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TWI423113B - Interactive user interface and the portable communication device using same - Google Patents

Interactive user interface and the portable communication device using same Download PDF

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Publication number
TWI423113B
TWI423113B TW099141562A TW99141562A TWI423113B TW I423113 B TWI423113 B TW I423113B TW 099141562 A TW099141562 A TW 099141562A TW 99141562 A TW99141562 A TW 99141562A TW I423113 B TWI423113 B TW I423113B
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machine interface
virtual object
interactive human
interactive
application
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TW099141562A
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Chinese (zh)
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TW201222394A (en
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Ting Ting Chang
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Compal Communication Inc
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Description

互動式人機介面及其所適用之可攜式通訊裝置 Interactive human-machine interface and portable communication device therefor

本案係關於一種人機介面,尤指一種互動式人機介面及其所適用之可攜式通訊裝置。 This case relates to a human-machine interface, especially an interactive human-machine interface and a portable communication device to which the same applies.

隨著科技及資訊技術的演進,消費性電子產品日新月異,為了符合使用者的需求,各式各樣的通訊裝置便應運而生,例如:智慧型手機(Smart Phone)、平板電腦(Tablet PC)、筆記型電腦(Notebook PC)、個人數位助理(PDA,Personal Digital Assistant)、以及掌上型電腦(Pocket PC)等。藉由這些可攜式通訊裝置,不僅能夠提昇工作效率,也使得生活更為便利。 With the evolution of technology and information technology, consumer electronics products are changing with each passing day. In order to meet the needs of users, a variety of communication devices have emerged, such as: Smart Phones, Tablet PCs. , Notebook PC, Personal Digital Assistant (PDA, Personal Digital Assistant), and Pocket PC (Pocket PC). With these portable communication devices, not only can work efficiency be improved, but life can be made more convenient.

現今可攜式通訊裝置之人機介面,大多數皆採用圖形化使用者介面(GUI,Graphic User Interface),讓使用者能夠更直觀地選擇所需之功能。然而,其單調、靜態且固定的圖形以及文字,無法引發使用者的興趣。另一方面,由於可攜式通訊裝置的功能日益增加,使得圖形化使用者介面的功能選單之按鈕或圖示數量相對提昇,但也因此益發繁瑣、複雜,加上較為刻板之操作模式,對使用者而言不具親和力,造成操作上之不便,甚至令使用者敬而遠之。 Most of the human interface of today's portable communication devices use a graphical user interface (GUI), which allows users to more intuitively select the desired functions. However, its monotonous, static, and fixed graphics and text cannot trigger user interest. On the other hand, due to the increasing functions of the portable communication device, the number of buttons or icons of the function menu of the graphical user interface is relatively increased, but it is also cumbersome and complicated, and the more rigid operation mode is The user does not have affinity, which causes inconvenience in operation and even keeps the user away.

本案之主要目的在於提供一種互動式人機介面及其所適用之可攜式通訊裝置,俾解決習知可攜式通訊裝置之人機介面單調、靜態之圖形與文字無法引發使用者的興趣,以及操作介面較為刻板且功能繁瑣、複雜,對使用者不具親和力等缺點。 The main purpose of the present invention is to provide an interactive human-machine interface and a portable communication device therefor, and to solve the monotonous and static graphics and text of the human-machine interface of the conventional portable communication device, the user's interest cannot be triggered. And the operation interface is relatively rigid and complicated, complicated, and has no affinity for the user.

本案之另一目的在於提供一種互動式人機介面及其所適用之可攜式通訊裝置,以達到生動、操作友善具親和力以及可自由創造與編輯虛擬主題物件之功能。 Another object of the present invention is to provide an interactive human-machine interface and a portable communication device therefor, so as to achieve vivid, friendly and friendly functions and freely create and edit virtual theme objects.

本案之另一目的在於提供一種互動式人機介面及其所適用之可攜式通訊裝置,以達到適應性互動、導引使用者操作以及輔助使用者良善管理與蒐尋資訊之功能。 Another object of the present invention is to provide an interactive human-machine interface and a portable communication device therefor, so as to achieve adaptive interaction, guide user operations, and assist users in managing and searching for information.

為達上述目的,本案之一較廣實施態樣為提供一種互動式人機介面,適用於一可攜式通訊裝置,其中該可攜式通訊裝置具有一儲存單元以及一顯示單元,該互動式人機介面至少包括:複數個虛擬圖標,顯示於該顯示單元,用以連結儲存於該儲存單元中之複數個應用程式;複數個按鈕,係與該複數個應用程式之複數個功能相連結;以及一虛擬物件,顯示於該顯示單元,該虛擬物件係依據被執行之該應用程式進行一設定之特徵動作。 To achieve the above objective, one of the more broad aspects of the present invention provides an interactive human-machine interface suitable for a portable communication device, wherein the portable communication device has a storage unit and a display unit. The human interface includes at least a plurality of virtual icons displayed on the display unit for linking a plurality of applications stored in the storage unit; and a plurality of buttons connected to the plurality of functions of the plurality of applications; And a virtual object displayed on the display unit, the virtual object performing a set characteristic action according to the executed application.

為達上述目的,本案之另一較廣實施態樣為提供一種可攜式通訊裝置,至少包括:一儲存單元;一顯示單元;以及一互動式人機介面,至少包括:複數個虛擬圖標,顯示於該顯示單元,用以連結儲存於該儲存單元中之複數個應用程式;複數個按鈕,係與該複數個應用程式之複數個 功能相連結;以及一虛擬物件,顯示於該顯示單元,該虛擬物件係依據被執行之該應用程式進行一設定之特徵動作。 In order to achieve the above object, another broad aspect of the present invention provides a portable communication device, comprising at least: a storage unit; a display unit; and an interactive human-machine interface, including at least: a plurality of virtual icons, Displayed in the display unit for linking a plurality of applications stored in the storage unit; a plurality of buttons associated with the plurality of applications The function is connected; and a virtual object is displayed on the display unit, and the virtual object performs a set characteristic action according to the executed application.

1‧‧‧可攜式通訊裝置 1‧‧‧Portable communication device

2‧‧‧控制單元 2‧‧‧Control unit

3‧‧‧儲存單元 3‧‧‧ storage unit

4‧‧‧輸入單元 4‧‧‧ input unit

5‧‧‧顯示單元 5‧‧‧Display unit

6‧‧‧互動式人機介面 6‧‧‧Interactive human-machine interface

61‧‧‧虛擬物件 61‧‧‧Virtual objects

62‧‧‧虛擬圖標 62‧‧‧virtual icons

63‧‧‧按鈕 63‧‧‧ button

641‧‧‧對話框 641‧‧‧Dialog

642‧‧‧基礎圖形 642‧‧‧Basic graphics

643‧‧‧場景 643‧‧‧Scenario

644‧‧‧道具圖示 644‧‧‧ props icon

7‧‧‧影像擷取單元 7‧‧‧Image capture unit

8‧‧‧揚聲元件 8‧‧‧ speaker components

9‧‧‧振動元件 9‧‧‧Vibration element

10‧‧‧通訊元件 10‧‧‧Communication components

11‧‧‧計數器 11‧‧‧ counter

第一圖:其係為本案較佳實施例之互動式人機介面示意圖。 The first figure is a schematic diagram of an interactive human-machine interface of the preferred embodiment of the present invention.

第二圖:其係為本案之可攜式通訊裝置之內部架構示意圖。 Second figure: It is a schematic diagram of the internal structure of the portable communication device of this case.

第三圖A:其係為本案之互動式人機介面執行行事曆應用程式之示意圖。 Figure A: This is a schematic diagram of the interactive human-machine interface implementation calendar application for this case.

第三圖B:其係為第三圖A之虛擬物件編輯置換後之行事曆應用程式示意圖。 The third figure B is a schematic diagram of the calendar application after the virtual object editing and replacement of the third figure A.

第四圖:其係為本案之互動式人機介面執行圖形編輯及/或影像轉換應用程式之示意圖。 Figure 4: This is a schematic diagram of the interactive human-machine interface for performing graphic editing and/or image conversion applications.

第五圖:其係為本案之互動式人機介面執行鬧鐘應用程式之示意圖。 Figure 5: It is a schematic diagram of the interactive human-machine interface execution alarm application for this case.

第六圖A:其係為本案之互動式人機介面執行通訊錄應用程式之示意圖。 Figure 6A: This is a schematic diagram of the interactive human-machine interface implementation of the address book application program.

第六圖B:其係為第六圖A之通訊錄應用程式執行字母排序搜尋功能之示意圖。 Figure 6B is a schematic diagram of the alphabetical search function performed by the address book application of Figure 6A.

第六圖C:其係為第六圖A之通訊錄應用程式執行預設群組搜尋功能之示意圖。 Figure 6C is a schematic diagram of the implementation of the preset group search function by the address book application of Figure 6A.

第七圖A:其係為本案之互動式人機介面執行通話應用程式之示意圖。 Figure 7A: This is a schematic diagram of the interactive human-machine interface execution call application for this case.

第七圖B:其係為第七圖A之通話應用程式執行未接來電功能之示意圖。 Figure 7B: It is a schematic diagram of the call application function of the seventh picture A performing the missed call function.

第八圖:其係為本案之互動式人機介面執行遊戲應用程式之示意圖。 Figure 8: This is a schematic diagram of the interactive human-machine interface execution game application for this case.

體現本案特徵與優點的一些典型實施例將在後段的說明中詳細敘述。應理解的是本案能夠在不同的態樣上具有各種的變化,其皆不 脫離本案的範圍,且其中的說明及圖示在本質上係當作說明之用,而非用以限制本案。 Some exemplary embodiments embodying the features and advantages of the present invention are described in detail in the following description. It should be understood that the case can have various changes in different aspects, none of which It is outside the scope of this case, and the descriptions and illustrations therein are used for illustrative purposes, and are not intended to limit the case.

請參閱第一圖以及第二圖,其係分別為本案較佳實施例之互動式人機介面以及本案之可攜式通訊裝置之內部架構示意圖。如第一圖及第二圖所示,本案之互動式人機介面6可適用於一可攜式通訊裝置1,例如但不限於智慧型手機、平板電腦、筆記型電腦、個人數位助理以及掌上型電腦等,且可攜式通訊裝置1包含控制單元2、儲存單元3、輸入單元4以及顯示單元5。本案之互動式人機介面6至少包括一虛擬物件61、複數個虛擬圖標62以及複數個按鈕63。其中,虛擬物件61係顯示於顯示單元5,用以與使用者進行互動;虛擬圖標62亦顯示於顯示單元5,用以連結儲存於儲存單元3中之複數個應用程式;以及按鈕63係與應用程式之功能相連結。虛擬物件61可依據被執行之應用程式進行設定之特徵動作,進而與使用者進行互動,藉由虛擬物件61與使用者之互動並配合不同的應用程式,可使本案之互動式人機介面6達到生動、操作友善具親和力以及可自由創造與編輯虛擬物件之功能。 Please refer to the first figure and the second figure, which are respectively an interactive human-machine interface of the preferred embodiment of the present invention and an internal architecture diagram of the portable communication device of the present invention. As shown in the first and second figures, the interactive human interface 6 of the present application can be applied to a portable communication device 1, such as but not limited to a smart phone, a tablet computer, a notebook computer, a personal digital assistant, and a palm. A computer or the like, and the portable communication device 1 includes a control unit 2, a storage unit 3, an input unit 4, and a display unit 5. The interactive human interface 6 of the present case includes at least one virtual object 61, a plurality of virtual icons 62, and a plurality of buttons 63. The virtual object 61 is displayed on the display unit 5 for interaction with the user; the virtual icon 62 is also displayed on the display unit 5 for connecting the plurality of applications stored in the storage unit 3; The functionality of the application is linked. The virtual object 61 can perform the characteristic action set according to the executed application, thereby interacting with the user, and the interactive human-machine interface of the present case can be realized by interacting with the user by the virtual object 61 and matching different applications. Achieve vivid, user-friendly, and freely create and edit virtual objects.

請再參閱第一圖,如圖所示,虛擬物件61可具有擬人化、擬物化或卡通化之外觀,且虛擬物件61可持續動態地顯示於顯示單元5或於一時間區段內動態地顯示於顯示單元5,舉例而言,於使用者未操作時,該虛擬物件61會自行或自動做出一擬人化、擬物化之特徵動作或一連串之特徵動作,例如:散步、發呆、睡覺、抓頭或跳躍等,但不以此為限。而在使用者透過輸入單元4操作互動式人機介面6時,虛擬物件61則會對使用者所輸入的指令或操作進行相對應的互動式特徵動作或回應。 Referring to the first figure, as shown, the virtual object 61 may have an appearance of anthropomorphization, pseudo-materialization or cartoonization, and the virtual object 61 may be continuously and dynamically displayed on the display unit 5 or dynamically in a time zone. Displayed on the display unit 5, for example, when the user is not operating, the virtual object 61 will automatically or automatically make an anthropomorphic, pseudo-materialized feature action or a series of characteristic actions, such as walking, daze, sleeping, Grab a head or jump, etc., but not limited to this. When the user operates the interactive human interface 6 through the input unit 4, the virtual object 61 performs a corresponding interactive feature action or response to the command or operation input by the user.

第三圖A係為本案之互動式人機介面執行行事曆應用程式之示意圖。於一些實施例中,如第一圖、第二圖及第三圖A所示,可攜式通訊裝置1更可具有計數器11,以用於計算時間,其方式可為:由使用者輸入一現在時間並儲存於儲存單元3,再經控制單元2控制計數器11於每一特定時間間隔將所計算之時間累加至現在時間並回存至儲存單元3,以不斷更新現在時間,其中特定時間間隔可介於0.01秒至5分鐘之間,但不以此為限。藉此,使用者可預先將待辦事項輸入並儲存於可攜式通訊裝置1之儲存單元3中,當現在時間距離待辦事項之一設定時間相符合或剩餘一使用者所預設之時間區間時,如圖所示,虛擬物件61將會進行提醒之特徵動作,其方式可為於顯示單元5顯示該虛擬物件61釋出一對話框641,並於對話框641中顯示相對應之文字,但不以此為限。 The third figure A is a schematic diagram of the interactive human-machine interface execution calendar application of the present case. In some embodiments, as shown in the first figure, the second figure, and the third figure A, the portable communication device 1 may further have a counter 11 for calculating the time, which may be: inputting by the user The current time is stored in the storage unit 3, and then the control unit 2 controls the counter 11 to accumulate the calculated time to the current time at each specific time interval and restore it to the storage unit 3 to continuously update the current time, wherein the specific time interval It can be between 0.01 seconds and 5 minutes, but not limited to this. In this way, the user can input and store the to-do item in the storage unit 3 of the portable communication device 1 in advance, when the current time is within a set time of one of the to-do items or the time preset by the remaining user. In the interval, as shown in the figure, the virtual object 61 will perform a reminding feature action, which may be performed by the display unit 5 displaying the virtual object 61 to release a dialog box 641, and displaying the corresponding text in the dialog box 641. , but not limited to this.

此外,虛擬物件61可為小幫手、小秘書、小管家或者小助理等,但不以此為限,且虛擬物件61之外觀,可由使用者透過圖形編輯及/或影像轉換之應用程式進行編輯,以符合使用者自身的喜好或使用習慣。於另一些實施例中,使用者可將朋友、親人或寵物等之照片透過影像轉換之應用程式轉換為虛擬物件61之外觀,虛擬物件61之外觀編輯後可如第三圖B所示,並可運用於應用程式。 In addition, the virtual object 61 can be a small helper, a small secretary, a small butler or a small assistant, but not limited thereto, and the appearance of the virtual object 61 can be edited by the user through a graphic editing and/or image conversion application. In order to meet the user's own preferences or usage habits. In other embodiments, the user can convert the photos of friends, relatives, or pets into the appearance of the virtual object 61 through the image conversion application, and the appearance of the virtual object 61 can be edited as shown in FIG. 3B. Can be used in applications.

請參閱第四圖,其係為本案之互動式人機介面執行圖形編輯及/或影像轉換應用程式之示意圖。如第二圖及第四圖所示,可攜式通訊裝置1之儲存單元3中可儲存有基礎圖形642,當使用者欲編輯虛擬物件61之外觀時,可由基礎圖形642中選擇並且組合,以使虛擬物件61具有不同之外觀。另外,互動式人機介面6可自儲存單元3中讀取影像,並且透過影像轉 換技術將影像之特徵轉換為特定之圖形或儲存單元3中所儲存之基礎圖形642,以供使用者編輯虛擬物件61外觀之用。於一些實施例中,可攜式通訊裝置1更具有一影像擷取單元7,用以擷取影像(例如照片等)並儲存於儲存單元3中,以供使用者編輯虛擬物件61外觀時選用,但不以此為限。 Please refer to the fourth figure, which is a schematic diagram of a graphical editing and/or image conversion application for the interactive human interface of the present application. As shown in the second and fourth figures, the storage unit 3 of the portable communication device 1 can store the basic graphic 642. When the user wants to edit the appearance of the virtual object 61, the basic graphic 642 can be selected and combined. In order to make the virtual object 61 have a different appearance. In addition, the interactive human interface 6 can read images from the storage unit 3 and transmit through the images. The technique converts the features of the image into a particular graphic or base graphic 642 stored in the storage unit 3 for the user to edit the appearance of the virtual object 61. In some embodiments, the portable communication device 1 further has an image capturing unit 7 for capturing images (such as photos, etc.) and storing them in the storage unit 3 for the user to edit the appearance of the virtual object 61. , but not limited to this.

請參閱第五圖,其係為本案之互動式人機介面執行鬧鐘應用程式之示意圖。如第二圖及第五圖所示,使用者可預先設定一設定時間於可攜式通訊裝置1之儲存單元3中,如前所述,當儲存單元3中所儲存之現在時間與使用者所設定之設定時間相同時,虛擬物件61將會做出一特徵動作並發出鬧鈴提醒,其方式可為於顯示單元5顯示該虛擬物件61釋出一對話框641,並於對話框641中顯示相對應之文字,但不以此為限。按鈕63則可分別與關閉及延後功能連結,其中關閉功能可供使用者將鬧鈴提醒關閉,而延後功能可供使用者將鬧鈴時間延後一預先設定之指定時間,其中延後功能可以其他文字方式表示例如:小睡、打盹或懶人鬧鐘等,但不以此為限。 Please refer to the fifth figure, which is a schematic diagram of the interactive human-machine interface execution alarm application for this case. As shown in the second and fifth figures, the user can preset a set time in the storage unit 3 of the portable communication device 1, as described above, when the current time and user stored in the storage unit 3 are stored. When the set time is set to be the same, the virtual object 61 will make a feature action and issue an alarm reminder, in that the display unit 5 displays the virtual object 61 to release a dialog box 641, and in the dialog box 641 The corresponding text is displayed, but not limited to this. The button 63 can be respectively connected with the closing and delaying functions, wherein the closing function can be used for the user to turn off the alarm reminder, and the deferred function can be used by the user to delay the alarm time by a predetermined time, wherein the delay is delayed. The function can be expressed in other texts such as: nap, snoring or lazy alarm clock, but not limited to this.

另外,於一些實施例中,可攜式通訊裝置1更具有一揚聲元件8及/或一振動元件9,用以配合鬧鐘應用程式或行事曆應用程式於發出鬧鈴提醒或警告時,可同時播放使用者所指定之音樂或設定/錄製之語音及/或振動可攜式通訊裝置1,俾達到喚醒使用者或提醒使用者之功效。於一些實施例中,可攜式通訊裝置1亦可執行一多媒體播放應用程式,於執行該多媒體播放應用程式時,例如播放音訊檔案時,虛擬物件61將會做出一特徵動作,其方式可為於顯示單元5顯示該虛擬物件61做出例如唱歌、跳舞等動作,但不以此為限。 In addition, in some embodiments, the portable communication device 1 further has a speaker component 8 and/or a vibration component 9 for use with an alarm clock application or a calendar application to generate an alarm reminder or warning. At the same time, the music specified by the user or the set/recorded voice and/or vibrating portable communication device 1 is played to achieve the effect of waking up the user or reminding the user. In some embodiments, the portable communication device 1 can also execute a multimedia playback application. When the multimedia playback application is executed, such as playing an audio file, the virtual object 61 will perform a feature action. In order to display the virtual object 61 on the display unit 5, for example, singing, dancing, and the like are performed, but not limited thereto.

請參閱第六圖A,其係為本案之互動式人機介面執行通訊錄 應用程式之示意圖。本案之互動式人機介面6,具有可輸入聯絡人資訊之通訊錄應用程式,聯絡人資訊可包括例如:姓名、電話號碼、出生日期、住家地址、公司名稱、公司地址、職稱、部門等,但不以此為限。如第六圖A所示,本案之互動式人機介面6之通訊錄應用程式可進一步具有複數個虛擬物件61,並將聯絡人資訊與虛擬物件61連結,即以各虛擬物件61代表特定聯絡人。當使用者點選虛擬物件61,該被選定之虛擬物件61即自動做出一互動之特徵動作,例如跳躍、舉手、跌倒等,以與使用者進行互動,隨後即可開啟該特定聯絡人之聯絡人資訊。於此實施例中,該複數個虛擬物件61係可設定為動態地於使用者所指定之場景643中活動,當使用者未進行操作或點選時,虛擬物件61會自行做出一擬人或擬物之特徵動作或一連串之特徵動作,例如:散步、發呆、睡覺、抓頭或跳躍等,但不以此為限。於一些實施例中,複數個虛擬物件61顯示於顯示單元5之數量及所代表之特定聯絡人、活動的場景等可由使用者自行設定或選定。 Please refer to Figure 6A, which is the interactive man-machine interface implementation address book for this case. Schematic diagram of the application. The interactive human-machine interface 6 of the case has an address book application for inputting contact information, and the contact information may include, for example, name, phone number, date of birth, home address, company name, company address, job title, department, etc. But not limited to this. As shown in FIG. 6A, the address book application of the interactive human-machine interface 6 of the present invention may further have a plurality of virtual objects 61, and link the contact information with the virtual object 61, that is, each virtual object 61 represents a specific contact. people. When the user clicks on the virtual object 61, the selected virtual object 61 automatically makes an interactive feature action, such as jumping, raising a hand, falling, etc., to interact with the user, and then the specific contact can be opened. Contact information. In this embodiment, the plurality of virtual objects 61 can be set to dynamically move in the scene 643 specified by the user. When the user does not operate or click, the virtual object 61 can make a person or a person. The characteristic action of a creature or a series of characteristic actions, such as walking, daze, sleeping, grabbing a head or jumping, etc., but not limited to this. In some embodiments, the number of the plurality of virtual objects 61 displayed on the display unit 5 and the specific contacts represented, the scenes of the activities, and the like can be set or selected by the user.

請參閱第六圖B及C並配合第六圖A,其係分別為第六圖A之通訊錄應用程式執行字母排序以及預設群組之搜尋功能之示意圖。當聯絡人數量過多時,使用者可透過點選第六圖A中寫有「搜尋」字樣之按鈕63連結並開啟搜尋功能,以搜尋特定之聯絡人,搜尋功能可包括:字母排序、電話號碼排序以及預設群組等方式,但不以此為限,如第六圖B所示,當使用者點選寫有英文字母「A」之按鈕63時,會出現A-Z之英文字母供使用者選擇(未圖示),若使用者選擇英文字母「B」,則互動式人機介面6將搜尋姓名為英文字母「B」開頭之所有聯絡人,並將代表該些聯絡人之虛擬物件61顯示於顯示單元5,其顯示之表示方式可為例如:代表特定聯絡人之虛擬 物件61自原指定之場景643前往另一指定之場景643移動,或代表特定聯絡人之虛擬物件61將做出一特徵動作,例如自行排隊、列隊等,但不以此為限。同理,當使用者點選寫有「電話」之按鈕63時,可透過電話號碼搜尋特定之聯絡人,而當使用者點選寫有「群組」字樣之按鈕63時,則可以預設群組方式搜尋特定之聯絡人群組(如第六圖C所示),並顯示於顯示單元5,在此不再贅述。當然,本案之互動式人機介面6更具有一模式切換功能,可供使用者隨時切換互動模式或一般模式,以符合不同使用者之喜好。 Please refer to the sixth figure B and C and cooperate with the sixth figure A, which is a schematic diagram of the address book application of the sixth picture A and the search function of the preset group. When there are too many contacts, the user can click the button 63 with the word "Search" in Figure 6 to link and open the search function to search for a specific contact. The search function can include: alphabetical order, phone number Sorting and presetting groups, etc., but not limited to this. As shown in Figure 6B, when the user clicks the button 63 with the English letter "A", the AZ English letters will appear for the user. Select (not shown), if the user selects the English letter "B", the interactive human interface 6 will search for all contacts whose names begin with the English letter "B" and will represent the virtual objects of the contacts 61 Displayed on the display unit 5, the display of which can be represented by, for example, a virtual representation of a specific contact person. The object 61 moves from the originally designated scene 643 to another specified scene 643, or the virtual object 61 representing a particular contact person will make a feature action, such as self-lining, queue, etc., but not limited thereto. Similarly, when the user clicks the button 63 with the "telephone", the specific contact can be searched by the phone number, and when the user clicks the button 63 with the word "group", the user can preset The group mode searches for a specific contact group (as shown in FIG. 6C) and displays it on the display unit 5, and details are not described herein again. Of course, the interactive human-machine interface 6 of the present case has a mode switching function, so that the user can switch the interactive mode or the general mode at any time to meet the preferences of different users.

請參閱第七圖A,其係為本案之互動式人機介面執行通話應用程式之示意圖。於一些實施例中,如第二圖及第七圖A所示,可攜式通訊裝置1可具有通訊元件10,以供使用者進行網路及/或行動通話。如第七圖A所示,當可攜式通訊裝置1之通訊元件10接收到來電之訊號時,將透過互動式人機介面6執行通話之應用程式,以通知使用者接聽電話,此時虛擬物件61將會進行提醒之動作,其方式可為於顯示單元5顯示一對話框641並於對話框641中顯示相對應之文字或播放使用者所指定之音樂或設定/錄製之語音,並且於顯示單元5中顯示代表該來電聯絡人之虛擬物件61,但不以此為限。此外,按鈕63分別與接聽電話或者拒絕來電之功能連結,以供使用者自行決定是否接聽來電。 Please refer to Figure 7A, which is a schematic diagram of the interactive human-machine interface execution application in this case. In some embodiments, as shown in the second and seventh panels A, the portable communication device 1 can have a communication component 10 for the user to make network and/or mobile calls. As shown in FIG. 7A, when the communication component 10 of the portable communication device 1 receives the signal of the incoming call, the application of the call is executed through the interactive human-machine interface 6 to notify the user to answer the call. The object 61 will perform a reminding action by displaying a dialog box 641 on the display unit 5 and displaying the corresponding text in the dialog box 641 or playing the music or setting/recording voice specified by the user, and The virtual object 61 representing the incoming caller is displayed in the display unit 5, but is not limited thereto. In addition, the buttons 63 are respectively connected to the function of answering the call or rejecting the call, so that the user can decide whether to answer the call.

請參閱第七圖B,其係為第七圖A之通話應用程式執行未接來電功能之示意圖。如圖所示,本案之互動式人機介面6之通話應用程式可具有未接來電功能,以紀錄來電並供使用者查閱,於此實施例中,虛擬物件61將會進行提醒之動作,其方式可為於顯示單元5中顯示對話框641並於對話框641中顯示相對應之文字或播放使用者所指定之音樂或設定/錄製之 語音,並且於顯示單元5中顯示代表該來電聯絡人之虛擬物件61,但不以此為限。其中虛擬物件61可各自具有一擬人或擬物之特徵表情以及對應特徵表情之文字,例如但不限於生氣、無奈、著急或不耐煩等,且對應特徵表情之文字顯示方式可為於顯示單元5中顯示其他對話框641並於對話框641中顯示對應虛擬物件61表情之文字或對白等,但不以此為限。其中該特徵表情以及對應特徵表情之文字,可因未接來電之來電時間距離前述現在時間之長短而有不同之態樣,例如隨時間愈長而虛擬物件61之特定表情外顯情況愈趨明顯,但不以此為限。於此實施例中,虛擬物件61為動態地於使用者所指定之場景643活動,當使用者未進行操作或點選時,虛擬物件61會自行做出一特徵動作例如:注視手錶、雙手插腰、雙手環抱或來回走動等,但不以此為限。 Please refer to FIG. 7B, which is a schematic diagram of the call application function of the seventh picture A performing the missed call function. As shown in the figure, the call application of the interactive human interface 6 of the present case may have a missed call function to record an incoming call and be viewed by the user. In this embodiment, the virtual object 61 will perform a reminding action. The manner may be that the dialog box 641 is displayed in the display unit 5 and the corresponding text or the music or setting/recording specified by the user is displayed in the dialog box 641. Voice, and the virtual object 61 representing the incoming caller is displayed in the display unit 5, but is not limited thereto. The virtual objects 61 may each have a feature expression of a person or a person and a character corresponding to the feature expression, such as but not limited to angry, helpless, anxious or impatient, and the text display manner corresponding to the feature expression may be displayed on the display unit 5. The other dialog box 641 is displayed, and the text or dialogue corresponding to the expression of the virtual object 61 is displayed in the dialog box 641, but is not limited thereto. The character expression and the character of the corresponding feature expression may be different because the call time of the missed call is longer than the current time. For example, the longer the time, the specific expression of the virtual object 61 becomes more obvious. , but not limited to this. In this embodiment, the virtual object 61 is dynamically moved to the scene 643 specified by the user. When the user does not operate or click, the virtual object 61 performs a characteristic action on its own, for example: looking at the watch, hands Insert the waist, hug your hands or walk around, but not limited to this.

請參閱第八圖,其係為本案之互動式人機介面執行遊戲應用程式之示意圖。如圖所示,互動式人機介面6可執行遊戲並且與虛擬物件61進行互動,於此實施例中,使用者可選擇一側排列之道具圖示644例如:鐵鎚、火焰、炸彈或者動物等,並透過輸入單元4對虛擬物件61進行攻擊或騷擾,但不以此為限。虛擬物件61將對使用者之操控動作或操作而進行動態地互動與回應,以供使用者休閒、玩樂之用。 Please refer to the eighth figure, which is a schematic diagram of the interactive human-machine interface execution game application in this case. As shown, the interactive human interface 6 can execute a game and interact with the virtual object 61. In this embodiment, the user can select an item icon 644 arranged on one side such as a hammer, a flame, a bomb or an animal. And, the virtual object 61 is attacked or harassed through the input unit 4, but not limited thereto. The virtual object 61 will dynamically interact and respond to the user's manipulation actions or operations for the user to play and play.

另外,於一些實施例中,本案之輸入單元4可為例如:鍵盤、小鍵盤、虛擬鍵盤、滑鼠、軌跡球、手寫板、麥克風、觸控板或觸控面板等,但不以此為限,用以接收使用者之動作或操作。儲存單元3則可為例如:硬碟、記憶體、記憶卡、隨身碟或讀卡機等,但不以此為限,用以儲存例如:應用程式、簡訊、電話簿、通訊錄、行事曆、文件、音樂、影片或影 像等,但不以此為限。且本案之互動式人機介面6可執行儲存於儲存單元3中之複數個應用程式,應用程式可為例如:鬧鐘、行事曆、通訊錄、遊戲、圖形編輯、通話以及影像轉換等,但不以此為限。應用程式則與虛擬圖標62相連結,當使用者選擇指定之虛擬圖標62並執行時,即可啟動相對應之應用程式。於另一些實施例中,互動式人機介面6之按鈕63可為實體按鈕及/或虛擬按鈕,用以連結應用程式之複數個功能。 In addition, in some embodiments, the input unit 4 of the present solution may be, for example, a keyboard, a keypad, a virtual keyboard, a mouse, a trackball, a tablet, a microphone, a touchpad, or a touch panel, but not Limit to receive the action or operation of the user. The storage unit 3 can be, for example, a hard disk, a memory, a memory card, a flash drive, or a card reader, but is not limited thereto, and is used to store, for example, an application, a text message, a phone book, an address book, and a calendar. , files, music, movies or movies Like, but not limited to this. The interactive human interface 6 of the present invention can execute a plurality of applications stored in the storage unit 3. The application can be, for example, an alarm clock, a calendar, an address book, a game, a graphic editing, a call, and an image conversion, but not This is limited to this. The application is linked to the virtual icon 62. When the user selects the specified virtual icon 62 and executes it, the corresponding application can be launched. In other embodiments, the button 63 of the interactive human interface 6 can be a physical button and/or a virtual button for linking a plurality of functions of the application.

此外,基於目前網路以及通訊服務之發達與普及,本案之互動式人機介面6亦可透過網路方式進行更新,更新內容可包括例如:虛擬物件61、虛擬圖標62、虛擬化之按鈕63、對話框641、基礎圖形642、場景643以及道具圖示644等,但不以此為限,以供使用者隨時可取得最新之互動式人機介面6之版本。 In addition, based on the current development and popularization of the network and communication services, the interactive human interface 6 of the present case can also be updated through the network. The updated content may include, for example, a virtual object 61, a virtual icon 62, and a virtualized button 63. The dialog box 641, the basic graphic 642, the scene 643, and the item icon 644 are not limited thereto, so that the user can obtain the latest version of the interactive human-machine interface 6 at any time.

綜上所述,本案之互動式人機介面及其所適用之可攜式通訊裝置,藉由一動態之虛擬物件,可達到生動活潑之特性以吸引使用者。另外,藉由虛擬物件與使用者之互動,可使本案之互動式人機介面及其所適用之可攜式通訊裝置具有介面友善以及操作上直觀且單純等優點,以及達到適應性互動、導引使用者操作以及輔助使用者良善管理與蒐尋資訊之功能。 In summary, the interactive human-machine interface of the present case and the portable communication device to which it is applied can achieve vivid and lively characteristics to attract users through a dynamic virtual object. In addition, through the interaction between the virtual object and the user, the interactive human-machine interface of the case and the portable communication device to which it is applied have the advantages of friendly interface and intuitive operation and simplicity, and achieve adaptive interaction and guidance. Guide the user's operation and assist the user in the management and search of information.

縱使本發明已由上述之實施例詳細敘述而可由熟悉本技藝之人士任施匠思而為諸般修飾,然皆不脫如附申請專利範圍所欲保護者。 The present invention has been described in detail by the above-described embodiments, and may be modified by those skilled in the art, without departing from the scope of the appended claims.

5‧‧‧顯示單元 5‧‧‧Display unit

6‧‧‧互動式人機介面 6‧‧‧Interactive human-machine interface

61‧‧‧虛擬物件 61‧‧‧Virtual objects

62‧‧‧虛擬圖標 62‧‧‧virtual icons

63‧‧‧按鈕 63‧‧‧ button

Claims (14)

一種互動式人機介面,適用於一可攜式通訊裝置,其中該可攜式通訊裝置具有一儲存單元以及一顯示單元,該互動式人機介面至少包括:複數個虛擬圖標,顯示於該顯示單元,用以連結儲存於該儲存單元中之複數個應用程式;複數個按鈕,係與該複數個應用程式之複數個功能相連結;以及一虛擬物件,顯示於該顯示單元,該虛擬物件係依據被執行之該應用程式進行一設定之特徵動作;其中,該互動式人機介面具有一模式切換功能,以供使用者切換於互動模式與一般模式之任一者。 An interactive human-machine interface is applicable to a portable communication device, wherein the portable communication device has a storage unit and a display unit, and the interactive human-machine interface includes at least: a plurality of virtual icons displayed on the display a unit for connecting a plurality of applications stored in the storage unit; a plurality of buttons coupled to the plurality of functions of the plurality of applications; and a virtual object displayed on the display unit, the virtual object system Performing a set characteristic action according to the executed application; wherein the interactive human machine mask has a mode switching function for the user to switch to either the interactive mode or the general mode. 如申請專利範圍第1項所述之互動式人機介面,其中該虛擬物件係具有一擬人化、擬物化或卡通化之外觀。 For example, the interactive human-machine interface described in claim 1 is characterized in that the virtual object has an appearance of anthropomorphic, pseudo-materialized or cartoonized. 如申請專利範圍第1項所述之互動式人機介面,其中該虛擬物件係動態地顯示於該顯示單元中,並於該使用者未進行操作或進行操作時做出一特徵動作。 The interactive human-machine interface according to claim 1, wherein the virtual object is dynamically displayed in the display unit, and a characteristic action is made when the user does not operate or operate. 如申請專利範圍第1項所述之互動式人機介面,其中該複數個應用程式係選自由鬧鐘、行事曆、通訊錄、遊戲、圖形編輯、通話以及影像轉換所組成之應用程式群組之至少任二者。 The interactive human-machine interface as described in claim 1, wherein the plurality of applications are selected from the group consisting of an alarm clock, a calendar, an address book, a game, a graphic editing, a call, and an image conversion. At least either. 如申請專利範圍第1項所述之互動式人機介面,其中該虛擬物件之外觀係透過一圖形編輯應用程式編輯。 The interactive human-machine interface as described in claim 1, wherein the appearance of the virtual object is edited through a graphic editing application. 如申請專利範圍第1項所述之互動式人機介面,其中該可攜式通訊裝置更具有一影像擷取元件,用以擷取一影像並儲存於該儲存單元中。 The interactive human-machine interface of claim 1, wherein the portable communication device further has an image capturing component for capturing an image and storing the image in the storage unit. 如申請專利範圍第6項所述之互動式人機介面,其中該虛擬物件之外觀係由一影像轉換應用程式將該影像之至少部份特徵轉換為一特定圖形或儲存於該儲存單元中之一基礎圖形。 The interactive human-machine interface of claim 6, wherein the visual appearance of the virtual object is converted into a specific graphic by an image conversion application or stored in the storage unit. A basic graphic. 如申請專利範圍第7項所述之互動式人機介面,其中該特定圖形係透過一影像轉換技術運算後繪出。 For example, the interactive human-machine interface described in claim 7 of the patent application, wherein the specific graphic is calculated by an image conversion technique. 如申請專利範圍第1項所述之互動式人機介面,其中該互動式人機介面係用以執行一通訊錄應用程式,且於執行該通訊錄應用程式時,該虛擬物件係為動態地於一指定之場景活動,並於使用者未進行操作時做出一特徵動作。 The interactive human-machine interface of claim 1, wherein the interactive human-machine interface is used to execute an address book application, and when the address book application is executed, the virtual object is dynamically A specified scene activity, and a feature action is made when the user does not operate. 如申請專利範圍第9項所述之互動式人機介面,其中該通訊錄應用程式係具有一搜尋功能,於啟動該搜尋功能後,該虛擬物件係自該指定之場景前往另一指定之場景移動,或該虛擬物件做出一互動之特徵動作。 The interactive human-machine interface according to claim 9, wherein the address book application has a search function, and after the search function is started, the virtual object is sent from the specified scene to another specified scene. Move, or the virtual object makes an interactive feature action. 如申請專利範圍第1項所述之互動式人機介面,其中該互動式人機介面係用以執行一通話應用程式,且該通話應用程式係具有紀錄未接來電之一功能,於啟動該紀錄未接來電之功能後,該虛擬物件具有一互動之特徵表情或動作。 For example, in the interactive human-machine interface described in claim 1, wherein the interactive human-machine interface is used to execute a call application, and the call application has the function of recording a missed call, and the function is started. After recording the function of the missed call, the virtual object has an interactive feature expression or action. 如申請專利範圍第1項所述之互動式人機介面,其中該互動式人機介面係可用以執行一遊戲應用程式,且於執行該遊戲應用程式後,該虛擬物件係因應該使用者之操控而進行動態的互動。 The interactive human-machine interface of claim 1, wherein the interactive human-machine interface is operable to execute a game application, and after executing the game application, the virtual object is user-friendly Dynamic interaction with manipulation. 如申請專利範圍第1項所述之互動式人機介面,其中該互動式人機介面係可用以執行一行事曆應用程式,且於執行該行事曆應用程式後,該虛擬物件係於一現在時間與一設定時間相符或相距一預設之時間區間時 自動做出一特徵動作。 For example, in the interactive human-machine interface described in claim 1, wherein the interactive human-machine interface can be used to execute a calendar application, and after executing the calendar application, the virtual object is now When the time matches a set time or is within a preset time interval Automatically make a feature action. 一種可攜式通訊裝置,至少包括:一儲存單元;一顯示單元;以及一互動式人機介面,至少包括:複數個虛擬圖標,顯示於該顯示單元,用以連結儲存於該儲存單元中之複數個應用程式;複數個按鈕,係與該複數個應用程式之複數個功能相連結;以及一虛擬物件,顯示於該顯示單元,該虛擬物件係依據被執行之該應用程式進行一設定之特徵動作;其中,該互動式人機介面具有一模式切換功能,以供使用者切換於互動模式與一般模式之任一者。 A portable communication device includes at least: a storage unit; a display unit; and an interactive human-machine interface, including at least: a plurality of virtual icons displayed on the display unit for connecting and storing in the storage unit a plurality of applications; a plurality of buttons coupled to a plurality of functions of the plurality of applications; and a virtual object displayed on the display unit, the virtual object being characterized by a setting performed by the executed application The action; wherein the interactive human-machine mask has a mode switching function for the user to switch to either the interactive mode or the general mode.
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