TWI700653B - System and method for online live broadcast betting and trading platform - Google Patents
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Description
本發明係關於一種交易系統與方法,特別是指一種具有即時轉播各類型賽事、活動的平台,並在轉播過程中提供雙方/多方交易服務的直播平台即時交易系統與方法。 The present invention relates to a trading system and method, in particular to a live platform real-time trading system and method that has a platform for real-time broadcast of various types of events and activities, and provides two-party/multi-party transaction services during the broadcast.
隨著網路科技發展的進步,活動、遊戲或球賽都可以透過直播平台觀看。雖然在直播平台上,開始可以提供各種直播服務或是賽事轉播平台提供消費者使用,但使用者和競賽者本身,都無法在即時轉播的平台上,針對該直播賽事自己來開盤或是即時投注,來對勝負結果進行預測並取得成功預測所可以得到的獎勵點數或獎勵金。或是針對開直播活動來直接進行商業買賣、借貸、募資或是贊助。過去的服務提供者僅提供線上的觀看活動,但缺少觀看者之間的交易互動,所以無法讓此類即時轉播更刺激,更具有吸引力。 With the development of Internet technology, events, games or ball games can be watched through the live broadcast platform. Although on the live broadcast platform, various live broadcast services or event broadcast platforms can be provided for consumer use at the beginning, neither users nor competitors themselves can open or place bets on the live broadcast event themselves on the live broadcast platform. , To predict the outcome and obtain the reward points or bonus money that can be obtained for successful prediction. Or direct commercial sales, lending, fundraising or sponsorship for live broadcast events. In the past, service providers only provided online viewing activities, but lacked transactional interaction between viewers, so such instant broadcasts could not be made more exciting and attractive.
此外,習用的線上傳統投注平台都集中在特定職業賽事或活 動上,也由一些大型業者所壟斷,並無法讓一般人民可以自行發起來針對遊戲或競賽開局,也沒有線上直播的交易系統。再者,對於一些由個人所發起的挑戰賽,或一些小型的活動而言,也缺少投注的互動,而無法增加使用者之間的趣味性。 In addition, the traditional online betting platforms used are concentrated on specific professional events or activities. In terms of activity, it is also monopolized by some large-scale industry players, and it is impossible for ordinary people to launch games or competitions on their own, and there is no online live broadcast trading system. Furthermore, for some challenges initiated by individuals, or some small activities, there is also a lack of betting interaction, which cannot increase the interest between users.
本系統讓所有開啟直播的使用者,都能夠找尋自己線上的投注交易對象,讓直播活動更有趣,更好玩,參與度更廣泛。也不會讓大型博弈業者壟斷博奕活動,並減少對職業賽事的掌控。本發明將是未來直播平台和交易系統的一種劃時代全新模式,讓直播更刺激,參與度更廣泛,娛樂性更強,類型更多元化。 This system allows all users who start the live broadcast to find their online betting trading partners, making the live broadcast more interesting, more fun and more extensive. Nor will it allow large game players to monopolize gaming activities and reduce their control over professional events. The present invention will be an epoch-making brand new model for the future live broadcast platform and trading system, which will make the live broadcast more exciting, more extensive, more entertaining, and more diverse.
本發明提供一種線上直播平台和即時對戰對奕或交易金融系統,其係透過線上直播模式讓直播實況主可以將各類賽事和活動的直播現場上傳,讓對手和觀戰的其他使用者可以透過網路即時觀看活動或賽事現場,並透過具有運算處理能力與資料庫的雲端系統來媒合對戰雙方或其他觀看活動賽事的參與者,對於活動或賽事的勝負結果,或特定交易條件,來投注現金或點數。 The present invention provides an online live broadcast platform and a real-time matchmaking or transaction financial system. Through the online live broadcast mode, the live broadcaster can upload live broadcasts of various events and activities on the spot, so that opponents and other users watching the match can use the Internet. Road real-time viewing of the event or event site, and through the cloud system with computing processing capabilities and database to match the two parties or other participants watching the event, betting cash on the outcome of the event or event, or specific trading conditions Or points.
本發明的直播投注平台並提供金流交易的保障,凡投入的獎金或是點數都能被確保交易完成。平台提供事後的爭議交易結果解決系統,客服人員透過直播影像的錄影檢視,可作為仲裁判定依據。 The live betting platform of the present invention also provides the guarantee of gold flow transactions, and all the bonuses or points invested can be guaranteed to be completed. The platform provides a system for resolving dispute transaction results after the event, and customer service personnel can view the live video through video recording, which can be used as the basis for arbitration.
本發明的直播投注平台也提供使用者公開或不公開其各類直播結果的對戰戰績,提供參與對戰的對手或是觀戰的觀眾作為數據參考。 The live betting platform of the present invention also provides users with or without their various live broadcast results of the match record, and provides the opponents participating in the match or the spectators as a data reference.
本發明對於一些有特殊能力的活動直播者,例如電競專業玩家,運動愛好專精者,可以透過本系統吸引挑戰者與其對戰,得到收入(無論是打賞還是對戰獎金)。更透過本交易系統吸引額外的線上直播觀戰者,增加線上直播的互動參與度和刺激性。 For some event live broadcasters with special abilities, such as professional e-sports players and sports hobby professionals, the present invention can attract challengers to fight with them through the system and obtain income (whether it is a reward or a game bonus). It also attracts additional online live broadcast spectators through this trading system, increasing the interactive participation and excitement of online live broadcast.
本發明對可以讓過去被動式的交易買賣或募資借貸模式,藉由即時的直播和金流平台的同步串接,變得更生動快速,更立體化,更具有影音具象化的吸引力。而且人人都可以快速成為交易內容的提供者。 The present invention can make the past passive transaction trading or fund-raising loan mode become more vivid and fast, more three-dimensional, and more attractive for audio-visual visualization through the synchronization of real-time live broadcast and cash flow platform. And everyone can quickly become a provider of transaction content.
在一實施例中,本發明提供一種線上直播平台交易方法,其係包括有下列步驟:提供一線上直播平台,用以直播一活動;該線上直播平台提供至少一第一介面,用以設定關於該活動之一規則;該線上直播平台提供至少一第二介面,用以根據該規則決定使用一交易媒介之數量;以及以一交易處理模組集合來自該至少一第二介面所使用的交易媒介,並於該活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。 In one embodiment, the present invention provides an online live broadcasting platform transaction method, which includes the following steps: providing an online live broadcasting platform for live broadcasting an event; the online live broadcasting platform provides at least one first interface for setting information about One of the rules of the event; the online live broadcast platform provides at least one second interface for determining the quantity of a transaction medium used according to the rules; and a transaction processing module gathers from the transaction medium used by the at least one second interface , And after the end of the activity, a processing procedure is carried out to reallocate the received trading medium.
在另一實施例中,本發明提供一種線上直播平台交易系統,其係包括有:一線上直播平台,用以直播一活動;至少一終端裝置,用以連接至該線上直播平台,每一終端裝置可以顯示一第一介面,用以設定關於該活動之一規則或者顯示一第二介面,用以根據該標的決定使用一交易媒介之數量;以及一交易處理模組,用以集合來自該至少一第二介面所使用的交易媒介,並於該活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。 In another embodiment, the present invention provides an online live broadcast platform transaction system, which includes: an online live broadcast platform for live broadcasting an event; at least one terminal device for connecting to the online live broadcast platform, and each terminal The device can display a first interface for setting a rule about the activity or display a second interface for determining the amount of a transaction medium to be used according to the target; and a transaction processing module for collecting data from the at least A transaction medium used by the second interface, and after the activity ends, a processing procedure is performed to reallocate the received transaction medium.
2:線上直播平台交易系統 2: Online live platform trading system
20:線上直播平台 20: Online live broadcast platform
21:終端裝置 21: terminal device
22:伺服器 22: server
23:交易處理模組 23: Transaction Processing Module
3:線上投注交易方法 3: Online betting trading method
30~33:步驟 30~33: Step
圖1係為本發明之線上投注交易系統之一實施例示意圖;以及圖2係為本發明之線上投注交易方法之一流程實施例示意圖。 FIG. 1 is a schematic diagram of an embodiment of the online betting transaction system of the present invention; and FIG. 2 is a schematic diagram of a process embodiment of the online betting transaction method of the present invention.
第1圖為依據本發明多個實施方式繪示之線上直播平台交易系統2的架構示意圖。如第1圖所示,在多個實施例中,線上直播平台交易系統2可包含線上直播平台20、至少一終端裝置21以及一交易處理模組23。線上直播平台20用以直播一或多個活動影音訊號。在多個實施例中,線上直播平台20可為具有資料庫的雲端伺服器,用以連接到可提供活動影音訊號的伺服器22,以接收活動影音訊號。在多個實施例中,影音伺服器22可為線上直播平台交易系統2的一部分或線上直播平台交易系統2以外的其他伺服器。線上直播平台20可對與其相連接的終端裝置21直播活動影音訊號。在多個實施例中,線上直播平台20可透過點對點(P2P)傳輸的方式,傳輸一或多個活動影音訊號至終端裝置21,但不限於此。在多個實施例中,活動影音訊號的內容可為線上遊戲競賽、球賽、賽車、賽馬或其他可進行勝負的判別的內容。在其他的多個實施例中,活動影音訊號的內容也可為個人表演、產品展示、創作活動、募資行為,例如:手工藝、繪畫等藝術創作過程,或其他不需進行勝負的判別的內容。
FIG. 1 is a schematic diagram of the architecture of an online live broadcast
在多個實施例中,終端裝置21可透過有線或無線網路的方式,直接地或間接地與線上直播平台20相連接,且配置以與線上直播平台20進行雙向的訊號傳輸。終端裝置21可作為用戶端,配置以透過瀏覽器、應用程式(APP)或內嵌在瀏覽器頁面的傳輸介面等媒介和線上直播平台20遠端連接,並顯示線上直播平台20所直播的活動影音訊號。在多個實施例中,線上直播平台20可提供顯示介面,用以被動地或主動地在終端裝置21上顯示活動影音訊號。在多個實施例中,終端裝置21可為個人電腦、筆記型電
腦、平板或智慧型手機等計算顯示裝置,但不以此為限。
In many embodiments, the
在其他的多個實施例中,線上直播平台20所撥放的活動影音訊號,並不以自影音伺服器22所接收的活動影音訊號為限,也可自與線上直播平台20相連接的終端裝置21接收活動影音訊號。舉例來說,在部分的實施例中,可透過與線上直播平台20相連接的至少一終端裝置21內建的影音或影像擷取裝置產生活動影音訊號,並傳送至線上直播平台20,甚或,傳送至其他的終端裝置21。在部分的實施例中,終端裝置21也可藉由外接在終端裝置21的影音或影像擷取裝置等產生活動影音訊號。更詳盡地說,影音或影像擷取裝置可針對使用者所進行的活動,像是二或多個參與者所進行的遊戲、球賽、棋賽、賽馬等,進行影像擷取,並產生活動影音訊號。進一步地,再將產生的活動影音訊號透過終端裝置21傳輸至該線上直播平台進行直播。在其他的多個實施例中,活動影音訊號的內容也可為個人現場表演。在其他的多個實施例中,活動影音訊號的內容也可為同時包含其他的活動影音訊號與旁白訊號或播報訊號的混合訊號。更具體地說,在本實施例中,可透過聲音收取裝置,例如麥克風等;或影音擷取裝置,例如:攝影機等,擷取對活動影音訊號的說明聲音或影音,產生旁白訊號或播報訊號,再將旁白訊號或播報訊號,與活動影音訊號共同發送到線上直播平台20。在多個實施例中,旁白訊號或播報訊號可先與活動影音訊號先混合後,再傳輸至線上直播平台20。在其他的多個實施例中,旁白訊號或播報訊號與活動影音訊號也可先傳輸到線上直播平台20,再進行旁白訊號或播報訊號與活動影音訊號的混合。接續地,再透過線上直播平台20傳輸到各終端裝置21。
In many other embodiments, the video and audio signals played by the online
在部分的多個實施例中,使用者可在直播的活動影音訊號播放前或播放的過程中,利用終端裝置21連接至線上直播平台20,透過執行第一編碼,在終端裝置21產生第一介面。其中,第一介面可用以設定關於活動之一規則。舉例來說規則係為運動賽事、電子遊戲或電子競賽等活動勝負或特定賽事的對奕,或可設定贏者可獲得的獎賞以及每次投注的交易媒介的相關規定,例如:投注額或賠率等。換句話說,第一介面可用以設定活動影音訊號中可進行勝負的判別的內容的勝負判定規則;以及投注規則,像是交易媒介、投注額或賠率等的規則。在多個實施例中,交易媒介可為虛擬貨幣、點數、或者是實體貨幣等。此外,使用者可在直播活動播放前或是直播活動播放的過程中,利用終端裝置21與線上直播平台20相連接,透過執行第二編碼,產生第二介面。透過第二介面使用交易媒介來參與。當終端裝置21透過第二介面所傳送的交易媒介的數值大於或等於第一介面中所設定的交易媒介的需求數量,線上直播平台交易系統2會發送交易成功訊號至對應的終端裝置21。要說明的是,在直播播放前和直播過程中的投注金額與賠率等相關條件可能有所不同,這都屬於前述之規則的範疇。
In some embodiments, the user can use the
值得注意的是,此處所述的交易媒介,僅為示例,其並非用以限制本發明的態樣。舉例來說,在一實施例中,使用者可透過預先儲值的方式,在與使用者相對應的帳號內儲存交易媒介。在另一實施例中,使用者可在線上參與平台活動直播使用交易媒介時,針對所使用的交易媒介數量來進行即時加值。但不限於此。本領域具有通常知識者,當可視實際狀況,在不脫離本揭露之精神與範圍的情況下,做同等的更動或取代。只要使用者在透過第二介面交易時有大於或等於規則所訂定的交易媒介的數 量即可。 It should be noted that the transaction medium described here is only an example, and it is not intended to limit the aspect of the present invention. For example, in one embodiment, the user can store the transaction medium in the account corresponding to the user by pre-stored value. In another embodiment, when a user participates in a live broadcast of a platform activity online, when using a trading medium, real-time value-added based on the number of trading mediums used. But it is not limited to this. Those with ordinary knowledge in the field can make equivalent changes or replacements based on actual conditions and without departing from the spirit and scope of this disclosure. As long as the user has a number greater than or equal to the transaction medium specified in the rules when trading through the second interface The amount can be.
儲值的方式。舉例來說,在一實施例中,使用者可透過連接到線上直播平台的一儲值介面,然後選擇要儲存(deposit)在帳號的交易媒介的數量後,線上直播平台的系統會將儲存的交易媒介數量關聯到實體金額,然後顯示一付款介面,來進行交易。付款介面可透過線上銀行轉帳、信用卡支付、或者是實體帳戶的轉帳程序等媒介來進行。這些程序為線上交易所熟知的交易方式與技術,在此不做贅述。 Ways to recharge. For example, in one embodiment, the user can connect to a stored value interface of the online live broadcast platform, and then select the number of transaction media to be deposited in the account, and the online live broadcast platform’s system will store The amount of the transaction medium is linked to the amount of the entity, and then a payment interface is displayed for the transaction. The payment interface can be done through media such as online bank transfer, credit card payment, or the transfer process of a physical account. These procedures are well-known trading methods and technologies of online exchanges, so I won't repeat them here.
在多個實施例中,交易處理模組可利用線上直播平台的伺服器來執行,或額外設置於另一與線上直播平台電訊連接且具有運算處理能力的電腦或伺服器。交易處理模組用以集合來自至少一第二介面所使用的交易媒介,並於活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。由於關於該規則所建立的投注平台對線上直播平台20的全部用戶外完全公開或者是對特定用戶公開,因此用戶可以根據該規則決定是否要加入該投注平台。在活動結束之前,該交易處理模組累計該投注平台的用戶所支付的交易媒介,並在其資料庫中進行儲存。在一實施例中,該線上直播平20台也可以在直播活動的過程中,即時的顯示目前關於特定規則的投注平台所累積的交易媒介總額。當活動結束之後,交易處理模組會根據該活動的結果,在根據該投注平台所對應的規則,將累計的總額扣除投注平台的手續金額後,進行分配給滿足該規則的用戶。換句話說,活動影音訊號可進一步具有一停止訊號,或線上直播平台20可具有判斷活動影音訊號停止之編程。當線上直播平台交易系統2接收到活動影音訊號停止時,會停止終端裝置21透過第二介面進行交易媒介的傳輸。接續地,計算
接收到交易成功訊號的終端裝置21所發送的交易媒介的數量的數值。接續地,開啟第一介面的終端裝置21可透過發送開始分配的訊號,讓線上直播平台交易系統2的交易處理模組的處理程序啟動,以依據分配規則、各終端裝置所發送的交易媒介的數量的數值,產生分配資料,並將針對活動影音訊號所接收的交易媒介透過分配資料重新分配至接收到交易成功訊號的終端裝置21的其中至少一者。
In various embodiments, the transaction processing module can be executed by the server of the online live broadcast platform, or additionally set up on another computer or server that is telecommunications connected to the online live broadcast platform and has computational processing capabilities. The transaction processing module is used to gather transaction media used by at least one second interface, and after the event ends, perform a processing procedure to redistribute the received transaction media. Since the betting platform established for this rule is completely open to all users of the online
例如:在一實施例中,活動影音訊號為甲隊和乙隊之間的球類比賽,規則為押注到正確勝負結果者可以根據下注量以及賠率獲得彩金。因此,任一方提出下注金額或點數時,便將該金額或點數保留於系統主機中,於勝負完成後扣除作業處理費用支付予獲勝方,以確保勝方可獲取應得之彩金或點數。另一實施例中,活動可以是挑戰活動,例如,和特定人進行一對一的球賽、棋賽或者是線上遊戲比賽。該規則則為挑戰者欲挑戰所需付出的價金或點數籌碼。挑戰者接受後即可媒合準備互相對戰。對戰後依照勝負結果,由勝者贏取獎金或是點數籌碼。此時交易處理模組,會根據獲得的獎金或是點數籌碼直接匯入至勝方的帳戶內。換句話說,開啟第一介面的終端裝置21發送的開始分配的訊號可具有與比賽勝負相關聯的勝負結果訊號。線上直播平台交易系統2的交易處理模組的處理程序啟動後,會依據勝負結果訊號、分配規則、各終端裝置所發送的交易媒介的數量的數值,產生分配資料。進一步地,交易處理模組可依據分配資料將交易媒介的數量存儲入對應的終端裝置21,或終端裝置21在線上直播平台交易系統2的對應帳號內。
For example, in one embodiment, the active video signal is a ball game between Team A and Team B, and the rule is that those who bet on the correct outcome can get prize money based on the bet amount and the odds. Therefore, when either party proposes to bet the amount or points, the amount or points will be reserved in the system host, and the processing fee will be deducted after the victory is completed and paid to the winner to ensure that the winner can get the winnings. Or points. In another embodiment, the activity may be a challenge activity, for example, a one-on-one ball game, chess game, or online game game with a specific person. The rule is the price or chips required by the challenger to challenge. After the challengers accept, they can match up and prepare to fight each other. After the match, the winner will win a prize or count chips according to the outcome of the match. At this time, the transaction processing module will directly transfer the winning party's account according to the bonus or points obtained. In other words, the signal to start distribution sent by the
在另一實施例中,線上直播平台20交易系統可更具有影像擷
取模組,其可以用軟體或硬體來實施,用以將線上直播的活動進行錄影,儲存在線上直播平台的雲端伺服器上。錄影的資訊可以用在如果兩方無法對勝負結果產生一致性的合意結論時,由後台客服平台重新檢視審核轉播影像存檔,判定勝負結果並完成支付。若勝負明顯但有一方意圖賴帳者,可記點並註記在使用者紀錄中。換句話說,線上直播平台交易系統2可透過影像擷取模組,擷取活動訊號的內容,產生可供判斷勝負結果的影像資料。若有終端裝置21對所分配到的交易媒介的數量與實際應分配到的不同,此時線上直播平台交易系統2可根據影像資料,判斷勝負結果訊號與比賽勝負結果是否一致。若是,則維持原本的分配資料。若否,則可根據影像資料更新勝負結果訊號。接續地,在線上直播平台交易系統2的交易處理模組的處理程序啟動後,會依據勝負結果訊號、分配規則、各終端裝置所發送的交易媒介的數量的數值,產生分配資料。進一步地,交易處理模組可依據分配資料將交易媒介的數量存儲入對應的終端裝置21,或終端裝置21在線上直播平台交易系統2的對應帳號內。同時,若勝負結果訊號有更新,會根據對應的終端裝置21產生信用資料,記錄終端裝置21是否錯誤地根據比賽勝負結果產生勝負結果訊號。
In another embodiment, the online
請參閱圖2所示,該圖為本發明之直播平台即時交易方法流程示意圖。在本實施例中,該方法包括有下列步驟,首先在步驟30中,提供一線上直播平台,其係可以如圖1所示的直播平台,由至少一雲端伺服器所構成,用以提供線上直播的服務。接著進行步驟31,線上直播平台提供直播至少一活動。要說明的是,該活動可以為活動、運動賽事、電子遊戲或電子競賽畫面,屬於國家或世界型的公開活動或賽事。此外,該活動
也可以為區域型的小型活動,例如:由幾個朋友、學校或縣市等辦理的活動。或者是由個人號召的公開挑戰活動,例如:線上遊戲競賽、棋賽、球賽或腕力比賽,但不以此為限制。線上直播平台經由授權取得競賽直播的權利,然後即時的取得競賽的直播畫面,然後讓使用者可以透過終端裝置連線到該直播平台觀賞到直播的畫面。
Please refer to FIG. 2, which is a schematic flow diagram of the instant transaction method of the live broadcast platform of the present invention. In this embodiment, the method includes the following steps. First, in
此外,在另一實施例中,也可以由個人用戶透過具有影像擷取裝置的終端裝置或者是和終端裝置的影像擷取裝置來擷取自行所舉辦或實施的活動影像,在同步傳至該線上直播平台,以讓其他用戶端可以透過終端裝置線上觀看活動。 In addition, in another embodiment, an individual user can also use a terminal device with an image capture device or an image capture device with a terminal device to capture images of activities organized or implemented by the individual users, and send them to This online live broadcast platform allows other users to watch the event online through terminal devices.
接著進行步驟32,其中一用戶端利用終端裝置連接到線上直播平台,在活動直播開始前或活動直播期間,利用一第一介面來設定關於直播活動的一個規則,設定完成後,線上直播平台開啟關於該直播活動的規則的一個投注平台。 Then proceed to step 32. One of the clients uses a terminal device to connect to the online live broadcast platform. Before the live broadcast of the event or during the live broadcast, a first interface is used to set a rule about the live broadcast event. After the setting is completed, the online live broadcast platform opens A betting platform on the rules of the live event.
在步驟32的一實施例中,使用者具有自己專屬的帳號,該帳號可以透過該線上直播平台來進行申請,或者是透過社群網站,例如:Facebook,Yahoo,Google等所具有的帳號來建立。因此當使用者透過終端裝置登錄到線上直播平台之後,可以透過網頁或應用程式所產生的使用者介面產生該第一介面,來建立關於該活動的規則。直播平台的伺服器接收該規則之後,會建立一個可以執行該規則的且屬於該建立之使用者的投注平台。該投注平台可以對所有線上直播平台的會員公開,或者是設定成針對特定會員公開,例如:在一實施例中,線上直播平台可以抓取該使用者在Facebook上所建立的朋友清單,或者是使用者自行透過該線上直播平台建
立的朋友清單,做為前述的特定會員。該規則係為運動賽事、電子遊戲或電子競賽等活動勝負,贏者可以獲得的獎賞以及每次注入的交易媒介數量。交易媒介可以為該線上直播平台專用的虛擬貨幣、點數、或者是實體貨幣等。
In an embodiment of
要說明的是,針對每一個活動可以至少有一人設定關於該活動的投注平台,因此在活動開始之前或之後,在該線上直播平台上產生至少一個投注平台,這些投注平台可以透過線上直播平台內建的搜尋引擎來查詢。因此每一個用戶可以透過自己的終端裝置連接到線上直播平台找到自己有興趣的活動播放列表,然後進行該有興趣的列表之後,可以看到不同人針對該活動所列出的投注平台。此外,如果是由個人端開設屬於小型的活動時,使用者可以在步驟31之前,透過終端裝置先連到線上直播平台,透過自己的帳號申請一個活動,讓線上直播平台可以將其活動公告。
It should be noted that for each event, at least one person can set the betting platform for the event. Therefore, before or after the event, at least one betting platform is generated on the online live platform. These betting platforms can be used in the online live platform. Built search engine to query. Therefore, each user can connect to the online live broadcast platform through his terminal device to find the playlist of the event he is interested in, and then after the list of the interest, he can see the betting platforms listed by different people for the event. In addition, if a small event is opened by a personal terminal, the user can connect to the online live broadcast platform through a terminal device before
步驟32之後,可以進行步驟33,任何一個使用者可以透過終端裝置連接到該線上直播系統,透過一第二介面對自己有興趣的活動的投注平台進行投注。在本步驟中,投注的交易媒介係為該線上直播平台專用的虛擬貨幣、點數、或者是實體貨幣等,但不以此為限制。
After
在活動進行之後,最後再進行步驟33以交易處理模組集合來自該至少一第二介面所使用的交易媒介,並於該活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。在本步驟中,主要是在線上直播的活動結束之後,交易處理模組會統整所有的投注的交易媒介,並且根據比賽的結果以及當初開設的規則,將交易媒介進行重新分配,在一實施例中,分配可以為線上直播平台媒合開啟投注平台者和投注者之間所需 的服務費,以及投注勝利的一方可以分配到多少獎金等。 After the activity is carried out, finally step 33 is performed to collect the trading medium used by the at least one second interface by the transaction processing module, and after the activity is over, perform a processing procedure to redistribute the received trading medium . In this step, mainly after the online live broadcast event ends, the transaction processing module will unify all the trading media for betting, and according to the results of the game and the original rules, the trading media will be redistributed. In an example, the allocation can be used for online live broadcast platform matchmaking between betting platform and betting The service fee, and how much bonus can be allocated to the winning party.
此外,為了避免爭議,在直播的過程中,線上直播平台也可以同時錄製直播活動,以避免有爭議的情況時,例如:如果兩方無法對勝負結果產生一致性的合意結論時,或者是懷疑有一方作弊時,可以進行檢視。 In addition, in order to avoid disputes, during the live broadcast, the online live broadcast platform can also record the live event at the same time to avoid controversial situations, for example, if the two parties cannot reach a consistent consensus on the outcome of the outcome, or doubt When one party cheated, you can check it.
前述的方法3,可以用一實施例來說明,例如:如果有一位使用者對於自己每一款線上遊戲很拿手,自己就可以在步驟31之前先登錄一個公開或對特定群組公開的活動,預計甚麼時間在哪個地方進行線上遊戲競賽,之後使用者可以利用步驟31設定規則,例如:如果挑戰者要挑戰的話需要投注多少金額或點數、如果勝了挑戰者之後,則可以取得多少金額或點數、以及/或觀賽押注者押對的一方可以取得多少獎金。之後,挑戰者可以利用步驟32進行投注。此外,其他對於這個比賽有興趣的觀賽者也可以透過步驟32進行投注。此外,在比賽直播的過程中,觀賽者也可以即時利用步驟32進行投注。最後,當比賽結束之後,線上直播系統會利用步驟33處理押注金額,再根據勝利方以及原先訂的規則進行獎金分配。
The
在另一實施例中,例如:如果有一位使用者對於未來要進行的某一場國內職業賽或者是國際職業賽有興趣,後使用者可以利用步驟31設定規則,例如:要押注職業賽哪一方勝利,或者是某一位球員得分點數等,需要投注多少金額或點數、如果押注成功者,則可以取得多少金額或點數,形成一個投注平台。之後,對這場球賽有興趣的觀賞者可以利用步驟32進行投注。此外,在比賽直播的過程中,觀賽者也可以即時利用步驟32進行投注。最後,當比賽結束之後,線上直播系統會利用步驟33處理押
注金額,再根據比賽結果以及原先訂的規則進行獎金分配。
In another embodiment, for example, if a user is interested in a certain domestic professional game or an international professional game to be played in the future, the later user can use
在另一實施例中,如果是個人表演、藝術創作或者是主播某賽事的情況,步驟31的規則就是可以設定如果主持不錯或表演的不錯的條件下觀賞方可以給予主持者多少獎勵,金額或點數。而步驟32中則觀賞方可以隨時根據表演、藝術創作或主播的狀況,隨時給予支持的獎金或點數。最後,在活動結束之後,交易處理模組整理收到的來自於觀賞方的交易媒介之後,進行處理程序將該交易媒介進行重新分配,包含給平台的手續費,以及表演方的獎勵。
In another embodiment, if it’s a personal performance, artistic creation, or a host of a certain event, the rule of
透過前述的系統與方法,本發明讓所有開啟直播的使用者,都能夠找尋自己線上的投注對象,讓直播活動更有趣,更好玩,參與度更廣泛。也不會讓大型博弈業者壟斷博奕活動,並減少對職業賽事的掌控。本發明將是未來直播平台和交易系統的一種劃時代全新模式,讓直播更刺激,參與度更廣泛,娛樂性更強,類型更多元化。 Through the aforementioned system and method, the present invention allows all users who start the live broadcast to find their online betting targets, making the live broadcast activities more interesting, more fun, and more extensive. Nor will it allow large game players to monopolize gaming activities and reduce their control over professional events. The present invention will be an epoch-making brand new model for the future live broadcast platform and trading system, which will make the live broadcast more exciting, more extensive, more entertaining, and more diverse.
惟以上所述之具體實施例,僅係用於例釋本發明之特點及功效,而非用於限定本發明之可實施範疇,於未脫離本發明上揭之精神與技術範疇下,任何運用本發明所揭示內容而完成之等效改變及修飾,均仍應為下述之申請專利範圍所涵蓋。 However, the specific embodiments described above are only used to illustrate the features and effects of the present invention, not to limit the scope of implementation of the present invention. Any application without departing from the spirit and technical scope of the present invention The equivalent changes and modifications made by the contents disclosed in the present invention shall still be covered by the following patent application scope.
2:線上直播平台交易系統 2: Online live platform trading system
20:線上直播平台 20: Online live broadcast platform
21:終端裝置 21: terminal device
22:伺服器 22: server
23:交易處理模組 23: Transaction Processing Module
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TWI535257B (en) * | 2010-09-27 | 2016-05-21 | 新旋律有限公司 | Method and device for directly streaming copyright management content to a target device via a network |
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TWI222378B (en) * | 2000-07-31 | 2004-10-21 | Konami Comp Entertainment | Computer-readable recording medium whereon a game procedure control program is recorded, server, and game procedure control method |
TWI345729B (en) * | 2007-03-19 | 2011-07-21 | E Tec Invest L L C | |
TWI535257B (en) * | 2010-09-27 | 2016-05-21 | 新旋律有限公司 | Method and device for directly streaming copyright management content to a target device via a network |
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TWI882600B (en) * | 2023-12-22 | 2025-05-01 | 楊蕙如 | Gaming system and method thereof |
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TW201909059A (en) | 2019-03-01 |
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