TWI391164B - Game device - Google Patents
Game device Download PDFInfo
- Publication number
- TWI391164B TWI391164B TW095140094A TW95140094A TWI391164B TW I391164 B TWI391164 B TW I391164B TW 095140094 A TW095140094 A TW 095140094A TW 95140094 A TW95140094 A TW 95140094A TW I391164 B TWI391164 B TW I391164B
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- Taiwan
- Prior art keywords
- unit
- input
- base unit
- game
- copper coin
- Prior art date
Links
- RYGMFSIKBFXOCR-UHFFFAOYSA-N Copper Chemical compound [Cu] RYGMFSIKBFXOCR-UHFFFAOYSA-N 0.000 claims description 89
- 229910052802 copper Inorganic materials 0.000 claims description 89
- 239000010949 copper Substances 0.000 claims description 89
- 230000000149 penetrating effect Effects 0.000 claims description 7
- 230000005484 gravity Effects 0.000 claims description 4
- 238000013022 venting Methods 0.000 claims 1
- 238000003780 insertion Methods 0.000 description 7
- 230000037431 insertion Effects 0.000 description 7
- 238000012544 monitoring process Methods 0.000 description 6
- 238000009423 ventilation Methods 0.000 description 6
- 230000006870 function Effects 0.000 description 4
- 239000004973 liquid crystal related substance Substances 0.000 description 3
- 230000035515 penetration Effects 0.000 description 3
- 239000000470 constituent Substances 0.000 description 2
- 238000004519 manufacturing process Methods 0.000 description 2
- 238000000034 method Methods 0.000 description 2
- 108010001267 Protein Subunits Proteins 0.000 description 1
- 230000015572 biosynthetic process Effects 0.000 description 1
- 238000007599 discharging Methods 0.000 description 1
- 239000000463 material Substances 0.000 description 1
- 238000009751 slip forming Methods 0.000 description 1
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
- Coin-Freed Apparatuses For Hiring Articles (AREA)
- Input From Keyboards Or The Like (AREA)
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
Description
本發明有關設置於遊戲中心或遊戲設施等之遊戲裝置,尤其有關一種遊戲裝置,係能夠進行遊戲,並且將遊戲相關的資訊加以告知等。The present invention relates to a game device installed in a game center or a game facility, and more particularly to a game device capable of playing a game and notifying the game-related information.
習知以來,就設置於遊戲中心或遊戲設施等之遊戲裝置而言,有以下之各種類型:遊戲者站立之狀態下進行遊戲之類型的遊戲裝置(以下稱「站立型遊戲裝置」);或遊戲者坐在椅子上等之狀態下進行遊戲之類型的遊戲裝置(以下稱「坐型遊戲裝置」)等。In the game device installed in a game center, a game facility, or the like, there are various types of game devices (hereinafter referred to as "standing game devices") that play games in a state where the player is standing; or A game device (hereinafter referred to as a "seat game device") that plays a game in a state in which a player sits in a chair or the like.
例如,有的遊戲裝置於對向之立足構件之間,由下而上依序配置底部(基底單元)、遊戲操作部(遊戲操作單元)、監控部(監控單元),並且藉由該立足構件以固持該底部、遊戲操作部、監控部。因此,僅須改變該立足構件之長度,即可將高度加以變化。此遊戲裝置藉由改變高度,仍然可依情況所需,作為遊戲者站著遊戲之站立型遊戲裝置,或作為遊戲者坐著遊戲之坐型遊戲裝置,而加以使用。(例如,參照專利文獻1)For example, some game devices are disposed between the opposite standing members, and the bottom portion (base unit), the game operation portion (game operation unit), the monitoring portion (monitoring unit), and the standing member are sequentially arranged from bottom to top. The bottom, the game operation unit, and the monitoring unit are held. Therefore, the height can be changed simply by changing the length of the foot member. The game device can be used as a stand-up game device in which the player stands in the game or as a game-type game device in which the player sits, by changing the height. (for example, refer to Patent Document 1)
其次,亦有文獻介紹具備以下部分之遊戲裝置:本體部,安置於地面;畫面顯示螢幕,設置於該本體部之上部;操作單元,設置於該本體部之高度的中央部,以接收操作輸入;控制裝置,設置在該本體部之內部,用於依上述操作輸入而形成遊戲進行處理,其中包括在該畫面顯示螢幕上之畫面顯示動作。於此遊戲裝置中,該控制裝置包括替換自如的遊戲軟體記憶部;並且,該控制裝置與上述操作單元二者的電連接係採用分離自如式,俾於使操作單元及遊戲軟體可容易地進行替換。(例如,參照專利文獻2)Secondly, there are also literatures that introduce a game device having a body portion disposed on the ground, a screen display screen disposed on the upper portion of the body portion, and an operation unit disposed at a central portion of the height of the body portion to receive an operation input. The control device is disposed inside the main body portion for forming a game for processing according to the operation input, and includes a screen display action on the screen display screen. In the game device, the control device includes a freely available game software storage unit; and the electrical connection between the control device and the operation unit is separated, so that the operation unit and the game software can be easily performed. replace. (for example, refer to Patent Document 2)
(專利文獻1)專利第WO00/15315號公報(Patent Document 1) Patent No. WO00/15315
(專利文獻2)日本專利特開2004-105468號公報(Patent Document 2) Japanese Patent Laid-Open Publication No. 2004-105468
然而,專利文獻1所記載之遊戲裝置係以立足構件將底部、遊戲操作部、監控部予以固持,藉此組裝而構成;並且依據作為站立型遊戲裝置而使用,或者作為坐型遊戲裝置而使用,必須隨之變更立足構件的長度。此外,例如,底部及遊戲操作部之間、或遊戲操作部及監控部之間等,必須將其他機器加以裝進到所需之位置時,亦有必要準備不同長度之立足構件。However, the game device described in Patent Document 1 is configured by a bottom member, a game operation unit, and a monitoring unit held by a footrest member, and is used as a standing game device or as a seat type game device. The length of the standing member must be changed accordingly. Further, for example, when it is necessary to mount another machine to a desired position between the bottom and the game operation unit, or between the game operation unit and the monitoring unit, it is necessary to prepare the foot members of different lengths.
又,專利文獻2所記載之遊戲裝置係將控制裝置與操作單元二者的電連接採用分離自如式,俾於使該操作單元及遊戲軟體可容易地進行替換。然而,由於本體部(底部)與畫面顯示螢幕(顯示裝置)二者係一體成型,因此並無法變更操作單元之高度(配置位置)或畫面顯示螢幕的高度。Further, in the game device described in Patent Document 2, the electrical connection between the control device and the operation unit is separated, so that the operation unit and the game software can be easily replaced. However, since the main body portion (bottom portion) and the screen display screen (display device) are integrally formed, the height of the operation unit (arrangement position) or the height of the screen display screen cannot be changed.
再說,於專利文獻1及專利文獻2以外之習知的遊戲裝置中,並沒有一種遊戲裝置將底部、操作部、監控部三者採用個別獨立之單元,而且使此等單元可共通而使用於站立型遊戲裝置及坐型遊戲裝置兩邊。Further, in the conventional game device other than Patent Document 1 and Patent Document 2, none of the game devices employs separate units in the bottom, the operation unit, and the monitoring unit, and these units can be used in common. Stand-up game devices and sitting game devices on both sides.
本發明係有鑑於上述之問題所形成,其目的在於提供一種遊戲裝置。其中,以下三者採用個別獨立之單元:基底單元,設置於地面;與輸入單元,為進行遊戲,用以進行所需之輸入;與顯示單元,顯示遊戲之內容或各種資訊等。並且此等單元係能夠簡單地進行替換,同時,作為可共通於站立型遊戲裝置或坐型遊戲裝置等其他機種之單元而使用的形態,而予以構成。The present invention has been made in view of the above problems, and an object thereof is to provide a game device. Among them, the following three use individual independent units: the base unit, which is set on the ground; the input unit, which is used for playing games to perform the required input; and the display unit, which displays the content of the game or various information. Further, these units can be easily replaced, and can be configured as a unit that can be used in common with other types of units such as a standing game device or a game device.
本發明為達成上述目的,提供一種遊戲裝置,其具備以下部分:基底單元,設置於地面;輸入單元,為進行遊戲,用以進行所需之輸入;顯示單元,顯示影像。又,上述之基底單元、輸入單元、顯示單元係各自獨立,而形成可拆卸式組裝之構成。並且,於該基底單元之上面形成第1引導部,可將上述輸入單元加以引導至該基底單元之上面的所既定位置;與第2引導部,可將上述顯示單元加以引導至該基底單元之上面的所既定位置。In order to achieve the above object, the present invention provides a game device comprising: a base unit disposed on the ground; an input unit for playing a game for performing a desired input; and a display unit for displaying an image. Further, the above-described base unit, input unit, and display unit are independent of each other, and are configured to be detachably assembled. Further, a first guiding portion is formed on the upper surface of the base unit, and the input unit can be guided to a predetermined position on the upper surface of the base unit; and the second guiding portion can guide the display unit to the base unit The above location.
此外,上述顯示單元具備顯示部;與支撐部,支撐該顯示部。而於該支撐部之前面形成接觸面,係能接觸至上述輸入單元的背面;於該顯示部之下面,至少有一部分由上述輸入單元的上面所支撐而成。Further, the display unit includes a display unit, and the support unit supports the display unit. And forming a contact surface on the front surface of the support portion to contact the back surface of the input unit; and at least a portion of the lower surface of the display portion is supported by the upper surface of the input unit.
具備上述構成之遊戲裝置由於基底單元、輸入單元、顯示單元三者係各自獨立而可拆卸式地組裝而構成,因此可將此等單元分別加以簡單地進行替換,同時亦可使用於其他機種。Since the game device having the above configuration is configured such that the base unit, the input unit, and the display unit are detachably assembled, the units can be easily replaced and used in other models.
又,由於在該基底單元之上面形成第1引導部,係可將上述輸入單元加以引導至該基底單元之上面的所既定位置,因此能簡單地將上述輸入單元加以配置到基底單元之上的所既定位置(正確位置)。此外,由於在該基底單元之上面形成第2引導部,係可將上述顯示單元加以引導至該基底單元之上面的所既定位置,因此能簡單地將上述顯示單元加以配置到基底單元之上的所既定位置。Further, since the first guiding portion is formed on the upper surface of the base unit, the input unit can be guided to a predetermined position on the upper surface of the base unit, so that the input unit can be easily disposed on the base unit. The given position (correct position). Further, since the second guiding portion is formed on the base unit, the display unit can be guided to a predetermined position on the upper surface of the base unit, so that the display unit can be simply disposed above the base unit. The intended location.
而且,於上述顯示單元的構成要素之支撐部的前面形成接觸面,係接觸至上述輸入單元的背面;並且於上述顯示單元的構成要素之顯示部的下面,至少有一部分由上述輸入單元的上面所支撐。本發明由於具備前述之構成,因此能夠以平穩狀態將顯示單元加以裝置。Further, a contact surface is formed on a front surface of the support portion of the component of the display unit to contact the back surface of the input unit; and at least a portion of the lower surface of the display unit of the display unit is formed by the upper surface of the input unit Supported. Since the present invention has the above configuration, the display unit can be mounted in a stable state.
加上,關於本發明之遊戲裝置具備操作信號輸入部,上述輸入單元用以輸入操作信號;與觸發輸入部,輸入開始遊戲之觸發。並且,該操作信號輸入部與觸發輸入部二者係可拆卸式地組裝而成;而於該操作信號輸入部與觸發輸入部的至少其中之一,亦可採用形成第3引導部之構成,係將該操作信號輸入部加以引導至觸發輸入部的所既定位置。Further, the game device of the present invention includes an operation signal input unit for inputting an operation signal, and a trigger input unit for inputting a trigger for starting the game. Further, the operation signal input unit and the trigger input unit are detachably assembled; and at least one of the operation signal input unit and the trigger input unit may be configured to form a third guide unit. The operation signal input unit is guided to a predetermined position of the trigger input unit.
藉由如上述之構成,除了前述優點以外,例如,亦可使操作信號輸入部及觸發輸入部個別獨立,而能使用於個別的機種。又,當操作信號輸入部及觸發輸入部的其中之一不須使用時,則可採用將不須使用之部分拆下後的構成之遊戲裝置。又,能夠僅將操作信號輸入部加以簡單地替換成所需之類型(例如設有搖桿或按鈕等之類型、設有軌跡球或按鈕等之類型、槍類型、設有汽車等之方向盤或排檔桿等之類型等)。此時,由於無須將觸發輸入部加以拆卸,因此替換更加簡單。According to the configuration described above, in addition to the above-described advantages, for example, the operation signal input unit and the trigger input unit can be individually independent, and can be used for individual models. Further, when one of the operation signal input unit and the trigger input unit is not required to be used, a game device having a configuration in which the unnecessary portion is removed may be employed. Further, it is possible to simply replace the operation signal input portion with a desired type (for example, a type provided with a joystick or a button, a type having a trackball or a button, a gun type, a steering wheel provided with a car, or the like) The type of gear shifter, etc.). At this time, since it is not necessary to disassemble the trigger input portion, the replacement is simpler.
又,關於本發明之遊戲裝置中,亦可將該操作信號輸入部之上面加以從背面側往前面側下降而傾斜;並且於該上面的前面側採用設置操作部之構成,用以輸入操作信號。藉由如上述般之構成,遊戲者可將配置於例如操作信號輸入部之上面的搖桿、按鈕、軌跡球等加以更舒適地進行操作。Further, in the game device of the present invention, the upper surface of the operation signal input unit may be inclined downward from the back side to the front side, and the front side of the upper surface may be provided with an operation unit for inputting an operation signal. . With the above configuration, the player can operate the joystick, the button, the trackball, and the like disposed on, for example, the operation signal input portion, more comfortably.
其次,在關於本發明之遊戲裝置中,該操作信號輸入部具備發光裝置收納部,可收納發光裝置;與穿透部,將該發光裝置收納部所收納之發光裝置放射的光加以穿透。而上述穿透部可設置於該操作信號輸入部之上面及該操作信號輸入部之下面的至少其中之一。例如,將上述穿透部加以設置於該操作信號輸入部之上面時,除了能藉由該發光裝置的光而照射操作信號輸入部之上面以外,並且於此部分上記載例如遊戲之操作方法、角色介紹、遊戲相關資訊的情況下,可使此等內容醒目之同時,亦容易閱讀。又,將上述穿透部加以設置於該操作信號輸入部之下面時,能藉由該發光裝置的光而照射遊戲者之腳下等,遊戲裝置的下方。In the game device according to the present invention, the operation signal input unit includes a light-emitting device storage unit that can accommodate the light-emitting device, and the penetration portion that penetrates the light emitted from the light-emitting device housed in the light-emitting device storage unit. The penetrating portion may be disposed on at least one of the upper surface of the operation signal input portion and the lower portion of the operation signal input portion. For example, when the transmissive portion is provided on the operation signal input portion, the operation signal input portion can be illuminated by the light of the light-emitting device, and the operation method of the game, for example, In the case of character introductions and game-related information, it is easy to read while making these contents stand out. Further, when the penetrating portion is provided below the operation signal input portion, the light of the light-emitting device can be irradiated to the bottom of the player or the like, below the game device.
而且,在關於本發明之遊戲裝置中,於上述基底單元可裝置遊戲控制部。如此一來,藉由將相對上較重之遊戲控制部加以配置於基底單元,以除了上述優點以外,亦可使遊戲裝置的載置平穩性更加提高。又,將該遊戲控制部加以載置於上述基底單元內之略為中央部分,可使遊戲裝置的載置平穩性進一步往上提升。Further, in the game device according to the present invention, the game unit may be installed in the base unit. In this way, by placing the relatively heavy game control unit on the base unit, in addition to the above advantages, the placement stability of the game device can be further improved. Further, the game control unit is placed in a slightly central portion of the base unit, so that the placement stability of the game device can be further increased.
此外,上述觸發輸入部具備銅幣投入口;與銅幣通路,從該銅幣投入口所投入的銅幣穿過之用;與銅幣檢測裝置,檢測出從該銅幣投入口所投入的銅幣。而上述基底單元則具備銅幣儲存部;與第1銅幣引導通路,貫通到該銅幣通路,而將上述銅幣引導至該銅幣儲存部。又,上述遊戲控制部可檢測出來自該銅幣檢測裝置的銅幣穿過之信號,並且依據該所檢測出之信號而開始遊戲處理。藉由如上述之構成,經由將例如金錢或代幣等之銅幣加以投入到銅幣投入口,則可開始遊戲。此外,將相對上較重之銅幣儲存部加以配置於基底單元,藉此,除了上述優點以外,亦可使遊戲裝置的載置平穩性更加提高。Further, the trigger input unit includes a copper coin input port; the copper coin passage is used to pass the copper coin inserted from the copper coin input port; and the copper coin detecting device detects the copper coin inserted from the copper coin input port. The base unit includes a copper coin storage unit, and the first copper coin guiding passage passes through the copper coin passage to guide the copper coin to the copper coin storage unit. Further, the game control unit can detect a signal through which the copper coin is passed from the copper coin detecting device, and start the game processing based on the detected signal. With the above configuration, the game can be started by putting a copper coin such as money or token into the copper coin input port. Further, by arranging the relatively heavy copper coin storage portion on the base unit, it is possible to further improve the placement stability of the game device in addition to the above advantages.
又,上述觸發輸入亦可進一步具備電子貨幣資訊讀取.寫入裝置。此時,可藉由例如預付式之電子貨幣服務、信用交易式之電子貨幣服務或即付式之電子貨幣服務等,不使用現金的結帳方式而開始遊戲。於此情況下,遊戲者藉由電子服務而開始遊戲,或者藉由將金錢或代幣等投入到銅幣投入口而開始遊戲,係可任意選擇。Moreover, the above trigger input can further be read by electronic money information. Write to the device. At this time, the game can be started without using the cash checkout method by, for example, a prepaid electronic money service, a credit transaction type electronic money service, or a pay-as-you-go electronic money service. In this case, the player can start the game by electronic service, or start the game by putting money or tokens into the copper coin input port, and the game can be arbitrarily selected.
其次,在關於本發明之遊戲裝置中,上述顯示單元的顯示部及支撐部二者亦可採用可拆卸式組裝之構成。藉由如前述之構成,亦可僅將顯示部進行替換,或僅將支撐部進行替換。Next, in the game device according to the present invention, both the display portion and the support portion of the display unit may be detachably assembled. According to the configuration described above, it is also possible to replace only the display portion or replace only the support portion.
而且,於上述顯示單元的支撐部可進一步形成接觸面,係能接觸至該輸入單元之上面。藉由如前述之構成,可將支撐部以更平穩的狀態而加以裝置。Moreover, the support portion of the display unit can further form a contact surface that can contact the upper surface of the input unit. With the configuration as described above, the support portion can be provided in a more stable state.
此外,於上述基底單元、輸入單元及顯示單元的支撐部中,可分別形成彼此貫通之通氣口。藉由如前述之構成,可將來自該通氣口的熱氣加以有效率地放出。Further, in the base unit, the input unit, and the support portion of the display unit, vent holes that penetrate each other may be formed. According to the configuration described above, the hot air from the vent can be efficiently discharged.
加上,在由形成於該支撐部的通氣口所形成之空間中,亦可設置排氣用之風扇。藉由如前述之構成,可將來自該通氣口的熱氣加以更有效率地放出。Further, a fan for exhausting may be provided in a space formed by the vent formed in the support portion. With the above configuration, the hot gas from the vent can be released more efficiently.
甚且,在關於本發明之遊戲裝置中,亦可將形成於該基底單元之上面的第1引導部及第2引導部二者加以連續地形成。Further, in the game device according to the present invention, both the first guide portion and the second guide portion formed on the upper surface of the base unit may be continuously formed.
此外,關於本發明之遊戲裝置可進一步具備次基底單元,係由該第1引導部及第2引導部所引導,而能夠配置於上述基底單元之上面;並且該基底單元、次基底單元、輸入單元、顯示單元四者係個別獨立而可拆卸式地組裝而成。又,於該次基底單元之上面形成顯示單元載置部,可載置上述顯示單元;與輸入單元載置部,裝置於該顯示單元載置部的前方,並且可載置上述輸入單元。而該次基底單元可位於上述基底單元、輸入單元及顯示單元三者之間而構成。Further, the game device of the present invention may further include a sub-base unit that is guided by the first guiding portion and the second guiding portion and that is disposed on the upper surface of the base unit; and the base unit, the sub-base unit, and the input The unit and the display unit are individually assembled and detachably assembled. Further, a display unit mounting portion is formed on the upper surface of the sub-unit, and the display unit can be placed; and the input unit mounting portion is disposed in front of the display unit mounting portion, and the input unit can be placed. The sub-base unit may be located between the base unit, the input unit, and the display unit.
如上述,藉由將次基底單元加以配置於上述基底單元、輸入單元及顯示單元三者之間,可依基底單元之高度,而將上述輸入單元及顯示單元距離地面的高度予以拉高。因此,亦可原原本本地使用相同基底單元、輸入單元及顯示單元,而將遊戲裝置從坐型遊戲裝置轉換成站立型遊戲裝置。As described above, by arranging the sub-base unit between the base unit, the input unit, and the display unit, the height of the input unit and the display unit from the ground can be increased according to the height of the base unit. Therefore, the game device can be converted from the seat type game device to the stand type game device by using the same base unit, the input unit, and the display unit locally.
又,該次基底單元可採用具備第2銅幣引導通路之構成,該引導通路係貫通於上述銅幣通路及上述第1銅幣引導通路二者間,而將穿過該銅幣通路之銅幣加以引導至該第1銅幣引導通路。藉由如前述之構成,即使在設置了次基底單元的情況下,仍可使從形成於觸發輸入部之銅幣投入口所投入的銅幣到達設置於基底單元之銅幣儲存部。Further, the base unit may be configured to include a second copper coin guiding passage that penetrates between the copper coin passage and the first copper coin guiding passage, and guides the copper coin passing through the copper coin passage to the base coin The first copper coin guiding path. According to the configuration described above, even in the case where the sub-base unit is provided, the copper coins inserted from the copper coin insertion opening formed in the trigger input portion can be reached to the copper coin storage portion provided in the base unit.
其次,於該次基底單元亦可形成通氣口,以貫通至上述通氣口。藉由如前述之構成,即使在設置了次基底單元的情況下,仍可將熱氣有效率地放出到外部。Next, a vent may be formed in the base unit to penetrate the vent. With the configuration as described above, even in the case where the sub-base unit is provided, the hot air can be efficiently discharged to the outside.
而且,在關於本發明之遊戲裝置中,可使配線貫穿上述通氣口(使其攀援)。藉由如前述之構成,上述通氣口變成亦兼為配線通路,並且可防止將配線雜亂地放置在遊戲裝置的外部,而能提供外觀整潔的遊戲裝置。Further, in the game device according to the present invention, the wiring can be passed through the vent hole (carrying it). According to the configuration described above, the vent hole also serves as a wiring passage, and it is possible to prevent the wiring from being placed outside the game device in a disorderly manner, and it is possible to provide a game device having a neat appearance.
此外,關於本發明之遊戲裝置可具備調整角度構造,以調整上述顯示部之角度。如此一來,藉由具備調整角度構造,可依遊戲者的臉部位置而使顯示部更易於觀看。例如,將顯示單元適用於坐型遊戲裝置時,可調整顯示部的角度,以使遊戲者在此狀態下容易觀看;而將顯示單元適用於站立型遊戲裝置時,亦可調整顯示部的角度,以使遊戲者在此狀態下容易觀看。Further, the game device of the present invention may be provided with an adjustment angle structure to adjust the angle of the display portion. In this way, by having the adjustment angle structure, the display portion can be made easier to view according to the player's face position. For example, when the display unit is applied to the seat type game device, the angle of the display portion can be adjusted so that the player can easily view in this state; and when the display unit is applied to the standing game device, the angle of the display portion can also be adjusted. In order to make the player easy to watch in this state.
加上,關於本發明之遊戲裝置亦可採用將載重支撐部加以設置於上述基底單元之構成;該載重支撐部係將往前面而下加重之載重加以支撐,並且防止由於該載重而重心位置發生移動。藉由如前述之構成,例如坐在或者站在遊戲裝置前面之遊戲者即使對遊戲裝置施加了載重(體重等),載重支撐部將支撐此載重而支撐遊戲裝置,可防止該遊戲裝置由於載重而傾倒。In addition, the game device of the present invention may be configured to provide a load supporting portion to the base unit; the load supporting portion supports the load that is weighted toward the front and the bottom, and prevents the center of gravity from occurring due to the load. mobile. With the configuration as described above, for example, if the player sitting or standing in front of the game device applies a load (weight, etc.) to the game device, the load supporting portion supports the load to support the game device, and the game device can be prevented from being loaded. And dumped.
至於本發明之一實施態樣而言,可舉出如下之構成;其係具備以下之部分:基底單元,載置於地面,而內部具有控制部;顯示單元,具有顯示部,依來自該控制部的影像資訊而顯示影像;與支撐部,將該顯示部加以支撐於上述基底單元之上方;輸入單元,具有觸發輸入部,將遊戲者所作出開始遊戲所需之等價支付的輸入加以接收;與操作部,遊戲者邊看該顯示部所顯示之影像,邊進行操作輸入。As an embodiment of the present invention, there is provided a configuration comprising: a base unit placed on the ground and having a control unit therein; and a display unit having a display portion according to the control And displaying an image on the image information; and supporting the display portion above the base unit; and the input unit having a trigger input portion for receiving an input of an equivalent payment required by the player to start the game With the operation unit, the player performs an operation input while looking at the image displayed on the display unit.
又,上述基底單元、上述輸入單元、上述顯示單元係各自獨立,而可拆卸式地組裝所形成。其中,該基底單元之上面具備引導部,不但可將該觸發輸入部加以引導至該基底單元之上,更用以將該觸發輸入部加以固定支撐於其所引導之既定位置。Further, the base unit, the input unit, and the display unit are independently assembled and detachably assembled. Wherein, the upper surface of the base unit is provided with a guiding portion, which not only can guide the trigger input portion to the base unit, but also fix the trigger input portion to a predetermined position guided thereby.
而該支撐部之前面具備接觸面,接觸至該觸發輸入部的背面;並且一部分載置於上述基底單元的上面,而另一部分則載置於上述觸發輸入部的上面,所固定支撐而成。而該顯示部中,其下面之一部分係由上述觸發輸入部的上面所支撐;並且藉由該支撐部而將顯示影像之顯示面及相反側之背面加以固定支撐而成。The front surface of the support portion has a contact surface that contacts the back surface of the trigger input portion; and a portion is placed on the upper surface of the base unit, and the other portion is placed on the upper surface of the trigger input portion and fixedly supported. In the display portion, one of the lower portions is supported by the upper surface of the trigger input portion, and the display portion of the display image and the back surface of the opposite side are fixedly supported by the support portion.
至於該操作部,於一部分具備凹陷部,並且藉由裝置於該觸發輸入部及該操作部的至少其中之一的引導部加以引導,以使該觸發輸入部嵌入至該凹陷部,並且由該觸發輸入部所固定支撐而成。The operating portion has a recessed portion and is guided by a guiding portion of the trigger input portion and the at least one of the operating portion to embed the trigger input portion into the recess portion, and The trigger input unit is fixedly supported.
在關於本發明之遊戲裝置中,基底單元、輸入單元、顯示單元三者係各自獨立,而可拆卸式地組裝所形成。由於具備如前述之構成,因此可分別將此等單元簡單地進行替換,同時亦可使用於其他機種,提高各單元之通用性。又,由於在該基底單元之上面形成有第1引導部,可將上述輸入單元加以引導至該基底單元之上面的所既定位置;與第2引導部,可將上述顯示單元加以引導至該基底單元之上面的所既定位置;因此,可簡單地將上述輸入單元及顯示單元加以配置於基底單元上的所既定位置,而能將組裝步驟簡略化。In the game device according to the present invention, the base unit, the input unit, and the display unit are each independently assembled and detachably assembled. Since the configuration is as described above, these units can be easily replaced, and can be used in other models to improve the versatility of each unit. Further, since the first guiding portion is formed on the upper surface of the base unit, the input unit can be guided to a predetermined position on the upper surface of the base unit; and the second guiding portion can guide the display unit to the base The predetermined position on the upper surface of the unit; therefore, the input unit and the display unit can be simply placed at a predetermined position on the base unit, and the assembly step can be simplified.
接著,針對關於本發明之較佳的實施形態之遊戲裝置,參照圖示加以說明。又,以下所記載之實施形態,係用以說明本發明之實例,而並非將本發明限定於其等之實施形態。因此,本發明只要在不脫離該要旨之範圍內,得以各種形態據以實施。Next, a game device according to a preferred embodiment of the present invention will be described with reference to the drawings. The embodiments described below are illustrative of the invention and are not intended to limit the invention to the embodiments. Therefore, the present invention can be implemented in various forms without departing from the spirit and scope of the invention.
圖1係關於本發明之實施形態之遊戲裝置的立體圖;圖2係圖1所示之遊戲裝置的前視圖;圖3係圖2所示之沿III-III線的剖面圖;圖4係從前面側所見,圖1所示之遊戲裝置的分解立體圖;圖5係從背面側所見,圖1所示之遊戲裝置的分解立體圖;圖6係從前面之斜上方所見,圖1所示之遊戲裝置的立體圖,並且顯示將輸入單元之操作部加以開放後的狀態;圖7係從斜後方所見,圖6所示之遊戲裝置的立體圖;圖8係圖6所示之遊戲裝置的俯視圖;圖9係圖1所示之遊戲裝置的構成要素之操作信號輸入部的立體圖;圖10係圖9所示之操作信號輸入部的俯視圖;圖11係圖10所示之沿XI-XI線的剖面圖;圖12係圖1所示之遊戲裝置的構成要素之顯示部的立體圖。Figure 1 is a perspective view of a game device according to an embodiment of the present invention; Figure 2 is a front view of the game device shown in Figure 1; Figure 3 is a cross-sectional view taken along line III-III of Figure 2; As seen from the front side, an exploded perspective view of the game device shown in FIG. 1; FIG. 5 is an exploded perspective view of the game device shown in FIG. 1 as seen from the back side; FIG. 6 is a view from the front obliquely above, the game shown in FIG. a perspective view of the device, showing a state in which the operation unit of the input unit is opened; FIG. 7 is a perspective view of the game device shown in FIG. 6 as seen from the oblique rear; FIG. 8 is a plan view of the game device shown in FIG. 9 is a perspective view of an operation signal input unit of the components of the game device shown in FIG. 1; FIG. 10 is a plan view of the operation signal input portion shown in FIG. 9; and FIG. 11 is a cross-sectional view taken along line XI-XI shown in FIG. Fig. 12 is a perspective view showing a display unit of constituent elements of the game device shown in Fig. 1.
又,於本實施形態中,將形成有顯示部(顯示器)之一側作為「前側」或「前面」,而其相反側之面作為「後側」或「背面」,而進行說明。Further, in the present embodiment, the side on which the display portion (display) is formed is referred to as "front side" or "front side", and the surface on the opposite side is referred to as "rear side" or "back side".
如圖1~圖12所示,關於本實施形態之遊戲裝置1係坐型遊戲裝置,並且具備以下部分:基底單元10,設置於地面;輸入單元40,為進行遊戲,用以進行所需之輸入;顯示單元70,顯示影像。As shown in FIG. 1 to FIG. 12, the game device 1 of the present embodiment is a seat type game device, and includes a base unit 10 provided on the ground, and an input unit 40 for performing a game for performing the required function. Input; display unit 70, displaying an image.
又,上述之基底單元10、輸入單元40、顯示單元70係各自獨立,而形成可拆卸式組裝之構成。Further, the above-described base unit 10, input unit 40, and display unit 70 are independent of each other, and are configured to be detachably assembled.
如圖4所示,基底單元10略呈直方體,於其上面的前側,有兩個第1引導部11A及11B用以將輸入單元40加以引導至基底單元10之上面的既定位置。於基底單元10上面之前側加以組裝遊戲裝置1時,第1引導部11A及11B相互間隔,從前側向後側而並列設置。此第1引導部11A及11B從基底單元10之上面凸起而形成。又,於第1引導部11A及第1引導部11B間,則安裝有後述之輸入單元40的觸發輸入部41之下部。此外,觸發輸入部41配置在其等之間時,第1引導部11A及11B接觸到觸發輸入部41之兩側面的下部,亦形成支撐觸發輸入部41之功能。As shown in FIG. 4, the base unit 10 is slightly rectangular, and on the front side thereof, there are two first guiding portions 11A and 11B for guiding the input unit 40 to a predetermined position above the base unit 10. When the game device 1 is assembled on the front side of the base unit 10, the first guide portions 11A and 11B are spaced apart from each other and are arranged side by side from the front side to the rear side. The first guiding portions 11A and 11B are formed to protrude from the upper surface of the base unit 10. Further, between the first guiding portion 11A and the first guiding portion 11B, a lower portion of the trigger input portion 41 of the input unit 40 to be described later is attached. Further, when the trigger input unit 41 is disposed between them, the first guiding portions 11A and 11B are in contact with the lower portions of both side faces of the trigger input portion 41, and also function to support the trigger input portion 41.
再說,如圖5所示,於基底單元10上面之後側,有第2引導部12A及12B連接於第1引導部11A及11B,並且從基底單元10之上面凸起而形成。於組裝遊戲裝置1時,此第2引導部12A及12B將詳如後述之顯示單元70的支撐部72加以引導至基底單元10之上面的既定位置;同時,於將支撐部72配置到其等之間時,第2引導部12A及12B接觸到支撐部72之兩側面的下部,亦形成支撐支撐部72之功能。Further, as shown in FIG. 5, on the rear side of the base unit 10, second guide portions 12A and 12B are connected to the first guide portions 11A and 11B, and are formed to protrude from the upper surface of the base unit 10. When the game device 1 is assembled, the second guiding portions 12A and 12B guide the support portion 72 of the display unit 70, which will be described later, to a predetermined position on the upper surface of the base unit 10, and at the same time, the support portion 72 is placed thereon. In the meantime, the second guiding portions 12A and 12B are in contact with the lower portions of both side faces of the support portion 72, and also function to support the supporting portion 72.
如圖3所示,於基底單元10之內部所裝設的底面上而略為中央部分,裝有遊戲板13以作為控制遊戲進行之遊戲控制部。又,於基底單元10的底面上,銅幣儲存部14用以儲存從後述之銅幣投入口43所投入之銅幣,係相鄰於遊戲板13而裝置。如此一來,將遊戲板13或銅幣儲存部14等,相對上較重之裝置加以配置於基底單元10的內部(盡量靠中央),藉此,可將遊戲裝置1整體的重心擺置在較低的位置,而能以更平穩之狀態將遊戲裝置1設置好。As shown in FIG. 3, on the bottom surface of the base unit 10, a central portion is slightly provided, and a game board 13 is mounted as a game control unit for controlling the game. Further, on the bottom surface of the base unit 10, the copper coin storage unit 14 stores copper coins which are inserted from the copper coin insertion opening 43 which will be described later, and is adjacent to the game board 13 to be mounted. In this manner, the game board 13 or the copper coin storage unit 14 and the like are placed in the interior of the base unit 10 (as close to the center as possible), whereby the center of gravity of the entire game device 1 can be placed. The low position allows the game device 1 to be set in a smoother state.
又,於基底單元10之內而銅幣儲存部14之上部,形成第1銅幣引導通路15;該第1銅幣引導通路15貫通到後述之觸發輸入部41所裝的銅幣通路44,而將銅幣引導至銅幣儲存部14。Further, inside the base unit 10 and above the copper coin storage unit 14, a first copper coin guiding path 15 is formed; the first copper coin guiding path 15 penetrates the copper coin passage 44 installed in the trigger input unit 41, which will be described later, to guide the copper coin. To the copper coin storage unit 14.
又,如圖3~圖5所示,於基底單元10之前面,裝有門扉16,用以將基底單元10之內部所設置的遊戲板13等加以裝入或取出。此外,於基底單元10之前面而對應於銅幣儲存部14所設置的位置,則裝有門扉17,用以從基底單元10之內部將銅幣儲存部14加以裝入或取出。而且,於基底單元10之背面側的上部,設置有通氣口20,用以將基底單元10之內的熱氣加以放出至外部;此通氣口20亦兼為遊戲裝置1之配線通路。又,基底單元10之背面亦形成有通氣用縫隙21,基底單元10之內的熱氣亦從通氣用縫隙21排出到外部。於基底單元10之內部所配置的遊戲板13本身裝有排氣用之風扇時,此通氣用縫隙21可配合該風扇的位置而設置。Further, as shown in FIGS. 3 to 5, a sill 16 is attached to the front surface of the base unit 10 for loading or unloading the game board 13 or the like provided inside the base unit 10. Further, in front of the base unit 10 and corresponding to the position where the copper coin storage portion 14 is disposed, a sill 17 is provided for loading or unloading the copper coin storage portion 14 from the inside of the base unit 10. Further, on the upper portion of the back surface side of the base unit 10, a vent port 20 for discharging the hot air inside the base unit 10 to the outside is provided, and the vent port 20 also serves as a wiring passage of the game device 1. Further, a ventilation slit 21 is formed in the back surface of the base unit 10, and the hot air in the base unit 10 is also discharged to the outside from the ventilation slit 21. When the game board 13 disposed inside the base unit 10 itself is equipped with a fan for exhausting, the ventilation slit 21 can be provided in accordance with the position of the fan.
而且,如圖1所示,於基底單元10之底面的四角,分別裝有腳輪18,使用於將遊戲裝置1加以移動。又,於基底單元10之下部的前面,則裝有支撐腳19A及19B,作為載重支撐部,用以對於遊戲裝置1,將往前面而下加重之載重加以支撐,並且防止遊戲裝置1之重心位置由於該載重而發生移動。藉由此支撐腳19A及19B,例如,遊戲者即使對操作信號輸入部42施加了不必要之外力,而載重往前面而下地形成,仍可確實防止遊戲裝置1傾倒。Further, as shown in Fig. 1, casters 18 are respectively attached to the four corners of the bottom surface of the base unit 10 for moving the game device 1. Further, on the front side of the lower portion of the base unit 10, support legs 19A and 19B are provided as load carrying portions for supporting the load on the front and lower sides of the game device 1, and the center of gravity of the game device 1 is prevented. The position moves due to the load. By supporting the legs 19A and 19B, for example, even if the player applies unnecessary external force to the operation signal input unit 42, and the load is formed to the front and down, it is possible to surely prevent the game device 1 from tipping over.
輸入單元40具備觸發輸入部41,用以輸入開始遊戲之觸發;與操作信號輸入部42,用以輸入操作信號。又,觸發輸入部41及操作信號輸入部42係可拆卸式地組裝而成。The input unit 40 is provided with a trigger input unit 41 for inputting a trigger for starting a game, and an operation signal input unit 42 for inputting an operation signal. Further, the trigger input unit 41 and the operation signal input unit 42 are detachably assembled.
如圖3、圖4所示,至於觸發輸入部41,其底部由第1引導部11A及11B所引導,係位於基底單元10的上面,而配置於第1引導部11A及11B之間。於此觸發輸入部41的前面,具備銅幣投入口43,用以將成為開始遊戲之觸發的銅幣加以投入;與銅幣通路44,從銅幣投入口43所投入的銅幣穿過之用。As shown in FIGS. 3 and 4, the trigger input unit 41 is guided by the first guiding portions 11A and 11B, and is placed on the upper surface of the base unit 10, and is disposed between the first guiding portions 11A and 11B. The front side of the trigger input unit 41 is provided with a copper coin insertion port 43 for inputting a copper coin which is a trigger for starting the game, and a copper coin passage 44 for passing the copper coin inserted from the copper coin insertion port 43.
又,於觸發輸入部41的前面,裝有電子貨幣資訊讀取.寫入裝置45,並且將預付式之電子貨幣服務、信用交易式之電子貨幣服務或即付式之電子貨幣服務等的資訊記憶卡(例如IC卡或Edy卡等),加以插入到電子貨幣資訊讀取.寫入裝置45。藉此,依在此所讀取的資訊,而輸出開始遊戲之觸發,取代上述之銅幣。又,藉由電子貨幣資訊讀取.寫入裝置45,亦可進行入款(儲值)到該卡片等之寫入。Moreover, in front of the trigger input unit 41, electronic money information reading is installed. Writing to the device 45, and inserting an information memory card (such as an IC card or an Edy card, etc.) such as a prepaid electronic money service, a credit transaction type electronic money service, or a pay-as-you-go electronic money service into the electronic money information Read. Write device 45. Thereby, according to the information read here, the trigger of the start of the game is output, instead of the above-mentioned copper coin. Also, read by electronic money information. The writing device 45 can also perform the writing of the deposit (stored value) to the card or the like.
此外,於觸發輸入部41,亦可配置未圖示之插入部,遊戲者將記憶有遊戲資料(角色的能力參數、遊戲成績、水準等之用於遊戲的資訊等)的記憶媒介(例如IC卡等)加以插入;或一種裝置(例如讀寫卡機等),將該遊戲資料加以讀取寫入。將此遊戲資料以讀取寫入之裝置所讀取到的遊戲資料,係透過配線以送往遊戲板13;例如,於養成遊戲或對戰遊戲等之中,亦可使用於遊戲處理。Further, the trigger input unit 41 may be provided with an insertion unit (not shown), and the player memorizes a memory medium (for example, an IC) in which game data (a character parameter of a character, a game result, a level, and the like for games) is stored. Insert a card or the like; or a device (such as a card reader or the like) to read and write the game material. The game data read by the device that reads and writes the game data is sent to the game board 13 through the wiring; for example, in a game of formation, a game of battle, or the like, it can also be used for game processing.
如上所述,關於本實施形態之遊戲裝置1中,遊戲者藉由將銅幣(金錢或代幣)投入至銅幣投入口43而開始遊戲,或將卡片等插入至電子貨幣資訊讀取.寫入裝置45;亦即,可選擇藉由使用電子貨幣而開始遊戲,以取代現金(包括代幣等)。As described above, in the game device 1 of the present embodiment, the player starts the game by putting the copper coin (money or token) into the copper coin input port 43, or inserts the card or the like into the electronic money information reading. The writing device 45; that is, the game can be started by using electronic money instead of cash (including tokens, etc.).
又,於觸發輸入部41設置有銅幣檢測裝置(例如微動開關等),雖並未持別圖示,係用以檢測出銅幣是否穿過。當銅幣從銅幣投入口43而投入時,藉由該銅幣檢測裝置所檢測出的信號經由配線,而送往遊戲板13,在此即形成所謂開始遊戲之判斷。Further, the trigger input unit 41 is provided with a copper coin detecting device (for example, a micro switch or the like), and is not used to detect whether or not the copper coins pass through. When the copper coins are put in from the copper coin insertion port 43, the signal detected by the copper coin detecting device is sent to the game board 13 via the wiring, and the so-called start game is determined.
於觸發輸入部41之前面,尤其如圖6~圖8及圖3所示,設置有可打開之門扉48;而於觸發輸入部41之底面的外側,則裝有用以開關門扉48之鑰匙孔55。另外,於此門扉48之下端形成有鎖片66,係在關上門扉48時,鎖住之用;而藉由將插入到該鑰匙孔55之鑰匙加以轉向所需方向,以鎖住鎖片66,或打開鎖定。Before the trigger input portion 41, in particular, as shown in FIGS. 6-8 and 3, an openable threshold 48 is provided; and outside the bottom surface of the trigger input portion 41, a keyhole for opening and closing the threshold 48 is provided. 55. In addition, a locking piece 66 is formed at the lower end of the sill 48 for locking when the sill 48 is closed; and the locking piece 66 is locked by turning the key inserted into the key hole 55 to the desired direction. , or open the lock.
又,如圖4、圖5所示,於觸發輸入部41之左右側面形成有第3引導部46A及46B,用以將操作信號輸入部42引導而配置到觸發輸入部41。而且,於觸發輸入部41形成有通氣口47,係貫通到基底單元10的通氣口20之同時,亦貫通到形成於後述之支撐部72的通氣口77。又,此通氣口47亦兼為遊戲裝置1之配線通路。Further, as shown in FIGS. 4 and 5, third guide portions 46A and 46B are formed on the right and left side surfaces of the trigger input unit 41, and are guided to the trigger input unit 41 by guiding the operation signal input unit 42. Further, the vent hole 47 is formed in the trigger input portion 41 so as to penetrate the vent hole 20 of the base unit 10 and also penetrate the vent hole 77 formed in the support portion 72 to be described later. Moreover, this vent 47 also serves as a wiring path of the game device 1.
平面看來,操作信號輸入部42略呈現字狀;而於劃定此字狀的凹陷部形成卡合部56A及56B,係由形成於觸發輸入部41之左右兩側的第3引導部46A及46B所引導,同時卡合在第3引導部46A及46B。此外,於操作信號輸入部42中,卡合部56A及56B由第3引導部46A及46B所引導,使劃定該字狀的凹陷部嵌合於觸發輸入部41。In the plan view, the operation signal input portion 42 is slightly presented Word; The concave portions forming the engaging portions 56A and 56B are guided by the third guiding portions 46A and 46B formed on the left and right sides of the trigger input portion 41, and are engaged with the third guiding portions 46A and 46B. Further, in the operation signal input unit 42, the engagement portions 56A and 56B are guided by the third guide portions 46A and 46B to define the The recessed portion of the shape is fitted to the trigger input portion 41.
如圖9、圖11所示,此操作信號輸入部42之上面形成傾斜面,係從背面側向前面側下降;而於操作信號輸入部42之上面的前面側設置有操作部49,用以輸入操作信號。於此操作部49,裝有例如搖桿51或按鈕52。又,於操作部49之背面側形成燈管收納部53,該燈管收納部53係可收納作為發光裝置的燈管59者。此燈管收納部53的上面形成穿透部54,用以供燈管收納部53所收納之燈管59的光穿透而過。因此,例如藉由預先在穿透部54顯示遊戲的角色介紹、遊戲的指示或其他資訊,可使上述資訊容易閱讀,同時使其醒目。又,於操作信號輸入部42之底面形成穿透部61(參照圖11),用以使燈管59的光穿透,可將遊戲者的腳下附近加以照射。As shown in FIG. 9 and FIG. 11, the upper surface of the operation signal input unit 42 is formed to be inclined from the back side to the front side, and the front surface side of the upper surface of the operation signal input unit 42 is provided with an operation unit 49 for Enter the operation signal. The operation unit 49 is provided with, for example, a rocker 51 or a button 52. Further, a lamp tube accommodating portion 53 is formed on the back side of the operation portion 49, and the lamp tube accommodating portion 53 is capable of accommodating the lamp tube 59 as a light-emitting device. The upper surface of the bulb accommodating portion 53 is formed with a penetrating portion 54 for allowing light from the bulb 59 accommodated in the bulb accommodating portion 53 to pass therethrough. Therefore, for example, by displaying the character introduction of the game, the instruction of the game, or other information in the penetrating portion 54, the information can be easily read and made conspicuous. Further, a penetrating portion 61 (see FIG. 11) is formed on the bottom surface of the operation signal input portion 42 for penetrating the light of the bulb 59 to illuminate the vicinity of the player's foot.
而且,操作部49更如圖6~圖8所示,亦具有可打開之門扉的功能。此操作部49藉由打開觸發輸入部41之門扉48,而解除用以鎖住操作部49之鎖片57A及57B(參照圖6)所形成之卡合,形成可打開之狀態。具體而言,操作部49於關閉而卡住時,鎖片57A及57B的前端分別插入到形成於操作部49之背面的卡合孔58A及58B(參照圖7)。此鎖片57A及57B可朝相互靠近的方向移動;而藉由打開觸發輸入部41之門扉48,使鎖片57A及57B朝相互靠近的方向移動,並且藉由將鎖片57A及57B的前端加以從卡合孔 58A及58B拔出,以解除鎖片57A及57B所形成之鎖定,使操作部49成為可打開之狀態。如上述,將形成於觸發輸入部41之鑰匙孔55所插入的鑰匙加以操作一次,則可打開觸發輸入部41的門扉48及操作部49。又,在欲關閉操作部49時,使鎖片57A及57B朝相互遠離之方向移動,將鎖片57A及57B之前端再度插入到卡合孔58A及58B,操作部49即以關閉狀態而鎖住。Further, as shown in FIGS. 6 to 8, the operation unit 49 also has a function of opening the threshold. By opening the threshold 48 of the trigger input unit 41, the operation unit 49 releases the engagement formed by the lock pieces 57A and 57B (see FIG. 6) for locking the operation unit 49, thereby forming an openable state. Specifically, when the operation unit 49 is closed and caught, the distal ends of the lock pieces 57A and 57B are respectively inserted into the engagement holes 58A and 58B formed on the back surface of the operation unit 49 (see FIG. 7). The lock pieces 57A and 57B are movable toward each other; and by opening the threshold 48 of the trigger input portion 41, the lock pieces 57A and 57B are moved toward each other, and by the front ends of the lock pieces 57A and 57B From the snap hole The 58A and 58B are pulled out to release the lock formed by the lock pieces 57A and 57B, and the operation portion 49 is opened. As described above, by operating the key inserted in the key hole 55 of the trigger input unit 41 once, the threshold 48 of the trigger input unit 41 and the operation unit 49 can be opened. Further, when the operation portion 49 is to be closed, the lock pieces 57A and 57B are moved away from each other, and the front ends of the lock pieces 57A and 57B are inserted again into the engagement holes 58A and 58B, and the operation portion 49 is locked in the closed state. live.
又,從操作部49所配置的搖桿51或按鈕52等所輸入之信號,係經由配線而發信往基底單元10內所配置的遊戲板13;接收此操作信號之遊戲板13則對應其資訊,而進行遊戲處理。Further, the signal input from the rocker 51 or the button 52 disposed on the operation unit 49 is transmitted to the game board 13 disposed in the base unit 10 via the wiring; the game board 13 receiving the operation signal corresponds to the game board 13 Information, and game processing.
如上述,輸入單元40由二者所構成:觸發輸入部41,用以輸入開始遊戲之觸發;與操作信號輸入部42,用以輸入操作信號。又,觸發輸入部41及操作信號輸入部42係可拆卸式地組裝而構成。因此,觸發輸入部41以原本之狀態(不須替換);而操作信號輸入部42則如本實施形態,可將裝有搖桿51或按鈕52之裝置,簡單地加以替換成例如汽車的方向盤、飛機的操縱桿、槍遊戲所用之槍等,具備各種輸入部的裝置。As described above, the input unit 40 is composed of two: a trigger input portion 41 for inputting a trigger for starting a game; and an operation signal input portion 42 for inputting an operation signal. Further, the trigger input unit 41 and the operation signal input unit 42 are detachably assembled. Therefore, the trigger input unit 41 is in the original state (not required to be replaced); and the operation signal input unit 42 can simply replace the device equipped with the rocker 51 or the button 52 with, for example, a steering wheel of a car as in the present embodiment. A joystick for an airplane, a gun for a gun game, and the like, and devices having various input units.
又例如,於顯示單元70等裝有觸控面板等之輸入裝置等,而不需要操作信號輸入部42之時,可將操作信號輸入部42從觸發輸入部41加以拆下。此時,從觸控面板等之輸入裝置所輸入至顯示單元70等的信號,係經由配線而發信往基底單元10內所配置的遊戲板13;接收此操作信號之遊戲板13則對應其資訊,而進行遊戲處理。Further, for example, when the display unit 70 or the like is equipped with an input device or the like such as a touch panel, the operation signal input unit 42 can be detached from the trigger input unit 41 when the signal input unit 42 is not required to be operated. At this time, a signal input from the input device such as a touch panel to the display unit 70 or the like is transmitted to the game board 13 disposed in the base unit 10 via the wiring; and the game board 13 receiving the operation signal corresponds to the game board 13 Information, and game processing.
如圖6所示,顯示單元70具備顯示部71;與支撐部72,支撐顯示部71;而顯示部71及支撐部72係可拆卸式地組裝而成。又,於顯示單元70裝有未圖示之調整角度構造,可任意地調整顯示部71的角度。As shown in FIG. 6, the display unit 70 includes a display unit 71, and the support unit 72 supports the display unit 71. The display unit 71 and the support unit 72 are detachably assembled. Further, the display unit 70 is provided with an adjustment angle structure (not shown), and the angle of the display unit 71 can be arbitrarily adjusted.
於顯示部71的前面設置有液晶顯示器73,而此液晶顯示器73的背面係由支撐部72所支撐。又,於此液晶顯示器73之下部的兩側,裝有擴音器74A及74B。此外,位於顯示部71之下面, 而擴音器74A及74B之間的部分,係由觸發輸入部41的上面所支撐。而且,於顯示部71的上部裝有燈管收納部80,以收納燈管。A liquid crystal display 73 is disposed on the front surface of the display portion 71, and the back surface of the liquid crystal display 73 is supported by the support portion 72. Further, on both sides of the lower portion of the liquid crystal display 73, amplifiers 74A and 74B are mounted. Further, it is located below the display portion 71, The portion between the loudspeakers 74A and 74B is supported by the upper surface of the trigger input portion 41. Further, a lamp tube accommodating portion 80 is mounted on the upper portion of the display portion 71 to accommodate the lamp tube.
如圖4、圖5所示,支撐部72的下部係由形成於基底單元10之上面的第2引導部12A及12B所引導,並且配置於基底單元10之上面,而第2引導部12A及12B二者間。於此支撐部72的前面形成接觸面75,係接觸至觸發輸入部41的背面;而於此接觸面75形成通氣口77,以貫通至形成於觸發輸入部41之通氣口47。又,此通氣口77亦兼為遊戲裝置1之配線通路。於此支撐部72的背面形成通氣用縫隙78,以貫通至通氣口77;並且支撐部72內的熱氣也從通氣用縫隙78排出到外部。又,於通氣口77所形成之空間的預定位置上,亦可配置排氣用之風扇(未圖示)。As shown in FIGS. 4 and 5, the lower portion of the support portion 72 is guided by the second guide portions 12A and 12B formed on the upper surface of the base unit 10, and is disposed on the upper surface of the base unit 10, and the second guide portion 12A and 12B between the two. A contact surface 75 is formed on the front surface of the support portion 72 to contact the back surface of the trigger input portion 41. The contact surface 75 forms a vent 77 to penetrate the vent port 47 formed in the trigger input portion 41. Moreover, this vent 77 also serves as a wiring path of the game device 1. A ventilation slit 78 is formed in the back surface of the support portion 72 so as to penetrate the vent hole 77; and the hot air in the support portion 72 is also discharged to the outside from the ventilation slit 78. Further, a fan (not shown) for exhausting may be disposed at a predetermined position of the space formed by the vent 77.
如上述,形成於基底單元10之通氣口20、形成於觸發輸入部41之通氣口47、形成於支撐部72之通氣口77三者相互連貫。因此,遊戲裝置1內所產生之熱氣流通於通氣口20、47與77之間,而有效率地排出到外部。又,由於可使遊戲裝置1的配線貫穿此等通氣口20、47與77,因此不致於將多餘之配線雜亂地放置在遊戲裝置1的外部。As described above, the vent port 20 formed in the base unit 10, the vent port 47 formed in the trigger input portion 41, and the vent port 77 formed in the support portion 72 are continuous with each other. Therefore, the hot airflow generated in the game device 1 passes between the vents 20, 47 and 77, and is efficiently discharged to the outside. Further, since the wiring of the game device 1 can be passed through the vents 20, 47, and 77, the unnecessary wiring is not placed in a disorderly manner outside the game device 1.
又,支撐部72之接觸面75的上部呈現往前面突出的小屋簷狀;並且此部分形成接觸面79,接觸至觸發輸入部41之上面而受支撐。因此,支撐部72以更平穩的狀態設置於基底單元10之上。此外,於支撐部72之上部裝有廣告單元90,係顯示關於遊戲的廣告等。Further, the upper portion of the contact surface 75 of the support portion 72 presents a hut shape that protrudes toward the front; and this portion forms a contact surface 79 that is supported by being contacted to the upper surface of the trigger input portion 41. Therefore, the support portion 72 is disposed above the base unit 10 in a more stable state. Further, an advertisement unit 90 is mounted on the upper portion of the support portion 72 to display an advertisement or the like regarding the game.
又,於本實施形態中,已針對基底單元10、輸入單元40、顯示單元70三者可拆卸式地組裝而成之情況,加以說明;但並非僅限於此。亦即,可將基底單元10、輸入單元40、顯示單元70三者能進行可拆卸式的組裝之特徵加以活用;例如,圖13、圖14所示,於基底單元10及輸入單元40之間,亦可設置次基底單元100。Further, in the present embodiment, the case where the base unit 10, the input unit 40, and the display unit 70 are detachably assembled is described. However, the present invention is not limited thereto. That is, the detachable assembly feature can be utilized for the base unit 10, the input unit 40, and the display unit 70; for example, between the base unit 10 and the input unit 40, as shown in FIG. 13 and FIG. The sub-base unit 100 can also be provided.
具體而言,圖13及圖14所示之遊戲裝置2係站立型遊戲裝 置,並且具備以下部分:基底單元10;次基底單元100,設置於基底單元10之上;輸入單元40,設置於次基底單元100之上;顯示單元70。又,基底單元10、次基底單元100、輸入單元40、顯示單元70係各自獨立,而形成可拆卸式組裝之構成。Specifically, the game device 2 shown in FIGS. 13 and 14 is a standing game device. And having the following parts: a base unit 10; a sub-base unit 100 disposed above the base unit 10; an input unit 40 disposed above the sub-base unit 100; and a display unit 70. Further, the base unit 10, the sub-base unit 100, the input unit 40, and the display unit 70 are independent of each other, and are configured to be detachably assembled.
次基底單元100之下部係由以下四者所引導:第1引導部11A,形成於基底單元10之上;第2引導部12A,連接於該第1引導部11A而形成;第1引導部11B,與第1引導部11A相間隔而平行地形成;第2引導部12B,連接於該第1引導部11B而形成。The lower portion of the sub-base unit 100 is guided by the following: the first guiding portion 11A is formed on the base unit 10, the second guiding portion 12A is connected to the first guiding portion 11A, and the first guiding portion 11B is formed. The first guide portion 11A is formed to be parallel to the first guide portion 11A, and the second guide portion 12B is formed to be connected to the first guide portion 11B.
而且,次基底單元100係配置於該等引導部之間。如此一來,在坐型之遊戲裝置1時,於基底單元10之上裝有觸發輸入部41及支撐部72之處,可原原本本地將次基底單元100加以裝置。又,在坐型之遊戲裝置1時,將基底單元10、觸發輸入部41及支撐部72,藉由例如螺絲或螺栓等固定裝置而彼此固定的情況下,亦可將其固定裝置的位置(例如螺絲孔之位置或螺栓孔之位置等)加以原原本本地共通使用於次基底單元100。Further, the sub-base unit 100 is disposed between the guides. In this way, when the game device 1 is seated, the trigger input portion 41 and the support portion 72 are mounted on the base unit 10, and the sub-base unit 100 can be originally installed locally. Further, when the game device 1 is seated, when the base unit 10, the trigger input unit 41, and the support portion 72 are fixed to each other by a fixing device such as a screw or a bolt, the position of the fixing device can be adjusted ( For example, the position of the screw hole or the position of the bolt hole, etc., is commonly used locally in the sub-base unit 100.
於此次基底單元100之內部設置有銅幣引導通路101(參照圖14),係貫通到設置於觸發輸入部41的銅幣通路44,以及設置於基底單元10的銅幣引導通路15;用以將穿過銅幣通路44之銅幣加以引導至銅幣引導通路15。A copper coin guiding passage 101 (refer to FIG. 14) is disposed inside the base unit 100, and penetrates through the copper coin passage 44 provided in the trigger input portion 41, and the copper coin guiding passage 15 provided in the base unit 10; The copper coins passing through the copper coin passage 44 are guided to the copper coin guiding path 15.
於次基底單元100之上面的前面側形成載置部102,用以載置觸發輸入部41;而於次基底單元100之上面的背面側形成載置部103,係連接於載置部102,用以載置支撐部72。又,於次基底單元100之背面側的上部則形成通氣口105,以貫通至觸發輸入部41的通氣口47。並且,此通氣口105亦兼為配線通路。The mounting portion 102 is formed on the front surface of the upper surface of the sub-base unit 100 for mounting the trigger input portion 41, and the mounting portion 103 is formed on the back surface side of the upper surface of the sub-base unit 100, and is connected to the mounting portion 102. It is used to mount the support portion 72. Further, a vent 105 is formed in an upper portion of the back surface side of the sub-base unit 100 so as to penetrate the vent port 47 of the trigger input portion 41. Further, this vent 105 also serves as a wiring path.
如上述,關於本實施形態之遊戲裝置中,由於次基底單元100裝有銅幣引導通路101,於是即使配置在基底單元10與觸發輸入部41二者間,仍然可將從裝於觸發輸入部41的銅幣投入口43所 投入之銅幣加以儲存至裝於基底單元10的銅幣儲存部14。因此,藉由在坐型遊戲裝置1的基底單元10、輸入單元40、顯示單元70之間設置次基底單元100,即可加以簡單地變更成站立型遊戲裝置2。又,關於本發明之遊戲裝置的基底單元10、輸入單元40、顯示單元70三者亦可將次基底單元100以外之其他單元加以任意地裝進去,係可使用於各種機種。此外,於製造各種遊戲裝置時,由於基底單元10、輸入單元40、顯示單元70三者可採用共通之零件(單元),因此亦可降低製造成本。As described above, in the game device of the present embodiment, since the sub-base unit 100 is provided with the copper coin guiding path 101, even if it is disposed between the base unit 10 and the trigger input portion 41, it can be mounted on the trigger input portion 41. Copper coin input port 43 The invested copper coins are stored in the copper coin storage portion 14 mounted in the base unit 10. Therefore, the sub-base unit 100 can be easily changed to the standing game device 2 by providing the sub-base unit 100 between the base unit 10, the input unit 40, and the display unit 70 of the game device 1. Further, the base unit 10, the input unit 40, and the display unit 70 of the game device of the present invention can be arbitrarily loaded with other units than the sub-base unit 100, and can be used in various models. In addition, in the manufacture of various game devices, since the base unit 10, the input unit 40, and the display unit 70 can employ common parts (units), the manufacturing cost can also be reduced.
又,將遊戲裝置從坐型變更成站立型,或從站立型變更成坐型時,欲將顯示部71調整成分別對應於機種類型之角度的情況下,可藉由前述的未圖之調整角度構造而簡單地加以調整。Further, when the game device is changed from the sitting type to the standing type or from the standing type to the sitting type, and the display unit 71 is to be adjusted to an angle corresponding to the model type, the adjustment can be performed by the aforementioned unillustrated. The angle is constructed and simply adjusted.
又,於本實施形態中,輸入單元40由觸發輸入部41與操作信號輸入部42二者所形成,並且此等係可拆卸式地組裝而構成;但並非限定於此。亦即,觸發輸入部41與操作信號輸入部42係依預定所需,並非必須個別而構成。Further, in the present embodiment, the input unit 40 is formed by both the trigger input unit 41 and the operation signal input unit 42, and these are detachably assembled, but are not limited thereto. That is, the trigger input unit 41 and the operation signal input unit 42 are required to be predetermined, and are not necessarily required to be individual.
又,於本實施形態中,顯示單元70由顯示部71與支撐部72二者所形成,並且此等係可拆卸式地組裝而構成;但並非限定於此。亦即,顯示部71與支撐部72係依預定所需,並非必須個別而構成。Further, in the present embodiment, the display unit 70 is formed by both the display unit 71 and the support portion 72, and these are detachably assembled, but are not limited thereto. That is, the display unit 71 and the support portion 72 are required to be predetermined, and are not necessarily required to be individual.
此外,關於本發明之遊戲裝置亦可應用於一種遊戲裝置,係不進行遊戲,而告知遊戲相關的資訊等。此時,於觸發輸入部41則無須裝置銅幣投入口43、銅幣通路44、電子貨幣資訊讀取‧寫入裝置45。又,於觸發輸入部41之前面亦可配置廣告板等,以取代銅幣投入口43或電子貨幣資訊讀取‧寫入裝置45之設置。Further, the game device according to the present invention can also be applied to a game device which not informs the game but informs the game related information and the like. At this time, the trigger input unit 41 does not need to install the copper coin insertion port 43, the copper coin passage 44, and the electronic money information reading/writing device 45. Further, an advertisement board or the like may be disposed in front of the trigger input unit 41 instead of the copper coin input port 43 or the electronic money information reading/writing device 45.
1,2‧‧‧遊戲裝置1,2‧‧‧game devices
10‧‧‧基底單元10‧‧‧Base unit
11A,11B‧‧‧第1引導部11A, 11B‧‧‧1st Guide
12A,12B‧‧‧第2引導部12A, 12B‧‧‧2nd Guide
13‧‧‧遊戲板13‧‧‧game board
14‧‧‧銅幣儲存部14‧‧‧ Copper Coin Storage Department
15,101‧‧‧銅幣引導通路15,101‧‧‧ copper coin guiding path
16,17,48‧‧‧門扉16,17,48‧‧‧ threshold
18‧‧‧腳輪18‧‧‧ casters
19A,19B‧‧‧支撐腳19A, 19B‧‧‧ Support feet
20,47,77,105‧‧‧通氣口20,47,77,105‧‧ vents
21,78‧‧‧通氣用縫隙21,78‧‧‧ Ventilation gap
40‧‧‧輸入單元40‧‧‧ input unit
41‧‧‧觸發輸入部41‧‧‧Trigger input section
42‧‧‧操作信號輸入部42‧‧‧Operation signal input unit
43‧‧‧銅幣投入口43‧‧‧ copper coin input
44‧‧‧銅幣通路44‧‧‧ Copper Coin Access
45‧‧‧電子貨幣資訊讀取‧寫入裝置45‧‧‧Electronic currency information reading ‧Write device
46A,46B‧‧‧第3引導部46A, 46B‧‧‧3rd Guide
49‧‧‧操作部49‧‧‧Operation Department
51‧‧‧搖桿51‧‧‧ rocker
52‧‧‧按鈕52‧‧‧ button
53,80‧‧‧燈管收納部53,80‧‧‧Light tube storage department
54,61‧‧‧穿透部54,61‧‧‧ penetration
55‧‧‧鑰匙孔55‧‧‧Keyhole
56A,56B‧‧‧卡合部56A, 56B‧‧‧Care Department
57A,57B,66‧‧‧鎖片57A, 57B, 66‧‧‧ lock pieces
58A,58B‧‧‧卡合孔58A, 58B‧‧‧ snap hole
59‧‧‧燈管59‧‧‧Light tube
70‧‧‧顯示單元70‧‧‧ display unit
71‧‧‧顯示部71‧‧‧Display Department
72‧‧‧支撐部72‧‧‧Support
73‧‧‧液晶顯示器73‧‧‧LCD display
74A,74B‧‧‧擴音器74A, 74B‧‧‧ loudspeakers
75,79‧‧‧接觸面75,79‧‧‧Contact surface
90‧‧‧廣告單元90‧‧‧Ad units
100‧‧‧次基底單元100‧‧‧ times base unit
102,103‧‧‧載置部102,103‧‧‧Placement Department
圖1 係關於本發明之實施形態之遊戲裝置的立體圖。Fig. 1 is a perspective view of a game device according to an embodiment of the present invention.
圖2 係圖1所示之遊戲裝置的前視圖。Figure 2 is a front elevational view of the gaming device shown in Figure 1.
圖3 係圖2所示之沿III-III線的剖面圖。Figure 3 is a cross-sectional view taken along line III-III of Figure 2.
圖4 係從前面側所見,圖1所示之遊戲裝置的分解立體圖。Figure 4 is an exploded perspective view of the game device shown in Figure 1 as seen from the front side.
圖5 係從背面側所見,圖1所示之遊戲裝置的分解立體圖。Figure 5 is an exploded perspective view of the game device shown in Figure 1 as seen from the back side.
圖6 係從前面之斜上方所見,圖1所示之遊戲裝置的立體圖,並且顯示將輸入單元之操作部加以開放後的狀態。Fig. 6 is a perspective view of the game apparatus shown in Fig. 1 as seen from the obliquely upper side, and shows a state in which the operation unit of the input unit is opened.
圖7 係從斜後方所見,圖6所示之遊戲裝置的立體圖。Figure 7 is a perspective view of the game device shown in Figure 6 as seen from the oblique rear.
圖8 係圖6所示之遊戲裝置的俯視圖。Figure 8 is a plan view of the game device shown in Figure 6.
圖9 係圖1所示之遊戲裝置的構成要素之操作信號輸入部的立體圖。Fig. 9 is a perspective view showing an operation signal input unit of the components of the game device shown in Fig. 1;
圖10 係圖9所示之操作信號輸入部的俯視圖。Fig. 10 is a plan view showing the operation signal input portion shown in Fig. 9.
圖11 係圖10所示之沿XI-XI線的剖面圖。Figure 11 is a cross-sectional view taken along line XI-XI of Figure 10.
圖12 係圖1所示之遊戲裝置的構成要素之顯示部的立體圖。Fig. 12 is a perspective view showing a display unit of constituent elements of the game device shown in Fig. 1;
圖13 係關於本發明之其他實施形態之遊戲裝置的前視圖。Figure 13 is a front elevational view of a game device according to another embodiment of the present invention.
圖14 係圖13所示之沿XIV-XIV線的剖面圖。Figure 14 is a cross-sectional view taken along line XIV-XIV of Figure 13.
1‧‧‧遊戲裝置1‧‧‧game device
10‧‧‧基底單元10‧‧‧Base unit
11B‧‧‧第1引導部11B‧‧‧1st Guide
12B‧‧‧第2引導部12B‧‧‧2nd Guide
16,17‧‧‧門扉16,17‧‧‧ threshold
18‧‧‧腳輪18‧‧‧ casters
19A,19B‧‧‧支撐腳19A, 19B‧‧‧ Support feet
40‧‧‧輸入單元40‧‧‧ input unit
41‧‧‧觸發輸入部41‧‧‧Trigger input section
42‧‧‧操作信號輸入部42‧‧‧Operation signal input unit
43‧‧‧銅幣投入口43‧‧‧ copper coin input
45‧‧‧電子貨幣資訊讀取‧寫入裝置45‧‧‧Electronic currency information reading ‧Write device
48‧‧‧門扉48‧‧‧ threshold
49‧‧‧操作部49‧‧‧Operation Department
51‧‧‧搖桿51‧‧‧ rocker
52‧‧‧按鈕52‧‧‧ button
53‧‧‧燈管收納部53‧‧‧Light tube storage department
54‧‧‧穿透部54‧‧‧ penetration
70‧‧‧顯示單元70‧‧‧ display unit
71‧‧‧顯示部71‧‧‧Display Department
72‧‧‧支撐部72‧‧‧Support
73‧‧‧液晶顯示器73‧‧‧LCD display
74A,74B‧‧‧擴音器74A, 74B‧‧‧ loudspeakers
80‧‧‧燈管收納部80‧‧‧Light tube storage department
90‧‧‧廣告單元90‧‧‧Ad units
Claims (16)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2005317021A JP5077618B2 (en) | 2005-10-31 | 2005-10-31 | Game device |
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|---|---|
| TW200735927A TW200735927A (en) | 2007-10-01 |
| TWI391164B true TWI391164B (en) | 2013-04-01 |
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| TW095140094A TWI391164B (en) | 2005-10-31 | 2006-10-30 | Game device |
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| JP (1) | JP5077618B2 (en) |
| KR (1) | KR100920403B1 (en) |
| CN (1) | CN101198385B (en) |
| TW (1) | TWI391164B (en) |
| WO (1) | WO2007052449A1 (en) |
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2009050602A (en) * | 2007-08-29 | 2009-03-12 | Square Enix Holdings Co Ltd | GAME PROVIDING SYSTEM AND GAME PROVIDING MANAGEMENT DEVICE |
| JP5449939B2 (en) * | 2009-09-16 | 2014-03-19 | 株式会社タイトー | game machine |
| CN102688596B (en) * | 2011-03-23 | 2014-08-27 | 鈊象电子股份有限公司 | The method of using the lever to control the flow of the game |
| JP5174227B1 (en) * | 2011-10-04 | 2013-04-03 | 株式会社バンダイ | Goods sales equipment |
| JP2014128401A (en) * | 2012-12-28 | 2014-07-10 | Kyoraku Sangyo Co Ltd | Game machine |
| JP6180122B2 (en) * | 2013-01-28 | 2017-08-16 | 株式会社タイトー | Game device |
| CN105641949B (en) * | 2014-11-24 | 2018-04-03 | 郑宗乐 | Shopping cart, which is desorbed, uses toy apparatus |
| EP4657402A2 (en) * | 2017-12-15 | 2025-12-03 | Tastemakers, LLC | Home arcade system |
| TWI741714B (en) * | 2020-08-03 | 2021-10-01 | 匯盈國際文創科技有限公司 | Game console |
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| Publication number | Priority date | Publication date | Assignee | Title |
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| JPH03109416U (en) * | 1990-02-22 | 1991-11-11 | ||
| JPH06296756A (en) * | 1993-04-13 | 1994-10-25 | Kapukon:Kk | Game machine |
| US20040004112A1 (en) * | 2002-07-08 | 2004-01-08 | Matthew Petruccelli | Video game console and cashless method of use |
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2000157717A (en) * | 1998-11-30 | 2000-06-13 | Namco Ltd | game machine |
| JP2003299875A (en) * | 2002-04-08 | 2003-10-21 | Aruze Corp | game machine |
| JP2005131372A (en) * | 2003-10-08 | 2005-05-26 | Aruze Corp | Game machine |
| JP3109416U (en) * | 2004-12-16 | 2005-05-19 | 中潛科技股▲ふん▼有限公司 | Game machine display screen device |
-
2005
- 2005-10-31 JP JP2005317021A patent/JP5077618B2/en not_active Expired - Lifetime
-
2006
- 2006-10-11 KR KR1020077025637A patent/KR100920403B1/en not_active Expired - Fee Related
- 2006-10-11 WO PCT/JP2006/320280 patent/WO2007052449A1/en not_active Ceased
- 2006-10-11 CN CN2006800218749A patent/CN101198385B/en not_active Expired - Fee Related
- 2006-10-30 TW TW095140094A patent/TWI391164B/en not_active IP Right Cessation
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH03109416U (en) * | 1990-02-22 | 1991-11-11 | ||
| JPH06296756A (en) * | 1993-04-13 | 1994-10-25 | Kapukon:Kk | Game machine |
| US20040004112A1 (en) * | 2002-07-08 | 2004-01-08 | Matthew Petruccelli | Video game console and cashless method of use |
Also Published As
| Publication number | Publication date |
|---|---|
| CN101198385A (en) | 2008-06-11 |
| KR20080023288A (en) | 2008-03-13 |
| CN101198385B (en) | 2011-07-27 |
| HK1118749A1 (en) | 2009-02-20 |
| JP5077618B2 (en) | 2012-11-21 |
| WO2007052449A1 (en) | 2007-05-10 |
| TW200735927A (en) | 2007-10-01 |
| JP2007117627A (en) | 2007-05-17 |
| KR100920403B1 (en) | 2009-10-07 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| MM4A | Annulment or lapse of patent due to non-payment of fees |