TWI243595B - Digital camera for recording three dimension images - Google Patents
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Abstract
Description
12435951243595
發明領域: 本發明為一種可拍攝立 的數位相機之上,加入一些 機升級為3 D數位相機,達到 途,並滿足簡單、快速拍攝 體影像的數位相機,是在傳統 ,助之功能,使傳統的數位相 $機雙拍、或是雙機單拍之用 完美立體照片之要求。 相關技藝的說明:Field of the Invention: The present invention is a digital camera that can stand upright. Adding some cameras to upgrade to a 3D digital camera, it reaches the road, and meets the simple and fast shooting of body images. The traditional digital camera requires two-shot, or two-shot single-shot perfect three-dimensional photos. Description of related skills:
如圖-所*,拍冑完美立體照片的關鍵,是在於如何 根據與被拍物10的距離11,適當地設定左、右相機12、13 之立體基距(stereo base) 14與匯聚角度(c〇nvergence angle)15,才能拍攝取得具有適當視差的左、右立體照 片。如圖二所示,利用傳統的立體相機2 〇來拍攝立體影像 時’習知的技術是將兩個光學鏡2 1頭固定裝置在同一相機 上,以達到拍攝立體照片之目的。然而,由於該兩光學鏡 頭已被固定,無法針對不同距離的標地物以拍取最佳的立 體效果。例如,對於兩光學鏡頭的光軸中心距離(S t e r e 〇 Base)2 2為7cm的立體相機而言,最適當的拍攝距離為5〜As shown in the figure- *, the key to taking a perfect stereo photo is how to properly set the stereo base 14 and the convergence angle of the left and right cameras 12, 13 according to the distance 11 from the subject 10. c〇nvergence angle) 15 in order to obtain left and right stereo photos with appropriate parallax. As shown in FIG. 2, when using a conventional stereo camera 20 to capture stereo images, a conventional technique is to fix two optical mirrors 21 and 1 head on the same camera to achieve the purpose of taking stereo photos. However, since the two optical lenses have been fixed, it is impossible to capture the best stereo effect for landmarks at different distances. For example, for a stereo camera whose optical axis center distance (S t e r e 〇 Base) 2 2 of two optical lenses is 7 cm, the most appropriate shooting distance is 5 to
1 0 Μ,超過1 0 Μ時,則造成左右影像視差不足,無法顯現立 體效果。通常,對於一龐大的建築物,可能要離開該建築 物數十公尺遠’才能將該建築物全部納入鏡頭,在這樣的 情況下,必須把s t e r e 〇 b a s e拉開至數公尺,才能有效取 得視差效果,因此傳統的立體相機是無法達到拍攝大型建 物的目的。同樣地,需要以近距離(如數十公分)以拍攝如 花朵或昆蟲般較小的標的物時,必須把s t e r e 〇 b a s e縮小10 μM, if it exceeds 10 μM, the parallax of the left and right images is insufficient, and the stereo effect cannot be displayed. In general, for a large building, it may take tens of meters away from the building to fully include the building in the lens. In this case, it is necessary to pull the stereo base to a few meters to be effective. Obtain parallax effect, so the traditional stereo camera can not achieve the purpose of shooting large buildings. Similarly, when it is necessary to take a small object (such as a flower or an insect) at a close distance (such as tens of centimeters), you must reduce the size of st e r e 〇 b a s e
第4頁 1243595 案號 91116076 曰 修正 五、發明說明(3) 疊顯示、一相機間影像的傳輸及一同步快門等輔助功能, 即可將傳統的數位相機升級為3 D數位相機,達到單機雙 拍、或是雙機單拍之用途,並滿足簡單、快速拍攝完美立 體照片之要求。 為進一步對本發明有更深入的說明,乃藉由以下圖 示、圖號說明及發明詳細說明,冀能對 貴審查委員於審 查工作有所助益。 本發明之詳細描述: 茲配合下列之圖式說明本發明之詳細方法與應用裝 置,以利於 貴審委做一瞭解。 於說明本發明之一種可拍攝立體影像的數位相機之 前,須對立體影像拍攝的環境與要求做一說明。一般,在 拍攝立體影像時,必須針對被拍物、拍攝器材與觀賞環境 等三個因素做一通盤之考量,才可能拍取π完美的立體影 像π。通常,被拍物有可能是魔然大物的寺廟建築,或者 是指頭般大小的昆蟲,而拍攝器材可能是單台或雙台數位 相機,觀賞用的顯示器則可能是電腦監視器或是投影機, 而觀賞距離則可能數十公分至數公尺。由於,拍攝時無法 戴上立體眼鏡或其他立體觀看器材,以立即確認立體效果 的好壞,拍攝者無法從數位相機液晶螢幕上的2 D影像,判 定是否拍到π完美的立體影像π。是以,在只能利用數位相 機本身的液晶監視器的條件下,如何提供拍攝者一可迅速 判別立體效果好壞的拍攝方法,即為本發明所欲解決的課Page 4123595 Case No. 91116076 Amendment V. Description of the Invention (3) Auxiliary functions such as superimposed display, image transmission between cameras, and a synchronous shutter can upgrade traditional digital cameras to 3D digital cameras, achieving single and dual cameras It can be used for shooting, or dual-camera single shooting, and meets the requirements for simple and fast shooting of perfect stereo photos. In order to further explain the present invention, the following illustrations, drawing number descriptions, and detailed descriptions of the invention are intended to be helpful to your review committee in the review work. Detailed description of the present invention: The detailed method and application device of the present invention will be described with the following drawings to facilitate your understanding of the review committee. Before describing a digital camera capable of capturing stereo images of the present invention, it is necessary to explain the environment and requirements for capturing stereo images. Generally, when shooting three-dimensional images, you must consider all three factors, such as the subject, the shooting equipment, and the viewing environment, in order to take a perfect three-dimensional image. In general, the subject may be a temple building that is a monster, or a finger-sized insect, the shooting equipment may be a single or dual digital camera, and the viewing display may be a computer monitor or a projector. The viewing distance may be tens of centimeters to several meters. Since stereo glasses or other stereo viewing equipment cannot be worn during shooting to immediately confirm the quality of the stereo effect, the photographer cannot determine from the 2D image on the digital camera's LCD screen whether a perfect stereo image is captured. Therefore, under the condition that only the LCD monitor of the digital camera itself can be used, how to provide a shooting method that can quickly determine whether the stereo effect is good or bad is a lesson to be solved by the present invention.
第6頁 1243595 _案號91116076_年月日__ 五、發明說明(4) 題。 所謂π完美的立體影像”,即是當我們在觀看該虛擬的 立體影像時,不但要觀看到具有一自然變化的景深,而且 可一目了然地觀看到該景深,也就是在無須改變水晶體的 焦點與視線的條件下,可清楚且舒適地認知虛擬景深。因 此,在拍攝立體影像時,首先需考量的是,如何在顯示立 體影像時,提供一清楚、舒適且可一目了然觀賞的虛擬立 體影像。為了達到一目了然的目的,就必須先了解何 謂π可融合立體視覺深度π。 人對於立體空間的認知,是透過雙眼不停地對較小空 間做掃描,然後才將多個小空間連結成一個完整的視區。 所謂”可融合立體視覺深度π即是當我們的雙眼,透過睫 狀肌將水晶體的焦點固定、且透過眼外肌將視線固定於空 間中某一點時,在此狀態下肉眼所能認知該空間的深度。 一般,π可融合立體視覺深度’’的大小因觀測距離而異(當 然也因人而異),如果在觀測距離為數十公分到1公尺的範 圍時,這視覺可融合區的深度只有數十公分,也就是說在 不改變眼睛之焦距及視線時,我們所能認知的深度只有數 十公分而已。 一般,虛擬立體影像的景深,可由左、右影像中的視 差所造成。所謂視差就是同一標地物在左、右視網膜上成 像的差異、或者是透過攝影鏡頭成像後,於左、右影像中 所呈現的差異。如圖四所示,假設銀幕3 1上顯示左影像3 2 與右影像3 3具有的視差為L ρ,該兩左、右影像是透過各種Page 6 1243595 _Case No. 91116076 _ Month and Day __ V. Explanation of the invention (4). The so-called π-perfect stereo image ”means that when we are viewing this virtual stereo image, we not only have to have a natural depth of field, but we can also see the depth of field at a glance, that is, without changing the focus of the crystalline lens and Under the condition of line of sight, you can clearly and comfortably understand the virtual depth of field. Therefore, when shooting stereo images, the first thing to consider is how to provide a clear, comfortable and clear virtual stereo image when displaying the stereo image. To achieve a clear goal, you must first understand what π can be combined with the depth of stereo vision π. People's perception of stereo space is to scan the smaller space through both eyes, and then connect multiple small spaces into a complete The so-called "integrable stereo vision depth π" is when our eyes fix the focus of the lens through the ciliary muscles and fix the line of sight to a certain point in the space through the extraocular muscles. In this state, the naked eye The depth of the space you can recognize. In general, the size of π fusionable stereoscopic vision depth varies depending on the observation distance (of course, it also varies from person to person). If the observation distance is in the range of tens of centimeters to 1 meter, the depth of this visual fusionable region is only Dozens of centimeters, that is, without changing the focal length and sight of the eyes, the depth we can recognize is only tens of centimeters. Generally, the depth of field of a virtual stereo image can be caused by parallax in the left and right images. The so-called parallax is the difference between the image of the same landmark on the left and right retinas, or the difference between the left and right images after imaging through a photographic lens. As shown in FIG. 4, it is assumed that the parallax between the left image 3 2 and the right image 3 3 displayed on the screen 31 is L ρ, and the two left and right images are transmitted through various
1243595 修正 曰 _案號91116076_年月 五、發明說明(5) 可能之方式(如液晶快門眼鏡、或是偏光眼鏡),令左眼3 4 只看到左影像3 2、右眼3 5只看到右影像3 3,而該左右眼的 距離(相當於s t e r e 〇 b a s e )為L e。在觀看距離為D e下,該左 右影像所呈現的虛擬深度為D v,則虛擬深度為D與視差 L p、兩眼間距L e、觀看距離D妁幾何關係為: D v - D e X L p / C L e ~ Lp) 例如,視差L p= 3 c m、兩眼間距L e= 6 . 5 c m、觀看距離D e= 50cm時,虛擬深度D則約為43cm。因此,對於兩眼間距為 6.5cm、觀賞距離為50cm的人而言,當視差L森3c in時,所 看到的虛擬深度為4 3 c m。 一般人在觀賞距離為5 0〜6 0公分的範圍時,可能的”可 融合立體視覺深度π約為3 0〜5 0公分。因此,為了可一目了 然舒適地觀賞虛擬的立體影像,則該虛擬影像的π可容許 最大虛擬深度n D vma$能超過π可融合立體視覺深度π。是 以,根據前面的計算結果,於觀賞距離為5 0〜6 0公分的範 圍下,左右影像的視差需要限制在3cm以下,3cm即為”可 容許最大再生視差n L smax。以下,可用一數學公式來說 明”可容許最大再生視差n L sma與兩眼間距L e、觀看距離 De、π可容許最大虛擬深度n Dvma妁關係。 L smax - L e X Dvmax / (Dvmax + De) 因此,於拍攝立體影像時,為了讓所拍攝的左右影像 在被重現在銀幕上時,能達到一目了然的效果,則相對於 觀賞時的π可容許最大再生視差n L smax,需定義另一 π可容 許最大拍攝視差n L cmax,才能在拍攝立體照片時,完全掌1243595 Amendment _Case No. 91116076_May 5, Description of the invention (5) Possible methods (such as LCD shutter glasses or polarized glasses), so that the left eye 3 4 can only see the left image 3 2, the right eye 3 5 The right image 3 3 is seen, and the distance between the left and right eyes (equivalent to stereobase) is Le. When the viewing distance is D e, the virtual depth presented by the left and right images is D v, then the virtual depth is D and the parallax L p, the distance between the eyes L e, and the viewing distance D 妁 The geometric relationship is: D v-D e XL p / CL e ~ Lp) For example, when the parallax L p = 3 cm, the distance between the eyes L e = 6.5 cm, and the viewing distance De = 50 cm, the virtual depth D is about 43 cm. Therefore, for a person with an eye distance of 6.5cm and a viewing distance of 50cm, when the parallax Lsen is 3c in, the virtual depth seen is 4 3 cm. When the viewing distance is in the range of 50 to 60 cm, the possible "integrable stereo vision depth π" is about 30 to 50 cm. Therefore, in order to view the virtual stereo image comfortably at a glance, the virtual image The maximum allowable virtual depth n D vma $ of π can exceed the fusion depth of stereo vision π. Therefore, according to the previous calculation results, the parallax of the left and right images needs to be limited in the range of viewing distance of 50 ~ 60 cm. Below 3 cm, 3 cm is the "allowable maximum reproduction parallax n L smax. In the following, a mathematical formula can be used to illustrate the relationship between the "allowable maximum reproducible parallax n L sma" and the distance between two eyes Le, viewing distance De, and π allowable maximum virtual depth n Dvma 妁. L smax-L e X Dvmax / (Dvmax + De) Therefore, when shooting three-dimensional images, in order to make the left and right images captured when they are reproduced on the screen, can achieve a clear effect, the allowable maximum reproduction parallax n L smax relative to π when viewing, you need to define another One π can allow the maximum shooting parallax n L cmax, in order to fully grasp the stereo photography
1243595 握 最 幕 的 最1243595 hold the most curtain the most
的 L 案號 9111607fi 、發明說明(6) _ 最後立體影像重現時的最佳視差效 大拍攝視差” Lcmax係拍攝時,左右^影。亦即,”可容許 上所被允許的最大視差。异以 。像在相機的液晶銀 尺寸為Sc、觀賞時所用銀幕尺寸 相機上液晶銀幕 大再生視差” Lsmax,實際在相機^夜am’對應於該,,可容許 ”可容許最大拍攝視差” L ema别為阳銀幕所能看到 > Sc / SmL case number 9111607fi, description of the invention (6) _ The best parallax effect when the last stereo image is reproduced Large shooting parallax "Lcmax is the left and right shadows when shooting. That is," the maximum permissible parallax allowed above. Different from. For example, when the camera ’s LCD silver size is Sc, and the screen size used for viewing is large, the LCD screen ’s large reproducible parallax “Lsmax” actually corresponds to this at the camera ^ night am ′, and the “allowable maximum shooting parallax” L ema is different. What You Can See on the Yang Screen > Sc / Sm
cmax smaxcmax smax
X 例如··於”可容許最大再生視差X For example ... "Allowable maximum reproduction parallax
L 晶銀幕的尺寸Sc=l. 5”、觀賞銀幕忑寸:二'icm、相機液 許最大拍攝視差” L⑽剔為3mm。也就是^,5”時,則”可容 舒適地觀員虛擬立體影像的條件下,/ ,旦/ 目了然 上所呈現的最大視差不得超過3 mm。 。像在相機銀幕 以上係說明拍攝立體影像時所需考量的幾何 可一目了然舒適地觀賞虛擬立體影像的要求之下 、、/ 根據兩眼間距、觀看距離與”可容許最大虛擬深度先 H可容許最大再生視差”;然後再根據相機銀幕"與觀= 幕的尺寸比率計算出”可容許最大拍攝視差,,。η 貝、艮 發明_ ^ 疋从,本 曾”種可拍攝立體影像的數位相機,首先必須將古十 Ξ拍可棋各許最大拍攝視差"之功能’植入數位相機之中,祐 離、哥立…體影像之前’由使用者輸入兩眼間距、觀看距” Γ各許最大虛擬深度”與觀賞銀幕的 取得_畀ν、「寺參數,以 敢佳之’,可容許最大拍攝視差π。 本發明一種可拍攝立體影像的數位相機, 據,丨可宜% 〇 土, 1疋根 今許最大拍攝視差”,另於數位相機的液晶贫幕The size of the L-screen is Sc = 1.5 ", the viewing screen size: two 'icm, the camera lens allows the maximum shooting parallax" L⑽ is 3mm. That is, when ^, 5 ”, then the maximum parallax presented under the condition of“ comfortable viewing of the virtual stereoscopic image ”can not exceed 3 mm. . Above the camera screen, the geometry that is taken into account when shooting stereoscopic images is explained under the requirements of comfortable viewing of virtual stereoscopic images at a glance. // According to the distance between the eyes, the viewing distance and the "permissible maximum virtual depth first H allowable maximum "Reproducing parallax"; then calculate the "allowable maximum parallax for parallax" based on the ratio of the screen size of the camera screen to the screen size. Η Bei, Gen invention_ ^ 疋, Ben Zeng "digital cameras that can capture stereo images First of all, the function of the maximum shooting parallax of the ancient Shizun shoot can be embedded in the digital camera, you Li, Ge Li ... Before the stereo image, the user enters the distance between the eyes and the viewing distance. "Maximum virtual depth" and the acquisition of viewing screen _ 畀 ν, "Temple parameters, to dare to be good," allows the maximum shooting parallax π. The present invention is a digital camera that can capture stereo images, according to 1 ”maximum shooting parallax this time”, and the LCD poor screen of digital cameras
第9頁 1243595 案號 9Π16076 A_ 曰 修正 圖式簡單說明 3 2 -左影像 3 3 -右影像 3 4 -左眼 3 5 -右眼 5 0 -數位相機 5 1 _數位相機之液晶銀幕 5 2 -數位相機的控制鍵 5 3 -數位相機的影像傳輸之裝置 5 4 -數位相機的無線遙控之快門裝置 5 5 -數位相機的快門 6 0 -十字線準心刻度 6 1 -水平視差參考刻度 6 2 -水平視差參考刻度之主刻度 6 3 -水平視差參考刻度之次刻度 6 4 -水平較準線 6 5、6 6 -視差較準線 7 1 -左影像 7 2 -右影像 7 3 -左影像之最深點 t 7 4 -對應於左影像最深點的右影像之對應點 7 5 -左影像上某一參考點 7 6 -對應於左影像某一參考點的右影像之對應點 L e-左右眼的距離 D e-觀看距離Page 9 1243595 Case No. 9Π16076 A_ Brief description of the correction pattern 3 2-left image 3 3-right image 3 4-left eye 3 5-right eye 5 0-digital camera 5 1 _digital camera LCD screen 5 2- Digital camera control keys 5 3-Digital camera image transmission device 5 4-Digital camera wireless remote shutter device 5 5-Digital camera shutter 6 0-Crosshair cross-center scale 6 1-Horizontal parallax reference scale 6 2 -Major scale of horizontal parallax reference scale 6 3-Minor scale of horizontal parallax reference scale 6 4-Horizontal alignment line 6 5, 6 6-Parallax alignment line 7 1-left image 7 2-right image 7 3-left image The deepest point t 7 4-the corresponding point of the right image corresponding to the deepest point of the left image 7 5-a reference point on the left image 7 6-the corresponding point of the right image corresponding to a reference point of the left image Le-left and right Eye distance D e-viewing distance
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| TWI395564B (en) * | 2009-05-25 | 2013-05-11 | Unique Instr Co Ltd | A device with multi-view shooting and displaying 3D digital frames |
| TWI450025B (en) * | 2009-04-21 | 2014-08-21 | Zhangjiagang Kangde Xin Optronics Material Co Ltd | A device that can simultaneous capture multi-view 3D images |
| US8902289B2 (en) | 2010-12-30 | 2014-12-02 | Altek Corporation | Method for capturing three dimensional image |
| TWI728818B (en) * | 2020-05-22 | 2021-05-21 | 貞安有限公司 | Home monitoring system and method for fundus image in a schedule |
-
2002
- 2002-07-19 TW TW91116076A patent/TWI243595B/en active
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| TWI450025B (en) * | 2009-04-21 | 2014-08-21 | Zhangjiagang Kangde Xin Optronics Material Co Ltd | A device that can simultaneous capture multi-view 3D images |
| TWI395564B (en) * | 2009-05-25 | 2013-05-11 | Unique Instr Co Ltd | A device with multi-view shooting and displaying 3D digital frames |
| US8902289B2 (en) | 2010-12-30 | 2014-12-02 | Altek Corporation | Method for capturing three dimensional image |
| TWI728818B (en) * | 2020-05-22 | 2021-05-21 | 貞安有限公司 | Home monitoring system and method for fundus image in a schedule |
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