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TWI870326B - Method and system for analyzing pickleball players' hitting performance and grading pickleball players - Google Patents

Method and system for analyzing pickleball players' hitting performance and grading pickleball players Download PDF

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TWI870326B
TWI870326B TW113126995A TW113126995A TWI870326B TW I870326 B TWI870326 B TW I870326B TW 113126995 A TW113126995 A TW 113126995A TW 113126995 A TW113126995 A TW 113126995A TW I870326 B TWI870326 B TW I870326B
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孫維孝
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Abstract

本發明揭露一種匹克球選手擊球表現分析及匹克球選手等級分級之方法,包括以下步驟:S1:取得至少一待分析選手於一比賽中的一擊球資訊,並進行量化而獲得一分析數據;S2:根據該待分析選手的年齡將該分析數據導入符合年齡分組之一分析模組,而獲得對該待分析選手之複數致勝因子分級資訊;S3:根據該些致勝因子分級資訊評定出該待分析選手的一擊球表現等級;S4:以該擊球表現等級演算出該待分析選手之一綜合等級。據此,本發明能夠根據特定的致勝因子分級資訊,而快速、精確的計算出相應之分級,並綜合平均出選手的等級分級,以獲得客觀且公平的評定結果。The present invention discloses a method for analyzing the hitting performance of a pickleball player and grading the pickleball player, comprising the following steps: S1: obtaining hitting information of at least one player to be analyzed in a game, and quantifying it to obtain analysis data; S2: importing the analysis data into an analysis module that conforms to the age grouping according to the age of the player to be analyzed, and obtaining a plurality of winning factor grading information for the player to be analyzed; S3: assessing a hitting performance grade of the player to be analyzed according to the winning factor grading information; S4: calculating a comprehensive grade of the player to be analyzed based on the hitting performance grade. Accordingly, the present invention can quickly and accurately calculate the corresponding rating based on specific winning factor rating information, and comprehensively average the player's rating to obtain an objective and fair evaluation result.

Description

匹克球選手擊球表現分析及匹克球選手等級分級之方法及其系統Method and system for analyzing pickleball players' hitting performance and grading pickleball players

本發明係與體育運動數據分析相關,尤指一種匹克球選手擊球表現分析及匹克球選手等級分級之方法及其系統。The present invention relates to sports data analysis, and more particularly to a method and system for analyzing the hitting performance of pickleball players and grading pickleball players.

目前常見的匹克球分級制度如下:The most common pickleball grading system is as follows:

1.美國匹克球協會 (USAP) 主觀分級制1. USAP Subjective Rating System

該制度依據選手的正手擊球、反手擊球、發球/回發球、丁克球、第三拍擊球、截擊以及對打應變能力,將球員分為從初學者 (1.0-2.0) 到職業級 (5.5) 共八個等級。然而,由於該制度依賴分級員的主觀判斷,選手在不同環境中可能會有不同的評級。例如,被A國教練評為5.0的選手,可能在B國教練的評估中只有4.0-4.5。The system classifies players into eight levels, from beginner (1.0-2.0) to professional (5.5), based on their forehand, backhand, serve/return, dink, third shot, volley, and tackling abilities. However, since the system relies on the subjective judgment of the graders, players may have different ratings in different environments. For example, a player rated 5.0 by a coach in country A may only be rated 4.0-4.5 by a coach in country B.

2.國際匹克球專業教學聯盟 (IPTPA) 測驗分級制2. International Professional Pickleball Teaching Association (IPTPA) test grading system

該制度將球員根據測驗結果分為從初學者 (2.0) 到最頂尖 (4.5) 共六個等級。IPTPA 的分級項目和內容較為詳細且具體,通過測驗可以量化選手的實際技術能力,因而能夠更加客觀地進行分級。然而,測驗過程既耗時又耗力,未通過分級鑑定的選手還需要支付費用重考。此外,這種分級方式通常需要教練課程的支持,導致選手願意接受此分級的意願減低,最終被歸類為教學分級。The system divides players into six levels from beginner (2.0) to top (4.5) based on the test results. The IPTPA's grading items and content are more detailed and specific. The test can quantify the actual technical ability of the players, so the grading can be more objective. However, the testing process is time-consuming and labor-intensive, and players who fail the grading assessment need to pay to retake the test. In addition, this grading method usually requires the support of coaching courses, which reduces the willingness of players to accept this grading, and it is ultimately classified as teaching grading.

3.DUPR(Dynamic Universal Pickleball Rating)分級制3. DUPR (Dynamic Universal Pickleball Rating)

該制度通過收集會員之間的匹克球賽事結果,根據比分差距進行統計以評定等級。該制度不分年齡組織會員進行配對比賽,因此無法舉辦大型正規賽事。此外,選手若過於重視等級,可能會因為不希望與等級較低的夥伴比賽而拒絕出賽,從而避免輸球後等級下降。由於該分級制度的數據由人為輸入,存在數據造假的風險,可信度較低。The system collects the results of pickleball games between members and uses the difference in scores to determine the level. The system organizes members to play in pairs regardless of age, so it is impossible to hold large-scale formal competitions. In addition, if a player attaches too much importance to the level, he may refuse to play because he does not want to play with a partner of a lower level, thereby avoiding a drop in level after losing. Since the data of the grading system is manually input, there is a risk of data falsification and the credibility is low.

4.大型賽事分級4. Classification of major events

在大型賽事中,規定個人賽事前三名的選手將被提升至上一級。然而,為了獲得下一個獎牌,選手經常選擇性忽略自己已得牌的事實,低報自己的等級,導致比賽主辦方在處理選手等級認知方面產生困擾和怨言。In large-scale competitions, the top three players in individual competitions will be promoted to the next level. However, in order to get the next medal, players often choose to ignore the fact that they have already received a medal and underreport their level, causing confusion and complaints from the organizers in dealing with the players' level cognition.

因此,本發明之主要目的係在於提供一種匹克球選手擊球表現分析及匹克球選手等級分級之方法,能夠根據特定的致勝因子分級資訊,而快速、精確的計算出相應之分級,並綜合平均出選手的等級分級,相較於傳統分級制度能獲得客觀且公平的評定結果。Therefore, the main purpose of the present invention is to provide a method for analyzing the hitting performance of pickleball players and grading pickleball players, which can quickly and accurately calculate the corresponding grades based on specific winning factor grading information, and comprehensively average the player's grade grades, thereby obtaining objective and fair evaluation results compared to the traditional grading system.

緣是,為能達成上述目的,本發明所揭匹克球選手擊球表現分析及匹克球選手等級分級之方法,包括以下步驟:S1:取得至少一待分析選手於一比賽中的一擊球資訊,並進行量化而獲得一分析數據;S2:根據該待分析選手的年齡將該分析數據導入符合年齡分組之一分析模組,而獲得對該待分析選手之複數致勝因子分級資訊;S3:根據該些致勝因子分級資訊評定出該待分析選手的一擊球表現等級;S4:以該擊球表現等級演算出該待分析選手之一綜合等級。Therefore, in order to achieve the above-mentioned purpose, the method of analyzing the hitting performance of pickleball players and grading the pickleball players disclosed in the present invention includes the following steps: S1: obtaining hitting information of at least one player to be analyzed in a game, and quantifying it to obtain analysis data; S2: importing the analysis data into an analysis module that conforms to the age grouping according to the age of the player to be analyzed, and obtaining a plurality of winning factor grading information for the player to be analyzed; S3: assessing a hitting performance grade of the player to be analyzed based on the winning factor grading information; S4: calculating a comprehensive grade of the player to be analyzed based on the hitting performance grade.

在一實施例中,在S1步驟中,以一影像辨識技術自該比賽的一影像中針對該待分析選手進行分析並取得該擊球資訊。In one embodiment, in step S1, an image recognition technology is used to analyze the player to be analyzed from an image of the game and obtain the hitting information.

在一實施例中,在S1步驟中,對該待分析選手進行編號,而使該擊球資訊包含有與該待分析選手相匹配之一選手代號。In one embodiment, in step S1, the player to be analyzed is numbered, and the batting information includes a player code that matches the player to be analyzed.

在一實施例中,在S1步驟中,記錄該待分析選手於不同擊球階段所使用的擊球技巧,而使該擊球資訊包含有該些擊球階段與該些擊球技巧,該擊球階段為發球、接發球、長丁克、短丁克、低(平)網強攻、截擊、中後場強抽、扣殺、進攻型(於非截擊線附近啟動)高吊後場、場外繞柱抽球、防守型(於中後場)高吊後場啟動、吊短球、或回發球後的平均上網秒數,該擊球技巧為正手拍、反手拍、正手上旋、正手下旋、正手平擊、正手側旋、反手上旋、反手下旋、反手平擊、或反手側旋。In one embodiment, in step S1, the batting skills used by the player to be analyzed in different batting stages are recorded, so that the batting information includes the batting stages and the batting skills. The batting stages are serving, receiving serve, long dink, short dink, low (flat) net attack, volley, mid-backcourt strong drive, smash, offensive (starting near the non-volley line) high lob backcourt, off-court round-the-post drive, defensive (starting in the mid-backcourt) high lob backcourt, short lob, or average number of seconds to the net after returning the serve. The batting skills are forehand shot, backhand shot, forehand topspin, forehand backspin, forehand flat shot, forehand side spin, backhand topspin, backhand backspin, backhand flat shot, or backhand side spin.

在一實施例中,在S1步驟中,將各該擊球階段與相應之各該擊球技巧分別量化為該分析數據,而使該分析數據包括基於該選手代號所記錄之一追蹤正常擊球記錄、一追蹤非受迫性失誤球數記錄、一追蹤受迫性失誤球數記錄、一追蹤受迫性防守成功球數記錄、一追蹤回發球後的平均上網秒數記錄、一上旋球、下旋球、側旋球及平擊球記錄。In one embodiment, in step S1, each of the hitting phases and the corresponding hitting skills are quantified as the analysis data, and the analysis data includes a normal hitting record based on the player code, a tracking unforced error number record, a tracking forced error number record, a tracking forced defense success number record, a tracking average number of seconds to the net after returning the serve, and a topspin, backspin, side spin and flat shot record.

在一實施例中,在S2步驟中,該分析模組依據年齡區分有一第一年齡層分析模組、一第二年齡層分析模組、一第三年齡層分析模組及一第四年齡層分析模組,該第一年齡層分析模組的年齡範圍介於16歲至34歲之間,該第二年齡層分析模組的年齡範圍介於35歲至49歲之間,該第三年齡層分析模組的年齡範圍介於50歲至64歲之間,該第四年齡層分析模組的年齡範圍為65歲以上。In one embodiment, in step S2, the analysis module is divided into a first age-level analysis module, a second age-level analysis module, a third age-level analysis module and a fourth age-level analysis module according to age. The age range of the first age-level analysis module is between 16 and 34 years old, the age range of the second age-level analysis module is between 35 and 49 years old, the age range of the third age-level analysis module is between 50 and 64 years old, and the age range of the fourth age-level analysis module is above 65 years old.

在一實施例中,在S2步驟中,不同的致勝因子分級資訊分別為一發球致勝因子、一回發球致勝因子、一長丁克致勝因子、一長丁克防禦成功率致勝因子、一短丁克致勝因子、一短丁克防禦成功率致勝因子、一低(平)網強攻致勝因子、一截擊致勝因子、一中後場強抽致勝因子、一扣殺致勝因子、一進攻型(前場)高吊球致勝因子、一防守型(中後場)高吊球致勝因子、一場外繞柱抽球致勝因子、一吊短球致勝因子、一攻擊階段致勝因子、一攻擊階段受迫性防禦成功率致勝因子、一回發球後上網的平均秒數致勝因子。In one embodiment, in step S2, different winning factor graded information are respectively a serve winning factor, a return serve winning factor, a long dink winning factor, a long dink defense success rate winning factor, a short dink winning factor, a short dink defense success rate winning factor, a low (flat) net attack winning factor, a volley winning factor, a middle and backcourt strong drive winning factor, a smash winning factor, an offensive (frontcourt) lob winning factor, a defensive (middle and backcourt) lob winning factor, an outside post drive winning factor, a lob short ball winning factor, an attack phase winning factor, an attack phase forced defense success rate winning factor, and an average number of seconds to the net after a return serve winning factor.

在一實施例中,在S2步驟中,該發球致勝因子、該回發球致勝因子、該長丁克致勝因子、該短丁克致勝因子、該低(平)網強攻致勝因子、該截擊致勝因子、該中後場強抽致勝因子、該扣殺致勝因子、該進攻型(前場)高吊球致勝因子、該防守型(中後場)高吊球致勝因子、該場外繞柱抽球致勝因子、該吊短球致勝因子、該攻擊階段致勝因子分別以下述公式計算出一非受迫性失誤率:In one embodiment, in step S2, the serve winning factor, the return serve winning factor, the long dink winning factor, the short dink winning factor, the low (flat) net attack winning factor, the volley winning factor, the mid-back court strong drive winning factor, the smash winning factor, the offensive (front court) lob winning factor, the defensive (mid-back court) lob winning factor, the off-court post drive winning factor, the lob short ball winning factor, and the attack phase winning factor are respectively calculated to obtain an unforced error rate using the following formula:

非受迫性失誤率=非受迫性失誤球數/(總擊球數-高壓受迫球數)。Unforced error rate = number of unforced errors / (total number of shots - number of high-pressure forced shots).

在一實施例中,在S2步驟中,該長丁克防禦成功率致勝因子、該短丁克防禦成功率致勝因子、該攻擊階段受迫性防禦成功率致勝因子分別以下述公式計算出一受迫性防禦力;In one embodiment, in step S2, the long DINK defense success rate winning factor, the short DINK defense success rate winning factor, and the attack phase forced defense success rate winning factor are respectively calculated to obtain a forced defense force using the following formulas:

受迫性防禦力=受迫時成功防守球數/高壓受迫球數。Forced defense = number of successfully defended balls when forced / number of forced balls under high pressure.

在一實施例中,在S3步驟中,以各該非受迫性失誤率、各該受迫性防禦力及一回發球後的平均上網秒數進行評估,而使該擊球表現等級包含一發球分級、一回發球分級、一長丁克分級、一長丁克防禦成功率分級、一短丁克分級、一短丁克防禦成功率分級、一低(平)網強攻分級、一截擊分級、一中後場強抽分級、一扣殺分級、一進攻型(前場)高吊球分級、一防守型(中後場)高吊球分級、一場外繞柱抽球分級、一吊短球分級、一攻擊階段分級、一攻擊階段受迫性防禦成功率分級、一回發球後上網的平均秒數分級。In one embodiment, in step S3, each unforced error rate, each forced defense force and the average number of seconds to the net after a serve are used for evaluation, so that the batting performance level includes a serve level, a serve level, a long dink level, a long dink defense success rate level, a short dink level, a short dink defense success rate level, a low (flat) net power attack level, a volley level, a middle and backcourt power drive level, a smash level, an offensive (frontcourt) lob level, a defensive (middle and backcourt) lob level, an outside post drive level, a lob short ball level, an attack phase level, an attack phase forced defense success rate level, and an average number of seconds to the net after a serve level.

在一實施例中,在S4步驟中,基於該擊球表現等級所包含之該發球分級、該回發球分級、該長丁克分級、該長丁克防禦成功率分級、該短丁克分級、該短丁克防禦成功率分級、該低(平)網強攻分級、該截擊分級、該中後場強抽分級、該扣殺分級、該進攻型(前場)高吊球分級、該防守型(中後場)高吊球分級、該場外繞柱抽球分級、該吊短球分級、該攻擊階段分級、該攻擊階段受迫性防禦成功率分級、該回發球後上網的平均秒數分級,計算出該綜合等級。In one embodiment, in step S4, the comprehensive grade is calculated based on the serve grade, the return serve grade, the long dink grade, the long dink defense success rate grade, the short dink grade, the short dink defense success rate grade, the low (flat) net attack grade, the volley grade, the mid-backcourt strong drive grade, the smash grade, the offensive (frontcourt) lob grade, the defensive (mid-backcourt) lob grade, the off-court drive grade, the lob short ball grade, the attack phase grade, the forced defense success rate grade in the attack phase, and the average number of seconds to the net after the return serve grade.

此外,本發明還提供了一種匹克球選手擊球表現分析及匹克球選手等級分級之系統,包括一處理單元,用以執行前述該方法。In addition, the present invention also provides a system for analyzing the hitting performance of pickleball players and grading pickleball players, including a processing unit for executing the aforementioned method.

本發明中所述內容除非特別定義,否則本文中使用的所有技術以及科學術語與本發明所屬之領域中具有通常知識者普遍理解的意義相同。例如,本發明中的匹克球相關記載可見於美國匹克球協會2020年所公布匹克球競賽規則,應為通常知識者所能知悉,例如:Unless otherwise specifically defined, all technical and scientific terms used in this invention have the same meaning as those generally understood by persons of ordinary skill in the field to which this invention belongs. For example, the relevant records of pickleball in this invention can be found in the pickleball competition rules published by the American Pickleball Association in 2020, which should be known to persons of ordinary skill, such as:

本發明中的術語「丁克球」係指規則明文禁止球員踏入非截擊區內將敵方來球凌空截擊,故球員可利用此點,將球打入非截擊區內使球落地,讓對手無法對我方實施立即性的攻擊,此一球路稱之為丁克球。The term "Dink ball" in the present invention refers to the rule that players are prohibited from entering the non-volley zone to volley the opponent's ball. Therefore, players can use this point to hit the ball into the non-volley zone and make the ball fall to the ground, so that the opponent cannot immediately attack us. This ball route is called Dink ball.

本發明中的術語「非受迫性失誤率」係指以擊球方非受迫性失誤球數為分子,非受迫性來球為分母,依此公式所得出之結果稱之為非受迫性失誤率。The term "unforced error rate" in the present invention refers to the number of unforced errors of the hitting side as the numerator and the number of unforced incoming balls as the denominator. The result obtained according to this formula is called the unforced error rate.

本發明中的術語「受迫性防禦力」係指以受迫時成功防守球數為分子,高壓受迫球總數為分母,依此公式所得出之結果稱之為非受迫性防禦力。The term "forced defensive power" in the present invention refers to the number of successfully defended balls when forced as the numerator and the total number of high-pressure forced balls as the denominator. The result obtained by this formula is called unforced defensive power.

本發明定義有:如圖3所示,將賽事期間總擊球種類以「非受迫」及「高壓受迫」做大分類,再將每一球歸類於「致勝球」、「正常擊球」、「非受迫性失誤球」、「受迫時成功防守」及「受迫性失誤球」五種分類。The present invention defines: as shown in FIG. 3 , the total hit types during the game are classified into “unforced” and “forced under high pressure”, and each ball is classified into five categories: “winning ball”, “normal shot”, “unforced error ball”, “successful defense when forced” and “forced error ball”.

本發明更定義有:當防守方選手受到攻擊方選手攻擊而「高壓受迫」時,則會有「成功防守」、「受迫性失誤球」及「受迫性高起」三種情況;「成功防守」定義為:「將攻擊方原本該得分的球救回,救回的球還讓攻擊方無法再次實施致命攻擊」,成功的防守也讓防守方得以再次回到「雙上網階段」或「短丁克階段」繼續比賽;而「受迫性高起」的過網球則視攻擊方選手的擊打情況再進行歸類,攻擊方選手如能掌握高球,並予以致命的一擊,則此次打擊將紀錄為防守方「受迫性失誤球」,並同時為攻擊方得點選手紀錄「致勝球」或「正常擊球」一次;若攻擊方不能把握難得的高球,造成後續與防守方繼續正常擊球,則此次擊球狀況將記錄為攻擊方「正常擊球」;亦或攻擊方不能把握難得的高球,還產生誤失擊球的情況,則判定為攻擊方「非受迫性失誤球」。The present invention further defines that when the defending player is attacked by the attacking player and is "forced by high pressure", there are three situations: "successful defense", "forced error ball" and "forced high rise"; "successful defense" is defined as: "saving the ball that the attacking player should have scored, and the saved ball also prevents the attacking player from launching a fatal attack again", and successful defense also allows the defending side to return to the "double net stage" or "short dink stage" to continue the game; and the "forced high rise" ball over the net depends on the attacking player's hitting situation. If the attacking player can grasp the high ball and make a fatal shot, this shot will be recorded as a "forced error" for the defending player, and at the same time, a "winning shot" or "normal shot" will be recorded for the attacking player. If the attacking player cannot grasp the rare high ball, resulting in the subsequent normal shots with the defending player, this shot will be recorded as a "normal shot" for the attacking player. If the attacking player cannot grasp the rare high ball and makes a mistake in the shot, it will be judged as an "unforced error" for the attacking player.

請參閱圖1所示,係本發明之較佳實施例所揭露匹克球選手擊球表現分析及匹克球選手等級分級之方法,包括以下步驟:Please refer to FIG. 1 , which is a method for analyzing the hitting performance of a pickleball player and grading the pickleball player according to a preferred embodiment of the present invention, including the following steps:

S1:取得至少一待分析選手於一比賽中的一擊球資訊,並進行量化而獲得一分析數據;S1: obtaining a shot information of at least one player to be analyzed in a game, and quantifying it to obtain an analysis data;

S2:根據該待分析選手的年齡將該分析數據導入符合年齡分組之一分析模組,而獲得對該待分析選手之複數致勝因子分級資訊;S2: according to the age of the player to be analyzed, the analysis data is introduced into an analysis module that matches the age group, so as to obtain the multiple winning factor grading information of the player to be analyzed;

S3:根據該些致勝因子分級資訊評定出該待分析選手的一擊球表現等級;S3: Assessing the batting performance level of the player to be analyzed based on the winning factor grading information;

S4:以該擊球表現等級演算出該待分析選手之一綜合等級。S4: Calculating a comprehensive level of the player to be analyzed based on the batting performance level.

詳細來說,該些步驟更包含至少以下內容:In detail, these steps include at least the following:

在S1步驟中,以一影像辨識技術自該比賽的一影像中針對該待分析選手進行分析並取得該擊球資訊。其中,該影像辨識技術為AI影像識別(即利用機器自動辨識影像並準確且有效地描述影像的技術)或人工辨識,該影像為歷史賽事的影像紀錄。In step S1, an image recognition technology is used to analyze the player to be analyzed from an image of the game and obtain the hitting information. The image recognition technology is AI image recognition (i.e., a technology that uses a machine to automatically recognize an image and accurately and effectively describe the image) or manual recognition, and the image is a video record of a historical event.

在S1步驟中,對該待分析選手進行編號,而使該擊球資訊包含有與該待分析選手相匹配之一選手代號,例如1、2、3、4,換句話說,該待分析選手的數量可為1、2或4,而不同的待分析選手係給予對應的編號。In step S1, the players to be analyzed are numbered so that the batting information includes a player code that matches the player to be analyzed, such as 1, 2, 3, 4. In other words, the number of players to be analyzed can be 1, 2, or 4, and different players to be analyzed are given corresponding numbers.

在S1步驟中,記錄該待分析選手於不同擊球階段所使用的擊球技巧,而使該擊球資訊包含有該些擊球階段與該些擊球技巧,該擊球階段為發球、接發球、長丁克、短丁克、低(平)網強攻、截擊、中後場強抽、扣殺、進攻型(於非截擊線附近啟動)高吊後場、場外繞柱抽球、防守型(於中後場)高吊後場啟動、吊短球、或回發球後的平均上網秒數,該擊球技巧為正手拍、反手拍、正手上旋、正手下旋、正手平擊、正手側旋、反手上旋、反手下旋、反手平擊、或反手側旋。In step S1, the batting skills used by the player to be analyzed in different batting stages are recorded, so that the batting information includes the batting stages and the batting skills. The batting stages are serving, receiving serve, long dink, short dink, low (flat) net attack, volley, mid-backcourt strong drive, smash, offensive (starting near the non-volley line) high lob backcourt, off-court round-the-post drive, defensive (starting in the mid-backcourt) high lob backcourt, lob short ball, or average number of seconds to the net after returning the serve. The batting skills are forehand shot, backhand shot, forehand top spin, forehand underspin, forehand flat shot, forehand side spin, backhand top spin, backhand underspin, backhand flat shot, or backhand side spin.

在S1步驟中,將各該擊球階段與相應之各該擊球技巧分別量化為該分析數據,而使該分析數據包括基於該選手代號所記錄之一追蹤致勝球記錄、一追蹤正常擊球記錄(例如1、2、3、4)、一追蹤非受迫性失誤球數記錄(例如1.5、2.5、3.5、4.5)、一追蹤受迫性失誤球數記錄(例如1.55、2.55、3.55、4.55)、一追蹤受迫性防守成功球數記錄(例如1.6、2.6、3.6、4.6)、一追蹤回發球後的平均上網秒數記錄(例如1.95秒、2.01秒)、一上旋球、下旋球、側旋球及平擊球記錄(例如以不同顏色區分上旋球、下旋球、側旋球及平擊球)。In step S1, each of the hitting phases and the corresponding hitting skills are quantified as the analysis data, and the analysis data includes a record of tracking winning balls, a record of tracking normal hitting balls (e.g., 1, 2, 3, 4), a record of tracking the number of unforced errors (e.g., 1.5, 2.5, 3.5, 4.5), and a record of tracking the number of forced errors (e.g., 1.5, 2.5, 3.5, 4.5) recorded based on the player code. such as 1.55, 2.55, 3.55, 4.55), one record to track the number of successful forced defense balls (such as 1.6, 2.6, 3.6, 4.6), one record to track the average number of seconds to the net after returning a serve (such as 1.95 seconds, 2.01 seconds), one record of topspin, backspin, side spin and flat shots (for example, different colors are used to distinguish topspin, backspin, side spin and flat shots).

在S2步驟中,該分析模組依據年齡區分有一第一年齡層分析模組、一第二年齡層分析模組、一第三年齡層分析模組及一第四年齡層分析模組,該第一年齡層分析模組的年齡範圍介於16歲至34歲之間,該第二年齡層分析模組的年齡範圍介於35歲至49歲之間,該第三年齡層分析模組的年齡範圍介於50歲至64歲之間,該第四年齡層分析模組的年齡範圍為65歲以上。In step S2, the analysis module is divided into a first age-level analysis module, a second age-level analysis module, a third age-level analysis module and a fourth age-level analysis module according to age. The age range of the first age-level analysis module is between 16 and 34 years old, the age range of the second age-level analysis module is between 35 and 49 years old, the age range of the third age-level analysis module is between 50 and 64 years old, and the age range of the fourth age-level analysis module is above 65 years old.

在S2步驟中,不同的致勝因子分級資訊分別為一發球致勝因子、一回發球致勝因子、一長丁克致勝因子、一長丁克防禦成功率致勝因子、一短丁克致勝因子、一短丁克防禦成功率致勝因子、一低(平)網強攻致勝因子、一截擊致勝因子、一中後場強抽致勝因子、一扣殺致勝因子、一進攻型(前場)高吊球致勝因子、一防守型(中後場)高吊球致勝因子、一場外繞柱抽球致勝因子、一吊短球致勝因子、一攻擊階段致勝因子、一攻擊階段受迫性防禦成功率致勝因子、一回發球後上網的平均秒數致勝因子。In step S2, different winning factor classification information are respectively a serving winning factor, a return serving winning factor, a long dink winning factor, a long dink defense success rate winning factor, a short dink winning factor, a short dink defense success rate winning factor, a low (flat) net attack winning factor, a volley winning factor, a middle and back court strong drive winning factor, a smash winning factor, an offensive (front court) lob winning factor, a defensive (middle and back court) lob winning factor, an outside post drive winning factor, a lob short ball winning factor, an attack phase winning factor, an attack phase forced defense success rate winning factor, and an average number of seconds to the net after a return serving winning factor.

在S2步驟中,該發球致勝因子、該回發球致勝因子、該長丁克致勝因子、該短丁克致勝因子、該低(平)網強攻致勝因子、該截擊致勝因子、該中後場強抽致勝因子、該扣殺致勝因子、該進攻型(前場)高吊球致勝因子、該防守型(中後場)高吊球致勝因子、該場外繞柱抽球致勝因子、該吊短球致勝因子、該攻擊階段致勝因子分別以下述公式計算出一非受迫性失誤率:In step S2, the serve winning factor, the return serve winning factor, the long dink winning factor, the short dink winning factor, the low (flat) net attack winning factor, the volley winning factor, the mid-back court strong drive winning factor, the smash winning factor, the offensive (front court) lob winning factor, the defensive (mid-back court) lob winning factor, the off-court post drive winning factor, the lob short ball winning factor, and the attack phase winning factor are respectively calculated to obtain an unforced error rate using the following formula:

非受迫性失誤率=非受迫性失誤球數/(總擊球數-高壓受迫球數)。Unforced error rate = number of unforced errors / (total number of shots - number of high-pressure forced shots).

在S2步驟中,該長丁克防禦成功率致勝因子、該短丁克防禦成功率致勝因子、該攻擊階段受迫性防禦成功率致勝因子分別以下述公式計算出一受迫性防禦力;In step S2, the long DINK defense success rate winning factor, the short DINK defense success rate winning factor, and the attack phase forced defense success rate winning factor are respectively calculated to obtain a forced defense force using the following formulas;

受迫性防禦力=受迫時成功防守球數/高壓受迫球數。Forced defense = number of successfully defended balls when forced / number of forced balls under high pressure.

其中,不同的受迫性防禦力Among them, different forced defense capabilities

在S3步驟中,以各該非受迫性失誤率、各該受迫性防禦力或回發球後的平均上網秒數進行評估,而使該擊球表現等級包含一發球分級、一回發球分級、一長丁克分級、一長丁克防禦成功率分級、一短丁克分級、一短丁克防禦成功率分級、一低(平)網強攻分級、一截擊分級、一中後場強抽分級、一扣殺分級、一進攻型(前場)高吊球分級、一防守型(中後場)高吊球分級、一場外繞柱抽球分級、一吊短球分級、一攻擊階段分級、一攻擊階段受迫性防禦成功率分級、一回發球後上網的平均秒數分級。In step S3, the evaluation is performed based on each unforced error rate, each forced defense power, or the average number of seconds to the net after serving back, so that the batting performance level includes a serving level, a serving back level, a long dink level, a long dink defense success rate level, a short dink level, a short dink defense success rate level, a low (flat) net power attack level, a volley level, a middle and backcourt power drive level, a smash level, an offensive (frontcourt) lob level, a defensive (middle and backcourt) lob level, an outside drive level, a short lob level, an attack phase level, an attack phase forced defense success rate level, and an average number of seconds to the net after serving back level.

具體來說,以下更詳細地分別說明該些分級:Specifically, the following describes each of these levels in more detail:

該發球分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,並適用所有年齡層(即第一年齡層分析模組、第二年齡層分析模組、第三年齡層分析模組和第四年齡層分析模組),而該發球分級的數值與非受迫性失誤率的關係,如表1,且該非受迫性失誤率的誤差涵蓋範圍為±15%,最小為0%。The value of the serve rating is 2, 2.5, 3, 3.5, 4, 4.5, or 6, and is applicable to all age levels (i.e., the first age level analysis module, the second age level analysis module, the third age level analysis module, and the fourth age level analysis module). The relationship between the value of the serve rating and the unforced error rate is shown in Table 1, and the error range of the unforced error rate is ±15%, with a minimum of 0%.

表1. 發球分級的數值與非受迫性失誤率的關係 非受迫性失誤率 發球分級 非受迫性失誤率 ≤ 5% 6級 5% < 非受迫性失誤率 ≤ 10% 4.5級 10% < 非受迫性失誤率 ≤ 20% 4級 20% < 非受迫性失誤率 ≤ 30% 3.5級 30% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 Table 1. Relationship between serve rating and unforced error rate Unforced Error Rate Serve Grading Unforced error rate ≤ 5% Level 6 5% < Unforced error rate ≤ 10% 4.5 10% < Unforced error rate ≤ 20% Level 4 20% < Unforced error rate ≤ 30% Level 3.5 30% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2

該回發球分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表2說明了不同的回發球分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率的誤差涵蓋範圍為±15%,最小值為0%。The return serve grade is 2, 2.5, 3, 3.5, 4, 4.5, or 6. Table 2 illustrates that different return serve grade values are based on analysis modules of different age groups and are obtained according to different unforced error rate ranges. The error range of the unforced error rate is ±15%, and the minimum value is 0%.

表2. 回發球分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 回發球分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 5% 6級 5% < 非受迫性失誤率 ≤ 10% 4.5級 10% < 非受迫性失誤率 ≤ 20% 4級 20% < 非受迫性失誤率 ≤ 30% 3.5級 30% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 10% 6級 10% < 非受迫性失誤率 ≤ 15% 4.5級 15% < 非受迫性失誤率 ≤ 25% 4級 25% < 非受迫性失誤率 ≤ 35% 3.5級 35% < 非受迫性失誤率 ≤ 45% 3級 45% < 非受迫性失誤率 ≤ 55% 2.5級 非受迫性失誤率 ≥ 55.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 15% 6級 15% < 非受迫性失誤率 ≤ 20% 4.5級 20% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 65% 2.5級 非受迫性失誤率 ≥ 65.1% 2級 Table 2. Relationship between serve return rating and unforced error rate Analysis Module Unforced Error Rate Serve return rating value First Age Level Analysis Module Unforced error rate ≤ 5% Level 6 5% < Unforced error rate ≤ 10% 4.5 10% < Unforced error rate ≤ 20% Level 4 20% < Unforced error rate ≤ 30% Level 3.5 30% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 10% Level 6 10% < Unforced error rate ≤ 15% 4.5 15% < Unforced error rate ≤ 25% Level 4 25% < Unforced error rate ≤ 35% Level 3.5 35% < Unforced error rate ≤ 45% Level 3 45% < Unforced error rate ≤ 55% Level 2.5 Unforced error rate ≥ 55.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 15% Level 6 15% < Unforced error rate ≤ 20% 4.5 20% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 65% Level 2.5 Unforced error rate ≥ 65.1% Level 2

該長丁克分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表3說明了不同的長丁克分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率的誤差涵蓋範圍為±15%,最小值為0%。The values of the Long Dink rating are 2, 2.5, 3, 3.5, 4, 4.5, or 6. Table 3 shows that different Long Dink rating values are based on analysis modules of different age groups and are obtained according to different unforced error rate ranges. The error range of the unforced error rate is ±15% and the minimum value is 0%.

表3. 長丁克分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 長丁克分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 15% 6級 15% < 非受迫性失誤率 ≤ 20% 4.5級 20% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 65% 2.5級 非受迫性失誤率 ≥ 65.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 60% 3級 60% < 非受迫性失誤率 ≤ 70% 2.5級 非受迫性失誤率 ≥ 70.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 55% 3.5級 55% < 非受迫性失誤率 ≤ 65% 3級 65% < 非受迫性失誤率 ≤ 75% 2.5級 非受迫性失誤率 ≥ 75.1% 2級 Table 3. Relationship between the value of Long Dink rating and unforced error rate Analysis Module Unforced Error Rate Long Dink Rating Value First Age Level Analysis Module Unforced error rate ≤ 15% Level 6 15% < Unforced error rate ≤ 20% 4.5 20% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 65% Level 2.5 Unforced error rate ≥ 65.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 60% Level 3 60% < Unforced error rate ≤ 70% Level 2.5 Unforced error rate ≥ 70.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 55% Level 3.5 55% < Unforced error rate ≤ 65% Level 3 65% < Unforced error rate ≤ 75% Level 2.5 Unforced error rate ≥ 75.1% Level 2

該長丁克防禦成功率分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表4說明了不同的長丁克防禦成功率分級數值是以不同年齡層的分析模組為基礎,並根據不同的受迫性防禦力範圍所獲得,且受迫性防禦力的誤差涵蓋範圍為±15%,最小為0%。The long DINK defense success rate grading values are 2, 2.5, 3, 3.5, 4, 4.5, or 6, and Table 4 illustrates that different long DINK defense success rate grading values are based on analysis modules of different age groups and are obtained according to different forced defense force ranges, and the error coverage range of the forced defense force is ±15%, with a minimum of 0%.

表4. 長丁克防禦成功率分級的數值與受迫性防禦力的關係 分析模組 受迫性防禦力 長丁克防禦成功率分級數值 第一年齡層分析模組 受迫性防禦力 ≧ 80% 6級 70% ≤ 受迫性防禦力 < 80% 4.5級 60% ≤ 受迫性防禦力 < 70% 4級 50% ≤ 受迫性防禦力 < 60% 3.5級 40% ≤ 受迫性防禦力 < 50% 3級 30% ≤ 受迫性防禦力 < 40% 2.5級 受迫性防禦力 ≤ 29.9% 2級 第二年齡層分析模組 受迫性防禦力 ≧ 75% 6級 65% ≤ 受迫性防禦力 < 75% 4.5級 55% ≤ 受迫性防禦力 < 65% 4級 45% ≤ 受迫性防禦力 < 55% 3.5級 35% ≤ 受迫性防禦力 < 45% 3級 25% ≤ 受迫性防禦力 < 35% 2.5級 受迫性防禦力 ≤ 24.9% 2級 第三年齡層分析模組 受迫性防禦力 ≧ 70% 6級 60% ≤ 受迫性防禦力 < 70% 4.5級 50% ≤ 受迫性防禦力 < 60% 4級 40% ≤ 受迫性防禦力 < 50% 3.5級 30% ≤ 受迫性防禦力 < 40% 3級 20% ≤ 受迫性防禦力 < 30% 2.5級 受迫性防禦力 ≤ 19.9% 2級 第四年齡層分析模組 受迫性防禦力 ≧ 65% 6級 55% ≤ 受迫性防禦力 < 65% 4.5級 45% ≤ 受迫性防禦力 < 55% 4級 35% ≤ 受迫性防禦力 < 45% 3.5級 25% ≤ 受迫性防禦力 < 35% 3級 15% ≤ 受迫性防禦力 < 25% 2.5級 受迫性防禦力 ≤ 14.9% 2級 Table 4. Relationship between the value of the long DINK defense success rate rating and the forced defense capability Analysis Module Forced Defense Long Dink Defense Success Rate Grade Value First Age Level Analysis Module Forced defense ≧ 80% Level 6 70% ≤ Forced Defense Capability< 80% 4.5 60% ≤ Forced Defense Capability< 70% Level 4 50% ≤ Forced Defense Capability< 60% Level 3.5 40% ≤ Forced Defense Capability< 50% Level 3 30% ≤ Forced Defense Capability< 40% Level 2.5 Forced defense ≤ 29.9% Level 2 Second Age Analysis Module Forced defense ≧ 75% Level 6 65% ≤ Forced Defense Capability< 75% 4.5 55% ≤ Forced Defense Capability< 65% Level 4 45% ≤ Forced Defense Capability< 55% Level 3.5 35% ≤ Forced Defense Capability< 45% Level 3 25% ≤ Forced Defense Capability< 35% Level 2.5 Forced defense ≤ 24.9% Level 2 Third Age Analysis Module Forced defense ≧ 70% Level 6 60% ≤ Forced Defense Capability< 70% 4.5 50% ≤ Forced Defense Capability< 60% Level 4 40% ≤ Forced Defense Capability< 50% Level 3.5 30% ≤ Forced Defense Capability< 40% Level 3 20% ≤ Forced Defense Capability< 30% Level 2.5 Forced defense ≤ 19.9% Level 2 Fourth-year age group analysis module Forced defense ≧ 65% Level 6 55% ≤ Forced Defense Capability< 65% 4.5 45% ≤ Forced Defense Capability< 55% Level 4 35% ≤ Forced Defense Capability< 45% Level 3.5 25% ≤ Forced Defense Capability< 35% Level 3 15% ≤ Forced Defense Capability< 25% Level 2.5 Forced defense ≤ 14.9% Level 2

該短丁克分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表5說明了不同的短丁克分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率的誤差涵蓋範圍為±15%,最小值為0%。The values of the short DINK rating are 2, 2.5, 3, 3.5, 4, 4.5, or 6, and Table 5 illustrates that different short DINK rating values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error range of the unforced error rate is ±15% and the minimum value is 0%.

表5. 短丁克分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 短丁克分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 10% 6級 10% < 非受迫性失誤率 ≤ 20% 4.5級 20% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 15% 6級 15% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 65% 2.5級 非受迫性失誤率 ≥ 65.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 60% 3級 60% < 非受迫性失誤率 ≤ 70% 2.5級 非受迫性失誤率 ≥ 70.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 55% 3.5級 55% < 非受迫性失誤率 ≤ 65% 3級 65% < 非受迫性失誤率 ≤ 75% 2.5級 非受迫性失誤率 ≥ 75.1% 2級 Table 5. Relationship between the value of short DINK rating and unforced error rate Analysis Module Unforced Error Rate Short Dink Rating Value First Age Level Analysis Module Unforced error rate ≤ 10% Level 6 10% < Unforced error rate ≤ 20% 4.5 20% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 15% Level 6 15% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 65% Level 2.5 Unforced error rate ≥ 65.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 60% Level 3 60% < Unforced error rate ≤ 70% Level 2.5 Unforced error rate ≥ 70.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 55% Level 3.5 55% < Unforced error rate ≤ 65% Level 3 65% < Unforced error rate ≤ 75% Level 2.5 Unforced error rate ≥ 75.1% Level 2

該短丁克防禦成功率分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表6說明了不同的短丁克防禦成功率分級數值是以不同年齡層的分析模組為基礎,並根據不同的受迫性防禦力範圍所獲得,且受迫性防禦力的誤差涵蓋範圍為±15%,最小為0%。The short DINK defense success rate grading values are 2, 2.5, 3, 3.5, 4, 4.5, or 6, and Table 6 illustrates that different short DINK defense success rate grading values are based on analysis modules of different age groups and are obtained according to different forced defense force ranges, and the error coverage range of the forced defense force is ±15%, with a minimum of 0%.

表6. 短丁克防禦成功率分級的數值與受迫性防禦力的關係 分析模組 受迫性防禦力 短丁克防禦成功率分級數值 第一年齡層分析模組 受迫性防禦力 ≧ 80% 6級 70% ≤ 受迫性防禦力 < 80% 4.5級 60% ≤ 受迫性防禦力 < 70% 4級 50% ≤ 受迫性防禦力 < 60% 3.5級 40% ≤ 受迫性防禦力 < 50% 3級 30% ≤ 受迫性防禦力 < 40% 2.5級 受迫性防禦力 ≤ 29.9% 2級 第二年齡層分析模組 受迫性防禦力 ≧ 75% 6級 65% ≤ 受迫性防禦力 < 75% 4.5級 55% ≤ 受迫性防禦力 < 65% 4級 45% ≤ 受迫性防禦力 < 55% 3.5級 35% ≤ 受迫性防禦力 < 45% 3級 25% ≤ 受迫性防禦力 < 35% 2.5級 受迫性防禦力 ≤ 24.9% 2級 第三年齡層分析模組 受迫性防禦力 ≧ 70% 6級 60% ≤ 受迫性防禦力 < 70% 4.5級 50% ≤ 受迫性防禦力 < 60% 4級 40% ≤ 受迫性防禦力 < 50% 3.5級 30% ≤ 受迫性防禦力 < 40% 3級 20% ≤ 受迫性防禦力 < 30% 2.5級 受迫性防禦力 ≤ 19.9% 2級 第四年齡層分析模組 受迫性防禦力 ≧ 65% 6級 55% ≤ 受迫性防禦力 < 65% 4.5級 45% ≤ 受迫性防禦力 < 55% 4級 35% ≤ 受迫性防禦力 < 45% 3.5級 25% ≤ 受迫性防禦力 < 35% 3級 15% ≤ 受迫性防禦力 < 25% 2.5級 受迫性防禦力 ≤ 14.9% 2級 Table 6. Relationship between the value of the short-term defense success rate rating and the forced defense capability Analysis Module Forced Defense Short DINK defense success rate rating value First Age Level Analysis Module Forced defense ≧ 80% Level 6 70% ≤ Forced Defense Capability< 80% 4.5 60% ≤ Forced Defense Capability< 70% Level 4 50% ≤ Forced Defense Capability< 60% Level 3.5 40% ≤ Forced Defense Capability< 50% Level 3 30% ≤ Forced Defense Capability< 40% Level 2.5 Forced defense ≤ 29.9% Level 2 Second Age Analysis Module Forced defense ≧ 75% Level 6 65% ≤ Forced Defense Capability< 75% 4.5 55% ≤ Forced Defense Capability< 65% Level 4 45% ≤ Forced Defense Capability< 55% Level 3.5 35% ≤ Forced Defense Capability< 45% Level 3 25% ≤ Forced Defense Capability< 35% Level 2.5 Forced defense ≤ 24.9% Level 2 Third Age Analysis Module Forced defense ≧ 70% Level 6 60% ≤ Forced Defense Capability< 70% 4.5 50% ≤ Forced Defense Capability< 60% Level 4 40% ≤ Forced Defense Capability< 50% Level 3.5 30% ≤ Forced Defense Capability< 40% Level 3 20% ≤ Forced Defense Capability< 30% Level 2.5 Forced defense ≤ 19.9% Level 2 Fourth-year age group analysis module Forced defense ≧ 65% Level 6 55% ≤ Forced Defense Capability< 65% 4.5 45% ≤ Forced Defense Capability< 55% Level 4 35% ≤ Forced Defense Capability< 45% Level 3.5 25% ≤ Forced Defense Capability< 35% Level 3 15% ≤ Forced Defense Capability< 25% Level 2.5 Forced defense ≤ 14.9% Level 2

該低(平)網強攻分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表7說明了不同的低(平)網強攻分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率的誤差涵蓋範圍為±15%,最小值為0%。The value of the low (flat) net attack grade is 2, 2.5, 3, 3.5, 4, 4.5, or 6. Table 7 illustrates that different low (flat) net attack grade values are based on analysis modules of different age groups and are obtained according to different unforced error rate ranges, and the error range of the unforced error rate is ±15%, and the minimum value is 0%.

表7. 低(平)網強攻分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 低(平)網強攻分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 35% 3.5級 35% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 45% 2.5級 非受迫性失誤率 ≥ 45.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 45% 3級 45% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 55% 2.5級 非受迫性失誤率 ≥ 55.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 35% 6級 35% < 非受迫性失誤率 ≤ 40% 4.5級 40% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 Table 7. Relationship between the value of low (flat) net attack rating and unforced error rate Analysis Module Unforced Error Rate Low (flat) net attack rating value First Age Level Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 35% Level 3.5 35% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 45% Level 2.5 Unforced error rate ≥ 45.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 45% Level 3 45% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 55% Level 2.5 Unforced error rate ≥ 55.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 35% Level 6 35% < Unforced error rate ≤ 40% 4.5 40% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2

該截擊分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表8說明了不同的低截擊分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The value of the volley rating is 2, 2.5, 3, 3.5, 4, 4.5, or 6, and Table 8 illustrates that different low volley rating values are obtained based on different age-level analysis modules and according to different unforced error rate ranges, and the error coverage of the unforced error rate (the first age-level analysis module, the second age-level analysis module, and the third age-level analysis module) is ±15%, with a minimum value of 0%, and the error coverage of the unforced error rate of the fourth age-level analysis module is ±20%.

表8. 截擊分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 截擊分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 10% 6級 10% < 非受迫性失誤率 ≤ 20% 4.5級 20% < 非受迫性失誤率 ≤ 25% 4級 25% < 非受迫性失誤率 ≤ 30% 3.5級 30% < 非受迫性失誤率 ≤ 35% 3級 35% < 非受迫性失誤率 ≤ 40% 2.5級 非受迫性失誤率 ≥ 40.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 15% 6級 15% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 35% 3.5級 35% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 45% 2.5級 非受迫性失誤率 ≥ 45.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 45% 3級 45% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 55% 2.5級 非受迫性失誤率 ≥ 55.1% 2級 Table 8. Relationship between the value of volley rating and unforced error rate Analysis Module Unforced Error Rate Intercept rating value First Age Level Analysis Module Unforced error rate ≤ 10% Level 6 10% < Unforced error rate ≤ 20% 4.5 20% < Unforced error rate ≤ 25% Level 4 25% < Unforced error rate ≤ 30% Level 3.5 30% < Unforced error rate ≤ 35% Level 3 35% < Unforced error rate ≤ 40% Level 2.5 Unforced error rate ≥ 40.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 15% Level 6 15% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 35% Level 3.5 35% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 45% Level 2.5 Unforced error rate ≥ 45.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 45% Level 3 45% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 55% Level 2.5 Unforced error rate ≥ 55.1% Level 2

該中後場強抽分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表9說明了不同的中後場強抽分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The value of the mid-to-back field strong draw grade is 2, 2.5, 3, 3.5, 4, 4.5, or 6, and Table 9 illustrates that different mid-to-back field strong draw grade values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error coverage of the unforced error rate (the first age level analysis module, the second age level analysis module, and the third age level analysis module) is ±15%, with a minimum value of 0%, and the error coverage of the unforced error rate of the fourth age level analysis module is ±20%.

表9. 中後場強抽分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 中後場強抽分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 35% 3.5級 35% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 45% 2.5級 非受迫性失誤率 ≥ 45.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 45% 3級 45% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 55% 2.5級 非受迫性失誤率 ≥ 55.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 35% 6級 35% < 非受迫性失誤率 ≤ 40% 4.5級 40% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 Table 9. Relationship between the mid-court and back-court power-pushing ratings and the unforced error rate Analysis Module Unforced Error Rate The value of the midfield strong draw First Age Level Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 35% Level 3.5 35% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 45% Level 2.5 Unforced error rate ≥ 45.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 45% Level 3 45% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 55% Level 2.5 Unforced error rate ≥ 55.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 35% Level 6 35% < Unforced error rate ≤ 40% 4.5 40% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2

該扣殺分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表10說明了不同的中扣殺分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The value of the spike level is 2, 2.5, 3, 3.5, 4, 4.5, or 6, and Table 10 illustrates that different mid-spiking level values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error coverage of the unforced error rate (the first age level analysis module, the second age level analysis module, and the third age level analysis module) is ±15%, with a minimum value of 0%, and the error coverage of the unforced error rate of the fourth age level analysis module is ±20%.

表10. 扣殺分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 扣殺分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 35% 3.5級 35% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 45% 2.5級 非受迫性失誤率 ≥ 45.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 45% 3級 45% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 55% 2.5級 非受迫性失誤率 ≥ 55.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 35% 6級 35% < 非受迫性失誤率 ≤ 40% 4.5級 40% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 Table 10. Relationship between the value of smash rating and unforced error rate Analysis Module Unforced Error Rate Deduction level value First Age Level Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 35% Level 3.5 35% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 45% Level 2.5 Unforced error rate ≥ 45.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 45% Level 3 45% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 55% Level 2.5 Unforced error rate ≥ 55.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 35% Level 6 35% < Unforced error rate ≤ 40% 4.5 40% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2

該進攻型高吊後場分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表11說明了不同的進攻型高吊後場分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The offensive high-back grading value is level 2, level 2.5, level 3, level 3.5, level 4, level 4.5, or level 6, and Table 11 illustrates that different offensive high-back grading values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error coverage of the unforced error rate (the first age level analysis module, the second age level analysis module, and the third age level analysis module) is ±15%, with a minimum value of 0%, and the error coverage of the unforced error rate of the fourth age level analysis module is ±20%.

表11. 進攻型高吊後場分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 進攻型高吊後場分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 35% 3.5級 35% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 45% 2.5級 非受迫性失誤率 ≥ 45.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 45% 3級 45% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 55% 2.5級 非受迫性失誤率 ≥ 55.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 35% 6級 35% < 非受迫性失誤率 ≤ 40% 4.5級 40% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 Table 11. Relationship between the offensive high-backcourt grade and the unforced error rate Analysis Module Unforced Error Rate Offensive high-hanging backcourt rating value First Age Level Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 35% Level 3.5 35% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 45% Level 2.5 Unforced error rate ≥ 45.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 45% Level 3 45% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 55% Level 2.5 Unforced error rate ≥ 55.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 35% Level 6 35% < Unforced error rate ≤ 40% 4.5 40% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2

該防守型高吊後場分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,表12說明了不同的防守型高吊後場分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The value of the defensive high-hang backcourt grade is level 2, level 2.5, level 3, level 3.5, level 4, level 4.5, or level 6. Table 12 illustrates that different defensive high-hang backcourt grade values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error coverage of the unforced error rate (the first age-level analysis module, the second age-level analysis module, and the third age-level analysis module) is ±15%, with a minimum value of 0%, and the error coverage of the unforced error rate of the fourth age-level analysis module is ±20%.

表12. 防守型高吊後場分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 防守型高吊後場分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 35% 3.5級 35% < 非受迫性失誤率 ≤ 40% 3級 40% < 非受迫性失誤率 ≤ 45% 2.5級 非受迫性失誤率 ≥ 45.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 45% 3級 45% < 非受迫性失誤率 ≤ 50% 2.5級 非受迫性失誤率 ≥ 50.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 55% 2.5級 非受迫性失誤率 ≥ 55.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 35% 6級 35% < 非受迫性失誤率 ≤ 40% 4.5級 40% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 Table 12. Relationship between the defensive high-lofted backcourt rating and the unforced error rate Analysis Module Unforced Error Rate Defensive Lofted Backcourt Rating Values First Age Level Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 35% Level 3.5 35% < Unforced error rate ≤ 40% Level 3 40% < Unforced error rate ≤ 45% Level 2.5 Unforced error rate ≥ 45.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 45% Level 3 45% < Unforced error rate ≤ 50% Level 2.5 Unforced error rate ≥ 50.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 55% Level 2.5 Unforced error rate ≥ 55.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 35% Level 6 35% < Unforced error rate ≤ 40% 4.5 40% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2

該場外繞柱抽球分級的數值為3級、3.5級、4級、4.5級、或6級,而表13說明了不同的場外繞柱抽球分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The value of the off-court post drive grading is level 3, level 3.5, level 4, level 4.5, or level 6, and Table 13 illustrates that different off-court post drive grading values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error coverage of the unforced error rate (the first age level analysis module, the second age level analysis module, and the third age level analysis module) is ±15%, with a minimum value of 0%, and the error coverage of the unforced error rate of the fourth age level analysis module is ±20%.

表13. 場外繞柱抽球分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 場外繞柱抽球分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 50% 3.5級 非受迫性失誤率 ≥ 50.1% 3級 第二年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 55% 3.5級 非受迫性失誤率 ≥ 55.1% 3級 第三年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 40% 4.5級 40% < 非受迫性失誤率 ≤ 50% 4級 50% < 非受迫性失誤率 ≤ 60% 3.5級 非受迫性失誤率 ≥ 60.1% 3級 第四年齡層分析模組 非受迫性失誤率 ≤ 35% 6級 35% < 非受迫性失誤率 ≤ 45% 4.5級 45% < 非受迫性失誤率 ≤ 55% 4級 55% < 非受迫性失誤率 ≤ 65% 3.5級 非受迫性失誤率 ≥ 65.1% 3級 Table 13. Relationship between the value of the off-court drive around the post and the unforced error rate Analysis Module Unforced Error Rate Off-court drive rating First Age Level Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 50% Level 3.5 Unforced error rate ≥ 50.1% Level 3 Second Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 55% Level 3.5 Unforced error rate ≥ 55.1% Level 3 Third Age Analysis Module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 40% 4.5 40% < Unforced error rate ≤ 50% Level 4 50% < Unforced error rate ≤ 60% Level 3.5 Unforced error rate ≥ 60.1% Level 3 Fourth-year age group analysis module Unforced error rate ≤ 35% Level 6 35% < Unforced error rate ≤ 45% 4.5 45% < Unforced error rate ≤ 55% Level 4 55% < Unforced error rate ≤ 65% Level 3.5 Unforced error rate ≥ 65.1% Level 3

該吊短球分級的數值為3.5級、4級、4.5級、或6級,而表14說明了不同的吊短球分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The lob rating value is 3.5, 4, 4.5, or 6, and Table 14 illustrates that different lob rating values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error coverage of the unforced error rate (the first age level analysis module, the second age level analysis module, and the third age level analysis module) is ±15%, with a minimum value of 0%, and the error coverage of the unforced error rate of the fourth age level analysis module is ±20%.

表14. 吊短球分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 吊短球分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 15% 6級 15% < 非受迫性失誤率 ≤ 20% 4.5級 20% < 非受迫性失誤率 ≤ 40% 4級 非受迫性失誤率 ≥ 40.1% 3.5級 第二年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 45% 4級 非受迫性失誤率 ≥ 45.1% 3.5級 第三年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 50% 4級 非受迫性失誤率 ≥ 50.1% 3.5級 第四年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 55% 4級 非受迫性失誤率 ≥ 55.1% 3.5級 Table 14. Relationship between the value of the lob rating and the unforced error rate Analysis Module Unforced Error Rate Lob grading value First Age Level Analysis Module Unforced error rate ≤ 15% Level 6 15% < Unforced error rate ≤ 20% 4.5 20% < Unforced error rate ≤ 40% Level 4 Unforced error rate ≥ 40.1% Level 3.5 Second Age Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 45% Level 4 Unforced error rate ≥ 45.1% Level 3.5 Third Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 50% Level 4 Unforced error rate ≥ 50.1% Level 3.5 Fourth-year age group analysis module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 55% Level 4 Unforced error rate ≥ 55.1% Level 3.5

該攻擊階段分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,表15說明了不同的攻擊階段分級數值是以不同年齡層的分析模組為基礎,並根據不同的非受迫性失誤率範圍所獲得,且非受迫性失誤率(該第一年齡層分析模組、該第二年齡層分析模組、該第三年齡層分析模組)的誤差涵蓋範圍為±15%,最小值為0%,而該第四年齡層分析模組的非受迫性失誤率的誤差涵蓋範圍為±20%。The attack phase rating value is level 2, level 2.5, level 3, level 3.5, level 4, level 4.5, or level 6. Table 15 illustrates that different attack phase rating values are based on analysis modules of different age levels and are obtained according to different unforced error rate ranges, and the error coverage range of the unforced error rate (the first age level analysis module, the second age level analysis module, and the third age level analysis module) is ±15%, with a minimum value of 0%, and the error coverage range of the unforced error rate of the fourth age level analysis module is ±20%.

表15. 攻擊階段分級的數值與非受迫性失誤率的關係 分析模組 非受迫性失誤率 攻擊階段分級數值 第一年齡層分析模組 非受迫性失誤率 ≤ 15% 6級 15% < 非受迫性失誤率 ≤ 20% 4.5級 20% < 非受迫性失誤率 ≤ 30% 4級 30% < 非受迫性失誤率 ≤ 40% 3.5級 40% < 非受迫性失誤率 ≤ 50% 3級 50% < 非受迫性失誤率 ≤ 60% 2.5級 非受迫性失誤率 ≥ 60.1% 2級 第二年齡層分析模組 非受迫性失誤率 ≤ 20% 6級 20% < 非受迫性失誤率 ≤ 25% 4.5級 25% < 非受迫性失誤率 ≤ 35% 4級 35% < 非受迫性失誤率 ≤ 45% 3.5級 45% < 非受迫性失誤率 ≤ 55% 3級 55% < 非受迫性失誤率 ≤ 65% 2.5級 非受迫性失誤率 ≥ 65.1% 2級 第三年齡層分析模組 非受迫性失誤率 ≤ 25% 6級 25% < 非受迫性失誤率 ≤ 30% 4.5級 30% < 非受迫性失誤率 ≤ 40% 4級 40% < 非受迫性失誤率 ≤ 50% 3.5級 50% < 非受迫性失誤率 ≤ 60% 3級 60% < 非受迫性失誤率 ≤ 70% 2.5級 非受迫性失誤率 ≥ 70.1% 2級 第四年齡層分析模組 非受迫性失誤率 ≤ 30% 6級 30% < 非受迫性失誤率 ≤ 35% 4.5級 35% < 非受迫性失誤率 ≤ 45% 4級 45% < 非受迫性失誤率 ≤ 55% 3.5級 55% < 非受迫性失誤率 ≤ 65% 3級 65% < 非受迫性失誤率 ≤ 75% 2.5級 非受迫性失誤率 ≥ 75.1% 2級 Table 15. Relationship between attack phase rating and unforced error rate Analysis Module Unforced Error Rate Attack Phase Rating Value First Age Level Analysis Module Unforced error rate ≤ 15% Level 6 15% < Unforced error rate ≤ 20% 4.5 20% < Unforced error rate ≤ 30% Level 4 30% < Unforced error rate ≤ 40% Level 3.5 40% < Unforced error rate ≤ 50% Level 3 50% < Unforced error rate ≤ 60% Level 2.5 Unforced error rate ≥ 60.1% Level 2 Second Age Analysis Module Unforced error rate ≤ 20% Level 6 20% < Unforced error rate ≤ 25% 4.5 25% < Unforced error rate ≤ 35% Level 4 35% < Unforced error rate ≤ 45% Level 3.5 45% < Unforced error rate ≤ 55% Level 3 55% < Unforced error rate ≤ 65% Level 2.5 Unforced error rate ≥ 65.1% Level 2 Third Age Analysis Module Unforced error rate ≤ 25% Level 6 25% < Unforced error rate ≤ 30% 4.5 30% < Unforced error rate ≤ 40% Level 4 40% < Unforced error rate ≤ 50% Level 3.5 50% < Unforced error rate ≤ 60% Level 3 60% < Unforced error rate ≤ 70% Level 2.5 Unforced error rate ≥ 70.1% Level 2 Fourth-year age group analysis module Unforced error rate ≤ 30% Level 6 30% < Unforced error rate ≤ 35% 4.5 35% < Unforced error rate ≤ 45% Level 4 45% < Unforced error rate ≤ 55% Level 3.5 55% < Unforced error rate ≤ 65% Level 3 65% < Unforced error rate ≤ 75% Level 2.5 Unforced error rate ≥ 75.1% Level 2

該攻擊階段受迫性防禦成功率分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表16說明了不同的攻擊階段受迫性防禦成功率分級數值是以不同年齡層的分析模組為基礎,並根據不同的受迫性防禦力範圍所獲得,且受迫性防禦力的誤差涵蓋範圍為±15%,最小為0%。The values of the forced defense success rate grading in the attack phase are 2, 2.5, 3, 3.5, 4, 4.5, or 6. Table 16 shows that the forced defense success rate grading values in different attack phases are based on the analysis modules of different age groups and are obtained according to different forced defense force ranges. The error range of the forced defense force is ±15%, and the minimum is 0%.

表16. 攻擊階段受迫性防禦成功率分級的數值與受迫性防禦力的關係 分析模組 受迫性防禦力 攻擊階段受迫性防禦成功率分級數值 第一年齡層分析模組 受迫性防禦力 ≥ 60% 6級 50% ≤ 受迫性防禦力 < 60% 4.5級 40% ≤ 受迫性防禦力 < 50% 4級 35% ≤ 受迫性防禦力 < 40% 3.5級 30% ≤ 受迫性防禦力 < 35% 3級 25% ≤ 受迫性防禦力 < 30% 2.5級 受迫性防禦力 ≤ 24.9% 2級 第二年齡層分析模組 受迫性防禦力 ≥ 55% 6級 45% ≤ 受迫性防禦力 < 55% 4.5級 35% ≤ 受迫性防禦力 < 45% 4級 30% ≤ 受迫性防禦力 < 35% 3.5級 25% ≤ 受迫性防禦力 < 30% 3級 20% ≤ 受迫性防禦力 < 25% 2.5級 受迫性防禦力 ≤ 19.9% 2級 第三年齡層分析模組 受迫性防禦力 ≥ 50% 6級 40% ≤ 受迫性防禦力 < 50% 4.5級 30% ≤ 受迫性防禦力 < 40% 4級 25% ≤ 受迫性防禦力 < 30% 3.5級 20% ≤ 受迫性防禦力 < 25% 3級 15% ≤ 受迫性防禦力 < 20% 2.5級 受迫性防禦力 ≤ 14.9% 2級 第四年齡層分析模組 受迫性防禦力 ≥ 45% 6級 35% ≤ 受迫性防禦力 < 45% 4.5級 25% ≤ 受迫性防禦力 < 35% 4級 20% ≤ 受迫性防禦力 < 25% 3.5級 15% ≤ 受迫性防禦力 < 20% 3級 10% ≤ 受迫性防禦力 < 15% 2.5級 受迫性防禦力 ≤ 9.9% 2級 Table 16. Relationship between the value of forced defense success rate rating in the attack phase and forced defense capability Analysis Module Forced Defense Forced defense success rate rating value during the attack phase First Age Level Analysis Module Forced defense ≥ 60% Level 6 50% ≤ Forced Defense Capability< 60% 4.5 40% ≤ Forced Defense Capability< 50% Level 4 35% ≤ Forced Defense Capability< 40% Level 3.5 30% ≤ Forced Defense Capability< 35% Level 3 25% ≤ Forced Defense Capability< 30% Level 2.5 Forced defense ≤ 24.9% Level 2 Second Age Analysis Module Forced defense ≥ 55% Level 6 45% ≤ Forced Defense Capability< 55% 4.5 35% ≤ Forced Defense Capability< 45% Level 4 30% ≤ Forced Defense Capability< 35% Level 3.5 25% ≤ Forced Defense Capability< 30% Level 3 20% ≤ Forced Defense Capability< 25% Level 2.5 Forced defense ≤ 19.9% Level 2 Third Age Analysis Module Forced defense ≥ 50% Level 6 40% ≤ Forced Defense Capability< 50% 4.5 30% ≤ Forced Defense Capability< 40% Level 4 25% ≤ Forced Defense Capability< 30% Level 3.5 20% ≤ Forced Defense Capability< 25% Level 3 15% ≤ Forced Defense Capability< 20% Level 2.5 Forced defense ≤ 14.9% Level 2 Fourth-year age group analysis module Forced defense ≥ 45% Level 6 35% ≤ Forced Defense Capability< 45% 4.5 25% ≤ Forced Defense Capability< 35% Level 4 20% ≤ Forced Defense Capability< 25% Level 3.5 15% ≤ Forced Defense Capability< 20% Level 3 10% ≤ Forced Defense Capability< 15% Level 2.5 Forced defense power ≤ 9.9% Level 2

該回發球後的平均上網秒數分級的數值為2級、2.5級、3級、3.5級、4級、4.5級、或6級,而表17說明了不同的回發球後的平均上網秒數分級數值是以不同年齡層的分析模組為基礎,並根據不同的平均上網秒數範圍所獲得,且該平均上網秒數誤差涵蓋範圍為±1.5秒The average number of seconds to the net after a serve return is graded as 2, 2.5, 3, 3.5, 4, 4.5, or 6. Table 17 shows that different grading values of the average number of seconds to the net after a serve return are based on analysis modules of different age groups and are obtained according to different ranges of the average number of seconds to the net, and the average number of seconds to the net error range is ±1.5 seconds.

表17. 回發球後的平均上網秒數分級的數值與平均上網秒數的關係 分析模組 平均上網秒數 (秒) 回發球後的平均上網秒數分級 第一年齡層分析模組 平均上網秒數 ≤ 2.0 6級 2.0 < 平均上網秒數 ≤ 2.1 4.5級 2.1 < 平均上網秒數 ≤ 2.2 4級 2.2 < 平均上網秒數 ≤ 2.3 3.5級 2.3 < 平均上網秒數 ≤ 2.4 3級 2.4 < 平均上網秒數 ≤ 2.5 2.5級 平均上網秒數 ≥ 2.51 2級 第二年齡層分析模組 平均上網秒數 ≤ 2.1 6級 2.1 < 平均上網秒數 ≤ 2.2 4.5級 2.2 < 平均上網秒數 ≤ 2.3 4級 2.3 < 平均上網秒數 ≤ 2.4 3.5級 2.4 < 平均上網秒數 ≤ 2.5 3級 2.5 < 平均上網秒數 ≤ 2.6 2.5級 平均上網秒數 ≥ 2.61 2級 第三年齡層分析模組 平均上網秒數 ≤ 2.2 6級 2.2 < 平均上網秒數 ≤ 2.3 4.5級 2.3 < 平均上網秒數 ≤ 2.4 4級 2.4 < 平均上網秒數 ≤ 2.5 3.5級 2.5 < 平均上網秒數 ≤ 2.6 3級 2.6 < 平均上網秒數 ≤ 2.7 2.5級 平均上網秒數 ≥ 2.71 2級 第四年齡層分析模組 平均上網秒數 ≤ 2.5 6級 2.5 < 平均上網秒數 ≤ 2.6 4.5級 2.6 < 平均上網秒數 ≤ 2.7 4級 2.7 < 平均上網秒數 ≤ 2.8 3.5級 2.8 < 平均上網秒數 ≤ 2.9 3級 2.9 < 平均上網秒數 ≤ 3.0 2.5級 平均上網秒數 ≥ 3.01 2級 Table 17. Relationship between the average seconds at the net after serving and the average seconds at the net Analysis Module Average Internet access time (seconds) Average seconds to net after serve return First Age Level Analysis Module Average number of seconds online ≤ 2.0 Level 6 2.0 < Average number of seconds online ≤ 2.1 4.5 2.1 < Average number of seconds online ≤ 2.2 Level 4 2.2 < Average number of seconds online ≤ 2.3 Level 3.5 2.3 < Average number of seconds online ≤ 2.4 Level 3 2.4 < Average number of seconds online ≤ 2.5 Level 2.5 Average number of seconds online ≥ 2.51 Level 2 Second Age Analysis Module Average number of seconds online ≤ 2.1 Level 6 2.1 < Average number of seconds online ≤ 2.2 4.5 2.2 < Average number of seconds online ≤ 2.3 Level 4 2.3 < Average number of seconds online ≤ 2.4 Level 3.5 2.4 < Average number of seconds online ≤ 2.5 Level 3 2.5 < Average number of seconds online ≤ 2.6 Level 2.5 Average number of seconds online ≥ 2.61 Level 2 Third Age Analysis Module Average number of seconds online ≤ 2.2 Level 6 2.2 < Average number of seconds online ≤ 2.3 4.5 2.3 < Average number of seconds online ≤ 2.4 Level 4 2.4 < Average number of seconds online ≤ 2.5 Level 3.5 2.5 < Average number of seconds online ≤ 2.6 Level 3 2.6 < Average number of seconds online ≤ 2.7 Level 2.5 Average number of seconds online ≥ 2.71 Level 2 Fourth-year age group analysis module Average Internet access seconds ≤ 2.5 Level 6 2.5 < Average number of seconds online ≤ 2.6 4.5 2.6 < Average number of seconds online ≤ 2.7 Level 4 2.7 < Average number of seconds online ≤ 2.8 Level 3.5 2.8 < Average number of seconds online ≤ 2.9 Level 3 2.9 < Average number of seconds online ≤ 3.0 Level 2.5 Average number of seconds online ≥ 3.01 Level 2

舉例來說,表18至表30記載了實際上於該比賽中該待分析選手的各類數據及其計算結果。For example, Tables 18 to 30 record various data of the player to be analyzed in the actual competition and their calculation results.

表18.發球數據表 戰術 發球階段 待分析選手 發向正手 發向人 發向反手 三場總和 15 27 0 比例 35.71% 64.29% 0 總擊球數 42 受迫性失誤 0 0 0 非受迫性失誤 0 0 0 受迫性防守成功 0 0 0 非受迫性失誤率 0% 0% 0% 非受迫性失誤率 (合計) 0% 發球分級 6 Table 18. Serving data table Tactics Serve Phase Players to be analyzed Serve to forehand Sender Serve to backhand Total of three games 15 27 0 Proportion 35.71% 64.29% 0 Total hits 42 Forced error 0 0 0 Unforced Error 0 0 0 Forced defense success 0 0 0 Unforced Error Rate 0% 0% 0% Unforced error rate (total) 0% Serve Grading 6

表19.回發球數據表 戰術 回發階段 待分析選手 正手回發 反手回發 三場總和 0 3 比例 0% 100% 總擊球數 3 受迫性失誤 0 0 非受迫性失誤 0 0 受迫性防守成功 0 0 非受迫性失誤率 0% 0% 非受迫性失誤率 (合計) 0% 回發球分級 6 Table 19. Serve return data Tactics Postback phase Players to be analyzed Forehand return Backhand return Total of three games 0 3 Proportion 0% 100% Total hits 3 Forced error 0 0 Unforced Error 0 0 Forced defense success 0 0 Unforced Error Rate 0% 0% Unforced error rate (total) 0% Serve Return Grading 6

表20.長丁克數據表 戰術 雙上網階段 待分析選手 正拍長丁克左場 正拍長丁克中場 正拍長丁克右場 反拍長丁克左場 反拍長丁克中場 反拍長丁克右場 三場總和 9 9 45 24 33 51 比例 5.26% 5.26% 26.32% 14.04% 19.30% 29.82% 總擊球數 171 受迫性失誤 0 0 0 3 0 0 非受迫性失誤 0 0 0 0 3 0 受迫性防守成功 0 0 9 9 0 0 非受迫性失誤率 0% 0% 0% 0% 9.09% 0% 長丁克失誤率 2.00% 長丁克分級 6 長丁克防禦力 86% 長丁克防禦力分級 6 Table 20. Long Dink Data Table Tactics Dual Internet access stage Players to be analyzed Forehand long dink left field Forehand long dink midfield Forehand long dink right field Backhand long dink left field Backhand long dink midfield Backhand long dink right field Total of three games 9 9 45 twenty four 33 51 Proportion 5.26% 5.26% 26.32% 14.04% 19.30% 29.82% Total hits 171 Forced error 0 0 0 3 0 0 Unforced Error 0 0 0 0 3 0 Forced defense success 0 0 9 9 0 0 Unforced Error Rate 0% 0% 0% 0% 9.09% 0% Long DINK error rate 2.00% Long Dink Rating 6 Long Dink Defense 86% Long Dink Defense Rating 6

表21.短丁克數據表 戰術 雙上網階段 待分析選手 正拍短丁克左場 正拍短丁克中場 正拍丁克右場 反拍短丁克左場 反拍短丁克中場 反拍短丁克右場 三場總和 48 42 102 15 27 0 比例 20.51% 17.93% 43.59% 6.41% 11.54% 0% 總擊球數 234 受迫性失誤 0 0 9 0 0 0 非受迫性失誤 3 0 0 0 0 0 受迫性防守成功 12 0 6 0 0 0 非受迫性失誤率 8.33% 0% 0% 0% 0% 0% 短丁克失誤率 1.45% 短丁克分級 6 短丁克防禦力 67% 短丁克防禦力分級 4 Table 21. Short Dink Data Table Tactics Dual Internet access stage Players to be analyzed Forehand short dink left field Forehand short dink midfield Forehand dink right field Backhand short dink left field Backhand short dink midfield Backhand short dink right field Total of three games 48 42 102 15 27 0 Proportion 20.51% 17.93% 43.59% 6.41% 11.54% 0% Total hits 234 Forced error 0 0 9 0 0 0 Unforced Error 3 0 0 0 0 0 Forced defense success 12 0 6 0 0 0 Unforced Error Rate 8.33% 0% 0% 0% 0% 0% Short DINK error rate 1.45% Short Dink Rating 6 Short DINK defense 67% Short DINK defense rating 4

表22.低(平)網強攻數據表 戰術 待分析選手 正手低(平)網強攻 反手低(平)網強攻 三場總和 0 3 比例 0% 100% 總擊球數 3 受迫性失誤 0 0 非受迫性失誤 0 0 受迫性防守成功 0 0 非受迫性失誤率 0% 0% 非受迫性失誤率 (合計) 0% 低(平)網強攻分級 6 Table 22. Low (flat) network attack data table Tactics Players to be analyzed Forehand low (flat) net attack Backhand low (flat) net attack Total of three games 0 3 Proportion 0% 100% Total hits 3 Forced error 0 0 Unforced Error 0 0 Forced defense success 0 0 Unforced Error Rate 0% 0% Unforced error rate (total) 0% Low (flat) net attack rating 6

表23.截擊數據表 戰術 待分析選手 正拍截擊 反拍截擊 三場總和 15 6 比例 71.43% 28.57% 總擊球數 21 受迫性失誤 0 0 非受迫性失誤 0 0 受迫性防守成功 0 0 非受迫性失誤率 0% 0% 非受迫性失誤率 (合計) 0% 截擊分級 6 Table 23. Interception data table Tactics Players to be analyzed Forehand volley Backhand volley Total of three games 15 6 Proportion 71.43% 28.57% Total hits twenty one Forced error 0 0 Unforced Error 0 0 Forced defense success 0 0 Unforced Error Rate 0% 0% Unforced error rate (total) 0% Intercept rating 6

表24.中後場強抽數據表 戰術 待分析選手 正拍中後場強抽 反拍中後場強抽 三場總和 21 6 比例 77.78% 22.22% 總擊球數 27 受迫性失誤 0 0 非受迫性失誤 0 0 受迫性防守成功 0 0 非受迫性失誤率 0% 0% 非受迫性失誤率 (合計) 0% 中後場強抽分級 6 Table 24. Data table of strong shots in the middle and back fields Tactics Players to be analyzed Forehand backcourt strong shot Backhand mid-court shot Total of three games twenty one 6 Proportion 77.78% 22.22% Total hits 27 Forced error 0 0 Unforced Error 0 0 Forced defense success 0 0 Unforced Error Rate 0% 0% Unforced error rate (total) 0% Midfield and backfield strong draw grading 6

表25.扣殺數據表 戰術 待分析選手 正拍扣殺 反拍扣殺 三場總和 33 51 比例 39.29% 60.71% 總擊球數 84 受迫性失誤 0 0 非受迫性失誤 0 0 受迫性防守成功 0 0 非受迫性失誤率 9.09% 0% 非受迫性失誤率 (合計) 3.57% 扣殺分級 6 Table 25. Smash data table Tactics Players to be analyzed Forehand Smash Backhand Smash Total of three games 33 51 Proportion 39.29% 60.71% Total hits 84 Forced error 0 0 Unforced Error 0 0 Forced defense success 0 0 Unforced Error Rate 9.09% 0% Unforced error rate (total) 3.57% Smash rating 6

表26.進攻型(前場)高吊球數據表 戰術 攻擊階段 待分析選手 正拍高吊後場 反拍高吊後場 三場總和 48 42 比例 53.33% 46.67% 總擊球數 90 受迫性失誤 0 0 非受迫性失誤 3 0 受迫性防守成功 12 0 非受迫性失誤率 8.33% 0% 非受迫性失誤率 (合計) 3.85% 進攻型(前場)高吊球分級 6 Table 26. Offensive (frontcourt) lob data Tactics Attack phase Players to be analyzed Forehand high lob backcourt Backhand high lob Total of three games 48 42 Proportion 53.33% 46.67% Total hits 90 Forced error 0 0 Unforced Error 3 0 Forced defense success 12 0 Unforced Error Rate 8.33% 0% Unforced error rate (total) 3.85% Offensive (frontcourt) lob rating 6

表27.防守型(中後場)高吊球數據表 戰術 待分析選手 正拍防守高吊 反拍防守高吊 三場總和 21 48 比例 69.57% 總擊球數 69 受迫性失誤 0 0 非受迫性失誤 0 3 受迫性防守成功 0 12 非受迫性失誤率 0% 8.33% 非受迫性失誤率 (合計) 5.26% 防守型(中後場)高吊球分級 6 Table 27. Defensive (midfield and backfield) lob data Tactics Players to be analyzed Forehand defensive lob Backhand defensive lob Total of three games twenty one 48 Proportion 69.57% Total hits 69 Forced error 0 0 Unforced Error 0 3 Forced defense success 0 12 Unforced Error Rate 0% 8.33% Unforced error rate (total) 5.26% Defensive (midfield and backcourt) lob rating 6

表28.場外繞柱抽球數據表 戰術 待分析選手 正拍場外抽球 反拍場外抽球 三場總和 42 33 比例 56.00% 44.00% 總擊球數 75 受迫性失誤 3 0 非受迫性失誤 0 3 受迫性防守成功 0 0 非受迫性失誤率 0% 9.09% 非受迫性失誤率 (合計) 4.17% 場外繞柱抽球分級 6 Table 28. Off-court drive data Tactics Players to be analyzed Forehand drive Backhand drive Total of three games 42 33 Proportion 56.00% 44.00% Total hits 75 Forced error 3 0 Unforced Error 0 3 Forced defense success 0 0 Unforced Error Rate 0% 9.09% Unforced error rate (total) 4.17% Off-court drive grading 6

表29.吊短球數據表 戰術 待分析選手 正拍吊短 反拍吊短 三場總和 24 75 比例 24.26% 75.76% 總擊球數 99 受迫性失誤 0 12 非受迫性失誤 0 3 受迫性防守成功 0 0 非受迫性失誤率 0% 4.76% 非受迫性失誤率 (合計) 3.45% 吊短球分級 6 Table 29. Drop ball data table Tactics Players to be analyzed Forehand short Backhand short Total of three games twenty four 75 Proportion 24.26% 75.76% Total hits 99 Forced error 0 12 Unforced Error 0 3 Forced defense success 0 0 Unforced Error Rate 0% 4.76% Unforced error rate (total) 3.45% Drop ball grading 6

表30. 回發球後上網的平均秒數數據表 上網時間1(秒) 上網時間2(秒) 上網時間3(秒) 上網時間4(秒) 1.72 1.59 1.84 1.59 1.73 1.77 2.75 1.77 1.49 1.32 2.52 1.62 1.68 1.56 1.6 1.43 1.5 2 2.05 2.08 1.95 1.65 1.56 1.91 2.07 1.69 1.95 2.1 1.59 1.87 1.83 2.01 1.62 1.5 1.86 1.96 1.96 2.16 Table 30. Average seconds to net after serving a serve Online time 1 (seconds) Online time 2 (seconds) Online time 3 (seconds) Online time 4 (seconds) 1.72 1.59 1.84 1.59 1.73 1.77 2.75 1.77 1.49 1.32 2.52 1.62 1.68 1.56 1.6 1.43 1.5 2 2.05 2.08 1.95 1.65 1.56 1.91 2.07 1.69 1.95 2.1 1.59 1.87 1.83 2.01 1.62 1.5 1.86 1.96 1.96 2.16

最後,在S4步驟中,基於該擊球表現等級所包含之該發球分級、該回發球分級、該長丁克分級、該長丁克防禦成功率分級、該短丁克分級、該短丁克防禦成功率分級、該低(平)網強攻分級、該截擊分級、該中後場強抽分級、該扣殺分級、該進攻型(前場)高吊球分級、該防守型(中後場)高吊球分級、該場外繞柱抽球分級、該吊短球分級、該攻擊階段分級、該攻擊階段受迫性防禦成功率分級、該回發球後上網的平均秒數分級,加總平均後,計算出該綜合等級,該綜合等級的數值介於2至6之間。Finally, in step S4, based on the serve grade, the return serve grade, the long dink grade, the long dink defense success rate grade, the short dink grade, the short dink defense success rate grade, the low (flat) net power attack grade, the volley grade, the mid-backcourt power drive grade, the smash grade, the offensive (frontcourt) lob grade, the defensive (mid-backcourt) lob grade, the off-court drive grade, the lob short ball grade, the attack phase grade, the attack phase forced defense success rate grade, and the average number of seconds to the net after the return serve grade included in the hitting performance grade, the value of the comprehensive grade is between 2 and 6.

據此,本發明能夠快速、精確的掌握匹克球選手的擊球習慣、擅長的打法、常失誤的弱點、及需要加強的擊球技能,並根據特定的致勝因子分級資訊,計算出選手目前的等級水準,達到客觀且公平的評定目的。再者,本發明還可收集同一選手的多個賽事之數據,使計算出的該綜合等級更為精確。並且,該擊球資訊、該分析數據、該致勝因子分級資訊、或相關設定參數可依據實際情況進行調整或修改,以獲得更精確的計算結果。此外,分析師可依該綜合等級或相關數據、計算結果等製作相關視覺圖表,便於教練及選手進行訓練及比賽戰術策劃。Accordingly, the present invention can quickly and accurately grasp the hitting habits, good playing styles, common weaknesses, and hitting skills that need to be strengthened of pickleball players, and calculate the current level of the player based on specific winning factor grading information, so as to achieve the objective and fair evaluation purpose. Furthermore, the present invention can also collect data from multiple competitions of the same player to make the calculated comprehensive level more accurate. In addition, the hitting information, the analysis data, the winning factor grading information, or related setting parameters can be adjusted or modified according to the actual situation to obtain a more accurate calculation result. In addition, analysts can create relevant visual charts based on the comprehensive grades or related data, calculation results, etc., to facilitate coaches and players in training and game tactical planning.

另外,本發明更提供一種匹克球選手擊球表現分析及匹克球選手等級分級之系統,包括一處理單元11,用以執行前述之該方法中的各類作業。簡單來說,該處理單元11但不限於中央處理單元(central processing unit,CPU)、微控制單元(micro control unit,MCU)、微處理器(microprocessor)、,數位信號處理器(digital signal processor,DSP)、可程式化控制器、特殊應用積體電路(application specific integrated circuit,ASIC)、圖形處理器(graphics processing unit,GPU)、算數邏輯單元(arithmetic logic unit,ALU)、複雜可程式邏輯裝置(complex programmable logic device,CPLD)、現場可程式化邏輯閘陣列(field programmable gate array,FPGA)或其他類似且具運算能力之元件。In addition, the present invention further provides a system for analyzing the hitting performance of pickle ball players and grading pickle ball players, including a processing unit 11 for executing various operations in the aforementioned method. In short, the processing unit 11 is but not limited to a central processing unit (CPU), a micro control unit (MCU), a microprocessor (microprocessor), a digital signal processor (DSP), a programmable controller, an application specific integrated circuit (ASIC), a graphics processing unit (GPU), an arithmetic logic unit (ALU), a complex programmable logic device (CPLD), a field programmable gate array (FPGA) or other similar components with computing capabilities.

如圖2所示,該處理單元11可附載於一運算裝置A上(例如手機、電腦平板或電腦主機),且該處理單元11還連接有預設於該運算裝置A上之一資料庫12,該資料庫12可為但不限於相變記憶體(PRAM)、靜態隨機存取記憶體(SRAM)、動態隨機存取記憶體(DRAM)、快閃記憶體碟、唯讀記憶體(Read-Only Memory;ROM)、隨機存取記憶體(Random Access Memory;RAM),用以儲存相關數據、資料、各類計算結果、該分析模組13或其他程序,該處理單元11係能存取並執行儲存於該資料庫12該分析模組13、或存取數據、資料、各類計算結果等。As shown in FIG. 2 , the processing unit 11 can be attached to a computing device A (such as a mobile phone, a computer tablet or a computer host), and the processing unit 11 is also connected to a database 12 preset on the computing device A. The database 12 can be, but is not limited to, a phase change memory (PRAM), a static random access memory (SRAM), a dynamic random access memory (DRAM), a flash memory disk, a read-only memory (ROM), a random access memory (Random Access Memory) Memory; RAM) is used to store relevant data, information, various calculation results, the analysis module 13 or other programs. The processing unit 11 can access and execute the analysis module 13 stored in the database 12, or access data, information, various calculation results, etc.

以上僅是藉由各該實例詳細說明本發明,熟知該技術領域者於不脫離本發明精神下,而對於說明書中之實施例所做的任何簡單修改或是變化,均應為本案申請專利範圍所得涵攝者。The above is only a detailed description of the present invention through each example. Any simple modification or change made by a person familiar with the technical field to the embodiments in the specification without departing from the spirit of the present invention should be covered by the scope of the patent application of this case.

S1、S2、S3、S4:步驟 A:運算裝置 11:處理單元 12:資料庫 13:分析模組 S1, S2, S3, S4: Steps A: Computing device 11: Processing unit 12: Database 13: Analysis module

圖1為本發明之較佳實施例所揭露匹克球選手擊球表現分析及匹克球選手等級分級之方法的流程圖。 圖2為本發明之較佳實施例所揭露匹克球選手擊球表現分析及匹克球選手等級分級之系統的方塊圖。 圖3為總擊球種類分類圖。 FIG. 1 is a flow chart of a method for analyzing a pickleball player's hitting performance and grading a pickleball player according to a preferred embodiment of the present invention. FIG. 2 is a block diagram of a system for analyzing a pickleball player's hitting performance and grading a pickleball player according to a preferred embodiment of the present invention. FIG. 3 is a classification diagram of all hitting types.

S1、S2、S3、S4:步驟 S1, S2, S3, S4: Steps

Claims (12)

一種匹克球選手擊球表現分析及匹克球選手等級分級之方法,包括以下步驟:S1:取得至少一待分析選手於一比賽中的一擊球資訊,並進行量化而獲得一分析數據;S2:根據該待分析選手的年齡將該分析數據導入符合年齡分組之一分析模組,而獲得對該待分析選手之複數致勝因子分級資訊;S3:根據該些致勝因子分級資訊評定出該待分析選手的一擊球表現等級;S4:以該擊球表現等級演算出該待分析選手之一綜合等級。 A method for analyzing the hitting performance of a pickleball player and grading the pickleball player includes the following steps: S1: obtaining hitting information of at least one player to be analyzed in a game, and quantifying it to obtain an analysis data; S2: importing the analysis data into an analysis module that matches the age group according to the age of the player to be analyzed, and obtaining multiple winning factor grading information for the player to be analyzed; S3: assessing a hitting performance grade of the player to be analyzed based on the winning factor grading information; S4: calculating a comprehensive grade of the player to be analyzed based on the hitting performance grade. 如請求項1所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S1步驟中,以一影像辨識技術自該比賽的一影像中針對該待分析選手進行分析並取得該擊球資訊。 The method for analyzing the hitting performance of pickleball players and grading pickleball players as described in claim 1, wherein in step S1, an image recognition technology is used to analyze the player to be analyzed from an image of the game and obtain the hitting information. 如請求項1所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S1步驟中,對該待分析選手進行編號,而使該擊球資訊包含有與該待分析選手相匹配之一選手代號。 The method for analyzing the hitting performance of pickleball players and grading pickleball players as described in claim 1, wherein in step S1, the player to be analyzed is numbered, and the hitting information includes a player code that matches the player to be analyzed. 如請求項3所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S1步驟中,記錄該待分析選手於不同擊球階段所使用的擊球技巧,而使該擊球資訊包含有該些擊球階段與該些擊球技巧,該擊球階段為發球、接發球、長丁克、短丁克、低(平)網強攻、截擊、中後場強抽、扣殺、進攻型(於非截擊線附近啟動)高吊後場、場外繞柱抽球、防守型(於中後場)高吊後場啟動、吊短球、或回發球後的平均上網秒數,該擊球技巧為正手拍、反手拍、正手上旋、正手下旋、正手平擊、正手側旋、反手上旋、反手下旋、反手平擊、或反手側旋。 The method for analyzing the hitting performance of a pickleball player and grading the pickleball player as described in claim 3, wherein in step S1, the hitting skills used by the player to be analyzed in different hitting stages are recorded, and the hitting information includes the hitting stages and the hitting skills, and the hitting stages are serving, receiving, long dink, short dink, low (flat) net attack, volley, mid The average number of seconds to the net after a backcourt drive, smash, offensive (starting near the non-volley line) high lob backcourt, off-court drive around the post, defensive (starting in the middle backcourt) high lob backcourt, lob short ball, or return serve. The hitting technique is forehand, backhand, forehand topspin, forehand underspin, forehand flat shot, forehand side spin, backhand topspin, backhand underspin, backhand flat shot, or backhand side spin. 如請求項4所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S1步驟中,將各該擊球階段與相應之各該擊球技巧分別量化為該分析數據,而使該分析數據包括基於該選手代號所記錄之一追蹤正常擊球記錄、一追蹤非受迫性失誤球數記錄、一追蹤受迫性失誤球數記錄、一追蹤受迫性防守成功球數記錄、一追蹤回發球後的平均上網秒數記錄、一上旋球、下旋球、側旋球及平擊球記錄。 As described in claim 4, the method for analyzing the hitting performance of pickleball players and grading pickleball players, wherein, in step S1, each hitting phase and the corresponding hitting skills are quantified as the analysis data, and the analysis data includes a normal hitting record based on the player code, a tracking unforced error number record, a tracking forced error number record, a tracking forced defense success number record, a tracking average number of seconds to the net after returning the serve, and a topspin, backspin, side spin and flat hit record. 如請求項1所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S2步驟中,該分析模組依據年齡區分有一第一年齡層分析模組、一第二年齡層分析模組、一第三年齡層分析模組及一第四年齡層分析模組,該第一年齡層分析模組的年齡範圍介於16歲至34歲之間,該第二年齡層分析模組的年齡範圍介於35歲至49歲之間,該第三年齡層分析模組的年齡範圍介於50歲至64歲之間,該第四年齡層分析模組的年齡範圍為65歲以上。 As described in claim 1, the method for analyzing the hitting performance of pickleball players and grading pickleball players, wherein in step S2, the analysis module is divided into a first age-level analysis module, a second age-level analysis module, a third age-level analysis module and a fourth age-level analysis module according to age, the age range of the first age-level analysis module is between 16 and 34 years old, the age range of the second age-level analysis module is between 35 and 49 years old, the age range of the third age-level analysis module is between 50 and 64 years old, and the age range of the fourth age-level analysis module is over 65 years old. 如請求項6所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S2步驟中,不同的致勝因子分級資訊分別為一發球致勝因子、一回發球致勝因子、一長丁克致勝因子、一長丁克防禦成功率致勝因子、一短丁克致勝因子、一短丁克防禦成功率致勝因子、一低(平)網強攻致勝因子、一截擊致勝因子、一中後場強抽致勝因子、一扣殺致勝因子、一進攻型(前場)高吊球致勝因子、一防守型(中後場)高吊球致勝因子、一場外繞柱抽球致勝因子、一吊短球致勝因子、一攻擊階段致勝因子、一攻擊階段受迫性防禦成功率致勝因子、一回發球後上網的平均秒數致勝因子。 As described in claim 6, the method for analyzing the hitting performance of pickleball players and grading pickleball players, wherein in step S2, the different winning factor grading information are respectively a serving winning factor, a return serving winning factor, a long dink winning factor, a long dink defense success rate winning factor, a short dink winning factor, a short dink defense success rate winning factor, a low (flat) net attack winning factor, a volley winning factor, a middle and back court strong drive winning factor, a smash winning factor, an offensive (front court) lob winning factor, a defensive (middle and back court) lob winning factor, an outside court drive winning factor, a lob short ball winning factor, an attack phase winning factor, an attack phase forced defense success rate winning factor, and an average number of seconds to the net after a return serving winning factor. 如請求項7所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S2步驟中,該發球致勝因子、該回發球致勝因子、該長丁克致勝因子、該短丁克致勝因子、該低(平)網強攻致勝因子、該截擊致勝因子、該中後場強抽致勝因子、該扣殺致勝因子、該進攻型(前場)高吊球致勝因子、該防 守型(中後場)高吊球致勝因子、該場外繞柱抽球致勝因子、該吊短球致勝因子、該攻擊階段致勝因子分別以下述公式計算出一非受迫性失誤率:非受迫性失誤率=非受迫性失誤球數/(總擊球數-高壓受迫球數)。 The method for analyzing the hitting performance of pickleball players and grading pickleball players as described in claim 7, wherein, in step S2, the serve winning factor, the return serve winning factor, the long dink winning factor, the short dink winning factor, the low (flat) net attack winning factor, the volley winning factor, the mid-back court strong drive winning factor, the smash winning factor, the offensive (front court) lob winning factor, the defensive (mid-back court) lob winning factor, the off-court round-the-post drive winning factor, the lob short ball winning factor, and the attack phase winning factor are respectively calculated to obtain an unforced error rate using the following formula: unforced error rate = number of unforced error balls/(total number of hits - number of high-pressure forced balls). 如請求項8所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S2步驟中,該長丁克防禦成功率致勝因子、該短丁克防禦成功率致勝因子、該攻擊階段受迫性防禦成功率致勝因子分別以下述公式計算出一受迫性防禦力受迫性防禦力;受迫性防禦力=受迫時成功防守球數/高壓受迫球數。 As described in claim 8, the method for analyzing the hitting performance of pickleball players and grading pickleball players, wherein, in step S2, the long dink defense success rate winning factor, the short dink defense success rate winning factor, and the attack phase forced defense success rate winning factor are respectively calculated by the following formula to obtain a forced defense force: Forced defense force = number of successful defense balls when forced / number of high-pressure forced balls. 如請求項9所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S3步驟中,以各該非受迫性失誤率、各該受迫性防禦力及一回發球後的平均上網秒數進行評估,而使該擊球表現等級包含一發球分級、一回發球分級、一長丁克分級、一長丁克防禦成功率分級、一短丁克分級、一短丁克防禦成功率分級、一低(平)網強攻分級、一截擊分級、一中後場強抽分級、一扣殺分級、一進攻型(前場)高吊球分級、一防守型(中後場)高吊球分級、一場外繞柱抽球分級、一吊短球分級、一攻擊階段分級、一攻擊階段受迫性防禦成功率分級、一回發球後上網的平均秒數分級。 The method for analyzing the hitting performance of a pickleball player and grading the pickleball player as described in claim 9, wherein in step S3, each unforced error rate, each forced defense force, and the average number of seconds to the net after a serve are used for evaluation, so that the hitting performance grade includes a serve grade, a serve grade, a long dink grade, a long dink defense success rate grade, a short dink grade, One short dink defense success rate rating, one low (flat) net power attack rating, one volley rating, one mid-backcourt power drive rating, one smash rating, one offensive (frontcourt) lob rating, one defensive (mid-backcourt) lob rating, one outside post drive rating, one lob short ball rating, one attack phase rating, one attack phase forced defense success rate rating, and one average number of seconds to the net after a serve. 如請求項10所述匹克球選手擊球表現分析及匹克球選手等級分級之方法,其中,在S4步驟中,基於該擊球表現等級所包含之該發球分級、該回發球分級、該長丁克分級、該長丁克防禦成功率分級、該短丁克分級、該短丁克防禦成功率分級、該低(平)網強攻分級、該截擊分級、該中後場強抽分級、該扣殺分級、該進攻型(前場)高吊球分級、該防守型(中後場)高吊球分級、該場外繞柱抽球分級、該吊短球分級、該攻擊階段分級、該攻擊階段受迫性防禦成功率分級、該回發球後上網的平均秒數分級,計算出該綜合等級。 The method for analyzing the hitting performance of pickleball players and grading pickleball players as described in claim 10, wherein in step S4, the comprehensive grade is calculated based on the serving grade, the return serve grade, the long dink grade, the long dink defense success rate grade, the short dink grade, the short dink defense success rate grade, the low (flat) net attack grade, the volley grade, the mid-back court strong drive grade, the smash grade, the offensive (front court) lob grade, the defensive (mid-back court) lob grade, the off-court drive grade, the lob short ball grade, the attack phase grade, the forced defense success rate grade in the attack phase, and the average number of seconds to the net after the return serve grade. 一種匹克球選手擊球表現分析及匹克球選手等級分級之系統,包括一處理單元,用以執行如請求項1至11中任其中一項之方法。 A system for analyzing the hitting performance of pickleball players and grading pickleball players, including a processing unit for executing any one of the methods in claim 1 to claim 11.
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TWM398950U (en) * 2010-07-19 2011-03-01 Universal Microelectronics Co Ltd Golf training platform with swing analyzer
CN108463271A (en) * 2015-08-28 2018-08-28 伊虎智动有限责任公司 System and method for motor skill analysis and technical ability enhancing and prompt
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