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TWI697832B - Multi-screen display system and information prompting method for the same - Google Patents

Multi-screen display system and information prompting method for the same Download PDF

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TWI697832B
TWI697832B TW108104067A TW108104067A TWI697832B TW I697832 B TWI697832 B TW I697832B TW 108104067 A TW108104067 A TW 108104067A TW 108104067 A TW108104067 A TW 108104067A TW I697832 B TWI697832 B TW I697832B
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processing unit
display system
event
important event
screen display
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TW108104067A
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TW202030595A (en
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簡名昱
曹淩帆
謝憶得
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宏碁股份有限公司
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Abstract

The present invention discloses a multi-screen display system and an information prompting method for the same. The information prompting method includes: determining whether an important event occurs; according to a detecting result provided by an eye-tracking unit of the multi-screen display system, determining which of a plurality of display units of the multi-screen display system is currently watched by a user as a current display unit; and displaying a hint information on the current display unit when the important event occurs.

Description

多螢幕顯示系統及其訊息提示方法Multi-screen display system and its message prompt method

本發明是有關於一種多螢幕顯示系統的訊息提示方法及計算機程式產品。The invention relates to a message prompt method and computer program product of a multi-screen display system.

隨著電競產業的蓬勃發展,廠商紛紛趁著這股熱潮推出自家研發的電競周邊電子產品。電競座艙是一種具有多螢幕顯示系統的座艙式操作裝置,能夠讓使用者享受到沉浸式的遊戲體驗。然而,由於電競座艙配置有多個螢幕,使用者難以同時注意到所有螢幕顯示畫面中的細節或發生的事件。舉例來說,在遊玩對戰遊戲時,使用者可能會因為專注於其中一個螢幕的戰鬥,而忽略另一個螢幕中的重要事件,進而導致使用者操作的角色死亡,讓使用者的遊戲體驗不佳。有鑑於此,有必要提出一個改善上述問題並增進使用者遊玩體驗的解決方案。With the vigorous development of the e-sports industry, manufacturers have taken advantage of this boom to launch their own e-sports peripheral electronic products. The gaming cockpit is a cockpit operating device with a multi-screen display system that allows users to enjoy an immersive gaming experience. However, because the gaming cockpit is equipped with multiple screens, it is difficult for users to notice the details or events in all the screens displayed at the same time. For example, when playing a battle game, the user may focus on the battle on one screen while ignoring important events on the other screen, which may result in the death of the character operated by the user, which will make the user's gaming experience poor . In view of this, it is necessary to propose a solution to improve the above problems and enhance the user's play experience.

本發明的目的是提供一種多螢幕顯示系統及其訊息提示方法,以增進使用者的使用體驗。The purpose of the present invention is to provide a multi-screen display system and its message prompting method to improve the user experience.

本發明實施例係揭露一種多螢幕顯示系統,包括多個顯示單元、一視線追蹤單元、 一儲存單元以及一處理單元。儲存單元儲存有一計算機程式產品。處理單元耦接至該些顯示單元、視線追蹤單元及儲存單元。當計算機程式產品由處理單元執行時,致使處理單元執行:判斷是否發生一重要事件;依據視線追蹤單元的一偵測結果,判斷一使用者當前注視的一當前顯示單元為該些顯示單元中的何者;以及當發生重要事件,顯示一提示訊息於當前顯示單元。The embodiment of the present invention discloses a multi-screen display system including a plurality of display units, a line-of-sight tracking unit, a storage unit, and a processing unit. The storage unit stores a computer program product. The processing unit is coupled to the display units, the line-of-sight tracking unit, and the storage unit. When the computer program product is executed by the processing unit, the processing unit is caused to execute: determine whether an important event has occurred; according to a detection result of the gaze tracking unit, determine that a current display unit currently looking at by a user is one of the display units What; and when an important event occurs, a prompt message is displayed on the current display unit.

本發明另一實施例揭露一種訊息提示方法,應用於一多螢幕顯示系統。訊息提示方法包括:判斷是否發生一重要事件;依據多螢幕顯示系統的一視線追蹤單元的一偵測結果,判斷一使用者當前注視的一當前顯示單元為多螢幕顯示系統的多個顯示單元中的何者;以及當發生重要事件,顯示一提示訊息於當前顯示單元。Another embodiment of the present invention discloses a message prompt method applied to a multi-screen display system. The message prompting method includes: judging whether an important event has occurred; according to a detection result of a line-of-sight tracking unit of the multi-screen display system, judging that a current display unit that a user is currently looking at is among the multiple display units of the multi-screen display system And when an important event occurs, a prompt message is displayed on the current display unit.

為了對本發明之上述及其他方面有更佳的瞭解,下文特舉實施例,並配合所附圖式詳細說明如下:In order to have a better understanding of the above-mentioned and other aspects of the present invention, the following specific examples are given in conjunction with the accompanying drawings to describe in detail as follows:

請參照第1圖,第1圖繪示多螢幕顯示系統的示意圖。多螢幕系統10包括多個顯示單元102a~102c、一視線追蹤單元104、一儲存單元106以及一處理單元108。Please refer to Figure 1. Figure 1 shows a schematic diagram of a multi-screen display system. The multi-screen system 10 includes a plurality of display units 102a-102c, a line-of-sight tracking unit 104, a storage unit 106, and a processing unit 108.

顯示單元102a~102c例如是液晶顯示器(liquid crystal display,LCD)、發光二極體顯示器(LED display)等。顯示單元102a~102c可例如以第2圖的方式配置於一艙體20內。The display units 102a to 102c are, for example, liquid crystal displays (LCD), light emitting diode displays (LED display), and the like. The display units 102a to 102c may be arranged in a cabin 20 in the manner shown in FIG. 2, for example.

視線追蹤單元104用以追蹤使用者的視線,以判斷使用者當前所注視的是顯示單元102a~102c其中的哪一個。視線追蹤單元104可例如是採用紅外線及攝影機追蹤使用者眼球的裝置,本發明不加以限定。The line-of-sight tracking unit 104 is used to track the line of sight of the user to determine which of the display units 102a to 102c the user is currently looking at. The sight tracking unit 104 may be, for example, a device that uses infrared rays and a camera to track the user's eyeballs, and the invention is not limited thereto.

儲存單元106用以儲存一或多個應用程式以及根據本發明的一計算機程式產品,其中應用程式可例如包括使用者當前正在遊玩的遊戲主程式及運行該遊戲所需的周邊程式。The storage unit 106 is used to store one or more application programs and a computer program product according to the present invention. The application programs may include, for example, the main game program that the user is currently playing and the peripheral programs required to run the game.

處理單元108耦接至顯示單元102a~102c、視線追蹤單元104及儲存單元106。處理單元108用以運行儲存裝置106中所儲存的應用程式及根據本發明的計算機程式產品。根據本發明的計算機程式產品包括一或多個計算機可讀指令,當所述計算機程式產品由處理單元108運行時,會致使處理單元108執行本文後續所描述的訊息提示方法。需要注意的是,在本實施例中,處理單元108是具有處理運算能力的裝置的集合。例如,處理單元108可包括通用的處理器(例如中央處理器(CPU))、專用的處理晶片(例如顯示介面卡)或上述之組合。The processing unit 108 is coupled to the display units 102 a to 102 c, the line-of-sight tracking unit 104 and the storage unit 106. The processing unit 108 is used to run the application programs stored in the storage device 106 and the computer program product according to the present invention. The computer program product according to the present invention includes one or more computer-readable instructions. When the computer program product is executed by the processing unit 108, the processing unit 108 will cause the processing unit 108 to execute the message prompting method described later in this article. It should be noted that, in this embodiment, the processing unit 108 is a collection of devices with processing and computing capabilities. For example, the processing unit 108 may include a general-purpose processor (such as a central processing unit (CPU)), a dedicated processing chip (such as a display interface card), or a combination thereof.

請參照第3圖,第3圖繪示依據本發明一實施例的訊息提示方法。請同時參照第4圖繪示的提示重要事件的示意圖以利理解。此訊息提示方法是用於一多螢幕顯示系統(例如多螢幕顯示系統10)。此訊息提示方法可藉由計算機可讀指令實現而儲存於儲存單元106中,並由處理單元108執行。此訊息提示方法執行的情境例如是:多螢幕顯示系統當前正在運行一應用程式(例如對戰遊戲),而使用者正在使用此應用程式進行遊玩,其中此應用程式在運行時的畫面以二個以上的顯示單元進行顯示(例如畫面涵蓋顯示單元102a~102c)。Please refer to FIG. 3, which illustrates a message prompting method according to an embodiment of the present invention. Please also refer to the schematic diagram of important events shown in Figure 4 for better understanding. This message prompt method is used in a multi-screen display system (such as the multi-screen display system 10). This message prompting method can be implemented by computer-readable instructions, stored in the storage unit 106, and executed by the processing unit 108. The situation where this message prompting method is executed is for example: a multi-screen display system is currently running an application (such as a battle game), and the user is playing with this application, where the application has more than two screens at runtime The display unit to display (for example, the screen covers the display units 102a to 102c).

步驟S31,判斷是否發生一重要事件。所謂「重要事件」乃是指應用程式(例如遊戲)運行的過程中所發生的事件,且此些事件被認為對使用者而言是重要的。例如,對戰遊戲中,敵方角色施放不利於使用者所屬陣營的技能、敵方角色或友方角色的生命值低於一特定百分比、敵方角色出現在一特定區域等。重要事件可以是預設在計算機程式產品內,或者可由使用者藉由計算機程式產品提供的使用者操作介面進行定義並儲存於計算機程式產品或以計算機程式產品的設定檔的形式儲存在儲存單元106內。在一實施例中,可藉由應用程式供應商提供的應用程式介面(Application Programming Interface,API)來設定計算機程式產品中的重要事件,而當計算機程式產品運行時,處理單元108可根據應用程式運行時所提供的資訊及/或封包判斷是否有重要事件發生。在另一實施例中,處理單元108可根據應用程式運行時顯示於顯示單元102a~102c的畫面中的資訊判斷是否有重要事件發生,例如,是否畫面中有敵方角色或友方角色的生命值條低於一長度閥值及/或是否在畫面的特定區域有出現特定顏色(例如紅色)的生命值條等。當處理單元108判斷未發生重要事件,繼續執行步驟S31;當處理單元108判斷發生重要事件,執行步驟S33。在一實施例中,處理單元108會進一步判斷發生重要事件的一事件顯示單元為哪一個顯示單元。如第4圖所示,假設處理單元108判斷在顯示單元102c所顯示的畫面中有重要事件41發生。Step S31, it is judged whether an important event has occurred. The so-called "important events" refer to events that occur during the running of applications (such as games), and these events are considered important to users. For example, in a battle game, the enemy character casts skills that are not conducive to the user's camp, the enemy character or friendly character's health is below a certain percentage, the enemy character appears in a certain area, and so on. Important events can be preset in the computer program product, or can be defined by the user through the user operation interface provided by the computer program product and stored in the computer program product or stored in the storage unit 106 in the form of a configuration file of the computer program product Inside. In one embodiment, the application programming interface (API) provided by the application provider can be used to set important events in the computer program product, and when the computer program product is running, the processing unit 108 can be based on the application program The information and/or packets provided at runtime determine whether important events have occurred. In another embodiment, the processing unit 108 can determine whether an important event has occurred based on the information displayed on the screens of the display units 102a to 102c when the application is running, for example, whether there is an enemy character or a friendly character in the screen. The value bar is below a length threshold and/or whether there is a health bar with a specific color (for example, red) in a specific area of the screen. When the processing unit 108 determines that an important event has not occurred, it continues to execute step S31; when the processing unit 108 determines that an important event has occurred, it executes step S33. In one embodiment, the processing unit 108 further determines which display unit is an event display unit that has an important event. As shown in Fig. 4, it is assumed that the processing unit 108 determines that an important event 41 has occurred in the screen displayed by the display unit 102c.

在一實施例中,計算機程式產品可針對不同的應用程式設定不同的重要事件的定義。當計算機程式產品被執行時,處理單元108會先根據當前正在運行的應用程式選擇對應的重要事件的定義(例如加載對應的設定檔)。In one embodiment, the computer program product can set different definitions of important events for different applications. When the computer program product is executed, the processing unit 108 first selects the definition of the corresponding important event (for example, loads the corresponding configuration file) according to the currently running application.

步驟S33,根據視線追蹤單元104提供的一偵測結果,判斷使用者當前注視的一當前顯示單元。如第4圖所示,假設使用者當前注視的當前顯示單元為顯示單元102b。Step S33, according to a detection result provided by the gaze tracking unit 104, determine a current display unit that the user is currently looking at. As shown in FIG. 4, it is assumed that the current display unit that the user is currently looking at is the display unit 102b.

步驟S35,顯示一提示訊息於當前顯示單元。如第4圖所示,處理單元108將提示訊息45顯示於顯示單元102b(即當前顯示單元43)上,以提示使用者有重要事件發生。在一實施例中,步驟S35之前,處理單元108會先判斷事件顯示單元與當前顯示單元是否相同。若相同,則不顯示提示並回到步驟S31,若不同,則執行步驟S35。在另一實施例中,處理單元108依據事件顯示單元決定提示訊息顯示的樣式及/或位置。舉例來說,假設當前顯示單元為顯示單元102b,事件顯示單元為顯示單元102c,處理單元108可將一指向右側的閃爍箭頭顯示在顯示單元102b靠近顯示單元102c一側的畫面邊緣。Step S35, displaying a prompt message on the current display unit. As shown in FIG. 4, the processing unit 108 displays a prompt message 45 on the display unit 102b (ie, the current display unit 43) to remind the user that an important event has occurred. In one embodiment, before step S35, the processing unit 108 first determines whether the event display unit is the same as the current display unit. If they are the same, do not display the prompt and return to step S31, if they are different, then perform step S35. In another embodiment, the processing unit 108 determines the display style and/or position of the prompt message according to the event display unit. For example, assuming that the current display unit is the display unit 102b and the event display unit is the display unit 102c, the processing unit 108 may display a flashing arrow pointing to the right on the edge of the screen on the side of the display unit 102b near the display unit 102c.

在又一實施例中,如第5圖所示,當計算機程式產品被執行時,處理單元108可將一提示介面55顯示於當前顯示單元(例如顯示單元102b),當有重要事件發生時,處理單元108會依據發生重要事件的事件顯示單元將提示訊息顯示於提示介面中。舉例來說,提示介面可包括三個方塊,分別對應於顯示單元102a~102c,當重要事件發生於顯示單元102c時,對應於顯示單元102c的方塊開始閃爍以作為提示訊息。In another embodiment, as shown in Figure 5, when the computer program product is executed, the processing unit 108 can display a prompt interface 55 on the current display unit (for example, the display unit 102b), and when an important event occurs, The processing unit 108 displays the prompt message on the prompt interface according to the event display unit of the important event. For example, the prompt interface may include three blocks, corresponding to the display units 102a to 102c, respectively. When an important event occurs on the display unit 102c, the block corresponding to the display unit 102c starts to flash as a prompt message.

在又一實施例中,在計算機程式產品中定義的重要事件具有一事件參數,其中事件參數可為重要事件的重要程度或重要事件的類型等。處理單元108於步驟S35中可依據所發生的重要事件的事件參數決定提示訊息的一類型。舉例來說,重要事件的重要程度由高至低可分為三個級別,分別對應到的事件參數為1~3,處理單元108針對事件參數1~3可分別以紅色、黃色及綠色的提示訊息來顯示。In yet another embodiment, the important event defined in the computer program product has an event parameter, where the event parameter may be the importance of the important event or the type of the important event. In step S35, the processing unit 108 may determine a type of the prompt message according to the event parameters of the important event that occurred. For example, the importance of important events can be divided into three levels from high to low, and the corresponding event parameters are 1~3. The processing unit 108 can indicate the event parameters 1~3 in red, yellow and green respectively. Message to display.

藉由本發明提供的多螢幕顯示系統及其訊息提示方法,能夠讓使用者專注於其中一個顯示單元的畫面時,顯示提示訊息提醒使用者有重要事件發生。特別是發生重要事件的畫面是位於非使用者當前注視的顯示單元時,提示訊息能夠讓使用者直觀地將視線轉向發生重要事件的顯示單元,而避免重要事件被忽略,造成使用者的使用體驗不佳。換言之,本發明能夠有效增進使用者對於多螢幕顯示系統的使用體驗。With the multi-screen display system and the message prompt method provided by the present invention, the user can focus on the screen of one of the display units and display a prompt message to remind the user that an important event has occurred. Especially when the screen where an important event occurs is located on the display unit that is not currently being watched by the user, the prompt message can allow the user to intuitively turn his attention to the display unit where the important event has occurred, so as to prevent the important event from being ignored and causing the user experience Bad. In other words, the present invention can effectively improve the user experience of the multi-screen display system.

綜上所述,雖然本發明已以實施例揭露如上,然其並非用以限定本發明。本發明所屬技術領域中具有通常知識者,在不脫離本發明之精神和範圍內,當可作各種之更動與潤飾。因此,本發明之保護範圍當視後附之申請專利範圍所界定者為準。In summary, although the present invention has been disclosed in the above embodiments, it is not intended to limit the present invention. Those with ordinary knowledge in the technical field of the present invention can make various changes and modifications without departing from the spirit and scope of the present invention. Therefore, the scope of protection of the present invention shall be subject to those defined by the attached patent scope.

10:多螢幕顯示系統 102a~102c:顯示單元 104:視線追蹤單元 106:儲存單元 108:處理單元 S31~S35:步驟10: Multi-screen display system 102a~102c: display unit 104: Sight tracking unit 106: storage unit 108: processing unit S31~S35: steps

第1圖繪示依據本發明一實施例的多螢幕顯示系統的方塊圖。FIG. 1 is a block diagram of a multi-screen display system according to an embodiment of the invention.

第2圖繪示顯示單元的配置示意圖。Figure 2 shows a schematic diagram of the configuration of the display unit.

第3圖繪示依據本發明一實施例的訊息提示方法的流程圖。Figure 3 shows a flowchart of a message prompting method according to an embodiment of the invention.

第4圖繪示顯示提示訊息的一例的示意圖。Figure 4 is a schematic diagram showing an example of the prompt message.

第5圖繪示顯示提示訊息的另一例的示意圖。Figure 5 is a schematic diagram showing another example of displaying the prompt message.

S31~S35:步驟 S31~S35: steps

Claims (12)

一種多螢幕顯示系統,包括: 複數個顯示單元; 一視線追蹤單元; 一儲存單元,儲存有一計算機程式產品;以及 一處理單元,耦接至該些顯示單元、該視線追蹤單元及該儲存單元, 其中當該計算機程式產品由該處理單元執行時,致使該處理單元執行: 判斷是否發生一重要事件; 依據該視線追蹤單元的一偵測結果,判斷一使用者當前注視的一當前顯示單元為該些顯示單元中的何者;以及 當發生該重要事件,顯示一提示訊息於該當前顯示單元。 A multi-screen display system, including: Multiple display units; A line of sight tracking unit; A storage unit storing a computer program product; and A processing unit coupled to the display units, the line-of-sight tracking unit and the storage unit, When the computer program product is executed by the processing unit, the processing unit is caused to execute: Determine whether an important event has occurred; According to a detection result of the gaze tracking unit, determine which of the display units a current display unit is currently looking at by a user; and When the important event occurs, a prompt message is displayed on the current display unit. 如申請專利範圍第1項所述之多螢幕顯示系統,其中該重要事件包括一事件參數,該處理單元於顯示該提示訊息時係依據該事件參數決定該提示訊息的一類型。For example, in the multi-screen display system described in claim 1, wherein the important event includes an event parameter, the processing unit determines a type of the prompt message according to the event parameter when displaying the prompt message. 如申請專利範圍第1項所述之多螢幕顯示系統,其中於顯示一提示訊息於該當前顯示單元之前,該處理單元判斷發生該重要事件的一事件顯示單元為該些顯示單元中的何者,且當事件顯示單元與該當前顯示單元相同時,該處理單元不顯示該提示訊息。For example, in the multi-screen display system described in item 1 of the scope of patent application, before displaying a prompt message on the current display unit, the processing unit determines which of the display units is an event display unit where the important event occurs, And when the event display unit is the same as the current display unit, the processing unit does not display the prompt message. 如申請專利範圍第1項所述之多螢幕顯示系統,其中該計算機程式產品包括複數個重要事件定義,該處理單元依據該多螢幕顯示系統當前運行的一應用程式選擇該些重要事件定義中的其中之一。For example, the multi-screen display system described in item 1 of the scope of patent application, wherein the computer program product includes a plurality of important event definitions, and the processing unit selects the important event definitions according to an application currently running in the multi-screen display system one of them. 如申請專利範圍第1項所述之多螢幕顯示系統,其中該處理單元依據該多螢幕顯示系統當前運行的一應用程式提供的資訊或封包判斷是否發生該重要事件。For example, in the multi-screen display system described in item 1 of the scope of patent application, the processing unit determines whether the important event has occurred according to information or packets provided by an application currently running in the multi-screen display system. 如申請專利範圍第1項所述之多螢幕顯示系統,其中該處理單元依據該些顯示單元所顯示的畫面資訊判斷是否發生該重要事件。For example, in the multi-screen display system described in item 1 of the scope of patent application, the processing unit determines whether the important event has occurred based on the screen information displayed by the display units. 一種訊息提示方法,用於一多螢幕顯示系統,該訊息顯示方法包括: 由該多螢幕顯示系統的一處理單元判斷是否發生一重要事件; 由該處理單元依據該多螢幕顯示系統的一視線追蹤單元的一偵測結果,判斷一使用者當前注視的一當前顯示單元為該多螢幕顯示系統的複數個顯示單元中的何者;以及 當發生該重要事件,由該處理單元顯示一提示訊息於該當前顯示單元。 A message prompting method is used in a multi-screen display system. The message display method includes: A processing unit of the multi-screen display system determines whether an important event has occurred; The processing unit determines which of the plurality of display units of the multi-screen display system is a current display unit currently looking at by a user according to a detection result of a line-of-sight tracking unit of the multi-screen display system; and When the important event occurs, the processing unit displays a prompt message on the current display unit. 如申請專利範圍第7項所述之訊息提示方法,其中該重要事件包括一事件參數,該處理單元於顯示該提示訊息時係依據該事件參數決定該提示訊息的一類型。For example, in the message prompt method described in item 7 of the patent application, the important event includes an event parameter, and the processing unit determines a type of the prompt message according to the event parameter when displaying the prompt message. 如申請專利範圍第7項所述之訊息提示方法,其中於顯示一提示訊息於該當前顯示單元之前,該處理單元判斷發生該重要事件的一事件顯示單元為該些顯示單元中的何者,且當事件顯示單元與該當前顯示單元相同時,該處理單元不顯示該提示訊息。For example, in the message prompt method described in item 7 of the scope of patent application, before displaying a prompt message on the current display unit, the processing unit determines which of the display units is the event display unit where the important event occurred, and When the event display unit is the same as the current display unit, the processing unit does not display the prompt message. 如申請專利範圍第7項所述之訊息提示方法,其中該計算機程式產品包括複數個重要事件定義,該處理單元依據該多螢幕顯示系統當前運行的一應用程式選擇該些重要事件定義中的其中之一。For example, in the message prompt method described in item 7 of the scope of patent application, the computer program product includes a plurality of important event definitions, and the processing unit selects one of the important event definitions according to an application currently running in the multi-screen display system one. 如申請專利範圍第7項所述之訊息提示方法,其中該處理單元依據該多螢幕顯示系統當前運行的一應用程式提供的資訊或封包判斷是否發生該重要事件。For example, in the message prompt method described in item 7 of the scope of patent application, the processing unit determines whether the important event has occurred based on information or packets provided by an application currently running in the multi-screen display system. 如申請專利範圍第7項所述之訊息提示方法,其中該處理單元依據該些顯示單元所顯示的畫面資訊判斷是否發生該重要事件。For example, in the message prompt method described in item 7 of the scope of patent application, the processing unit determines whether the important event has occurred according to the screen information displayed by the display units.
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