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TWI842277B - Catapult board game - Google Patents

Catapult board game Download PDF

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Publication number
TWI842277B
TWI842277B TW111148305A TW111148305A TWI842277B TW I842277 B TWI842277 B TW I842277B TW 111148305 A TW111148305 A TW 111148305A TW 111148305 A TW111148305 A TW 111148305A TW I842277 B TWI842277 B TW I842277B
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Taiwan
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space
partition
elastic element
game
pore
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TW111148305A
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Chinese (zh)
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TW202426100A (en
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孫自宜
孫全佐
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嘉藥學校財團法人嘉南藥理大學
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Priority to TW111148305A priority Critical patent/TWI842277B/en
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Publication of TWI842277B publication Critical patent/TWI842277B/en
Publication of TW202426100A publication Critical patent/TW202426100A/en

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Abstract

The present invention relates to a catapult board game comprising a base board; a side board set on outer periphery of the base board and defining an accommodating space with the base board; an elastomer set on the side board to two corresponsive sides thereof and contacting the accommodating space; a plurality of separators set on the side board in an interspacing manner so as to separate the accommodating space into a first gaming zone, a second gaming zone, and a separator zone, wherein a pore is set on the separator to one side in proximity of the base board so as to define a pore zone with the base board; and a spherical piece movably set on the base board and corresponding to the elastomer, wherein the spherical piece is ejected by the elastomer and moves in the accommodating space, and in the pore zone.

Description

彈射桌遊Shooting Board Games

本發明有關一種遊戲裝置,特別係指一種彈射類桌上遊戲。The present invention relates to a game device, and more particularly to a shooting table game.

空氣球(Air Hockey)是指一種:以高壓空氣將球片吹起使之懸浮,並通過玩家以擊球器撞擊球片,使其於球檯上高速移動,並以將球片擊入對手之球門為目標的一種互動遊戲,其中:由於其互動性高、玩法簡單、以及安全,因此廣受民眾歡迎,常可見於各大商場、或百貨公司內部的遊戲區中。Air Hockey is an interactive game in which a ball is blown up with high-pressure air to make it suspended. Players use a bat to hit the ball, causing it to move at high speed on the table. The goal is to hit the ball into the opponent's goal. Due to its high interactivity, simple gameplay, and safety, it is widely popular among the public and can often be seen in the game areas of major shopping malls or department stores.

其中:由於空氣球的機台昂貴、體積與重量龐大﹐且需要連接電源才可使用,因此,一般家庭難以負擔其維修、或運作之費用,為了解決上述問題,先前技術中提供一種改良之彈射遊戲,具體而言,其係以彈力繩替代擊球器、於遊戲場地中間設置有一擋片,以將遊戲場地進行分隔,其中於擋片上設置有一穿孔、以及於雙方遊戲場地中放置複數同等數量之球片,其中:雙方玩家須利用彈力繩將球片經由穿孔擊入對手之場地中,並以最先將己方場地中之球片清空者為遊戲之勝利方。雖然上述改良遊戲之互動性高、且遊戲規則簡單,然而,其玩法過於單調,且遊戲玩家雙方無調整難度之機制,因此容易會有某方玩家過於強勢之問題,使遊戲之可玩性大大降低。有鑑於上述之問題,提供一種可調整遊戲難度之彈射遊戲,以提升其可玩性,實為時勢所需。Among them: since the air ball machine is expensive, large in size and weight, and needs to be connected to a power source to be used, it is difficult for ordinary families to afford the cost of its maintenance or operation. In order to solve the above problems, the prior art provides an improved shooting game. Specifically, it uses an elastic rope instead of a ball hitter, and a baffle is set in the middle of the game field to separate the game field. A perforation is set on the baffle, and a plurality of equal numbers of ball pieces are placed in the game fields of both parties. Among them: both players must use the elastic rope to hit the ball piece through the perforation into the opponent's field, and the first party to clear the ball pieces in their own field is the winner of the game. Although the above improved game has high interactivity and simple game rules, its gameplay is too monotonous and there is no mechanism for game players to adjust the difficulty, so it is easy for one player to be too strong, which greatly reduces the playability of the game. In view of the above problems, it is necessary to provide a shooting game with adjustable game difficulty to improve its playability.

本發明所欲解決之問題在於:提供一種遊戲豐富度高,且難易度具有可調整性的彈射桌遊。The problem that the present invention aims to solve is to provide a shooting board game with high game richness and adjustable difficulty.

為了達成上述之目的,本發明提供一種彈射桌遊,包含:一基板;一側板,係設置於該基板之外緣周側,並與該基板間界定有一容置空間;一彈力元件,包含一第一彈力元件、以及一第二彈力元件,係分別設置於該側板相對應之兩端,並與該容置空間接觸;複數隔板,係為可拆卸,且相互間隔地設置於該側板上,以將該容置空間分隔為一第一遊戲空間、一第二遊戲空間、以及一隔板空間,其中:該第一彈力元件容置於該第一遊戲空間中、該第二彈力元件容置於該第二遊戲空間中、以及該隔板空間形成於該隔板之間,並且該隔板包含:一第一隔板,其靠近該基板之一端係穿設有一第一穿孔,以與該基板間界定有一第一孔隙空間,其中該第一孔隙空間與該第一遊戲空間、以及該隔板空間相連通;以及一第二隔板,其靠近該基板之一端係穿設有一第二穿孔,其中該第二穿孔與該第一穿孔相對應地設置,並與該基板間界定有一第二孔隙空間,其中該第二孔隙空間與該第二遊戲空間、以及該隔板空間相連通;以及一球片,係可移動地設置於該基板上,並與該彈力元件相對應地設置,其中:該球片可藉由該彈力元件彈射,並於該容置空間、該第一孔隙空間、或該第二孔隙空間中移動。In order to achieve the above-mentioned purpose, the present invention provides a kind of bouncing board game, comprising: a base plate; a side plate, which is arranged on the outer edge of the base plate and defines a containing space between the base plate and the side plate; an elastic element, which comprises a first elastic element and a second elastic element, which are respectively arranged at two ends corresponding to the side plate and contact the containing space; a plurality of partitions, which are detachable and arranged on the side plate at intervals to divide the containing space into a first game space, a second game space, and a partition space, wherein: the first elastic element is accommodated in the first game space, the second elastic element is accommodated in the second game space, and the partition space is formed between the partitions, and the partition comprises: a first elastic element; a second ... A partition plate having a first through hole formed at one end thereof near the substrate to define a first pore space with the substrate, wherein the first pore space is connected to the first game space and the partition space; and a second partition plate having a second through hole formed at one end thereof near the substrate, wherein the second through hole is arranged corresponding to the first through hole and defines a second pore space with the substrate, wherein the second pore space is connected to the second game space and the partition space; and a ball sheet movably arranged on the substrate and arranged corresponding to the elastic element, wherein: the ball sheet can be ejected by the elastic element and move in the accommodating space, the first pore space, or the second pore space.

更佳者,其中更包含:一第一移動桿,係可移動地設置於該基板上,並與該第一彈力元件相對應地設置,其中:該第一移動桿可連帶該第一彈力元件之中間部往相對於該隔板之方向可復位地移動,以使該第一彈力元件形成一第一夾角;以及一第二移動桿,係可移動地設置於該基板上,並與該第二彈力元件相對應地設置,其中:該第二移動桿可連帶該第二彈力元件之中間部往相對於該隔板之方向可復位地移動,以使該第二彈力元件形成一第二夾角。More preferably, it further includes: a first movable rod, which is movably disposed on the substrate and corresponding to the first elastic element, wherein: the first movable rod can be moved in a resettable manner with the middle portion of the first elastic element in a direction relative to the partition so that the first elastic element forms a first angle; and a second movable rod, which is movably disposed on the substrate and corresponding to the second elastic element, wherein: the second movable rod can be moved in a resettable manner with the middle portion of the second elastic element in a direction relative to the partition so that the second elastic element forms a second angle.

更佳者,其中更包含:一第一限位滑軌,係設置於該側板,並與該第一彈力元件相對應地設置,其中:該第一彈力元件可選擇地於該第一限位滑軌上移動,以靠近、或遠離該隔板;以及一第二限位滑軌,係設置於該側板,並與該第二彈力元件相對應地設置,其中:該第二彈力元件可選擇地於該第二限位滑軌上移動,以靠近、或遠離該隔板。More preferably, it further includes: a first limit slide rail, which is arranged on the side plate and corresponds to the first elastic element, wherein: the first elastic element can selectively move on the first limit slide rail to approach or move away from the partition; and a second limit slide rail, which is arranged on the side plate and corresponds to the second elastic element, wherein: the second elastic element can selectively move on the second limit slide rail to approach or move away from the partition.

更佳者,其中該球片包含:一第一玩家球片,係容置於該第一遊戲空間中,可藉由該第一彈力元件彈射,並依序進入該第一孔隙空間、該隔板空間、該第二孔隙空間、以及該第二遊戲空間中;以及一第二玩家球片,係容置於該第二遊戲空間中,可藉由該第二彈力元件彈射,並依序進入該第二孔隙空間、該隔板空間、該第一孔隙空間、以及該第一遊戲空間中。More preferably, the ball piece includes: a first player ball piece, which is accommodated in the first game space and can be bounced by the first elastic element and enter the first pore space, the partition space, the second pore space, and the second game space in sequence; and a second player ball piece, which is accommodated in the second game space and can be bounced by the second elastic element and enter the second pore space, the partition space, the first pore space, and the first game space in sequence.

更佳者,其中更包含:一第一發射裝置,包含:一第一發射器,係與該第一彈力元件相對應地設置,並可選擇地相對於該第一彈力元件進行橫向移動、或連帶該第一彈力元件相對於該隔板進行縱向移動;以及一第一定位槽,係形成於該第一發射器靠近該隔板之一側,其中:該第一定位槽與該球片相對應地設置;以及一第二發射裝置,包含:一第二發射器,係與該第二彈力元件相對應地設置,並可選擇地相對於該第二彈力元件進行橫向移動、或連帶該第二彈力元件相對於該隔板進行縱向移動;以及一第二定位槽,係形成於該第二發射器靠近該隔板之一側,其中:該第二定位槽與該球片相對應地設置。More preferably, it further comprises: a first launching device, comprising: a first launcher, which is arranged corresponding to the first elastic element and can selectively move laterally relative to the first elastic element, or move longitudinally relative to the partition together with the first elastic element; and a first positioning groove, which is formed on one side of the first launcher close to the partition, wherein: the first positioning groove is arranged corresponding to the ball piece; and a second launching device, comprising: a second launcher, which is arranged corresponding to the second elastic element and can selectively move laterally relative to the second elastic element, or move longitudinally relative to the partition together with the second elastic element; and a second positioning groove, which is formed on one side of the second launcher close to the partition, wherein: the second positioning groove is arranged corresponding to the ball piece.

更佳者,其中更包含:一第一調節紐,係設置於該側板相對於該容置空間之一側,並與該第一彈力元件相對應地設置,以可選擇地調整該第一彈力元件之鬆緊度;以及一第二調節紐,係設置於該側板相對於該容置空間之一側,並與該第二彈力元件相對應地設置,以可選擇地調整該第二彈力元件之鬆緊度。More preferably, it further includes: a first adjustment knob, which is arranged on one side of the side plate relative to the accommodating space and is arranged corresponding to the first elastic element to selectively adjust the tightness of the first elastic element; and a second adjustment knob, which is arranged on one side of the side plate relative to the accommodating space and is arranged corresponding to the second elastic element to selectively adjust the tightness of the second elastic element.

更佳者,其中該隔板更包含:一第三隔板,係設置於該第二隔板相對於該第一隔板之一側,並且該第三隔板靠近該基板之一端係穿設有一第三穿孔,以與該基板間界定有一第三孔隙空間,其中該第三孔隙空間與該第一孔隙空間、以及該第二孔隙空間相對應地設置,並與該第二遊戲空間、以及該隔板空間相連通。More preferably, the partition further includes: a third partition, which is arranged on one side of the second partition opposite to the first partition, and the third partition is perforated with a third through hole at one end close to the substrate to define a third pore space between the substrate, wherein the third pore space is arranged corresponding to the first pore space and the second pore space, and is connected to the second game space and the partition space.

更佳者,其中更包含:一第一拉桿,其一端係與該第一發射裝置連接,以可選擇地連帶該第一發射裝置、與該第一彈力元件之中間部相對於該隔板移動,以遠離該隔板;以及一第二拉桿,其一端與該第二發射裝置連接,以可選擇地連帶該第二發射裝置、與該第二彈力元件之中間部相對於該隔板移動,以遠離該隔板。More preferably, it further comprises: a first pull rod, one end of which is connected to the first launching device, so as to selectively move the first launching device and the middle part of the first elastic element relative to the partition so as to be away from the partition; and a second pull rod, one end of which is connected to the second launching device, so as to selectively move the second launching device and the middle part of the second elastic element relative to the partition so as to be away from the partition.

更佳者,其中更包含:一移動板,係可移動地設置於該第一隔板上,並與該第一穿孔相對應地設置,以於該第一孔隙空間中朝向該第一隔板之兩端往復移動,其中:該移動板可防止該球片通過該第一孔隙空間;或一移動板,係可移動地設置於該第二隔板上,並與該第二穿孔相對應地設置,以於該第二孔隙空間中朝向該第二隔板之兩端往復移動,其中:該移動板可防止該球片通過該第二孔隙空間。Better yet, it further includes: a movable plate, which is movably disposed on the first partition plate and is disposed corresponding to the first perforation, so as to move back and forth in the first pore space toward the two ends of the first partition plate, wherein: the movable plate can prevent the ball piece from passing through the first pore space; or a movable plate, which is movably disposed on the second partition plate and is disposed corresponding to the second perforation, so as to move back and forth in the second pore space toward the two ends of the second partition plate, wherein: the movable plate can prevent the ball piece from passing through the second pore space.

更佳者,其中:將該彈力元件替換為一彈射裝置,該彈射裝置包含:一第一彈射裝置、以及一第二彈射裝置,係分別可轉動地設置於該基板上、靠近該側板相對應之兩端,並與該容置空間接觸,其中:該第一彈射裝置容置於該第一遊戲空間中、以及該第二彈射裝置容置於該第二遊戲空間中;以及該球片與該彈射裝置相對應地設置,且,該彈射裝置可連帶該球片轉動,並可選擇地發射該球片,以使該球片於該容置空間、該第一孔隙空間、或該第二孔隙空間中移動。More preferably, the elastic element is replaced by an ejection device, which includes: a first ejection device and a second ejection device, which are rotatably arranged on the base plate, close to the two ends corresponding to the side plate, and in contact with the accommodating space, wherein: the first ejection device is accommodated in the first game space, and the second ejection device is accommodated in the second game space; and the ball piece is arranged corresponding to the ejection device, and the ejection device can rotate with the ball piece and can selectively launch the ball piece so that the ball piece moves in the accommodating space, the first pore space, or the second pore space.

本發明相對於先前技術之功效在於:複數隔板係可拆卸地設置於側板上,因此玩家可選擇地挑選不同穿孔大小之隔板進行設置,以調整雙方玩家進行球片彈射時之難易程度,具體而言,當第一隔板上之第一穿孔、與第二隔板上之第二穿孔的大小不同時,遊戲兩方玩家使用彈力元件彈射球片經過穿孔之難易程度不同,因此可調整進行本發明彈射遊戲之遊戲難度,以平衡兩方玩家之遊戲水準。另外,本發明可藉由第一移動桿、以及第二移動桿改變彈力元件所成之夾角,因此可以利用各種彈射角度對球片進行彈射;藉由第一限位滑軌、與第二限位滑軌可控制彈力元件可拉動之範圍,以控制彈力元件儲存彈力位能之大小;藉由第一發射裝置、與第二發射裝置使球片可精準地定位、並朝向指定方向發射;以及藉由第一調節紐、以及第二調節紐調整彈力元件之鬆緊程度。此外,藉由於隔板上設置有移動板,因此可增加彈射球片時之遊戲豐富度、與可玩性,並更進一步地調整玩家雙方之遊戲難度,使玩家於進行彈射桌遊時具有良好的互動性,而不會因為某一方玩家過於強勢,而失去遊戲之樂趣。The utility of the present invention over the prior art is that a plurality of partitions are detachably mounted on the side panels, so that players can selectively select partitions with different perforation sizes for installation to adjust the difficulty level of ball ejection for both players. Specifically, when the sizes of the first perforation on the first partition and the second perforation on the second partition are different, the difficulty level of the two players using the elastic element to eject the ball through the perforations is different, so the difficulty level of the ejection game of the present invention can be adjusted to balance the game levels of the two players. In addition, the present invention can change the angle formed by the elastic element through the first moving rod and the second moving rod, so that the ball piece can be ejected at various ejection angles; the first limit slide rail and the second limit slide rail can control the pulling range of the elastic element to control the amount of elastic potential energy stored in the elastic element; the first launching device and the second launching device can make the ball piece accurately positioned and launched in a specified direction; and the first adjusting knob and the second adjusting knob can be used to adjust the tightness of the elastic element. In addition, by providing a movable plate on the partition, the richness and playability of the game when shooting the ball pieces can be increased, and the game difficulty of both players can be further adjusted, so that the players can have good interactivity when playing the shooting table game, and will not lose the fun of the game because one player is too strong.

為讓本發明上述及/或其他目的、功效、特徵更明顯易懂,下文特舉較佳實施方式,作詳細說明於下:In order to make the above and/or other purposes, effects, and features of the present invention more clearly understood, the following is a detailed description of the preferred implementation method:

以下提供本發明彈射桌遊的「第一實施態樣」。The following provides a "first implementation" of the shooting board game of the present invention.

本發明提供一種彈射桌遊,如圖1A至1B所示,包含:一基板(1);一側板(2),係設置於該基板(1)之外緣周側,並與該基板(1)間界定有一容置空間(3);一彈力元件(4),包含一第一彈力元件(5)、以及一第二彈力元件(6),係分別設置於該側板(2)相對應之兩端,並與該容置空間(3)接觸;複數隔板(7),係為可拆卸,且相互間隔地設置於該側板(2)上,以將該容置空間(3)分隔為一第一遊戲空間(8)、一第二遊戲空間(9)、以及一隔板空間(10),其中:該第一彈力元件(5)容置於該第一遊戲空間(8)中、該第二彈力元件(6)容置於該第二遊戲空間(9)中、以及該隔板空間(10)形成於該隔板(7)之間,並且該隔板(7)包含:一第一隔板(11),其靠近該基板(1)之一端係穿設有一第一穿孔(12),以與該基板(1)間界定有一第一孔隙空間(13),其中該第一孔隙空間(13)與該第一遊戲空間(8)、以及該隔板空間(10)相連通;以及一第二隔板(14),其靠近該基板(1)之一端係穿設有一第二穿孔(15),其中該第二穿孔(15)與該第一穿孔(12)相對應地設置,並與該基板(1)間界定有一第二孔隙空間(16),其中該第二孔隙空間(16)與該第二遊戲空間(9)、以及該隔板空間(10)相連通;以及一球片(17),係可移動地設置於該基板(1)上,並與該彈力元件(4)相對應地設置,其中:該球片(17)可藉由該彈力元件(4)彈射,並於該容置空間(3)、該第一孔隙空間(13)、或該第二孔隙空間(16)中移動。於一較佳實施例中,其中該彈力元件(4)係用於儲存彈力位能,以使其釋放後可提供球片(17)移動時所需之動能,具體而言,該彈力元件(4)包含:彈力繩、橡皮筋、或彈性帶,但不以此為限。於另一較佳實施例中,為了控制該基板(1)、該側板(2)、該隔板(7)、或該球片(17)之重量、防碰撞強度、或彈性,其中該基板(1)、該側板(2)、該隔板(7)、或該球片(17)之材質包含:木料、竹子、玻璃纖維、碳纖維、聚酯纖維、聚醯胺纖維、聚乙烯纖維、聚丙烯纖維、耐綸纖維、聚乙烯、聚丙烯、丙烯腈-丁二烯-苯乙烯共聚物、苯乙烯、乙縮醛、聚碳酸酯、耐衝擊性聚苯乙烯、丙烯酸、聚四氟乙烯、聚對苯二甲酸乙二酯、乙烯-乙烯醇共聚物、聚氯乙烯、或上述材料之結合,但不以此為限。於又一較佳實施例中,第一孔隙空間(13)的開口大小可以大於、等於、或小於第二孔隙空間(16)的開口大小,以調整遊戲雙方玩家進行球片(17)彈射時之遊戲難度。The present invention provides a shooting board game, as shown in FIGS. 1A to 1B, comprising: a base plate (1); a side plate (2) disposed around the outer edge of the base plate (1) and defining a receiving space (3) between the side plate (2) and the base plate (1); an elastic element (4) comprising a first elastic element (5) and a second elastic element (6), which are disposed at two corresponding ends of the side plate (2) and contact the receiving space (3); a plurality of partitions (7) which are detachable and mutually spaced. A partition is arranged on the side plate (2) to divide the accommodation space (3) into a first game space (8), a second game space (9), and a partition space (10), wherein: the first elastic element (5) is accommodated in the first game space (8), the second elastic element (6) is accommodated in the second game space (9), and the partition space (10) is formed between the partitions (7), and the partition (7) includes: a first partition (11) which is close to the first game space (8), and a second game space (9) which is close to the second game space (9). A first through hole (12) is formed at one end of the base plate (1) to define a first pore space (13) with the base plate (1), wherein the first pore space (13) is connected to the first game space (8) and the partition space (10); and a second partition (14) is formed at one end of the base plate (1) to define a first through hole (12) with the base plate (1), wherein the first through hole (13) is connected to the first game space (8) and the partition space (10); and a second partition (14) is formed at one end of the base plate (1) to define a second through hole (15), wherein the second through hole (15) is arranged corresponding to the first through hole (12) and is spaced from the base plate (1). A second pore space (16) is defined, wherein the second pore space (16) is connected to the second game space (9) and the partition space (10); and a ball piece (17) is movably arranged on the substrate (1) and arranged corresponding to the elastic element (4), wherein: the ball piece (17) can be ejected by the elastic element (4) and move in the accommodating space (3), the first pore space (13), or the second pore space (16). In a preferred embodiment, the elastic element (4) is used to store elastic potential energy so that after it is released, it can provide the kinetic energy required for the ball piece (17) to move. Specifically, the elastic element (4) includes: an elastic rope, a rubber band, or an elastic belt, but is not limited thereto. In another preferred embodiment, in order to control the weight, anti-collision strength, or elasticity of the substrate (1), the side panel (2), the partition (7), or the ball piece (17), the material of the substrate (1), the side panel (2), the partition (7), or the ball piece (17) includes: wood, bamboo, glass fiber, carbon fiber, polyester fiber, polyamide fiber, polyethylene fiber, polypropylene fiber, nylon, polyethylene, polypropylene, acrylonitrile-butadiene-styrene copolymer, styrene, acetal, polycarbonate, impact-resistant polystyrene, acrylic acid, polytetrafluoroethylene, polyethylene terephthalate, ethylene-vinyl alcohol copolymer, polyvinyl chloride, or a combination of the above materials, but not limited thereto. In another preferred embodiment, the opening size of the first pore space (13) can be greater than, equal to, or smaller than the opening size of the second pore space (16) to adjust the difficulty of the game when the two players of the game launch the ball (17).

更佳者,由於利用彈力元件(4)彈射球片(17)時,僅能使球片(17)朝向垂直於彈力元件(4)之方向彈射,為了使彈力元件(4)可控制球片(17)往特定角度彈射,如圖2所示,其中更包含:一第一移動桿(18),係可移動地設置於該基板(1)上,並與該第一彈力元件(5)相對應地設置,其中:該第一移動桿(18)可連帶該第一彈力元件(5)之中間部往相對於該隔板(7)之方向可復位地移動,以使該第一彈力元件(5)形成一第一夾角;以及一第二移動桿(19),係可移動地設置於該基板(1)上,並與該第二彈力元件(6)相對應地設置,其中:該第二移動桿(19)可連帶該第二彈力元件(6)之中間部往相對於該隔板(7)之方向可復位地移動,以使該第二彈力元件(6)形成一第二夾角。具體而言,如圖2所示,當第一移動桿(18)連帶第一彈力元件(5)相對於隔板(7)移動,而使第一彈力元件(5)形成一夾角θ1時,此時使用第一彈力元件(5)的左半部分、或右半部分皆能將球片(17)彈射至與第一穿孔(12)、以及第二穿孔(15)相對應之位置,而使球片(17)可由第一遊戲空間(8)彈射至第二遊戲空間(9)中。此外,由於第一移動桿(18)係為可復位地設置於基板(1)上,因此,當移動第一移動桿(18)時,可同時使第一彈力元件(5)儲存一彈力位能,並於將第一移動桿(18)鬆開時,可將球片(17)進行彈射。其中可以理解地,在未設置第一移動桿(18)之情況下,僅能以第一彈力元件(5)對球片(17)進行垂直方向的彈射,因此其玩法較為單調,而本發明於設置第一移動桿(18)後,第一彈力元件(5)的左半部、中間部、與右半部皆能使球片(17)彈射至第二遊戲空間(9)中,且,球片(17)可由多種角度進行彈射,而產生多種入射角、與反射角之彈射組合,使彈射遊戲整體更具有策略性,而非僅係考驗反應速度。Preferably, when the elastic element (4) is used to eject the ball sheet (17), the ball sheet (17) can only be ejected in a direction perpendicular to the elastic element (4). In order to enable the elastic element (4) to control the ball sheet (17) to eject at a specific angle, as shown in FIG. 2, the device further comprises: a first moving rod (18) movably disposed on the substrate (1) and disposed corresponding to the first elastic element (5), wherein: the first moving rod (18) can be connected with the first elastic element (5) to eject the ball sheet (17) in a direction perpendicular to the elastic element (4). ) can be reset in a direction relative to the partition (7) so that the first elastic element (5) forms a first angle; and a second movable rod (19) is movably arranged on the substrate (1) and is arranged corresponding to the second elastic element (6), wherein: the second movable rod (19) can cause the middle part of the second elastic element (6) to be reset in a direction relative to the partition (7) so that the second elastic element (6) forms a second angle. Specifically, as shown in FIG. 2 , when the first moving rod (18) moves together with the first elastic element (5) relative to the partition (7), so that the first elastic element (5) forms an angle θ1, the left half or the right half of the first elastic element (5) can be used to eject the ball piece (17) to a position corresponding to the first through hole (12) and the second through hole (15), so that the ball piece (17) can be ejected from the first game space (8) to the second game space (9). In addition, since the first moving rod (18) is resettably arranged on the base plate (1), when the first moving rod (18) is moved, the first elastic element (5) can store an elastic potential energy at the same time, and when the first moving rod (18) is released, the ball piece (17) can be ejected. It is understandable that, when the first moving rod (18) is not provided, the first elastic element (5) can only be used to bounce the ball piece (17) in the vertical direction, so the gameplay is relatively monotonous. However, after the first moving rod (18) is provided, the left half, the middle part, and the right half of the first elastic element (5) can all bounce the ball piece (17) into the second game space (9), and the ball piece (17) can be bounced from a variety of angles, thereby generating a variety of incident angles and reflection angles. The bounce game as a whole is more strategic, rather than just a test of reaction speed.

更佳者,為了調整第一彈力元件(5)、或第二彈力元件(6)的彈力大小,以調整球片(17)於容置空間(3)中的彈射速度,如圖3所示,其中更包含:一第一限位滑軌(20),係設置於該側板(2),並與該第一彈力元件(5)相對應地設置,其中:該第一彈力元件(5)可選擇地於該第一限位滑軌(20)上移動,以靠近、或遠離該隔板(7);以及一第二限位滑軌(21),係設置於該側板(2),並與該第二彈力元件(6)相對應地設置,其中:該第二彈力元件(6)可選擇地於該第二限位滑軌(21)上移動,以靠近、或遠離該隔板(7)。其中可以理解地,如圖3所示,當第一彈力元件(5)藉由第一限位滑軌(20)朝向隔板(7)移動後,此時第一彈力元件(5)可以後拉之範圍上升,因此可儲存更多的彈力位能,並供給球片(17)更多之動能,使其於容置空間(3)中的彈射速度、與彈射力道上升。More preferably, in order to adjust the elastic force of the first elastic element (5) or the second elastic element (6) to adjust the ejection speed of the ball piece (17) in the accommodating space (3), as shown in FIG. 3, it further comprises: a first limit slide rail (20) which is arranged on the side plate (2) and is arranged corresponding to the first elastic element (5), wherein: the first elastic element (5) The first elastic element (5) can be selectively moved on the first limit slide rail (20) to approach or move away from the partition (7); and a second limit slide rail (21) is arranged on the side plate (2) and is arranged corresponding to the second elastic element (6), wherein: the second elastic element (6) can be selectively moved on the second limit slide rail (21) to approach or move away from the partition (7). It can be understood that, as shown in Figure 3, when the first elastic element (5) moves toward the partition (7) through the first limit slide rail (20), the first elastic element (5) can be pulled back and then rise, so that more elastic potential energy can be stored, and more kinetic energy can be supplied to the ball sheet (17), so that its ejection speed and ejection force in the accommodating space (3) increase.

更佳者,為了分辨雙方玩家所使用之球片(17),以於遊戲開始前將球片(17)進行分配,其中如圖4所示,該球片(17)包含:一第一玩家球片(22),係容置於該第一遊戲空間(8)中,可藉由該第一彈力元件(5)彈射,並依序進入該第一孔隙空間(13)、該隔板空間(10)、該第二孔隙空間(16)、以及該第二遊戲空間(9)中;以及一第二玩家球片(23),係容置於該第二遊戲空間(9)中,可藉由該第二彈力元件(6)彈射,並依序進入該第二孔隙空間(16)、該隔板空間(10)、該第一孔隙空間(13)、以及該第一遊戲空間(8)中。其中可以理解地,為了便於球片(17)種類之辨識,該第一玩家球片(22)、與該第二玩家球片(23)所使用之顏色不同、或其表面圖樣不同,但不以此為限。於一較佳實施例中,為了確保遊戲之公平性,該第一玩家球片(22)、與該第二玩家球片(23)之數量相同。其中可以理解地,本發明可以設定一遊戲時間供遊戲玩家進行遊戲,並且,當某一方遊戲玩家將己方遊戲區域中所有的球片(17)清空時、或遊戲時間結束後,己方遊戲場地中剩餘之球片(17)數量最少時,該玩家為遊戲之勝利者。Preferably, in order to distinguish the ball pieces (17) used by the two players, the ball pieces (17) are distributed before the game starts, wherein as shown in FIG. 4, the ball pieces (17) include: a first player ball piece (22), which is accommodated in the first game space (8) and can be ejected by the first elastic element (5) and enter the first pore space (13), the partition space (10), the second pore space (16), and the second game space (9) in sequence; and a second player ball piece (23), which is accommodated in the second game space (9) and can be ejected by the second elastic element (6) and enter the second pore space (16), the partition space (10), the first pore space (13), and the first game space (8) in sequence. It is understood that, in order to facilitate identification of the types of ball pieces (17), the first player's ball piece (22) and the second player's ball piece (23) use different colors or different surface patterns, but not limited thereto. In a preferred embodiment, in order to ensure fairness of the game, the number of the first player's ball piece (22) and the second player's ball piece (23) are the same. It is understood that the present invention can set a game time for game players to play the game, and when a certain game player clears all the ball pieces (17) in his game area, or after the game time ends, the number of ball pieces (17) remaining in his game field is the least, the player is the winner of the game.

更佳者,為了精準定位球片(17),並將其彈射至指定方向,如圖5所示,其中更包含:一第一發射裝置(24),包含:一第一發射器(25),係與該第一彈力元件(5)相對應地設置,並可選擇地相對於該第一彈力元件(5)進行橫向移動、或連帶該第一彈力元件(5)相對於該隔板(7)進行縱向移動;以及一第一定位槽(26),係形成於該第一發射器(25)靠近該隔板(7)之一側,其中:該第一定位槽(26)與該球片(17)相對應地設置;以及一第二發射裝置(27),包含:一第二發射器(28),係與該第二彈力元件(6)相對應地設置,並可選擇地相對於該第二彈力元件(6)進行橫向移動、或連帶該第二彈力元件(6)相對於該隔板(7)進行縱向移動;以及一第二定位槽(29),係形成於該第二發射器(28)靠近該隔板(7)之一側,其中:該第二定位槽(29)與該球片(17)相對應地設置。於一較佳實施例中,該第一發射器(25)係掛設於該第一彈力元件(5)上、或該第二發射器(28)係掛設於該第二彈力元件(6)上,以便於提升其安裝與拆解之速度,但不以此為限。Preferably, in order to accurately position the ball piece (17) and eject it to a specified direction, as shown in FIG. 5, it further comprises: a first ejection device (24), comprising: a first ejector (25), which is arranged corresponding to the first elastic element (5) and can selectively move horizontally relative to the first elastic element (5) or move longitudinally with the first elastic element (5) relative to the partition (7); and a first positioning groove (26), which is formed on one side of the first ejector (25) close to the partition (7), wherein: the first positioning groove (26) is arranged corresponding to the ball piece (17); and a second launching device (27), comprising: a second launcher (28), which is arranged corresponding to the second elastic element (6) and can selectively move laterally relative to the second elastic element (6), or move longitudinally with the second elastic element (6) relative to the partition (7); and a second positioning groove (29), which is formed on one side of the second launcher (28) close to the partition (7), wherein: the second positioning groove (29) is arranged corresponding to the ball piece (17). In a preferred embodiment, the first launcher (25) is hung on the first elastic element (5), or the second launcher (28) is hung on the second elastic element (6), so as to increase the speed of installation and disassembly, but the present invention is not limited thereto.

更佳者,為了調整該第一彈力元件(5)、或該第二彈力元件(6)之鬆緊度,如圖6所示,其中更包含:一第一調節紐(30),係設置於該側板(2)相對於該容置空間(3)之一側,並與該第一彈力元件(5)相對應地設置,以可選擇地調整該第一彈力元件(5)之鬆緊度;以及一第二調節紐(31),係設置於該側板(2)相對於該容置空間(3)之一側,並與該第二彈力元件(6)相對應地設置,以可選擇地調整該第二彈力元件(6)之鬆緊度。其中可以理解地,可於該側板(2)相對於該容置空間(3)之一側,將彈力元件(4)打上繩結,以固定彈力元件(4)之位置、並調整其鬆緊度,但不以此為限。More preferably, in order to adjust the tightness of the first elastic element (5) or the second elastic element (6), as shown in FIG. 6 , it further comprises: a first adjusting knob (30) which is arranged on one side of the side plate (2) opposite to the accommodating space (3) and is arranged corresponding to the first elastic element (5) so as to selectively adjust the tightness of the first elastic element (5); and a second adjusting knob (31) which is arranged on one side of the side plate (2) opposite to the accommodating space (3) and is arranged corresponding to the second elastic element (6) so as to selectively adjust the tightness of the second elastic element (6). It is understandable that a knot can be tied to the elastic element (4) on one side of the side panel (2) opposite to the accommodating space (3) to fix the position of the elastic element (4) and adjust its tightness, but the present invention is not limited thereto.

更佳者,為了增加本發明彈射遊戲之豐富度、或可玩性,其中更可包含更多之隔板(7)數量,具體而言如圖7A至7B所示,該隔板(7)更包含:一第三隔板(32),係設置於該第二隔板(14)相對於該第一隔板(11)之一側,並且該第三隔板(32)靠近該基板(1)之一端係穿設有一第三穿孔(33),以與該基板(1)間界定有一第三孔隙空間(34),其中該第三孔隙空間(34)與該第一孔隙空間(13)、以及該第二孔隙空間(16)相對應地設置,並與該第二遊戲空間(9)、以及該隔板空間(10)相連通。其中可以理解地,可以依照第一孔隙空間(13)、第二孔隙空間(16)、與第三孔隙空間(34)的開口大小,將隔板(7)依序自側板(2)靠近第一彈力元件(5)之位置往側板(2)靠近第二彈力元件(6)之位置放置、或將隔板(7)依序自側板(2)靠近第二彈力元件(6)之位置往側板(2)靠近第一彈力元件(5)之位置放置,以調整雙方玩家進行彈射球片(17)時之難易度,其中可以理解地,當孔隙空間的開口大小越小時,玩家欲將球片(17)穿過孔隙空間之難度越大,因此可以藉由孔隙空間大小排列方式之不同,來平衡兩方玩家的遊戲實力,舉例而言,當陪伴兒童、或老人進行本發明之彈射桌遊時,由於老人、與兒童的反應能力較差,因此需要適當的調整雙方進行彈射球片(17)之難易度,使雙方玩家於進行桌遊遊戲時具有互動性,而不會造成某一玩家一面倒、或過於強勢之局面,而使遊戲之樂趣大大降低。於一較佳實施例中,如圖7B所示,為了使隔板(7)與側板(2)結合穩固而不產生晃動,其中更包含:一第一結合部(35),係設置於該隔板(7)與該側板(2)連接之相對應的兩端、以及一第二結合部(36),係設置於該側板(2)與該隔板(7)連接之位置,並與該第一結合部(35)相對應地設置。其中可理解地,該第一結合部(35)、與該第二結合部(36)之結合方式包含:螺鎖、磁吸、卡扣、樞接、或榫接,但不以此為限。More preferably, in order to increase the richness or playability of the shooting game of the present invention, a greater number of partitions (7) may be included. Specifically, as shown in FIGS. 7A to 7B , the partition (7) further includes: a third partition (32) disposed on one side of the second partition (14) opposite to the first partition (11), and a third through hole (33) is formed at one end of the third partition (32) close to the substrate (1) to define a third pore space (34) between the substrate (1), wherein the third pore space (34) is disposed corresponding to the first pore space (13) and the second pore space (16), and is connected to the second game space (9) and the partition space (10). It can be understood that, according to the opening sizes of the first pore space (13), the second pore space (16), and the third pore space (34), the partition (7) can be placed in sequence from the position of the side plate (2) close to the first elastic element (5) to the position of the side plate (2) close to the second elastic element (6), or the partition (7) can be placed in sequence from the position of the side plate (2) close to the second elastic element (6) to the position of the side plate (2) close to the first elastic element (5), so as to adjust the difficulty of the two players in launching the ball piece (17). It can be understood that when the pore space (13), the second pore space (16), and the third pore space (34) are opened, the partition (7) can be placed in sequence from the position of the side plate (2) close to the second elastic element (6) to the position of the side plate (2) close to the first elastic element (5). The smaller the opening size of the gap space, the more difficult it is for the player to pass the ball piece (17) through the gap space. Therefore, the game strength of the two players can be balanced by the different arrangements of the size of the gap space. For example, when accompanying children or the elderly to play the shooting board game of the present invention, since the reaction ability of the elderly and children is relatively poor, it is necessary to appropriately adjust the difficulty of the two parties to shoot the ball piece (17) so that the two players can interact when playing the board game without causing a one-sided or overly strong situation for one player, which greatly reduces the fun of the game. In a preferred embodiment, as shown in FIG. 7B , in order to make the partition (7) and the side plate (2) firmly connected without shaking, it further includes: a first connection part (35) disposed at the two corresponding ends of the partition (7) and the side plate (2) connected, and a second connection part (36) disposed at the position where the side plate (2) and the partition (7) are connected, and is disposed corresponding to the first connection part (35). It can be understood that the connection method of the first connection part (35) and the second connection part (36) includes: screw, magnet, buckle, hinge, or mortise and tenon, but is not limited thereto.

更佳者,為了進一步設定彈射球片(17)之難易度,如圖8所示,其中更包含:一移動板(37),係可移動地設置於該第一隔板(11)上,並與該第一穿孔(12)相對應地設置,以於該第一孔隙空間(13)中朝向該第一隔板(11)之兩端往復移動,其中:該移動板(37)可防止該球片(17)通過該第一孔隙空間(13);或一移動板(37),係可移動地設置於該第二隔板(14)上,並與該第二穿孔(15)相對應地設置,以於該第二孔隙空間(16)中朝向該第二隔板(14)之兩端往復移動,其中:該移動板(37)可防止該球片(17)通過該第二孔隙空間(16)。於一較佳實施例中,如圖9A至9B所示,該移動板(37)包含:一支撐桿,其一端係可移動地設置於該隔板(7)上,以朝向該隔板(7)之兩端往復移動;一擋片,係樞設於該支撐桿相對於該隔板(7)之一端,並可隨該支撐桿相對應地移動,其中:該球片(17)可推動該擋片,使其以逆時鐘之方向相對於該支撐桿樞轉、以及該球片(17)不可使該擋片相對於該支撐桿以順時鐘之方向樞轉。具體而言,該擋片可調整雙方玩家之遊戲水準,使一第一玩家發射之球片(17)可推動擋片,而一第二玩家發射之球片(17)則會被擋片檔下,因此,第二玩家必須於支撐桿移動時,找尋空檔將球片(17)彈射穿過隔板(7)上所設置之穿孔,才可將球片(17)彈射至第一玩家之容置空間(3)中。Preferably, in order to further set the difficulty of ejecting the ball piece (17), as shown in Figure 8, it further includes: a movable plate (37) is movably arranged on the first partition plate (11) and is arranged corresponding to the first through hole (12) so as to move back and forth in the first pore space (13) toward the two ends of the first partition plate (11), wherein: the movable plate (37) can prevent the ball piece (17) from passing through the first pore space (13); or a movable plate (37) is movably arranged on the second partition plate (14) and is arranged corresponding to the second through hole (15) so as to move back and forth in the second pore space (16) toward the two ends of the second partition plate (14), wherein: the movable plate (37) can prevent the ball piece (17) from passing through the second pore space (16). In a preferred embodiment, as shown in Figures 9A to 9B, the movable plate (37) includes: a support rod, one end of which is movably disposed on the partition (7) to reciprocate toward the two ends of the partition (7); a baffle, which is pivoted at one end of the support rod relative to the partition (7) and can move accordingly with the support rod, wherein: the ball plate (17) can push the baffle to pivot relative to the support rod in a counterclockwise direction, and the ball plate (17) cannot cause the baffle to pivot relative to the support rod in a clockwise direction. Specifically, the baffle can adjust the game level of both players, so that the ball (17) launched by the first player can push the baffle, while the ball (17) launched by the second player will be blocked by the baffle. Therefore, the second player must find a gap when the support rod moves to bounce the ball (17) through the perforation provided on the partition (7) before the ball (17) can be bounced into the accommodating space (3) of the first player.

更佳者,為了使彈射桌遊可穩固地放置於一接觸面上,而不容易相對於接觸面打滑、或位移,以避免玩家在遊戲過程中受外力因素而影響遊戲進程、或導致遊戲中止,其中更包含:一防滑紋路,係設置於該基板(1)相對於該容置空間(3)之一側。具體而言,該防滑紋路係可凹設、或凸設於該基板(1)上,以增強基板(1)與接觸面的摩擦力,使玩家在遊戲過程中拉動彈力元件(4)時、或球片(17)於容置空間(3)中碰撞時,基板(1)可穩固地附著於接觸平面,而不會產生位移。其中可以理解地,該防滑紋路之紋路樣式包含:網狀格線、平行線條、點狀顆粒、幾何圖形、或不規則圖形,但不以此為限。Preferably, in order to ensure that the shooting board game can be stably placed on a contact surface and is not prone to slipping or displacement relative to the contact surface, so as to prevent the player from being affected by external forces during the game and affecting the game process or causing the game to be terminated, the device further comprises: an anti-slip pattern, which is arranged on one side of the substrate (1) relative to the accommodating space (3). Specifically, the anti-slip pattern can be concavely or convexly arranged on the substrate (1) to enhance the friction between the substrate (1) and the contact surface, so that when the player pulls the elastic element (4) during the game, or when the ball piece (17) collides in the accommodating space (3), the substrate (1) can be stably attached to the contact plane without displacement. It is understandable that the pattern of the anti-slip pattern includes: mesh grids, parallel lines, dot particles, geometric shapes, or irregular shapes, but is not limited thereto.

更佳者,如圖10所示,為了使玩家可以快速地發射球片,以增加彈射遊戲之互動性,其中更包含:一第一拉桿(38),其一端係與該第一發射裝置(24)連接,以可選擇地連帶該第一發射裝置(24)、與該第一彈力元件(5)之中間部相對於該隔板(7)移動,以遠離該隔板(7);以及一第二拉桿(39),其一端與該第二發射裝置(27)連接,以可選擇地連帶該第二發射裝置(27)、與該第二彈力元件(6)之中間部相對於該隔板(7)移動,以遠離該隔板(7)。於一較佳實施例中,為了便於玩家拉動,其中該第一拉桿(38)係自該第一發射裝置(24)往相對於該隔板(7)之方向延伸、以及該第二拉桿(39)係自該第二發射裝置(27)往相對於該隔板(7)之方向延伸。於另一較佳實施例中,該第一拉桿(38)之中間部係可移動地穿設於該側板(2)上,以於該第一拉桿(38)拉動時可相對於該側板(2)移動、以及該第二拉桿(39)之中間部係可移動地穿設於該側板(2)上,以於該第二拉桿(39)拉動時可相對於該側板(2)移動。More preferably, as shown in FIG. 10 , in order to allow players to quickly launch balls and increase the interactivity of the shooting game, the game further comprises: a first pull rod (38), one end of which is connected to the first launching device (24) so as to selectively move the first launching device (24) and the middle portion of the first elastic element (5) relative to the partition (7) to move away from the partition (7); and a second pull rod (39), one end of which is connected to the second launching device (27) so as to selectively move the second launching device (27) and the middle portion of the second elastic element (6) relative to the partition (7) to move away from the partition (7). In a preferred embodiment, in order to facilitate the player to pull, the first pull rod (38) extends from the first launching device (24) in a direction relative to the partition (7), and the second pull rod (39) extends from the second launching device (27) in a direction relative to the partition (7). In another preferred embodiment, the middle portion of the first pull rod (38) is movably inserted into the side plate (2) so that it can move relative to the side plate (2) when the first pull rod (38) is pulled, and the middle portion of the second pull rod (39) is movably inserted into the side plate (2) so that it can move relative to the side plate (2) when the second pull rod (39) is pulled.

以下提供本發明彈射桌遊的「第二實施態樣」。The following provides a "second implementation" of the shooting board game of the present invention.

如圖11A至11C所示,本發明另提供一種彈射桌遊,包含:一基板(1);一側板(2),係設置於該基板(1)之外緣周側,並與該基板(1)間界定有一容置空間(3);一彈射裝置(40),包含:一第一彈射裝置(41)、以及一第二彈射裝置(42),係分別可轉動地設置於該基板(1)上、靠近該側板(2)相對應之兩端,並與該容置空間(3)接觸;複數隔板(7),係為可拆卸,且相互間隔地設置於該側板(2)上,以將該容置空間(3)分隔為一第一遊戲空間(8)、一第二遊戲空間(9)、以及一隔板空間(10),其中:該第一彈射裝置(41)容置於該第一遊戲空間(8)中、該第二彈射裝置(42)容置於該第二遊戲空間(9)中、以及該隔板空間(10)形成於該隔板(7)之間,並且該隔板(7)包含:一第一隔板(11),其靠近該基板(1)之一端係穿設有一第一穿孔(12),以與該基板(1)間界定有一第一孔隙空間(13),其中該第一孔隙空間(13)與該第一遊戲空間(8)、以及該隔板空間(10)相連通;以及一第二隔板(14),其靠近該基板(1)之一端係穿設有一第二穿孔(15),其中該第二穿孔(15)與該第一穿孔(12)相對應地設置,並與該基板(1)間界定有一第二孔隙空間(16),其中該第二孔隙空間(16)與該第二遊戲空間(9)、以及該隔板空間(10)相連通;以及一球片(17),係可移動地設置於該基板(1)上,並與該彈射裝置(40)相對應地設置,其中:該彈射裝置(40)可連帶該球片(17)轉動,並可選擇地發射該球片(17),以使該球片(17)於該容置空間(3)、該第一孔隙空間(13)、或該第二孔隙空間(16)中移動。As shown in FIGS. 11A to 11C , the present invention further provides a shooting board game, comprising: a base plate (1); a side plate (2) disposed around the outer edge of the base plate (1) and defining a receiving space (3) between the base plate (1); a shooting device (40) comprising: a first shooting device (41) and a second shooting device (42), which are rotatably disposed on the base plate (1) and close to two ends corresponding to the side plate (2) and in contact with the receiving space (3); a plurality of partitions (7) The first and second game spaces (8 and 9) are detachable and are arranged on the side plate (2) at intervals to divide the accommodation space (3) into a first game space (8), a second game space (9), and a partition space (10), wherein: the first ejection device (41) is accommodated in the first game space (8), the second ejection device (42) is accommodated in the second game space (9), and the partition space (10) is formed between the partitions (7), and the partitions (7) include: a first partition (11) close to the base One end of the plate (1) is perforated with a first through hole (12) to define a first pore space (13) with the base plate (1), wherein the first pore space (13) is connected to the first game space (8) and the partition space (10); and a second partition plate (14) is perforated with a second through hole (15) at one end close to the base plate (1), wherein the second through hole (15) is arranged corresponding to the first through hole (12) and defines a second pore space (16) with the base plate (1). ), wherein the second pore space (16) is connected to the second game space (9) and the partition space (10); and a ball piece (17) is movably arranged on the substrate (1) and is arranged corresponding to the ejection device (40), wherein: the ejection device (40) can rotate with the ball piece (17) and can selectively launch the ball piece (17) to make the ball piece (17) move in the accommodating space (3), the first pore space (13), or the second pore space (16).

更佳者,其中該第一彈射裝置(41)包含:一第一主體,係可轉動地設置於該基板(1)上;一第一凹槽,係設置於該第一主體靠近該隔板(7)之一側,並界定有一第一凹槽空間,其中:該第一凹槽空間與該球片(17)相對應地設置;一第一彈力繩,係設置於該第一主體與該第一凹槽空間接觸之相對應的兩側,其中:該第一彈力繩與該球片(17)相對應地設置,以可選擇地將該球片(17)進行彈射;以及該第二彈射裝置(42)包含:一第二主體,係可轉動地設置於該基板(1)上;一第二凹槽,係設置於該第二主體靠近該隔板(7)之一側,並界定有一第二凹槽空間,其中:該第二凹槽空間與該球片(17)相對應地設置;一第二彈力繩,係設置於該第二主體與該第二凹槽空間接觸之相對應的兩側,其中:該第二彈力繩與該球片(17)相對應地設置,以可選擇地將該球片(17)進行彈射。其中可以理解地,本發明第二實施態樣、與第一實施態樣之差異僅在於用於彈射球片(17)之元件不同,於其他結構特徵而言大致近似,因此在此不多做贅述。More preferably, the first ejection device (41) comprises: a first main body rotatably disposed on the substrate (1); a first groove disposed on one side of the first main body close to the partition (7) and defining a first groove space, wherein: the first groove space is disposed corresponding to the ball sheet (17); a first elastic rope disposed on two corresponding sides of the first main body in contact with the first groove space, wherein: the first elastic rope is disposed corresponding to the ball sheet (17) to selectively eject the ball sheet (17). The second ejection device (42) comprises: a second main body rotatably disposed on the substrate (1); a second groove disposed on one side of the second main body close to the partition (7) and defining a second groove space, wherein: the second groove space is disposed corresponding to the ball sheet (17); a second elastic rope is disposed on two corresponding sides of the second main body contacting the second groove space, wherein: the second elastic rope is disposed corresponding to the ball sheet (17) to selectively eject the ball sheet (17). It can be understood that the difference between the second embodiment of the present invention and the first embodiment is only that the element used for ejecting the ball sheet (17) is different, and other structural features are roughly similar, so no further description is made here.

本發明相對於先前技術之功效在於:複數隔板(7)係可拆卸地設置於側板(2)上,因此玩家可選擇地挑選不同穿孔大小之隔板(7)進行設置,以調整雙方玩家進行球片(17)彈射時之難易程度,具體而言,當第一隔板(11)上之第一穿孔(12)、與第二隔板(14)上之第二穿孔(15)的大小不同時,遊戲兩方玩家使用彈力元件(4)彈射球片經過穿孔之難易程度不同,因此可調整進行本發明彈射遊戲之遊戲難度,以平衡兩方玩家之遊戲水準。另外,本發明可藉由第一移動桿(18)、以及第二移動桿(19)改變彈力元件(4)所成之夾角,因此可以利用各種彈射角度對球片(17)進行彈射;藉由第一限位滑軌(20)、與第二限位滑軌(21)可控制彈力元件(4)可拉動之範圍,以控制彈力元件(4)儲存彈力位能之大小;藉由第一發射裝置(24)、與第二發射裝置(27)使球片(17)可精準地定位、並朝向指定方向發射;以及藉由第一調節紐(30)、以及第二調節紐(31)調整彈力元件(4)之鬆緊程度。此外,藉由於隔板(7)上設置有移動板(37),因此可增加彈射球片(17)時之遊戲豐富度、與可玩性,並更進一步地調整玩家雙方之遊戲難度,使玩家於進行彈射桌遊時具有良好的互動性,而不會因為某一方玩家過於強勢,而失去遊戲之樂趣。The utility of the present invention over the prior art is that the plurality of partitions (7) are detachably mounted on the side panel (2), so that the players can selectively select partitions (7) with different perforation sizes for installation, so as to adjust the difficulty level of the ball sheet (17) for both players to eject. Specifically, when the first perforation (12) on the first partition (11) and the second perforation (15) on the second partition (14) are of different sizes, the difficulty level of the ball sheet ejected through the perforation by the elastic element (4) for the two players in the game is different, so the difficulty level of the ejection game of the present invention can be adjusted to balance the game level of the two players. In addition, the present invention can change the angle formed by the elastic element (4) by means of the first moving rod (18) and the second moving rod (19), so that the ball piece (17) can be ejected at various ejection angles; the first limit slide rail (20) and the second limit slide rail (21) can control the pullable range of the elastic element (4) to control the amount of elastic potential energy stored in the elastic element (4); the first launching device (24) and the second launching device (27) can be used to accurately position the ball piece (17) and launch it in a specified direction; and the first adjusting knob (30) and the second adjusting knob (31) can be used to adjust the tightness of the elastic element (4). In addition, by arranging the movable plate (37) on the partition (7), the richness and playability of the game when the ball piece (17) is ejected can be increased, and the game difficulty of both players can be further adjusted, so that the players have good interactivity when playing the ejection table game, and the fun of the game will not be lost because one player is too strong.

惟以上所述者,僅為本發明之較佳實施例而已,當不能以此限定本發明實施之範圍,即大凡依本發明申請專利範圍及發明內容所作之簡單的等效變化與修飾,皆仍屬本發明專利涵蓋之範圍內。另外本發明的任一實施例或申請專利範圍不須達成本發明所揭露之全部目的或優點或特點。此外,摘要部分和標題僅是用來輔助專利文件搜尋之用,並非用來限制本發明之權利範圍。另外,說明書中提及的第一、第二等用語,僅用以表示元件的名稱,並非用來限制組件數量上的上限或下限。However, the above is only the preferred embodiment of the present invention, and it should not be used to limit the scope of the implementation of the present invention. That is, all simple equivalent changes and modifications made according to the scope of the patent application and the content of the invention are still within the scope of the patent of the present invention. In addition, any embodiment or patent application of the present invention does not need to achieve all the purposes, advantages or features disclosed by the present invention. In addition, the abstract part and the title are only used to assist in the search of patent documents, and are not used to limit the scope of the rights of the present invention. In addition, the first, second, etc. mentioned in the specification are only used to indicate the name of the component, and are not used to limit the upper or lower limit of the number of components.

1:基板 2:側板 3:容置空間 4:彈力元件 5:第一彈力元件 6:第二彈力元件 7:隔板 8:第一遊戲空間 9:第二遊戲空間 10:隔板空間 11:第一隔板 12:第一穿孔 13:第一孔隙空間 14:第二隔板 15:第二穿孔 16:第二孔隙空間 17:球片 18:第一移動桿 19:第二移動桿 20:第一限位滑軌 21:第二限位滑軌 22:第一玩家球片 23:第二玩家球片 24:第一發射裝置 25:第一發射器 26:第一定位槽 27:第二發射裝置 28:第二發射器 29:第二定位槽 30:第一調節紐 31:第二調節紐 32:第三隔板 33:第三穿孔 34:第三孔隙空間 35:第一結合部 36:第二結合部 37:移動板 38:第一拉桿 39:第二拉桿 40:彈射裝置 41:第一彈射裝置 42:第二彈射裝置1: Base plate 2: Side plate 3: Accommodation space 4: Elastic element 5: First elastic element 6: Second elastic element 7: Partition 8: First game space 9: Second game space 10: Partition space 11: First partition 12: First perforation 13: First pore space 14: Second partition 15: Second perforation 16: Second pore space 17: Ball piece 18: First moving rod 19: Second moving rod 20: First limit slide rail 21: Second limit slide rail 22: First player ball piece 23: Second player ball piece 24: First launch device 25: First launcher 26: First positioning slot 27: Second launch device 28: Second launcher 29: Second positioning slot 30: First adjustment knob 31: Second adjustment knob 32: Third partition 33: Third perforation 34: Third pore space 35: First joint 36: Second joint 37: Moving plate 38: First pull rod 39: Second pull rod 40: Ejection device 41: First ejection device 42: Second ejection device

圖1A至10為一系列之結構圖,用以說明彈射桌遊第一實施態樣之結構特徵; 圖11A至11C為一系列之結構圖,用以說明彈射桌遊第二實施態樣之結構特徵。 Figures 1A to 10 are a series of structural drawings for illustrating the structural features of the first implementation of the catapult board game; Figures 11A to 11C are a series of structural drawings for illustrating the structural features of the second implementation of the catapult board game.

1:基板 1: Substrate

2:側板 2: Side panels

3:容置空間 3: Storage space

4:彈力元件 4: Elastic element

5:第一彈力元件 5: First elastic element

6:第二彈力元件 6: Second elastic element

7:隔板 7: Partition

8:第一遊戲空間 8: The first game space

9:第二遊戲空間 9: Second game space

10:隔板空間 10: Partition space

11:第一隔板 11: First partition

12:第一穿孔 12: First piercing

13:第一孔隙空間 13: First pore space

14:第二隔板 14: Second partition

15:第二穿孔 15: Second piercing

16:第二孔隙空間 16: Second pore space

17:球片 17: Ball piece

Claims (9)

一種彈射桌遊,包含:一基板;一側板,係設置於該基板之外緣周側,並與該基板間界定有一容置空間;一彈力元件,包含一第一彈力元件、以及一第二彈力元件,係分別設置於該側板相對應之兩端,並與該容置空間接觸;複數隔板,係為可拆卸,且相互間隔地設置於該側板上,以將該容置空間分隔為一第一遊戲空間、一第二遊戲空間、以及一隔板空間,其中:該第一彈力元件容置於該第一遊戲空間中、該第二彈力元件容置於該第二遊戲空間中、以及該隔板空間形成於該隔板之間,並且該隔板包含:一第一隔板,其靠近該基板之一端係穿設有一第一穿孔,以與該基板間界定有一第一孔隙空間,其中該第一孔隙空間與該第一遊戲空間、以及該隔板空間相連通;一第二隔板,其靠近該基板之一端係穿設有一第二穿孔,其中該第二穿孔與該第一穿孔相對應地設置,並與該基板間界定有一第二孔隙空間,其中該第二孔隙空間與該第二遊戲空間、以及該隔板空間相連通;一球片,係可移動地設置於該基板上,並與該彈力元件相對應地設置,其中:該球片可藉由該彈力元件彈射,並於該容置空間、該第一孔隙空間、或該第二孔隙空間中移動;以及一移動板,係可移動地設置於該第一隔板或該第二隔板上,其中,當該移動板可移動地設置於該第一隔板上,其與該第一穿孔相對應地設置,以於該第一孔隙空間中朝向該第一隔板之兩端往復移動,其中該移動板可防止該球片通 過該第一孔隙空間;當該移動板可移動地設置於該第二隔板上,其與該第二穿孔相對應地設置,以於該第二孔隙空間中朝向該第二隔板之兩端往復移動,其中該移動板可防止該球片通過該第二孔隙空間。 A shooting board game comprises: a base plate; a side plate arranged around the outer edge of the base plate and defining a containing space between the base plate and the side plate; an elastic element comprising a first elastic element and a second elastic element, which are arranged at two ends of the side plate respectively and contact the containing space; a plurality of partitions, which are detachable and arranged on the side plate at intervals to separate the containing space into a first game space, a second game space, and a partition space, wherein: the first The elastic element is accommodated in the first game space, the second elastic element is accommodated in the second game space, and the partition space is formed between the partitions, and the partition comprises: a first partition having a first through hole formed at one end close to the substrate to define a first pore space with the substrate, wherein the first pore space is connected to the first game space and the partition space; a second partition having a second through hole formed at one end close to the substrate, wherein the second through hole is connected to the first game space and the partition space; The first through hole is arranged correspondingly and defines a second pore space between the substrate, wherein the second pore space is connected to the second game space and the partition space; a ball piece is movably arranged on the substrate and arranged correspondingly to the elastic element, wherein: the ball piece can be ejected by the elastic element and move in the accommodating space, the first pore space, or the second pore space; and a moving plate is movably arranged on the first partition or the second partition, wherein When the moving plate is movably disposed on the first partition, it is disposed corresponding to the first perforation to reciprocate in the first interstitial space toward the two ends of the first partition, wherein the moving plate can prevent the ball from passing through the first interstitial space; when the moving plate is movably disposed on the second partition, it is disposed corresponding to the second perforation to reciprocate in the second interstitial space toward the two ends of the second partition, wherein the moving plate can prevent the ball from passing through the second interstitial space. 如請求項1所述之彈射桌遊,其中更包含:一第一移動桿,係可移動地設置於該基板上,並與該第一彈力元件相對應地設置,其中:該第一移動桿可連帶該第一彈力元件之中間部往相對於該隔板之方向可復位地移動,以使該第一彈力元件形成一第一夾角;以及一第二移動桿,係可移動地設置於該基板上,並與該第二彈力元件相對應地設置,其中:該第二移動桿可連帶該第二彈力元件之中間部往相對於該隔板之方向可復位地移動,以使該第二彈力元件形成一第二夾角。 The shooting board game as described in claim 1 further comprises: a first moving rod, which is movably disposed on the substrate and is disposed corresponding to the first elastic element, wherein: the first moving rod can be moved in a direction relative to the partition with the middle portion of the first elastic element to be resettable so that the first elastic element forms a first angle; and a second moving rod, which is movably disposed on the substrate and is disposed corresponding to the second elastic element, wherein: the second moving rod can be moved in a direction relative to the partition with the middle portion of the second elastic element to be resettable so that the second elastic element forms a second angle. 如請求項1所述之彈射桌遊,其中更包含:一第一限位滑軌,係設置於該側板,並與該第一彈力元件相對應地設置,其中:該第一彈力元件可選擇地於該第一限位滑軌上移動,以靠近、或遠離該隔板;以及一第二限位滑軌,係設置於該側板,並與該第二彈力元件相對應地設置,其中:該第二彈力元件可選擇地於該第二限位滑軌上移動,以靠近、或遠離該隔板。 The shooting board game as described in claim 1 further comprises: a first limit slide rail, which is arranged on the side plate and corresponds to the first elastic element, wherein: the first elastic element can selectively move on the first limit slide rail to approach or move away from the partition; and a second limit slide rail, which is arranged on the side plate and corresponds to the second elastic element, wherein: the second elastic element can selectively move on the second limit slide rail to approach or move away from the partition. 如請求項1所述之彈射桌遊,其中該球片包含:一第一玩家球片,係容置於該第一遊戲空間中,可藉由該第一彈力元件彈射,並依序進入該第一孔隙空間、該隔板空間、該第二孔隙空間、以及該第二遊戲空間中;以及 一第二玩家球片,係容置於該第二遊戲空間中,可藉由該第二彈力元件彈射,並依序進入該第二孔隙空間、該隔板空間、該第一孔隙空間、以及該第一遊戲空間中。 A shooting table game as described in claim 1, wherein the ball piece comprises: a first player ball piece, which is accommodated in the first game space and can be shot by the first elastic element and enter the first pore space, the partition space, the second pore space, and the second game space in sequence; and a second player ball piece, which is accommodated in the second game space and can be shot by the second elastic element and enter the second pore space, the partition space, the first pore space, and the first game space in sequence. 如請求項1所述之彈射桌遊,其中更包含:一第一發射裝置,包含:一第一發射器,係與該第一彈力元件相對應地設置,並可選擇地相對於該第一彈力元件進行橫向移動、或連帶該第一彈力元件相對於該隔板進行縱向移動;以及一第一定位槽,係形成於該第一發射器靠近該隔板之一側,其中:該第一定位槽與該球片相對應地設置;以及一第二發射裝置,包含:一第二發射器,係與該第二彈力元件相對應地設置,並可選擇地相對於該第二彈力元件進行橫向移動、或連帶該第二彈力元件相對於該隔板進行縱向移動;以及一第二定位槽,係形成於該第二發射器靠近該隔板之一側,其中:該第二定位槽與該球片相對應地設置。 The catapult board game as described in claim 1 further comprises: a first launching device, comprising: a first launcher, which is arranged corresponding to the first elastic element and can selectively move horizontally relative to the first elastic element, or move vertically relative to the partition with the first elastic element; and a first positioning groove, which is formed on one side of the first launcher close to the partition, wherein: the first positioning groove and the ball The second launch device comprises: a second launcher, which is arranged corresponding to the second elastic element and can selectively move horizontally relative to the second elastic element or move longitudinally relative to the partition with the second elastic element; and a second positioning groove, which is formed on one side of the second launcher close to the partition, wherein: the second positioning groove is arranged corresponding to the ball piece. 如請求項5所述之彈射桌遊,其中更包含:一第一拉桿,其一端係與該第一發射裝置連接,以可選擇地連帶該第一發射裝置、與該第一彈力元件之中間部相對於該隔板移動,以遠離該隔板;以及一第二拉桿,其一端與該第二發射裝置連接,以可選擇地連帶該第二發射裝置、與該第二彈力元件之中間部相對於該隔板移動,以遠離該隔板。 The catapult board game as described in claim 5 further comprises: a first pull rod, one end of which is connected to the first launching device, so as to selectively move the first launching device and the middle part of the first elastic element relative to the partition to move away from the partition; and a second pull rod, one end of which is connected to the second launching device, so as to selectively move the second launching device and the middle part of the second elastic element relative to the partition to move away from the partition. 如請求項1所述之彈射桌遊,其中更包含: 一第一調節紐,係設置於該側板相對於該容置空間之一側,並與該第一彈力元件相對應地設置,以可選擇地調整該第一彈力元件之鬆緊度;以及一第二調節紐,係設置於該側板相對於該容置空間之一側,並與該第二彈力元件相對應地設置,以可選擇地調整該第二彈力元件之鬆緊度。 The shooting board game as described in claim 1 further comprises: A first adjustment knob is arranged on one side of the side plate relative to the accommodating space and is arranged corresponding to the first elastic element to selectively adjust the tightness of the first elastic element; and a second adjustment knob is arranged on one side of the side plate relative to the accommodating space and is arranged corresponding to the second elastic element to selectively adjust the tightness of the second elastic element. 如請求項1所述之彈射桌遊,其中該隔板更包含:一第三隔板,係設置於該第二隔板相對於該第一隔板之一側,並且該第三隔板靠近該基板之一端係穿設有一第三穿孔,以與該基板間界定有一第三孔隙空間,其中該第三孔隙空間與該第一孔隙空間、以及該第二孔隙空間相對應地設置,並與該第二遊戲空間、以及該隔板空間相連通。 The shooting board game as described in claim 1, wherein the partition further comprises: a third partition, which is arranged on one side of the second partition opposite to the first partition, and a third through hole is formed at one end of the third partition close to the substrate to define a third pore space with the substrate, wherein the third pore space is arranged corresponding to the first pore space and the second pore space, and is connected to the second game space and the partition space. 如請求項1所述之彈射桌遊,其中:將該彈力元件替換為一彈射裝置,該彈射裝置包含:一第一彈射裝置、以及一第二彈射裝置,係分別可轉動地設置於該基板上、靠近該側板相對應之兩端,並與該容置空間接觸,其中:該第一彈射裝置容置於該第一遊戲空間中、以及該第二彈射裝置容置於該第二遊戲空間中;以及該球片與該彈射裝置相對應地設置,且,該彈射裝置可連帶該球片轉動,並可選擇地發射該球片,以使該球片於該容置空間、該第一孔隙空間、或該第二孔隙空間中移動。 A shooting table game as described in claim 1, wherein: the elastic element is replaced by a shooting device, the shooting device comprising: a first shooting device and a second shooting device, which are rotatably arranged on the base plate, near the two ends corresponding to the side plate, and in contact with the accommodation space, wherein: the first shooting device is accommodated in the first game space, and the second shooting device is accommodated in the second game space; and the ball piece is arranged corresponding to the shooting device, and the shooting device can rotate with the ball piece, and can selectively launch the ball piece, so that the ball piece moves in the accommodation space, the first pore space, or the second pore space.
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Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5411256A (en) * 1992-01-21 1995-05-02 Savage; Louis E. Slapball hockey game
US6457711B1 (en) * 2001-06-15 2002-10-01 Robert Baulesh Hockey game and apparatus
CN1611282A (en) * 2003-10-29 2005-05-04 中国科学院自动化研究所 Table hockey robot system
US20180117453A1 (en) * 2016-10-28 2018-05-03 Steven Craig Braun Simulated american football game
TWM568722U (en) * 2017-10-31 2018-10-21 正修學校財團法人正修科技大學 board game

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5411256A (en) * 1992-01-21 1995-05-02 Savage; Louis E. Slapball hockey game
US6457711B1 (en) * 2001-06-15 2002-10-01 Robert Baulesh Hockey game and apparatus
CN1611282A (en) * 2003-10-29 2005-05-04 中国科学院自动化研究所 Table hockey robot system
US20180117453A1 (en) * 2016-10-28 2018-05-03 Steven Craig Braun Simulated american football game
TWM568722U (en) * 2017-10-31 2018-10-21 正修學校財團法人正修科技大學 board game

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