TWI697832B - Multi-screen display system and information prompting method for the same - Google Patents
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本發明是有關於一種多螢幕顯示系統的訊息提示方法及計算機程式產品。The invention relates to a message prompt method and computer program product of a multi-screen display system.
隨著電競產業的蓬勃發展,廠商紛紛趁著這股熱潮推出自家研發的電競周邊電子產品。電競座艙是一種具有多螢幕顯示系統的座艙式操作裝置,能夠讓使用者享受到沉浸式的遊戲體驗。然而,由於電競座艙配置有多個螢幕,使用者難以同時注意到所有螢幕顯示畫面中的細節或發生的事件。舉例來說,在遊玩對戰遊戲時,使用者可能會因為專注於其中一個螢幕的戰鬥,而忽略另一個螢幕中的重要事件,進而導致使用者操作的角色死亡,讓使用者的遊戲體驗不佳。有鑑於此,有必要提出一個改善上述問題並增進使用者遊玩體驗的解決方案。With the vigorous development of the e-sports industry, manufacturers have taken advantage of this boom to launch their own e-sports peripheral electronic products. The gaming cockpit is a cockpit operating device with a multi-screen display system that allows users to enjoy an immersive gaming experience. However, because the gaming cockpit is equipped with multiple screens, it is difficult for users to notice the details or events in all the screens displayed at the same time. For example, when playing a battle game, the user may focus on the battle on one screen while ignoring important events on the other screen, which may result in the death of the character operated by the user, which will make the user's gaming experience poor . In view of this, it is necessary to propose a solution to improve the above problems and enhance the user's play experience.
本發明的目的是提供一種多螢幕顯示系統及其訊息提示方法,以增進使用者的使用體驗。The purpose of the present invention is to provide a multi-screen display system and its message prompting method to improve the user experience.
本發明實施例係揭露一種多螢幕顯示系統,包括多個顯示單元、一視線追蹤單元、 一儲存單元以及一處理單元。儲存單元儲存有一計算機程式產品。處理單元耦接至該些顯示單元、視線追蹤單元及儲存單元。當計算機程式產品由處理單元執行時,致使處理單元執行:判斷是否發生一重要事件;依據視線追蹤單元的一偵測結果,判斷一使用者當前注視的一當前顯示單元為該些顯示單元中的何者;以及當發生重要事件,顯示一提示訊息於當前顯示單元。The embodiment of the present invention discloses a multi-screen display system including a plurality of display units, a line-of-sight tracking unit, a storage unit, and a processing unit. The storage unit stores a computer program product. The processing unit is coupled to the display units, the line-of-sight tracking unit, and the storage unit. When the computer program product is executed by the processing unit, the processing unit is caused to execute: determine whether an important event has occurred; according to a detection result of the gaze tracking unit, determine that a current display unit currently looking at by a user is one of the display units What; and when an important event occurs, a prompt message is displayed on the current display unit.
本發明另一實施例揭露一種訊息提示方法,應用於一多螢幕顯示系統。訊息提示方法包括:判斷是否發生一重要事件;依據多螢幕顯示系統的一視線追蹤單元的一偵測結果,判斷一使用者當前注視的一當前顯示單元為多螢幕顯示系統的多個顯示單元中的何者;以及當發生重要事件,顯示一提示訊息於當前顯示單元。Another embodiment of the present invention discloses a message prompt method applied to a multi-screen display system. The message prompting method includes: judging whether an important event has occurred; according to a detection result of a line-of-sight tracking unit of the multi-screen display system, judging that a current display unit that a user is currently looking at is among the multiple display units of the multi-screen display system And when an important event occurs, a prompt message is displayed on the current display unit.
為了對本發明之上述及其他方面有更佳的瞭解,下文特舉實施例,並配合所附圖式詳細說明如下:In order to have a better understanding of the above-mentioned and other aspects of the present invention, the following specific examples are given in conjunction with the accompanying drawings to describe in detail as follows:
請參照第1圖,第1圖繪示多螢幕顯示系統的示意圖。多螢幕系統10包括多個顯示單元102a~102c、一視線追蹤單元104、一儲存單元106以及一處理單元108。Please refer to Figure 1. Figure 1 shows a schematic diagram of a multi-screen display system. The
顯示單元102a~102c例如是液晶顯示器(liquid crystal display,LCD)、發光二極體顯示器(LED display)等。顯示單元102a~102c可例如以第2圖的方式配置於一艙體20內。The
視線追蹤單元104用以追蹤使用者的視線,以判斷使用者當前所注視的是顯示單元102a~102c其中的哪一個。視線追蹤單元104可例如是採用紅外線及攝影機追蹤使用者眼球的裝置,本發明不加以限定。The line-of-
儲存單元106用以儲存一或多個應用程式以及根據本發明的一計算機程式產品,其中應用程式可例如包括使用者當前正在遊玩的遊戲主程式及運行該遊戲所需的周邊程式。The
處理單元108耦接至顯示單元102a~102c、視線追蹤單元104及儲存單元106。處理單元108用以運行儲存裝置106中所儲存的應用程式及根據本發明的計算機程式產品。根據本發明的計算機程式產品包括一或多個計算機可讀指令,當所述計算機程式產品由處理單元108運行時,會致使處理單元108執行本文後續所描述的訊息提示方法。需要注意的是,在本實施例中,處理單元108是具有處理運算能力的裝置的集合。例如,處理單元108可包括通用的處理器(例如中央處理器(CPU))、專用的處理晶片(例如顯示介面卡)或上述之組合。The
請參照第3圖,第3圖繪示依據本發明一實施例的訊息提示方法。請同時參照第4圖繪示的提示重要事件的示意圖以利理解。此訊息提示方法是用於一多螢幕顯示系統(例如多螢幕顯示系統10)。此訊息提示方法可藉由計算機可讀指令實現而儲存於儲存單元106中,並由處理單元108執行。此訊息提示方法執行的情境例如是:多螢幕顯示系統當前正在運行一應用程式(例如對戰遊戲),而使用者正在使用此應用程式進行遊玩,其中此應用程式在運行時的畫面以二個以上的顯示單元進行顯示(例如畫面涵蓋顯示單元102a~102c)。Please refer to FIG. 3, which illustrates a message prompting method according to an embodiment of the present invention. Please also refer to the schematic diagram of important events shown in Figure 4 for better understanding. This message prompt method is used in a multi-screen display system (such as the multi-screen display system 10). This message prompting method can be implemented by computer-readable instructions, stored in the
步驟S31,判斷是否發生一重要事件。所謂「重要事件」乃是指應用程式(例如遊戲)運行的過程中所發生的事件,且此些事件被認為對使用者而言是重要的。例如,對戰遊戲中,敵方角色施放不利於使用者所屬陣營的技能、敵方角色或友方角色的生命值低於一特定百分比、敵方角色出現在一特定區域等。重要事件可以是預設在計算機程式產品內,或者可由使用者藉由計算機程式產品提供的使用者操作介面進行定義並儲存於計算機程式產品或以計算機程式產品的設定檔的形式儲存在儲存單元106內。在一實施例中,可藉由應用程式供應商提供的應用程式介面(Application Programming Interface,API)來設定計算機程式產品中的重要事件,而當計算機程式產品運行時,處理單元108可根據應用程式運行時所提供的資訊及/或封包判斷是否有重要事件發生。在另一實施例中,處理單元108可根據應用程式運行時顯示於顯示單元102a~102c的畫面中的資訊判斷是否有重要事件發生,例如,是否畫面中有敵方角色或友方角色的生命值條低於一長度閥值及/或是否在畫面的特定區域有出現特定顏色(例如紅色)的生命值條等。當處理單元108判斷未發生重要事件,繼續執行步驟S31;當處理單元108判斷發生重要事件,執行步驟S33。在一實施例中,處理單元108會進一步判斷發生重要事件的一事件顯示單元為哪一個顯示單元。如第4圖所示,假設處理單元108判斷在顯示單元102c所顯示的畫面中有重要事件41發生。Step S31, it is judged whether an important event has occurred. The so-called "important events" refer to events that occur during the running of applications (such as games), and these events are considered important to users. For example, in a battle game, the enemy character casts skills that are not conducive to the user's camp, the enemy character or friendly character's health is below a certain percentage, the enemy character appears in a certain area, and so on. Important events can be preset in the computer program product, or can be defined by the user through the user operation interface provided by the computer program product and stored in the computer program product or stored in the
在一實施例中,計算機程式產品可針對不同的應用程式設定不同的重要事件的定義。當計算機程式產品被執行時,處理單元108會先根據當前正在運行的應用程式選擇對應的重要事件的定義(例如加載對應的設定檔)。In one embodiment, the computer program product can set different definitions of important events for different applications. When the computer program product is executed, the
步驟S33,根據視線追蹤單元104提供的一偵測結果,判斷使用者當前注視的一當前顯示單元。如第4圖所示,假設使用者當前注視的當前顯示單元為顯示單元102b。Step S33, according to a detection result provided by the
步驟S35,顯示一提示訊息於當前顯示單元。如第4圖所示,處理單元108將提示訊息45顯示於顯示單元102b(即當前顯示單元43)上,以提示使用者有重要事件發生。在一實施例中,步驟S35之前,處理單元108會先判斷事件顯示單元與當前顯示單元是否相同。若相同,則不顯示提示並回到步驟S31,若不同,則執行步驟S35。在另一實施例中,處理單元108依據事件顯示單元決定提示訊息顯示的樣式及/或位置。舉例來說,假設當前顯示單元為顯示單元102b,事件顯示單元為顯示單元102c,處理單元108可將一指向右側的閃爍箭頭顯示在顯示單元102b靠近顯示單元102c一側的畫面邊緣。Step S35, displaying a prompt message on the current display unit. As shown in FIG. 4, the
在又一實施例中,如第5圖所示,當計算機程式產品被執行時,處理單元108可將一提示介面55顯示於當前顯示單元(例如顯示單元102b),當有重要事件發生時,處理單元108會依據發生重要事件的事件顯示單元將提示訊息顯示於提示介面中。舉例來說,提示介面可包括三個方塊,分別對應於顯示單元102a~102c,當重要事件發生於顯示單元102c時,對應於顯示單元102c的方塊開始閃爍以作為提示訊息。In another embodiment, as shown in Figure 5, when the computer program product is executed, the
在又一實施例中,在計算機程式產品中定義的重要事件具有一事件參數,其中事件參數可為重要事件的重要程度或重要事件的類型等。處理單元108於步驟S35中可依據所發生的重要事件的事件參數決定提示訊息的一類型。舉例來說,重要事件的重要程度由高至低可分為三個級別,分別對應到的事件參數為1~3,處理單元108針對事件參數1~3可分別以紅色、黃色及綠色的提示訊息來顯示。In yet another embodiment, the important event defined in the computer program product has an event parameter, where the event parameter may be the importance of the important event or the type of the important event. In step S35, the
藉由本發明提供的多螢幕顯示系統及其訊息提示方法,能夠讓使用者專注於其中一個顯示單元的畫面時,顯示提示訊息提醒使用者有重要事件發生。特別是發生重要事件的畫面是位於非使用者當前注視的顯示單元時,提示訊息能夠讓使用者直觀地將視線轉向發生重要事件的顯示單元,而避免重要事件被忽略,造成使用者的使用體驗不佳。換言之,本發明能夠有效增進使用者對於多螢幕顯示系統的使用體驗。With the multi-screen display system and the message prompt method provided by the present invention, the user can focus on the screen of one of the display units and display a prompt message to remind the user that an important event has occurred. Especially when the screen where an important event occurs is located on the display unit that is not currently being watched by the user, the prompt message can allow the user to intuitively turn his attention to the display unit where the important event has occurred, so as to prevent the important event from being ignored and causing the user experience Bad. In other words, the present invention can effectively improve the user experience of the multi-screen display system.
綜上所述,雖然本發明已以實施例揭露如上,然其並非用以限定本發明。本發明所屬技術領域中具有通常知識者,在不脫離本發明之精神和範圍內,當可作各種之更動與潤飾。因此,本發明之保護範圍當視後附之申請專利範圍所界定者為準。In summary, although the present invention has been disclosed in the above embodiments, it is not intended to limit the present invention. Those with ordinary knowledge in the technical field of the present invention can make various changes and modifications without departing from the spirit and scope of the present invention. Therefore, the scope of protection of the present invention shall be subject to those defined by the attached patent scope.
10:多螢幕顯示系統
102a~102c:顯示單元
104:視線追蹤單元
106:儲存單元
108:處理單元
S31~S35:步驟10:
第1圖繪示依據本發明一實施例的多螢幕顯示系統的方塊圖。FIG. 1 is a block diagram of a multi-screen display system according to an embodiment of the invention.
第2圖繪示顯示單元的配置示意圖。Figure 2 shows a schematic diagram of the configuration of the display unit.
第3圖繪示依據本發明一實施例的訊息提示方法的流程圖。Figure 3 shows a flowchart of a message prompting method according to an embodiment of the invention.
第4圖繪示顯示提示訊息的一例的示意圖。Figure 4 is a schematic diagram showing an example of the prompt message.
第5圖繪示顯示提示訊息的另一例的示意圖。Figure 5 is a schematic diagram showing another example of displaying the prompt message.
S31~S35:步驟 S31~S35: steps
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