. The sheet 12 willI normally be bound to sheet 13 by a marginal tape 14, but the ltwo sheets do not adhere to one another. When the sheets are laid upon one another in the order shown in Fig. 3, the marks and designations incidental to the progress of the game are made by writing on the face of the sheet 13 with a suitable stylus. This causes sheet 12 to adhere to sheet 11 along the inscribed line, thereby rendering the dark color of sheet 11 visible through sheet 12 along the insc'rbed line.
When the game has been finished all of the lines are obliterated and the game placed in condition for reuse by any movement which breaks the light adhesion between sheets 11 and 12. This may be effected for'example by a relative sidewise movement of the two or by blowing the two apart, or, if desired, by lifting sheet 13 and the marginally attached sheet 12 away from the paraffined surfaced sheet 11. Alternatively, the lines may be obliterated by passing a Separator between the sheets 11 and 12. The game board l similarly includes cover sheet 16, sheet 17 having a dark colored surface treated with a niildly adhesive substance such as paraffin, the thin translucent sheet 18 which may for example be formed of tissue paper, and the transparent sheet 19 which may for example be formed of celluloid. The sheets 18 and 19 are marginally bound together by the tape 19'. The game boards l and 2 are connected along the contiguous edges 20 and 21 by the fiap 23. In the type shown, this is merely .a tape of cloth, or similar material, glued to the cover portions. A more complicated type of hinge, such as metal leaves articulately connected byla common pintle, may of course be substituted for the relatively simple type shown in the illustration. All such devices which permit the movement of the respective game boards through a dihedral angle may be hereinafter generically referred to as "hinges.
The screening device, per se, comprises the opaque sheet 30 which is secured to the game board 1 by the hinge 31. This hinge may of course be formed of metal, or alternatively of a fiap of cloth, and in the construction shown is simply constituted by the cloth tape 32, one edge of which is cemented to the board 1. As a consequence of this construction the sheet 30 is adapted to move through a dihedral angle with respect to the board 1, and the vertex (36) of this dihedral angle is parallel to the vertex of the dihedral angle through which the two game boards move with respect to each other. The two vertices are a small distance apart. The screen also oomprises the opaque sheet 40y which is hingedly connected to the board 2 by the fiap of cloth tape 41, one edge of which is cemented to the game board 2. A more complicated type of hinge may of course be substituted, but is not preferred. The sheet 40 may be moved through a dihedral angle with respect to the game board 2. The vertex of this dihedral angle is similarly parallel to the vertex of the dihedral angle between the two game boards, and is preferably as far removed therefrom as the vertex 36. The opaque sheets and are connected adjacent the upper margins by the tape which likewise constitutes a hinge, permitting the sheets 30 and 40 to move through a limited dihedral angle with respect to each other, the vertex of' which is along the line 46 and is parallel to the vertex of the dihedral angles hereinbefore mentioned.
It will be apparent from this description and from the figures that when the game boards 1 and 2 are folded up to be placed away, the screen simultaneously folds and lays inside of the game boards. Whenever it is desired to use the game, the game boards are unfolded or laid out to the horizontal position shown in Fig. 1, and the screen automatically comes into position for use.
The foregoing description is for purposes of illustration and not of limitation, and it is therefore my intention that the invention be limited only by the appended claims or their equivalents, wherein I have endeavored to claim broadly all inherent novelty.
I claim: 1. Game boards designed for use by opposing players wherein the moves of one player must be. invisible to the opponent, comprising a first game board. a second game board, a hinge connecting said first and second game boards and permitting relative movement of the same through a dihedral angle, a first sheet of opaque material, a hinge connecting said first sheet and said first game board, the axis of said hinge being parallel to the vertex of said dihedral angle, a second sheet of opaque material, a hinge connecting said second sheet and said second game board, the axis of said hinge being parallel to the vertex of said dihedral angle, and a hinge connecting said first and second opaque sheets, the axis of said hinge being parallel to the vertex of said dihedral angle, whereby said first and second sheets form a screen between said game boards when the latter are opened and laid on a horizontal surface.`
2. Game boards designed for use by opposing players involving written designations, Wherein the (lesignations of one player must be invisible to the opponent, comprising a first game board adapted to receive written designations, a second game board adapted to receive written designations` a hinge connecting said first and second game boards. permitting relative movement of the same through a dihedral angle` a first sheet of opaque material, a hinge connecting said first sheet and said first game board, the axis of said hinge being parallel to the vertex of said dihedral angle, a second sheet of opaque material, a hinge connecting said second sheet and said second game board, the axis of said-hinge being parallel to the vertex of said dihedral angle, and a hinge connecting said first and second opaque sheets, the axis of said hinge being parallel to the vertex of said dihedral angle, whereby said first and second sheets form a screen .between said game boards when the latter are opened and laid on a horizontal surface.
3. Game boards designed for use by opposing players wherein the moves of one player must be invisible to the opponent, comprising a first game board, a second game board, a. hinge connecting said first and second game boards and permitting relative movement of the same through a dihedral angle, a first'sheet of opaque material, a hinge connecting said first sheet and said first game board, the axis of said hinge being parallel to the vertex of said dihedral angle, asecond sheet of opaque material. a hinge connecting said second sheet and said second game board, the axis of said hinge being parallel to the vertex of said dihedral angle, and a hinge connecting said first and second opaque sheets, the axis of said hinge being parallel to the vertex of said dihedral angle, said first and second sheets being proportioned to lie wholly within said game boards when the latter are folded together.
4. Game boards designed for use by opposing players wherein the moves of one player must be invisible to the opponent, comprising a first game board adapted to receive written designations, a second game board adapted to receive written designations, a hinge connecting said I.
first and second game boards and permitting relative movement of the same through a dihedral angle, a first sheet of opaque material, a hinge connecting said first sheet and said first game board, the axis of said hinge being parallel to the vertex of said dihedral angle, a second sheet of opaque material. a hinge connecting said second sheet and said second game board, the axis of said hinge being parallel to the vertex of said dihedral angle, and a hinge connecting said first and second opaque sheets, the axis of said hinge being parallel to the vertex of said dihedral angle, said first and second sheets being proportioned to lie wholly within said game boards when the latter are folded together.
5. Game boards designed for use by'opposing players wherein the moves of one player must be invisible to the opponent, comprising a first game board, a second game board, a fiap connecting said first and second game boards and permitting relative movement of the same through a dihedral angle, a first sheet of opaque material, a fiap connecting said first sheet and said first game board, the axis of said fiap being parallel to the vertex of said dihedral angle, a second sheet of opaque material, a fiap connecting said second sheet and said second game board, the axis of said fiap being parallel to the vertex of said dihedral angle, and a fiap connecting said first and second opaque sheets, the axis of said fiap being parallel lto the vertex of said dihedral angle, Whereby said first and second sheets form a screen between said game boards when the latter are opened and laid on a horizontal surface.
WILLIAM E. JACKSON, JR.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US644002A US1932524A (en) | 1932-11-23 | 1932-11-23 | Game |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US644002A US1932524A (en) | 1932-11-23 | 1932-11-23 | Game |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US1932524A true US1932524A (en) | 1933-10-31 |
Family
ID=24583042
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US644002A Expired - Lifetime US1932524A (en) | 1932-11-23 | 1932-11-23 | Game |
Country Status (1)
| Country | Link |
|---|---|
| US (1) | US1932524A (en) |
Cited By (23)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US2460208A (en) * | 1946-06-21 | 1949-01-25 | Albert M Zalkind | Device for playing salvo |
| US2635881A (en) * | 1950-09-12 | 1953-04-21 | Ralph B Cooney | Treasure hunt game board and clues |
| US2762625A (en) * | 1954-08-02 | 1956-09-11 | Earl C Jones | Game apparatus |
| US2784970A (en) * | 1954-07-06 | 1957-03-12 | Laurence E Heiner | Imitation football game |
| US2793558A (en) * | 1953-11-13 | 1957-05-28 | Herman H Block | Musical game |
| US2794641A (en) * | 1954-02-03 | 1957-06-04 | Lynn E Baker | Game board apparatus |
| US2898108A (en) * | 1958-09-12 | 1959-08-04 | Richard C Meyer | Battleship game |
| US3149842A (en) * | 1961-09-15 | 1964-09-22 | Cirrincione Vincent | Game having a transparent peg board overlying a pattern bearing sheet |
| US3169769A (en) * | 1952-02-11 | 1965-02-16 | Cornish Don | Multi-dimensional gameboard with chance devices |
| US3191937A (en) * | 1961-08-15 | 1965-06-29 | John J Kropinski | Mosaic making and guessing game |
| US3254893A (en) * | 1963-11-22 | 1966-06-07 | Serviere Philippe | Strategic game utilizing tracings on erasable pad |
| US3343840A (en) * | 1964-06-25 | 1967-09-26 | Charles E Winters | Table top hide and seek game |
| US3376041A (en) * | 1964-04-24 | 1968-04-02 | Francis P. Anderson | Battle game apparatus wherein the targets are randomly positionable electric bulbs |
| US3401936A (en) * | 1965-08-16 | 1968-09-17 | Greenberg Melvin | Toy baseball game |
| US3514110A (en) * | 1967-11-30 | 1970-05-26 | Avon B Thomander | Board game apparatus with playing pieces,tokens and markers |
| US4059275A (en) * | 1976-01-19 | 1977-11-22 | William Lawrence Price | Board game |
| US4194742A (en) * | 1978-07-31 | 1980-03-25 | Adams Ezra J | Land and sea war game apparatus |
| US5090735A (en) * | 1991-04-26 | 1992-02-25 | Meaney Enterprises, Inc. | Seasonal game |
| US5401031A (en) * | 1994-02-14 | 1995-03-28 | Wayne Kuna & Associates | Strategy attack game |
| US5863254A (en) * | 1997-11-17 | 1999-01-26 | Kozar; William | Visual aid for describing sporting events |
| RU2155624C2 (en) * | 1997-09-12 | 2000-09-10 | Капусткин Николай Федорович | Chess teaching device |
| US20120043723A1 (en) * | 2010-08-19 | 2012-02-23 | Everett Rakes | Tossing Game |
| US20190299085A1 (en) * | 2018-03-29 | 2019-10-03 | Freddie Michael Blue | Accordion folding game board |
-
1932
- 1932-11-23 US US644002A patent/US1932524A/en not_active Expired - Lifetime
Cited By (24)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US2460208A (en) * | 1946-06-21 | 1949-01-25 | Albert M Zalkind | Device for playing salvo |
| US2635881A (en) * | 1950-09-12 | 1953-04-21 | Ralph B Cooney | Treasure hunt game board and clues |
| US3169769A (en) * | 1952-02-11 | 1965-02-16 | Cornish Don | Multi-dimensional gameboard with chance devices |
| US2793558A (en) * | 1953-11-13 | 1957-05-28 | Herman H Block | Musical game |
| US2794641A (en) * | 1954-02-03 | 1957-06-04 | Lynn E Baker | Game board apparatus |
| US2784970A (en) * | 1954-07-06 | 1957-03-12 | Laurence E Heiner | Imitation football game |
| US2762625A (en) * | 1954-08-02 | 1956-09-11 | Earl C Jones | Game apparatus |
| US2898108A (en) * | 1958-09-12 | 1959-08-04 | Richard C Meyer | Battleship game |
| US3191937A (en) * | 1961-08-15 | 1965-06-29 | John J Kropinski | Mosaic making and guessing game |
| US3149842A (en) * | 1961-09-15 | 1964-09-22 | Cirrincione Vincent | Game having a transparent peg board overlying a pattern bearing sheet |
| US3254893A (en) * | 1963-11-22 | 1966-06-07 | Serviere Philippe | Strategic game utilizing tracings on erasable pad |
| US3376041A (en) * | 1964-04-24 | 1968-04-02 | Francis P. Anderson | Battle game apparatus wherein the targets are randomly positionable electric bulbs |
| US3343840A (en) * | 1964-06-25 | 1967-09-26 | Charles E Winters | Table top hide and seek game |
| US3401936A (en) * | 1965-08-16 | 1968-09-17 | Greenberg Melvin | Toy baseball game |
| US3514110A (en) * | 1967-11-30 | 1970-05-26 | Avon B Thomander | Board game apparatus with playing pieces,tokens and markers |
| US4059275A (en) * | 1976-01-19 | 1977-11-22 | William Lawrence Price | Board game |
| US4194742A (en) * | 1978-07-31 | 1980-03-25 | Adams Ezra J | Land and sea war game apparatus |
| US5090735A (en) * | 1991-04-26 | 1992-02-25 | Meaney Enterprises, Inc. | Seasonal game |
| WO1992019456A1 (en) * | 1991-04-26 | 1992-11-12 | Meaney Enterprises, Inc. | Seasonal game |
| US5401031A (en) * | 1994-02-14 | 1995-03-28 | Wayne Kuna & Associates | Strategy attack game |
| RU2155624C2 (en) * | 1997-09-12 | 2000-09-10 | Капусткин Николай Федорович | Chess teaching device |
| US5863254A (en) * | 1997-11-17 | 1999-01-26 | Kozar; William | Visual aid for describing sporting events |
| US20120043723A1 (en) * | 2010-08-19 | 2012-02-23 | Everett Rakes | Tossing Game |
| US20190299085A1 (en) * | 2018-03-29 | 2019-10-03 | Freddie Michael Blue | Accordion folding game board |
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