TWI559270B - Gaming program, computer-readable recording medium storing such gaming program and system for providing airport baggage handling guidelines - Google Patents
Gaming program, computer-readable recording medium storing such gaming program and system for providing airport baggage handling guidelines Download PDFInfo
- Publication number
- TWI559270B TWI559270B TW104136855A TW104136855A TWI559270B TW I559270 B TWI559270 B TW I559270B TW 104136855 A TW104136855 A TW 104136855A TW 104136855 A TW104136855 A TW 104136855A TW I559270 B TWI559270 B TW I559270B
- Authority
- TW
- Taiwan
- Prior art keywords
- baggage
- item
- contraband
- electronic device
- module
- Prior art date
Links
- 230000005484 gravity Effects 0.000 claims description 25
- 238000000034 method Methods 0.000 claims description 19
- 238000004880 explosion Methods 0.000 claims description 12
- 238000006073 displacement reaction Methods 0.000 claims description 7
- 238000001514 detection method Methods 0.000 claims description 4
- 238000010586 diagram Methods 0.000 description 9
- 230000000694 effects Effects 0.000 description 6
- 230000008030 elimination Effects 0.000 description 2
- 238000003379 elimination reaction Methods 0.000 description 2
- 239000000499 gel Substances 0.000 description 2
- 239000007788 liquid Substances 0.000 description 2
- 239000007921 spray Substances 0.000 description 2
- 230000002708 enhancing effect Effects 0.000 description 1
- 239000002360 explosive Substances 0.000 description 1
- 230000001939 inductive effect Effects 0.000 description 1
- 238000012216 screening Methods 0.000 description 1
Description
本發明係有關一種機場行李教學遊戲程式產品、記錄該程式產品之電腦可讀取記錄媒體及其系統,尤指一種應用重力感應器進行遊戲的機場行李教學遊戲程式產品、記錄該程式產品之電腦可讀取記錄媒體及其系統 The invention relates to an airport baggage teaching game program product, a computer readable recording medium for recording the program product and a system thereof, in particular to an airport baggage teaching game program product using a gravity sensor for playing games, and a computer for recording the program product. Readable recording medium and system thereof
現在有越來越多的電子裝置都安裝有重力感應器,隨之而推出的重力感應遊戲也層出不窮。 Nowadays, more and more electronic devices are equipped with gravity sensors, and the resulting gravity sensing games are also emerging.
在玩這些重力感應遊戲的時候,可以通過重力感應器偵測用戶對電子裝置的旋轉操作,從而控制遊戲物件的前後左右移動。例如重力感應賽車遊戲,用戶可以通過順時針或逆時針旋轉電子裝置,來控制賽車行駛時左轉或右轉,從而使用戶體驗到將電子裝置當作方向盤來控制賽車行駛的真實效果。 When playing these gravity sensing games, the user can detect the rotation operation of the electronic device by the gravity sensor, thereby controlling the front, back, left and right movement of the game object. For example, a gravity-sensing racing game, the user can control the left or right turn of the car by turning the electronic device clockwise or counterclockwise, so that the user can experience the real effect of using the electronic device as a steering wheel to control the car.
而習知關於應用重力感應器之遊戲的相關前案,有如中華民國發明專利公告第201231129號之「遊戲畫面調整系統及方法」,該發明係涉及一種遊戲畫面調整系統及方法,特別是一種重力感應遊戲的畫面調整系統及方法,藉以使用戶於遊戲中有更佳的遊戲體驗。 For example, the game related to the application of the gravity sensor is related to the "game screen adjustment system and method" of the Republic of China Invention Patent No. 201231129, which relates to a game screen adjustment system and method, in particular, a gravity The screen adjustment system and method of the inductive game, so that the user has a better game experience in the game.
然而,上述前案僅止於遊戲性的改良,本申請人認為應用重力感應器之遊戲應有可再應用於其他方面的可能性。 However, the above predecessor only ends with the improvement of gameplay. The applicant believes that the game using the gravity sensor should have the possibility of being applied to other aspects.
此外,現在出國旅遊風氣逐漸盛行,但國內許多旅遊者,有時對於機場的相關規定仍不熟悉,有時在機場出境時會遇到各式各樣的突發狀況,而機場的手提行李攜帶相關規定的相關問題即為其中之一,雖有書面形式的條列式相關文字說明做相關介紹,但閱讀起來仍較為刻板、乏味。 In addition, the current trend of traveling abroad is becoming more and more popular, but many domestic tourists are sometimes unfamiliar with the relevant regulations of the airport. Sometimes, when they leave the airport, they will encounter various kinds of emergencies, and the airport carries luggage. The related issues of the relevant regulations are one of them. Although there are related descriptions in written form, the readings are still relatively rigid and tedious.
爰此,為讓使用者能了解機場的手提行李攜帶相關規定,並且能藉由遊戲進行,以邊玩邊學的方式不自覺地學習到相關知識,且結合人手一機的手持電子裝置進行,增加使用度,故本發明人致力於研究,提出本發明之一種機場行李教學遊戲程式產品,係供一手持電子裝置執行,該手持電子裝置儲存有複數正常品物件之圖像、複數違禁品物件之圖像及至少一行李物件之圖像,前述正常品物件皆具有一第一識別標籤,每一違禁品物件皆具有獨一無二的一第二識別標籤及一違禁品介紹訊息,該手持電子裝置於接收一執行指令後執行下列步驟:A.該手持電子裝置之一顯示介面隨機顯示有前述正常品物件以及前述違禁品物件,該顯示介面並顯示前述行李物件。B.晃動該手持電子裝置,該手持電子裝置藉由一重力感應器感應一傾斜方向值,以由一物件控制模組依據該傾斜方向值改變該行李物件於該顯示介面的位置。C.該行李物件的位置與前述正常品物件或前述違禁品物件的位置對應時,將藉一判讀模組讀取位置對應之前述正常品物件的第一識別標籤或前述違禁品物件的第二識別標籤,並於判讀出該第一識別標籤時,使一計分模組計為一加分,而於判讀出該第二識別標籤時,使該計分模組計為一扣分,並使一教學模組產生對應的該違禁品介紹訊息。D.當該手持電子裝置接收一結束訊息時,該計分模組將統計所有的加分及扣分,以產生一成績訊息。 In this way, in order to enable the user to understand the regulations on the carry-on baggage of the airport, and to be able to learn the relevant knowledge by playing and learning by playing games, and to carry out the manual electronic device in combination with the hand, Increasing the degree of use, the present inventors have made an effort to study and propose an airport baggage teaching game program product of the present invention, which is implemented by a handheld electronic device, which stores images of a plurality of normal articles, and a plurality of contraband articles. And an image of the at least one baggage item, wherein the normal item has a first identification tag, and each contraband item has a unique second identification tag and a contraband introduction message, and the handheld electronic device is After receiving an execution instruction, the following steps are performed: A. The display interface of one of the handheld electronic devices randomly displays the foregoing normal item and the contraband item, and the display interface displays the foregoing baggage item. B. shaking the handheld electronic device, the handheld electronic device sensing a tilt direction value by a gravity sensor, so that an object control module changes the position of the luggage object on the display interface according to the tilt direction value. C. When the position of the baggage item corresponds to the position of the normal item or the contraband item, the first identification tag of the normal item corresponding to the position of the reading module or the second part of the contraband object is read by the interpretation module. Identifying the label, and when the first identification label is read, causing a scoring module to count as a plus point, and when determining the second identifying label, causing the scoring module to count as a deduction point, and A teaching module generates a corresponding introduction information of the contraband. D. When the handheld electronic device receives an end message, the scoring module will count all the bonus points and deduction points to generate a score message.
進一步,於步驟B中係依據該傾斜方向值改變該行李物件於該顯示介面的座標位置,於步驟C中,該判讀模組係於該行李物件的座標位置與前 述正常品物件或前述違禁品物件的座標位置小於或等於預設的一距離值時,讀取前述第一識別標籤或前述第二識別標籤。 Further, in step B, the coordinate position of the luggage object on the display interface is changed according to the tilt direction value. In step C, the interpretation module is attached to the coordinate position of the luggage object. When the coordinate position of the normal article or the contraband object is less than or equal to a preset distance value, the first identification tag or the second identification tag is read.
進一步,前述正常品物件以及前述違禁品物件係自該顯示介面的一端沿一重力方向位移,前述行李物件係位於該顯示介面的另一端,以承接前述正常品物件或前述違禁品物件。 Further, the normal item and the contraband item are displaced from a direction of gravity in one direction of the display interface, and the baggage item is located at the other end of the display interface to receive the normal item or the contraband item.
進一步,步驟C中該教學模組產生該違禁品介紹訊息時,係由一進行畫面切換至一說明畫面,該進行畫面係前述正常品物件、前述違禁品物件以及前述行李物件可作動位移,該說明畫面係呈現該違禁品介紹訊息,且前述正常品物件、前述違禁品物件以及前述行李物件暫時無法位移;當接收該違禁品介紹訊息的一關閉訊號時,由該說明畫面切回該進行畫面。 Further, when the teaching module generates the contraband introduction message in step C, the screen is switched to a description screen, and the screen is the movable object, the contraband object, and the baggage object movable displacement. The instruction picture presents the contraband introduction message, and the normal item, the contraband item, and the baggage item are temporarily unable to be displaced; when receiving the closing signal of the contraband introduction message, the instruction screen is switched back to the screen. .
進一步,該手持電子裝置並儲存有一行李物件爆炸圖像,於步驟C中,該判讀模組判讀出該第二識別標籤時,將該手提行李箱物件更換為該手提行李箱物件爆炸圖像,當由該說明畫面切回該進行畫面時,由該手提行李箱物件爆炸圖像換回該手提行李箱物件。 Further, the handheld electronic device stores an explosion image of the luggage item. In step C, the reading module determines to read the second identification tag, and replaces the hand luggage item with an explosion image of the hand luggage item. When the screen is cut back from the description screen, the image of the hand luggage is replaced by the image of the hand luggage.
進一步,於接收一執行指令時更啟動一計時模組,並於預設的一遊戲時間結束時產生該結束訊息。 Further, a timing module is further activated when receiving an execution instruction, and the end message is generated at the end of a preset game time.
進一步,被載入後更於該手持電子裝置儲存有一輸送帶之圖像及一載具之圖像,該手持電子裝置並於接收另一執行指令後執行下列方法:遊戲畫面呈現:於該顯示介面顯示前述行李物件、前述輸送帶以及該載具,並使前述行李物件自該顯示介面的一第一端沿一重力方向往一第二端位移,前述輸送帶位於該顯示介面的第一端與該第二端之間,該載具位於前述第二端,其中前述行李物件隨機設有一重量數據,該重量數據並顯示於前述行李物件上。 Further, after being loaded, the handheld electronic device stores an image of the conveyor belt and an image of a carrier, and the handheld electronic device performs the following method after receiving another execution instruction: the game screen is presented: the display The interface displays the baggage item, the conveyor belt and the carrier, and the baggage article is displaced from a first end of the display interface to a second end in a gravity direction, the conveyor belt being located at a first end of the display interface Between the second end and the second end, the bag is located at the second end, wherein the baggage item is randomly provided with a weight data, and the weight data is displayed on the baggage item.
行李物件位移方向調整:晃動該手持電子裝置,該重力感應器感測一傾斜方向值,以依據該傾斜方向值改變前述輸送帶的一輸送方向,當該行李物件位移至該輸送帶時,該行李物件將隨該輸送方向位移。 Adjusting the displacement direction of the luggage object: shaking the handheld electronic device, the gravity sensor sensing a tilting direction value to change a conveying direction of the conveyor belt according to the tilting direction value, when the luggage object is displaced to the conveyor belt, The luggage item will be displaced in the direction of transport.
超重行李物件消除:該顯示介面藉一觸控偵測模組感應對應該行李物件之一觸擊後,消除該行李物件。 Overweight baggage object elimination: The display interface uses a touch detection module to sense that one of the baggage objects is touched, and the baggage object is eliminated.
接收行李物件:於前述行李物件的位置與該載具的位置對應時,藉前述判讀模組判讀前述行李物件的重量數據是否大於預設的一規定重量範圍,若該重量數據位於該規定重量範圍內則使一計分模組計為一加分,若該重量數據若大於該規定重量範圍則使該計分模組計為一扣分。 Receiving the baggage item: when the position of the baggage item corresponds to the position of the bag, the intercepting module is used to determine whether the weight data of the baggage item is greater than a predetermined predetermined weight range, if the weight data is in the specified weight range The score module is counted as one plus point. If the weight data is greater than the specified weight range, the scoring module is counted as a deduction.
計算分數:該計分模組將統計所有的加分及扣分,以產生另一成績訊息。 Calculate the score: The scoring module will count all the bonus points and deductions to generate another grade message.
進一步,載具隨機顯示一第一識別標示,該第一識別標示為一顏色、一文字、一圖像之任一或組合,該行李物件顯示一第二識別標示,該第二識別標示為一顏色、一文字、一圖像之任一或組合,而該接收行李物件步驟中,當前述行李物件的位置與該載具的位置對應時,該計分模組將進一步比對該第一識別標示及該第二識別標示,當該第一識別標示及該第二識別標示相對應,且該重量數據位於該規定重量範圍內,該計分模組才計該加分。 Further, the carrier randomly displays a first identification mark, and the first identification mark is any one or combination of a color, a text, and an image, and the luggage object displays a second identification mark, and the second identification mark is a color. Any one or combination of a text and an image, and in the step of receiving the luggage item, when the position of the luggage item corresponds to the position of the vehicle, the scoring module will further compare the first identification mark and The second identification mark, when the first identification mark and the second identification mark correspond, and the weight data is within the predetermined weight range, the scoring module counts the bonus points.
本發明也是一種電腦可讀取的記錄媒體,該電腦可讀取紀錄媒體紀錄有如前述之機場行李教學遊戲程式產品。 The present invention is also a computer readable recording medium that can read a recording medium record as described above for an airport baggage teaching game program product.
本發明也是一種機場行李教學遊戲系統,其包括:一手持電子裝置,具有一重力感應器,用以感應一傾斜方向值,該手持電子裝置儲存有複數正常品物件之圖像、複數違禁品物件之圖像及一行李物件之圖像,前述正常品物件皆具有一第一識別標籤,每一違禁品物件皆具有獨一無二的一第二識別標籤及一違禁品介紹訊息。 The present invention is also an airport baggage teaching game system, comprising: a handheld electronic device having a gravity sensor for sensing an oblique direction value, the handheld electronic device storing an image of a plurality of normal items, and a plurality of contraband items The image and the image of a baggage object, the normal article has a first identification tag, and each contraband item has a unique second identification tag and a contraband introduction message.
一顯示介面,連接該手持電子裝置,用以顯示前述正常品物件、前述違禁品物件及前述行李物件。 A display interface is connected to the handheld electronic device for displaying the normal item, the contraband item and the foregoing baggage item.
一物件控制模組,連接該手持電子裝置,用以依據該傾斜方向值移動前述行李物件。 An object control module is connected to the handheld electronic device for moving the baggage item according to the tilt direction value.
一判讀模組,連接該手持電子裝置,用以當行李物件的位置與前述正常品物件或前述違禁品物件的位置對應時,讀取前述正常品物件的第一識別標籤以及前述違禁品物件的第二識別標籤。 Interpreting the module to connect the handheld electronic device to read the first identification label of the normal item and the contraband item when the position of the luggage item corresponds to the position of the normal item or the contraband item The second identification tag.
一教學模組,連接該手持電子裝置,用以當該判讀模組讀取前述違禁品物件的第二識別標籤時,產生對應前述違禁品物件的違禁品介紹訊息。 A teaching module is connected to the handheld electronic device, and when the reading module reads the second identification tag of the contraband article, generates a contraband introduction message corresponding to the contraband object.
一計分模組,連接該手持電子裝置,當該判讀模組判讀出該第一識別標籤時,使一計分模組計為一加分,而於判讀出該第二識別標籤時,使該計分模組計為一扣分,並於接收一結束訊號時統計前述加分及扣分。 a scoring module is connected to the handheld electronic device, and when the interpreting module determines to read the first identification tag, the scoring module is counted as a bonus point, and when the second identification tag is read out, The scoring module counts as a deduction point and counts the aforementioned bonus points and deduction points when receiving an end signal.
綜合上技術特徵,能達成的功效有: Based on the technical characteristics, the achievable effects are:
1.透過人手一機的手持電子裝置,讓人們隨時藉由遊戲來了解關於機場手提行李及託運行李的相關規定與知識,對於不常出國的人們,具有寓教於樂的功效。 1. Through hand-held electronic devices, people can learn about the regulations and knowledge of airport hand luggage and checked baggage at any time through the game. It is fun and entertaining for people who do not go abroad.
2.捨去傳統書面上的條列式文字,藉由遊戲中接取物品的方式,讓使用者邊玩邊學,不自覺了解手提行李之相關規範。 2. The traditional written slogan text is discarded. By taking the items in the game, the user can learn while playing and unconsciously understand the relevant specifications of the hand luggage.
3.遊戲過程中呈現的違禁品介紹訊息,讓使用者可在此遊戲過程中不自覺地學習到機場違禁品的相關知識,並熟悉有哪些機場違禁品,達到寓教於樂的功效。 3. The contraband introduction message presented during the game, so that users can unconsciously learn the relevant knowledge of airport contraband during the game, and be familiar with the airport contraband, and achieve the effect of education and fun.
4.遊戲時僅需左右搖晃行動裝置就能操控遊戲物件,使各個年齡層都能快速上手,提高玩此遊戲的意願與玩此遊戲的人數。 4. In the game, you only need to shake the mobile device to control the game objects, so that all ages can quickly get started, improve the willingness to play this game and the number of people playing this game.
5.遊戲過程中,承接到違禁品時的手提行李爆炸圖像,可加深對使用者對違禁品的印象,有較佳的教學效果。 5. During the game, the image of the hand baggage explosion when receiving the contraband can deepen the user's impression of the contraband and have a better teaching effect.
6.透過輸送帶輸送托運行李至對應載具的遊戲過程,讓使用者體會實際在機場的輸送帶輸送乘客托運行李的過程中,並藉超重托運行李消除的遊戲過程,讓使用者不自覺熟悉機場托運行李重量的規範,達到寓教於樂的功效。 6. The game process of transporting the checked baggage to the corresponding vehicle through the conveyor belt, allowing the user to experience the actual process of transporting the passenger checked baggage in the conveyor belt of the airport, and using the overweight check baggage to eliminate the game process, so that the user is not consciously familiar with The standard of the checked baggage weight of the airport is to achieve the effect of teaching and learning.
(1)‧‧‧手持電子裝置 (1) ‧‧‧Handheld electronic devices
(2)‧‧‧顯示介面 (2) ‧‧‧Display interface
(21)‧‧‧進行畫面 (21) ‧‧‧Screening
(22)‧‧‧說明畫面 (22)‧‧‧Description screen
(3)‧‧‧物件控制模組 (3) ‧‧‧object control module
(4)‧‧‧判讀模組 (4) ‧‧‧Interpretation module
(5)‧‧‧教學模組 (5) ‧ ‧ teaching module
(6)‧‧‧計分模組 (6) ‧‧‧Scoring modules
(61)‧‧‧成績訊息 (61)‧‧‧ Results message
(7)‧‧‧計時模組 (7)‧‧‧Time module
(8)‧‧‧重力感應器 (8) ‧‧‧gravity sensor
(91)‧‧‧正常品物件 (91)‧‧‧Normal items
(92)‧‧‧違禁品物件 (92)‧‧‧Prohibited items
(921)‧‧‧違禁品介紹訊息 (921)‧‧‧Prohibited product introduction message
(93)‧‧‧手提行李物件 (93)‧‧‧Hand luggage items
(931)‧‧‧手提行李物件爆炸圖像 (931)‧‧‧Hand baggage object explosion image
(94)、(94a)、(94b)‧‧‧托運行李物件 (94), (94a), (94b) ‧ ‧ ‧ checked baggage objects
(941)‧‧‧重量數據 (941)‧‧‧ Weight data
(95)‧‧‧輸送帶 (95)‧‧‧Conveyor belt
(96)‧‧‧載具 (96)‧‧‧ Vehicles
[第一圖]係為本發明實施例之機場行李教學遊戲系統之系統架構圖。 [First figure] is a system architecture diagram of an airport baggage teaching game system according to an embodiment of the present invention.
[第二圖]係為本發明實施例之機場行李教學遊戲系統於進行遊戲時之流程圖(一)。 [Second figure] is a flow chart (1) of the airport baggage teaching game system according to the embodiment of the present invention when playing a game.
[第三圖]係為說明本發明實施例中,晃動手持電子裝置以承接掉落之正常品物件及違禁品物件之遊戲畫面示意圖。 [Third] is a schematic diagram of a game screen in which the handheld electronic device is shaken to take off the normal items and the contraband items in the embodiment of the present invention.
[第四圖]係為說明本發明實施例中,該手提行李物件更換手提行李爆炸圖像之遊戲畫面示意圖。 [Fourth figure] is a schematic diagram of a game screen for replacing the hand baggage object with the explosion image of the hand luggage in the embodiment of the present invention.
[第五圖]係為說明本發明實施例中,該說明畫面呈現該違禁品介紹訊息之遊戲畫面示意圖。 [Fifth figure] is a schematic diagram of a game screen in which the description screen presents the contraband introduction message in the embodiment of the present invention.
[第六圖]係為說明本發明實施例中,遊戲結束時產生之成績訊息之遊戲畫面示意圖。 [Sixth Drawing] is a schematic diagram of a game screen for explaining a result message generated at the end of the game in the embodiment of the present invention.
[第七圖]係為本發明實施例之機場行李教學遊戲系統於進行遊戲時之流程圖(二)。 [Seventh figure] is a flow chart (2) of the airport baggage teaching game system according to the embodiment of the present invention when playing a game.
[第八圖]係為說明本發明實施例中,晃動該手持電子裝置,改變輸送帶的輸送方向,使托運行李物件隨輸送方向位移之遊戲畫面示意圖。 [Embodiment 8] is a schematic diagram of a game screen in which the handheld electronic device is shaken, the conveying direction of the conveyor belt is changed, and the checked baggage object is displaced with the conveying direction in the embodiment of the present invention.
[第九圖]係為說明本發明實施例中,於遊戲過程中觸擊消除超重托運行李之遊戲畫面示意圖。 [Ninth] FIG. 1 is a schematic diagram showing a game screen for eliminating overweight checked baggage during a game in the embodiment of the present invention.
本發明之特徵與功效,將可於下述實施例中清楚呈現。 The features and efficacy of the present invention will be apparent from the following examples.
參閱第一圖所示,本發明實施例之機場行李教學遊戲系統係包括:一手持電子裝置(1),以及連接該手持電子裝置(1)之一顯示介面(2)、一物件控制模組(3)、一判讀模組(4)、一教學模組(5)、一計分模組(6)、一計時模組(7),其中:該手持電子裝置(1)具有一重力感應器(8),用以感應一傾斜方向值,該手持電子裝置(1)儲存有複數正常品物件之圖像、複數違禁品物件之圖像、至少一行李物件之圖像、一行李物件爆炸圖像、一輸送帶之圖像以及一載具之圖像,前述行李物件之圖像以及行李物件爆炸圖像於本實施例中較佳的是一手提行李物件之圖像、複數托運行李之圖像以及一手提行李物件爆炸圖像,又前述正常品物件皆具有一第一識別標籤,每一違禁品物件皆具有獨一無二的一第二識別標籤及一違禁品介紹訊息,而該載具係隨機顯示一第一識別標示,該第一識別標示為一顏色、一文字、一圖像之任一或組合,該托運行李物件顯示一第二識別標示,該第二識別標示為一顏色、一文字、一圖像之任一或組合。 Referring to the first figure, the airport baggage teaching game system of the embodiment of the present invention comprises: a handheld electronic device (1), and a display interface (2) connected to the handheld electronic device (1), and an object control module. (3) a reading module (4), a teaching module (5), a scoring module (6), and a timing module (7), wherein: the handheld electronic device (1) has a gravity sensing The device (8) is configured to sense an oblique direction value, and the handheld electronic device (1) stores an image of a plurality of normal articles, an image of a plurality of contraband articles, an image of at least one baggage object, and an explosion of a baggage object The image, the image of a conveyor belt, and the image of a vehicle, the image of the foregoing baggage article and the image of the explosion of the baggage article are preferably an image of a hand baggage item, a plurality of checked baggage in this embodiment. The image and the explosion image of a hand luggage object, and the normal product object has a first identification label, and each contraband item has a unique second identification label and a contraband introduction message, and the carrier system is Randomly displaying a first identification mark, the first identification Shown as a color, a text, or a combination of any of an image, which display a second object baggage identification label, the second identification marking is a color, either an image of a character or a combination thereof.
該手持電子裝置(1)可於接收一執行指令時執行一違禁品教學遊戲方法,或者於接收另一執行指令時執行一托運行李重量規定教學遊戲方法,進一步說明,上述違禁品教學遊戲方法及上述托運行李重量規定教學遊戲方法可用程式的方式建構一程式產品,並將所述之程式產品儲存於一可讀取記錄媒體(圖未示)內,以供該手持電子裝置(1)讀取,亦可儲存於如伺服器內,以供該 手持電子裝置(1)線上下載。續請配合第一圖及第二圖,以下將先說明該違禁品教學遊戲方法執行的步驟: The handheld electronic device (1) may execute a contraband teaching game method when receiving an execution instruction, or execute a checked baggage weight specification teaching game method when receiving another execution instruction, further illustrating the contraband teaching teaching method and The weight of the checked baggage stipulates that the teaching game method can construct a program product by using a program, and store the program product in a readable recording medium (not shown) for reading by the handheld electronic device (1). Can also be stored in a server for this Handheld electronic device (1) online download. Continue with the first and second diagrams. The following steps will be taken to explain the implementation of the contraband teaching game method:
A.該手持電子裝置(1)於該顯示介面(2)隨機顯示有前述正常品物件以及前述違禁品物件,該顯示介面(2)並顯示前述手提行李物件。 A. The handheld electronic device (1) randomly displays the normal item and the contraband item on the display interface (2), and the display interface (2) displays the hand luggage item.
B.晃動該手持電子裝置(1),該手持電子裝置(1)藉由該重力感應器(8)感應該傾斜方向值,以由該物件控制模組(3)依據該傾斜方向值改變該手提行李物件於該顯示介面(2)的位置,且於本實施例中,係改變該手提行李物件於該顯示介面(2)的座標位置。 B. shaking the handheld electronic device (1), the handheld electronic device (1) sensing the tilt direction value by the gravity sensor (8), wherein the object control module (3) changes the tilt direction value according to the tilt direction value The hand luggage item is in the position of the display interface (2), and in this embodiment, the hand luggage position of the hand luggage item is changed at the coordinate position of the display interface (2).
C.該手提行李物件的位置與前述正常品物件或前述違禁品物件的位置對應時,將藉該判讀模組(4)讀取位置對應之前述正常品物件的第一識別標籤或前述違禁品物件的第二識別標籤,其中,於本實施例中,該判讀模組(4)係於該手提行李物件的座標位置與前述正常品物件或前述違禁品物件的座標位置小於或等於預設的一距離值時,讀取前述第一識別標籤或前述第二識別標籤,接著,於判讀出該第一識別標籤時,使該計分模組計(6)為一加分,而於判讀出該第二識別標籤時,使該計分模組(6)計為一扣分,並使該教學模組(4)產生對應的該違禁品介紹訊息。 C. When the position of the hand luggage item corresponds to the position of the normal item or the contraband item, the first identification label of the normal item corresponding to the position or the contraband is read by the reading module (4). a second identification label of the object, wherein in the embodiment, the interpretation module (4) is at a coordinate position of the hand luggage item and a coordinate position of the normal item or the contraband object is less than or equal to a preset When the distance value is one, the first identification tag or the second identification tag is read, and then, when the first identification tag is read, the scoring module (6) is set to a plus point, and the reading is performed. When the second identification tag is used, the scoring module (6) is counted as a deduction point, and the teaching module (4) generates a corresponding contraband introduction message.
D.當該手持電子裝置(1)接收一結束訊息時,該計分模組(6)將統計所有的加分及扣分,以產生一成績訊息。 D. When the handheld electronic device (1) receives an end message, the scoring module (6) will count all the bonus points and deduction points to generate a score message.
續請參閱第三圖並配合第一圖所示,上述步驟詳細而言,該手持電子裝置(1)於接收前述執行指令時將啟動該計時模組(7),接著前述正常品物件(91)以及前述違禁品物件(92)將自該顯示介面(2)的一端沿一重力方向位移,亦即,如第三圖中呈掉落的狀態,前述手提行李物件(93)係位於該顯示介面(2)的另一端,以承接前述正常品物件(91)或前述違禁品物件(92),並藉由晃動該手持電子裝置(1),使該手提行李物件(93)沿一橫向(垂直該重力方向)移動位置,而 承接掉落的前述正常品物件(91),以於承接該些正常品物件(91)時,亦即該手提行李物件(93)的位置與前述正常品物件(91)的位置對應時,獲得前述之加分,藉此,使用者可在進行遊戲的同時,熟練地瞭解哪些是可收容於機場手提行李箱的物品。 Continuing to refer to the third figure and in conjunction with the first figure, the above steps, in detail, the handheld electronic device (1) will activate the timing module (7) upon receiving the execution command, and then the aforementioned normal object (91) And the contraband article (92) is displaced from one end of the display interface (2) in a direction of gravity, that is, as shown in the third figure, the hand luggage item (93) is located in the display. The other end of the interface (2) is configured to receive the aforementioned normal article (91) or the contraband article (92), and by shaking the handheld electronic device (1), the hand baggage article (93) is moved along a horizontal direction ( Vertically the direction of gravity) moves the position, and Receiving the aforementioned normal article (91) for receiving the normal article (91), that is, when the position of the hand baggage article (93) corresponds to the position of the normal article (91) The above-mentioned bonus points, whereby the user can skillfully know which items can be accommodated in the airport hand luggage while playing the game.
進一步配合參閱第四圖所示,當前述手提行李物件(93)不慎承接到前述違禁品物件(92)時,亦即該手提行李物件(93)的位置與前述違禁品物件(92)的位置對應時,該手提行李箱物件(93)更換為該手提行李箱物件爆炸圖像(931),藉此,可增進使用者在進行遊戲時的趣味性,藉由該手提行李箱物件爆炸圖像(931)增進使用者對於該違禁品物件(92)的印象,而能夠深刻的了解哪些是不能收容於機場手提行李箱的違禁物品。 Further referring to the fourth figure, when the hand luggage item (93) is inadvertently attached to the contraband article (92), that is, the position of the hand luggage item (93) and the contraband object (92) When the position is corresponding, the hand luggage item (93) is replaced with the explosion image (931) of the hand luggage item, thereby enhancing the user's interest in playing the game, and the explosive figure of the hand luggage case is exploded. Like (931), the user's impression of the contraband item (92) is enhanced, and the illegitimate items that cannot be accommodated in the airport hand luggage can be deeply understood.
承上述,具體而言,當前述手提行李物件(93)不慎承接到前述違禁品物件(92),例如承接到一液體、凝膠或噴霧類物品,該教學模組(5)係將前述正常品物件(91)、前述違禁品物件(92)以及前述手提行李物件(93)可作動位移的進行畫面(21)切換至一說明畫面(22)(如第五圖所示),於該說明畫面(22)呈現該違禁品介紹訊息(921),亦即為該液體、凝膠或噴霧類物品的違禁說明介紹,此時,前述正常品物件(91)、前述違禁品物件(92)以及前述手提行李物件(93)暫時無法位移,而當該教學模組(5)接收該違禁品介紹訊息(921)的一關閉訊號時,便由該說明畫面(22)切回該進行畫面(21),並且換回該手提行李箱物件(93),因此,藉著前述說明畫面(22)的違禁品介紹訊息(921)之說明,使用者可進一步對機場托運物品的相關法規、違禁品介紹,甚至是違禁品於飛機上可能造成的風險等等的小知識,有全面性的了解,達到寓教於樂的目的。 In view of the above, in particular, when the hand luggage item (93) is inadvertently attached to the contraband article (92), for example, to a liquid, gel or spray article, the teaching module (5) is The normal product (91), the contraband article (92), and the hand-carrying object (93) can be moved to the screen (21) to switch to a description screen (22) (as shown in the fifth figure). The instruction screen (22) presents the contraband introduction message (921), that is, the contraband description of the liquid, gel or spray article. At this time, the normal object (91) and the contraband object (92) And the hand luggage item (93) is temporarily unable to be displaced, and when the teaching module (5) receives a closing signal of the contraband introduction message (921), the instruction screen (22) cuts back the progress screen ( 21), and in exchange for the carry-on luggage item (93), therefore, by the description of the contraband introduction message (921) of the above description screen (22), the user can further comply with the relevant regulations and contraband of the consignment of the airport. Introduction, even the dangers that contraband can cause on the plane, etc. We have comprehensive understanding of the purpose of entertaining.
續請配合參閱第六圖搭配第一圖所示,當該計時模組(7)累計的時間對應預設的一結束時間時,該計時模組(7)產生一結束訊息於該手持電子裝 置(1),接著該計分模組(6)將統計所有的加分及扣分,並產生該成績訊息(61),藉此,可供使用者自我審視或與其他使用者相互比較,增進遊戲之趣味性。 Continued to refer to the sixth figure with the first figure. When the accumulated time of the timing module (7) corresponds to a preset end time, the timing module (7) generates an end message in the handheld electronic device. Set (1), then the scoring module (6) will count all the bonus points and deduction points, and generate the score message (61), thereby allowing the user to self-examine or compare with other users. Improve the fun of the game.
參閱第一圖及第七圖所示,當前述手持電子裝置(1)接收另一執行指令時將執行前述托運行李重量規定教學遊戲方法,該托運行李重量規定教學遊戲方法包含下列方法:遊戲畫面呈現:於該顯示介面(2)顯示前述托運行李物件、前述輸送帶以及該載具,並使前述托運行李物件自該顯示介面(2)的一第一端沿一重力方向往一第二端位移,前述輸送帶位於該顯示介面(2)的第一端與該第二端之間,該載具位於前述第二端,其中前述托運行李物件係隨機設有一重量數據(例如10kg),該重量數據並顯示於前述托運行李物件上。 Referring to the first and seventh figures, when the handheld electronic device (1) receives another execution instruction, the aforementioned checked baggage weight specification teaching game method is executed. The checked baggage weight specification teaching game method includes the following method: game screen Presenting: displaying the aforementioned checked baggage object, the conveyor belt and the carrier on the display interface (2), and causing the checked baggage object from a first end of the display interface (2) to a second end along a gravity direction Displacement, the conveyor belt is located between the first end of the display interface (2) and the second end, the carrier is located at the second end, wherein the carrier baggage item is randomly provided with a weight data (for example, 10 kg), The weight data is displayed on the aforementioned checked baggage object.
托運行李物件位移方向調整:晃動該手持電子裝置(1),該重力感應器(8)感測一傾斜方向值,以依據該傾斜方向值改變前述輸送帶的一輸送方向,當該托運行李物件位移至該輸送帶時,該托運行李物件將隨該輸送方向位移。 Displacement direction adjustment of the checked baggage object: shaking the handheld electronic device (1), the gravity sensor (8) sensing a tilting direction value to change a conveying direction of the conveyor belt according to the tilting direction value, when the checked baggage object When the displacement to the conveyor belt, the checked baggage object will be displaced in the conveying direction.
超重托運行李物件消除:該顯示介面(2)藉一觸控偵測模組(24)感應對應該托運行李物件之一觸擊後,消除該托運行李物件。 Overweight checked baggage object elimination: The display interface (2) uses a touch detection module (24) to sense that one of the checked baggage objects is touched, and the checked baggage object is eliminated.
接收托運行李物件:於前述托運行李物件的位置與該載具的位置對應時,藉前述判讀模組(4)判讀前述托運行李物件的重量數據是否大於預設的一規定重量範圍,若該重量數據位於該規定重量範圍內則使一計分模組計(6)為一加分,若該重量數據若大於該規定重量範圍則使該計分模組(6)計為一扣分。 Receiving the checked baggage object: when the position of the checked baggage object corresponds to the position of the carrier, the reading module (4) is used to determine whether the weight data of the checked baggage object is greater than a predetermined predetermined weight range, if the weight If the data is within the specified weight range, the scoring module (6) is a plus point. If the weight data is greater than the specified weight range, the scoring module (6) is counted as a deduction.
計算分數:該計分模組(6)將統計所有的加分及扣分,以產生另一成績訊息。 Calculating the score: The scoring module (6) will count all the bonus points and deductions to generate another grade message.
續請配合參閱如第八圖及第九圖所示,係搭配遊戲畫面示意,以具體說明該托運行李重量規定教學遊戲方法, 遊戲開始時,前述托運行李物件(94)不斷自該顯示介面(2)上方出現,當有一托運行李物件(94)掉落至前述輸送帶(95)時,藉由晃動該手持電子裝置(1),改變前述輸送帶(95)的輸送方向,使前述輸送帶(95)輸送該托運行李物件(94),當該托運行李物件(94)掉落至其他傳輸帶(95),並同樣藉由晃動該手持電子裝置(1),來改變輸送帶(95)的輸送方向,而繼續輸送前述托運行李物件(94),其中,該托運行李物件(94)之該重量數據(941),係如第八圖中所標示之10kg,而當標示有10kg的前述托運行李物件(94a)落至下方的載具(96)時〔亦即該托運行李物件(94a)的位置與該載具(96)的位置對應〕,且該載具(96)的該第一識別標示與該托運行李物件(94a)的該第二識別標示相對應〔例如載具(96)之第一識別標示為藍色,而托運行李物件(94a)之第二識別標示亦為藍色〕,而該托運行李物件(94a)該重量數據(941)亦位於前述規定重量範圍〔例如需小於30kg〕內,則可獲得前述加分;若是畫面中出現的該托運行李物件(94)之重量數據(941)大於前述規定重量範圍的托運行李物件,如第八圖及第九圖中所示標示有50kg的托運行李物件(94b),則該顯示介面(2)可藉一觸控偵測模組(圖未示)感應對應該托運行李物件(94b)之一觸擊後,消除超重之該托運行李物件(94b)。 Please refer to the figure as shown in the eighth and ninth diagrams, which is accompanied by a game screen to specify the teaching method of the checked baggage weight. At the beginning of the game, the aforementioned checked baggage item (94) continuously appears from above the display interface (2), and when a checked baggage item (94) is dropped onto the conveyor belt (95), the handheld electronic device is shaken (1) Changing the conveying direction of the aforementioned conveyor belt (95), causing the aforementioned conveyor belt (95) to transport the carrier baggage (94), and when the baggage item (94) is dropped to the other conveyor belt (95), By shaking the handheld electronic device (1), the conveying direction of the conveyor belt (95) is changed, and the aforementioned checked baggage item (94) is continuously conveyed, wherein the weight data (941) of the checked baggage item (94) is 10kg as indicated in the eighth figure, and when 10kg of the aforementioned checked baggage item (94a) is dropped to the lower carrier (96) (ie, the position of the checked baggage item (94a) and the carrier ( 96) corresponds to the position, and the first identification mark of the carrier (96) corresponds to the second identification mark of the checked baggage item (94a) [eg, the first identification mark of the carrier (96) is blue Color, and the second identification mark of the checked baggage object (94a) is also blue], and the weight of the checked baggage item (94a) According to (941), which is also within the aforementioned specified weight range (for example, less than 30 kg), the aforementioned bonus points may be obtained; if the weight data (941) of the checked baggage item (94) appearing in the picture is larger than the aforementioned specified weight range, the consignment is obtained. The baggage object, as shown in the eighth and ninth figures, is marked with a 50kg baggage item (94b), and the display interface (2) can be inducted by a touch detection module (not shown). After one of the luggage items (94b) is struck, the overweight baggage item (94b) is eliminated.
透過上述輸送帶輸送托運行李箱的遊戲方式,可讓使用者了解並體驗實際在機場的輸送帶輸送乘客托運行李的過程中,將托運行李分類至對應班機的過程,並讓使用者體驗與了解機場托運行李箱之重量規範,達到寓教於樂的目的。 The game mode of transporting the checked baggage through the above conveyor belt allows the user to understand and experience the process of classifying the checked baggage to the corresponding flight during the process of transporting the passenger checked baggage at the airport conveyor belt, and let the user experience and understand The weight of the airport checked baggage box is standardized to achieve educational and educational purposes.
綜合上述實施例之說明,當可充分瞭解本發明之操作、使用及本發明產生之功效,惟以上所述實施例僅係為本發明之較佳實施例,當不能以此 限定本發明實施之範圍,即依本發明申請專利範圍及創作說明內容所作簡單的等效變化與修飾,皆屬本發明涵蓋之範圍內。 In view of the above description of the embodiments, the operation and use of the present invention and the effects produced by the present invention are fully understood, but the above embodiments are merely preferred embodiments of the present invention. The scope of the present invention is defined by the scope of the invention, which is to be construed as the scope of the invention.
Claims (10)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW104136855A TWI559270B (en) | 2015-11-09 | 2015-11-09 | Gaming program, computer-readable recording medium storing such gaming program and system for providing airport baggage handling guidelines |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW104136855A TWI559270B (en) | 2015-11-09 | 2015-11-09 | Gaming program, computer-readable recording medium storing such gaming program and system for providing airport baggage handling guidelines |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| TWI559270B true TWI559270B (en) | 2016-11-21 |
| TW201717171A TW201717171A (en) | 2017-05-16 |
Family
ID=57851733
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW104136855A TWI559270B (en) | 2015-11-09 | 2015-11-09 | Gaming program, computer-readable recording medium storing such gaming program and system for providing airport baggage handling guidelines |
Country Status (1)
| Country | Link |
|---|---|
| TW (1) | TWI559270B (en) |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN102957875A (en) * | 2011-08-17 | 2013-03-06 | 中国移动通信集团公司 | Image processing method, device and system |
| TW201312386A (en) * | 2011-09-06 | 2013-03-16 | Htc Corp | Orientation detection method and portable device |
| TW201518674A (en) * | 2013-11-07 | 2015-05-16 | Univ Southern Taiwan Sci & Tec | Grenade simulated mobile apparatus |
| TW201525841A (en) * | 2013-12-24 | 2015-07-01 | Acer Inc | Notification event presentation method and electronic device |
| US20150261364A1 (en) * | 2014-03-14 | 2015-09-17 | Microsoft Corporation | Conductive Trace Routing for Display and Bezel Sensors |
-
2015
- 2015-11-09 TW TW104136855A patent/TWI559270B/en not_active IP Right Cessation
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN102957875A (en) * | 2011-08-17 | 2013-03-06 | 中国移动通信集团公司 | Image processing method, device and system |
| TW201312386A (en) * | 2011-09-06 | 2013-03-16 | Htc Corp | Orientation detection method and portable device |
| TW201518674A (en) * | 2013-11-07 | 2015-05-16 | Univ Southern Taiwan Sci & Tec | Grenade simulated mobile apparatus |
| TW201525841A (en) * | 2013-12-24 | 2015-07-01 | Acer Inc | Notification event presentation method and electronic device |
| US20150261364A1 (en) * | 2014-03-14 | 2015-09-17 | Microsoft Corporation | Conductive Trace Routing for Display and Bezel Sensors |
Also Published As
| Publication number | Publication date |
|---|---|
| TW201717171A (en) | 2017-05-16 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| US11776418B2 (en) | Interactive phonics game system and method | |
| US9463357B2 (en) | Virtual golf simulation apparatus providing putting guide | |
| CN102600612A (en) | Controller device and control system | |
| CN102462960A (en) | Controller device and controller system | |
| CN108986188A (en) | AR video generation device | |
| US20190147653A1 (en) | Techniques for facilitating interactions between augmented reality features and real-world objects | |
| US20090267298A1 (en) | Information carrying device | |
| US8851477B2 (en) | Educational game board | |
| US20160346697A1 (en) | Information processing apparatus, information processing system, storage medium and information processing method | |
| TWI559270B (en) | Gaming program, computer-readable recording medium storing such gaming program and system for providing airport baggage handling guidelines | |
| JP5816435B2 (en) | Display control program, display control apparatus, display control system, and display control method | |
| KR101436604B1 (en) | Educational purpose for children based on smart device an arithmetic functional math serious game system and its method | |
| EP1899939A1 (en) | Manipulable interactive devices | |
| CN107998652B (en) | Smart Rubik's Cube interactive method, smart Rubik's cube and storage medium | |
| US9053639B2 (en) | Educational board game | |
| US11534677B2 (en) | Board game system and method | |
| US11275067B2 (en) | Articles and methods for sensory training, education, entertainment, or amusement | |
| JP2015136479A5 (en) | Game equipment | |
| US10765933B2 (en) | Crown cap game device | |
| CN104517501A (en) | Learning estimation method and computer system thereof | |
| WO2008032097A1 (en) | Apparatus for playing an observational game | |
| KR20180095400A (en) | Method For Providing Time-Space Fusion Contents Using Virtual Reality/Augmented Reality Teaching Tools | |
| US9492733B2 (en) | Educational board game | |
| Ekaputra et al. | Educational Game Design for Introduction to Immune Systems in Biology Learning at High School | |
| Host et al. | Using digital technology to see angles from different angles: Part 2: Openings and turns |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| MM4A | Annulment or lapse of patent due to non-payment of fees |