TWI861614B - Glove - Google Patents
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- TWI861614B TWI861614B TW111146278A TW111146278A TWI861614B TW I861614 B TWI861614 B TW I861614B TW 111146278 A TW111146278 A TW 111146278A TW 111146278 A TW111146278 A TW 111146278A TW I861614 B TWI861614 B TW I861614B
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- control line
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- elastic member
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- 229910001285 shape-memory alloy Inorganic materials 0.000 claims abstract description 20
- 238000010586 diagram Methods 0.000 description 6
- 101001121408 Homo sapiens L-amino-acid oxidase Proteins 0.000 description 4
- 102100026388 L-amino-acid oxidase Human genes 0.000 description 4
- 101100233916 Saccharomyces cerevisiae (strain ATCC 204508 / S288c) KAR5 gene Proteins 0.000 description 3
- 238000005516 engineering process Methods 0.000 description 3
- 230000002452 interceptive effect Effects 0.000 description 3
- 238000005452 bending Methods 0.000 description 2
- 238000000034 method Methods 0.000 description 2
- 230000005355 Hall effect Effects 0.000 description 1
- 101100012902 Saccharomyces cerevisiae (strain ATCC 204508 / S288c) FIG2 gene Proteins 0.000 description 1
- 238000013459 approach Methods 0.000 description 1
- 238000011161 development Methods 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 238000005259 measurement Methods 0.000 description 1
- 238000012545 processing Methods 0.000 description 1
- 238000012549 training Methods 0.000 description 1
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- Orthopedics, Nursing, And Contraception (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
本發明是有關於一種手套。The present invention relates to a glove.
隨著電子科技以及影像處理技術的快速演進,由電腦所建構出的虛擬實境(Virtual Reality,VR)已逐漸被廣泛地運用於資訊傳播、娛樂或展示上。現今的虛擬實境產品都強調人機互動性,不論是互動訓練模擬器、互動玩具或互動電視遊樂器等,使用者可透過頭戴式顯示器與控制把手(control handle)等裝備來進行操作。其中,虛擬實境的畫面來自於頭戴式顯示器,而控制把手則是用來對虛擬實境中的物件進行操作。舉例而言,使用者操作控制把手上的按鈕或觸控板,以配合在虛擬實境中的抓取、點選或丟擲等各種動作。With the rapid development of electronic technology and image processing technology, virtual reality (VR) constructed by computers has gradually been widely used in information dissemination, entertainment or display. Today's virtual reality products emphasize human-computer interactivity. Whether it is an interactive training simulator, interactive toy or interactive video game console, users can operate it through equipment such as head-mounted display and control handle. Among them, the virtual reality picture comes from the head-mounted display, and the control handle is used to operate objects in the virtual reality. For example, the user operates the buttons or touch pad on the control handle to cooperate with various actions such as grabbing, clicking or throwing in the virtual reality.
然而,利用控制把手對虛擬物件進行抓取、點選或丟擲等操作的方式並不合乎人體實際的動作,也無法反映虛擬物件的尺寸,所以比較不能產生更多虛擬世界的沉浸式體驗。However, the method of using a control handle to grab, click or throw virtual objects does not conform to the actual movements of the human body and cannot reflect the size of the virtual objects, so it is relatively unable to produce a more immersive experience of the virtual world.
本發明提供一種手套,以提供虛擬世界的沉浸式體驗。The present invention provides a glove for providing an immersive experience in a virtual world.
本發明的手套包括一本體、一手背基座、一指尖基座、一彈性件、一控制線、一形狀記憶合金件、一制動件以及一處理器。本體用以穿戴於一使用者的一手部。手背基座設置於本體的一手背部。指尖基座設置於本體的一指尖部。彈性件連接於手背基座與控制線之間。控制線連接於指尖基座與彈性件之間。處理器設置於本體,用以電控形狀記憶合金件,以致動制動件制動控制線。The glove of the present invention comprises a body, a back-of-hand base, a fingertip base, an elastic member, a control line, a shape memory alloy member, a brake member and a processor. The body is used to be worn on a hand of a user. The back-of-hand base is arranged on the back of a hand of the body. The fingertip base is arranged on a fingertip of the body. The elastic member is connected between the back-of-hand base and the control line. The control line is connected between the fingertip base and the elastic member. The processor is arranged on the body to electrically control the shape memory alloy member to actuate the brake member to brake the control line.
在本發明的一實施例中,手套更包括一磁力感測器與一磁鐵,分別設置於彈性件的相對兩端。磁力感測器電性連接處理器。In an embodiment of the present invention, the glove further includes a magnetic sensor and a magnet, which are respectively disposed at two opposite ends of the elastic member. The magnetic sensor is electrically connected to the processor.
在本發明的一實施例中,磁鐵設置於彈性件連接控制線的一端。In one embodiment of the present invention, the magnet is disposed at one end of the elastic member connected to the control line.
在本發明的一實施例中,手套更包括多個指節基座,設置於本體的多個指節部。控制線穿過指節部。In one embodiment of the present invention, the glove further comprises a plurality of knuckle bases disposed on a plurality of knuckle portions of the main body. The control line passes through the knuckle portions.
在本發明的一實施例中,手套更包括一追蹤器,設置於本體。In one embodiment of the present invention, the glove further includes a tracker disposed on the main body.
在本發明的一實施例中,手套更包括一追蹤訊號發射器,設置於本體。In one embodiment of the present invention, the glove further includes a tracking signal transmitter disposed on the main body.
在本發明的一實施例中,處理器用以接收一虛擬物件的位置資訊與尺寸資訊。In one embodiment of the present invention, a processor is used to receive position information and size information of a virtual object.
基於上述,在本發明的手套中,以形狀記憶合金件及制動件制動控制線,可模擬抓取物件的手感,以提供虛擬世界的沉浸式體驗。Based on the above, in the gloves of the present invention, the shape memory alloy member and the brake member brake control line can simulate the feeling of grabbing an object to provide an immersive experience in the virtual world.
圖1是本發明的一實施例的手套的穿戴狀態的示意圖。請參考圖1,本實施例的手套100包括一本體110、一手背基座122、一指尖基座124、一彈性件130、一控制線140、一形狀記憶合金件152(繪示於圖2)、一制動件154以及一處理器160。本體110用以穿戴於一使用者的一手部50。手背基座122設置於本體110的一手背部112。指尖基座124設置於本體110的一指尖部114。彈性件130連接於手背基座122與控制線140之間。控制線140連接於指尖基座124與彈性件130之間。處理器160設置於本體110,用以電控形狀記憶合金件152,以致動制動件154制動控制線140。FIG. 1 is a schematic diagram of a glove of an embodiment of the present invention when it is worn. Referring to FIG. 1 , the glove 100 of the present embodiment includes a body 110, a back-of-hand base 122, a fingertip base 124, an elastic member 130, a control line 140, a shape memory alloy member 152 (shown in FIG. 2 ), a brake member 154, and a processor 160. The body 110 is used to be worn on a hand 50 of a user. The back-of-hand base 122 is disposed on a back-of-hand 112 of the body 110. The fingertip base 124 is disposed on a fingertip portion 114 of the body 110. The elastic member 130 is connected between the back-of-hand base 122 and the control line 140. The control line 140 is connected between the fingertip base 124 and the elastic member 130. The processor 160 is disposed in the body 110 and is used to electrically control the shape memory alloy member 152 to actuate the brake member 154 to brake the control line 140.
在本實施例的手套100中,形狀記憶合金件152與制動件154的配合可以制動控制線140,進而控制使用者的手指可以彎曲的程度。因此,可以在感測到使用者可能已經接觸虛擬世界中的虛擬物件60時制動控制線140,使得控制線140所對應的使用者的手指受到牽制而無法繼續彎曲,提供如同手指在真實世界中接觸到物件的反饋感,讓使用者產生有如抓握真實物件的錯覺。在使用者放開虛擬物件60後,彈性件130會將控制線140拉回,以幫助理線。本實施例的手套100所使用到的元件都具有重量輕且體積小的優勢,可改善現有的技術須採用笨重的馬達及其他大體積的配件而破壞使用體驗的情形。In the glove 100 of this embodiment, the shape memory alloy member 152 and the brake member 154 cooperate to brake the control line 140, thereby controlling the degree to which the user's finger can be bent. Therefore, when it is sensed that the user may have touched the virtual object 60 in the virtual world, the control line 140 can be braked, so that the user's finger corresponding to the control line 140 is restrained and cannot continue to bend, providing a feedback feeling as if the finger touches an object in the real world, so that the user has the illusion of grasping a real object. After the user lets go of the virtual object 60, the elastic member 130 will pull the control line 140 back to help the control line. The components used in the glove 100 of this embodiment have the advantages of being light in weight and small in size, which can improve the situation where the existing technology requires the use of bulky motors and other large accessories that ruin the user experience.
圖2是圖1的手套的局部剖面示意圖。請參照圖2,在使用者未彎曲手指時,彈性件130會拉扯控制線140而使其以適當的力量保持在繃著的狀態。Fig. 2 is a partial cross-sectional schematic diagram of the glove of Fig. 1. Referring to Fig. 2, when the user does not bend the fingers, the elastic member 130 will pull the control line 140 to keep it in a tensioned state with appropriate force.
圖3是圖1的手套的在另一狀態下的局部剖面示意圖。請參照圖3,舉例而言,在本實施例中,形狀記憶合金件152通電加熱時會伸長使制動件154往下移動,並接觸本體110而共同夾住控制線140,使得控制線140無法移動,控制線140所對應的手指也就會受到牽制而無法繼續彎曲。在其他實施例中,制動件154也可以包括兩個部分,並由形狀記憶合金件152驅動這兩個部分以夾持控制線140。或者,其他不同形式的制動件154與形狀記憶合金件152的配合方式都可應用於本發明。FIG3 is a partial cross-sectional schematic diagram of the glove of FIG1 in another state. Referring to FIG3, for example, in this embodiment, when the shape memory alloy 152 is powered on and heated, it will stretch so that the brake 154 moves downward and contacts the body 110 to clamp the control line 140 together, so that the control line 140 cannot move, and the finger corresponding to the control line 140 will be restrained and cannot continue to bend. In other embodiments, the brake 154 may also include two parts, and the shape memory alloy 152 drives these two parts to clamp the control line 140. Alternatively, other different forms of the brake 154 and the shape memory alloy 152 can be applied to the present invention.
在本實施例中,手套100更包括一磁力感測器172與一磁鐵174,分別設置於彈性件130的相對兩端。磁力感測器172電性連接處理器160。當使用者彎曲手指時,指尖基座124拉動控制線140,而控制線140拉動磁鐵174。過程中,磁鐵174與磁力感測器172的距離改變,因此磁力感測器172感測到的磁鐵174所產生的磁場的強度也會跟著變化。根據磁力感測器172感測到的磁場的強度的變化,可以推算使用者的手指的彎曲程度,進而得知使用者的手指是否應該已經碰觸虛擬物件60。磁力感測器172的感測結果可以傳送到處理器160,以便處理器160在判斷使用者的手指已經碰觸虛擬物件60時致動形狀記憶合金件152,進而以制動件154制動控制線140。In this embodiment, the glove 100 further includes a magnetic sensor 172 and a magnet 174, which are respectively disposed at opposite ends of the elastic member 130. The magnetic sensor 172 is electrically connected to the processor 160. When the user bends the finger, the fingertip base 124 pulls the control line 140, and the control line 140 pulls the magnet 174. During the process, the distance between the magnet 174 and the magnetic sensor 172 changes, so the strength of the magnetic field generated by the magnet 174 sensed by the magnetic sensor 172 will also change. According to the change in the strength of the magnetic field sensed by the magnetic sensor 172, the bending degree of the user's finger can be inferred, and then it is known whether the user's finger should have touched the virtual object 60. The sensing result of the magnetic sensor 172 can be transmitted to the processor 160 so that the processor 160 can actuate the shape memory alloy member 152 and then brake the control wire 140 with the brake member 154 when determining that the user's finger has touched the virtual object 60 .
在本實施例中,磁鐵174設置於彈性件130連接控制線140的一端,而磁力感測器172設置在手背基座122。在另一實施例中,磁力感測器172與磁鐵174的位置也可以對調,本發明不對此加以限制。In this embodiment, the magnet 174 is disposed at one end of the elastic member 130 connected to the control line 140, and the magnetic sensor 172 is disposed on the back of the hand base 122. In another embodiment, the positions of the magnetic sensor 172 and the magnet 174 can also be swapped, and the present invention is not limited thereto.
在本實施例中,指尖基座124、彈性件130、控制線140、形狀記憶合金件152與制動件154的數量可以對應手指的數量,但本發明不對此加以限制。此外,手套100可更包括多個指節基座126,設置於本體110的多個指節部116。控制線140穿過指節部116。In this embodiment, the number of fingertip bases 124, elastic members 130, control lines 140, shape memory alloy members 152, and brake members 154 may correspond to the number of fingers, but the present invention is not limited thereto. In addition, the glove 100 may further include a plurality of knuckle bases 126 disposed on a plurality of knuckle portions 116 of the body 110. The control line 140 passes through the knuckle portions 116.
請參照圖1,在本實施例中,手套100可更包括一追蹤器182,設置於本體110。另外,手套100也可更包括一追蹤訊號發射器184,設置於本體110。手套100可同時包括有追蹤器182與追蹤訊號發射器184,或者僅包括其中一者。追蹤器182與追蹤訊號發射器184的個別數量也可以是多個。此外,處理器160可用以接收虛擬物件60的位置資訊與尺寸資訊。舉例而言,追蹤器182可以是適於偵測來自訊號源(未繪示)的訊號,並將其傳送給處理器160以產生相應的感測訊號,再將感測訊號以無線方式傳輸至主機(未繪示)。此時,追蹤器182例如是紅外光感測器或是其他不可見光的光感測器、霍爾效應感測器(Hall-effect sensor)之類的電磁訊號感測器、麥克風之類的聲波感測器、RF偵測器(Radio frequency detector)等,但本發明不以此為限。在另一實施例中,追蹤器182也可以是相機模組,以便於產生三維座標位置資料。或者,追蹤器182也可以是一慣性量測單元(Inertial measurement unit, IMU),以便於產生三維座標位置資料。相似地,追蹤訊號發射器184可發射紅外光、不可見光、電磁訊號、聲波訊號、RF訊號等,但本發明不以此為限。Referring to FIG. 1 , in this embodiment, the glove 100 may further include a tracker 182 disposed on the body 110. In addition, the glove 100 may further include a tracking signal transmitter 184 disposed on the body 110. The glove 100 may include both the tracker 182 and the tracking signal transmitter 184, or only one of them. The number of the tracker 182 and the tracking signal transmitter 184 may also be multiple. In addition, the processor 160 may be used to receive the position information and size information of the virtual object 60. For example, the tracker 182 may be adapted to detect a signal from a signal source (not shown), and transmit it to the processor 160 to generate a corresponding sensing signal, and then transmit the sensing signal to the host (not shown) in a wireless manner. At this time, the tracker 182 may be, for example, an infrared light sensor or other invisible light sensor, an electromagnetic signal sensor such as a Hall-effect sensor, an acoustic wave sensor such as a microphone, an RF detector, etc., but the present invention is not limited thereto. In another embodiment, the tracker 182 may also be a camera module to generate three-dimensional coordinate position data. Alternatively, the tracker 182 may also be an inertial measurement unit (IMU) to generate three-dimensional coordinate position data. Similarly, the tracking signal transmitter 184 may emit infrared light, invisible light, electromagnetic signal, sound wave signal, RF signal, etc., but the present invention is not limited thereto.
主機基於追蹤器182及/或追蹤訊號發射器184獲得手套在空間中的三維座標位置。以此,主機可以在手套100接近虛擬物件60時告知處理器160。並且,處理器160根據虛擬物件60的位置資訊與尺寸資訊以及磁力感測器172的感測結果來計算使用者的手指是否碰觸虛擬物件60。The host obtains the three-dimensional coordinate position of the glove in space based on the tracker 182 and/or the tracking signal transmitter 184. In this way, the host can inform the processor 160 when the glove 100 approaches the virtual object 60. In addition, the processor 160 calculates whether the user's finger touches the virtual object 60 based on the position information and size information of the virtual object 60 and the sensing result of the magnetic sensor 172.
綜上所述,在本發明的手套中,利用致動控制線可限制使用者的手指的彎曲,模擬真實抓取物件的手感,以提供虛擬世界的沉浸式體驗。並且,用於致動控制線的形狀記憶合金件及制動件的體積小且重量輕,更提升使用者的沉浸式體驗。In summary, in the gloves of the present invention, the actuation control wire can be used to limit the bending of the user's fingers, simulating the feel of grabbing an object in real life, thereby providing an immersive experience in the virtual world. In addition, the shape memory alloy member and the brake member used for the actuation control wire are small in size and light in weight, further enhancing the user's immersive experience.
50:手部 60:虛擬物件 100:手套 110:本體 112:手背部 114:指尖部 116:指節部 122:手背基座 124:指尖基座 126:指節基座 130:彈性件 140:控制線 152:形狀記憶合金件 154:制動件 160:處理器 172:磁力感測器 174:磁鐵 182:追蹤器 184:追蹤訊號發射器 50: Hand 60: Virtual object 100: Glove 110: Body 112: Back of hand 114: Fingertips 116: Knuckles 122: Back of hand base 124: Fingertips base 126: Knuckles base 130: Elastic parts 140: Control wire 152: Shape memory alloy parts 154: Brake parts 160: Processor 172: Magnetic sensor 174: Magnet 182: Tracker 184: Tracking signal transmitter
圖1是本發明的一實施例的手套的穿戴狀態的示意圖。 圖2是圖1的手套的局部剖面示意圖。 圖3是圖1的手套的在另一狀態下的局部剖面示意圖。 FIG1 is a schematic diagram of a glove of an embodiment of the present invention in a wearing state. FIG2 is a schematic diagram of a partial cross-section of the glove of FIG1 . FIG3 is a schematic diagram of a partial cross-section of the glove of FIG1 in another state.
50:手部 50: Hands
100:手套 100: Gloves
110:本體 110: Body
112:手背部 112: Back of hand
114:指尖部 114: Fingertips
116:指節部 116: Knuckles
122:手背基座 122: Back of hand base
124:指尖基座 124: Fingertip base
126:指節基座 126: Knuckle base
130:彈性件 130: Elastic parts
140:控制線 140: Control line
152:形狀記憶合金件 152: Shape memory alloy parts
154:制動件 154: Brake parts
160:處理器 160: Processor
172:磁力感測器 172:Magnetic sensor
174:磁鐵 174: Magnet
182:追蹤器 182: Tracker
184:追蹤訊號發射器 184:Tracking signal transmitter
Claims (7)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW111146278A TWI861614B (en) | 2022-12-02 | 2022-12-02 | Glove |
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| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW111146278A TWI861614B (en) | 2022-12-02 | 2022-12-02 | Glove |
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| Publication Number | Publication Date |
|---|---|
| TW202423508A TW202423508A (en) | 2024-06-16 |
| TWI861614B true TWI861614B (en) | 2024-11-11 |
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Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW111146278A TWI861614B (en) | 2022-12-02 | 2022-12-02 | Glove |
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| TW (1) | TWI861614B (en) |
Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9030307B1 (en) * | 2014-09-03 | 2015-05-12 | Center Of Human-Centered Interaction For Coexistence | Apparatus for generating haptic feedback |
| US20170165567A1 (en) * | 2015-12-10 | 2017-06-15 | Palm Laboratories Inc. | Haptic mechanism for virtual reality and augmented reality interfaces |
| CN107015653A (en) * | 2017-04-10 | 2017-08-04 | 南京鼓楼医院 | Data glove and interactive system based on fiber grating |
| US20190339773A1 (en) * | 2018-05-01 | 2019-11-07 | Microsoft Technology Licensing, Llc | Electrostatic slide clutch with bidirectional drive circuit |
| TW202136971A (en) * | 2020-03-24 | 2021-10-01 | 日商琳得科股份有限公司 | Motion detection system |
| US11194393B2 (en) * | 2016-09-19 | 2021-12-07 | Apple Inc. | Finger beam for generating haptic feedback |
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2022
- 2022-12-02 TW TW111146278A patent/TWI861614B/en active
Patent Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9030307B1 (en) * | 2014-09-03 | 2015-05-12 | Center Of Human-Centered Interaction For Coexistence | Apparatus for generating haptic feedback |
| US20170165567A1 (en) * | 2015-12-10 | 2017-06-15 | Palm Laboratories Inc. | Haptic mechanism for virtual reality and augmented reality interfaces |
| US11194393B2 (en) * | 2016-09-19 | 2021-12-07 | Apple Inc. | Finger beam for generating haptic feedback |
| CN107015653A (en) * | 2017-04-10 | 2017-08-04 | 南京鼓楼医院 | Data glove and interactive system based on fiber grating |
| US20190339773A1 (en) * | 2018-05-01 | 2019-11-07 | Microsoft Technology Licensing, Llc | Electrostatic slide clutch with bidirectional drive circuit |
| TW202136971A (en) * | 2020-03-24 | 2021-10-01 | 日商琳得科股份有限公司 | Motion detection system |
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| TW202423508A (en) | 2024-06-16 |
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