[go: up one dir, main page]

TWI894486B - Checkout systems, checkout methods, and program products - Google Patents

Checkout systems, checkout methods, and program products

Info

Publication number
TWI894486B
TWI894486B TW111134523A TW111134523A TWI894486B TW I894486 B TWI894486 B TW I894486B TW 111134523 A TW111134523 A TW 111134523A TW 111134523 A TW111134523 A TW 111134523A TW I894486 B TWI894486 B TW I894486B
Authority
TW
Taiwan
Prior art keywords
store
checkout
user
electronic cash
recorded
Prior art date
Application number
TW111134523A
Other languages
Chinese (zh)
Other versions
TW202319980A (en
Inventor
赤鹿秀樹
渋谷麻紀
西宮甫
佛格 道尼
Original Assignee
日商樂天集團股份有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 日商樂天集團股份有限公司 filed Critical 日商樂天集團股份有限公司
Publication of TW202319980A publication Critical patent/TW202319980A/en
Application granted granted Critical
Publication of TWI894486B publication Critical patent/TWI894486B/en

Links

Landscapes

  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Cash Registers Or Receiving Machines (AREA)

Abstract

[課題]對使用者給予其再次光臨店舖的動機。 [解決手段]結帳系統(S)的結帳要求受理手段(101),係受理為了在可利用結帳手段之第1店舖中利用結帳手段所需之結帳要求。結帳處理執行手段(102),係在結帳要求已被受理的情況下,執行結帳處理。利用贈禮賦予手段(103),係在結帳處理已被執行的情況下,作為對於利用了結帳手段之第1使用者的贈禮,將第1店舖用的店舖用結帳手段之餘額,進行賦予。利用限制手段(104),係限制以使得在第2店舖中無法利用店舖用結帳手段。 [Topic] Providing users with an incentive to visit a store again. [Solution] The checkout request acceptance means (101) of the checkout system (S) accepts a checkout request required to use the checkout means at the first store where the checkout means can be used. The checkout processing execution means (102) executes the checkout processing when the checkout request has been accepted. The use gift granting means (103) grants the remaining balance of the store-use checkout means used by the first store as a gift to the first user who used the checkout means when the checkout processing has been executed. The use restriction means (104) restricts the use of the store-use checkout means at the second store so that the store-use checkout means cannot be used.

Description

結帳系統、結帳方法、及程式產品Checkout systems, checkout methods, and program products

本揭露係有關於結帳系統、結帳方法、及程式產品。This disclosure relates to checkout systems, checkout methods, and program products.

先前,對電子貨幣等之結帳手段規定利用條件的技術,已為人知。例如,專利文獻1中係記載,將可利用之服務的種類有被限制的專用額值、和比專用額值能夠利用之服務還多的通用額值,記錄在終端中,必須先把使用者的通用額值轉換成專用額值,然後才讓渡給其他使用者。專利文獻2中係記載,對生活保護者給付補助金的情況下,為了防止其被利用於脫離原本之趣旨的目的上,在電子點數之利用時會判定是否符合所定之利用目的,而限定電子點數之利用目的。Technologies that impose usage conditions on payment methods such as electronic money are already known. For example, Patent Document 1 describes a method in which a user's general credit, which covers a greater number of services than the specific credit, is recorded in the terminal. A user's general credit must be converted into a specific credit before it can be transferred to another user. Patent Document 2 describes a method for providing subsidies to people receiving social security benefits. To prevent the credit from being used for purposes other than its intended purpose, the use of electronic credits is assessed and the intended purpose is limited.

專利文獻3中係記載,將可使用店、可使用賣場、商品類型、或商品這類利用目的未被限定的一般電子貨幣、和利用目的有被限定的特定電子貨幣,記錄在IC卡中。專利文獻4中係記載,僅把電子貨幣所被設定之利用目的之結帳設成有效化,以使得電子貨幣不會利用於其他目的上。專利文獻5中係記載,只能購入特定之商品的封閉式貨幣、和沒有限定可購入之商品的開放式貨幣。專利文獻6中係記載,父母給小孩零用錢時,是給他已經限定了使用用途的電子貨幣。 [先前技術文獻] [專利文獻] Patent Document 3 describes recording general electronic money, whose usage is not limited to specific stores, stores, product types, or products, and specific electronic money, whose usage is limited, on an IC card. Patent Document 4 describes enabling electronic money only for the payment purpose for which it is set, preventing it from being used for other purposes. Patent Document 5 describes closed-type money, which can only be used to purchase specific products, and open-type money, which has no restrictions on the products that can be purchased. Patent Document 6 describes giving children pocket money with electronic money that has a specific usage limit. [Prior Art Document] [Patent Document]

[專利文獻1]日本特開2017-111564號公報 [專利文獻2]日本特開2015-097053號公報 [專利文獻3]日本特開平11-353397號公報 [專利文獻4]日本特開2004-102726號公報 [專利文獻5]日本特開2002-109429號公報 [專利文獻6]日本特開平9-293108號公報 [Patent Document 1] Japanese Patent Application Publication No. 2017-111564 [Patent Document 2] Japanese Patent Application Publication No. 2015-097053 [Patent Document 3] Japanese Patent Application Publication No. 11-353397 [Patent Document 4] Japanese Patent Application Publication No. 2004-102726 [Patent Document 5] Japanese Patent Application Publication No. 2002-109429 [Patent Document 6] Japanese Patent Application Publication No. 9-293108

[發明所欲解決之課題][The problem that the invention aims to solve]

在結帳服務中,對於在某個店舖中利用了結帳手段的使用者,會進行賦予點數來作為贈禮。該點數,係可在已經加盟至結帳服務的全店舖中做利用,因此使用者係有可能會在其他店舖中利用點數。因此,在先前的技術中,對於已經光臨過某個店舖的使用者,無法給予其再次光臨的強烈動機。例如,專利文獻1-4、6的技術係只不過單純限制成使得電子貨幣等無法利用於非本意之目的上,因此對使用者,無法給予其再次光臨店舖的動機。專利文獻5的技術雖然是對使用者賦予某種贈禮,但在瀏覽網際網路上之廣告的情況下只會賦予廣告,因此對使用者無法給予其再次光臨店舖的動機。In a checkout service, users who use the checkout mechanism at a particular store are awarded points as a gift. These points are valid at all participating stores, allowing users to redeem them at other stores. Consequently, prior art offers no strong incentive for users who have already visited a store to return. For example, the techniques of Patent Documents 1-4 and 6 simply restrict the use of electronic currency for unintended purposes, thus providing no incentive for users to return. Although the technology of Patent Document 5 provides a kind of gift to users, it only provides advertisements when users browse advertisements on the Internet. Therefore, it does not provide users with an incentive to visit the store again.

本揭露的目的之1係為,對使用者給予其再次光臨店舖的動機。 [用以解決課題之手段] One of the objectives of this disclosure is to provide users with an incentive to revisit the store. [Means for Solving the Problem]

本揭露所述之結帳系統係含有:結帳要求受理手段,係用以受理為了在可利用結帳手段之第1店舖中利用前記結帳手段所需之結帳要求;和結帳處理執行手段,係用以在前記結帳要求已被受理的情況下,執行結帳處理;和利用贈禮賦予手段,係用以在前記結帳處理已被執行的情況下,作為對於利用了前記結帳手段之第1使用者的贈禮,將前記第1店舖用的店舖用結帳手段之餘額,進行賦予;和利用限制手段,係用以進行限制,以使得在第2店舖中無法利用前記店舖用結帳手段。 [發明效果] The checkout system disclosed herein includes: checkout request accepting means for accepting a checkout request for utilizing a pre-recorded checkout means at a first store where the checkout means is available; checkout processing executing means for executing a checkout process if the pre-recorded checkout request has been accepted; use gift granting means for granting the remaining balance of the store-use checkout means previously recorded at the first store as a gift to the first user who utilized the pre-recorded checkout means if the pre-recorded checkout process has been executed; and use restriction means for restricting the use of the pre-recorded store-use checkout means at a second store. [Effects of the Invention]

若依據本揭露,則可對使用者給予其再次光臨店舖的動機。According to this disclosure, users can be motivated to visit the store again.

[1.第1實施形態][1. First Implementation Form]

說明本揭露所述之結帳系統的實施形態之一例也就是第1實施形態。An example of an implementation of the checkout system described in this disclosure is described below, namely the first implementation.

[1-1.結帳系統的全體構成] 圖1係為第1實施形態所述之結帳系統的全體構成之一例的圖示。例如,結帳系統S係含有:伺服器10、使用者終端20、及店舖終端30。網路N,係為網際網路或LAN等之任意的網路。結帳系統S,係至少含有1個電腦即可,不限於圖1的例子。 [1-1. Overall Configuration of the Checkout System] Figure 1 illustrates an example of the overall configuration of the checkout system described in the first embodiment. For example, checkout system S includes a server 10, a user terminal 20, and a store terminal 30. Network N is any network such as the Internet or a LAN. Checkout system S only needs to include at least one computer and is not limited to the example in Figure 1.

伺服器10,係為伺服器電腦。控制部11係含有至少1個處理器。記憶部12係含有RAM等之揮發性記憶體、和硬碟等之非揮發性記憶體。通訊部13係含有有線通訊用的通訊介面、和無線通訊用的通訊介面之至少一方。Server 10 is a server computer. Control unit 11 includes at least one processor. Memory unit 12 includes volatile memory such as RAM and non-volatile memory such as a hard drive. Communication unit 13 includes at least one of a communication interface for wired communication and a communication interface for wireless communication.

使用者終端20,係為使用者的電腦。例如,使用者終端20係為智慧型手機、平板終端、可穿戴式終端、或個人電腦。控制部21、記憶部22、及通訊部23的實體構成,係分別和控制部11、記憶部12、及通訊部13相同。操作部24,係為觸控面板等之輸入裝置。顯示部25係為液晶顯示器或有機EL顯示器。User terminal 20 is the user's computer. For example, user terminal 20 is a smartphone, tablet, wearable terminal, or personal computer. The physical configuration of control unit 21, memory unit 22, and communication unit 23 is the same as control unit 11, memory unit 12, and communication unit 13, respectively. Operation unit 24 is an input device such as a touch panel. Display unit 25 is a liquid crystal display or an organic EL display.

店舖終端30,係為店舖的電腦。例如,店舖終端30係為POS終端、個人電腦、平板終端、或智慧型手機。控制部31、記憶部32、通訊部33、操作部34、及顯示部35的實體構成,係分別和控制部11、記憶部12、通訊部13、操作部24、及顯示部25相同。店舖終端30上係被連接有讀碼器、讀寫機、或屬於相機的讀取裝置36。讀取裝置36,係亦可被包含在店舖終端30中。The store terminal 30 is the store's computer. For example, the store terminal 30 is a POS terminal, a personal computer, a tablet, or a smartphone. The physical components of the control unit 31, memory unit 32, communication unit 33, operation unit 34, and display unit 35 are identical to the control unit 11, memory unit 12, communication unit 13, operation unit 24, and display unit 25, respectively. A reader device 36, such as a barcode reader, a reader/writer, or a camera, is connected to the store terminal 30. The reader device 36 may also be included in the store terminal 30.

此外,記憶部12、22、32之各者中所被記憶的程式,係亦可透過網路N而被供給。又,電腦可讀取之資訊記憶媒體中所被記憶的程式,亦可透過用來讀取資訊記憶媒體所需之讀取部(例如光碟驅動機或記憶體卡插槽)、或用來與外部機器進行資料之輸出入所需之輸出入部(例如USB埠)而被供給。In addition, the programs stored in each of the memory units 12, 22, and 32 can also be supplied via the network N. Furthermore, the programs stored in a computer-readable information storage medium can also be supplied via a reading unit required for reading the information storage medium (such as an optical disc drive or a memory card slot) or an input/output unit required for inputting and outputting data with an external device (such as a USB port).

[1-2.第1實施形態的概要] 在結帳系統S中,係對複數個使用者之各者,提供結帳服務。結帳服務,係為提供電子結帳的服務。電子結帳,有時候也被稱作無現金結帳。各個使用者,係擁有自己的使用者終端20。結帳服務,係可在至少1個店舖中做利用。可在複數個店舖中利用結帳服務的情況下,則各個店舖係具有至少1個店舖終端30。 [1-2. Overview of the First Embodiment] In a checkout system S, a checkout service is provided to each of a plurality of users. The checkout service provides electronic checkout. Electronic checkout is sometimes also referred to as cashless checkout. Each user has his or her own user terminal 20. The checkout service can be used at at least one store. If the checkout service can be used at multiple stores, each store has at least one store terminal 30.

在第1實施形態中係說明,一種被稱作電子現金的線上之電子貨幣是相當於結帳手段的情況。因此,記載為電子現金的地方,係可替換成結帳手段。可在結帳服務中做利用的結帳手段,係可為任意之種類,可為例如:信用卡、簽帳卡、電子貨幣、點數、銀行帳戶、電子錢包、虛擬通貨、或這些的組合。亦可為條碼或二維碼等之代碼或優惠券是相當於結帳手段。亦即,在結帳服務中,所謂的預付型之結帳手段、後付型之結帳手段、或簽帳型之結帳手段之任一類型皆可做利用。雖然細節將於後述,但在第1實施形態中作為給使用者之贈禮而被賦予的店舖用結帳手段,並非優惠券等,而是如電子現金等這類具有餘額的預付型之結帳手段。The first embodiment describes a case where an online electronic currency called e-cash serves as a payment method. Therefore, where electronic cash is mentioned, it can be replaced with a payment method. Payment methods that can be used in the payment service can be of any type, such as credit cards, debit cards, electronic currency, points, bank accounts, electronic wallets, virtual currencies, or a combination of these. Codes such as barcodes or QR codes, or coupons, can also serve as payment methods. In other words, the payment service can utilize any type of payment method: prepaid, postpaid, or debit. Although details will be described later, in the first embodiment, the store payment method given to users as a gift is not a coupon, etc., but a prepaid payment method with a balance such as electronic cash.

在第1實施形態中,雖然說明從使用者終端20中所被安裝的結帳應用程式來利用結帳服務的情況,但結帳服務係可從結帳應用程式以外之任意媒體來做利用。例如,亦可憑藉使用者終端20中所含之IC晶片、IC卡、或磁卡,來利用結帳服務。除此以外,亦可例如,不利用使用者終端20或卡片,只憑藉臉部認證等之生物認證來利用結帳服務。例如,使用者,係從結帳應用程式完成了所定的利用登錄之後,一旦輸入使用者ID及密碼而登入至結帳服務,就變成可利用結帳服務。While the first embodiment describes the use of the billing service through a billing application installed on the user terminal 20, the billing service can be used through any medium other than the billing application. For example, the billing service can be used using an IC chip, IC card, or magnetic card contained in the user terminal 20. Furthermore, the billing service can be used solely through biometric authentication, such as facial recognition, without using the user terminal 20 or a card. For example, after completing the required user login through the billing application, the user enters their user ID and password to log in to the billing service, thereby enabling the use of the billing service.

圖2係為結帳應用程式的畫面之一例的圖示。一旦使用者登入至結帳服務,則結帳應用程式的主畫面G1係被顯示於顯示部25。主畫面G1中係被顯示有,用來利用已被設定成為支付來源之結帳手段所需之代碼C10。在第1實施形態中,雖然說明作為支付來源是設定了電子現金的情況,但支付來源係可變更成信用卡或銀行帳戶這類其他結帳手段。Figure 2 illustrates an example screen of a checkout application. Once a user logs into the checkout service, the checkout application's main screen G1 is displayed on the display unit 25. Displayed on the main screen G1 is a code C10 required to use the payment method set as the payment source. While the first embodiment describes the use of electronic cash as the payment source, the payment source can be changed to another payment method, such as a credit card or bank account.

例如,在結帳應用程式中,不只可進行利用了電子現金的結帳,還可向其他使用者送出電子現金。使用者,係藉由選擇按鈕B11、B12,就可切換結帳應用程式所具有的機能。在第1實施形態中,由於是說明使用者在店舖中利用電子現金的情況,因此在圖2中係圖示了按鈕B11是已被選擇的狀態。店舖,係為結帳服務的加盟店。店舖係可為任意之種類,例如:便利商店等之零售店、或餐廳等之餐飲店。For example, in the checkout application, not only can users check out using electronic cash, but they can also send electronic cash to other users. Users can switch between the functions of the checkout application by selecting buttons B11 and B12. In the first embodiment, since the user uses electronic cash in a store, Figure 2 shows button B11 selected. A store is a franchisee of the checkout service. A store can be any type of store, for example, a retail store such as a convenience store or a food and beverage establishment such as a restaurant.

使用者,係在店舖中要支付費用的情況下,令主畫面G1被顯示於顯示部25。例如,店舖的店員一旦以讀取裝置36讀取代碼C10,則在店舖終端30與伺服器10之間,就會執行所定之結帳處理。結帳處理本身,係可利用公知的各種處理。在第1實施形態中,由於作為支付來源是設定了電子現金,因此在結帳處理中會執行,使電子現金之餘額減少的處理。When a user wishes to pay for something at a store, the main screen G1 is displayed on the display unit 25. For example, once a store clerk reads the code C10 using the reader 36, a predetermined checkout process is executed between the store terminal 30 and the server 10. The checkout process itself can utilize various known processes. In the first embodiment, since electronic cash is set as the payment source, the checkout process involves reducing the balance of the electronic cash.

一旦結帳處理完成,則表示結帳處理已完成的結帳完成畫面G2,就被顯示於顯示部25。在圖2中,在需要區別各個結帳完成畫面G2時,係在G2的符號之末尾記載英文字母。這點係在其他圖式也同樣如此。結帳完成畫面G2A,係使用者在「XXX便利商店」中進行了結帳的情況下,會被顯示。結帳完成畫面G2B,係使用者在「YYY商店」中進行了結帳的情況下,會被顯示。Once the checkout process is complete, a checkout completion screen G2 is displayed on the display unit 25, indicating that the checkout process has been completed. In Figure 2, English letters are added to the end of the G2 symbol to distinguish the different checkout completion screens G2. This applies to the other figures as well. Checkout completion screen G2A is displayed when the user checks out at "XXX Convenience Store." Checkout completion screen G2B is displayed when the user checks out at "YYY Store."

在第1實施形態中,一旦使用者在特定之店舖進行結帳,則該店舖用的電子現金就會被賦予給使用者。例如,一旦使用者在「XXX便利商店」中進行結帳,則「XXX便利商店」用的電子現金就會被賦予。該電子現金,係只能夠在「XXX便利商店」中做利用。以下,將特定之店舖用的電子現金,稱作店舖用電子現金。可在全部的加盟店中做利用的通用性的電子現金,稱作通用電子現金。在不需要區別店舖用電子現金及通用電子現金時,則簡稱為電子現金。In the first embodiment, when a user checks out at a specific store, electronic cash for that store is issued to the user. For example, when a user checks out at "XXX Convenience Store," electronic cash for "XXX Convenience Store" is issued. This electronic cash can only be used at "XXX Convenience Store." Hereinafter, electronic cash for specific stores will be referred to as store electronic cash. Universal electronic cash that can be used at all franchise stores will be referred to as general electronic cash. When there is no need to distinguish between store electronic cash and general electronic cash, they will simply be referred to as electronic cash.

例如,在使用者利用了正在舉辦促銷活動中的店舖的情況下,該店舖的店舖用電子現金係會被賦予給使用者。在圖2的例子中,「XXX便利商店」,係正在舉辦促銷活動。如結帳完成畫面G2A所示,一旦使用者利用「XXX便利商店」,就會被賦予「XXX便利商店」的店舖用電子現金。另一方面,「YYY商店」係沒有舉辦促銷活動。如結帳完成畫面G2B所示,即使使用者利用「YYY商店」,仍不會被賦予店舖用電子現金。「XXX便利商店」的店舖用電子現金,係在「XXX便利商店」中的下次購物時,可做利用。店舖用電子現金,係亦可連同點數等之其他贈禮一併被賦予。For example, if a user visits a store that is currently holding a sale, the store's electronic cash will be granted to the user. In the example of Figure 2, "XXX Convenience Store" is currently holding a sale. As shown on the checkout completion screen G2A, once the user visits "XXX Convenience Store," the store's electronic cash will be granted to the user. On the other hand, "YYY Store" is not holding a sale. As shown on the checkout completion screen G2B, even if the user visits "YYY Store," the store's electronic cash will not be granted. The store's electronic cash granted to "XXX Convenience Store" can be used for the next purchase at "XXX Convenience Store." Stores use electronic cash, which can also be awarded together with other gifts such as points.

圖3係為店舖用電子現金已被賦予之情況的結帳應用程式的畫面之一例的圖示。如圖3所示,主畫面G1中係被顯示有通用電子現金的餘額、和店舖用電子現金的餘額。在第1實施形態中,為了簡化說明,而舉出「XXX便利商店」的店舖用電子現金為例,但亦可有其他店舖的店舖用電子現金存在。此情況下,為了能夠特定出這是哪個店舖的店舖用電子現金之餘額,亦可進行像是「XXX便利商店的店舖用電子現金」或「ZZZ咖啡的店舖用電子現金」這樣的顯示。Figure 3 illustrates an example of a checkout application screen when store electronic cash has been issued. As shown in Figure 3, the main screen G1 displays the balance of general electronic cash and the balance of store electronic cash. In the first embodiment, for simplicity, the example uses the store electronic cash of "XXX Convenience Store," but store electronic cash at other stores may also exist. In this case, to make it easier to identify the store at which the store electronic cash balance is located, a display such as "XXX Convenience Store Store Electronic Cash" or "ZZZ Coffee Store Electronic Cash" may also be used.

例如,一旦使用者造訪「XXX便利商店」,讓代碼C10被讀取,則如結帳完成畫面G2C所示,利用了店舖用電子現金的結帳處理會被執行。在第1實施形態中,係在可利用店舖用電子現金的店舖中,店舖用電子現金會較通用電子現金優先而被利用。在只依照店舖用電子現金仍不足的情況下,則會併用通用電子現金。結帳完成畫面G2C係圖示了,在店舖用電子現金之餘額是100圓之狀態下,購入了800圓之商品的情況。此情況下,店舖用電子現金係全額的100圓都被利用,而不足部分的700圓,則是利用通用電子現金。For example, if a user visits "XXX Convenience Store" and has code C10 read, checkout using store electronic cash will proceed, as shown on the checkout completion screen G2C. In the first embodiment, store electronic cash is used over standard electronic cash at stores that accept store electronic cash. If store electronic cash alone is insufficient, standard electronic cash is used in combination. Checkout completion screen G2C illustrates a situation where a user has a store electronic cash balance of 100 yen and has purchased items worth 800 yen. In this case, the store will use the full 100 won electronic cash, and the remaining 700 won will be paid using general electronic cash.

一旦使用者在「XXX便利商店」中利用店舖用電子現金,就會再次被賦予「XXX便利商店」的店舖用電子現金。如結帳完成畫面G2D所示,在使用者造訪「YYY商店」,讓代碼C10被讀取的情況下,由於無法利用「XXX便利商店」的店舖用電子現金,因此只有通用電子現金會被利用。此外,在「XXX便利商店」中是否利用店舖用電子現金係亦可由使用者來做指定,是否併用店舖用電子現金與通用電子現金也可由使用者來做指定。Once a user uses store-use electronic cash at "XXX Convenience Store," they will be issued store-use electronic cash for "XXX Convenience Store." As shown on the checkout completion screen G2D, if the user visits "YYY Store" and code C10 is read, they will not be able to use store-use electronic cash at "XXX Convenience Store," and only general-purpose electronic cash will be used. Furthermore, users can specify whether to use store-use electronic cash at "XXX Convenience Store" or whether to use both store-use electronic cash and general-purpose electronic cash.

如以上所述,在第1實施形態中,一旦使用者在特定之店舖中利用電子現金,則作為對使用者之贈禮,該店舖的店舖用電子現金就會被賦予。店舖用電子現金,係只可在使用者利用了電子現金的店舖中做利用。因此,使用者係為了利用作為贈禮而被賦予的店舖用電子現金,就會再次造訪相同店舖。亦即,可對使用者給予其再次光臨店舖的動機。以下說明第1實施形態的細節。As described above, in the first embodiment, once a user uses electronic cash at a specific store, they are given store-specific electronic cash as a gift. Store-specific electronic cash can only be used at the store where the user used the electronic cash. Therefore, users are more likely to visit the same store again in order to use the store-specific electronic cash they received as a gift. This provides users with an incentive to visit the store again. The following describes the details of the first embodiment.

[1-3.第1實施形態中所被實現的機能] 圖4係為第1實施形態中所被實現的機能之一例的機能區塊圖。 [1-3. Functions Implemented in the First Embodiment] Figure 4 is a functional block diagram showing an example of the functions implemented in the first embodiment.

[1-3-1.伺服器中所被實現的機能] 資料記憶部100,係以記憶部12為主而被實現。結帳要求受理部101、結帳處理執行部102、利用贈禮賦予部103、及利用限制部104之各者,係以控制部11為主而被實現。 [1-3-1. Functions Implemented in the Server] The data storage unit 100 is implemented primarily by the memory unit 12. The payment request reception unit 101, payment processing execution unit 102, usage gift granting unit 103, and usage restriction unit 104 are each implemented primarily by the control unit 11.

[資料記憶部] 資料記憶部100,係將用來向使用者提供結帳服務所需要的資料,加以記憶。例如,資料記憶部100,係將使用者資料庫DB,加以記憶。 [Data Storage] Data storage 100 stores data required to provide checkout services to users. For example, data storage 100 stores the user database DB.

圖5係為使用者資料庫DB之一例的圖示。使用者資料庫DB係為,關於使用者的資訊所被儲存的資料庫。例如,使用者資料庫DB中係被儲存有:使用者ID、密碼、使用者的姓名、代碼ID、電子現金資訊、及利用履歷資訊。一旦某位使用者完成了利用登錄,則在使用者資料庫DB就會作成新的紀錄,該使用者的使用者ID等之資訊會被儲存。Figure 5 illustrates an example of a user database DB. A user database DB is a database that stores user information. For example, the user database DB stores user IDs, passwords, user names, code IDs, electronic cash information, and usage history. Once a user completes a registration, a new record is created in the user database DB, storing the user's user ID and other information.

使用者ID,係為可識別使用者的使用者識別資訊之一例。因此,記載為使用者ID的地方,係可替換成使用者識別資訊。使用者識別資訊,係可為任意的資訊,亦可利用例如郵件位址或電話號碼等之其他資訊。使用者ID,係也被稱作帳號。使用者ID及密碼,係為了登入至結帳服務而被利用。A user ID is an example of user identification information that can identify a user. Therefore, any place where a user ID is entered can be replaced with user identification information. User identification information can be arbitrary information, and other information such as an email address or phone number can also be used. A user ID is also called an account. A user ID and password are used to log in to the billing service.

在本實施形態中,為了識別要求了結帳處理的使用者,必須在代碼C10中包含有某種使用者識別資訊。雖然亦可將使用者ID包含在代碼C10中,但在本實施形態中係說明,將代碼ID包含在代碼C10中的情況。代碼ID,係為使用者識別資訊之一種。代碼ID,係為異於使用者ID的資訊。例如,代碼ID係藉由數值、文字、或這些的組合而被表現。In this embodiment, to identify the user requesting checkout, code C10 must include some form of user identification information. While a user ID can also be included in code C10, this embodiment describes the inclusion of the code ID in code C10. The code ID is a type of user identification information. It is information different from the user ID. For example, the code ID is represented by a number, text, or a combination of these.

代碼ID,係可在任意的時序上被發行。代碼ID亦可被設定有效期限。例如,在應用程式的啟動時、有效期限超過時、或使用者指示重新發行時,就會發行代碼ID。代碼ID的發行方法本身,係可為任意之方法。代碼ID,係以不與有效期限內之其他代碼ID重複的方式,而被發行。例如,代碼ID係被隨機發行。Code IDs can be issued at any time. Code IDs can also be assigned an expiration date. For example, a Code ID may be issued when the application is launched, when the expiration date expires, or when the user instructs reissue. The method for issuing Code IDs can be arbitrary. Code IDs are issued so that they do not overlap with other Code IDs within their expiration date. For example, Code IDs may be issued randomly.

電子現金資訊,係為關於使用者所保有之電子現金的資訊。例如,電子現金資訊係含有:通用電子現金之餘額、可利用店舖用電子現金之店舖的店舖ID、及店舖用電子現金之餘額。對於店舖用電子現金之餘額,係有可利用該店舖用電子現金之店舖的店舖ID,被建立關連。店舖ID,係為可識別店舖的店舖識別資訊之一例。店舖識別資訊,係亦可為店舖ID以外之資訊,亦可為例如店舖的郵件位址或電話號碼等。Electronic cash information refers to information about electronic cash held by a user. For example, electronic cash information includes the balance of general electronic cash, the store ID of each store where the store-use electronic cash can be used, and the balance of the store-use electronic cash. The balance of the store-use electronic cash is associated with the store ID of the store where the store-use electronic cash can be used. The store ID is an example of store identification information that can identify the store. Store identification information can also be information other than the store ID, such as the store's email address or phone number.

若為圖5的例子,則使用者「山田 太郎」係保有了3500圓的量的通用電子現金、和藉由店舖ID「s00001」而被識別之店舖的100圓的量的店舖用電子現金。圖5的使用者「木村 花子」係保有了2340圓的量的通用電子現金、和藉由店舖ID「s00001」而被識別之店舖的400圓的量的店舖用電子現金、和藉由店舖ID「s00002」而被識別之店舖的700圓的量的店舖用電子現金。使用者「鈴木 秀雄」係保有了8700圓的量的通用電子現金,而未保有店舖用電子現金。In the example shown in Figure 5, user "Yamada Taro" holds 3,500 yen in general-purpose electronic cash and 100 yen in store-use electronic cash at the store identified by store ID "s00001." User "Kimura Hanako" in Figure 5 holds 2,340 yen in general-purpose electronic cash, 400 yen in store-use electronic cash at the store identified by store ID "s00001," and 700 yen in store-use electronic cash at the store identified by store ID "s00002." User "Suzuki Hideo" holds 8,700 yen in general-purpose electronic cash and no store-use electronic cash.

在圖2及圖3的例子中,為了簡化說明,而舉出某1個店舖用電子現金為例,但亦可像是使用者「木村 花子」那樣,各個使用者係可保有複數個店舖用電子現金。例如,對使用者所能保有的店舖用電子現金的數量,亦可訂定有上限數。例如,對各個店舖用電子現金之餘額,亦可訂定有上限值。餘額的上限值,係亦可全部的店舖用電子現金都是共通的值,亦可訂定隨應於各個店舖用電子現金而不同的值。The examples in Figures 2 and 3 illustrate a single store-based electronic cash for simplicity. However, each user, such as the user "Kimura Hanako," can hold multiple store-based electronic cash. For example, a limit can be set on the number of store-based electronic cash a user can hold. For example, a limit can be set on the balance of each store-based electronic cash. The limit can be a common value for all store-based electronic cash or a different value for each store-based electronic cash.

在第1實施形態中雖然說明,在某個店舖中一旦利用結帳服務,則該店舖的店舖用電子現金之餘額就會增加的情況,但店舖用電子現金之餘額,係亦可藉由其他任意之方法而增加。例如,亦可作為光臨某個店舖時的贈禮,而使店舖用電子現金之餘額做增加。測知來店的方法本身,係可利用公知的方法,可以利用例如:利用條碼或二維碼等之代碼的報到、利用近距離無線通訊的報到、利用藉由GPS等所偵測到的位置資訊的報到、或利用臉部認證等之生物認證的報到這些方法。While the first embodiment describes a scenario where the store's electronic cash balance increases upon using the checkout service at a particular store, the store's electronic cash balance can also be increased by any other method. For example, the store's electronic cash balance can be increased as a gift for visiting a particular store. The method for detecting store visits can utilize known methods, such as check-in using a barcode or QR code, check-in using near-field wireless communication, check-in using location information detected by GPS, or check-in using biometric authentication such as facial recognition.

例如,亦可利用信用卡等之其他結帳手段,來對店舖用電子現金進行加值。此情況下,亦可用較對通用電子現金之加值更為有利的條件,來進行對店舖用電子現金之加值。例如,通用電子現金的情況下,為了進行1000圓的量的加值,必須以信用卡等之其他結帳手段進行同額的1000圓的量的結帳。在對店舖用電子現金之加值的情況下,亦可為,即使是1000圓的量的加值,仍會產生200圓的量的獎金,而可進行1200圓的量的加值。獎金,係亦可為定額,亦可為相應於結帳額的金額。For example, store electronic cash can be topped up using other payment methods, such as credit cards. In this case, top-up can be performed under more favorable conditions than with regular electronic cash. For example, with regular electronic cash, to top up 1,000 yen, a payment of the same amount, 1,000 yen, must be made using another payment method, such as a credit card. With store electronic cash, even if a 1,000 yen top-up is made, a bonus of 200 yen is still awarded, allowing a 1,200 yen top-up. The bonus can be a fixed amount or an amount corresponding to the purchase amount.

例如,亦可將電子貨幣或點數這類其他結帳手段之餘額,轉換成店舖用電子現金。該轉換方法本身,係可利用公知的各種方法,可以利用例如:將某個點數轉換成其他點數的方法、將點數轉換成電子貨幣的方法、或將電子貨幣轉換成點數的方法。將其他結帳手段之餘額轉換成店舖用電子現金的情況下,亦可產生獎金,亦可反之而產生所定之手續費。除此以外,例如,亦可賦予店舖用電子現金,來作為結帳服務以外之其他服務(例如:電子商務交易服務、旅行預約服務、通訊服務、或金融服務)的利用贈禮。For example, balances from other payment methods, such as electronic currency or points, can be converted into electronic cash for use in stores. This conversion method can utilize various well-known methods, such as converting one point into another, converting points into electronic currency, or converting electronic currency into points. Converting balances from other payment methods into electronic cash for use in stores can generate bonuses, while converting balances from other payment methods into electronic cash for use in stores can incur a predetermined fee. Furthermore, for example, electronic cash can be given to stores as a gift for using services other than payment services (e.g., e-commerce transactions, travel reservations, communications, or financial services).

此外,電子現金資訊,係亦可還包含有圖5中所例示之資訊以外的其他資訊,亦可包含有例如電子現金ID。電子現金ID,係為可識別電子現金的電子現金識別資訊之一例。電子現金識別資訊,係亦可為電子現金ID以外之資訊,亦可為例如電子現金號碼等。某位使用者持有複數個電子現金的情況下,則各個電子現金,係可藉由電子現金識別資訊而被識別。某位使用者持有通用電子現金及店舖用電子現金的情況下,則藉由通用電子現金的電子現金識別資訊、和店舖用電子現金的電子現金識別資訊,來識別通用電子現金及店舖用電子現金之各者。Furthermore, electronic cash information may include information other than the information shown in Figure 5, such as an electronic cash ID. The electronic cash ID is an example of electronic cash identification information that can identify electronic cash. Electronic cash identification information may also be information other than the electronic cash ID, such as an electronic cash number. If a user holds multiple electronic cash items, each electronic cash item can be identified using the electronic cash identification information. If a user holds both general-purpose electronic cash and store-use electronic cash, the general-purpose electronic cash and the store-use electronic cash are identified using the electronic cash identification information of the general-purpose electronic cash and the electronic cash identification information of the store-use electronic cash.

利用履歷資訊,係為關於結帳服務之利用履歷的資訊。例如,利用履歷資訊係含有:利用日期時間、可識別利用店舖的店舖識別資訊、可識別所利用之結帳手段的資訊、及利用額。在伺服器10能夠取得可識別使用者所購入之商品的商品資訊的情況下,則利用履歷資訊係亦可含有商品資訊。一旦某位使用者利用結帳服務,則該使用者的利用履歷資訊就被更新。Usage history information is information about a user's usage history of the checkout service. For example, usage history information includes the date and time of use, store identification information identifying the store used, information identifying the checkout method used, and the amount used. If the server 10 can obtain product information identifying the products purchased by the user, the usage history information may also include product information. Whenever a user uses the checkout service, the user's usage history information is updated.

此外,使用者資料庫DB中所被儲存的資訊,係不限於圖5的例子。例如,使用者資料庫DB中亦可被儲存有,關於電子現金以外之其他結帳手段的結帳手段資訊。例如,結帳手段是信用卡的情況下,結帳手段資訊係含有信用卡號、有效期限、及名義人資訊。結帳手段是電子貨幣的情況下,結帳手段資訊係含有:可識別電子貨幣的電子貨幣ID、和電子貨幣的餘額。結帳手段是點數的情況下,結帳手段資訊係含有:可識別點數的點數ID、和點數的餘額。其他結帳手段也是同樣地,結帳手段資訊中會含有可識別結帳手段的資訊。在使用者係可利用複數種結帳手段的情況下,結帳手段資訊係還會含有可識別支付來源之結帳手段的資訊。支付來源之結帳手段,係可藉由使用者而做變更。Furthermore, the information stored in the user database DB is not limited to the example shown in FIG5 . For example, the user database DB may also store information regarding payment methods other than electronic cash. For example, if the payment method is a credit card, the payment method information includes the credit card number, expiration date, and nominee information. If the payment method is electronic currency, the payment method information includes: an electronic currency ID that identifies the electronic currency, and the balance of the electronic currency. If the payment method is points, the payment method information includes: a point ID that identifies the points, and the balance of the points. Similarly, for other payment methods, the payment method information will include information that identifies the payment method. If a user has multiple payment methods, the payment method information will also include information identifying the payment source. The payment source can be changed by the user.

又,資料記憶部100所記憶的資料,係不限於使用者資料庫DB。例如,資料記憶部100,係亦可記憶關於店舖的店舖資料庫。店舖資料庫中係被儲存有:店舖ID、店舖名、地址、區域、店舖終端ID、促銷活動之舉辦有無、及店舖用電子現金之有無這類各種資訊。店舖終端ID,係為可識別店舖終端30的終端識別資訊。終端識別資訊,係亦可為IP位址或店舖終端30之個體識別資訊這類其他資訊。Furthermore, the data stored in the data storage unit 100 is not limited to the user database DB. For example, the data storage unit 100 may also store a store database related to stores. The store database stores various information such as store ID, store name, address, region, store terminal ID, whether the store holds promotional events, and whether the store accepts electronic cash. The store terminal ID is terminal identification information that can identify the store terminal 30. Terminal identification information may also be other information such as an IP address or individual identification information of the store terminal 30.

[結帳要求受理部] 結帳要求受理部101,係將為了在可利用電子現金之店舖中利用電子現金所需之結帳要求,予以受理以下,將店舖用電子現金會被賦予的店舖,記載為第1店舖。第1店舖,係為可利用店舖用電子現金之店舖。第1店舖,係為使用者利用了結帳服務之店舖。用來賦予店舖用電子現金所需之費用,係亦可由第1店舖來負擔,亦可由結帳服務的管理者來負擔。在第1實施形態中,正在舉辦賦予店舖用電子現金之促銷活動的店舖,是相當於第1店舖。結帳要求,係為用來要求結帳處理之執行所需之通知。結帳要求,係藉由所定形式之資料被發送,而被進行。 [Checkout Request Acceptance Unit] Checkout Request Acceptance Unit 101 accepts checkout requests for electronic cash at stores accepting electronic cash. Hereinafter, the store to which electronic cash is issued is designated as the first store. The first store is the store where electronic cash is accepted. The first store is the store where the user used the checkout service. The fees for issuing electronic cash to a store may be borne by the first store or by the checkout service administrator. In the first embodiment, a store currently holding a promotion for issuing electronic cash to a store is considered the first store. A billing request is a notification requesting the execution of a billing process. A billing request is processed by sending data in a specified format.

在本實施形態中,店舖終端30,係一旦以讀取裝置36讀取了代碼C10,就將代碼C10中所含之代碼ID加以取得。店舖終端30,係將含有該代碼ID的結帳要求,發送至伺服器10。例如,結帳要求中係含有:店舖ID、代碼ID、及利用額。結帳要求受理部101,係藉由從店舖終端30接收結帳要求,而受理結帳要求。結帳要求受理部101,係亦可透過店舖終端30以外之其他電腦,來受理結帳要求。In this embodiment, once the store terminal 30 reads the code C10 using the reading device 36, it obtains the code ID contained in the code C10. The store terminal 30 then sends a checkout request containing the code ID to the server 10. For example, the checkout request may include the store ID, the code ID, and the usage amount. The checkout request receiving unit 101 receives the checkout request from the store terminal 30 and accepts the checkout request. The checkout request receiving unit 101 may also accept the checkout request via a computer other than the store terminal 30.

此外,結帳要求中所含之資訊,係不限於第1實施形態之例子。結帳要求,係可含有任意之資訊。例如,結帳要求中亦可含有店舖終端ID。不只店舖ID,亦可藉由店舖終端ID,而能夠識別這是來自於哪家店舖的結帳要求。除此以外,例如,結帳要求中亦可含有:關於使用者所欲購入之商品的商品資訊、或關於使用者所欲利用之服務的服務資訊。Furthermore, the information included in a checkout request is not limited to the examples in the first embodiment. A checkout request may include any information. For example, a checkout request may include a store terminal ID. Using not only the store ID but also the store terminal ID can identify the store from which the checkout request originated. Furthermore, for example, a checkout request may include product information about the product the user wishes to purchase or service information about the service the user wishes to utilize.

[結帳處理執行部] 結帳處理執行部102,係在結帳要求已被受理的情況下,執行結帳處理。例如,結帳處理執行部,係一旦結帳要求被受理,就參照使用者資料庫DB,將與結帳要求中所含之代碼ID建立關連的電子現金資訊,加以取得。藉由該代碼ID而被識別的使用者,係為進行了結帳要求的使用者(例如向店舖的店員提示出代碼ID的使用者)。結帳處理執行部102,係基於該電子現金資訊,來執行結帳處理。結帳處理執行部102,係基於結帳處理的執行結果,將與結帳要求中所含之代碼ID建立關連的利用履歷資訊,予以更新。結帳處理執行部102,係向店舖終端30,發送結帳處理的執行結果。 [Checkout Processing Execution Unit] The Checkout Processing Execution Unit 102 executes checkout processing when a checkout request is accepted. For example, once a checkout request is accepted, the Checkout Processing Execution Unit references the user database DB and retrieves the electronic cash information associated with the code ID included in the checkout request. The user identified by this code ID is the user who made the checkout request (e.g., the user who presented the code ID to a store clerk). The Checkout Processing Execution Unit 102 executes checkout processing based on this electronic cash information. Based on the results of the checkout processing, the Checkout Processing Execution Unit 102 updates the usage history information associated with the code ID included in the checkout request. The checkout processing execution unit 102 sends the checkout processing execution results to the store terminal 30.

第1實施形態的結帳處理,係為使電子現金之餘額減少的處理。結帳處理係亦可說成是消費電子現金的處理、或利用電子現金來完成支付的處理。如前述,結帳處理本身,係可利用公知的各種方法。例如,作為結帳服務的利用方法,係有:將店舖所揭示的代碼以使用者終端20進行讀取的方法、和使用者操作使用者終端20而選擇利用店舖的方法存在。這些情況下,並非由店舖終端30,而是由使用者終端20向伺服器10發送結帳要求。結帳處理執行部102,係基於來自使用者終端20的結帳要求,而執行結帳處理。The checkout process of the first embodiment is a process for reducing the balance of electronic cash. Checkout processing can also be said to be a process for consuming electronic cash or a process for completing payment using electronic cash. As mentioned above, the checkout process itself can utilize various well-known methods. For example, as methods of utilizing the checkout service, there are a method in which the code disclosed by the store is read by the user terminal 20, and a method in which the user operates the user terminal 20 to select a store to utilize. In these cases, it is not the store terminal 30 but the user terminal 20 that sends the checkout request to the server 10. The checkout processing execution unit 102 executes the checkout process based on the checkout request from the user terminal 20.

在第1實施形態中,係藉由後述的利用限制部104,來判定是否許可店舖用電子現金之利用。藉由結帳要求中所含之代碼ID而被識別的使用者係保有複數個店舖用電子現金的情況下,則藉由利用限制部104,從複數個店舖用電子現金之中,選擇出被許可利用的店舖用電子現金。利用限制部104,係也有不許可複數個店舖用電子現金之全部之利用的情況。In the first embodiment, the use restriction unit 104, described below, determines whether to permit the use of store-use electronic cash. If a user identified by the ID code included in the checkout request holds multiple store-use electronic cash, the use restriction unit 104 selects the store-use electronic cash permitted from the multiple store-use electronic cash. The use restriction unit 104 may also disallow the use of all of the multiple store-use electronic cash.

結帳處理執行部102,係在判定為許可店舖用電子現金之利用的情況下,則以使得至少店舖用電子現金之餘額會減少的方式,來執行結帳處理。結帳處理執行部102,係在藉由利用限制部104而非判定為許可店舖用電子現金之利用的情況下,則以使得不減少店舖用電子現金之餘額,且會減少通用電子現金之餘額的方式,來執行結帳處理。If the checkout execution unit 102 determines that the use of electronic cash for store use is permitted, the checkout execution unit 102 executes the checkout process so that at least the balance of the electronic cash for store use is reduced. If the use restriction unit 104 determines that the use of electronic cash for store use is not permitted, the checkout execution unit 102 executes the checkout process so that the balance of the electronic cash for store use is not reduced, but the balance of the general electronic cash is reduced.

結帳處理執行部102,係可執行併用了店舖用電子現金、與通用性之電子現金也就是通用電子現金的結帳處理。例如,結帳處理執行部102,係在只依靠店舖用電子現金而為不足的情況下,則以併用通用電子現金的方式,來執行結帳處理。所謂併用店舖用電子現金與通用電子現金,係使店舖用電子現金之餘額、與通用電子現金之餘額之雙方都減少的意思。The checkout execution unit 102 is capable of executing checkout processing that combines store electronic cash with general-purpose electronic cash, also known as general-purpose electronic cash. For example, if store electronic cash alone is insufficient, the checkout execution unit 102 executes checkout processing by combining general-purpose electronic cash. Combining store electronic cash with general-purpose electronic cash means reducing the balance of both store electronic cash and general-purpose electronic cash.

在藉由結帳要求中所含之代碼ID而被識別的使用者未保有店舖用電子現金的情況下,則利用限制部104的處理係被省略。此情況下,結帳處理執行部102,係以使得該使用者所保有的通用電子現金之餘額會減少的方式,來執行結帳處理。結帳處理執行部102,係只要基於該使用者的電子現金資訊,來判定該使用者是否保有著店舖用電子現金即可。此判定係亦可藉由利用限制部104而被執行。If the user identified by the ID code included in the checkout request does not possess store-use electronic cash, the processing by the usage restriction unit 104 is omitted. In this case, the checkout execution unit 102 executes the checkout process in such a way that the balance of the user's general-purpose electronic cash is reduced. The checkout execution unit 102 only needs to determine whether the user possesses store-use electronic cash based on the user's electronic cash information. This determination can also be performed by the usage restriction unit 104.

結帳處理執行部102,係在判定為要利用店舖用電子現金的情況下,基於結帳要求中所含之利用額,來判定店舖用電子現金之餘額是否足夠。結帳處理執行部102,係在判定為店舖用電子現金之餘額是足夠的情況下,則以使得店舖用電子現金會減少掉利用額的方式,來執行結帳處理。使店舖用電子現金之餘額減少的處理本身,係可和使通用電子現金之餘額減少的處理相同。結帳處理執行部102,係在判定為店舖用電子現金之餘額是不足的情況下,則以併用通用電子現金及店舖用電子現金的方式,來執行結帳處理。例如,結帳處理執行部102,係以將店舖用電子現金做全額利用,並且拿通用電子現金來彌補不足部分的方式,來執行結帳處理。When determining that store electronic cash is to be used, the checkout processing execution unit 102 determines whether the store electronic cash balance is sufficient based on the usage amount included in the checkout request. If the checkout processing execution unit 102 determines that the store electronic cash balance is sufficient, it executes the checkout processing so that the store electronic cash balance is reduced by the usage amount. The process of reducing the store electronic cash balance can be the same as the process of reducing the balance of general-purpose electronic cash. If the balance of the store electronic cash is determined to be insufficient, the checkout execution unit 102 executes the checkout process by combining the general-purpose electronic cash and the store electronic cash. For example, the checkout execution unit 102 executes the checkout process by fully utilizing the store electronic cash and using the general-purpose electronic cash to make up for the shortfall.

結帳處理執行部102,係在並非判定為要利用店舖用電子現金的情況下,則只要基於通用電子現金,來執行結帳處理即可。該結帳處理,係和先前的方法相同。若通用電子現金之餘額不足,則結帳處理就變成錯誤。在併用通用電子現金及店舖用電子現金的情況也是同樣地,若這些合計的餘額不足,則結帳處理就變成錯誤。通用電子現金及店舖用電子現金的合計餘額為不足的情況下,則亦可進行與電子貨幣或點數等之其他結帳手段併用的支付。即使電子現金之餘額為足夠的情況下,仍亦可進行與其他結帳手段併用的支付。此情況的其他結帳手段之利用,係也被稱作充抵。If the checkout execution unit 102 does not determine that store electronic cash is to be used, it can simply execute the checkout process based on general electronic cash. This checkout process is the same as the previous method. If the balance of general electronic cash is insufficient, the checkout process will become an error. Similarly, when general electronic cash and store electronic cash are used together, if the total balance is insufficient, the checkout process will become an error. If the total balance of general electronic cash and store electronic cash is insufficient, it is also possible to make a payment using other checkout methods such as electronic currency or points. Even if you have a sufficient balance in electronic cash, you can still make payments using other payment methods. This use of other payment methods is also called a top-up.

此外,結帳處理執行部102,係即使只使用店舖用電子現金即為足夠,仍亦可執行併用了店舖用電子現金、與通用電子現金的結帳處理。例如,結帳處理執行部102,係亦可在若只使用店舖用電子現金來執行結帳處理則餘額會變成未滿閾值的情況下,就執行執行併用了店舖用電子現金、與通用電子現金的結帳處理。除此以外,例如,結帳處理執行部102,係亦可無關於店舖用電子現金之餘額,皆是以按照所定之比率來併用店舖用電子現金、與通用電子現金的方式,來執行結帳處理。Furthermore, even if only store electronic cash is sufficient, the checkout processing execution unit 102 can also execute checkout processing that combines store electronic cash with general-purpose electronic cash. For example, if the balance would fall below a threshold if only store electronic cash were used, the checkout processing execution unit 102 can execute checkout processing that combines store electronic cash with general-purpose electronic cash. In addition, for example, the checkout processing execution unit 102 may also execute the checkout processing by combining the store electronic cash and the general electronic cash at a predetermined ratio, regardless of the balance of the store electronic cash.

又,結帳處理執行部102,係亦可即使使用者持有店舖用電子現金,仍以只使用通用電子現金來完成支付的方式,來執行結帳處理。結帳處理執行部102,係若使用者未持有店舖用電子現金,則只要以只使用通用電子現金來完成支付的方式,來執行結帳處理即可。結帳處理執行部102,係在使用者持有複數個店舖之各者的店舖用電子現金的情況下,則只要以使得結帳要求中所含之店舖ID所被建立關連的店舖用電子現金之餘額會減少的方式,來執行結帳處理即可。Furthermore, the checkout execution unit 102 can execute the checkout process by using only standard electronic cash for payment even if the user has electronic cash for the store. If the user does not have electronic cash for the store, the checkout execution unit 102 can simply execute the checkout process by using only standard electronic cash for payment. If the user has electronic cash for multiple stores, the checkout execution unit 102 can simply execute the checkout process by reducing the balance of the electronic cash for the store associated with the store ID included in the checkout request.

[利用贈禮賦予部] 利用贈禮賦予部103,作為對於在某個店舖中利用了電子現金的使用者之贈禮,係將該店舖用的店舖用電子現金之餘額,進行賦予。該餘額,係為可在該店舖中做利用的結帳手段之餘額。所謂將店舖用電子現金之餘額進行賦予係包含有:對於尚未保有店舖用電子現金的使用者新賦予店舖用電子現金,以及,將對於已經保有店舖用電子現金的使用者的店舖用電子現金之餘額予以增加的這兩種意思。例如,利用贈禮賦予部103,係將該店舖用的店舖用電子現金之餘額予以增加(對餘額加算額值),藉此以將給使用者的贈禮,進行賦予。以下,將要求了結帳處理的使用者,稱作第1使用者。在第1實施形態中,藉由結帳要求中所含之代碼C10而被識別的使用者,是相當於第1使用者。第1使用者係也可說成是,收取店舖用電子現金作為贈禮的使用者。 [Use Gift Granting Unit] The use gift granting unit 103 grants a user who uses electronic cash at a particular store a balance of electronic cash available at that store as a gift. This balance represents the remaining balance of payment methods available at that store. Granting a balance of electronic cash includes both granting new electronic cash to a user who does not already have electronic cash and increasing the balance of electronic cash already held by a user. For example, the gift granting unit 103 increases the balance of the store's electronic cash (adds a value to the balance) to grant the user a gift. Hereinafter, the user who requests a checkout is referred to as the first user. In the first embodiment, the user identified by the code C10 included in the checkout request is considered the first user. The first user can also be said to be the user who receives the store's electronic cash as a gift.

店舖用電子現金,係為可在第1店舖中做利用的電子現金。店舖用電子現金,係為無法在第2店舖中做利用的電子現金。第2店舖,係為無法利用第1店舖之店舖用電子現金的店舖。第2店舖,係為異於第1店舖的其他店舖。例如,第2店舖,係為未與第1店舖互相合作的其他店舖。即使是異於第1店舖的其他店舖,只要是能夠利用第1店舖之店舖用電子現金的其他店舖,則仍不相當於第2店舖。例如,能夠利用第1店舖之店舖用電子現金的其他店舖,係為與第1店舖相同店舖群組的連鎖店、或與第1店舖互相合作的店舖。In-store electronic cash refers to electronic cash that can be used at the first store. In-store electronic cash refers to electronic cash that cannot be used at the second store. A second store is a store that cannot use the in-store electronic cash of the first store. A second store is a store different from the first store. For example, a second store is a store that does not cooperate with the first store. Even if it is a store different from the first store, as long as it can use the in-store electronic cash of the first store, it does not qualify as a second store. For example, other stores that can use the first store's in-store electronic cash are chain stores in the same store group as the first store, or stores that cooperate with the first store.

在第1實施形態中雖然是說明,店舖用電子現金是只能夠在第1店舖中做利用的電子現金的情況,但店舖用電子現金係亦可在第1店舖以外之其他店舖中做利用。例如,若是「XXX便利商店」的店舖用電子現金,則不只在「XXX便利商店」,亦可在與「XXX便利商店」互相合作的「ZZZ咖啡」中做利用。除此以外,例如,使用者藉由利用「XXX便利商店」的A店所獲得的店舖用電子現金,係不只在「XXX便利商店」的A店,亦可在相同店舖群組的連鎖店也就是「XXX便利商店」的B店中做利用。此情況下,假設各個可利用店舖用電子現金之第1店舖的店舖ID,是被定義在資料記憶部100中。在某1個店舖用電子現金是可在複數個第1店舖中做利用的情況下,對於1個店舖用電子現金,會有複數個店舖ID被建立關連。While the first embodiment describes store-use electronic cash as usable only at store A, store-use electronic cash can also be used at other stores besides store A. For example, store-use electronic cash at "XXX Convenience Store" can be used not only at "XXX Convenience Store" but also at "ZZZ Coffee," a joint venture with "XXX Convenience Store." Furthermore, for example, store-use electronic cash earned by a user at store A at "XXX Convenience Store" can be used not only at "XXX Convenience Store A" but also at store B, a chain within the same store group. In this case, it is assumed that the store ID of each first store where the store-use electronic cash can be used is defined in the data memory unit 100. If a certain store-use electronic cash can be used in multiple first stores, multiple store IDs will be associated with the one store-use electronic cash.

利用贈禮賦予部103,係在結帳處理已被執行的情況下,作為對於利用了電子現金之第1使用者的贈禮,係會將第1店舖用的電子現金也就是店舖用電子現金,進行賦予。所謂賦予店舖用電子現金,係指設成可利用店舖用電子現金之狀態。例如,將第1使用者所擁有的店舖用電子現金之餘額予以增加、或對尚未擁有店舖用電子現金的第1使用者新賦予店舖用電子現金,係相當於賦予店舖用電子現金。所謂新賦予店舖用電子現金,係指對於使用者ID或代碼ID,將關於店舖用電子現金的資訊予以建立關連。該資訊,係只要是關於店舖用電子現金的任何資訊即可,例如:店舖用電子現金的餘額、或店舖用電子現金的電子現金ID。After the checkout process has been executed, the gift granting unit 103 grants the first user electronic cash for use in the store, also known as store cash, as a gift to the first user who used the electronic cash. Granting store cash means making the store cash available for use. For example, increasing the balance of the first user's store cash or granting store cash to the first user who does not already have store cash is equivalent to granting store cash. Assigning a new store cash means associating store cash information with a user ID or code ID. This information can be any store cash information, such as the store cash balance or the store cash ID.

例如,利用贈禮賦予部103係在第1使用者尚未保有店舖用電子現金的情況下,藉由對電子現金資訊追加店舖ID、和店舖用電子現金餘額,以對第1使用者賦予店舖用電子現金。利用贈禮賦予部103,係在第1使用者已經保有店舖用電子現金的情況下,藉由使電子現金資訊中所含的店舖用電子現金餘額做增加,以對第1使用者賦予店舖用電子現金。將電子現金賦予給使用者的方法本身,係可利用公知的各種方法,不限於這些例子。例如,如後述的變形例般地利用區塊鏈的情況下,則亦可藉由生成新的代幣而賦予店舖用電子現金,亦可藉由使已經與既存之代幣建立關連的餘額做增加而賦予店舖用電子現金。For example, if the first user does not already have store-use electronic cash, the gift giving unit 103 can add the store ID and the store-use electronic cash balance to the electronic cash information to give the first user store-use electronic cash. Alternatively, if the first user already has store-use electronic cash, the gift giving unit 103 can increase the store-use electronic cash balance included in the electronic cash information to give the first user store-use electronic cash. The method of giving electronic cash to a user can utilize various known methods and is not limited to these examples. For example, if blockchain is used as in the variant described below, electronic cash can be provided to stores by generating new tokens, or by increasing the balance associated with existing tokens.

此外,雖然說明了,使用者在店舖中利用了電子現金的情況下,作為對該使用者之贈禮,會被賦予該店舖的店舖用電子現金的例子,但使用者在店舖中做利用的結帳手段、與作為對該使用者之贈禮而被賦予的結帳手段,係亦可為彼此互異的種類。例如,使用者在店舖中利用了信用卡的情況下,作為對該使用者之贈禮,亦可被賦予該店舖的店舖用電子現金。亦即,使用者利用了電子現金以外之其他結帳手段的情況下,作為贈禮,亦可被賦予該店舖的店舖用電子現金。Furthermore, while this example illustrates a store giving electronic cash as a gift to a user who uses electronic cash at a store, the payment method used by the user at the store and the payment method given as a gift to the user may be different. For example, if a user uses a credit card at a store, the store may also give electronic cash as a gift to the user. In other words, if a user uses a payment method other than electronic cash, the store may also give electronic cash as a gift to the user.

[利用限制部] 利用限制部104,係限制以使得在第2店舖中無法利用店舖用電子現金。第2店舖,係為無法利用店舖用電子現金之店舖。第2店舖,係為異於第1店舖的店舖。例如,利用限制部104,係在從第2店舖的店舖終端30受理了結帳要求的情況下,不是以第1店舖的店舖用電子現金,而是以基於通用電子現金來執行結帳處理的方式,控制結帳處理執行部102。 [Usage Restriction Unit] Usage restriction unit 104 restricts the use of store-use electronic cash at the second store. The second store is a store that does not accept store-use electronic cash. The second store is a store different from the first store. For example, when a checkout request is received from the store terminal 30 at the second store, usage restriction unit 104 controls checkout processing execution unit 102 so that the checkout process is performed using general-purpose electronic cash, rather than the store-use electronic cash used at the first store.

例如,利用限制部104,係在結帳要求已被受理的情況下,參照使用者資料庫DB,將與結帳要求中所含之代碼ID建立關連的電子現金資訊,加以取得。利用限制部104,係基於結帳要求中所含之店舖ID、與該當已被取得之電子現金資訊,而決定是否利用店舖用電子現金。例如,若該當已被取得之電子現金資訊中被儲存有結帳要求中所含之店舖ID,則意味著,藉由結帳要求中所含之代碼ID而被識別的使用者,是保有著店舖用電子現金。因此,利用限制部104,在此情況下,係判定為要利用店舖用電子現金。For example, when a checkout request is accepted, the usage restriction unit 104 references the user database DB and retrieves the electronic cash information associated with the code ID included in the checkout request. The usage restriction unit 104 determines whether to use store electronic cash based on the store ID included in the checkout request and the electronic cash information that should have been retrieved. For example, if the store ID included in the checkout request is stored in the electronic cash information that should have been retrieved, this means that the user identified by the code ID included in the checkout request possesses store electronic cash. Therefore, in this case, the usage restriction unit 104 determines that store electronic cash is to be used.

此外,是否利用店舖用電子現金的判定方法,係不限於上記的例子。例如,亦可將使用者所保有的店舖用電子現金之電子現金ID包含在代碼C10中,利用限制部104係亦可利用代碼C10中所含之電子現金ID,來判定是否利用店舖用電子現金。此情況下,店舖終端30係一旦以讀取裝置36讀取代碼C10,就將含有從代碼C10取得之電子現金ID的結帳要求,發送至伺服器10。Furthermore, the method for determining whether to use store electronic cash is not limited to the example above. For example, the electronic cash ID of the user's store electronic cash may be included in code C10, and the usage restriction unit 104 may use the electronic cash ID included in code C10 to determine whether to use store electronic cash. In this case, once the store terminal 30 reads code C10 using the reader 36, it transmits a checkout request containing the electronic cash ID obtained from code C10 to the server 10.

利用限制部104,係若藉由結帳要求中所含之電子現金ID而被識別的店舖用電子現金,是藉由結帳要求中所含之店舖ID而被識別的店舖的話,就判定為要利用店舖用電子現金。利用限制部104,係若藉由結帳要求中所含之電子現金ID而被識別的店舖用電子現金,不是藉由結帳要求中所含之店舖ID而被識別的店舖的話,就不判定為要利用店舖用電子現金。利用限制部104,係在結帳要求中未包含有店舖用電子現金之電子現金ID的情況下,也不判定為要利用店舖用電子現金。The usage restriction unit 104 determines that the store-use electronic cash is to be used if the store-use electronic cash identified by the electronic cash ID included in the checkout request is for the store identified by the store ID included in the checkout request. The usage restriction unit 104 does not determine that the store-use electronic cash is to be used if the store-use electronic cash identified by the electronic cash ID included in the checkout request is not for the store identified by the store ID included in the checkout request. The usage restriction unit 104 does not determine that the store-use electronic cash is to be used if the checkout request does not include the electronic cash ID for the store-use electronic cash.

此外,假設各個店舖用電子現金之電子現金ID、與可利用該店舖用電子現金之店舖的關係,係被定義在資料記憶部100中。亦可在電子現金ID之一部中編入店舖ID,就可只依據電子現金ID,即可特定出這是屬於哪家店舖的店舖用電子現金。只要能夠特定出,使用者所欲利用的電子現金是否為店舖用電子現金,以及店舖用電子現金是屬於哪家店舖的即可。Furthermore, assuming that the relationship between the electronic cash ID of each store electronic cash and the store that can use it is defined in the data memory unit 100, the store ID can also be incorporated into a portion of the electronic cash ID. This allows the store to identify the store electronic cash based solely on the electronic cash ID. As long as it is possible to identify whether the electronic cash a user wishes to use is store electronic cash and which store the store electronic cash belongs to, it will suffice.

除此以外,例如,亦可將使用者所保有的店舖用電子現金之店舖ID包含在代碼C10中,利用限制部104係亦可利用代碼C10中所含之店舖ID,來判定是否利用店舖用電子現金。此情況下,店舖終端30係一旦以讀取裝置36讀取代碼C10,就將含有從代碼C10取得之店舖ID的結帳要求,發送至伺服器10。店舖終端30所被配置之店舖的店舖ID、與從代碼ID所取得之店舖ID為一致的這件事情,係意味著可利用店舖用電子現金。利用限制部104,係亦可藉由判定它們是否一致,來判定是否利用店舖用電子現金。Alternatively, for example, the store ID of the user's store electronic cash may be included in code C10, and the usage restriction unit 104 may use the store ID contained in code C10 to determine whether the store electronic cash can be used. In this case, upon reading code C10 using reader 36, store terminal 30 transmits a checkout request containing the store ID obtained from code C10 to server 10. If the store ID of the store to which store terminal 30 is configured matches the store ID obtained from the code ID, the store electronic cash can be used. The usage restriction unit 104 may also determine whether the store electronic cash can be used by determining whether these match.

此外,用來限制使其無法利用電子現金的方法本身,係可利用公知的各種方法,不限於第1實施形態的例子。例如,利用限制部104,係亦可利用前述的專利文獻1-6之方法,來限制以使得在第2店舖中無法利用店舖用電子現金。Furthermore, the method for restricting the use of electronic cash itself can utilize various known methods and is not limited to the example of the first embodiment. For example, the use restriction unit 104 can utilize the methods described in Patent Documents 1-6 to restrict the use of store-use electronic cash in the second store.

[1-3-2.使用者終端中所被實現的機能] 資料記憶部200,係以記憶部22為主而被實現。顯示控制部201,係以控制部21為主而被實現。資料記憶部200,係記憶著結帳服務之提供上所必須的資料。例如,資料記憶部200係記憶有:結帳應用程式、代碼ID、及代碼ID的有效期限。除此以外,例如,資料記憶部200係亦可還記憶有,使用者所保有的電子現金之電子現金ID或餘額。顯示控制部201,係基於結帳應用程式,而令含有代碼ID的代碼C10被顯示於主畫面G1。顯示控制部201,係也會令圖2及圖3中所說明的其他畫面被顯示。 [1-3-2. Functions Implemented in the User Terminal] The data storage unit 200 is implemented primarily by the memory unit 22. The display control unit 201 is implemented primarily by the control unit 21. The data storage unit 200 stores the data necessary for providing payment services. For example, the data storage unit 200 stores the payment application, the code ID, and the expiration date of the code ID. Furthermore, the data storage unit 200 may also store the electronic cash ID or balance of the user's electronic cash. The display control unit 201 causes the code C10 containing the code ID to be displayed on the main screen G1 based on the payment application. The display control unit 201 also causes the other screens described in Figures 2 and 3 to be displayed.

[1-3-3.店舖終端中所被實現的機能] 資料記憶部300,係以記憶部32為主而被實現。結帳要求送訊部301,係以控制部31為主而被實現。資料記憶部300,係記憶著結帳服務之提供上所必須的資料。例如,資料記憶部300,係將店舖終端30所被配置之店舖的店舖ID、和店舖終端30的店舖終端ID,加以記憶。資料記憶部300係也記憶有,將代碼C10中所含之代碼ID加以取得的程式。 [1-3-3. Functions Implemented in the Store Terminal] The data storage unit 300 is implemented primarily by the memory unit 32. The checkout request signaling unit 301 is implemented primarily by the control unit 31. The data storage unit 300 stores the data necessary to provide checkout services. For example, the data storage unit 300 stores the store ID of the store where the store terminal 30 is located and the store terminal ID of the store terminal 30. The data storage unit 300 also stores a program for obtaining the code ID contained in code C10.

結帳要求送訊部301,係向伺服器10,發送結帳要求。例如,一旦讀取裝置36讀取了代碼C10,則結帳要求送訊部301,係將代碼C10中所含之代碼ID,加以取得。結帳要求送訊部301,係向伺服器10,發送含有店舖ID、代碼ID、及利用額的結帳要求。此外,代碼ID,係亦可被光學性地取得,亦可藉由通訊而被取得。例如,店舖終端30,係亦可利用Wi-Fi(註冊商標)、Bluetooth(註冊商標)、或紅外線通訊來取得代碼ID,亦可利用公知的IC卡中所採用的近距離無線通訊來取得代碼ID。代碼ID,係亦可從店舖終端30的操作部34而被輸入。The checkout request signaling unit 301 sends a checkout request to the server 10. For example, once the reading device 36 reads the code C10, the checkout request signaling unit 301 obtains the code ID contained in the code C10. The checkout request signaling unit 301 sends a checkout request containing the store ID, code ID, and usage amount to the server 10. In addition, the code ID can also be obtained optically or through communication. For example, the store terminal 30 can also obtain the code ID using Wi-Fi (registered trademark), Bluetooth (registered trademark), or infrared communication, or can obtain the code ID using the near-field wireless communication used in the well-known IC card. The code ID can also be input through the operation unit 34 of the store terminal 30.

[1-4.第1實施形態中所被執行的處理] 圖6係為第1實施形態中所被執行的處理之一例的流程圖。圖6所示的處理,係藉由控制部11、21、31之各者依照記憶部12、22、32之各者中所被記憶之程式而動作,而被執行。圖6的處理被執行時,假設第1使用者係已經完成結帳服務之利用登錄,並且已經將結帳應用程式安裝至使用者終端20。 [1-4. Processing Executed in the First Embodiment] Figure 6 is a flowchart illustrating an example of processing executed in the first embodiment. The processing shown in Figure 6 is executed by control units 11, 21, and 31 operating according to programs stored in memory units 12, 22, and 32. When the processing in Figure 6 is executed, it is assumed that the first user has already registered to use the billing service and installed the billing application on user terminal 20.

使用者終端20,係一旦第1使用者啟動結帳應用程式,則在伺服器10之間就會執行登入處理(S100)。在登入處理中,亦可要求使用者ID及密碼之輸入,亦可把表示過去曾經登入過的資訊,記錄在使用者終端20中,利用該資訊而省略使用者ID及密碼之輸入。一旦登入處理成功,則使用者終端20,係將由伺服器10所被發行的代碼ID予以接收,令含有代碼C10的主畫面G1被顯示於顯示部25(S101)。When the first user launches the checkout application on the user terminal 20, a login process is executed with the server 10 (S100). During the login process, the user ID and password may be requested, or information indicating past logins may be stored in the user terminal 20, thereby omitting the user ID and password input. If the login process is successful, the user terminal 20 receives the code ID issued by the server 10, and displays the main screen G1 containing the code C10 on the display unit 25 (S101).

在S101中,若為保有店舖用電子現金的使用者,則通用電子現金之餘額,連同店舖用電子現金之餘額,會被顯示於主畫面G1。該顯示,係只要基於已登入之使用者的電子現金資訊來進行即可。在第1實施形態中,說明按鈕B11被選擇時的處理。按鈕B12被選擇時的處理,係在第2實施形態中說明。In S101, if the user holds electronic cash for store use, the balance of their general electronic cash, along with their balance of electronic cash for store use, will be displayed on the main screen G1. This display can be based on the electronic cash information of the logged-in user. The first embodiment describes the process when button B11 is selected. The second embodiment describes the process when button B12 is selected.

店舖終端30,係一旦以讀取裝置36讀取代碼C10,就將含有自身所被配置之店舖的店舖ID、從代碼C10取得之代碼ID、及利用額的結帳要求,發送至伺服器10(S102)。伺服器10,係一旦從店舖終端30接收結帳要求(S103),就基於該當已被接收之結帳要求,來判定是否利用店舖用電子現金(S104)。在S104中,伺服器10係藉由判定,結帳要求中所含之店舖ID,是否有被包含在與結帳要求中所含之代碼ID建立關連的電子現金資訊中,來判定是否利用店舖用電子現金。Once the store terminal 30 reads the code C10 using the reader device 36, it sends a checkout request containing the store ID of the store to which it is assigned, the code ID obtained from the code C10, and the usage amount to the server 10 (S102). Upon receiving the checkout request from the store terminal 30 (S103), the server 10 determines whether to use store electronic cash based on the received checkout request (S104). In S104, the server 10 determines whether to use store electronic cash by determining whether the store ID included in the checkout request is included in the electronic cash information associated with the code ID included in the checkout request.

在判定為要利用店舖用電子現金的情況下(S104;Y),伺服器10係以至少會利用店舖用電子現金的方式,來執行結帳處理(S105)。在S105中,若店舖用電子現金之餘額不足,則執行併用了通用電子現金的結帳處理。另一方面,於S104中,在未被判定為要利用店舖用電子現金的情況下(S104;N),伺服器10係以會利用通用電子現金的方式,來執行結帳處理(S106)。S106的結帳處理,係與先前的結帳處理相同。If it is determined that electronic cash for store use will be used (S104; Y), the server 10 executes the checkout process in a manner that at least utilizes electronic cash for store use (S105). In S105, if the balance of electronic cash for store use is insufficient, the checkout process is executed in conjunction with general-purpose electronic cash. On the other hand, if it is not determined that electronic cash for store use will be used (S104; N), the server 10 executes the checkout process in a manner that utilizes general-purpose electronic cash (S106). The checkout process in S106 is the same as the previous checkout process.

伺服器10,係一旦結帳處理完成,就判定是否賦予店舖用電子現金,來作為對第1使用者之贈禮(S107)。在S107中,伺服器10係藉由判定,結帳要求中所含之店舖ID,是否為店舖用電子現金之對象的店舖(在第1實施形態中係為有參加促銷活動的店舖)之店舖ID,來判定是否要賦予店舖用電子現金。假設店舖用電子現金之對象的店舖的店舖ID,係預先被定義在記憶部12中。Once the checkout process is complete, the server 10 determines whether to grant the store electronic cash as a gift to the first user (S107). In S107, the server 10 determines whether to grant the store electronic cash by determining whether the store ID included in the checkout request is the store ID of the store to which the electronic cash is to be granted (in the first embodiment, a store participating in the promotional event). It is assumed that the store ID of the store to which the electronic cash is to be granted is predefined in the memory unit 12.

在S107中判定為要賦予店舖用電子現金的情況下(S107;Y),伺服器10係對第1使用者賦予店舖用電子現金(S108)。在S108中,伺服器10係藉由將與結帳要求中所含之代碼ID建立關連的電子現金資訊予以更新,而對第1使用者賦予店舖用電子現金。伺服器10係向使用者終端20及店舖終端30,發送結帳處理的執行結果(S109),本處理係結束。在使用者終端20中,係會顯示出結帳完成畫面G2,在店舖終端30中也會顯示出相同的畫面。If it is determined in S107 that electronic cash for store use is to be issued (S107; Y), the server 10 issues electronic cash for store use to the first user (S108). In S108, the server 10 updates the electronic cash information associated with the code ID included in the checkout request, thereby issuing electronic cash for store use to the first user. The server 10 transmits the checkout processing results to the user terminal 20 and the store terminal 30 (S109), and this processing ends. The checkout completion screen G2 is displayed on the user terminal 20, and the same screen is also displayed on the store terminal 30.

若依據第1實施形態的結帳系統S,則在受理了為了在第1店舖中利用電子現金所需之結帳要求並執行了結帳處理的情況下,對利用了電子現金的第1使用者就會賦予店舖用電子現金,並限制以使得在第2店舖中無法利用店舖用電子現金。藉此,第1使用者,係會為了利用店舖用電子現金而再次造訪第1店舖,因此對於第1使用者,可給予其再次光臨第1店舖的動機。又,雖然在賦予第1店舖之優惠券的情況下也能夠給予其再次光臨第1店舖的動機,但藉由賦予可在第1店舖之中做通用性利用的店舖用電子現金,可以給予其再次光臨第1店舖的更強烈的動機。第1使用者係可在第1店舖的喜好的商品或服務上利用店舖用電子現金,因此也提高了第1使用者的便利性。According to the checkout system S of the first embodiment, when a checkout request to use electronic cash at a first store is received and the checkout process is executed, the first user who used the electronic cash is granted store-use electronic cash and is restricted from using the store-use electronic cash at a second store. This encourages the first user to revisit the first store in order to use the store-use electronic cash, thereby providing the first user with an incentive to revisit the first store. Furthermore, while giving the user a coupon for the first store can also provide an incentive to revisit the first store, giving the user electronic cash that can be used universally within the first store provides a stronger incentive to revisit the first store. The first user can use the electronic cash for their favorite products or services at the first store, thereby improving their convenience.

又,結帳系統S係可執行併用了店舖用電子現金、與通用電子現金的結帳處理。藉此,在僅使用店舖用電子現金而為不足的情況下,可利用通用電子現金來使結帳完成,因此可提高使用者的便利性。Furthermore, the checkout system S can execute checkout processing that combines store electronic cash with general-purpose electronic cash. This allows users to complete checkout using general-purpose electronic cash if store electronic cash alone is insufficient, thereby improving user convenience.

[2.第2實施形態] 在第1實施形態中係說明了,一旦第1使用者在第1店舖中利用電子現金,則作為對第1使用者之贈禮,第1店舖的店舖用電子現金會被賦予給第1使用者的情況。在第2實施形態中係說明,一旦第1使用者向其他使用者匯送第1店舖的店舖用電子現金,則作為對第1使用者之贈禮,第1店舖的店舖用電子現金會被賦予給第1使用者的情況。以下,將該當其他使用者稱作第2使用者。此外,在第2實施形態中,關於與第1實施形態相同的點,係省略說明。 [2. Second Embodiment] In the first embodiment, when a first user uses electronic cash at a first store, electronic cash for store use at the first store is given to the first user as a gift. In the second embodiment, when the first user transfers electronic cash for store use at the first store to another user, electronic cash for store use at the first store is given to the first user as a gift. Hereinafter, this other user will be referred to as the second user. In addition, in the second embodiment, descriptions of points common to the first embodiment will be omitted.

第2使用者,係為收取電子現金的使用者。第2使用者,係為異於第1使用者的使用者。例如,第2使用者係亦可為在使用者終端20的電話簿中有被登錄連絡方式的使用者,亦可為第1使用者從使用者終端20輸入了連絡方式或使用者ID等之使用者識別資訊的使用者。The second user is a user who receives electronic cash. The second user is a user different from the first user. For example, the second user may be a user whose contact information is registered in the phone book of the user terminal 20, or a user whose contact information or user ID, etc., has been input by the first user through the user terminal 20.

所謂匯送電子現金係可說成是,電子現金的搬移、電子現金的讓渡、或電子現金的移轉。這裡所謂的「匯送」,係包含有匯款的意思。第1使用者,係可將自身的電子現金的全部或一部,匯送給第2使用者。一旦第1使用者向第2使用者匯送電子現金,則第1使用者的電子現金之餘額就會減少,第2使用者的電子現金之餘額就會增加。Sending e-cash can be described as moving, transferring, or transferring e-cash. "Send" here includes remitting funds. The first user can send all or part of their e-cash to the second user. When the first user sends e-cash to the second user, the first user's e-cash balance decreases, while the second user's e-cash balance increases.

[2-1.第2實施形態的概要] 圖7係為第2實施形態中的結帳應用程式的畫面之一例的圖示。一旦第1使用者選擇主畫面G1的按鈕B12,則如圖7的主畫面G1所示,會切換成用來讓第1使用者向第2使用者匯送電子現金所需之顯示。在第2實施形態中是說明,第1使用者是可將通用電子現金及店舖用電子現金之其中任意一方,匯送給第2使用者的情況。第1使用者亦可只將通用電子現金匯送給第2使用者,亦可只將店舖用電子現金匯送給第2使用者。 [2-1. Overview of the Second Embodiment] Figure 7 illustrates an example screen of the checkout application in the second embodiment. When the first user selects button B12 on the main screen G1, the screen switches to the screen required for the first user to transfer electronic cash to the second user, as shown in main screen G1 of Figure 7. In the second embodiment, the first user can transfer either general-purpose electronic cash or store-use electronic cash to the second user. Alternatively, the first user can transfer only general-purpose electronic cash to the second user, or only store-use electronic cash to the second user.

例如,一旦第1使用者選擇按鈕B13,就可向第2使用者匯送通用電子現金。一旦第1使用者選擇按鈕B14,就可向第2使用者匯送店舖用電子現金。在第2實施形態中,雖然說明第1使用者是向第2使用者匯送店舖用電子現金的情況,但在第1使用者是向第2使用者匯送通用電子現金的情況也是同樣的流程。在第1使用者保有複數個店舖用電子現金的情況下,則可將第1使用者所指定的任意之店舖用電子現金予以匯送。For example, if the first user selects button B13, they can send general-purpose electronic cash to the second user. If the first user selects button B14, they can send store-use electronic cash to the second user. In the second embodiment, although the first user is described as sending store-use electronic cash to the second user, the same process applies even if the first user is sending general-purpose electronic cash to the second user. If the first user holds multiple store-use electronic cash, they can send any store-use electronic cash they specify.

一旦第1使用者選擇按鈕B14,則用來選擇第2使用者所需之選擇畫面G3係被顯示於顯示部25。例如,在選擇畫面G3中,已被登錄在使用者終端20之電話簿中的人,會成為第2使用者之候補而被顯示。第1使用者係亦可從過去曾經匯送過電子現金的第2使用者之中,指定這次要匯送電子現金的第2使用者。一旦第1使用者從選擇畫面G3選擇出第2使用者,用來輸入金額及訊息所需之輸入畫面G4係被顯示於顯示部25。訊息之輸入,係亦可為任意。亦可從輸入畫面G4進行加值。When the first user selects button B14, a selection screen G3 for selecting a second user is displayed on the display unit 25. For example, users registered in the phone book of the user terminal 20 are displayed as second user candidates on the selection screen G3. The first user can also specify the second user to whom electronic cash is to be transferred this time from among second users to whom electronic cash has been transferred in the past. When the first user selects the second user on the selection screen G3, an input screen G4 for entering an amount and a message is displayed on the display unit 25. Information can also be entered arbitrarily. Adding value can also be performed on the input screen G4.

一旦第1使用者輸入了金額及訊息並選擇了按鈕B40,則表示已經從第1使用者向第2使用者匯送店舖用電子現金的完成畫面G5係被顯示於顯示部25。完成畫面G5中係被顯示有,第1使用者匯送給第2使用者的金額及訊息等之資訊。如完成畫面G5所示,一旦第1使用者向第2使用者匯送店舖用電子現金,則作為對第1使用者之贈禮,店舖用電子現金會被賦予給第1使用者。Once the first user enters the amount and message and selects button B40, a completion screen G5 indicating that the store electronic cash has been transferred from the first user to the second user is displayed on the display unit 25. The completion screen G5 displays information such as the amount and message transferred from the first user to the second user. As shown on completion screen G5, once the first user transfers the store electronic cash to the second user, the store electronic cash is given to the first user as a gift.

在圖7的例子中係圖示,第1使用者,是在保有1500圓的量的店舖用電子現金的狀態下,將1200圓的量的店舖用電子現金匯送給第2使用者的情況。亦可將與第1使用者匯送給第2使用者之金額所相應的贈禮賦予給第1使用者,亦可與金額無關地將固定之贈禮賦予給第1使用者。第1使用者,係可將作為贈禮而被賦予的店舖用電子現金,利用於第1店舖中的購物上,亦可將其匯送給其他第2使用者。在第2實施形態中,是藉由在第1使用者向第2使用者匯送了店舖用電子現金的情況下賦予贈禮,以對第1使用者,給予其匯送店舖用電子現金的動機。以下,說明第2實施形態的細節。The example in Figure 7 shows a situation where the first user, who already has 1,500 yen in store electronic cash, transfers 1,200 yen in store electronic cash to the second user. Alternatively, the first user can receive a gift corresponding to the amount transferred from the first user to the second user, or a fixed gift regardless of the amount. The first user can use the store electronic cash received as a gift to purchase at the first store or transfer it to another second user. In the second embodiment, a gift is given to a second user when the first user transfers store-use electronic cash to the second user, thereby providing the first user with an incentive to transfer store-use electronic cash. The details of the second embodiment are described below.

[2-2.第2實施形態中所被實現的機能] 圖8係為第2實施形態中所被實現的機能之一例的機能區塊圖。首先說明,伺服器10的機能之差異。結帳處理執行部102、利用限制部104、匯送要求受理部105、匯送處理執行部106、及匯送贈禮賦予部107,係以控制部11為主而被實現。在第2實施形態中,亦可不實現第1實施形態中所說明的結帳要求受理部101及利用贈禮賦予部103。 [2-2. Functions Implemented in the Second Embodiment] Figure 8 is a functional block diagram illustrating an example of the functions implemented in the second embodiment. First, the functional differences within the server 10 will be explained. The checkout processing execution unit 102, usage restriction unit 104, transfer request reception unit 105, transfer processing execution unit 106, and transfer gift granting unit 107 are primarily implemented within the control unit 11. In the second embodiment, the checkout request reception unit 101 and usage gift granting unit 103 described in the first embodiment may not be implemented.

例如,亦可不實現結帳要求受理部101,結帳處理執行部102係亦可即使沒有受理結帳要求,仍可執行結帳處理。此情況下,結帳處理執行部102係亦可在所定之日期時間到來的情況下,以使得電子現金會減少預先決定之金額的方式,來執行結帳處理。例如,對於毎月支付已被決定之金額的利用訂閱服務的使用者,亦可如此按照月次而執行結帳處理。例如,亦可不實現利用贈禮賦予部103,即使第1使用者利用了第1店舖,仍不會賦予第1店舖的店舖用電子現金來作為對第1使用者之贈禮。例如,在第1店舖的促銷活動結束後、或第1店舖的促銷活動開始前,則對第1使用者,不會賦予第1店舖的店舖用電子現金。For example, the billing request accepting unit 101 may not be implemented, and the billing process execution unit 102 may execute the billing process even if no billing request is accepted. In this case, the billing process execution unit 102 may execute the billing process so that the electronic cash is reduced by a predetermined amount when a predetermined date and time arrives. For example, for a user who pays a predetermined amount monthly for a subscription service, the billing process may be executed on a monthly basis in this manner. For example, the use gift giving unit 103 may not be implemented, so that even if the first user uses the first store, the store does not give the first user electronic cash as a gift. For example, after the first store's promotion ends or before the first store's promotion begins, the first user will not be given the first store's store electronic cash.

[結帳處理執行部] 結帳處理執行部102,係在滿足對第1使用者之電子現金所被規定之利用條件的情況下,執行結帳處理。利用條件,係為許可電子現金之利用的條件。對於第1實施形態中所說明的店舖用電子現金,作為利用條件,係規定了可做利用的店舖。利用條件,係可為任意之條件,不限於店舖。例如,利用條件係亦可為:可利用電子現金的時間帶、星期日子、期間、區域、商品、服務、使用者、或這些的組合。 [Checkout Processing Execution Unit] The checkout processing execution unit 102 executes checkout processing when the usage conditions specified for the first user's electronic cash are met. Usage conditions are conditions that permit the use of electronic cash. For the store-based electronic cash described in the first embodiment, the usage conditions specify the stores where the electronic cash can be used. Usage conditions can be arbitrary and are not limited to stores. For example, usage conditions may include time zones, days of the week, periods, regions, products, services, users, or a combination of these.

是否滿足對電子現金所被規定的利用條件,係由利用限制部104來判定。結帳處理執行部102,係以使得滿足利用條件之電子現金會被利用的方式,來執行結帳處理。亦即,結帳處理執行部102,係以使得不滿足利用條件之電子現金不會被利用的方式,來執行結帳處理。在第2實施形態中係說明,可利用電子現金之店舖是相當於利用條件的情況。因此,結帳處理執行部102的處理,係和第1實施形態相同即可。Whether the usage conditions stipulated for electronic cash are met is determined by the usage restriction unit 104. The checkout processing execution unit 102 executes the checkout process so that electronic cash that meets the usage conditions can be used. In other words, the checkout processing execution unit 102 executes the checkout process so that electronic cash that does not meet the usage conditions cannot be used. In the second embodiment, the stores that can use electronic cash are described as equivalent to the usage conditions. Therefore, the processing of the checkout processing execution unit 102 can be the same as that of the first embodiment.

[利用限制部] 利用限制部104,係限制以使得不滿足利用條件之電子現金不會被利用。在第2實施形態中係說明可利用電子現金之店舖是相當於利用條件的情況,因此利用限制部104的處理,係和第1實施形態相同。作為利用條件是被規定有其他條件的情況下,則利用限制部104,係只要基於作為利用條件而被規定的其他條件,來判定是否許可電子現金之利用即可。此外,利用限制部104,係亦可藉由結帳系統S之外部的系統來加以實現。此情況下,結帳系統S,係可省略利用限制部104。 [Usage Restriction Unit] The usage restriction unit 104 restricts the use of electronic cash that does not meet the usage conditions. In the second embodiment, the establishments where electronic cash can be used are considered the usage conditions. Therefore, the processing of the usage restriction unit 104 is the same as in the first embodiment. If other conditions are specified as usage conditions, the usage restriction unit 104 can simply determine whether to permit the use of electronic cash based on the other conditions. Furthermore, the usage restriction unit 104 can be implemented by a system external to the checkout system S. In this case, the checkout system S can omit the usage restriction unit 104.

例如,在可利用電子現金之時間帶是被規定作為利用條件的情況下,利用限制部104係判定現在的時刻是否為可利用電子現金之時間帶,若現在的時刻是可利用電子現金之時間帶,則許可電子現金之利用即可。例如,在可利用電子現金之星期日子是被規定作為利用條件的情況下,利用限制部104係判定現在的星期日子是否為可利用電子現金之星期日子,若現在的星期日子是可利用電子現金之星期日子,則許可電子現金之利用即可。For example, if a time period during which electronic cash can be used is specified as a usage condition, the usage restriction unit 104 determines whether the current time is a time period during which electronic cash can be used. If the current time is a time period during which electronic cash can be used, the usage restriction unit 104 may determine whether the current Sunday is a day during which electronic cash can be used. If the current Sunday is a day during which electronic cash can be used, the usage restriction unit 104 may determine whether the current Sunday is a day during which electronic cash can be used.

例如,在可利用電子現金之期間是被規定作為利用條件的情況下,利用限制部104係判定現在的日期時間是否為可利用電子現金之期間,若現在的日期時間是可利用電子現金之期間,則許可電子現金之利用即可。例如,可利用電子現金之區域是被規定作為利用條件的情況下,利用限制部104係判定進行了結帳要求的店舖是否位於所定之區域,若該店舖是位於所定之區域,則許可電子現金之利用即可。其他條件是被規定作為利用條件的情況下也是同樣地,利用限制部104係判定是否滿足電子現金所被規定之利用條件,若滿足利用條件,則許可電子現金之利用即可。For example, if the period during which electronic cash can be used is specified as a usage condition, the usage restriction unit 104 determines whether the current date and time is within the period during which electronic cash can be used. If the current date and time is within the period during which electronic cash can be used, the usage restriction unit 104 permits the use of electronic cash. For example, if the area in which electronic cash can be used is specified as a usage condition, the usage restriction unit 104 determines whether the store at which the checkout request was made is located in the specified area. If the store is located in the specified area, the use of electronic cash can be permitted. Similarly, if other conditions are specified as usage conditions, the usage restriction unit 104 determines whether the specified usage conditions for electronic cash are met. If the usage conditions are met, the use of electronic cash can be permitted.

[匯送要求受理部] 匯送要求受理部105,係受理用來從第1使用者向第2使用者匯送電子現金所需之匯送要求。匯送要求,係為用來要求後述的匯送處理之執行所需之通知。匯送要求,係藉由發送所定形式之資料,而被進行。在本實施形態中,使用者終端20,係一旦從選擇畫面G3選擇了第2使用者,從輸入畫面G4輸入了金額及訊息,就將含有第1使用者之使用者識別資訊、第2使用者之使用者識別資訊、金額、及訊息的匯送要求,發送至伺服器10。匯送要求受理部105,係藉由從使用者終端20接收匯送要求,而受理匯送要求。 [Transfer Request Accepting Unit] The transfer request accepting unit 105 accepts transfer requests for transferring electronic cash from a first user to a second user. A transfer request is a notification requesting the execution of a transfer process (described below). A transfer request is executed by sending data in a predetermined format. In this embodiment, once the user terminal 20 selects the second user on the selection screen G3 and enters the amount and message on the input screen G4, the transfer request containing the first user's user identification information, the second user's user identification information, the amount, and the message is sent to the server 10. The transfer request accepting unit 105 accepts the transfer request by receiving the transfer request from the user terminal 20.

此外,匯送要求係可含有任意之資訊。匯送要求中所含之資訊,係不限於第2實施形態之例子。例如,匯送要求中亦可包含有,第1使用者所選擇的電子現金之電子現金ID。此情況下,藉由電子現金ID,就可識別哪個電子現金是成為對象。又,匯送要求中所含之第2使用者之使用者識別資訊,係可為使用者ID、郵件位址、或電話號碼這類任意之資訊。匯送要求中係只要含有能夠識別第1使用者及第2使用者的任意資訊即可。又,匯送要求中係亦可含有能夠識別是否送出通用電子現金、是否送出已被規定有利用條件之店舖用電子現金等的資訊。In addition, the transfer request may contain arbitrary information. The information contained in the transfer request is not limited to the example of the second embodiment. For example, the transfer request may also include the electronic cash ID of the electronic cash selected by the first user. In this case, the electronic cash ID can be used to identify which electronic cash is the target. In addition, the user identification information of the second user contained in the transfer request may be arbitrary information such as a user ID, an email address, or a telephone number. The transfer request only needs to contain arbitrary information that can identify the first user and the second user. In addition, the transfer request may also contain information that can identify whether general electronic cash is sent, whether electronic cash for use in stores that have stipulated usage conditions is sent, etc.

[匯送處理執行部] 匯送處理執行部106,係在匯送要求已被受理的情況下,執行匯送處理。例如,匯送處理執行部106,係一旦匯送要求已被受理,就參照使用者資料庫DB,將與匯送要求中所含之第1使用者之使用者識別資訊建立關連的電子現金資訊,和與匯送要求中所含之第2使用者之使用者識別資訊建立關連的電子現金資訊,加以取得。匯送處理執行部106,係基於這些電子現金資訊,來執行匯送處理。匯送處理執行部106,係基於匯送處理的執行結果,而將第1使用者的利用履歷資訊、和第2使用者的利用履歷資訊,予以更新。匯送處理執行部106,係向使用者終端20,發送匯送處理的執行結果。匯送處理本身,係可利用公知的各種方法。 [Remittance Processing Execution Department] The remittance processing execution department 106 executes remittance processing when a remittance request is accepted. For example, once a remittance request is accepted, the remittance processing execution department 106 references the user database DB and retrieves the electronic cash information associated with the user identification information of the first user included in the remittance request and the electronic cash information associated with the user identification information of the second user included in the remittance request. The remittance processing execution department 106 executes remittance processing based on this electronic cash information. The transfer processing execution unit 106 updates the usage history information of the first user and the usage history information of the second user based on the results of the transfer processing. The transfer processing execution unit 106 transmits the results of the transfer processing to the user terminal 20. The transfer processing itself can utilize various well-known methods.

例如,匯送處理執行部106,係基於匯送要求,而以使得第1使用者之電子現金之餘額會減少的方式來更新第1使用者的電子現金資訊,並且,以使得第2使用者之電子現金之餘額會增加的方式來更新第2使用者的電子現金資訊,藉此以執行匯送處理。第1使用者的電子現金之減少量,係亦可和匯送要求中所含之金額相同,亦可為加算了所定之手續費的金額。第2使用者的電子現金之增加量,係亦可和匯送要求中所含之金額相同,亦可為減算了所定之手續費的金額。For example, the transfer processing execution unit 106 updates the first user's electronic cash information based on the transfer request so that the first user's electronic cash balance decreases, and updates the second user's electronic cash information so that the second user's electronic cash balance increases, thereby executing the transfer process. The amount of electronic cash decreased by the first user may be the same as the amount included in the transfer request, or may be an amount after adding a predetermined handling fee. The amount of electronic cash increased by the second user may be the same as the amount included in the transfer request, or may be an amount after subtracting a predetermined handling fee.

[匯送贈禮賦予部] 匯送贈禮賦予部107,係在匯送處理已被執行的情況下,對第1使用者賦予贈禮。第1實施形態中所說明的利用贈禮賦予部103,是在結帳處理已被執行的情況下賦予贈禮,相對於此,匯送贈禮賦予部107則是在從第1使用者向第2使用者匯送電子現金的情況下賦予贈禮。在第2實施形態中雖然是說明,匯送贈禮賦予部107,係對第1使用者,將店舖用電子現金當作贈禮而進行賦予的情況,但被賦予給第1使用者的贈禮,係可為其他的贈禮,不限於店舖用電子現金。例如,匯送贈禮賦予部107係亦可將電子貨幣、點數、或優惠券這類其他結帳手段,賦予給第1使用者。除此以外,例如,匯送贈禮賦予部107,係亦可將促銷活動的通知等之資訊,賦予給第1使用者,亦可將第1使用者可收取的物品,當作贈禮而賦予。 [Remittance Gift Granting Unit] Remittance Gift Granting Unit 107 grants a gift to the first user when a remittance process is executed. In contrast to the Utilization Gift Granting Unit 103 described in the first embodiment, which grants a gift when a checkout process is executed, Remittance Gift Granting Unit 107 grants a gift when electronic cash is transferred from the first user to the second user. While the second embodiment describes the gift-giving unit 107 as giving the first user electronic cash as a gift, the gift given to the first user may be other gifts, not limited to electronic cash. For example, the gift-giving unit 107 may also give the first user other payment methods such as electronic currency, points, or coupons. Furthermore, the gift-giving unit 107 may also give the first user information such as promotional event notifications or gifts that the first user can receive.

例如,匯送贈禮賦予部107,係亦可對第1使用者,賦予相應於電子現金之利用條件的贈禮。匯送贈禮賦予部107,係將與電子現金所被規定之利用條件建立關連的贈禮,賦予給第1使用者。假設電子現金的利用條件、與匯送了該利用條件之電子現金時的贈禮之關係,係預先被記憶在資料記憶部100中。匯送贈禮賦予部107,係將第1使用者已經匯送給第2使用者的電子現金之利用條件所被建立關連的贈禮,賦予給第1使用者。For example, the gift-giving unit 107 may also give the first user a gift corresponding to the electronic cash usage conditions. The gift-giving unit 107 gives the first user a gift associated with the electronic cash usage conditions. Assume that the relationship between the electronic cash usage conditions and the gift when the electronic cash with the conditions is transferred is pre-stored in the data storage unit 100. The gift-giving unit 107 gives the first user a gift associated with the electronic cash usage conditions that the first user has transferred to the second user.

例如,如第2實施形態般地,若作為利用條件是規定了店舖,則該店舖的店舖用電子現金是被決定作為贈禮。匯送贈禮賦予部107,係在第1使用者已經把某個店舖的店舖用電子現金匯送給第2使用者的情況下,作為對第1使用者之贈禮,係賦予該店舖的店舖用電子現金。在此情況下,匯送贈禮賦予部107,作為對第1使用者之贈禮,亦可賦予其他店舖的店舖用電子現金,亦可賦予被規定有其他利用條件之電子現金。For example, as in the second embodiment, if a store is specified as a usage condition, the store's electronic cash is determined as a gift. When a first user has transferred a store's electronic cash to a second user, the gift-giving unit 107 gives the store's electronic cash to the first user as a gift. In this case, the gift-giving unit 107 can also give the first user store's electronic cash as a gift to another store, or to electronic cash that has other usage conditions.

例如,若作為利用條件是規定了時間帶,則該時間帶用的電子現金也就是時間帶用電子現金,是被決定作為贈禮。匯送贈禮賦予部107,係在第1使用者已經把某個時間帶的時間帶用電子現金匯送給第2使用者的情況下,作為對第1使用者之贈禮,係賦予該時間帶的店舖用電子現金。在此情況下,匯送贈禮賦予部107,作為對第1使用者之贈禮,亦可賦予其他時間帶的時間帶用電子現金,亦可賦予被規定有其他利用條件之電子現金。For example, if a time zone is specified as a usage condition, the electronic cash for that time zone, i.e., the time zone electronic cash, is determined as a gift. If the first user has already transferred time zone electronic cash for a certain time zone to the second user, the gift giving unit 107 gives the first user electronic cash for the store in that time zone as a gift. In this case, the gift giving unit 107 can also give the first user electronic cash for a different time zone as a gift, or can also give electronic cash for a store with other usage conditions.

例如,若作為利用條件是規定了區域,則該區域用的電子現金也就是區域用電子現金,是被決定作為贈禮。匯送贈禮賦予部107,係在第1使用者已經把某個區域的區域用電子現金匯送給第2使用者的情況下,作為對第1使用者之贈禮,係賦予該區域的店舖用電子現金。在此情況下,匯送贈禮賦予部107,作為對第1使用者之贈禮,亦可賦予其他區域的區域用電子現金,亦可賦予被規定有其他利用條件之電子現金。For example, if a region is specified as a usage condition, electronic cash for that region, i.e., regional electronic cash, is determined as a gift. When a first user has transferred regional electronic cash for a certain region to a second user, the gift-giving unit 107 gives the first user electronic cash for a store in that region as a gift. In this case, the gift-giving unit 107 can also give regional electronic cash for another region as a gift to the first user, or can also give electronic cash for a store with other usage conditions.

此外,匯送贈禮賦予部107係亦可將與第1使用者已經匯送給第2使用者的電子現金之利用條件無關的贈禮,賦予給第1使用者。匯送贈禮賦予部107,係亦可將從複數個贈禮之中隨機選擇出來的贈禮,賦予給第1使用者。匯送贈禮賦予部107,係亦可將第1使用者所指定的贈禮,賦予給第1使用者。匯送贈禮賦予部107,係亦可基於第1使用者匯送給第2使用者的電子現金之金額來決定贈禮的量,亦可將與該金額無關的量的贈禮,賦予給第1使用者。Furthermore, the gift giving unit 107 may give the first user a gift that is unrelated to the terms of use of the electronic cash that the first user has already transferred to the second user. The gift giving unit 107 may also give the first user a gift that is randomly selected from a plurality of gifts. The gift giving unit 107 may also give the first user a gift designated by the first user. The gift giving unit 107 may also determine the gift amount based on the amount of electronic cash that the first user transferred to the second user, or may give the first user a gift amount that is unrelated to the amount.

又,匯送贈禮賦予部107,係在第1使用者向第2使用者匯送了通用電子現金的情況下,作為對第1使用者之贈禮,亦可賦予某個店舖的店舖用電子現金。該店舖,係亦可隨機決定,亦可為基於第1使用者的利用履歷資訊而被特定的平常利用的店舖。除此以外,例如,該店舖亦可為第1使用者登錄作為喜愛店舖的店舖。反之,匯送贈禮賦予部107,係在第1使用者向第2使用者匯送了店舖用電子現金的情況下,作為對第1使用者之贈禮,亦可賦予通用電子現金。Furthermore, if the first user transfers general-purpose electronic cash to the second user, the gift-giving unit 107 can also give the first user store-use electronic cash as a gift. The store can be randomly determined or can be a store that the first user regularly uses and has been identified based on the first user's usage history. Alternatively, for example, the store can be one that the first user has registered as a favorite store. Conversely, if the first user transfers store-use electronic cash to the second user, the gift-giving unit 107 can also give the first user general-purpose electronic cash as a gift.

又,使用者終端20及店舖終端30之機能係和第1實施形態相同,但使用者終端20係含有匯送要求送訊部202。匯送要求送訊部202,係以控制部21為主而被實現。匯送要求送訊部202,係基於第1使用者之操作,而向伺服器10發送匯送要求。例如,匯送要求送訊部202,係在第1使用者是從選擇畫面G3選擇了第2使用者並從輸入畫面G4輸入了金額及訊息的情況下,向伺服器10發送匯送要求。Furthermore, the functions of the user terminal 20 and the store terminal 30 are the same as those of the first embodiment, but the user terminal 20 includes a transfer request signaling unit 202. The transfer request signaling unit 202 is primarily implemented by the control unit 21. The transfer request signaling unit 202 sends a transfer request to the server 10 based on an operation by the first user. For example, the transfer request signaling unit 202 sends a transfer request to the server 10 when the first user selects the second user on the selection screen G3 and enters the amount and message on the input screen G4.

[2-3.第2實施形態中所被執行的處理] 圖9係為第2實施形態中所被執行的處理之一例的流程圖。圖9所示的處理,係藉由控制部11、21之各者依照記憶部12、22之各者中所被記憶之程式而動作,而被執行。S200及S201之處理,係和S100及S101之處理相同。此處說明,主畫面G1的按鈕B12被選擇時的處理。 [2-3. Processing Executed in the Second Embodiment] Figure 9 is a flowchart illustrating an example of processing executed in the second embodiment. The processing shown in Figure 9 is executed by control units 11 and 21 operating according to programs stored in memory units 12 and 22. The processing in S200 and S201 is the same as that in S100 and S101. This section describes the processing that occurs when button B12 on the main screen G1 is selected.

使用者終端20,係一旦第1使用者選擇了按鈕B13或按鈕B14,就令選擇畫面G3被顯示於顯示部25,並受理第2使用者之選擇(S202)。使用者終端20,係令輸入畫面G4被顯示於顯示部25,並受理金額及訊息之輸入(S203)。使用者終端20,係在按鈕B40已被選擇的情況下,向伺服器10,發送含有第1使用者的使用者識別資訊、第2使用者的使用者識別資訊、所被匯送的電子現金的電子現金識別資訊、金額、及訊息的匯送要求(S204)。When the first user selects button B13 or button B14, the user terminal 20 displays a selection screen G3 on the display unit 25 and accepts the second user's selection (S202). The user terminal 20 displays an input screen G4 on the display unit 25 and accepts the input of an amount and a message (S203). If button B40 is selected, the user terminal 20 sends a transfer request containing the first user's user identification information, the second user's user identification information, the electronic cash identification information of the electronic cash to be transferred, the amount, and a message to the server 10 (S204).

伺服器10,係一旦從使用者終端20接收到匯送要求(S205),就將藉由匯送要求而被指示的電子現金之種類,加以判定(S206)。在藉由匯送要求而指示了店舖用電子現金的情況下(S206;店舖用電子現金),伺服器10係以第1使用者的店舖用電子現金會被匯送的方式,執行匯款處理(S207)。伺服器10,係對第1使用者賦予店舖用電子現金(S208),本處理係結束。在藉由匯送要求而指示了通用電子現金的情況下(S206;通用電子現金),伺服器10係以通用電子現金會被匯送的方式執行結帳處理(S209),本處理係結束。此情況下,雖然設計成對第2使用者並未賦予贈禮,但亦可對第2使用者賦予某種贈禮。Upon receiving a transfer request from the user terminal 20 (S205), the server 10 determines the type of electronic cash indicated in the transfer request (S206). If the transfer request indicates store-use electronic cash (S206; store-use electronic cash), the server 10 executes a transfer process to transfer the first user's store-use electronic cash (S207). The server 10 then grants the first user store-use electronic cash (S208), and this process ends. If the transfer request indicates the use of general electronic cash (S206; general electronic cash), the server 10 executes the settlement process (S209) so that the general electronic cash will be transferred, and this process ends. In this case, although it is designed that no gift is given to the second user, some kind of gift may be given to the second user.

若依據第2實施形態的結帳系統S,則在店舖用電子現金的匯送要求已被受理而匯送處理已被執行的情況下,對第1使用者賦予贈禮。藉此,就可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的動機。例如,第1使用者,係不會把最近沒有預定利用之店舖用電子現金只是單純地保有,而是藉由匯送給第2使用者,來讓第2使用者利用店舖用電子現金。其結果為,可促進結帳服務中的店舖用電子現金之利用。從可利用店舖用電子現金之店舖來看也是,即使第1使用者不利用店舖用電子現金,第2使用者仍有利用店舖用電子現金的可能性,因此可提高對店舖的集客效果。第1使用者,係為了獲得贈禮,而會試圖向第2使用者匯送店舖用電子現金,因此可促進從第1使用者向第2使用者匯送店舖用電子現金。According to the checkout system S of the second embodiment, when a store electronic cash transfer request is accepted and the transfer process is completed, a gift is given to the first user. This provides the first user with an incentive to transfer store electronic cash to the second user. For example, instead of simply holding store electronic cash that has not been scheduled for use recently, the first user can transfer it to the second user, allowing the second user to use the store electronic cash. As a result, the use of store electronic cash in the checkout service can be promoted. From the perspective of stores that accept store-use electronic cash, even if the first user doesn't use store-use electronic cash, the second user is likely to do so, thereby increasing the store's customer acquisition effect. The first user, hoping to receive a gift, will try to send store-use electronic cash to the second user, thus promoting the transfer of store-use electronic cash from the first user to the second user.

又,結帳系統S,係對第1使用者,賦予相應於電子現金之利用條件的贈禮。藉此,可將與第1使用者匯送給第2使用者的電子現金之利用條件相關連的贈禮進行賦予,因此可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的強烈動機。例如,第1使用者已經將某個店舖的店舖用電子現金匯送給第2使用者的情況下,藉由將該店舖的店舖用電子現金賦予給第1使用者,可防止第1使用者的店舖用電子現金完全耗盡,因此可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的強烈動機。第1使用者係為了利用作為贈禮而被賦予的店舖用電子現金,而會有再次造訪店舖之可能性,因此也可提高對店舖的集客效果。Furthermore, the checkout system S grants the first user a gift corresponding to the conditions for using the electronic cash. This allows the first user to be given a gift tied to the conditions for using the electronic cash that the first user transfers to the second user, thereby providing the first user with a strong incentive to transfer store electronic cash to the second user. For example, if the first user has already transferred store electronic cash from a certain store to the second user, granting the store electronic cash to the first user prevents the first user's store electronic cash from being completely depleted, thereby providing the first user with a strong incentive to transfer store electronic cash to the second user. The first user uses the electronic cash given to the store as a gift, which makes them more likely to visit the store again, thus increasing the store's customer attraction effect.

又,結帳系統S,係亦可將被規定了與第1使用者已經匯送給第2使用者的電子現金相同之利用條件的電子現金,當作對第1使用者之贈禮而進行賦予。藉此,可將與第1使用者匯送給第2使用者的電子現金相同利用條件的電子現金進行賦予,因此可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的強烈動機。例如,第1使用者已經將某個店舖的店舖用電子現金匯送給第2使用者的情況下,藉由將該店舖的店舖用電子現金賦予給第1使用者,可防止第1使用者的店舖用電子現金完全耗盡,因此可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的強烈動機。第1使用者係為了利用作為贈禮而被賦予的店舖用電子現金,而會有再次造訪店舖之可能性,因此也可提高對店舖的集客效果。Furthermore, the checkout system S can also give the first user electronic cash with the same usage conditions as the electronic cash that the first user has already transferred to the second user as a gift. This allows the first user to be given electronic cash with the same usage conditions as the electronic cash that the first user transferred to the second user, thereby providing the first user with a strong incentive to transfer store-used electronic cash to the second user. For example, if the first user has already transferred store cash from a certain store to the second user, giving the store cash to the first user prevents the first user's store cash from being completely depleted, thereby giving the first user a strong incentive to transfer store cash to the second user. The first user is more likely to visit the store again to use the store cash they received as a gift, thereby increasing the store's customer acquisition effect.

又,結帳系統S,係對第1使用者,將店舖用電子現金當作贈禮而進行賦予。藉此,就可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的更強烈之動機。Furthermore, the checkout system S gives the first user the store electronic cash as a gift, thereby giving the first user a stronger incentive to transfer the store electronic cash to the second user.

[3.第3實施形態] 在第1實施形態及第2實施形態中,為了簡化說明,主要說明了將1個店舖用電子現金加以利用的情況或匯送的情況。在第3實施形態中係說明,已被規定有利用條件之電子現金是有複數存在的情況。利用條件的意義,係如同第2實施形態中所說明。在第3實施形態中,係與第2實施形態同樣地,作為利用條件之一例是說明店舖。在第3實施形態中,關於與第1實施形態或第2實施形態相同的點,係省略說明。 [3. Third Embodiment] For simplicity, the first and second embodiments primarily describe the use or transfer of electronic cash at a single store. The third embodiment explains the situation where multiple electronic cash with specified usage conditions exist. The meaning of the usage conditions is the same as that explained in the second embodiment. Similarly to the second embodiment, the third embodiment describes a store as an example of a usage condition. In the third embodiment, any points that are identical to those in the first or second embodiment will be omitted.

[3-1.第3實施形態的概要] 圖10係為第3實施形態中的結帳應用程式的畫面之一例的圖示。如圖10的主畫面G1A及結帳完成畫面G2E所示,一旦第1使用者利用了「XXX便利商店」的A店,則可在「XXX便利商店」的A店中做利用的店舖用電子現金,與可在「XXX便利商店」之全店中做利用的店舖群組用電子現金,會被賦予給第1使用者。該店舖用電子現金,係只可在「XXX便利商店」的A店中做利用,在「XXX便利商店」的其他店及「XXX便利商店」以外之店舖中皆無法利用。店舖群組用電子現金,係只要是「XXX便利商店」之名稱的店舖,則無論在哪個店舖中皆可做利用。例如,店舖群組用電子現金,係也可在「XXX便利商店」的B店中做利用。 [3-1. Overview of the Third Implementation] Figure 10 illustrates an example screen of the checkout application in the third implementation. As shown in the main screen G1A and the checkout completion screen G2E of Figure 10, when a first user visits store A of "XXX Convenience Store," they are granted a store-use electronic cash that can be used at store A of "XXX Convenience Store" and a store-group electronic cash that can be used at all stores of "XXX Convenience Store." This store-use electronic cash is only usable at store A of "XXX Convenience Store" and cannot be used at other stores within "XXX Convenience Store" or at stores outside of "XXX Convenience Store." The store-group electronic cash can be used at any store named "XXX Convenience Store." For example, if a store group uses electronic cash, it can also be used at store B of "XXX convenience store."

店舖用電子現金及店舖群組用電子現金一旦被賦予給第1使用者,則如主畫面G1B所示,通用電子現金之餘額、店舖用電子現金之餘額、及店舖群組用電子現金之餘額會被顯示。一旦第1使用者再次造訪「XXX便利商店」的A店,並讓代碼C10被讀取裝置36所讀取,則由於店舖用電子現金及店舖群組用電子現金之雙方皆可利用,因此基於預先決定之優先順位,而執行結帳處理。Once the store electronic cash and store group electronic cash are assigned to the first user, the balance of the general electronic cash, the store electronic cash, and the store group electronic cash will be displayed as shown on the main screen G1B. If the first user visits store A of "XXX Convenience Store" again and has code C10 read by the reading device 36, both the store electronic cash and the store group electronic cash can be used, and the checkout process will be executed based on the pre-determined priority.

在第3實施形態中,「XXX便利商店」的A店的店舖用電子現金,優先順位是高於店舖群組用電子現金。亦即,只能夠在「XXX便利商店」的A店此種特定之店舖中做利用的店舖用電子現金,係優先順位高於可在「XXX」便利商店之全店中做利用的店舖群組用電子現金。如結帳完成畫面G2F所示,店舖用電子現金是較店舖群組用電子現金被優先利用。In the third embodiment, the store-use electronic cash at "XXX Convenience Store" store A is prioritized over the store-group electronic cash. In other words, the store-use electronic cash, which can only be used at "XXX Convenience Store" store A, is prioritized over the store-group electronic cash, which can be used at all "XXX" convenience stores. As shown on the checkout completion screen G2F, the store-use electronic cash is prioritized over the store-group electronic cash.

例如,假設第1使用者是保有「XXX便利商店」的A店的店舖用電子現金100圓的量,且保有可在「XXX便利商店」之全店中做利用的店舖群組用電子現金50圓的量。假設第1使用者在「XXX便利商店」的A店中進行了120圓的量的購物,則店舖用電子現金會被優先利用。店舖群組用電子現金係會被利用到,店舖用電子現金不足部分的20圓的量。如此,在第3實施形態中,藉由對第1使用者所保有的複數個電子現金之各者設定優先順位,而提高了第1使用者的便利性。以下,說明第3實施形態的細節。For example, suppose a user holds 100 yen worth of electronic cash for store A at "XXX Convenience Store" and 50 yen worth of store group electronic cash that can be used at all "XXX Convenience Store" stores. If the user makes a purchase of 120 yen at "XXX Convenience Store" store A, the electronic cash for store will be prioritized. The store group electronic cash will be used to cover the remaining 20 yen of the electronic cash for store. Thus, in the third embodiment, by assigning priority to each of the multiple electronic cash items held by the user, convenience for the user is improved. The details of the third embodiment are described below.

[3-2.第3實施形態中所被實現的機能] 圖11係為第3實施形態中所被實現的機能之一例的機能區塊圖。使用者終端20及店舖終端30之機能係和第1實施形態相同,因此這裡說明伺服器10的機能之差異。結帳要求受理部101、結帳處理執行部102、利用限制部104、及特定部108,係以控制部11為主而被實現。在第3實施形態中,亦可不實現第1實施形態中所說明的利用贈禮賦予部103,亦可不實現第2實施形態中所說明的匯送要求受理部105、匯送處理執行部106、及匯送贈禮賦予部107。 [3-2. Functions Implemented in the Third Embodiment] Figure 11 is a functional block diagram illustrating an example of the functions implemented in the third embodiment. The functions of the user terminal 20 and the store terminal 30 are the same as those in the first embodiment; therefore, the functional differences of the server 10 are described here. The checkout request accepting unit 101, the checkout processing execution unit 102, the usage restriction unit 104, and the identification unit 108 are primarily implemented by the control unit 11. In the third embodiment, the usage gift granting unit 103 described in the first embodiment may not be implemented, and the transfer request accepting unit 105, the transfer processing execution unit 106, and the transfer gift granting unit 107 described in the second embodiment may not be implemented.

[結帳要求受理部] 結帳要求受理部101,係將關於保有已被規定彼此互異之利用條件的複數個電子現金的第1使用者的結帳要求,予以受理。結帳要求本身,係如同第1實施形態及第2實施形態中所說明。在第3實施形態中,係和第2實施形態同樣地,舉出利用條件是可利用電子現金之店舖的情況為例。又,為了簡化說明,舉出只可在「XXX便利商店」的A店中做利用的店舖用電子現金、和可在「XXX便利商店」之全店中做利用的店舖群組用電子現金之2個電子現金為例,但第1使用者係亦可保已被規定彼此互異之利用條件的3個以上之電子現金。 [Payment Request Accepting Unit] Payment Request Accepting Unit 101 accepts payment requests from a first user who holds multiple electronic cash with mutually exclusive usage conditions. The payment request itself is as described in the first and second embodiments. In the third embodiment, as in the second embodiment, the example is given where the usage condition is the store where the electronic cash is accepted. Furthermore, for simplicity, the example uses two electronic cashes: one for store A, which can be used only at "XXX Convenience Store," and one for a group of stores, which can be used at all "XXX Convenience Store" stores. However, the first user may also hold three or more electronic cash with mutually exclusive usage conditions.

例如,第1使用者,係亦可除了上記2個電子現金以外,還保有只可在「XXX便利商店」的B店中做利用的店舖用電子現金,亦可按照「XXX便利商店」之每一店舖,而保有只可在該店舖中做利用的店舖用電子現金。除此以外,例如,第1使用者,係亦可像是:其他店舖群組用之店舖群組用電子現金、只可在某個時間帶中做利用的時間帶用電子現金、只可在某個星期日子中做利用的星期日子用電子現金、及只可在某個區域中做利用的區域用電子現金般地,混合地保有已被規定了利用條件之電子現金。主畫面G1中所被顯示的電子現金之餘額,係亦可顯示通用電子現金、與被規定有利用條件之複數個電子現金的合計值。For example, in addition to the two electronic cash items mentioned above, user 1 may also possess a store-use electronic cash item that can only be used at store B within "XXX Convenience Store," or a store-use electronic cash item that can only be used at each store within "XXX Convenience Store." Furthermore, user 1 may also possess a mix of electronic cash items with specified usage conditions, such as a store-use electronic cash item for other store groups, a time-zone electronic cash item that can only be used during a certain time period, a weekday electronic cash item that can only be used on certain days of the week, and a zone electronic cash item that can only be used within a certain zone. The balance of electronic cash displayed on the main screen G1 may also display the total value of general electronic cash and multiple electronic cashes with specified usage conditions.

[結帳處理執行部] 結帳處理執行部102,係在藉由後述之特定部108而特定出複數個電子現金的情況下,基於該當複數個電子現金之各者的優先順位,來執行結帳處理。在第3實施形態中,結帳處理執行部102,係在藉由特定部108而特定出複數個電子現金的情況下,基於以可利用之店舖數越少則優先順位越高的方式而被決定的該當複數個電子現金之各者的優先順位,來執行結帳處理。 [Checkout Processing Execution Unit] The checkout processing execution unit 102 executes checkout processing based on the priority of each of the multiple electronic cash items, after the identification unit 108 (described later) identifies the multiple electronic cash items. In the third embodiment, the checkout processing execution unit 102 executes checkout processing based on the priority of each of the multiple electronic cash items, determined such that the fewer available stores, the higher the priority.

例如,只可在「XXX便利商店」的A店中做利用的店舖用電子現金,相較於可在「XXX便利商店」之全店中做利用的店舖群組用電子現金,可利用之店舖數係為較少。因此,該店舖用電子現金,係比該店舖群組用電子現金的優先順位還高。亦即,已被規定有利用條件之電子現金的通用性越低,則優先順位就越高。已被規定有利用條件之電子現金的利用限制越強則優先順位就越高。只可在某個特定之店舖中做利用的店舖用電子現金,相較於店舖群組用的電子現金,通用性較低而利用限制較強,因此優先順位會較高。結帳處理執行部102,係以使得優先順位相對較高的電子現金,比優先順位相對較低的電子現金優先被利用的方式,來執行結帳處理。For example, a store-use electronic cash that can only be used at store A within "XXX Convenience Store" is available in fewer stores than a store-group electronic cash that can be used at all stores within "XXX Convenience Store." Therefore, the store-use electronic cash has a higher priority than the store-group electronic cash. In other words, the less versatile a conditional electronic cash is, the higher its priority. The more restrictive a conditional electronic cash is, the higher its priority. A store-use electronic cash that can only be used at a specific store has a lower versatility and more restrictive usage than a store-group electronic cash, and therefore has a higher priority. The checkout processing execution unit 102 executes the checkout processing in such a manner that electronic cash with a relatively higher priority is used before electronic cash with a relatively lower priority.

例如,結帳處理執行部102,係以利用優先順位相對較高的電子現金,而不利用優先順位相對較低的電子現金的方式,來執行結帳處理。例如,結帳處理執行部102,係亦可以使得優先順位越高則利用額就越多的方式,來執行結帳處理。若為圖10的例子,則由於店舖用電子現金的優先順位是高於店舖群組用電子現金的優先順位,因此結帳處理執行部102,係將店舖用電子現金之利用額,設成比店舖群組用電子現金之利用額還多。For example, the checkout execution unit 102 may execute the checkout process so that electronic cash with a relatively higher priority is utilized and electronic cash with a relatively lower priority is not utilized. For example, the checkout execution unit 102 may also execute the checkout process so that the higher the priority, the greater the usage amount. In the example shown in FIG10 , since the priority of the store electronic cash is higher than the priority of the store group electronic cash, the checkout execution unit 102 sets the usage amount of the store electronic cash to be greater than the usage amount of the store group electronic cash.

此外,優先順位的設定方法係可為任意之方法,不限於第3實施形態之例子。亦可與第3實施形態相反,可利用之店舖數越多則優先順位就越高。除此以外,亦可為例如,可利用之時間帶是被規定作為利用條件之電子現金,相較於被規定有其他利用條件之電子現金,優先順位為較高。亦可為例如,可利用之店舖是被規定作為利用條件之電子現金,相較於被規定有時間帶或區域這被其他利用條件之電子現金,優先順位為較高。亦可為例如,電子現金之餘額越多則優先順位就越高。Furthermore, the priority setting method may be arbitrary and is not limited to the example of the third embodiment. Contrary to the third embodiment, the greater the number of available stores, the higher the priority. Alternatively, for example, an electronic cash whose availability is limited to a specific time period may be given a higher priority than an electronic cash whose availability is limited to other conditions. Alternatively, for example, an electronic cash whose availability is limited to a specific store may be given a higher priority than an electronic cash whose availability is limited to a specific time period or region. Alternatively, for example, a larger balance in an electronic cash may be given a higher priority.

[利用限制部] 利用限制部104,係和第2實施形態相同。此外,利用限制部104,係亦可藉由結帳系統S之外部的系統來加以實現。此情況下,結帳系統S,係可省略利用限制部104。 [Usage Restriction Unit] Usage restriction unit 104 is the same as in the second embodiment. Furthermore, usage restriction unit 104 can also be implemented by a system external to checkout system S. In this case, checkout system S can omit usage restriction unit 104.

[特定部] 特定部108,係在結帳要求已被受理的情況下,從複數個電子現金之中,特定出滿足利用條件的電子現金。各個利用條件的判定方法,係如同第2實施形態中所說明。在第3實施形態中,由於可利用電子現金之店舖是相當於利用條件,因此特定部108,係在結帳要求已被受理的情況下,從複數個電子現金之中,將可在對應於結帳要求之店舖中做利用之電子現金,特定成為滿足利用條件的電子現金。特定部108,係亦可藉由取得利用限制部104的判定結果,而特定出滿足利用條件的電子現金。特定部108,係亦可藉由執行與利用限制部104相同的處理,而特定出滿足利用條件的電子現金。 [Specifying Unit] Specifying unit 108 specifies electronic cash that meets the usage conditions from among a plurality of electronic cash products when a payment request is accepted. The method for determining each usage condition is as described in the second embodiment. In the third embodiment, since the stores where electronic cash can be used are equivalent to the usage conditions, specifying unit 108 specifies electronic cash that can be used at the store corresponding to the payment request as the electronic cash that meets the usage conditions from among a plurality of electronic cash products when a payment request is accepted. Specifying unit 108 can also specify electronic cash that meets the usage conditions by obtaining the determination result of usage restriction unit 104. The identification unit 108 can also identify electronic cash that meets the usage conditions by performing the same processing as the usage restriction unit 104.

例如,假設第1使用者係保有了,只可在「XXX便利商店」的A店中做利用的店舖用電子現金、和可在「XXX便利商店」之全店中做利用的店舖群組用電子現金的2個電子現金。在第1使用者造訪了「XXX便利商店」的A店的情況下,特定部108,係可藉由結帳要求中所含之店舖ID,而特定出這是來自「XXX便利商店」的A店之結帳要求,因此作為可在「XXX便利商店」的A店中做利用的電子現金,係可特定出這2個電子現金皆可利用。在該第1使用者造訪了「XXX便利商店」的其他店的情況下,特定部108,係可藉由結帳要求中所含之店舖ID,而特定出這是來自「XXX便利商店」的B店之結帳要求,因此特定出只有可在「XXX便利商店」之全店中做利用的店舖群組用電子現金,是可做利用。For example, assume that a first user holds two electronic cash items: an electronic cash item usable only at store A of "XXX Convenience Store" and an electronic cash item for a store group that can be used at all stores of "XXX Convenience Store." If the first user visits store A of "XXX Convenience Store," the identification unit 108 can identify the checkout request as coming from store A of "XXX Convenience Store" using the store ID included in the checkout request. Therefore, both electronic cash items can be identified as usable at store A of "XXX Convenience Store." If the first user visits another store of "XXX Convenience Store", the identification unit 108 can identify the checkout request as coming from store B of "XXX Convenience Store" based on the store ID included in the checkout request, thereby identifying that electronic cash can only be used in the store group that can be used in all stores of "XXX Convenience Store".

[3-3.第3實施形態中所被執行的處理] 圖12係為第3實施形態中所被執行的處理之一例的流程圖。圖12的處理,係和圖6的處理有一部分之處理為不同。例如,S300~S303之處理,係和S100~S103之處理相同。伺服器10,係在第1使用者所保有的電子現金之中,將滿足利用條件的電子現金,予以特定(S304)。在S304中,伺服器10係參照使用者資料庫DB,將與結帳要求中所含之代碼ID建立關連的電子現金資訊,加以取得。伺服器10,係基於電子現金資訊,而將第1使用者所保有的電子現金加以特定,在該電子現金之中,將可在結帳要求中所含之店舖ID所示之店舖中做利用的電子現金,加以特定。 [3-3. Processing Performed in the Third Implementation] Figure 12 is a flowchart illustrating an example of processing performed in the third implementation. The processing in Figure 12 differs from that in Figure 6 in some respects. For example, the processing from S300 to S303 is identical to the processing from S100 to S103. The server 10 identifies electronic cash that meets the usage conditions among the electronic cash held by the first user (S304). In S304, the server 10 references the user database DB and retrieves the electronic cash information associated with the code ID included in the payment request. Based on the electronic cash information, the server 10 identifies the electronic cash held by the first user and, within the electronic cash, identifies the electronic cash that can be used at the store indicated by the store ID included in the checkout request.

在滿足利用條件的電子現金是被複數出特定個的情況下(S304;複數),伺服器10係基於該當複數個電子現金之各者的優先順位,來執行結帳處理(S305)。例如,第1使用者是保有「XXX便利商店」的A店的店舖用電子現金、與「XXX便利商店」的店舖群組用電子現金,並從「XXX便利商店」的A店的店舖終端30受理了結帳要求的情況下,則在S304中,伺服器10係將這2個電子現金,予以特定。在S305中,伺服器10係將店舖用電子現金的優先順位視為第1個,將店舖群組用電子現金的優先順位視為第2個,來執行結帳處理。If a plurality of electronic cash items meeting the usage conditions are identified (S304; plural), the server 10 performs checkout processing (S305) based on the priority of each of the plurality of electronic cash items. For example, if a first user holds an electronic cash item for store A of "XXX Convenience Store" and an electronic cash item for store group use of "XXX Convenience Store" and receives a checkout request from the store terminal 30 of store A of "XXX Convenience Store", the server 10 identifies these two electronic cash items in S304. In S305, the server 10 considers the store's electronic cash priority as the first priority and the store group's electronic cash priority as the second priority to execute the checkout process.

在滿足利用條件的電子現金是只被特定出1個的情況下(S304;1個),伺服器10係基於該當已被特定之電子現金,來執行結帳處理(S306)。S306中的結帳處理,係和第1實施形態的結帳處理相同。在未特定出滿足利用條件的電子現金的情況下(S304;無),則伺服器10係基於通用電子現金,來執行結帳處理(S307)。後續的S308~S310之處理,係和第1實施形態中所說明的S107~S109之處理相同即可。If only one electronic cash that meets the usage requirements has been identified (S304: 1), the server 10 performs a checkout process (S306) based on the identified electronic cash. The checkout process in S306 is the same as the checkout process in the first embodiment. If no electronic cash that meets the usage requirements has been identified (S304: None), the server 10 performs a checkout process (S307) based on a universal electronic cash. The subsequent processes S308-S310 are the same as the processes S107-S109 described in the first embodiment.

若依據第3實施形態的結帳系統S,則在作為滿足利用條件的電子現金是被特定出複數個電子現金的情況下,基於該當複數個電子現金之各者的優先順位,來執行結帳處理。藉此,可防止以非使用者意圖的使用方式來利用電子現金,可提升使用者的便利性。藉由將使用者所欲利用的電子現金的優先順位予以提高,就可優先利用該電子現金。According to the checkout system S of the third embodiment, if multiple electronic cash items are identified as meeting the usage conditions, checkout processing is performed based on the priority of each of the multiple electronic cash items. This prevents electronic cash from being used in a manner not intended by the user, thereby improving user convenience. By increasing the priority of the electronic cash item that the user desires to use, the electronic cash item can be used first.

又,結帳系統S,係從複數個電子現金之中,將可在對應於結帳要求之店舖中做利用之電子現金,當作滿足利用條件的電子現金而加以特定。藉此,可在使用者欲利用結帳服務的店舖中做利用之電子現金即使有複數存在,藉由在其中給予優先順位,就可以使用者所意圖之使用方式來利用電子現金,因此可更為提高使用者的便利性。Furthermore, the checkout system S identifies, from among a plurality of electronic cashes, electronic cash that can be used at the store corresponding to the checkout request as electronic cash that meets the usage conditions. This allows the user to use the electronic cash in the desired manner by prioritizing the electronic cash even if there are multiple electronic cashes that can be used at the store where the user wishes to use the checkout service, thereby further improving user convenience.

又,結帳系統S,係在作為滿足利用條件的電子現金是被特定出複數個電子現金的情況下,則是基於可利用之店舖數越少則優先順位被定得越高的該當複數個電子現金之各者的優先順位,來執行結帳處理。藉此,可以設成例如:將只能夠在某特定之店舖中做利用之電子現金予以優先利用,並將可在複數個店舖中做利用之通用性的電子現金予以儲蓄的使用方式,因此可更為提升使用者的便利性。Furthermore, if multiple electronic cash items are specified as meeting the usage requirements, the checkout system S performs checkout processing based on the priority of each of the multiple electronic cash items, with the priority being higher the fewer stores where the electronic cash items can be used. This allows, for example, a configuration in which electronic cash that can only be used in a specific store is prioritized, while general-purpose electronic cash that can be used in multiple stores is stored, thereby further improving user convenience.

[4.變形例] 此外,本揭露係不限定於以上說明的實施形態。在不脫離本揭露之宗旨的範圍內,可做適宜變更。 [4. Modifications] This disclosure is not limited to the embodiments described above. Modifications may be made without departing from the spirit of this disclosure.

[4-1.第1實施形態所相關之變形例] 圖13係為第1實施形態所相關之變形例的機能區塊之一例的圖示。賦予限制部109、利益產生部110、變更處理執行部111、第1手續費產生部112、第1出金處理執行部113、第2出金處理執行部114、第2手續費產生部115、第1測知部116、及第2測知部117,係以控制部11為主而被實現。 [4-1. Modifications Related to the First Embodiment] Figure 13 illustrates an example of functional blocks for a modification related to the first embodiment. The restriction unit 109, profit generation unit 110, change processing execution unit 111, first fee generation unit 112, first withdrawal processing execution unit 113, second withdrawal processing execution unit 114, second fee generation unit 115, first detection unit 116, and second detection unit 117 are implemented primarily within the control unit 11.

[變形例1-1] 例如,店舖用電子現金,係亦可在與第1店舖建立關連的第1時間帶中做利用。在變形例1-1中,不只是可利用店舖用電子現金的店舖,就連可利用店舖用電子現金的時間帶,也是被規定作為利用條件。 [Variant 1-1] For example, store-based electronic cash can be used during the first time period associated with the first store. In Variant 1-1, not only the stores where store-based electronic cash can be used, but also the time period during which it can be used are specified as usage conditions.

第1時間帶,係為預先指定的時間帶。在變形例1-1中是說明,第1時間帶係為相對較為空閒的時間帶的情況。所謂第1店舖相對較為空閒,係指利用人數及利用額之至少一方是相對較少。第1時間帶,係只要是還有比第1時間帶更為擁擠的其他至少1個時間帶存在的時間帶即可。第1時間帶,係有時候也會被稱作空轉時間。第1時間帶,係亦可藉由店舖的承辦人而被統計,亦可基於利用履歷資訊而被統計。例如,伺服器10係基於利用履歷資訊中所含之利用時間、利用場所、及利用額,而按照每一時間帶,統計出第1店舖的利用人數及利用總額之至少一方。The first time slot is a pre-designated time slot. Modification 1-1 describes a case where the first time slot is a relatively quiet time slot. The phrase "the first store is relatively quiet" means that at least one of the number of users and the usage quota is relatively low. The first time slot can be any time slot as long as there is at least one other time slot that is more crowded than the first time slot. The first time slot is sometimes also referred to as idle time. The first time slot can be counted by the store's organizer or based on usage history information. For example, the server 10 calculates at least one of the number of users and the total amount of usage of the first store for each time period based on the usage time, usage location, and usage amount included in the usage history information.

此外,時間帶係可為任意的區隔方式,例如亦可為每3小時或每6小時。亦可隨著每一時間帶而長度有所不同。例如,夜間就較為粗略地區隔,白天就較為細緻地區隔。在變形例1-1中,雖然說明利用人數及利用總額為最少的時間帶是相當於第1時間帶的情況,但亦可把利用人數及利用總額由少而多的依序的所定數之時間帶,都當作第1時間帶。又,第1時間帶,係只要是與第1店舖建立關連的任意時間帶即可,不限於相對較為空閒的時間帶。例如,第1時間帶係亦可為:作為實施促銷活動之時間帶而被指定的時間帶、第1店舖相對較為繁忙的時間帶、第1店舖的店員相對較多的時間帶、第1店舖中未發生搬入作業或陳列作業這些特定作業的時間帶、或該當特定之作業剛完成後的時間帶。Furthermore, time slots can be arbitrarily segmented, for example, every three hours or every six hours. They can also vary in length for each time slot. For example, nighttime segments can be more coarsely segmented, while daytime segments can be more finely segmented. While Variation 1-1 describes the time slot with the lowest number of users and the lowest total amount as the first time slot, a predetermined number of time slots with increasing numbers of users and total amounts can also be considered the first time slot. Furthermore, the first time slot can be any time slot associated with the first store, and is not limited to relatively idle time slots. For example, the first time zone may be a time zone designated as a time zone for implementing promotional activities, a time zone when the first store is relatively busy, a time zone when there are relatively more employees in the first store, a time zone when specific operations such as moving in or displaying operations do not occur in the first store, or a time zone when specific operations have just been completed.

利用贈禮賦予部103,作為對第1使用者之贈禮,是將第1時間帶是被設定作為利用條件之1的店舖用電子現金,進行賦予。例如,位於商業辦公區的「XXX便利商店」,上班族就不常利用的14時~17時是相對較為空閒的情況下,則第1時間帶係為14時~17時。利用贈禮賦予部103,係將只能夠在「XXX便利商店」中做利用,且只能夠在14時~17時中做利用的店舖用電子現金,賦予給第1使用者。The usage gift granting unit 103 grants the first user electronic cash as a gift at a store whose first time period is set as one of the usage conditions. For example, if a "XXX convenience store" located in a commercial office district is relatively busy from 2:00 PM to 5:00 PM, which is not often used by office workers, the first time period would be from 2:00 PM to 5:00 PM. The usage gift granting unit 103 grants the first user electronic cash that can only be used at the "XXX convenience store" and only between 2:00 PM and 5:00 PM.

利用限制部104係進行限制,以使得在第2店舖中無法利用店舖用電子現金,且在第2時間帶中無法在第1店舖中利用店舖用電子現金。第2時間帶,係為無法利用第1店舖之店舖用電子現金的時間帶。第2時間帶,係為異於第1時間帶的其他時間帶。此外,使得在第2店舖中無法利用店舖用電子現金的方法,係如同第1實施形態中所說明。利用限制部104,係判定現在的時刻是否為第2時間帶。利用限制部104,係若現在的時刻是第2時間帶,則限制成無法利用店舖用電子現金。利用限制部104,係若現在的時刻是第1時間帶,則許可店舖用電子現金之利用。The usage restriction unit 104 restricts the use of electronic cash for store use in the second store and the use of electronic cash for store use in the first store during the second time period. The second time period is a time period during which electronic cash for store use in the first store cannot be used. The second time period is a time period different from the first time period. The method for preventing the use of electronic cash for store use in the second store is as described in the first embodiment. The usage restriction unit 104 determines whether the current time is the second time period. If the current time is the second time period, the usage restriction unit 104 restricts the use of electronic cash for store use. The use restriction unit 104 permits the store to use electronic cash if the current time is within the first time zone.

若依據變形例1-1,則店舖用電子現金係被限制成,可在與第1店舖建立關連之第1時間帶中做利用,在第2店舖中無法利用店舖用電子現金,且在第2時間帶中無法在第1店舖中利用店舖用電子現金。藉此,可以提高作為被指定想要提高對第1店舖之集客之時間的第1時間帶的集客效果。例如,藉由把第1店舖相對較為空閒的時間帶指定作為第1時間帶,就可提高第1店舖相對較為空閒之時間帶的集客效果。According to Modification 1-1, store electronic cash is restricted to use during the first time period associated with the first store, but cannot be used at the second store, and cannot be used at the first store during the second time period. This improves the customer acquisition effectiveness of the first time period, which is designated as a time period intended to increase customer acquisition for the first store. For example, by designating a time period when the first store is relatively unpopular as the first time period, customer acquisition effectiveness can be improved during relatively unpopular time periods for the first store.

[變形例1-2] 例如,店舖用電子現金係亦可為,可在第1店舖、與位於包含第1店舖之第1區域中的第3店舖中做利用。第1區域,係為包含有第1店舖所位處之位置的區域。第1區域,係亦可為都道府縣或市區町村的單位,亦可為藉由結帳服務而自行定義的區域。第3店舖,係亦可為與第1店舖相同之店舖群組的連鎖店,亦可為與第1店舖互相合作的其他店舖,但在變形例1-2中,只要是與第1店舖屬於相同區域,則與第1店舖之關係是在所不問。 [Variation 1-2] For example, a store electronic cash system can be used at a first store and a third store located in the first zone that includes the first store. The first zone is the area that includes the first store. The first zone can be a prefecture, city, town, or village, or it can be a zone defined by the checkout service. The third store can be a chain store in the same store group as the first store, or it can be another store that collaborates with the first store. However, in Variation 1-2, as long as the third store is in the same zone as the first store, its relationship with the first store is irrelevant.

第3店舖,係為與第1店舖屬於相同之第1區域的其他店舖。第3店舖,係為店舖用電子現金被賦予時,使用者並未造訪的店舖。變形例1-2的店舖用電子現金,是被規定了第1區域,來作為利用條件。假設存在於第1區域中的店舖,係預先被定義在資料記憶部100中。亦即,假設可利用店舖用電子現金的第1店舖及第3店舖,係預先被定義在資料記憶部100中。The third store is another store in the same first zone as the first store. The third store is a store that the user has not visited when the store electronic cash is issued. The store electronic cash of Modification 1-2 is specified as being in the first zone as a condition for use. It is assumed that the stores in the first zone are predefined in data storage unit 100. That is, it is assumed that the first and third stores where the store electronic cash can be used are predefined in data storage unit 100.

利用贈禮賦予部103,作為對第1使用者之贈禮,是將第1區域是被設定作為利用條件之1的店舖用電子現金,進行賦予。該店舖用電子現金,係為第1區域用的電子現金,因此也可稱作區域用電子現金。例如,若將區域的單位設成市區町村,則第1使用者一旦造訪了位於東京都的板橋區的「XXX便利商店」,則利用贈禮賦予部103,係將可在位於板橋區的第1店舖「XXX便利商店」、與同樣位於板橋區的第3店舖中做利用的店舖用電子現金,賦予給第1使用者。The gift giving unit 103 gives the first user electronic cash for a store whose first zone is set as one of the usage conditions as a gift. This store electronic cash is electronic cash for the first zone and can therefore also be referred to as area-specific electronic cash. For example, if the area unit is a city, town, or village, then if the first user visits "XXX Convenience Store" in Banqiao Ward, Tokyo, the gift giving unit 103 will give the first user electronic cash for use at the first store, "XXX Convenience Store," and a third store also located in Banqiao Ward.

利用限制部104,係限制以使得在位於第2區域的第2店舖中,無法利用店舖用電子現金。第2區域,係為無法利用第1區域之店舖用電子現金的區域。第2區域,係為異於第1區域的其他區域。利用限制部104,係在結帳要求已被受理的情況下,判定發送出結帳要求的店舖所屬之區域,是否為第2區域。利用限制部104,係在判定為是第2區域的情況下,係限制以使得無法利用店舖用電子現金。利用限制部104,係在非判定為第2區域的情況,亦即判定為是第1區域的情況,則許可店舖用電子現金之利用。The usage restriction unit 104 restricts the use of electronic cash for store use in the second store located in the second zone. The second zone is an area where electronic cash for store use in the first zone cannot be used. The second zone is an area other than the first zone. When a checkout request has been accepted, the usage restriction unit 104 determines whether the area to which the store that sent the checkout request belongs is the second zone. If the usage restriction unit 104 determines that it is the second zone, the usage restriction unit 104 restricts the use of electronic cash for store use. If it is not determined to be the second zone, that is, if it is determined to be the first zone, the usage restriction unit 104 permits the use of electronic cash for store use.

若依據變形例1-2,則店舖用電子現金,係可在第1店舖、與位於包含第1店舖之第1區域中的第3店舖中做利用,並限制成在位於第2區域中的第2店舖中無法利用店舖用電子現金。藉此,可對第1使用者,給予其再次來到第1區域的動機。例如,在以振興某個市區町村為目的而舉辦促銷活動的情況下,可以發行該市區町村限定的電子現金。According to Modification 1-2, store electronic cash can be used at the first store and the third store in the first zone that includes the first store, but cannot be used at the second store in the second zone. This provides the first user with an incentive to return to the first zone. For example, in a promotional event aimed at revitalizing a particular municipality, electronic cash limited to that municipality can be issued.

[變形例1-3] 例如,亦可將第1實施形態、與第2實施形態中所說明的一部分之機能做組合,第1使用者,係亦可將作為利用第1店舖之贈禮而被賦予的店舖用電子現金,匯送給第2使用者。變形例1-3的結帳系統S,係含有第2實施形態中所說明的匯送要求受理部105及匯送處理執行部106。要求受理部105及匯送處理執行部106,係如同第2實施形態中所說明。在變形例1-3中係說明,結帳系統S是不含有匯送贈禮賦予部107的情況。 [Variant 1-3] For example, the functions described in the first and second embodiments can be combined to allow the first user to transfer store electronic cash given as a gift for using the first store to the second user. The checkout system S of Variation 1-3 includes the transfer request accepting unit 105 and transfer processing execution unit 106 described in the second embodiment. The request accepting unit 105 and transfer processing execution unit 106 are similar to those described in the second embodiment. Variation 1-3 describes a case where the checkout system S does not include the transfer gift giving unit 107.

利用限制部104,係限制以使得在第2店舖中第2使用者無法利用店舖用電子現金。只有第2使用者所保有的店舖用電子現金會變成限制之對象的這點是與第1實施形態不同,利用限制部104所致之限制方法本身,係如同第1實施形態中所說明。The usage restriction unit 104 restricts the second user from using the store electronic cash at the second store. This restriction differs from the first embodiment in that only the store electronic cash held by the second user is subject to the restriction. The restriction method implemented by the usage restriction unit 104 itself is the same as that described in the first embodiment.

若依據變形例1-3,則在用來從第1使用者往第2使用者匯送店舖用電子現金所需之匯送要求已被受理的情況下,會執行匯送處理,並限制以使得在第2店舖中第2使用者無法利用店舖用電子現金。即使第1使用者沒有預定要利用店舖用電子現金,藉由從第1使用者向第2使用者匯送店舖用電子現金,就可讓第2使用者來利用店舖用電子現金,而可有效活用店舖用電子現金。According to Modification 1-3, if a transfer request for transferring store-use electronic cash from a first user to a second user has been accepted, the transfer process is executed, and restrictions are imposed such that the second user cannot use the store-use electronic cash at the second store. Even if the first user has not reserved the use of store-use electronic cash, transferring the store-use electronic cash from the first user to the second user allows the second user to use the store-use electronic cash, thereby effectively utilizing store-use electronic cash.

[變形例1-4] 例如,在變形例1-3中,雖然說明結帳系統S是不含有匯送贈禮賦予部107的情況,但亦可將第1實施形態及第2實施形態做組合,結帳系統S係亦可含有匯送贈禮賦予部107。匯送贈禮賦予部107,係如同第2實施形態中所說明。 [Variation 1-4] For example, while Variation 1-3 describes a case where the checkout system S does not include the gift-giving unit 107, the first and second embodiments can be combined to include the gift-giving unit 107. The gift-giving unit 107 is similar to that described in the second embodiment.

若依據變形例1-4,則在匯送處理已被執行的情況下,作為對第1使用者之贈禮,會賦予店舖用電子現金。藉此,就可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的動機。According to Modification 1-4, if the transfer process is executed, the store electronic cash is given as a gift to the first user. This provides the first user with an incentive to transfer the store electronic cash to the second user.

[變形例1-5] 例如,結帳系統S,係亦可含有賦予限制部109。賦予限制部109係進行限制,以避免因為第1使用者及第2使用者之間相互反覆匯送店舖用電子現金,導致藉由匯送贈禮賦予部107而將店舖用電子現金做反覆賦予。 [Variation 1-5] For example, the checkout system S may also include a disbursement restriction unit 109. Disbursement restriction unit 109 restricts the disbursement of store electronic cash by the gift disbursement unit 107, which could result from repeated transfers of store electronic cash between the first and second users.

例如,賦予限制部109,係在從第1使用者向第2使用者匯送了店舖用電子現金後,即使第2使用者向第1使用者匯送店舖用電子現金,仍限制以匯送贈禮賦予部107向第2使用者賦予贈禮。在第2使用者已經把從第1使用者所收取的店舖用電子現金全部利用後(利用了所收取之額度以上之店舖用電子現金後),才對第1使用者匯送店舖用電子現金的情況下,則亦可對第2使用者賦予贈禮。除此以外,亦可為例如:第2使用者將從第1使用者所收取之額度以上的店舖用電子現金匯送給第1使用者的情況下,則針對超過額度的部分,對第2使用者賦予贈禮。For example, after a store electronic cash transfer has been made from the first user to the second user, the gift transfer restriction unit 109 restricts the gift transfer unit 107 from granting the second user a gift, even if the second user transfers store electronic cash to the first user. Even if the second user transfers store electronic cash to the first user after using all of the store electronic cash received from the first user (using store electronic cash exceeding the amount received), the gift can still be granted to the second user. In addition, for example, if the second user transfers electronic cash to the first user from a store that exceeds the amount received from the first user, the second user can be given a gift for the amount exceeding the amount.

例如,賦予限制部109係亦可在從第1使用者向第2使用者匯送了第1次的店舖用電子現金,且第2使用者向第1使用者匯送了店舖用電子現金之後,從第1使用者向第2使用者匯送了第2次的店舖用電子現金的情況下,則限制對第1使用者賦予贈禮。此情況下,亦可為,第1使用者將從第2使用者所收取之額度以上的店舖用電子現金進行第2次匯送的情況下,則針對超過額度的部分,對第1使用者賦予贈禮。For example, the grant restriction unit 109 may restrict the granting of a gift to the first user if, after the first user transfers electronic cash for store use to the second user, the second user transfers electronic cash for store use to the first user and then transfers electronic cash for store use to the second user. In this case, if the first user transfers electronic cash for store use that exceeds the amount received from the second user, the first user may be granted a gift for the excess amount.

此外,賦予限制部109所致之限制方法,係不限於上記的例子。例如,賦予限制部109係亦可在第1使用者向第2使用者匯送了店舖用電子現金後的一定期間內,即使在第1使用者與第2使用者之間有店舖用電子現金被匯送,仍限制對第1使用者及第2使用者之至少一方賦予贈禮。除此以外,例如,賦予限制部109,係第1使用者向第2使用者匯送了店舖用電子現金,在第2使用者完全用盡店舖用電子現金以前,即使在第1使用者與第2使用者之間有店舖用電子現金被匯送,仍限制對第1使用者及第2使用者之至少一方賦予贈禮。Furthermore, the restriction method implemented by the grant restriction unit 109 is not limited to the above example. For example, the grant restriction unit 109 may restrict the granting of gifts to at least one of the first and second users for a certain period of time after the first user transfers store electronic cash to the second user, even if store electronic cash is transferred between the first and second users. Furthermore, for example, the grant restriction unit 109 may restrict the granting of gifts to at least one of the first and second users until the second user has completely used up the store electronic cash after the first user transfers store electronic cash to the second user, even if store electronic cash is transferred between the first and second users.

若依據變形例1-5,則會進行限制,以避免因為第1使用者及第2使用者之間相互反覆匯送店舖用電子現金,導致店舖用電子現金被當作贈禮而反覆賦予。藉此可以防止第1使用者及第2使用者,藉由不利用店舖用電子現金而相互匯送,而無限次取得贈禮。According to Variation 1-5, restrictions are imposed to prevent the first and second users from repeatedly sending store electronic cash to each other, resulting in the store electronic cash being repeatedly given as a gift. This prevents the first and second users from receiving gifts indefinitely by sending each other without using store electronic cash.

[變形例1-6] 例如,在第2實施形態、變形例1-3、及變形例1-4中是說明,第1使用者係將自身所保有的店舖用電子現金匯送給第2使用者的情況。第1使用者,係亦可先將自身所保有的通用電子現金,轉換成店舖用電子現金,然後才匯送給第2使用者。變形例1-6的結帳系統S,係和變形例1-3及變形例1-4同樣地,含有利用限制部104、匯送要求受理部105、及匯送處理執行部106。利用限制部104及匯送要求受理部105,係和變形例1-3及變形例1-4相同,但利用限制部104及匯送處理執行部106,係和變形例1-3及變形例1-4不同。 [Variant 1-6] For example, in the second embodiment, Variant 1-3, and Variant 1-4, a first user transfers their own store-use electronic cash to a second user. Alternatively, the first user can first convert their own standard electronic cash into store-use electronic cash before transferring it to the second user. The checkout system S of Variant 1-6, like Variant 1-3 and Variant 1-4, includes a usage restriction unit 104, a transfer request reception unit 105, and a transfer processing execution unit 106. The usage restriction unit 104 and the transfer request accepting unit 105 are the same as those in Modifications 1-3 and 1-4, but the usage restriction unit 104 and the transfer processing execution unit 106 are different from those in Modifications 1-3 and 1-4.

變形例1-6的匯送處理執行部106,係在匯送要求已被受理的情況下,則以利用通用性的結帳手段也就是通用電子現金,而讓店舖用電子現金會被匯送給第2使用者的方式,來執行匯送處理。例如,匯送處理執行部106,係先把第1使用者所保有的通用電子現金轉換成店舖用電子現金,然後才執行匯送處理。所謂將通用電子現金轉換成店舖用電子現金,係指使通用電子現金之餘額減少並使店舖用電子現金之餘額增加。在變形例1-6中雖然說明,第1使用者的通用電子現金之餘額的減少量、與第2使用者的店舖用電子現金的增加量係為相同的情況,但亦可如後述的變形例1-7所示,使它們不同。In Modification 1-6, the transfer processing execution unit 106 executes a transfer process, if a transfer request has been accepted, by utilizing a universal payment method, namely, universal electronic cash, to transfer the store-use electronic cash to the second user. For example, the transfer processing execution unit 106 first converts the universal electronic cash held by the first user into store-use electronic cash, and then executes the transfer process. Converting the universal electronic cash into store-use electronic cash means reducing the balance of the universal electronic cash and increasing the balance of the store-use electronic cash. Although the amount of decrease in the balance of the first user's general-purpose electronic cash and the amount of increase in the second user's store electronic cash are described as being the same in Modification 1-6, they may be different as shown in Modification 1-7 described later.

若依據變形例1-6,則是以利用通用電子現金,而讓店舖用電子現金被匯送給第2使用者的方式,來執行匯送處理。藉此,第1使用者係即使自身所保有的店舖用電子現金不足,仍可利用通用電子現金來匯送店舖用電子現金,因此可提高使用者的便利性。According to Modification 1-6, the transfer process is performed by transferring store electronic cash to the second user using general-purpose electronic cash. This allows the first user to transfer store electronic cash using general-purpose electronic cash even if they have insufficient store electronic cash, thereby improving user convenience.

[變形例1-7] 例如,結帳系統S,係亦可含有利益產生部110。利益產生部110,係在利用了通用電子現金的匯送處理被執行的情況下,令在利用了店舖用電子現金的匯送處理被執行的情況下所不會產生的,第1使用者及第2使用者之至少一方的利益被產生。利用了通用電子現金的匯送處理,係為變形例1-6中所說明的匯送處理。利用了店舖用電子現金的匯送處理,係為第2實施形態、變形例1-3、及變形例1-4中所說明的匯送處理。 [Variant 1-7] For example, the checkout system S may also include a profit generating unit 110. Profit generating unit 110 generates a profit for at least one of the first and second users when a remittance process using general-purpose electronic cash is executed, which would not be generated if a remittance process using store-use electronic cash was executed. The remittance process using general-purpose electronic cash is the remittance process described in Variant 1-6. The remittance process using store-use electronic cash is the remittance process described in the second embodiment, Variant 1-3, and Variant 1-4.

例如,利益產生部110,係在利用了通用電子現金的匯送處理被執行的情況下,則將比在利用了店舖用電子現金的匯送處理被執行的情況下還要多的贈禮,賦予給第1使用者。例如,假設在利用了店舖用電子現金的匯送處理已被執行的情況下,是把所匯送之額度的10%的贈禮賦予給第1使用者,則亦可在利用了通用電子現金的匯送處理已被執行的情況下,把所匯送之額度的15%的贈禮賦予給第1使用者。For example, if a transfer process using general electronic cash is executed, the profit generating unit 110 may give the first user a larger gift than if a transfer process using in-store electronic cash is executed. For example, if a transfer process using in-store electronic cash is executed and a gift of 10% of the transferred amount is given to the first user, then a gift of 15% of the transferred amount may be given to the first user if a transfer process using general electronic cash is executed.

例如,利益產生部110,係在利用了通用電子現金的匯送處理被執行的情況下,則比在利用了店舖用電子現金的匯送處理被執行的情況下,把為了匯送相同額度所需要的通用電子現金之額度變得較少。例如,假設從第1使用者向第2使用者匯送1000圓的量的店舖用電子現金。假設在第1使用者要利用所保有的店舖用電子現金的情況下,是需要1000圓的量的店舖用電子現金,而相對於此,在第1使用者要利用所保有的通用電子現金的情況下,則只需要800圓的量的通用電子現金即可。For example, when a transfer process using general-purpose electronic cash is executed, the profit generating unit 110 reduces the amount of general-purpose electronic cash required to transfer the same amount of money compared to when a transfer process using store-use electronic cash is executed. For example, suppose a first user transfers 1,000 yen of store-use electronic cash to a second user. If the first user were to use their existing store-use electronic cash, they would need 1,000 yen of store-use electronic cash. In contrast, if the first user were to use their existing store-use electronic cash, they would only need 800 yen of general-purpose electronic cash.

例如,利益產生部110,係在利用了通用電子現金的匯送處理被執行的情況下,則比在利用了店舖用電子現金的匯送處理被執行的情況下,把匯送了相同額度時的收取額變得較多。例如亦可為,在第1使用者將所保有的1000圓的量的店舖用電子現金匯送給第2使用者的情況下,則第2使用者係會收取到1000圓的量的店舖用電子現金,相對於此,在第1使用者將所保有的1000圓的量的通用電子現金匯送給第2使用者的情況下,則第2使用者係會收取到1200圓的量的店舖用電子現金。For example, when a transfer process using general-purpose electronic cash is executed, the profit generating unit 110 increases the amount received when the same amount is transferred compared to when a transfer process using store-use electronic cash is executed. For example, if a first user transfers 1,000 yen of store-use electronic cash to a second user, the second user receives 1,000 yen of store-use electronic cash. Conversely, if the first user transfers 1,000 yen of general-purpose electronic cash to the second user, the second user receives 1,200 yen of store-use electronic cash.

若依據變形例1-7,則在利用了通用電子現金的匯送處理被執行的情況下,令在利用了店舖用電子現金的匯送處理被執行的情況下所不會產生的,第1使用者及第2使用者之至少一方的利益被產生。藉此,就可對第1使用者,給予其利用通用電子現金而將店舖用電子現金匯送給第2使用者的更強烈之動機。According to Modification 1-7, when a transfer process using general-purpose electronic cash is executed, a benefit is generated for at least one of the first and second users that would not be generated if a transfer process using store-use electronic cash was executed. This provides the first user with a stronger incentive to transfer store-use electronic cash to the second user using general-purpose electronic cash.

[變形例1-8] 例如,如第1實施形態中所說明,結帳要求係亦可為,為了在第1店舖中利用店舖用電子現金所需之要求。此情況下,利用贈禮賦予部103,係亦可在結帳處理已被執行,在第1店舖中店舖用電子現金已被利用的情況下,則對第1使用者,賦予店舖用電子現金。亦即,利用贈禮賦予部103係亦可不只有在通用電子現金已被利用的情況下,就連在店舖用電子現金已被利用的情況下,也對第1使用者賦予店舖用電子現金。 [Variation 1-8] For example, as described in the first embodiment, the checkout request may be a request for using store-use electronic cash at the first store. In this case, the gift giving unit 103 may grant store-use electronic cash to the first user after the checkout process has been completed and the store-use electronic cash has been used at the first store. In other words, the gift giving unit 103 may grant store-use electronic cash to the first user not only when general-purpose electronic cash has been used, but also when the store-use electronic cash has been used.

若依據變形例1-8,則在結帳處理已被執行,在第1店舖中店舖用電子現金已被利用的情況下,對第1使用者,賦予店舖用電子現金。藉此,可對第1使用者,給予其再次光臨店舖的更強烈之動機。According to Modification 1-8, after the checkout process has been completed and the store electronic cash has been used at the first store, the first user is given the store electronic cash. This can provide the first user with a stronger incentive to visit the store again.

[變形例1-9] 例如,電子現金,係亦可在第2店舖中做利用。第2店舖,係為結帳服務之加盟店,至少可利用通用電子現金。在此情況下,利用贈禮賦予部103,係在第1店舖中利用了電子現金的情況下,則對第1使用者,賦予第1店舖用的電子現金也就是第1店舖用電子現金。第1店舖用電子現金,係和第1實施形態中所說明的店舖用電子現金相同。用來賦予第1店舖用電子現金所需之處理,係如同第1實施形態中所說明。 [Variation 1-9] For example, electronic cash can also be used at the second store. The second store is a franchise store that provides checkout services and can at least accept general electronic cash. In this case, if electronic cash is used at the first store using the gift granting unit 103, electronic cash for the first store is granted to the first user, i.e., first-store electronic cash. The first-store electronic cash is the same as the store electronic cash described in the first embodiment. The processing required to grant the first-store electronic cash is the same as that described in the first embodiment.

利用贈禮賦予部103,係在第2店舖中利用了電子現金的情況下,則對第1使用者,賦予第2店舖用的電子現金也就是第2店舖用電子現金。第2店舖用電子現金,係為無法在第1店舖中做利用的電子現金。例如,假設第1店舖為「XXX便利商店」的A店,第2店舖為「XXX便利商店」的B店。「XXX便利商店」的A店用之第1店舖用電子現金,係無法在「XXX便利商店」的B店中做利用。「XXX便利商店」的B店用之第2店舖用電子現金,係無法在「XXX便利商店」的A店中做利用。第2店舖用電子現金,係在可利用之店舖為不同的這點上是與第1店舖用電子現金不同,但對第2使用者賦予第2店舖用電子現金的方法本身,係和對第1使用者賦予第1店舖用電子現金的方法相同。If electronic cash is used at a second store using the gift granting unit 103, electronic cash for the second store, i.e., electronic cash for the second store, is granted to the first user. Electronic cash for the second store is electronic cash that cannot be used at the first store. For example, suppose the first store is Store A of "XXX Convenience Store" and the second store is Store B of "XXX Convenience Store." Electronic cash used at Store A of "XXX Convenience Store" cannot be used at Store B of "XXX Convenience Store." Electronic cash used at Store B of "XXX Convenience Store" cannot be used at Store A of "XXX Convenience Store." Second-store electronic cash differs from first-store electronic cash in that it can be used in different stores. However, the method of granting second-store electronic cash to the second user is the same as the method of granting first-store electronic cash to the first user.

利用限制部104,係進行限制以使得在第2店舖中無法利用第1店舖用電子現金,並進行限制以使得在在第1店舖中無法利用第2店舖用電子現金。第2店舖用電子現金,係可在第2店舖中做利用且在第1店舖中無法利用的這點上是與第1店舖用電子現金不同,但用來限制使得在第1店舖中無法利用第2店舖用電子現金的方法本身,係和用來限制使得在第2店舖中無法利用第1店舖用電子現金的方法相同。The usage restriction unit 104 restricts the use of electronic cash for the first store at the second store and restricts the use of electronic cash for the second store at the first store. Electronic cash for the second store differs from electronic cash for the first store in that it can be used at the second store but not at the first store. However, the method for restricting the use of electronic cash for the second store at the first store is the same as the method for restricting the use of electronic cash for the first store at the second store.

若依據變形例1-9,則在第1店舖中電子現金有被利用的情況下,對第1使用者,賦予第1店舖用的電子現金也就是第1店舖用電子現金,在第2店舖中電子現金有被利用的情況下,對第1使用者,賦予第2店舖用的電子現金也就是第2店舖用電子現金。藉此,再次光臨第1店舖的動機、與再次光臨第2店舖的動機,都能給予至第1使用者。亦即,可針對各個店舖,將再次光臨該店舖的動機,給予至第1使用者。According to Modification 1-9, if electronic cash is used at the first store, the first user is given electronic cash for the first store, i.e., electronic cash for the first store. If electronic cash is used at the second store, the first user is given electronic cash for the second store, i.e., electronic cash for the second store. This provides the first user with both an incentive to revisit the first store and an incentive to revisit the second store. In other words, the first user can be given an incentive to revisit each store.

[變形例1-10] 例如,於變形例1-9中,第1店舖及第2店舖,係亦可隸屬於相同店舖群組。利用贈禮賦予部103,係亦可在第1店舖或第2店舖中電子現金有被利用的情況下,對第1使用者,賦予具有店舖群組用之餘額的店舖群組用電子現金。店舖群組用電子現金,係如同第3實施形態中所說明。在第3實施形態中,雖然說明了各個店舖用電子現金也有被賦予的情況,但在變形例1-10中,各個店舖用電子現金係亦可不被賦予。 [Variation 1-10] For example, in Variation 1-9, store 1 and store 2 may belong to the same store group. Using gift granting unit 103, if electronic cash is used at store 1 or store 2, store group electronic cash with a store group balance may be granted to the first user. Store group electronic cash is as described in the third embodiment. While the third embodiment describes the case where electronic cash is granted to each store, in Variation 1-10, electronic cash for each store may not be granted.

店舖群組用電子現金,係亦可在第1店舖及第2店舖中做利用。除了第1店舖及第2店舖以外,若有隸屬於相同店舖群組的其他店舖存在,則在該當其他店舖中也可利用店舖群組用電子現金。利用店舖群組用電子現金時的結帳處理之流程,係如同第3實施形態中所說明。Store group electronic cash can also be used at Store 1 and Store 2. If there are other stores belonging to the same store group, Store group electronic cash can also be used at those other stores. The checkout process for using Store group electronic cash is the same as that described in the third embodiment.

若依據變形例1-10,則在第1店舖或第2店舖中電子現金有被利用的情況下,對第1使用者,賦予店舖群組用的電子現金也就是店舖群組用電子現金,店舖群組用電子現金,係可在第1店舖及第2店舖中做利用。藉此,可提高使用者的便利性。According to Modification 1-10, if electronic cash is used at the first store or the second store, the first user is given electronic cash for the store group, i.e., electronic cash for the store group. The electronic cash for the store group can be used at both the first store and the second store. This improves user convenience.

[變形例1-11] 例如,亦可將第1實施形態及第3實施形態做組合。此情況下,第1實施形態中所說明的店舖用電子現金,係為第3實施形態中所說明的複數個電子現金之1個。結帳系統S,係含有特定部108。變形例1-11的特定部108及結帳處理執行部102之處理,係和第3實施形態相同。 [Variation 1-11] For example, the first and third embodiments may be combined. In this case, the store electronic cash described in the first embodiment is one of the multiple electronic cash described in the third embodiment. The checkout system S includes a specific unit 108. The processing performed by the specific unit 108 and the checkout execution unit 102 in Variation 1-11 is the same as in the third embodiment.

若依據變形例1-11,則在從複數個電子現金之中,特定出滿足利用條件之複數個電子現金的情況下,基於該當複數個電子現金之各者的優先順位,來執行結帳處理。藉此,和第3實施形態同樣地,可提高使用者的便利性。According to Modification 1-11, when a plurality of electronic cashes that meet the usage conditions are identified from a plurality of electronic cashes, the payment process is performed based on the priority of each of the plurality of electronic cashes. This improves user convenience, similar to the third embodiment.

[變形例1-12] 例如,店舖用電子現金,係亦可變更成通用電子現金。反之,通用電子現金,係亦可變更成店舖用電子現金。結帳系統S,係含有變更處理執行部111及第1手續費產生部112。變更處理執行部111,係執行用來將店舖用電子現金變更成通用性之電子現金也就是通用電子現金所需之變更處理。變更處理係為,使店舖用電子現金之餘額減少,並使通用電子現金之餘額增加的處理。變更處理本身,係可利用公知的處理。例如,店舖用電子現金之餘額的減少量、與通用電子現金之餘額的增加量,係可為相同,亦可為不同。 [Variation 1-12] For example, store electronic cash can be converted into general-purpose electronic cash. Conversely, general-purpose electronic cash can be converted into store electronic cash. The checkout system S includes a change processing execution unit 111 and a first handling fee generation unit 112. The change processing execution unit 111 executes the change processing required to convert store electronic cash into general-purpose electronic cash, or general-purpose electronic cash. The change processing reduces the balance of store electronic cash and increases the balance of general-purpose electronic cash. The change processing itself can utilize a known process. For example, the amount of a decrease in the store's electronic cash balance and the amount of an increase in the general electronic cash balance may be the same or different.

第1手續費產生部112,係在變更處理已被執行的情況下,令所定之手續費被產生。手續費,係亦可與藉由變更處理而被變更之額度無關地而為固定值,亦可為藉由變更處理而被變更之額度所相應的值。例如,第1手續費產生部112,係亦可以店舖用電子現金被變更成通用電子現金的額度越多,手續費就越多的方式,來產生手續費。手續費,係亦可從通用電子現金或店舖用電子現金扣繳,亦可從電子貨幣或點數這類其他結帳手段扣繳。手續費,係亦可利用信用卡等之其他結帳手段而被請款。The first handling fee generating unit 112 generates a predetermined handling fee when the change process is executed. The handling fee may be a fixed value regardless of the amount changed by the change process, or a value corresponding to the amount changed by the change process. For example, the first handling fee generating unit 112 may generate the handling fee in such a way that the greater the amount of store electronic cash converted into general-purpose electronic cash, the greater the handling fee. The handling fee may be deducted from general-purpose electronic cash or store electronic cash, or from other payment methods such as electronic currency or points. The handling fee may also be charged using other payment methods such as credit cards.

若依據變形例1-12,則在用來將店舖用電子現金變更成通用電子現金所需之變更處理已被執行的情況下,令所定之手續費被產生。藉此,可提高沒有預定利用店舖用電子現金的第1使用者的便利性。從結帳服務來看也因為會產生所定之手續費,因此可提高結帳服務的收益性。According to Modification 1-12, when the conversion process required to convert store electronic cash to general-purpose electronic cash is completed, a predetermined fee is incurred. This improves convenience for first users who do not have a pre-registered store electronic cash. Furthermore, the incurrence of a predetermined fee for the checkout service can improve profitability.

[變形例1-13] 例如,通用電子現金及店舖用電子現金,係亦可為可進行出金。出金本身,係只要藉由公知之方法而成為可能即可,例如,亦可藉由向使用者的銀行帳戶劃撥所定之額度以實現出金。結帳系統S係含有:第1出金處理執行部113、第2出金處理執行部114、及第2手續費產生部115。 [Variation 1-13] For example, general-purpose electronic cash and store-use electronic cash may also be used for withdrawals. Withdrawals can be made using known methods, such as transferring a predetermined amount to a user's bank account. The checkout system S includes a first withdrawal processing unit 113, a second withdrawal processing unit 114, and a second fee generation unit 115.

第1出金處理執行部113,係執行用來將通用性之電子現金也就是通用電子現金予以出金所需之第1出金處理。例如,第1出金處理執行部113,係以使得通用電子現金會被出金達到使用者所指定之額度的方式,來執行第1出金處理。第1出金處理執行部113,係以使得通用電子現金之餘額會被減少達到使用者所指定之額度,並出金達到使用者所指定之額度的方式,來執行第1出金處理。第1出金處理執行部113,係亦可以使得通用電子現金之餘額會被減少達到使用者所指定之額度,並出金達到使用者所指定之額度扣除掉手續費之後的額度的方式,來執行第1出金處理。The first withdrawal processing execution unit 113 executes the first withdrawal processing required to withdraw universal electronic cash, i.e., universal electronic cash. For example, the first withdrawal processing execution unit 113 executes the first withdrawal processing in such a manner that the universal electronic cash is withdrawn up to the amount specified by the user. The first withdrawal processing execution unit 113 executes the first withdrawal processing in such a manner that the remaining balance of the universal electronic cash is reduced to the amount specified by the user, and the amount specified by the user is withdrawn. The first withdrawal processing execution unit 113 may also execute the first withdrawal processing in such a manner that the balance of the general electronic cash is reduced to the amount specified by the user and the withdrawal is made to the amount specified by the user minus the handling fee.

第2出金處理執行部114,係執行用來將店舖用電子現金予以出金所需之第2出金處理。例如,第2出金處理執行部114,係以使得店舖用電子現金會被出金達到使用者所指定之額度的方式,來執行第2出金處理。第2出金處理執行部114,係以使得店舖用電子現金之餘額會被減少達到使用者所指定之額度,並出金達到使用者所指定之額度的方式,來執行第2出金處理。第2出金處理執行部114,係亦可以使得店舖用電子現金之餘額會被減少達到使用者所指定之額度,並出金達到使用者所指定之額度扣除掉手續費之後的額度的方式,來執行第2出金處理。The second withdrawal processing execution unit 114 executes the second withdrawal processing required to withdraw the store's electronic cash. For example, the second withdrawal processing execution unit 114 executes the second withdrawal processing in such a way that the store's electronic cash is withdrawn up to the user-specified amount. The second withdrawal processing execution unit 114 executes the second withdrawal processing in such a way that the remaining balance of the store's electronic cash is reduced to the user-specified amount, and the user-specified amount is withdrawn. The second withdrawal processing execution unit 114 can also execute the second withdrawal processing in such a way that the balance of the store's electronic cash is reduced to the amount specified by the user and the withdrawal reaches the amount specified by the user minus the handling fee.

第2手續費產生部115,係在第2出金處理被執行的情況下,令較第1出金處理被執行的情況還高的手續費被產生。手續費的產生方法本身,係和第1手續費產生部112相同即可。第1出金處理的手續費、與第2出金處理的手續費,係亦可預先被定義在資料記憶部100中。第1出金處理的手續費、與第2出金處理的手續費的差,係亦可與額度無關而為固定值,亦可隨著額度越高就使兩者的差越大或越小。手續費,係亦可從通用電子現金來扣繳,亦可從店舖用電子現金來扣繳。手續費,係亦可從電子貨幣或點數等之其他結帳手段來扣繳。The second fee generation unit 115 generates a higher fee when the second withdrawal process is executed than when the first withdrawal process is executed. The fee generation method itself can be the same as that of the first fee generation unit 112. The fee for the first withdrawal process and the fee for the second withdrawal process can also be predefined in the data storage unit 100. The difference between the fee for the first withdrawal process and the fee for the second withdrawal process can be a fixed value regardless of the withdrawal amount, or the difference can increase or decrease as the withdrawal amount increases. The fee can be deducted from a standard electronic cash or from the store using electronic cash. The handling fee can also be deducted from other payment methods such as electronic currency or points.

若依據變形例1-13,則用來將店舖用電子現金予以出金所需之第2出金處理被執行的情況下,會產生比用來將通用電子現金予以出金所需之第1出金處理被執行的情況還高的手續費。藉此,可提高沒有預定利用通用電子現金或店舖用電子現金的第1使用者的便利性。從結帳服務來看也因為會產生所定之手續費,因此可提高結帳服務的收益性。According to Modification 1-13, when the second withdrawal process is executed for withdrawing store-use electronic cash, a higher fee is incurred than when the first withdrawal process is executed for withdrawing general-purpose electronic cash. This improves convenience for first users who do not have a pre-registered plan to use general-purpose electronic cash or store-use electronic cash. Furthermore, since the specified fee is incurred for the checkout service, the profitability of the checkout service can be improved.

[變形例1-14] 例如,電子現金,係亦可利用區塊鏈中的代幣而被管理。代幣,係為在區塊鏈上所被發行的額值之單位。代幣的資料形式本身,係可為公知的區塊鏈中所被採用的各種資料形式。 [Variation 1-14] For example, electronic cash can also be managed using tokens on a blockchain. A token is a unit of value issued on a blockchain. The data format of the token itself can be any of the various data formats used in conventional blockchains.

代幣,係從某個位址對其他位址而被送出。代幣係可與任意之詮釋資料建立關連。位址也可與任意之詮釋資料建立關連。在變形例1-14中是說明,對於表示各個電子現金的代幣,係有表示該電子現金之擁有者的使用者位址、與該電子現金所被規定之利用條件,被建立關連的情況。使用者位址,係為使用者識別資訊之1種。Tokens are sent from one address to another. Tokens can be associated with any metadata. Addresses can also be associated with any metadata. Modification 1-14 illustrates how tokens representing individual electronic cash are associated with the user address representing the owner of the electronic cash and the usage conditions specified for the electronic cash. The user address is a type of user identification information.

在變形例1-14中,作為代幣的詮釋資料中所含之利用條件之一例,說明第1實施形態中所說明的店舖。利用條件,係亦可為第2實施形態中所說明的其他條件。對於店舖用電子現金所對應之代幣,係有可識別第1店舖的店舖ID或店舖位址這類可識別店舖的資訊被建立關連。例如,若為「XXX便利商店」的店舖用電子現金,則對於該店舖用電子現金之代幣,係有擁有該店舖用電子現金的使用者的使用者位址、與「XXX便利商店」的店舖ID或店舖位址,被建立關連。若為通用電子現金,則對於通用電子現金之代幣,係有擁有通用電子現金的使用者的使用者位址被建立關連。In variation 1-14, the store described in the first embodiment is described as an example of a usage condition contained in the token's interpretation data. The usage condition may also be another condition described in the second embodiment. The token corresponding to the store's electronic cash is associated with information that can identify the first store, such as the store ID or store address. For example, if the store's electronic cash is from "XXX Convenience Store," the token for that store's electronic cash is associated with the user address of the user who owns the store's electronic cash and the store ID or store address of "XXX Convenience Store." In the case of general electronic cash, the user address of the user who owns the general electronic cash is associated with the general electronic cash token.

此外,代幣亦可與其他任意之資訊建立關連。例如,代幣亦可與電子現金之餘額建立關連。電子現金與代幣亦可不是1對1對應,複數個電子現金亦可用1個代幣而被管理。例如,某個使用者所擁有的複數個電子現金,亦可用1個代幣而被管理。此情況下,某個代幣係表示通用電子現金、與店舖用電子現金。例如,對於該代幣,係亦可有通用電子現金之餘額、與店舖用電子現金之餘額被建立關連。對於該代幣,係亦可有複數個電子現金之餘額的合計值被建立關連。Furthermore, tokens can be associated with any other information. For example, a token can be associated with an electronic cash balance. Electronic cash and tokens do not necessarily have a one-to-one correspondence; multiple electronic cash items can be managed using a single token. For example, multiple electronic cash items owned by a user can be managed using a single token. In this case, a token can represent both general electronic cash and store electronic cash. For example, the token can be associated with both the general electronic cash balance and the store electronic cash balance. The token can also be associated with the total balance of multiple electronic cash items.

利用限制部104,係基於與代幣建立關連的店舖ID,而限制以使得在第2店舖中無法利用店舖用電子現金。在變形例1-14中,利用限制部104,係利用區塊鏈的過濾機能,來限制以使得在第2店舖中無法利用店舖用電子現金。利用限制部104,係利用過濾機能,來限制以使得第1使用者的店舖用電子現金所對應之代幣無法被移轉至第2店舖。利用限制部104,係若代幣所被建立關連的第1店舖的店舖ID,與被指定作為移轉目標的店舖ID並非一致,就限制代幣之移轉。The usage restriction unit 104 restricts the use of the store electronic cash at the second store based on the store ID associated with the token. In Modification 1-14, the usage restriction unit 104 utilizes the filtering function of the blockchain to restrict the use of the store electronic cash at the second store. The usage restriction unit 104 utilizes the filtering function to restrict the transfer of the token corresponding to the store electronic cash of the first user to the second store. The usage restriction unit 104 restricts the transfer of the token if the store ID of the first store to which the token is associated does not match the store ID designated as the transfer destination.

若依據變形例1-14,則基於與店舖用電子現金所對應之代幣建立關連的店舖ID,而限制以使得在第2店舖中無法利用店舖用電子現金。藉此,可更確實地,讓店舖用電子現金只能夠在第1店舖中做利用。According to Modification 1-14, the store electronic cash is restricted from being used at the second store based on the store ID associated with the token corresponding to the store electronic cash. This ensures that the store electronic cash can only be used at the first store.

[變形例1-15] 在變形例1-15中,係和變形例1-14同樣地,說明電子現金是利用區塊鏈中的代幣而被管理的情況。對於電子現金所對應之代幣,係有關於電子現金之移轉履歷的移轉履歷資訊被建立關連。移轉履歷資訊,係為相當於第1實施形態中所說明的利用履歷資訊的資訊。例如,移轉履歷資訊中係包含有:利用了結帳服務的店舖的店舖ID、利用日期時間、及利用額。 [Variant 1-15] Similar to Variant 1-14, Variant 1-15 describes a scenario in which electronic cash is managed using tokens on a blockchain. Transfer history information related to the electronic cash's transfer history is associated with the token corresponding to the electronic cash. This transfer history information is equivalent to the usage history information described in the first embodiment. For example, the transfer history information includes the store ID of the store where the checkout service was used, the date and time of use, and the amount used.

結帳系統S,係含有第1測知部116。第1測知部116,係基於在區塊鏈內所被管理的移轉履歷資訊,而測知從第1使用者往第1店舖的電子現金之移轉。所謂在區塊鏈內所被管理,係指藉由異於結帳服務的區塊鏈之系統而被管理。移轉履歷資訊,係亦可被記錄在伺服器10以外之電腦中。例如,第1測知部116,係在移轉履歷資訊中含有第1店舖的店舖ID的情況下,即測知第1使用者是在第1店舖中利用了電子現金。第1測知部116,係亦可基於移轉履歷資訊,來測知第1使用者在第1店舖中利用了所定次數的電子現金。The checkout system S includes a first detection unit 116. The first detection unit 116 detects the transfer of electronic cash from the first user to the first store based on the transfer history information managed in the blockchain. The term "managed in the blockchain" means that it is managed by a system different from the blockchain of the checkout service. The transfer history information can also be recorded in a computer other than the server 10. For example, when the transfer history information contains the store ID of the first store, the first detection unit 116 detects that the first user used electronic cash in the first store. The first detecting unit 116 may also detect, based on the transfer history information, that the first user has used electronic cash a predetermined number of times in the first store.

利用贈禮賦予部103,係在藉由第1測知部116而測知到移轉的情況下,對第1使用者,賦予店舖用電子現金。例如,利用贈禮賦予部103,係使與第1使用者所對應之代幣建立關連的店舖用電子現金之餘額,增加所定之額度。When the first detection unit 116 detects the transfer, the gift giving unit 103 gives the first user store electronic cash. For example, the gift giving unit 103 increases the balance of the store electronic cash associated with the token corresponding to the first user by a predetermined amount.

亦可基於移轉履歷資訊,而將店舖用電子現金進行賦予以作為利用了第1店舖達所定次數之情況的贈禮,或是在進行複數個訂閱申辦時進行折扣等等。藉由參照移轉履歷資訊中所含之利用日期時間,亦可賦予店舖用電子現金,來作為在空轉時間中進行了利用之情況的贈禮。在移轉履歷資訊中包含有電子現金之賦予理由的情況下,關於作為薪資而被賦予的電子現金,係亦可將手續費設成免費而進行出金。Based on your transfer history, you can grant e-cash to a store as a gift for using your first store a certain number of times, or offer discounts for multiple subscriptions. By referencing the date and time of use included in your transfer history, you can also grant e-cash to a store as a gift for use during idle time. If the transfer history includes a reason for granting e-cash, you can withdraw e-cash granted as salary with no fees.

若依據變形例1-15,則基於在區塊鏈內所被管理的移轉履歷資訊,而測知從第1使用者往第1店舖的電子現金之移轉,並在有測知到移轉的情況下,對第1使用者,賦予店舖用電子現金。藉此,可更確實地,對第1使用者賦予店舖用電子現金。According to Modification 1-15, the transfer of electronic cash from the first user to the first store is detected based on the transfer history information managed in the blockchain. If the transfer is detected, the store is given electronic cash to the first user. This allows the store to more reliably give electronic cash to the first user.

[變形例1-16] 在變形例1-16中,係和變形例1-14及變形例1-15同樣地,說明電子現金是利用區塊鏈中的代幣而被管理的情況。結帳系統S,係含有第2測知部117。第2測知部117,係基於關於在區塊鏈外所被管理的電子現金之利用履歷的利用履歷資訊,而測知第1店舖中的電子現金之利用。 [Variant 1-16] Variant 1-16, similar to Variant 1-14 and Variant 1-15, describes a case where electronic cash is managed using tokens on a blockchain. Checkout system S includes a second detection unit 117. Second detection unit 117 detects the use of electronic cash at the first store based on usage history information regarding the use of electronic cash managed off-chain.

變形例1-15使利用在區塊鏈上所被管理的移轉履歷資訊,來測知第1店舖中的電子現金之利用,相對於此,在變形例1-16中則是利用在區塊鏈外所被管理的利用履歷資訊。利用履歷資訊,係如同第1實施形態中所說明。利用贈禮賦予部103,係在藉由第2測知部117而測知到利用的情況下,對第1使用者,賦予店舖用電子現金。利用贈禮賦予部103之處理,係在電子現金是視為代幣而被管理的這點上有所不同,至於其他點則是和第1實施形態相同。In contrast to variation 1-15, which uses transfer history information managed on the blockchain to detect the use of electronic cash in the first store, variation 1-16 uses usage history information managed outside the blockchain. The usage history information is the same as that described in the first embodiment. The usage gift granting unit 103 grants electronic cash to the store when the second detection unit 117 detects usage. The processing of the usage gift granting unit 103 differs in that the electronic cash is managed as a token; otherwise, it remains the same as the first embodiment.

若依據變形例1-16,則基於關於在區塊鏈外所被管理的電子現金之利用履歷的利用履歷資訊,而測知到第1店舖中的電子現金之利用的情況下,就對第1使用者,賦予店舖用電子現金。藉此,可更確實地,對第1使用者賦予店舖用電子現金。According to Modification 1-16, when the use of electronic cash at a first store is detected based on usage history information about electronic cash managed outside the blockchain, electronic cash is granted to the first user. This allows the first user to be granted electronic cash at the store with greater certainty.

[4-2.第2實施形態所相關之變形例] 圖14係為第2實施形態所相關之變形例的機能區塊之一例的圖示。結帳要求受理部101、利用贈禮賦予部103、利用限制部104、特定部108、賦予限制部109、第1利益產生部110A、及第2利益產生部110B,係以控制部11為主而被實現。 [4-2. Modifications Related to the Second Embodiment] Figure 14 illustrates an example of functional blocks in a modification related to the second embodiment. The checkout request accepting unit 101, the usage gift granting unit 103, the usage restriction unit 104, the specifying unit 108, the grant restriction unit 109, the first benefit generating unit 110A, and the second benefit generating unit 110B are primarily implemented by the control unit 11.

[變形例2-1] 例如,在第2實施形態中是說明,在已被規定有利用條件之電子現金是已從第1使用者被匯送給第2使用者的情況下,作為對第1使用者之贈禮,是賦予已被規定有相同利用條件之電子現金的情況。匯送贈禮賦予部107,係亦可對第1使用者,賦予和已被規定有利用條件之電子現金不同的贈禮。該贈禮係亦可為被規定有與已從第1使用者被匯送給第2使用者的電子現金所被規定之利用條件不同之其他利用條件的電子現金,亦可為未被規定有利用條件之電子現金。除此以外,例如,亦可賦予非電子現金的贈禮(例如對慈善事業的捐贈等)。 [Variant 2-1] For example, in the second embodiment, when electronic cash with specified usage conditions is transferred from a first user to a second user, the first user is given electronic cash with the same specified usage conditions as a gift. The transfer gift giving unit 107 may also give the first user a gift different from the electronic cash with specified usage conditions. The gift may be electronic cash with usage conditions different from those of the electronic cash transferred from the first user to the second user, or may be electronic cash with no specified usage conditions. In addition, non-electronic cash gifts (such as donations to charities, etc.) can also be given.

若依據變形例2-1,則對第1使用者,賦予和已被規定有利用條件之電子現金不同的贈禮。藉此,就可對第1使用者,給予其將已被規定有利用條件之電子現金匯送給第2使用者的動機。例如,亦可設計成可讓第1使用者來指定自己所要收取的贈禮,此情況下,就可對第1使用者,給予其將已被規定有利用條件之電子現金匯送給第2使用者的更強烈之動機。According to Modification 2-1, a gift different from the conditional electronic cash is given to the first user. This provides an incentive for the first user to transfer the conditional electronic cash to the second user. For example, the first user can be allowed to specify the gift they wish to receive. In this case, the first user can be given an even stronger incentive to transfer the conditional electronic cash to the second user.

[變形例2-2] 例如,如第2實施形態所示,在利用條件是可利用電子現金之店舖的情況下,匯送贈禮賦予部107,係亦可對第1使用者,將與該店舖無關的贈禮,當作變形例2-1中所說明的不同之贈禮來進行賦予。例如,匯送贈禮賦予部107,係亦可將其他店舖的店舖用電子現金當作贈禮而進行賦予,亦可將通用電子現金當作贈禮而進行賦予。匯送贈禮賦予部107,係亦可將電子貨幣或點數等之其他結帳手段當作贈禮而進行賦予。 [Variant 2-2] For example, as described in the second embodiment, if the usage condition is a store that accepts electronic cash, the gift-giving unit 107 may also give the first user a gift unrelated to the store as a different gift than described in Variation 2-1. For example, the gift-giving unit 107 may also give store-use electronic cash from another store as a gift, or may also give general-purpose electronic cash as a gift. The gift-giving unit 107 may also give other payment methods such as electronic currency or points as a gift.

若依據變形例2-2,則對第1使用者,將與店舖無關的贈禮,當作變形例2-1中所說明的不同之贈禮而進行賦予。藉此,就可對第1使用者,給予其將已被規定有利用條件之電子現金匯送給第2使用者的動機。According to Modification 2-2, the gift unrelated to the store is given to the first user as a different gift from that described in Modification 2-1. This provides the first user with an incentive to transfer the electronic cash with specified usage conditions to the second user.

[變形例2-3] 例如,亦可將第2實施形態、與第1實施形態的變形例1-5做組合。變形例2-3的結帳系統S,係含有賦予限制部109。賦予限制部109係進行限制,以避免因為第1使用者及第2使用者之間相互反覆匯送電子現金,導致藉由匯送贈禮賦予部107而反覆賦予贈禮。該限制方法,係如同變形例1-5中所說明。在變形例1-5中,雖然說明利用條件是店舖的情況,但在變形例2-3中,關於已被規定有店舖以外之利用條件之電子現金,也會成為賦予限制部109所致之限制的對象。例如,賦予限制部109,係針對已被規定有時間帶、星期日子、或區域這類利用條件之電子現金,也進行限制,以避免因為第1使用者及第2使用者之間相互反覆匯送電子現金,導致藉由匯送贈禮賦予部107而反覆賦予贈禮。 [Variant 2-3] For example, the second embodiment can be combined with Variation 1-5 of the first embodiment. The checkout system S of Variation 2-3 includes a grant restriction unit 109. Grant restriction unit 109 restricts the repeated transfer of electronic cash between the first and second users, thereby preventing the repeated gift transfers via the gift transfer unit 107. This restriction is similar to that described in Variation 1-5. While Variation 1-5 describes the use condition as being a store, in Variation 2-3, electronic cash with a use condition other than a store is also subject to restrictions imposed by grant restriction unit 109. For example, the gift restriction unit 109 also restricts the use of electronic cash with specified usage conditions such as time zones, days of the week, or regions, to prevent repeated transfers of electronic cash between the first and second users, which could lead to repeated gift transfers via the gift transfer unit 107.

若依據變形例2-3,則會進行限制,以避免因為第1使用者及第2使用者之間相互反覆匯送電子現金,導致贈禮被反覆賦予。藉此,可和變形例1-5同樣地,防止第1使用者及第2使用者無限次地取得贈禮。According to variant 2-3, restrictions are imposed to prevent the first and second users from repeatedly sending electronic cash to each other, resulting in the gift being repeatedly given. This, similar to variant 1-5, prevents the first and second users from receiving the gift indefinitely.

[變形例2-4] 例如,亦可將第2實施形態、與第1實施形態的變形例1-6做組合。變形例2-4的匯送處理執行部106,係利用通用性之電子現金也就是通用電子現金,以使得已被規定有利用條件之電子現金會被匯送給第2使用者的方式,來執行匯送處理。匯送處理本身,係如同變形例1-6中所說明。在變形例1-6中,雖然說明利用條件是店舖的情況,但在變形例2-4中,關於已被規定有店舖以外之利用條件之電子現金,也會成為匯送處理的對象。例如,匯送處理執行部106,係針對已被規定有時間帶、星期日子、或區域這類利用條件之電子現金,也是以利用通用電子現金而進行匯送的方式,來執行匯送處理。 [Variant 2-4] For example, the second embodiment can be combined with Variation 1-6 of the first embodiment. In Variation 2-4, the transfer processing execution unit 106 utilizes general-purpose electronic cash, or general-purpose electronic cash, to perform a transfer process so that electronic cash with specified usage conditions is transferred to the second user. The transfer process itself is the same as described in Variation 1-6. While Variation 1-6 describes the use condition as a store, Variation 2-4 also allows transfer processing of electronic cash with usage conditions other than stores. For example, the transfer processing execution unit 106 performs transfer processing using universal electronic cash for electronic cash that has specified usage conditions such as time periods, days of the week, or regions.

匯送贈禮賦予部107,係在利用了通用電子現金的匯送處理已被執行的情況下,對第1使用者賦予贈禮。雖然在作為匯送處理之來源的電子現金是通用電子現金這點上是與第2實施形態不同,但贈禮的賦予方法本身,係如同第2實施形態中所說明。The remittance gift granting unit 107 grants a gift to the first user when a remittance process using general-purpose electronic cash has been executed. Although this differs from the second embodiment in that the electronic cash serving as the source of the remittance process is general-purpose electronic cash, the method of granting the gift itself is the same as that described in the second embodiment.

若依據變形例2-4,則利用通用性之電子現金也就是通用電子現金,以使得已被規定有利用條件之電子現金會被匯送給第2使用者的方式,來執行匯送處理,並在利用了通用電子現金的匯送處理已被執行的情況下,對第1使用者賦予贈禮。藉此,和變形例1-6同樣地,可提高使用者的便利性。According to Modification 2-4, a transfer process is performed using universal electronic cash, that is, general-purpose electronic cash, so that the electronic cash with specified usage conditions is transferred to the second user. When the transfer process using the general-purpose electronic cash is executed, a gift is given to the first user. This improves user convenience, similar to Modification 1-6.

[變形例2-5] 例如,亦可將第2實施形態、與第1實施形態的變形例1-7做組合。在變形例2-5中係說明,在變形例1-7的利益產生部110之中,會對第1使用者產生利益。變形例2-5的結帳系統S,係含有第1利益產生部110A。第1利益產生部110A,係在利用了通用電子現金的匯送處理被執行的情況下,令在利用了已被規定有利用條件之電子現金的匯送處理被執行的情況下所不會產生的第1使用者的利益被產生。亦即,第1利益產生部110A,係在變形例1-7中所說明的利益產生部110之中,具有對第1使用者產生利益的機能。該機能,係如同變形例1-7中所說明。 [Variant 2-5] For example, the second embodiment can be combined with Variation 1-7 of the first embodiment. Variation 2-5 describes how the benefit generation unit 110 of Variation 1-7 generates benefits for the first user. The checkout system S of Variation 2-5 includes a first benefit generation unit 110A. When a transfer process using general-purpose electronic cash is executed, the first benefit generation unit 110A generates benefits for the first user that would not have been generated if a transfer process using electronic cash with specified usage conditions had been executed. In other words, the first benefit generation unit 110A, within the benefit generation unit 110 described in Variation 1-7, has the function of generating benefits for the first user. This function is as described in Variation 1-7.

若依據變形例2-5,則在利用了通用電子現金的匯送處理被執行的情況下,令在利用了已被規定有利用條件之電子現金的匯送處理被執行的情況下所不會產生的第1使用者的利益被產生。藉此,和變形例1-7同樣地,可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的動機。According to Modification 2-5, when a transfer process using general-purpose electronic cash is executed, the first user can benefit from a transfer process that would not have occurred if a transfer process using electronic cash with specified usage conditions had been executed. Thus, similar to Modification 1-7, the first user can be motivated to transfer store-use electronic cash to the second user.

[變形例2-6] 在變形例2-6中係說明,在變形例1-7的利益產生部110之中,會對第2使用者產生利益。例如,變形例2-6的結帳系統S,係含有第2利益產生部110B。第2利益產生部110B,係在利用了通用電子現金的匯送處理被執行的情況下,令在利用了已被規定有利用條件之電子現金的匯送處理被執行的情況下所不會產生的第2使用者的利益被產生。亦即,第2利益產生部110B,係在變形例1-7中所說明的利益產生部110之中,具有對第2使用者產生利益的機能。該機能,係如同變形例1-7中所說明。 [Variant 2-6] Variant 2-6 describes how the benefit generation unit 110 of Variant 1-7 generates benefits for the second user. For example, the checkout system S of Variant 2-6 includes a second benefit generation unit 110B. When a remittance process using general-purpose electronic cash is executed, the second benefit generation unit 110B generates benefits for the second user that would not otherwise be generated if a remittance process using electronic cash with specified usage conditions were executed. In other words, the second benefit generation unit 110B, in the benefit generation unit 110 described in Variant 1-7, has a function for generating benefits for the second user. This function is as described in Variant 1-7.

若依據變形例2-6,則在利用了通用電子現金的匯送處理被執行的情況下,令在利用了已被規定有利用條件之電子現金的匯送處理被執行的情況下所不會產生的第2使用者的利益被產生。藉此,和變形例1-7同樣地,可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的動機。According to Modification 2-6, when a transfer process using general-purpose electronic cash is executed, the second user can benefit from a transfer process that would not have occurred if a transfer process using electronic cash with specified usage conditions had been executed. Thus, similar to Modification 1-7, the first user can be motivated to transfer store-use electronic cash to the second user.

[變形例2-7] 例如,匯送要求受理部105,係亦可反覆受理匯送要求。匯送處理執行部106,係在每次受理了匯送要求時,就執行匯送處理。匯送贈禮賦予部107,係亦可每次執行匯送處理時,就對第1使用者賦予贈禮。各個匯送處理及賦予贈禮之處理,係如同第2實施形態中所說明。例如,匯送處理執行部106,係第1使用者進行匯送要求而執行了匯送處理之後,第1使用者再次進行了匯送要求的情況下,就基於該匯送要求而執行匯送處理。匯送贈禮賦予部107,係在最初之匯送處理已被執行的情況下對第1使用者賦予贈禮,在匯送處理再次被執行的情況下,也對第1使用者賦予贈禮。 [Variant 2-7] For example, the remittance request accepting unit 105 may repeatedly accept remittance requests. The remittance processing execution unit 106 may execute remittance processing each time a remittance request is accepted. The remittance gift granting unit 107 may also grant a gift to the first user each time a remittance process is executed. Each remittance process and gift granting process is as described in the second embodiment. For example, if the remittance processing is executed in response to a remittance request from the first user, and then the first user issues another remittance request, the remittance processing execution unit 106 executes a remittance process based on the remittance request. The remittance gift granting unit 107 grants a gift to the first user when the initial remittance process is executed, and also grants a gift to the first user when the remittance process is executed again.

若依據變形例2-7,則在每次受理匯送要求時,就執行匯送處理,並在每次執行匯送處理時,就對第1使用者賦予贈禮。藉此,就可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的更強烈之動機。According to Modification 2-7, a transfer process is executed each time a transfer request is received, and a gift is given to the first user each time the transfer process is executed. This provides the first user with a stronger incentive to transfer store electronic cash to the second user.

[變形例2-8] 例如,匯送贈禮賦予部107,係亦可基於已從第1使用者被匯送給第2使用者的額度,來對第1使用者賦予贈禮。例如,匯送贈禮賦予部107,係以使得已從第1使用者被匯送給第2使用者的額度越多,贈禮就會變得越多的方式,來對第1使用者賦予贈禮。匯送贈禮賦予部107,係亦可在將複數個贈禮賦予給第1使用者的情況下,以使得已從第1使用者被匯送給第2使用者的額度越多,贈禮的數量就越增加的方式,來對第1使用者賦予贈禮。 [Variant 2-8] For example, the gift-giving unit 107 may grant a gift to the first user based on the credit already transferred from the first user to the second user. For example, the gift-giving unit 107 may grant a gift to the first user such that the greater the credit already transferred from the first user to the second user, the greater the gift. Alternatively, if multiple gifts are to be granted to the first user, the gift-giving unit 107 may grant the gift such that the amount of the gift increases as the credit already transferred from the first user to the second user increases.

若依據變形例2-8,則會基於已從第1使用者被匯送給第2使用者的額度,來對第1使用者賦予贈禮。藉此,就可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的更強烈之動機。According to variation 2-8, a gift is given to the first user based on the amount transferred from the first user to the second user. This provides the first user with a stronger incentive to transfer store electronic cash to the second user.

[變形例2-9] 例如,亦可在第2實施形態中,適用第1實施形態。在變形例2-9中,利用條件,係為可利用電子現金之店舖。變形例2-9的結帳系統S,係含有結帳要求受理部101、利用贈禮賦予部103、及利用限制部104。這些的機能,係如同第1實施形態中所說明。 [Variant 2-9] For example, the first embodiment can also be applied to the second embodiment. In Variant 2-9, the usage condition is that the store accepts electronic cash. The checkout system S of Variant 2-9 includes a checkout request receiving unit 101, a usage gift granting unit 103, and a usage restriction unit 104. These functions are the same as those described in the first embodiment.

若依據變形例2-9,則和第1實施形態同樣地,可對使用者,給予其再次光臨第1店舖的動機。According to modification 2-9, as in the first embodiment, the user can be motivated to visit the first store again.

[變形例2-10] 例如,亦可將第2實施形態、與第1實施形態的變形例1-1做組合。變形例2-10的利用限制部104係進行限制,以使得在第2店舖中無法利用店舖用電子現金,且在第2時間帶中無法在第1店舖中利用店舖用電子現金。該限制方法,係如同變形例1-1中所說明。 [Variant 2-10] For example, the second embodiment can be combined with Variation 1-1 of the first embodiment. In Variation 2-10, usage restriction unit 104 restricts the use of store electronic cash at the second store and prohibits the use of store electronic cash at the first store during the second time period. This restriction method is the same as that described in Variation 1-1.

若依據變形例2-10,則和變形例1-1同樣地,可提高第1店舖相對較為空閒的第1時間帶之集客效果。According to variant 2-10, similar to variant 1-1, the customer attraction effect of the first time period when the first store is relatively idle can be improved.

[變形例2-11] 例如,亦可將第2實施形態、與第1實施形態的變形例1-2做組合。變形例2-11的利用限制部104,係限制以使得在位於第2區域的第2店舖中,無法利用店舖用電子現金。該限制方法,係如同變形例1-2中所說明。 [Variant 2-11] For example, the second embodiment can be combined with Variation 1-2 of the first embodiment. In Variation 2-11, usage restriction unit 104 restricts the use of in-store electronic cash at a second store located in a second zone. This restriction method is similar to that described in Variation 1-2.

若依據變形例2-11,則和變形例1-2同樣地,可對第1使用者,給予其再次來到第1區域的動機。According to modification 2-11, similar to modification 1-2, the first user can be given an incentive to come to the first area again.

[變形例2-12] 例如,亦可在第2實施形態中,適用第3實施形態。在變形例2-12中,第1使用者係保有已被規定彼此互異之利用條件的複數個電子現金。變形例2-12的結帳系統S,係含有特定部108。特定部108之處理、與藉由特定部108而特定出複數個電子現金之情況的結帳處理執行部102之處理,係如同第3實施形態中所說明。 [Variant 2-12] For example, the third embodiment can also be applied to the second embodiment. In variant 2-12, the first user holds multiple electronic cash items with mutually different usage conditions. The checkout system S of variant 2-12 includes a specifying unit 108. The processing of the specifying unit 108 and the processing of the checkout processing execution unit 102 when the specifying unit 108 specifies multiple electronic cash items are the same as those described in the third embodiment.

若依據變形例2-12,則和第3實施形態同樣地,可提升使用者的便利性。According to variant example 2-12, user convenience can be improved, similar to the third embodiment.

[4-3.第3實施形態所相關之變形例] 圖15,係第3實施形態所相關之變形例的機能區塊之一例的圖示。利用贈禮賦予部103、利用限制部104、匯送要求受理部105、匯送處理執行部106、匯送贈禮賦予部107、第1決定部118、第2決定部119、及指定受理部120,係以控制部11為主而被實現。 [4-3. Modifications Related to the Third Embodiment] Figure 15 illustrates an example of the functional blocks of a modification related to the third embodiment. The use gift granting unit 103, use restriction unit 104, transfer request accepting unit 105, transfer processing execution unit 106, transfer gift granting unit 107, first determination unit 118, second determination unit 119, and designation accepting unit 120 are implemented primarily by the control unit 11.

[變形例3-1] 例如,利用條件中亦可有:可利用電子現金之店舖、和其他條件。其他條件,係如同第2實施形態及第3實施形態中所說明。變形例3-1的結帳處理執行部102,係在藉由特定部108,而特定出作為利用條件是被規定了店舖的第1電子現金、與作為利用條件是被規定了其他條件的第2電子現金的情況下,基於該當第1電子現金及該當第2電子現金之各者的優先順位,來執行結帳處理。 [Variant 3-1] For example, the usage conditions may include stores where electronic cash can be used and other conditions. Other conditions are as described in the second and third embodiments. In Variation 3-1, the checkout processing execution unit 102, after the identification unit 108 identifies a first electronic cash whose usage condition is a specified store and a second electronic cash whose usage condition is a specified other condition, executes the checkout processing based on the priority of the first and second electronic cash.

例如,假設使用者是保有:作為利用條件是被規定了店舖的店舖用電子現金、作為利用條件是被規定了區域的區域用電子現金、及作為利用條件是被規定了時間帶的時間帶用電子現金。在使用者所造訪的店舖中是可以利用這3個電子現金的情況下,則基於這3個電子現金的優先順位,來執行結帳處理。例如,在時間帶用電子現金是優先順位為最高,店舖用電子現金是優先順位第2高,區域用電子現金是優先順位為最低的情況下,則結帳處理執行部102,係以時間帶用電子現金會被優先利用的方式,來執行結帳處理。For example, assume that a user possesses: a store-use electronic cash with store-specific usage conditions, a zone-use electronic cash with zone-specific usage conditions, and a time-zone-use electronic cash with time-zone-specific usage conditions. If these three electronic cashes are accepted at the store the user visits, checkout processing is performed based on the priority of these three electronic cashes. For example, if the time-zone electronic cash has the highest priority, the store electronic cash has the second highest priority, and the zone electronic cash has the lowest priority, the checkout processing execution unit 102 executes the checkout processing so that the time-zone electronic cash is used first.

若依據變形例3-1,則在特定出作為利用條件是被規定了店舖的第1電子現金、與作為利用條件是被規定了其他條件的第2電子現金的情況下,基於該當第1電子現金及該當第2電子現金之各者的優先順位,來執行結帳處理。藉此,可提高使用者的便利性。According to Modification 3-1, when a first electronic cash whose use condition is a specified store and a second electronic cash whose use condition is specified other than the specified store are identified, checkout processing is performed based on the priority of the first electronic cash and the second electronic cash. This improves user convenience.

[變形例3-2] 例如,亦可設定與使用者所致之結帳服務之利用履歷相應的優先順位。變形例3-2的結帳系統S,係含有第1決定部118。第1決定部118,係基於關於電子現金之利用履歷的利用履歷資訊,而決定優先順位。例如,第1決定部118,係以電子現金的利用次數、利用頻度、或利用額越多,優先順位就會越高的方式,來決定優先順位。第1決定部118,係亦可以從開始利用電子現金起算的利用期間越長,優先順位就會越高的方式,來決定優先順位。 [Variant 3-2] For example, a priority level may be set based on a user's usage history of the billing service. The billing system S of Variation 3-2 includes a first determining unit 118. The first determining unit 118 determines the priority level based on usage history information regarding electronic cash usage. For example, the first determining unit 118 may determine the priority level such that a higher number of times, frequency of use, or amount of electronic cash used results in a higher priority level. Alternatively, the first determining unit 118 may determine the priority level such that a longer usage period from the start of electronic cash use results in a higher priority level.

結帳處理執行部102,係在藉由特定部108而特定出複數個電子現金的情況下,基於已被第1決定部118所決定的該當複數個電子現金之各者的優先順位,來執行結帳處理。優先順位的決定方法是與第3實施形態不同,但基於優先順位的結帳處理本身,係如同第3實施形態中所說明。When the identification unit 108 identifies a plurality of electronic cash items, the checkout processing execution unit 102 executes the checkout processing based on the priority of each of the plurality of electronic cash items determined by the first determination unit 118. While the priority determination method differs from that of the third embodiment, the checkout processing based on the priority is the same as that described in the third embodiment.

若依據變形例3-2,則會根據基於關於電子現金之利用履歷的利用履歷資訊而被決定的複數個電子現金之各者的優先順位,來執行結帳處理。藉此,由於會設定與使用者之利用履歷所相應之優先順位,因此可提高使用者的便利性。According to Modification 3-2, the checkout process is performed based on the priority of each of the plurality of electronic cashes determined based on the usage history information regarding the electronic cash usage history. This improves user convenience by setting the priority according to the user's usage history.

[變形例3-3] 例如,電子現金的優先順位,係亦可利用機器學習而被決定。機器學習本身,係可利用公知的各種方法,亦可利用例如:監督式學習、半監督式學習、或非監督式學習。在變形例3-3中,是舉出監督式學習為例。變形例3-3的結帳系統S,係含有第2決定部119。第2決定部119,係基於學習了關於其他第1使用者之特徵的特徵資訊與優先順位之關係的學習模型、和第1使用者的特徵資訊,來決定第1使用者的優先順位。 [Variant 3-3] For example, the priority of electronic cash can also be determined using machine learning. Machine learning itself can utilize various well-known methods, including supervised learning, semi-supervised learning, or unsupervised learning. In Variation 3-3, supervised learning is used as an example. The checkout system S of Variation 3-3 includes a second determination unit 119. The second determination unit 119 determines the priority of the first user based on a learning model that has learned the relationship between feature information about the features of other first users and priority, and the feature information of the first user.

特徵資訊,係只要是關於使用者的任何特徵之相關資訊即可。例如,特徵資訊係包含利用履歷資訊之全部或一部。特徵資訊係亦可為使用者的姓名、年齡、性別、職業、或年收這類人口統計資訊。在學習模型中,係有各種使用者的特徵資訊、與該使用者所指定的電子現金的優先順位之配對,是被當作訓練資料而學習。訓練資料中所含之優先順位,係如變形例3-2所示,亦可基於利用履歷資訊而被決定,亦可由結帳服務的管理者來指定。例如,比較年輕的重度的使用者的特徵資訊、與作為利用條件是被規定了店舖的電子現金的優先順位會是較高的優先順位之配對,是作為訓練資料而已被學習的情況下,若第1使用者的特徵資訊是表示年齡較年輕而利用頻率較高,則會變成作為利用條件是被規定了店舖的電子現金的優先順位會是較高的優先順位。Feature information refers to any information related to a user's characteristics. For example, feature information includes all or part of usage history information. Feature information can also be demographic information such as a user's name, age, gender, occupation, or annual income. In the learning model, various user feature information is paired with the electronic cash priority specified by the user, and is learned as training data. The priority contained in the training data can be determined based on usage history information, as shown in Variation 3-2, or can be specified by the administrator of the billing service. For example, if the pairing of the characteristics of younger, more frequent users and the preference for electronic cash with specified stores as a usage condition is learned as training data, then if the first user's characteristics indicate younger age and higher usage frequency, the preference for electronic cash with specified stores as a usage condition will be higher.

結帳處理執行部102,係在藉由特定部108而特定出複數個電子現金的情況下,基於已被第2決定部119所決定的該當複數個電子現金之各者的優先順位,來執行結帳處理。優先順位的決定方法是與第3實施形態不同,但基於優先順位的結帳處理本身,係如同第3實施形態中所說明。When the identification unit 108 identifies a plurality of electronic cash items, the checkout processing execution unit 102 executes the checkout processing based on the priority of each of the plurality of electronic cash items determined by the second determination unit 119. While the priority determination method differs from that of the third embodiment, the checkout processing based on the priority is the same as that described in the third embodiment.

若依據變形例3-3,則根據基於學習了關於其他第1使用者之特徵的特徵資訊與優先順位之關係的學習模型、和第1使用者的特徵資訊,而被決定的複數個電子現金之各者的優先順位,來執行結帳處理。藉此,就算是不怎麼有利用履歷的使用者,仍可推定出對該使用者而言便利性高的優先順位,因此可提高使用者的便利性。According to Modification 3-3, checkout processing is performed based on the priorities of multiple electronic cash items determined based on the learned model that has learned the relationship between feature information and priorities related to other first users' features, and the feature information of the first user. This allows the priority of items that are most convenient for the user to be estimated, even for users with little usage history, thereby improving user convenience.

[變形例3-4] 例如,結帳處理執行部102係亦可為,在藉由特定部108而特定出複數個電子現金的情況下,是以使得優先順位相對較高的電子現金之餘額用盡的情況下會利用優先順位相對較低的電子現金的方式,來執行結帳處理。結帳處理執行部102,係在優先順位最高的電子現金之餘額,是結帳要求中所含之利用額度以上之情況下,則以只利用該電子現金來完成結帳的方式,來執行結帳處理。結帳處理執行部102,係在優先順位最高的電子現金之餘額,是未滿結帳要求中所含之利用額的情況下,則以併用優先順位第2高的電子現金之餘額的方式,來執行結帳處理。若即使併用優先順位第2高的電子現金仍不足,則結帳處理執行部102,係以併用優先順位第3以下之電子現金的方式,來執行結帳處理。 [Variation 3-4] For example, if the identification unit 108 identifies multiple electronic cashes, the checkout processing execution unit 102 may execute the checkout process so that if the balance of an electronic cash with a relatively higher priority is exhausted, electronic cash with a relatively lower priority is used. If the balance of the electronic cash with the highest priority exceeds the usage limit included in the checkout request, the checkout process execution unit 102 executes the checkout process so that only the electronic cash with the highest priority is used to complete the checkout. If the balance of the highest-priority electronic cash is less than the usage limit included in the payment request, the payment execution unit 102 will combine the balance of the second-highest-priority electronic cash to perform the payment. If the balance is still insufficient even after combining the second-highest-priority electronic cash, the payment execution unit 102 will combine the balance of electronic cash with a priority of 3 or lower to perform the payment.

若依據變形例3-4,則優先順位相對較高的電子現金之餘額用盡的情況下會以利用優先順位相對較低的電子現金的方式,來執行結帳處理。藉此,可將優先順位相對較高的電子現金做最大限度利用,因此可提高使用者的便利性。According to Variation 3-4, if the balance of a relatively high-priority electronic cash is exhausted, the checkout process will be performed using a relatively low-priority electronic cash. This maximizes the utilization of the relatively high-priority electronic cash, thereby improving user convenience.

[變形例3-5] 例如,結帳處理執行部102,係在藉由特定部108而特定出複數個電子現金的情況下,亦可以使得在該當複數個電子現金之中,優先順位相對較高的電子現金之利用額,會比優先順位相對較低的電子現金之利用額還多的方式,來執行結帳處理。在變形例3-5中,係亦可如變形例3-4所示,將優先順位相對較高的電子現金之餘額全部加以利用,但亦可留下某種程度之餘額。例如,結帳處理執行部102,係以複數個電子現金是以按照優先順位之比率而被併用的方式,來執行結帳處理。例如,假設可利用之電子現金被特定出3個,則結帳處理執行部102,係以優先順位最高的電子現金為50%,優先順位第2高的電子現金為30%,優先順位最低的電子現金為20%做併用的方式,來執行結帳處理。 [Variant 3-5] For example, when the identification unit 108 identifies multiple electronic cash, the checkout processing execution unit 102 may execute the checkout processing so that the utilization amount of the electronic cash with a relatively higher priority among the multiple electronic cash is greater than the utilization amount of the electronic cash with a relatively lower priority. In Variation 3-5, as in Variation 3-4, the remaining balance of the electronic cash with a relatively higher priority may be fully utilized, or a certain amount of balance may be left. For example, the checkout processing execution unit 102 executes the checkout processing so that the multiple electronic cash are concurrently used in a ratio based on priority. For example, assuming three available electronic cash items are identified, the checkout processing execution unit 102 executes the checkout processing using a combination of the highest priority electronic cash item at 50%, the second highest priority electronic cash item at 30%, and the lowest priority electronic cash item at 20%.

若依據變形例3-5,則是以使得優先順位相對較高的電子現金的利用額,比優先順位相對較低的電子現金的利用額還多的方式,來執行結帳處理。藉此,可將優先順位相對較高的電子現金利用得較多,因此可提高使用者的便利性。According to Modification 3-5, the checkout process is performed so that the usage amount of electronic cash with a relatively higher priority is greater than the usage amount of electronic cash with a relatively lower priority. This allows electronic cash with a relatively higher priority to be used more, thereby improving user convenience.

[變形例3-6] 例如,電子現金的優先順位,係亦可由第1使用者自己來指定。變形例3-6的結帳系統S,係含有指定受理部120。指定受理部120,係受理第1使用者所做的優先順位之指定。例如,亦可令使用者終端20,顯示出第1使用者所保有的複數個電子現金之一覽,指定受理部120係從該一覽之中,受理電子現金的優先順位之指定。第1使用者所指定的優先順位,係只要被儲存在使用者資料庫DB中即可。 [Variant 3-6] For example, the priority of electronic cash can be specified by the first user. The checkout system S of Variant 3-6 includes a specification accepting unit 120. The specification accepting unit 120 accepts the priority specification made by the first user. For example, the user terminal 20 may display a list of a plurality of electronic cash held by the first user, and the specification accepting unit 120 accepts the priority specification of the electronic cash from the list. The priority specified by the first user may be stored in the user database DB.

結帳處理執行部102,係在藉由特定部108而特定出複數個電子現金的情況下,基於已被第1使用者所指定的該當複數個電子現金之各者的優先順位,來執行結帳處理。優先順位的決定方法是與第3實施形態不同,但基於優先順位的結帳處理本身,係如同第3實施形態中所說明。When the identification unit 108 identifies a plurality of electronic cash items, the checkout processing execution unit 102 executes a checkout process based on the priority of each of the plurality of electronic cash items designated by the first user. While the priority determination method differs from that of the third embodiment, the checkout process based on priority remains the same as that described in the third embodiment.

若依據變形例3-6,則是基於已被第1使用者所指定的該當複數個電子現金之各者的優先順位,來執行結帳處理。藉此,第1使用者可以自己指定所望的優先順位,因此可提高第1使用者的便利性。According to Modification 3-6, the checkout process is performed based on the priority of each of the plurality of electronic cash items specified by the first user. This allows the first user to specify the desired priority, thereby improving the convenience of the first user.

[變形例3-7] 例如,如變形例3-6所示,由使用者自己來指定電子現金的優先順位的情況下,指定受理部120係亦可按照每一店舖,而受理優先順位之指定。例如,亦可令使用者終端20,顯示出第1使用者所能利用的複數個店舖之一覽,指定受理部120係從該一覽之中,受理要指定優先順位之店舖、與該店舖中的電子現金的優先順位之指定。第1使用者所指定的店舖及優先順位,係只要被相互建立關連而儲存在使用者資料庫DB中即可。 [Variant 3-7] For example, as shown in Variation 3-6, if the user specifies the priority of electronic cash, the designation accepting unit 120 may also accept the designation of the priority for each store. For example, the user terminal 20 may display a list of multiple stores available to the first user, and the designation accepting unit 120 may accept the designation of the store for which priority is to be specified and the priority of the electronic cash within that store from this list. The store and priority designated by the first user may simply be associated with each other and stored in the user database DB.

結帳處理執行部102,係基於結帳要求所對應之店舖所被建立關連的優先順位,來執行結帳處理。該優先順位,係為與結帳要求中所含之店舖ID所表示之店舖建立關連的優先順位。優先順位的決定方法是與第3實施形態不同,但基於優先順位的結帳處理本身,係如同第3實施形態中所說明。The checkout processing execution unit 102 executes the checkout process based on the priority associated with the store corresponding to the checkout request. This priority is the priority associated with the store indicated by the store ID included in the checkout request. While the priority determination method differs from the third embodiment, the checkout process based on priority remains the same as described in the third embodiment.

若依據變形例3-7,則是按照每一店舖,受理優先順位之指定,基於與結帳要求所對應之店舖建立關連的優先順位,來執行結帳處理。藉此,第1使用者可以按照每一店舖而自己指定所望的優先順位,因此可提高第1使用者的便利性。According to Modification 3-7, a priority is assigned to each store, and checkout processing is performed based on the priority associated with the store corresponding to the checkout request. This allows the first user to specify their desired priority for each store, thereby improving convenience for the first user.

[變形例3-8] 例如,在第3實施形態中也是,如第1實施形態中所說明,結帳處理執行部102,係亦可執行併用了已被規定有利用條件之電子現金、與通用性之電子現金也就是通用電子現金的結帳處理。併用兩者的結帳處理,係如同第1實施形態中所說明。 [Variation 3-8] For example, in the third embodiment, as described in the first embodiment, the payment processing execution unit 102 can also execute payment processing that combines electronic cash with specified usage conditions with general-purpose electronic cash, i.e., general-purpose electronic cash. The payment processing that combines these two is the same as that described in the first embodiment.

若依據變形例3-8,則可執行併用了已被規定有利用條件之電子現金、與通用性之電子現金也就是通用電子現金的結帳處理。藉此,可提高使用者的便利性。According to Modification 3-8, it is possible to perform a payment process that combines electronic cash with specified usage conditions and general electronic cash, i.e., general electronic cash. This can improve user convenience.

[變形例3-9] 例如,亦可在第3實施形態中,適用第1實施形態。在變形例3-9中,利用條件,係為可利用電子現金之店舖。變形例3-9的結帳系統S,係含有利用贈禮賦予部103及利用限制部104。這些的機能,係如同第1實施形態中所說明。 [Variant 3-9] For example, the first embodiment can also be applied to the third embodiment. In Variant 3-9, the usage condition is that the store accepts electronic cash. The checkout system S of Variant 3-9 includes a usage gift giving unit 103 and a usage restriction unit 104. These functions are the same as those described in the first embodiment.

若依據變形例3-9,則和第1實施形態同樣地,可對使用者,給予其再次光臨第1店舖的動機。According to modification 3-9, as in the first embodiment, the user can be motivated to visit the first store again.

[變形例3-10] 例如,亦可將第3實施形態、與第1實施形態的變形例1-1做組合。變形例3-10的利用限制部104係進行限制,以使得在第2店舖中無法利用店舖用電子現金,且在第2時間帶中無法在第1店舖中利用店舖用電子現金。該限制方法,係如同變形例1-1中所說明。 [Variant 3-10] For example, the third embodiment can be combined with Variation 1-1 of the first embodiment. In Variation 3-10, usage restriction unit 104 restricts the use of store electronic cash at the second store and prohibits the use of store electronic cash at the first store during the second time period. This restriction method is the same as that described in Variation 1-1.

若依據變形例3-10,則和變形例1-1同樣地,可提高第1店舖相對較為空閒的第1時間帶之集客效果。According to variant 3-10, similar to variant 1-1, the customer attraction effect of the first time period when the first store is relatively idle can be improved.

[變形例3-11] 例如,亦可將第3實施形態、與第1實施形態的變形例1-2做組合。變形例3-11的利用限制部104,係限制以使得在位於第2區域的第2店舖中,無法利用店舖用電子現金。該限制方法,係如同變形例1-2中所說明。 [Variant 3-11] For example, the third embodiment can be combined with Variation 1-2 of the first embodiment. In Variation 3-11, usage restriction unit 104 restricts the use of in-store electronic cash at the second store located in the second zone. This restriction method is similar to that described in Variation 1-2.

若依據變形例3-11,則和變形例1-2同樣地,可對第1使用者,給予其再次來到第1區域的動機。According to modification 3-11, similar to modification 1-2, the first user can be given an incentive to come to the first area again.

[變形例3-12] 例如,亦可在第3實施形態中,適用第2實施形態。在變形例3-12中,結帳系統S係含有匯送要求受理部105、匯送處理執行部106、及匯送贈禮賦予部107。這些的機能,係如同第2實施形態中所說明。 [Variant 3-12] For example, the second embodiment can also be applied to the third embodiment. In variant 3-12, the settlement system S includes a remittance request receiving unit 105, a remittance processing execution unit 106, and a remittance gift granting unit 107. These functions are the same as those described in the second embodiment.

若依據變形例3-12,則和第2實施形態同樣地,可對第1使用者,給予其將店舖用電子現金匯送給第2使用者的動機。 According to Modification 3-12, similar to the second embodiment, the first user can be motivated to transfer store electronic cash to the second user.

[4-4.其他變形例] [4-4. Other variations]

例如,亦可將上記說明的變形例加以組合。 For example, the variations described above can be combined.

例如,可利用結帳服務的店舖,係不限於現實的店舖,亦可為線上的店舖。例如,雖然說明了主要的機能是由伺服器10來實現的情況,但各機能係亦可被複數台電腦所分擔。例如,作為伺服器10中所被實現而說明的機能,係亦可在使用者終端20、店舖終端30、或其他電腦中被實現。作為被記憶在伺服器10中而說明的資料,係亦可被記憶在資料庫伺服器等之其他電腦中。 For example, stores that can utilize the checkout service are not limited to physical stores; they can also be online stores. For example, although the main functions are described as being implemented by server 10, each function can also be distributed among multiple computers. For example, functions described as being implemented in server 10 can also be implemented in user terminal 20, store terminal 30, or other computers. Data described as being stored in server 10 can also be stored in other computers such as database servers.

S:結帳系統 S: Checkout System

N:網路 N: Network

10:伺服器 10: Server

11,21,31:控制部 11, 21, 31: Control Department

12,22,32:記憶部 12, 22, 32: Memory

13,23,33:通訊部 13, 23, 33: Communications Department

20:使用者終端 20: User terminal

24,34:操作部 24,34: Operation Department

25,35:顯示部 25,35: Display

30:店舖終端 30: Store Terminal

36:讀取裝置 36: Reading device

B11,B12,B13,B14,B40:按鈕 B11, B12, B13, B14, B40: Buttons

C10:代碼 C10: Code

DB:使用者資料庫 DB: User database

G1,G1A,G1B:主畫面 G1, G1A, G1B: Main screen

G2,G2A,G2B,G2C,G2D,G2E,G2F:結帳完成畫面 G2, G2A, G2B, G2C, G2D, G2E, G2F: Checkout completion screen

G3:選擇畫面 G3: Selection screen

G4:輸入畫面 G4: Input screen

G5:完成畫面 G5: Completed Screen

100:資料記憶部 100:Data Memory Department

101:結帳要求受理部 101: Checkout Request Acceptance Department

102:結帳處理執行部 102: Billing Processing Execution Department

103:利用贈禮賦予部 103: Using Gifts to Give to the Department

104:利用限制部 104: Usage Restriction Section

105:匯送要求受理部 105: Remittance Request Acceptance Department

106:匯送處理執行部 106: Remittance Processing Execution Department

107:匯送贈禮賦予部 107: Gift Remittance Department

108:特定部 108: Specific Department

109:賦予限制部 109: Grant Restriction Department

110:利益產生部 110: Profit Generation Department

110A:第1利益產生部 110A: First Profit Generation Department

110B:第2利益產生部110B: Second Profit Generation Department

111:變更處理執行部111: Change Processing Execution Department

112:第1手續費產生部112: First Fee Generation Department

113:第1出金處理執行部113: 1st Withdrawal Processing Execution Department

114:第2出金處理執行部114: 2nd Withdrawal Processing Execution Department

115:第2手續費產生部115: Second handling fee generation department

116:第1測知部116: First Detection Unit

117:第2測知部117: Second Detection Unit

118:第1決定部118:Decision 1

119:第2決定部119:Second Decision Department

120:指定受理部120: Designated Receiving Department

200:資料記憶部200:Data Memory Department

201:顯示控制部201: Display control unit

202:匯送要求送訊部202: Send Request Signal Department

300:資料記憶部300:Data Memory Department

301:結帳要求送訊部301: Checkout request signaling department

[圖1]第1實施形態所述之結帳系統的全體構成之一例的圖示。 [圖2]結帳應用程式的畫面之一例的圖示。 [圖3]店舖用電子現金已被賦予之情況的結帳應用程式的畫面之一例的圖示。 [圖4]第1實施形態中所被實現的機能之一例的機能區塊圖。 [圖5]使用者資料庫之一例的圖示。 [圖6]第1實施形態中所被執行的處理之一例的流程圖。 [圖7]第2實施形態中的結帳應用程式的畫面之一例的圖示。 [圖8]第2實施形態中所被實現的機能之一例的機能區塊圖。 [圖9]第2實施形態中所被執行的處理之一例的流程圖。 [圖10]第3實施形態中的結帳應用程式的畫面之一例的圖示。 [圖11]第3實施形態中所被實現的機能之一例的機能區塊圖。 [圖12]第3實施形態中所被執行的處理之一例的流程圖。 [圖13]第1實施形態所相關之變形例的機能區塊之一例的圖示。 [圖14]第2實施形態所相關之變形例的機能區塊之一例的圖示。 [圖15]第3實施形態所相關之變形例的機能區塊之一例的圖示。 [Figure 1] An example diagram of the overall configuration of the checkout system described in the first embodiment. [Figure 2] An example diagram of a checkout application screen. [Figure 3] An example diagram of a checkout application screen in which electronic cash has been issued to a store. [Figure 4] A functional block diagram of an example of the functions implemented in the first embodiment. [Figure 5] An example diagram of a user database. [Figure 6] A flowchart of an example of the processing performed in the first embodiment. [Figure 7] An example diagram of a checkout application screen in the second embodiment. [Figure 8] A functional block diagram of an example of the functions implemented in the second embodiment. [Figure 9] A flowchart of an example of the processing performed in the second embodiment. [Figure 10] An example of a screen display of the checkout application in the third embodiment. [Figure 11] A functional block diagram showing an example of the functions implemented in the third embodiment. [Figure 12] A flow chart showing an example of the processing performed in the third embodiment. [Figure 13] An example of a functional block diagram showing a modification example related to the first embodiment. [Figure 14] An example of a functional block diagram showing a modification example related to the second embodiment. [Figure 15] An example of a functional block diagram showing a modification example related to the third embodiment.

10:伺服器 10: Server

20:使用者終端 20: User terminal

30:店舖終端 30: Store Terminal

100:資料記憶部 100:Data Memory Department

101:結帳要求受理部 101: Checkout Request Acceptance Department

102:結帳處理執行部 102: Billing Processing Execution Department

103:利用贈禮賦予部 103: Using Gifts to Give to the Department

104:利用限制部 104: Usage Restriction Section

200:資料記憶部 200:Data Memory Department

201:顯示控制部 201: Display control unit

300:資料記憶部 300:Data Memory Department

301:結帳要求送訊部 301: Checkout request signaling department

DB:使用者資料庫 DB: User database

Claims (19)

一種結帳系統,係含有: 統計手段,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,基於關於前記無現金結帳服務之利用履歷的利用履歷資訊,來統計前記第1店舖相對較為空閒的第1時間帶;和 結帳要求受理手段,係用以受理為了在前記第1店舖中,藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求;和 結帳處理執行手段,係用以在前記結帳要求已被受理的情況下,執行結帳處理;和 利用贈禮賦予手段,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段,且為可在前記第1時間帶中做利用的前記店舖用電子結帳手段之餘額,予以增加;和 利用限制手段,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段,並且使得在1日中的異於前記第1時間帶的其他時間帶也就是第2時間帶中無法在前記第1店舖中利用前記店舖用電子結帳手段。 A checkout system comprises: Statistical means for calculating, based on usage history information regarding the use history of the previously recorded cashless checkout service at a first store and a second store that can utilize the same cashless checkout service, a first time period during which the previously recorded first store is relatively unoccupied; Checkout request acceptance means for accepting a checkout request required by a first user to utilize an electronic checkout means that can be utilized for the previously recorded cashless checkout service at the previously recorded first store; Checkout processing execution means for executing a checkout process if the previously recorded checkout request has been accepted; and The use gift granting means is used to increase the balance of the store-use electronic checkout means, which is exclusively used at the first store in the previous record and is usable during the first time period of the previous record, as a gift granted to the first user of the previous record who used the electronic checkout means, when the previous checkout process has been executed. The use restriction means is used to restrict the use of the store-use electronic checkout means at the second store in the previous record and to prevent the use of the store-use electronic checkout means at the first store in the previous record during the second time period of the day, which is different from the first time period of the previous record. 如請求項1所記載之結帳系統,其中, 前記店舖用電子結帳手段係可在前記第1店舖、與位於包含有前記第1店舖之第1區域內的第3店舖中做利用; 前記利用限制手段係進行限制,以使得在位於第2區域內的前記第2店舖中無法利用前記店舖用電子結帳手段。 The checkout system of claim 1, wherein: The electronic checkout means for the pre-registered store is usable at the pre-registered store No. 1 and the third store located within the first zone containing the pre-registered store No. 1; The pre-registered usage restriction means restricts the use of the electronic checkout means for the pre-registered store at the pre-registered store No. 2 located within the second zone. 一種結帳系統,係含有: 結帳要求受理手段,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,受理在前記第1店舖中藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求;和 結帳處理執行手段,係用以在前記結帳要求已被受理的情況下,執行結帳處理;和 利用贈禮賦予手段,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段之餘額,予以增加;和 利用限制手段,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段;和 匯送要求受理手段,係用以受理為了從前記第1使用者往第2使用者匯送前記店舖用電子結帳手段所需之匯送要求;和 匯送處理執行手段,係用以在前記匯送要求已被受理的情況下,執行匯送處理; 前記利用限制手段係進行限制,以使得在前記第2店舖中,前記第2使用者無法利用前記店舖用電子結帳手段; 前記利用限制手段,係基於前記結帳要求中所含之店舖識別資訊、和前記店舖用電子結帳手段的識別資訊,來決定是否能夠利用前記店舖用電子結帳手段。 A checkout system comprises: Checkout request acceptance means for accepting, at a first store and a second store that utilize the same cashless checkout service, a checkout request from a first user at the first store to utilize an electronic checkout means that can be utilized in the previous cashless checkout service; Checkout processing execution means for executing a checkout process if the previous checkout request has been accepted; Use gift granting means for increasing the balance of the store-use electronic checkout means dedicated to the first store as a gift to the first user who utilized the previous electronic checkout means if the previous checkout process has been executed; and The usage restriction means is used to restrict the use of the electronic checkout means for the pre-recorded store at the pre-recorded store No. 2; and the transfer request acceptance means is used to accept a transfer request required to transfer the electronic checkout means for the pre-recorded store from the pre-recorded user No. 1 to the pre-recorded user No. 2; and the transfer processing execution means is used to execute the transfer processing if the pre-recorded transfer request has been accepted. The pre-recorded usage restriction means is used to restrict the use of the electronic checkout means for the pre-recorded store by the pre-recorded user No. 2 at the pre-recorded store No. 2. The pre-registration restriction method determines whether a customer can use the pre-registration store's electronic checkout method based on the store identification information included in the pre-registration checkout request and the identification information of the pre-registration store's electronic checkout method. 如請求項3所記載之結帳系統,其中, 前記結帳系統,係還含有:匯送贈禮賦予手段,係用以在前記匯送處理已被執行的情況下,將前記店舖用電子結帳手段之餘額予以增加,以作為被賦予給前記第1使用者之贈禮。 The checkout system as recited in claim 3, wherein the pre-registration checkout system further comprises: a remittance gift granting means for increasing the balance of the pre-registration store's electronic checkout means as a gift to the first pre-registration user when a pre-registration remittance process has been executed. 如請求項4所記載之結帳系統,其中, 前記結帳系統係還含有:賦予限制手段,係用以限制藉由在前記第1使用者及前記第2使用者之間彼此反覆匯送前記店舖用電子結帳手段,而導致前記店舖用電子結帳手段被前記匯送贈禮賦予手段當作贈禮而反覆賦予。 The checkout system as recited in claim 4, wherein: The pre-recorded checkout system further comprises: a grant restriction means for restricting the repeated transfer of pre-recorded store electronic checkout means between a pre-recorded first user and a pre-recorded second user, thereby preventing the pre-recorded store electronic checkout means from being repeatedly granted as a gift by the pre-recorded gift granting means. 一種結帳系統,係含有: 結帳要求受理手段,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,受理在前記第1店舖中藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求;和 結帳處理執行手段,係用以在前記結帳要求已被受理的情況下,執行結帳處理;和 利用贈禮賦予手段,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段之餘額,予以增加;和 利用限制手段,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段;和 匯送要求受理手段,係用以受理為了從前記第1使用者往第2使用者匯送前記店舖用電子結帳手段所需之匯送要求;和 匯送處理執行手段,係用以在前記匯送要求已被受理的情況下,利用可在包含前記第1店舖及前記第2店舖之所有加盟店中做利用的通用性電子結帳手段也就是通用電子結帳手段,藉由使前記通用電子結帳手段之餘額做減少並使前記店舖用電子結帳手段之餘額做增加,以執行將前記店舖用電子結帳手段匯送給前記第2使用者的匯送處理; 前記利用限制手段係進行限制,以使得在前記第2店舖中,前記第2使用者無法利用前記店舖用電子結帳手段; 前記利用限制手段,係基於前記結帳要求中所含之店舖識別資訊、和前記店舖用電子結帳手段的識別資訊,來決定是否能夠利用前記店舖用電子結帳手段。 A checkout system comprises: Checkout request acceptance means for accepting, at a first store and a second store that utilize the same cashless checkout service, a checkout request from a first user at the first store to utilize an electronic checkout means that can be utilized in the previous cashless checkout service; Checkout processing execution means for executing a checkout process if the previous checkout request has been accepted; Use gift granting means for increasing the balance of the store-use electronic checkout means dedicated to the first store as a gift to the first user who utilized the previous electronic checkout means if the previous checkout process has been executed; and The usage restriction means is used to restrict the use of the electronic checkout means for the pre-recorded store at the pre-recorded store No. 2; and The transfer request acceptance means is used to accept a transfer request required to transfer the electronic checkout means for the pre-recorded store from the pre-recorded user No. 1 to the pre-recorded user No. 2; and The transfer processing execution means is used to transfer the electronic checkout means used by the former store to the former user, using the universal electronic checkout means, which is usable at all affiliated stores, including the former store No. 1 and the former store No. 2, once the transfer request has been accepted. This means by deducting the balance of the universal electronic checkout means and increasing the balance of the electronic checkout means used by the former store, thereby executing the transfer process. The former usage restriction means is used to restrict the former user from using the electronic checkout means used by the former store at the former store No. 2. The pre-registration restriction method determines whether a customer can use the pre-registration store's electronic checkout method based on the store identification information included in the pre-registration checkout request and the identification information of the pre-registration store's electronic checkout method. 如請求項6所記載之結帳系統,其中, 前記結帳系統係還含有:第2贈禮產生手段,係用以在利用了前記通用電子結帳手段的前記匯送處理被執行的情況下,令在利用了前記店舖用電子結帳手段的前記匯送處理被執行的情況下所不會產生的,前記第1使用者及前記第2使用者之至少一方的第2贈禮被產生。 The checkout system as recited in claim 6, wherein: The pre-registered checkout system further comprises: a second gift generating means for generating, when a pre-registered transfer process is executed using the pre-registered general electronic checkout means, a second gift for at least one of the pre-registered first user and the pre-registered second user, which gift would not have been generated if a pre-registered transfer process was executed using the pre-registered store electronic checkout means. 如請求項1至7之任一項所記載之結帳系統,其中, 前記結帳要求係為,用來在前記第1店舖中利用前記店舖用電子結帳手段所需之要求; 前記利用贈禮賦予手段,係在前記結帳處理被執行,而在前記第1店舖中前記店舖用電子結帳手段有被利用的情況下,對前記第1使用者,使前記店舖用電子結帳手段之餘額做增加。 The checkout system as recited in any of claim items 1 to 7, wherein: The pre-record checkout request is a request for utilizing the pre-record store electronic checkout means at the pre-record store number 1; The pre-record use gift granting means is a means for increasing the pre-record store electronic checkout means balance of the pre-record store number 1 user when the pre-record checkout process is executed and the pre-record store electronic checkout means is utilized at the pre-record store number 1. 如請求項1至7之任一項所記載之結帳系統,其中, 前記結帳系統係還含有: 變更處理執行手段,係用以執行為了將前記店舖用電子結帳手段變更成可在包含前記第1店舖及前記第2店舖之所有加盟店中做利用的通用性電子結帳手段也就是通用電子結帳手段所需之變更處理;和 第1手續費產生手段,係用以在前記變更處理已被執行的情況下,令所定之手續費被產生。 The checkout system as recited in any of claims 1 to 7, wherein: The pre-recorded checkout system further comprises: Change processing execution means for executing the change processing required to convert the electronic checkout means used by the pre-recorded store into a universal electronic checkout means usable by all franchise stores, including the pre-recorded store No. 1 and the pre-recorded store No. 2, i.e., a universal electronic checkout means; and First handling fee incurring means for incurring a predetermined handling fee when the pre-recorded change processing is executed. 如請求項1至7之任一項所記載之結帳系統,其中, 前記結帳系統係還含有: 第1出金處理執行手段,係用以為了執行將前記通用電子結帳手段進行出金所需之第1出金處理;和 第2出金處理執行手段,係用以執行為了將前記店舖用電子結帳手段進行出金所需之第2出金處理;和 第2手續費產生手段,係用以在前記第2出金處理被執行的情況下,令較前記第1出金處理被執行之情況還高的手續費被產生。 The checkout system as recited in any of claims 1 to 7, wherein: The previous checkout system further comprises: a first withdrawal processing execution means for executing the first withdrawal processing required for withdrawing funds using the previous general electronic checkout means; a second withdrawal processing execution means for executing the second withdrawal processing required for withdrawing funds using the previous store electronic checkout means; and a second fee generation means for generating, when the previous second withdrawal processing is executed, a higher fee than that which would have been generated if the previous first withdrawal processing had been executed. 如請求項1至7之任一項所記載之結帳系統,其中, 前記所有的結帳手段,係利用區塊鏈中的代幣而被管理; 對於前記店舖用電子結帳手段所對應之前記代幣,係有可識別前記第1店舖之店舖識別資訊被建立關連; 前記利用限制手段,係基於前記店舖識別資訊而進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段。 A checkout system as recited in any one of claims 1 to 7, wherein: All of the aforementioned checkout methods are managed using tokens on a blockchain; The aforementioned tokens corresponding to the aforementioned store electronic checkout methods are associated with store identification information identifying the first aforementioned store; The aforementioned usage restriction means restricts the use of the aforementioned store electronic checkout methods at the second aforementioned store based on the aforementioned store identification information. 如請求項1至7之任一項所記載之結帳系統,其中, 前記所有的結帳手段,係利用區塊鏈中的代幣而被管理; 對於前記所有的結帳手段所對應之前記代幣,係有關於前記所有的結帳手段之移轉履歷的移轉履歷資訊被建立關連; 前記結帳系統係還含有:第1測知手段,係用以基於在前記區塊鏈內所被管理的前記移轉履歷資訊,而測知從前記第1使用者往前記第1店舖的前記所有的結帳手段之移轉; 前記利用贈禮賦予手段,係在藉由前記第1測知手段而測知了前記移轉的情況下,對前記第1使用者,賦予前記店舖用結帳手段。 A checkout system as recited in any one of claims 1 to 7, wherein: All previously recorded checkout means are managed using tokens in a blockchain; Transfer history information regarding the transfer history of all previously recorded checkout means is associated with the previously recorded tokens corresponding to all previously recorded checkout means; The previously recorded checkout system further comprises: first detection means for detecting the transfer of all previously recorded checkout means from a previously recorded first user to a previously recorded first store based on the previously recorded transfer history information managed in the previously recorded blockchain; Previous record gift granting means for granting the previously recorded store a checkout means to the previously recorded first user upon detecting the previously recorded transfer by the previously recorded first detection means. 如請求項1至7之任一項所記載之結帳系統,其中, 前記所有的結帳手段,係利用區塊鏈中的代幣而被管理; 前記結帳系統係還含有:第2測知手段,係用以基於在前記區塊鏈外所被管理的關於前記所有的結帳手段之利用履歷的利用履歷資訊,而測知前記第1店舖中的前記所有的結帳手段之利用; 前記利用贈禮賦予手段,係在藉由前記第2測知手段而測知了前記利用的情況下,對前記第1使用者,賦予前記店舖用電子結帳手段作為贈禮。 The checkout system as recited in any one of claims 1 to 7, wherein: the aforementioned checkout means are managed using tokens on a blockchain; the aforementioned checkout system further comprises: second detection means for detecting usage of the aforementioned checkout means at the aforementioned first store based on usage history information regarding usage of the aforementioned checkout means managed externally from the aforementioned blockchain; and means for granting a gift for use of the aforementioned checkout means as a gift to the aforementioned store, upon detection of the aforementioned use by the aforementioned second detection means. 一種結帳方法,係含有: 統計步驟,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,基於關於前記無現金結帳服務之利用履歷的利用履歷資訊,來統計前記第1店舖相對較為空閒的第1時間帶;和 結帳要求受理步驟,係用以受理為了在前記第1店舖中,藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求;和 結帳處理執行步驟,係用以在前記結帳要求已被受理的情況下,執行結帳處理;和 利用贈禮賦予步驟,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段,且為可在前記第1時間帶中做利用的前記店舖用電子結帳手段之餘額,予以增加;和 利用限制步驟,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段,並且使得在1日中的異於前記第1時間帶的其他時間帶也就是第2時間帶中無法在前記第1店舖中利用前記店舖用電子結帳手段。 A checkout method comprises: a counting step for counting a first time period during which the first store is relatively idle based on usage history information regarding a previous cashless checkout service usage history at a first store and a second store that can utilize the same cashless checkout service; a checkout request acceptance step for accepting a checkout request required for a first user to utilize an electronic checkout method that can utilize the previous cashless checkout service at the first store; a checkout processing execution step for executing a checkout process if the previous checkout request has been accepted; and The gift granting step is for increasing the balance of the electronic checkout means for use exclusively at the first store in the previous record, which is usable during the first time period of the previous record, as a gift granted to the first user of the previous record who used the electronic checkout means, if the previous checkout process has been executed. The usage restriction step is for restricting the use of the electronic checkout means at the second store in the previous record, and restricting the use of the electronic checkout means at the first store in the previous record, during the second time period of the day, which is different from the first time period of the previous record. 一種結帳方法,係含有: 結帳要求受理步驟,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,受理在前記第1店舖中藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求;和 結帳處理執行步驟,係用以在前記結帳要求已被受理的情況下,執行結帳處理;和 利用贈禮賦予步驟,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段之餘額,予以增加;和 利用限制步驟,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段;和 匯送要求受理步驟,係用以受理為了從前記第1使用者往第2使用者匯送前記店舖用電子結帳手段所需之匯送要求;和 匯送處理執行步驟,係用以在前記匯送要求已被受理的情況下,執行匯送處理; 前記利用限制步驟係進行限制,以使得在前記第2店舖中,前記第2使用者無法利用前記店舖用電子結帳手段; 前記利用限制步驟,係基於前記結帳要求中所含之店舖識別資訊、和前記店舖用電子結帳手段的識別資訊,來決定是否能夠利用前記店舖用電子結帳手段。 A checkout method comprises: a checkout request acceptance step for accepting, at a first store and a second store that utilize the same cashless checkout service, a checkout request from a first user at the first store to utilize an electronic checkout method that can be utilized in the previous cashless checkout service; a checkout processing execution step for executing a checkout process if the previous checkout request has been accepted; and a gift granting step for increasing the balance of the store-use electronic checkout method exclusively used by the first store as a gift granted to the first user who utilized the previous electronic checkout method if the previous checkout process has been executed; and The usage restriction step is used to restrict the use of the electronic checkout system for the pre-recorded store at the pre-recorded store No. 2. The transfer request acceptance step is used to accept a transfer request for transferring the electronic checkout system for the pre-recorded store from the pre-recorded user No. 1 to the pre-recorded user No. 2. The transfer processing execution step is used to execute the transfer processing if the pre-recorded transfer request has been accepted. The pre-recorded usage restriction step is used to restrict the use of the electronic checkout system for the pre-recorded store by the pre-recorded user No. 2 at the pre-recorded store No. 2. The pre-registration restriction step determines whether the pre-registration store's electronic checkout method can be used based on the store identification information contained in the pre-registration checkout request and the identification information of the pre-registration store's electronic checkout method. 一種結帳方法,係含有: 結帳要求受理步驟,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,受理在前記第1店舖中藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求;和 結帳處理執行步驟,係用以在前記結帳要求已被受理的情況下,執行結帳處理;和 利用贈禮賦予步驟,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段之餘額,予以增加;和 利用限制步驟,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段;和 匯送要求受理步驟,係用以受理為了從前記第1使用者往第2使用者匯送前記店舖用電子結帳手段所需之匯送要求;和 匯送處理執行步驟,係用以在前記匯送要求已被受理的情況下,利用可在包含前記第1店舖及前記第2店舖之所有加盟店中做利用的通用性電子結帳手段也就是通用電子結帳手段,藉由使前記通用電子結帳手段之餘額做減少並使前記店舖用電子結帳手段之餘額做增加,以執行將前記店舖用電子結帳手段匯送給前記第2使用者的匯送處理; 前記利用限制步驟係進行限制,以使得在前記第2店舖中,前記第2使用者無法利用前記店舖用結帳手段; 前記利用限制步驟,係基於前記結帳要求中所含之店舖識別資訊、和前記店舖用電子結帳手段的識別資訊,來決定是否能夠利用前記店舖用電子結帳手段。 A checkout method comprises: a checkout request acceptance step for accepting, at a first store and a second store that utilize the same cashless checkout service, a checkout request from a first user at the first store to utilize an electronic checkout method that can be utilized in the previous cashless checkout service; a checkout processing execution step for executing a checkout process if the previous checkout request has been accepted; and a gift granting step for increasing the balance of the store-use electronic checkout method exclusively used by the first store as a gift granted to the first user who utilized the previous electronic checkout method if the previous checkout process has been executed; and The use restriction step is used to restrict the use of the electronic checkout means for the pre-recorded store at the pre-recorded store No. 2; and The transfer request acceptance step is used to accept a transfer request required to transfer the electronic checkout means for the pre-recorded store from the pre-recorded user No. 1 to the pre-recorded user No. 2; and The transfer processing step is used to transfer the pre-recorded store's electronic checkout means to the pre-recorded second user, using a universal electronic checkout means (i.e., universal electronic checkout means) that can be used in all franchise stores, including the pre-recorded first store and the pre-recorded second store, by deducting the balance of the pre-recorded universal electronic checkout means and increasing the balance of the pre-recorded store's electronic checkout means. The pre-recorded usage restriction step is used to restrict the pre-recorded second user from using the pre-recorded store's electronic checkout means at the pre-recorded second store. The pre-registration restriction step determines whether the pre-registration store's electronic checkout method can be used based on the store identification information contained in the pre-registration checkout request and the identification information of the pre-registration store's electronic checkout method. 一種程式產品,係用來使電腦發揮機能而成為: 統計手段,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,基於關於前記無現金結帳服務之利用履歷的利用履歷資訊,來統計前記第1店舖相對較為空閒的第1時間帶; 結帳要求受理手段,係用以受理為了在前記第1店舖中,藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求; 結帳處理執行手段,係用以在前記結帳要求已被受理的情況下,執行結帳處理; 利用贈禮賦予手段,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段,且為可在前記第1時間帶中做利用的前記店舖用電子結帳手段之餘額,予以增加; 利用限制手段,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段,並且使得在1日中的異於前記第1時間帶的其他時間帶也就是第2時間帶中無法在前記第1店舖中利用前記店舖用電子結帳手段。 A program product is configured to cause a computer to function as: Means for calculating, based on usage history information regarding the use history of the previously recorded cashless checkout service at a first store and a second store that can utilize the same cashless checkout service, a first time period during which the previously recorded first store was relatively idle; Means for accepting checkout requests for a first user to utilize an electronic checkout method that can utilize the previously recorded cashless checkout service at the previously recorded first store; Means for executing checkout processing, if the previously recorded checkout request has been accepted; The use gift granting means is used to increase the balance of the store-use electronic checkout means, which is exclusive to the first store in the previous record and usable during the first time period of the previous record, as a gift granted to the first user who used the electronic checkout means in the previous record, if the previous checkout process has been executed. The use restriction means is used to restrict the use of the electronic checkout means in the second store in the previous record and to prevent the use of the electronic checkout means in the first store in the previous record during the second time period of the day, which is different from the first time period of the previous record. 一種程式產品,係使電腦發揮機能而成為: 結帳要求受理手段,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,受理在前記第1店舖中藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求; 結帳處理執行手段,係用以在前記結帳要求已被受理的情況下,執行結帳處理; 利用贈禮賦予手段,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段之餘額,予以增加; 利用限制手段,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用電子結帳手段; 匯送要求受理手段,係用以受理為了從前記第1使用者往第2使用者匯送前記店舖用電子結帳手段所需之匯送要求; 匯送處理執行手段,係用以在前記匯送要求已被受理的情況下,執行匯送處理; 前記利用限制手段係進行限制,以使得在前記第2店舖中,前記第2使用者無法利用前記店舖用電子結帳手段; 前記利用限制手段,係基於前記結帳要求中所含之店舖識別資訊、和前記店舖用電子結帳手段的識別資訊,來決定是否能夠利用前記店舖用電子結帳手段。 A program product that causes a computer to function as: Checkout request acceptance means for accepting, at a first store and a second store that utilize the same cashless checkout service, a checkout request from a first user at the first store to utilize an electronic checkout means that can be utilized in the previous cashless checkout service; Checkout processing execution means for executing a checkout process if the previous checkout request has been accepted; Gift granting means for increasing the balance of the store-use electronic checkout means dedicated to the first store as a gift to the first user who utilized the previous electronic checkout means if the previous checkout process has been executed; The usage restriction means is used to restrict the use of the electronic checkout means for the pre-recorded store at the pre-recorded store No. 2. The transfer request acceptance means is used to accept a transfer request required to transfer the electronic checkout means for the pre-recorded store from the pre-recorded user No. 1 to the pre-recorded user No. 2. The transfer processing execution means is used to execute the transfer processing after the pre-recorded transfer request has been accepted. The pre-recorded usage restriction means is used to restrict the use of the electronic checkout means for the pre-recorded store by the pre-recorded user No. 2 at the pre-recorded store No. 2. The pre-registration restriction method determines whether a customer can use the pre-registration store's electronic checkout method based on the store identification information included in the pre-registration checkout request and the identification information of the pre-registration store's electronic checkout method. 一種程式產品,係使電腦發揮機能而成為: 結帳要求受理手段,係用以於可利用相同無現金結帳服務的第1店舖及第2店舖中,受理在前記第1店舖中藉由第1使用者來利用可在前記無現金結帳服務中做利用的利用電子結帳手段所需之結帳要求; 結帳處理執行手段,係用以在前記結帳要求已被受理的情況下,執行結帳處理; 利用贈禮賦予手段,係用以在前記結帳處理已被執行的情況下,作為被賦予給利用了前記利用電子結帳手段之前記第1使用者的贈禮,將前記第1店舖專用的店舖用電子結帳手段之餘額,予以增加; 利用限制手段,係用以進行限制,以使得在前記第2店舖中無法利用前記店舖用結帳手段; 匯送要求受理手段,係用以受理為了從前記第1使用者往第2使用者匯送前記店舖用結帳手段所需之匯送要求;和 匯送處理執行手段,係用以在前記匯送要求已被受理的情況下,利用可在包含前記第1店舖及前記第2店舖之所有加盟店中做利用的通用性電子結帳手段也就是通用結帳手段,藉由使前記通用電子結帳手段之餘額做減少並使前記店舖用電子結帳手段之餘額做增加,以執行將前記店舖用電子結帳手段匯送給前記第2使用者的匯送處理; 前記利用限制手段係進行限制,以使得在前記第2店舖中,前記第2使用者無法利用前記店舖用結帳手段; 前記利用限制手段,係基於前記結帳要求中所含之店舖識別資訊、和前記店舖用電子結帳手段的識別資訊,來決定是否能夠利用前記店舖用電子結帳手段。 A program product that causes a computer to function as: Checkout request acceptance means for accepting, at a first store and a second store that utilize the same cashless checkout service, a checkout request from a first user at the first store to utilize an electronic checkout means that can be utilized in the previous cashless checkout service; Checkout processing execution means for executing a checkout process if the previous checkout request has been accepted; Gift granting means for increasing the balance of the store-use electronic checkout means dedicated to the first store as a gift to the first user who utilized the previous electronic checkout means if the previous checkout process has been executed; The usage restriction means is used to restrict the use of the pre-recorded store-use checkout means at the pre-recorded second store; The transfer request acceptance means is used to accept a transfer request required to transfer the pre-recorded store-use checkout means from the pre-recorded first user to the second user; and The transfer processing execution means is used to, if the pre-recorded transfer request has been accepted, execute a transfer process to transfer the pre-recorded store-use electronic checkout means to the pre-recorded second user by using a universal electronic checkout means, i.e., a universal checkout means, which is usable at all affiliated stores, including the pre-recorded first store and the pre-recorded second store, by deducting the balance of the pre-recorded universal electronic checkout means and increasing the balance of the pre-recorded store-use electronic checkout means; The pre-recorded usage restriction means restricts the pre-recorded second user from using the pre-recorded store's checkout means at the pre-recorded second store. The pre-recorded usage restriction means determines whether the user can use the pre-recorded store's electronic checkout means based on the store identification information included in the pre-recorded checkout request and the identification information of the pre-recorded store's electronic checkout means.
TW111134523A 2021-09-30 2022-09-13 Checkout systems, checkout methods, and program products TWI894486B (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2021161581A JP7366096B2 (en) 2021-09-30 2021-09-30 Payment systems, payment methods, and programs
JP2021-161581 2021-09-30

Publications (2)

Publication Number Publication Date
TW202319980A TW202319980A (en) 2023-05-16
TWI894486B true TWI894486B (en) 2025-08-21

Family

ID=85805479

Family Applications (1)

Application Number Title Priority Date Filing Date
TW111134523A TWI894486B (en) 2021-09-30 2022-09-13 Checkout systems, checkout methods, and program products

Country Status (2)

Country Link
JP (1) JP7366096B2 (en)
TW (1) TWI894486B (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7547572B1 (en) 2023-07-06 2024-09-09 PayPay株式会社 Information processing device, information processing method, program, and application program
JP7645940B2 (en) * 2023-07-27 2025-03-14 楽天グループ株式会社 Payment system, payment method, and program
JP7678857B2 (en) * 2023-09-26 2025-05-16 楽天グループ株式会社 Deposit system, deposit execution method, and program

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008171203A (en) * 2007-01-11 2008-07-24 Sankyo Kk Electronic money server and electronic money system
JP2013239054A (en) * 2012-05-16 2013-11-28 Gourmet Navigator Inc Payment system
TW201617999A (en) * 2014-09-02 2016-05-16 長坂慎治 Reservation system

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5150784B2 (en) 2010-03-18 2013-02-27 楽天株式会社 Server device, information providing program, information providing method, terminal device, and terminal program
JP7077430B2 (en) 2021-01-12 2022-05-30 Kddi株式会社 Benefit management device and privilege management method

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008171203A (en) * 2007-01-11 2008-07-24 Sankyo Kk Electronic money server and electronic money system
JP2013239054A (en) * 2012-05-16 2013-11-28 Gourmet Navigator Inc Payment system
TW201617999A (en) * 2014-09-02 2016-05-16 長坂慎治 Reservation system

Also Published As

Publication number Publication date
JP7366096B2 (en) 2023-10-20
TW202319980A (en) 2023-05-16
JP2023051106A (en) 2023-04-11

Similar Documents

Publication Publication Date Title
TWI894486B (en) Checkout systems, checkout methods, and program products
US10496979B2 (en) Smart wallet
US11468466B2 (en) Social-financial network systems and methods
TWI844102B (en) Checkout system, checkout method, and program product
US20050125343A1 (en) Method and apparatus for monetizing personal consumer profiles by aggregating a plurality of consumer credit card accounts into one card
KR102272042B1 (en) Coin-based membership service system and method
KR20130086205A (en) Smart wallet
KR20190041539A (en) A system for payment via electronic wallet
WO2014055563A1 (en) Use of ticket for purchasing
JP7377244B2 (en) Service provision system, service provision method, and program
TWI868482B (en) Checkout systems, gift giving methods, and program products
JP7451466B2 (en) Stamp rally providing system, stamp rally providing method, and program
JP3723489B2 (en) Score management system
TWI830597B (en) Gift granting system, gift granting method, and program product
TWI890007B (en) Checkout system, method of using checkout means, and program product
JP2003123031A (en) Information providing server, information providing method, terminal, program, and information registration terminal
TWI899703B (en) Settlement system, processing execution method, and program product
JP3723490B2 (en) Score management system
JP7813759B2 (en) Auto-charge system, auto-charge method, and program
JP2023129284A (en) Privilege assigning system, privilege assigning method and program
JP3682016B2 (en) Score management system
TW202526749A (en) Checkout system, proposal method, and program product
JP2023175065A (en) Information processing apparatus and information processing method