TWI466705B - 電子遊戲裝置 - Google Patents
電子遊戲裝置 Download PDFInfo
- Publication number
- TWI466705B TWI466705B TW99127327A TW99127327A TWI466705B TW I466705 B TWI466705 B TW I466705B TW 99127327 A TW99127327 A TW 99127327A TW 99127327 A TW99127327 A TW 99127327A TW I466705 B TWI466705 B TW I466705B
- Authority
- TW
- Taiwan
- Prior art keywords
- electronic
- electronic paper
- control device
- game
- user
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Security & Cryptography (AREA)
- Software Systems (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- User Interface Of Digital Computer (AREA)
- Electrochromic Elements, Electrophoresis, Or Variable Reflection Or Absorption Elements (AREA)
Description
本發明是有關於一種遊戲裝置,且特別是有關於一種電子遊戲裝置。
傳統的紙牌遊戲與拼圖遊戲都是以紙片或塑膠片來做為圖案的載體,因此一旦圖案印製完成,遊戲的內容就無法進行更改。如此,一旦使用者玩膩了所購買的紙牌遊戲或拼圖遊戲,就必須去購買新的紙牌遊戲或拼圖遊戲。
這將導致一種情況,就是使用者必須經常添購新的紙牌遊戲或拼圖遊戲。此外,丟棄舊的紙牌遊戲或拼圖遊戲既造成浪費,又容易污染環境。
本發明的目的就是在提供一種電子遊戲裝置。
本發明提出一種電子遊戲裝置,其包括有多個電子紙卡片以及控制裝置。每個電子紙卡片用以顯示一畫面。控制裝置又包括有操控介面,而此操控介面用以供使用者選擇其所需要的遊戲模式,且控制裝置會依據使用者所選擇的遊戲模式而更換至少一電子紙卡片所顯示的畫面。
在本發明之一較佳實施例中,上述之每一電子紙卡片皆為電泳顯示器。
在本發明之一較佳實施例中,上述之操控介面為一觸控式操控介面或者是一機械按鈕式操控介面。
在本發明之一較佳實施例中,上述之控制裝置進一步包括有識別單元,此識別單元用以識別每個電子紙卡片的編號,以便控制裝置據以變更至少一電子紙卡片所顯示的畫面。優選地,此識別單元是以光學識別方式或無線射頻識別方式來識別每個電子紙卡片的編號。
在本發明之一較佳實施例中,上述之每個電子紙卡片更包括有儲存單元,此儲存單元用以儲存對應於不同遊戲模式的多個畫面,以便該控制裝置依據使用者所選擇的遊戲模式而進行顯示畫面之更換。
本發明之電子遊戲裝置係以控制裝置與多個電子紙卡片來構建,而控制單元又具有操控介面以供使用者選定其所需要的遊戲模式。上述之電子紙卡片用以做為圖案的載體,而控制單元則會依據使用者所選定的遊戲模式來更換電子紙卡片所顯示的圖案。因此,使用者可以很容易地利用控制裝置來更換遊戲模式,以進一步變更遊戲內容。如此,使用者便不需要經常去添購新的紙牌遊戲或拼圖遊戲,且也避免使用者去丟棄玩膩了的紙牌遊戲或拼圖遊戲而造成了浪費與環境污染。
為讓本發明之上述和其他目的、特徵和優點能更明顯易懂,下文特舉較佳實施例,並配合所附圖式,作詳細說明如下。
請參閱圖1,其為依照本發明一實施例所揭示的電子遊戲裝置的示意圖。如圖1所示,此電子遊戲裝置100包括有控制裝置110以及多個電子紙卡片120。其中,每個電子紙卡片120用以顯示一畫面,且這些電子紙卡片120可採用有線的方式或無線的方式來連接控制裝置110。而控制裝置110又包括有操控介面112,此操控介面112用以供使用者選擇所需要的遊戲模式,而控制裝置110會依據使用者所選擇的遊戲模式而更換至少一電子紙卡片120所顯示的畫面。也就是說,控制裝置110可依據選定遊戲模式所需的卡片數量來更換對應數量之電子紙卡片120所顯示的畫面。
在此例中,每個電子紙卡片120可為電泳(electrophoretic)顯示器,以便顯示例如是紙牌遊戲或拼圖遊戲中的其中一個圖卡的圖案,舉例來說,當電子遊戲裝置100依據使用者的選擇進行拼圖遊戲時,每個電子紙卡片120以及其所顯示之畫面係至少與另一個電子紙卡片120以及其所顯示之畫面在形狀上互補。由於電泳顯示器具有雙穩態特性,故可長久保持顯示的圖案直到再次進行圖案更新。此外,操控介面112可為觸控式操控介面或者是機械按鈕式操控介面。
請繼續參閱圖1,控制裝置110還可再進一步包括有識別單元111。此識別單元111用以識別這些電子紙卡片120的編號,例如採用光學識別方式或者無線射頻(RFID)識別方式來識別這些電子紙卡片120的編號,以便控制裝置110據以變更至少一電子紙卡片120所顯示的畫面。
請繼續參閱圖1,每個電子紙卡片120也可再進一步包括有儲存單元121,此儲存單元121用以儲存對應於不同遊戲模式的多個畫面,以便控制裝置110依據使用者所選擇的遊戲模式而進行顯示畫面之更換。也就是說,當控制裝置110連接電子紙卡片120時,控制裝置110可根據使用者所選擇的遊戲模式以及電子紙卡片120的編號來控制電子紙卡片120顯示預存在儲存單元121中的圖案。
綜上所述,本發明之電子遊戲裝置係以控制裝置與多個電子紙卡片來構建,而控制單元又具有操控介面以供使用者選定其所需要的遊戲模式。上述之電子紙卡片用以做為圖案的載體,而控制單元則會依據使用者所選定的遊戲模式來更換電子紙卡片所顯示的圖案。因此,使用者可以很容易地利用控制裝
置來更換遊戲模式,以進一步變更遊戲內容。如此,使用者便不需要經常去添購新的紙牌遊戲或拼圖遊戲,且也避免使用者去丟棄玩膩了的紙牌遊戲或拼圖遊戲而造成了浪費與環境污染。
雖然本發明已以較佳實施例揭露如上,然其並非用以限定本發明,任何熟習此技藝者,在不脫離本發明之精神和範圍內,當可作些許之更動與潤飾,因此本發明之保護範圍當視後附之申請專利範圍所界定者為準。
100‧‧‧電子遊戲裝置
110‧‧‧控制裝置
111‧‧‧識別單元
112‧‧‧操控介面
120‧‧‧電子紙卡片
121‧‧‧儲存單元
圖1為依照本發明一實施例所揭示的電子遊戲裝置的示意圖。
100...電子遊戲裝置
110...控制裝置
111...識別單元
112...操控介面
120...電子紙卡片
121...儲存單元
Claims (8)
- 一種電子遊戲裝置,其包括:多個電子紙卡片,每一該些電子紙卡片用以顯示一畫面,且每一電子紙卡片以及其所顯示之畫面係至少與另一電子紙卡片以及其所顯示之畫面在形狀上互補;以及一控制裝置;其中該控制裝置包括一操控介面,該操控介面用以供使用者選擇所需要的遊戲模式,而該控制裝置會依據使用者所選擇的遊戲模式而更換至少一電子紙卡片所顯示的畫面。
- 如申請專利範圍第1項所述之電子遊戲裝置,其中每一該些電子紙卡片為一電泳顯示器。
- 如申請專利範圍第1項所述之電子遊戲裝置,其中該操控介面為一觸控式操控介面。
- 如申請專利範圍第1項所述之電子遊戲裝置,其中該操控介面為一機械按鈕式操控介面。
- 如申請專利範圍第1項所述之電子遊戲裝置,其中該控制裝置進一步包括一識別單元,該識別單元用以識別每一該些電子紙卡片的編號,以便該控制裝置據以變更至少一電子紙卡片所顯示的畫面。
- 如申請專利範圍第5項所述之電子遊戲裝置,其中該識別單元以光學識別方式來識別每一該些電子紙卡片的編號。
- 如申請專利範圍第5項所述之電子遊戲裝置,其中該識別單元以無線射頻識別方式來識別每一該些電子紙卡片的編號。
- 如申請專利範圍第1項所述之電子遊戲裝置,其中每一該些電子紙卡片中更包括一儲存單元,該儲存單元用以儲存對應於不同遊戲模式的多個畫面,以便該控制裝置依據使用者所選擇的遊戲模式而進行顯示畫面之更換。
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW99127327A TWI466705B (zh) | 2010-08-16 | 2010-08-16 | 電子遊戲裝置 |
| US13/091,315 US20120040753A1 (en) | 2010-08-16 | 2011-04-21 | Electronic game apparatus |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW99127327A TWI466705B (zh) | 2010-08-16 | 2010-08-16 | 電子遊戲裝置 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| TW201208749A TW201208749A (en) | 2012-03-01 |
| TWI466705B true TWI466705B (zh) | 2015-01-01 |
Family
ID=45565233
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW99127327A TWI466705B (zh) | 2010-08-16 | 2010-08-16 | 電子遊戲裝置 |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US20120040753A1 (zh) |
| TW (1) | TWI466705B (zh) |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20150209654A1 (en) | 2013-11-12 | 2015-07-30 | Deq Systems Corp. | Reconfigurable playing cards and game display devices |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20080234024A1 (en) * | 2007-03-23 | 2008-09-25 | Connors Andrew P | Electronic playing card |
| JP2009136556A (ja) * | 2007-12-07 | 2009-06-25 | Taito Corp | カラー電子ペーパを用いたカードゲームシステム |
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| JP2001356650A (ja) * | 2000-06-12 | 2001-12-26 | Minolta Co Ltd | 画像形成装置に関する情報の表示方法及び画像形成装置。 |
| US6950220B2 (en) * | 2002-03-18 | 2005-09-27 | E Ink Corporation | Electro-optic displays, and methods for driving same |
| EP1593112A4 (en) * | 2003-02-14 | 2007-07-25 | Mattel Inc | PORTABLE INTERACTIVE ELECTRONIC DEVICE |
| WO2006079971A2 (en) * | 2005-01-31 | 2006-08-03 | Koninklijke Philips Electronics N.V. | Dispenser for holding playing cards |
| US8074987B2 (en) * | 2005-02-10 | 2011-12-13 | Bally Gaming, Inc. | Systems and methods for processing playing cards collected from a gaming table |
| NL1028435C1 (nl) * | 2005-03-01 | 2006-09-06 | Prima Support B V | Stelsel van lichamen die door onderling afvragen een voorafbepaalde opeenvolging detecteren en dan gezamenlijk signaleren, bergdoos voor een dergelijk stelsel en geheugen geschikt voor gebruik in een dergelijke bergdoos. |
| US8342932B2 (en) * | 2005-09-12 | 2013-01-01 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games with intermediary playing card receiver |
| US8550464B2 (en) * | 2005-09-12 | 2013-10-08 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games with selectable odds |
| US8342533B2 (en) * | 2005-09-12 | 2013-01-01 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games with multi-compartment playing card receivers |
| US7510186B2 (en) * | 2006-05-23 | 2009-03-31 | Bally Gaming, Inc. | Systems, methods and articles to facilitate delivery of playing cards |
| US8100753B2 (en) * | 2006-05-23 | 2012-01-24 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games with selectable odds |
| US8038153B2 (en) * | 2006-05-23 | 2011-10-18 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games |
| US7448626B2 (en) * | 2006-05-23 | 2008-11-11 | Bally Gaming, Inc. | Systems, methods and articles to facilitate playing card games |
| US8052519B2 (en) * | 2006-06-08 | 2011-11-08 | Bally Gaming, Inc. | Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games |
| US8998692B2 (en) * | 2006-06-21 | 2015-04-07 | Bally Gaming, Inc. | Systems, methods and articles to facilitate delivery of sets or packets of playing cards |
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| JP2010508601A (ja) * | 2006-10-31 | 2010-03-18 | ソリコア インコーポレイテッド | 電池式認証カード |
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| US8613671B2 (en) * | 2009-06-08 | 2013-12-24 | Cfph, Llc | Data transfer and control among multiple computer devices in a gaming environment |
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| US8287386B2 (en) * | 2009-06-08 | 2012-10-16 | Cfph, Llc | Electrical transmission among interconnected gaming systems |
| US8545327B2 (en) * | 2009-06-08 | 2013-10-01 | Cfph, Llc | Amusement device including means for processing electronic data in play of a game in which an outcome is dependant upon card values |
| US8512137B2 (en) * | 2009-08-21 | 2013-08-20 | Wms Gaming, Inc. | Controlling electronic playing cards in wagering environments |
| US20110065081A1 (en) * | 2009-09-17 | 2011-03-17 | Shengmin Wen | Electrically erasable writable educational flash card |
-
2010
- 2010-08-16 TW TW99127327A patent/TWI466705B/zh active
-
2011
- 2011-04-21 US US13/091,315 patent/US20120040753A1/en not_active Abandoned
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20080234024A1 (en) * | 2007-03-23 | 2008-09-25 | Connors Andrew P | Electronic playing card |
| JP2009136556A (ja) * | 2007-12-07 | 2009-06-25 | Taito Corp | カラー電子ペーパを用いたカードゲームシステム |
Also Published As
| Publication number | Publication date |
|---|---|
| US20120040753A1 (en) | 2012-02-16 |
| TW201208749A (en) | 2012-03-01 |
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