201113073 -u , 六、發明說明: 【發明所屬之技術領域】 本發明係有關於一種遊戲裝置及其進行方法,尤指一 種轉動式押注遊戲裝置及其進行方法。 【先前技術】 「骰子」是一種廣受社會大眾喜愛的一種益智趣味遊 ® 戲,或是益智趣味遊戲不可或缺的必要道具,例如:麻將 遊戲、大富翁遊戲、天九遊戲、押注遊戲或比較點數大小 遊戲…等。 其中,以押注遊戲為最簡單進行遊戲者。一般係使用 三牧骰子和一骰盅,而骰盅可用各式容器即可,諸如:碗、 桶子或鍋子…等,以押注遊戲方式而言,係將骰子置入骰 盅内,並蓋住骰子,由莊家搖動骰盅,使骰盅内的骰子一 同搖動,而玩家則是針對骰子上的各種投注標的,如三個 骰子的總點數、各骰子的點數(圖案)、三個骰子的點數(圖 案)組合,進行投注,莊家開啟骰盅後,莊家依照骰盅的各 骰子的點數或圖案的組合,分配獎金給中獎的玩家,並沒 入未中獎的玩家的投注金。由於,此種押注遊戲係將骰子 放在不透明的骰盅内搖動,因此,莊家和玩家於開盅前, 均不知道骰子的點數及組合,使得押注遊戲帶有高度神秘 感,能夠方便於莊家營造遊戲氣氛,讓遊戲者可以獲得高 度的趣味感及刺激性。 但是,押注遊戲係由莊家以手動搖動骰盅的方式進 201113073 行,使得遊戲進行的效率不佳,此外,由於手動搖動骰盅 的方式,莊家可能以手勁及搖動方式,或是以特製搖控骰 子,進而控制骰子的點數或圖案的組合,令玩家產生對莊 家不信任感,導致押注遊戲缺乏客觀的公平性。 因此,在博奕娛樂產業中已對骰寶押注遊戲的骰盅, 改良成一種自動打骰的骰盅,然而,此種骰盅仍以不透光 的材質製成,故,玩家還是對骰盅的公平性相當的質疑, 而且有關於後續的開骰、判讀骰子的點數或圖案的組合及 計分等過程依然是人工進行,使得骰寶押注遊戲還有遊戲 過久、效率不彰…等問題,是以,申請人曾提出一種「自 動化進行的骰寶遊戲方法及裝置」中華民國發明專利(公告 號:1251505),其具有透明骰盅自動打骰、多人同時進行 遊戲及自動判讀…等功能。 惟,前述發明專利僅將傳統的骰寶押注遊戲,改以自 動化的方式進行遊戲,但其玩法及打骰方式仍舊相同,對 於玩家而言,在相同的娛樂場所中,還有許多形形色色且 新穎的遊戲裝置,若未能對骰寶押注遊戲裝置進行改良, 玩家可能很快就會對骰寶押注遊戲裝置感到厭煩,而失去 新鮮感、刺激性及趣咮性。 【發明内容】 有鑑於上述先前技術之問題,本發明之其中一目的就 是在提供一種轉動式押注遊戲裝置及其進行方法,以解決習 知骰寶押注遊戲或是自動化骰寶遊戲逐漸失去新鮮感、刺 201113073 v 激性及趣味性的問題。 根據本發明之一目的,提供一種轉動式押注遊戲裝 置,係設置可轉動的轉動單元,且於轉動單元之表面上設 置複數個停球點,各停球點分別代表骰子的其中一種點 數。又,此裝置在鄰近轉動單元的位置設有發球單元,其 於轉動單元轉動時,係發出複數個球體,並讓各球體在轉 動單元上移動,直到各球體隨機落到其中的一個停球點 上,如此,各球體落點將具有高度的不確定性,及增加各 • 球體落於不同點數的組合數。 其中,各停球點係圍繞並等分排列在轉動單元的表面 鄰近其周緣的位置上,使得各球體進入各停球部點的或然 率相同且公平。 其中,各停球點係散佈地設在轉動單元的表面上,令 各球體掉入各停球點的或然率相同且公平。 其中,轉動單元係為一圓錐盤體,圓錐盤體周緣處為 最高的水平位置,其中央處為最低水平位置,且設置一收 ® 球點,藉以回收未落入任一停球點内的球體。 其中,轉動單元係為一圓錐盤體,圓錐盤體中央處為 最高的水平位置,其周緣處為最低水平位置。 其中,轉動單元在各停球點旁分別設有一點數單元, 藉以表示各停球點分別代表一個骰子其中的一種點數。 其中,發球單元係以風壓式或機械式動力元件,將各 球體擊發到轉動單元的表面,並提供各球體在轉動單元内 轉動所需的動能。 201113073 =據本發明之—目的,又提供一種轉動式押注遊戲裝 # —進仃方法,係提供玩家於投注時間在操作單元進行押^ 動單元持續地轉動,在轉動單元轉動期間由發球 錄個軸,各賴在機單元軸,使得各球 元辨識tC單元内其中一個停球點,透過-辨識單 操作U自代表的點數、總數或點數組合,再由 家的投注i獎金給中_玩家,並沒人未中獎的玩 的點數、總數 點數組合或可能 數點數組合,以及玩家的得分及積分。 單心陡’發球單元未發出球體之前’各停球點条沾 以隨機一其一,且 有下=:===戲裝置及其進行方法,係具 =:明係改良傳统的骰寶 令其搭配如俄_輪 财式的玩法,並 味性及耐玩性。、兀,增加遊戲的趣 本:轉動單元及球體轉 一個停球點中,藉 機自由落下於任 本發明球體隨機自由尸门的么平性及客觀性。 高遊戲的刺激性。⑥下於任一個停球點令,將提 3、 201113073 =I*可落下其中—個停賴中,將可解決傳統般 甲主遊戲及自動化骰寶裝置破骰或立骰的問題。 【實施方式】 ㈣二:圖’其係為本發明之-種轉動式押料戲 圖中’轉動式押注遊戲裝置至少包含-機 上設置複數個停球點:’且於轉動單^ 2之表面 中〆種點數。又,2〇0分別代表殷子的其 動單元2内移動,㈣4’並讓各球體4在轉 將會隨機落到其中的—個停球點動^兀2内持續轉動期間, 元2及發球單元3改 ^ 上。如此,以轉動單 觀看到從各球體4開始'戲進行方式,令玩家 程,藉以提高遊戲的趣味性、j公平二生、。一個停球點200的過 異二轉 I個停細咖Γ使擦力,顿機落於其 不4定性,埃而提高遊戲轉的動刺^"2裝置更具有高度的 的方向與各球體4在轉 陡。虽然,轉動單元2轉動 到相同的目的。 β ,亦可為相同方向,也可達 請參閱第2圖,係 …圖,’轉動單元2係二:::之= 201113073 中央處為最高的水平位置,其為周緣處最低水平位置。又, 各停球點200係圍繞排列在轉動單元2的表面接 2 2的邊緣的位置上,各球體4進人各停球點⑽的或然 相同,藉以使轉動式押注遊戲裝置達到遊戲的公平性。 一1參閱第3圖,係本發明之另一實施例之各停球部 周絡:圖Γ中’轉動單元2係為一圓錐盤體,圓錐盤體 :、、处為最高的水平位置,其中央處為最低水平位置。各 二3,係散佈在轉動單元2的表面上,且各球體4進 停球點200的或然率相同,使遊戲能具有公平性。 在前述的各實施射,各停球點的任點 各停球點2〇0,以令各球體4進入各 _的或然率相同’更令遊戲的具有公平性。 述為單元的位置,並不以前 數分佈的且公平之前m綱的任一種點 同即可。 分球點200的或然率達到相 之 復請參閱第2及;3圖,係為太# 示意圖。圖中,轉動rΓ本發明之各停球部20 點數單元22,藉3 L 停球點2GG旁分別設有一 中的一種點數。v ^球點200分別代表-個殺子其 又,各實施例中,點數單元 _ 停球點200固定顯矛 2係為一顯示器,其在各 201113073 >數,惟,各停球點200的任一種點數的數目相等,藉以婵 加遊戲的公平性與刺激性。 θ 曰 請參閱第4圖,係為本發明之風壓式發球單元之示音、 圖,圖中,發球單元3係包括有一風壓機3〇及一導軌32^ 其中導軌32係設置在風壓機3〇的出風口 3〇〇,風壓機別 係受控制而由出風口 300吹出在導軌32上的球體4沪 32前進到轉動單元2内。 °BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a game device and a method for performing the same, and more particularly to a rotary betting game device and a method for performing the same. [Prior Art] "骰子" is a kind of puzzle fun game that is popular among the public, or an essential item that is indispensable for puzzle fun games, such as: mahjong game, monopoly game, day nine game, bet Note the game or compare the point size game...etc. Among them, the bet game is the easiest to play the game. Generally, three scorpions and one scorpion are used, and 各 can be used in various types of containers, such as: bowls, buckets or pots, etc., in the case of betting games, the rafters are placed in the raft and covered. Live in the scorpion, shaken by the dealer, so that the scorpion in the scorpion shakes together, and the player is aimed at various betting on the scorpion, such as the total number of points of the three dice, the points of each dice (pattern), three The combination of the number of points (patterns) of the dice, the bet is placed, and after the dealer opens, the dealer assigns the prize to the winning player according to the combination of the points or patterns of the dice, and the bet of the player who has not entered the unwinning player. . Because this type of betting game shakes the dice in an opaque cymbal, the dealer and the player do not know the points and combinations of the dice before the opening, which makes the betting game highly mysterious and able to Convenient for the dealer to create a game atmosphere, allowing players to get a high degree of fun and excitement. However, the betting game is entered by the dealer in a way that is manually shaken into the 201113073 line, making the game inefficient. In addition, due to the manual shaking method, the dealer may use hand and shake, or special Shaking the dice, and then controlling the combination of points or patterns of the dice, causes the player to have a distrust of the dealer, resulting in a lack of objective fairness in the betting game. Therefore, in the Boao entertainment industry, the game of betting on the game has been improved into an automatic snoring. However, the cockroach is still made of opaque material, so the player is still confrontational. The fairness of the embarrassment is quite questionable, and the process of subsequent reclamation, the number of points or patterns of the interpretation of the dice, and the scoring of the pattern are still carried out manually, making the game of the bet on the game too long and inefficient. The problem is that the applicant has proposed an "automated Suibao game method and device" for the Republic of China invention patent (Announcement No.: 1251505), which has a transparent 骰盅 automatic snoring, multiplayer simultaneous games and automatic Interpret...etc. However, the aforementioned invention patents only use the traditional Sic Bo bet game to change the game in an automated manner, but the gameplay and snoring methods are still the same. For the player, there are many different forms in the same entertainment venue. In the novel game device, if the game device of the Sic Bo bet is not improved, the player may soon become bored with the game, and lose the freshness, irritability and interest. SUMMARY OF THE INVENTION In view of the above problems of the prior art, one of the objects of the present invention is to provide a rotary betting game device and a method for performing the same, so as to solve the gradual loss of the conventional 押 押 bet game or the automated 骰 游戏 game. Freshness, thorn 201113073 v irritating and interesting questions. According to an aspect of the present invention, a rotary betting game device is provided, which is provided with a rotatable rotating unit, and a plurality of stopping points are arranged on the surface of the rotating unit, and each stopping point represents one of the points of the dice . Moreover, the device is provided with a serving unit adjacent to the rotating unit, and when the rotating unit rotates, a plurality of spheres are emitted, and the spheres are moved on the rotating unit until the spheres randomly fall to one of the stopping points. Above, in this way, each sphere will have a high degree of uncertainty and increase the number of combinations of spheres falling on different points. Wherein, the stopping points are arranged around and equally divided on the surface of the rotating unit adjacent to the periphery thereof, so that the probability of each ball entering each ball stopping point is the same and fair. Among them, each stop point is scattered on the surface of the rotating unit, so that the probability of each ball falling into each stop point is the same and fair. Wherein, the rotating unit is a conical disc body, the highest horizontal position is at the periphery of the conical disc body, the lowest horizontal position is at the center, and a receiving ball point is set, so that the recycling does not fall into any stopping point. Sphere. Wherein, the rotating unit is a conical disc body, and the center of the conical disc body is the highest horizontal position, and the periphery thereof is the lowest horizontal position. Wherein, the rotating unit is respectively provided with a point unit beside each stopping point, thereby indicating that each stopping point represents one of the points of one of the dice. Among them, the teeing unit is a wind pressure type or a mechanical power element that fires each sphere to the surface of the rotating unit and provides the kinetic energy required for each sphere to rotate in the rotating unit. 201113073=According to the present invention, a rotary betting game loading method is provided, which provides a player to continuously rotate the operating unit in the operating unit during the betting time, and records the serve during the rotation of the rotating unit. The axes are respectively determined by the unit axis, so that each ball element recognizes one of the stop points in the tC unit, and the number of points, the total number or the number of points represented by the self-represented U operation is recognized by the bet i of the home. Medium_player, and no one has won the winning points, the total number of points, or the possible number of points, as well as the player's score and points. Before the single-hearted steep 'send unit does not emit the sphere before' each stop ball is randomly selected one by one, and there is a ===== play device and its method, tie =: Ming system to improve the traditional 骰宝令It is matched with Russian-style round-the-clock gameplay, and it is tasteful and playable.兀 增加 增加 增加 增加 增加 增加 增加 增加 增加 增加 增加 增加 增加 增加 增加 增加 : : : : : : : : : : : : : : : : : : : : 转动 : 转动 转动 转动 转动 转动 转动 转动High game irritating. 6 under any stoppage order, will mention 3, 201113073 = I * can fall into it - a stagnation, will solve the traditional problems of the main game and the automatic Sic Bo device. [Embodiment] (4) 2: Fig. 2 is a type of rotary beating game in the present invention. The rotary betting game device includes at least a plurality of ball stopping points on the machine: 'and the rotating single ^ 2 The number of points in the surface. In addition, 2〇0 respectively represents the movement of the moving unit 2 of the Yinzi, (4) 4' and allows each sphere 4 to continue to rotate during the rotation of the ball stop point 2 in which the rotation will randomly fall, element 2 and The serving unit 3 is changed to ^. In this way, by rotating the single view, starting from each sphere 4, the play mode is performed, so that the player can improve the fun of the game and the fairness of the game. A stop-and-go point 200 is too different for two to stop the fine coffee to make the rubbing force, the machine falls on its non-characteristic, and the game moves to improve the game's spurt ^"2 device has a higher degree of direction and each The sphere 4 is turning steep. Although, the rotating unit 2 is rotated to the same purpose. β, can also be in the same direction, also reach. Please refer to Figure 2, ... diagram, 'Rotating unit 2 is two::: = 201113073 The center is the highest horizontal position, which is the lowest horizontal position at the periphery. Moreover, each of the ball stopping points 200 is arranged at a position arranged on the edge of the surface of the rotating unit 2, and each ball 4 is identical in the stopping point (10), so that the rotary beating game device reaches the game. Fairness. 1 to 3, which is a peripheral portion of each ball stopping portion of another embodiment of the present invention: in the figure, the 'rotating unit 2 is a conical disk body, and the conical disk body is at the highest horizontal position. The center is at the lowest level. Each of the two 3's is spread on the surface of the rotating unit 2, and the probability of each ball 4 entering the stopping point 200 is the same, so that the game can be fair. In each of the above-mentioned implementations, each stop point of each stop point is 2〇0, so that the probability of each ball 4 entering each _ is the same, and the game is fair. The position of the unit is not the same as the previous one. The probability of reaching the ball point 200 reaches the phase. Please refer to the 2nd and 3rd drawings. In the figure, each of the ball stopping units 20 point units 22 of the present invention is rotated, and one of the points is provided by the 3 L stopping point 2GG. v ^ball point 200 respectively represents a killer. In each embodiment, the point unit _ the stop point 200 fixed the spear 2 is a display, which is in each 201113073 > number, but each stop point The number of any of the 200 points is equal, in order to increase the fairness and irritability of the game. θ 曰 第 第 第 第 第 第 第 第 第 第 第 第 第 第 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发 发The air outlet of the press 3 is 3, and the air compressor is controlled, and the ball 4, which is blown out of the guide rail 32 by the air outlet 300, advances into the rotating unit 2. °
請參閱第5圖,係本發明之機械式發球單元之示竟 圖。圖中,發球單元3包括一擊發器35、一彈性元件36二 -導槽37及-緩衝體38,其中擊發器35係可為一桿體,、 彈性元件36在擊發器35 _,其隨擊發器35㈣而 縮狀態’及由壓縮狀態被釋放而帶動擊發詩出球體4, 提供球體4獅所f的動力,將各賴4_發到轉動 元2的表©,藉啸供各球體4在轉動單元2内轉動 的動能。導槽37係導弓!球體4移動到擊發器奶的位: 及被擊發後移動轉動單元2内,而緩_ 38係設 器35擊出球體4的-端與導槽37,藉以緩衝 擊到導槽37的力量。 00禮 再請參㈣3圖,轉動單元2底部在各停球點200及 收球點20相對的位置,分別設有一回球單元5,回 5與導槽32或導軌37相連通。當被發出的各球體= 其中-個停球點200或收球點2G,回球單元5係 ^ 體4回收到導槽32或導軌37中。藉以循環使用各球體私 又’請參閱第2圖,尚設有一操作單元6及 元7,其中,操作單元6係設在機w的周圍,提供= 201113073 ==設=顯=獎金額、投注内容及各球體4落下 係設在停“二合、得分及積分’而_單元7 請參閱第 周圍,提供辨識各球體4落下後的點數。 進行;法的流:=本發明之轉動式押注遊戲裝置的 進行方法,係適二一種轉動式押t遊戲裝置的 投注時間,限定玩家於投注時間 ⑽)轉動單元2持續轉動; (S30)在轉動單 個球體4轉動期間’由發球單元3發出複數 ⑽)各球體4在轉動單元· ⑽)各球體4落 , 200 ; 轉動 2内其中一個停球點 (S60)透過一辨_ 點數、總數出各停球點2〇0所代表的 (S70)操作單元自動分 :, 中獎的玩家的投注金。。給中獎的玩家,並沒入未 在本發明之一實施例中, 其中-個停球點2〇〇時,分別於各球體4停止於 點數、賴、點數級合,或及球點所代表的 合,或^及得分及積分。且當發球^的點數、總數、點數組 各點數早兀22隨機產生骰子 兀3未發出球體之前, 數的數量相等。 ”中一個點數,且每一種點 201113073 為提高遊戲的趣味性及刺激性,在本發明之再一實施 例^ ’當操作單元6完成分派及沒人投注金時,操作單元 6隨機^於下一次遊戲開始或結束時,執行一加碼機制,係由 發球單兀3多發一個球體4,而多發出的球體4係可作為 提高獎金或提高中獎倍率…等獎勵方法。且加碼機制由發 求單元3夕發出一個球體4的加球機率,係於一遊戲總次 (如**人)的百分之一〜二,且在此遊戲總次數内多發 出一個球體4的加球時機,並不限於此遊戲總次數内的特 定次數(如第3〇次及第60次),而是隨機在此遊戲總次數 内’只要出現加球次數符合加球機率即可。換言之,在遊 戲總次數内的加球時槐是亂數產生,並非是於特定次數 生的。 或當操作單元6完成分派及沒入投注金時,操作單元 6將累記遊戲次數,再於累記遊戲次數達到操作單元一加 碼次數,即於下一次轉動單元2於投注時間結束後,由發 球單元3多發一個球體4。 或當操作單元完成分派及沒入投注金時,操作單元將 累記沒入金額,再於累記沒入金額達到操作單元之一加碼 ^額,即於下一次轉動單元2於投注時間結束時,由發球 單元3多發一個球體4。 為能更進一步瞭解本發明之裝置及方法在實際應用 的遊戲過程及玩法,係舉例說明如下: 請參閱第1及2圖所示’轉動單元2包括有36個停 球點200,轉動單元2以順時鐘方向持續不停轉動,玩家 於操作單元6所限定的投注時間内進行押注設定,當投注 201113073 時間結束時’發球單元 4 ’此三個她卩可在轉鱗料料三個球體 :個停球點_或收二 的過程中,辨螂7 並在各球落入停球點200 總數或點數衫,各^軸測所代表的點數、 代表的點數、總數、=:!會顯示各停球點2°°所 點數組合,或/以八^ 或及可能的點數、總數、 ^次及侍刀及積分,以供玩家參考。 補發4落入收球點20内,則發球單元3會再 點如〇 A i/…±,直到三個球體4皆落入其中一個停球 的 為止。此知,再由操作單元6自動分派獎金給中獎 豕,並沒入未中獎的玩家的投注金。但若三個 ^ 二ίί::Γ亭:求點20〇後’操作單元6需執行加碼機 貝]再多發出一個球體4,再依照此球體掉落的停球點, 為提高獎金或提高中獎倍率的依據,例如:加碼 叙體4掉入到點數六的停球點内,則此次遊戲的各點 、總數、,點數組合的獎金(或賠率)乘6倍數。 、據上所述、,本發明之遊戲裝置完全不同於習知的輪 遊戲及骰寶押左遊戲,並更進一步以球體掉入停埭點的 式,解決習知骰寶押注遊戲破骰或立骰的問題,又可改 敕寶押注遊戲方式的玩法,且提高遊戲的趣味性、^ 公平性、客觀性及刺激性。 *生 以上所述僅為舉例性,而非為限制性者。住何未 離本發明之精神與範疇’而對其進行之等效修改或= 更,岣應包含於後附之申請專利範圍中。 12 201113073 【圖式簡單說明】 第1圖係為本發明之轉動式押注遊戲裝置之示意圖; 第2圖係為本發明之一實施例之各停球部之示意圖; 第3圖係本發明之另一實施例之各停球部之示意圖; 第4圖係為本發明之風壓式發球單元之示意圖; 第5圖係為本發明之之機械式發球單元之示意圖;以及 * 第6圖係為本發明之轉動式押注遊戲裝置的進行方法的 流程圖。 【主要元件符號說明】 1 :機台 2:轉動單元 20 :收球點 • 22 :點數單元 200 :停球點 3:發球單元 30 :風壓機 300 :出風口 32 :導軌 35 :擊發器 36 :彈性元件 13 201113073 37 :導槽 38 :緩衝體 4 :球體 5:回球單元 6 :操作單元 7 :辨識單元 S10〜S70 :步驟Please refer to Fig. 5, which is a schematic view of the mechanical teeing unit of the present invention. In the figure, the teeing unit 3 includes a firing device 35, an elastic member 36, a second guide groove 37 and a buffer body 38, wherein the firing device 35 can be a rod body, and the elastic member 36 is at the firing device 35 _ The firing device 35 (four) is in a reduced state 'and is released by the compressed state to drive the poem out of the sphere 4, providing the power of the sphere 4 lions f, and sending each of the _ 4_ to the table of the rotating element 2, by whistling for each sphere 4 The kinetic energy of rotation in the rotating unit 2. The guide groove 37 is a guide bow! The ball 4 moves to the position of the trigger milk: and is moved into the rotary unit 2 after being fired, and the slower 38 tapper 35 strikes the end of the sphere 4 and the guide groove 37, thereby buffering the blow The force to the guide groove 37. 00 礼 Please refer to (4) 3, the bottom of the rotating unit 2 is at a position opposite to each of the stopping point 200 and the receiving point 20, respectively, and a returning ball unit 5 is provided, and the returning 5 is connected with the guiding groove 32 or the guide rail 37. When each of the emitted spheres = one of the stopping points 200 or the receiving points 2G, the returning unit 5 is recovered into the guide groove 32 or the guide rail 37. In order to recycle each sphere privately, please refer to Fig. 2, there is still an operation unit 6 and a unit 7, wherein the operation unit 6 is arranged around the machine w, providing = 201113073 == set = display = prize amount, bet The contents and the falling of each sphere 4 are set to stop "two-in, score and integral" and _ unit 7 is referred to the periphery, and the number of points after the falling of each sphere 4 is provided. Performing; Flow of the method: = Rotating type of the present invention The betting operation method of the game device is adapted to the betting time of the two rotary t-game devices, and the player is allowed to rotate the unit 2 at the bet time (10); (S30) during the rotation of the single ball 4 by the serving unit 3 emits a plurality (10)) each sphere 4 in the rotating unit (10)) each sphere 4 falls, 200; one of the stopping points (S60) in the rotation 2 is represented by a number of points, and the total number of points of each stop is represented by 2〇0 The (S70) operation unit automatically divides: the bet of the winning player. The player who wins the prize is not included in an embodiment of the present invention, wherein each of the stop points is 2〇〇, respectively The sphere 4 stops at the point, the lag, the number of points, or the point of the ball The sum, or ^ and the score and the score. And when the number of points, the total number of points, the point array, the number of points is earlier than 22, the number of the number is equal before the number of points is equal to the number of points. In order to improve the fun and irritability of the game, in another embodiment of the present invention, when the operation unit 6 completes the assignment and no one places a bet, the operation unit 6 randomly selects the start or end of the next game. Execute a plus code mechanism, which is to send a sphere 4 by the tee single 兀3, and the multi-issue sphere 4 can be used as a reward method such as raising the bonus or increasing the winning ratio. And the adding mechanism is issued by the issuing unit 3 to issue a sphere 4 of the ball, the probability of adding a ball to the total number of games (such as ** people) one to two, and a total of 4 in the total number of games The timing of the ball is not limited to a certain number of times in the total number of games (such as the third and the 60th), but is randomly within the total number of games. 'As long as the number of additions is equal to the probability of adding the ball. In other words, when the ball is added within the total number of games, it is a random number, not a specific number of times. Or when the operation unit 6 completes the assignment and the plunging of the bet, the operation unit 6 will count the number of games, and then the number of times of the accumulated game reaches the number of times of the operation unit, that is, after the next rotation unit 2 ends the bet time, The serving unit 3 sends a ball 4 in multiples. Or when the operating unit completes the assignment and the bet is not credited, the operating unit will accumulate the immersed amount, and then accumulate the immersed amount to reach one of the operating units, that is, the next rotation unit 2 at the end of the bet time , a sphere 4 is sent by the tee unit 3. In order to further understand the game process and gameplay of the device and method of the present invention, the following is an example: Please refer to Figures 1 and 2, 'The rotating unit 2 includes 36 stopping points 200, rotating unit 2 In the clockwise direction, the player keeps turning, and the player sets the bet in the bet time defined by the operation unit 6. When the bet 201113073 is over, the 'send unit 4' is the three spheres that can be used in the revolving material. : In the process of stopping the ball _ or receiving the second, identify 7 and put the total number of points or points in the ball at the stopping point, the number of points represented by each axis, the number of points represented, the total number, = :! will display the combination of the points of each stop point 2 ° °, or / 8 / or possible points, total number, ^ times and the knife and points for the player's reference. When the replacement 4 falls within the receiving point 20, the serving unit 3 will again click 〇 A i/...± until all three spheres 4 fall into one of the stopping balls. In this knowledge, the bonus unit is automatically assigned by the operation unit 6 to the winning prize, and the bet amount of the player who has not won the prize is lost. But if three ^ 2 ίί:: Γ亭: After seeking 20 〇, 'Operation unit 6 needs to execute the code machine hopper', then send another Sphere 4, and then according to the ball drop point of the ball drop, to increase the bonus or improve The basis of the winning multiplier, for example, the bonus code 4 falls into the stop point of the sixth point, and the bonus (or odds) of each point, total number, and point combination of the game is multiplied by 6 times. According to the above, the game device of the present invention is completely different from the conventional wheel game and the game of the 骰 押, and further moves the ball into the parking space to solve the problem of the smashing game. Or the problem of standing up, you can change the gameplay of the game of betting, and improve the fun, fairness, objectivity and irritability of the game. * The above description is for illustrative purposes only and is not a limitation. The equivalent modifications and/or additions to the spirit and scope of the present invention are intended to be included in the scope of the appended claims. 12 201113073 [Simplified description of the drawings] Fig. 1 is a schematic view of a rotary betting game device of the present invention; Fig. 2 is a schematic view of each ball stopping portion according to an embodiment of the present invention; FIG. 4 is a schematic view of the wind pressure type serving unit of the present invention; FIG. 5 is a schematic view of the mechanical type serving unit of the present invention; and * FIG. It is a flowchart of a method for carrying out the rotary betting game device of the present invention. [Main component symbol description] 1 : Machine 2: Rotation unit 20: Receiving point • 22: Point unit 200: Stop ball point 3: Serving unit 30: Air compressor 300: Air outlet 32: Guide rail 35: Firer 36: elastic member 13 201113073 37: guide groove 38: buffer body 4: sphere 5: ball return unit 6: operation unit 7: identification unit S10 to S70: steps