KR102690600B1 - 칩 인식 시스템 - Google Patents
칩 인식 시스템 Download PDFInfo
- Publication number
- KR102690600B1 KR102690600B1 KR1020237020293A KR20237020293A KR102690600B1 KR 102690600 B1 KR102690600 B1 KR 102690600B1 KR 1020237020293 A KR1020237020293 A KR 1020237020293A KR 20237020293 A KR20237020293 A KR 20237020293A KR 102690600 B1 KR102690600 B1 KR 102690600B1
- Authority
- KR
- South Korea
- Prior art keywords
- image
- chips
- camera
- chip
- recognition system
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/0002—Inspection of images, e.g. flaw detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/06—Card game appurtenances
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/06—Card game appurtenances
- A63F1/18—Scoring or registering devices; Indicators
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F7/00—Methods or arrangements for processing data by operating upon the order or content of the data handled
- G06F7/38—Methods or arrangements for performing computations using exclusively denominational number representation, e.g. using binary, ternary, decimal representation
- G06F7/48—Methods or arrangements for performing computations using exclusively denominational number representation, e.g. using binary, ternary, decimal representation using non-contact-making devices, e.g. tube, solid state device; using unspecified devices
- G06F7/544—Methods or arrangements for performing computations using exclusively denominational number representation, e.g. using binary, ternary, decimal representation using non-contact-making devices, e.g. tube, solid state device; using unspecified devices for evaluating functions by calculation
- G06F7/548—Trigonometric functions; Co-ordinate transformations
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06K—GRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K17/00—Methods or arrangements for effecting co-operative working between equipments covered by two or more of main groups G06K1/00 - G06K15/00, e.g. automatic card files incorporating conveying and reading operations
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/04—Architecture, e.g. interconnection topology
- G06N3/045—Combinations of networks
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/60—Analysis of geometric attributes
- G06T7/62—Analysis of geometric attributes of area, perimeter, diameter or volume
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/70—Determining position or orientation of objects or cameras
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/20—Image preprocessing
- G06V10/255—Detecting or recognising potential candidate objects based on visual cues, e.g. shapes
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V10/00—Arrangements for image or video recognition or understanding
- G06V10/70—Arrangements for image or video recognition or understanding using pattern recognition or machine learning
- G06V10/764—Arrangements for image or video recognition or understanding using pattern recognition or machine learning using classification, e.g. of video objects
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V20/00—Scenes; Scene-specific elements
- G06V20/60—Type of objects
- G06V20/64—Three-dimensional [3D] objects
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3216—Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
- G07F17/322—Casino tables, e.g. tables having integrated screens, chip detection means
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3241—Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3248—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving non-monetary media of fixed value, e.g. casino chips of fixed value
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3293—Card games, e.g. poker, canasta, black jack
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/76—Television signal recording
- H04N5/765—Interface circuits between an apparatus for recording and another apparatus
- H04N5/77—Interface circuits between an apparatus for recording and another apparatus between a recording apparatus and a television camera
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/18—Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
- H04N7/181—Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast for receiving images from a plurality of remote sources
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F11/00—Game accessories of general use
- A63F11/0051—Indicators of values, e.g. score counters
- A63F2011/0058—Indicators of values, e.g. score counters using electronic means
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/20—Special algorithmic details
- G06T2207/20081—Training; Learning
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30242—Counting objects in image
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Computer Security & Cryptography (AREA)
- Signal Processing (AREA)
- Mathematical Analysis (AREA)
- Pure & Applied Mathematics (AREA)
- Mathematical Optimization (AREA)
- Computational Mathematics (AREA)
- Computing Systems (AREA)
- Mathematical Physics (AREA)
- Quality & Reliability (AREA)
- Geometry (AREA)
- Image Analysis (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Image Processing (AREA)
- Pinball Game Machines (AREA)
- Health & Medical Sciences (AREA)
- Artificial Intelligence (AREA)
- Evolutionary Computation (AREA)
- General Health & Medical Sciences (AREA)
- Software Systems (AREA)
- Biophysics (AREA)
- Biomedical Technology (AREA)
- Life Sciences & Earth Sciences (AREA)
- Computational Linguistics (AREA)
- Data Mining & Analysis (AREA)
- Molecular Biology (AREA)
- Medical Informatics (AREA)
- Databases & Information Systems (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computer Hardware Design (AREA)
- Microelectronics & Electronic Packaging (AREA)
- Die Bonding (AREA)
- Closed-Circuit Television Systems (AREA)
Abstract
Description
도 2 는 바카라 게임의 진행을 나타내는 도면이다.
도 3 은 칩 인식 시스템의 개략 구성을 나타내는 블록도이다.
도 4 는 삼각법을 이용하여 칩 (W) 의 장수를 판정하는 방법을 설명하는 도면이다.
도 5 는 삼각법을 이용하여 칩 (W) 의 장수를 판정하는 방법을 설명하는 도면이다.
도 6 은 칩 (W) 의 인식 수법을 나타내는 플로차트이다.
2 : 게임 기록 장치
3 : 화상 분석 장치
4 : 복수의 칩 판정 장치
4a, 4b : 장수 판정용 인공 지능 장치
4c : 물리 계측 판정 장치
5 : 정답 결정용 인공 지능 장치
10 : 유기 테이블
11, 11a ∼ 11f : 의자
12, 12a ∼ 12f : 베팅 에어리어
Claims (13)
- 게임 테이블을 위한 칩 인식 시스템으로서,
상기 칩 인식 시스템은,
상기 게임 테이블 상에 쌓아 올려진 칩의 제 1 화상을 캡쳐하도록 구성된 제 1 게임 기록 장치;
상기 게임 테이블 상에 쌓아 올려진 칩의 제 2 화상을 캡쳐하도록 구성된 제 2 게임 기록 장치; 및
적어도 하나의 프로세서를 포함하며,
상기 적어도 하나의 프로세서는,
인공 지능 기술을 사용하여 상기 제 1 화상의 화상 분석 및 인공 지능 기술을 사용하여 상기 제 2 화상의 화상 분석을 수행하고;
각각의 화상 분석의 결과에 기초하여, 상기 제 1 화상 및 제 2 화상 내의 각각의 칩의 장수 및 위치를 결정하고; 그리고,
상기 제 1 화상 및 제 2 화상 내의 각각의 칩의 장수 및 위치에 기초하여 상기 게임 테이블 상에 쌓아 올려진 정답 칩 장수를 결정하도록 구성되고,
상기 제 1 게임 기록 장치 및 제 2 게임 기록 장치는 각각 카메라를 포함하고, 그리고,
상기 적어도 하나의 프로세서는, 하나 이상의 상기 칩의 일부 또는 전체가 적어도 하나의 상기 카메라의 사각 지대로 인해 숨은 상태로 되어 있어도, 상기 게임 테이블 상에 쌓아 올려진 칩의 위치, 종류 및 장수에 관한 정보를 결정하도록 구성되는, 칩 인식 시스템. - 제 1 항에 있어서,
상기 적어도 하나의 프로세서는, 상기 제 1 화상 및 상기 2 화상 내의 각각의 칩의 장수가 서로 상이할 때, 상기 게임 테이블 상에 쌓아 올려진 정답 칩 장수를 결정하도록 구성된, 칩 인식 시스템. - 제 1 항에 있어서,
상기 제 1 게임 기록 장치는 제 1 카메라를 포함하고;
상기 제 2 게임 기록 장치는 제 2 카메라를 포함하고;
상기 제 1 카메라 및 상기 제 2 카메라가 상기 게임 테이블 상에 쌓아 올려진 상기 칩 중 동일한 칩의 상이한 측면을 캡쳐하도록, 상기 제 1 카메라 및 상기 제 2 카메라가 상이한 위치 및/또는 상이한 각도에 설치됨으로써, 상기 제 1 화상의 화상 분석에 의해 검출되나 상기 제 2 화상의 화상 분석에 의해 검출되지 않는 하나 이상의 칩이 존재하는, 칩 인식 시스템. - 제 3 항에 있어서,
상기 제 1 카메라 및 상기 제 2 카메라의 각각의 위치; 및
상기 제 1 카메라 및 상기 제 2 카메라의 각각의 픽셀의 수
중 적어도 하나에 기초하여 정답 칩 장수의 결정이 얻어지는, 칩 인식 시스템. - 제 1 항에 있어서,
상기 제 1 화상 및 상기 제 2 화상의 각각의 초점 위치;
상기 제 1 화상 및 상기 제 2 화상의 선명도; 및
상기 제 1 게임 기록 장치 및 상기 제 2 게임 기록 장치에 기초하여 적어도 하나의 프로세서에 의해 각각 얻어진 상기 게임 테이블 상에 쌓아 올려진 칩의 장수의 과거 결과
중 적어도 하나에 기초하여 정답 칩 장수의 결정이 얻어지는, 칩 인식 시스템. - 삭제
- 제 1 항에 있어서,
상기 적어도 하나의 프로세서는,
각각의 화상 분석의 결과에 기초하여, 상기 제 1 화상 및 상기 제 2 화상 내의 적어도 하나의 칩의 각각의 종류를 결정하고; 그리고,
상기 제 1 화상 및 상기 제 2 화상으로부터 결정된 각각의 종류에 기초하여, 상기 게임 테이블 상에 쌓아 올려진 적어도 하나의 칩의 각각의 정답 종류를 결정하는, 칩 인식 시스템. - 제 7 항에 있어서,
상기 적어도 하나의 프로세서는,
상기 제 1 화상 및 상기 제 2 화상으로부터 결정된 각각의 종류가 서로 상이할 때, 상기 게임 테이블 상에 쌓아 올려진 적어도 하나의 칩의 각각의 정답 종류를 결정하도록 구성되는, 칩 인식 시스템. - 제 7 항에 있어서,
상기 제 1 게임 기록 장치는 제 1 카메라를 포함하고;
상기 제 2 게임 기록 장치는 제 2 카메라를 포함하고;
상기 제 1 카메라 및 상기 제 2 카메라가 상기 게임 테이블 상에 쌓아 올려진 상기 칩 중 동일한 칩의 상이한 측면을 캡쳐하도록, 상기 제 1 카메라 및 상기 제 2 카메라가 상이한 위치 및/또는 상이한 각도에 설치됨으로써, 상기 제 1 화상의 화상 분석에 의해 검출되나 상기 제 2 화상의 화상 분석에 의해 검출되지 않는 하나 이상의 칩이 존재하는, 칩 인식 시스템. - 제 9 항에 있어서,
상기 제 1 카메라 및 상기 제 2 카메라의 각각의 위치; 및
상기 제 1 카메라 및 상기 제 2 카메라의 각각의 픽셀의 수
중 적어도 하나에 기초하여, 적어도 하나의 정답 종류의 결정이 얻어지는, 칩 인식 시스템. - 제 7 항에 있어서,
상기 제 1 화상 및 상기 제 2 화상의 각각의 초점 위치;
상기 제 1 화상 및 상기 제 2 화상의 선명도; 및
상기 제 1 게임 기록 장치 및 상기 제 2 게임 기록 장치에 기초하여 상기 적어도 하나의 프로세서에 의해 각각 얻어진 상기 게임 테이블 상에 쌓아 올려진 하나 이상의 칩의 종류의 과거 결과
중 적어도 하나에 기초하여, 적어도 하나의 정답 종류의 결정이 얻어지는, 칩 인식 시스템. - 삭제
- 삭제
Applications Claiming Priority (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2017010135 | 2017-01-24 | ||
| JPJP-P-2017-010135 | 2017-01-24 | ||
| KR1020227028133A KR102546386B1 (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| PCT/JP2018/001173 WO2018139303A1 (ja) | 2017-01-24 | 2018-01-17 | チップ認識システム |
Related Parent Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020227028133A Division KR102546386B1 (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20230092034A KR20230092034A (ko) | 2023-06-23 |
| KR102690600B1 true KR102690600B1 (ko) | 2024-07-31 |
Family
ID=61094208
Family Applications (8)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020237020293A Active KR102690600B1 (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020197022025A Active KR102536437B1 (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020227042272A Ceased KR20230003235A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020257001776A Pending KR20250013307A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020227028133A Active KR102546386B1 (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020237040049A Ceased KR20230164218A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020227040469A Ceased KR20220157524A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020180008393A Active KR102704508B1 (ko) | 2017-01-24 | 2018-01-23 | 칩 인식 시스템 |
Family Applications After (7)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020197022025A Active KR102536437B1 (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020227042272A Ceased KR20230003235A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020257001776A Pending KR20250013307A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020227028133A Active KR102546386B1 (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020237040049A Ceased KR20230164218A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020227040469A Ceased KR20220157524A (ko) | 2017-01-24 | 2018-01-17 | 칩 인식 시스템 |
| KR1020180008393A Active KR102704508B1 (ko) | 2017-01-24 | 2018-01-23 | 칩 인식 시스템 |
Country Status (12)
| Country | Link |
|---|---|
| US (9) | US10861281B2 (ko) |
| EP (4) | EP3560564B1 (ko) |
| JP (7) | JPWO2018139303A1 (ko) |
| KR (8) | KR102690600B1 (ko) |
| CN (8) | CN117036239A (ko) |
| AU (10) | AU2018211648B2 (ko) |
| ES (1) | ES3046208T3 (ko) |
| HK (1) | HK1255711A1 (ko) |
| MY (2) | MY194745A (ko) |
| PH (6) | PH12018000021A1 (ko) |
| SG (6) | SG11201906809RA (ko) |
| WO (1) | WO2018139303A1 (ko) |
Families Citing this family (22)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9849372B2 (en) * | 2012-09-28 | 2017-12-26 | Sony Interactive Entertainment Inc. | Method and apparatus for improving efficiency without increasing latency in emulation of a legacy application title |
| AU2017228528A1 (en) * | 2016-09-12 | 2018-03-29 | Angel Playing Cards Co., Ltd. | Chip measurement system |
| PH12018501635B1 (en) | 2016-02-01 | 2022-04-20 | Angel Group Co Ltd | Game token management system |
| SG11201906809RA (en) * | 2017-01-24 | 2019-08-27 | Angel Playing Cards Co Ltd | Chip recognition system |
| AT519722B1 (de) * | 2017-02-27 | 2021-09-15 | Revolutionary Tech Systems Ag | Verfahren zur Detektion zumindest eines Jetonobjekts |
| KR102122286B1 (ko) * | 2018-10-19 | 2020-06-15 | 주식회사 에이텍에이피 | 스마트 금융 시재 관리장치 |
| US11205319B2 (en) | 2019-06-21 | 2021-12-21 | Sg Gaming, Inc. | System and method for synthetic image training of a neural network associated with a casino table game monitoring system |
| US11183012B2 (en) | 2019-08-19 | 2021-11-23 | Sg Gaming, Inc. | Systems and methods of automated linking of players and gaming tokens |
| CN111062237A (zh) * | 2019-09-05 | 2020-04-24 | 商汤国际私人有限公司 | 识别图像中的序列的方法及装置、电子设备和存储介质 |
| US11398127B2 (en) | 2019-10-07 | 2022-07-26 | Sg Gaming, Inc. | Gaming systems and methods using image analysis authentication |
| US11393282B2 (en) | 2019-10-09 | 2022-07-19 | Sg Gaming, Inc. | Systems and devices for identification of a feature associated with a user in a gaming establishment and related methods |
| SG10201913024QA (en) | 2019-12-23 | 2020-10-29 | Sensetime Int Pte Ltd | Target Object Identification System, Method And Apparatus, Electronic Device And Storage Medium |
| SG10201913056VA (en) * | 2019-12-23 | 2021-04-29 | Sensetime Int Pte Ltd | Method and apparatus for obtaining sample images, and electronic device |
| CN115885324B (zh) | 2020-03-30 | 2025-09-23 | Lnw游戏公司 | 游戏环境跟踪优化 |
| US12080121B2 (en) | 2020-03-30 | 2024-09-03 | Lnw Gaming, Inc. | Gaming state object tracking |
| US11495085B2 (en) | 2020-07-13 | 2022-11-08 | Sg Gaming, Inc. | Gaming environment tracking system calibration |
| KR20220157282A (ko) * | 2021-05-19 | 2022-11-29 | 센스타임 인터내셔널 피티이. 리미티드. | 객체들을 비교하기 위한 방법들 및 디바이스들 |
| US12315330B2 (en) | 2021-06-21 | 2025-05-27 | Lnw Gaming, Inc. | Chip tracking system |
| US12169999B2 (en) | 2021-09-02 | 2024-12-17 | Lnw Gaming, Inc. | Chip tracking system |
| US11967200B2 (en) | 2022-01-12 | 2024-04-23 | Lnw Gaming, Inc. | Chip tracking system |
| US12354433B2 (en) | 2022-01-14 | 2025-07-08 | Lnw Gaming, Inc. | Animating gaming-table outcome indicators for detected randomizing-game-object states |
| US11948425B2 (en) * | 2022-05-06 | 2024-04-02 | Northernvue Corporation | Game monitoring device |
Family Cites Families (54)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH03114435A (ja) | 1989-09-28 | 1991-05-15 | Toshiba Corp | 診断システム |
| JP2941412B2 (ja) | 1990-11-26 | 1999-08-25 | 株式会社東芝 | 3次元計測方法 |
| JP3237928B2 (ja) | 1992-12-04 | 2001-12-10 | 株式会社東芝 | パターン検査方法及び装置 |
| JP3265701B2 (ja) | 1993-04-20 | 2002-03-18 | 富士通株式会社 | 多判定器によるパターン認識装置 |
| DE4439502C1 (de) | 1994-11-08 | 1995-09-14 | Michail Order | Spielanlage zur professionellen Ausübung von Tischspielen mit Spielkarten und Jetons, insbesondere des Spieles "Black Jack" |
| US20030174864A1 (en) | 1997-10-27 | 2003-09-18 | Digital Biometrics, Inc. | Gambling chip recognition system |
| ATE278227T1 (de) * | 1995-10-05 | 2004-10-15 | Digital Biometrics Inc | Spiel-chip erkennungssystem |
| US6186895B1 (en) | 1997-10-07 | 2001-02-13 | Mikohn Gaming Corporation | Intelligent casino chip system and method or use thereof |
| US6460848B1 (en) | 1999-04-21 | 2002-10-08 | Mindplay Llc | Method and apparatus for monitoring casinos and gaming |
| US6514140B1 (en) | 1999-06-17 | 2003-02-04 | Cias, Inc. | System for machine reading and processing information from gaming chips |
| US6425817B1 (en) * | 2000-04-13 | 2002-07-30 | Blash Momemy | Token counting using scanner |
| US20080113783A1 (en) * | 2006-11-10 | 2008-05-15 | Zbigniew Czyzewski | Casino table game monitoring system |
| CA2474207C (en) | 2002-02-05 | 2013-05-28 | Mindplay Llc | Determining gaming information |
| US7938722B2 (en) | 2005-09-12 | 2011-05-10 | Igt | Enhanced gaming chips and table game security |
| CN1695174A (zh) * | 2002-08-27 | 2005-11-09 | 百利娱乐国际公司 | 从例如筹码堆读取标识信息的方法、设备和产品 |
| CN1890695A (zh) * | 2003-10-24 | 2007-01-03 | 纸牌游艺技术公司 | 显露或遮蔽电子纸牌的系统和方法 |
| JP2005168664A (ja) * | 2003-12-09 | 2005-06-30 | Kenichi Okujo | バカラゲームシステム、バカラゲームシステム使用方法、バカラゲーム用プログラムおよび記録媒体 |
| US7901285B2 (en) * | 2004-05-07 | 2011-03-08 | Image Fidelity, LLC | Automated game monitoring |
| CN101043923A (zh) * | 2004-09-13 | 2007-09-26 | 纸牌游艺技术公司 | 提供定时电子牌游戏的电子牌桌和方法 |
| JP4252028B2 (ja) | 2004-11-25 | 2009-04-08 | 住友電気工業株式会社 | 交通音識別装置、コンピュータを交通音識別装置として機能させるための交通音判定プログラム、記録媒体および交通音判定方法 |
| US20060160600A1 (en) | 2005-01-14 | 2006-07-20 | Hill Otho D | Card game system with automatic bet recognition |
| US20060160608A1 (en) * | 2005-01-14 | 2006-07-20 | Hill Otho D | Card game system with automatic bet recognition |
| ZA200600803B (en) * | 2005-01-28 | 2007-04-25 | Aruze Corp | Gaming machine and gaming system |
| US20070077987A1 (en) * | 2005-05-03 | 2007-04-05 | Tangam Gaming Technology Inc. | Gaming object recognition |
| JP2007229259A (ja) * | 2006-03-01 | 2007-09-13 | White Lady Co Ltd | カードゲームシステム |
| WO2007108056A1 (ja) * | 2006-03-16 | 2007-09-27 | Fujitsu Limited | 画像認識システムおよび画像認識プログラム |
| US7753779B2 (en) | 2006-06-16 | 2010-07-13 | Bally Gaming, Inc. | Gaming chip communication system and method |
| JP4876742B2 (ja) | 2006-07-07 | 2012-02-15 | トヨタ自動車株式会社 | 画像処理装置及び画像処理プログラム |
| US8548334B2 (en) * | 2006-12-06 | 2013-10-01 | Mohammad Mazed | Dynamic intelligent bidirectional optical access communication system with object/intelligent appliance-to-object/intelligent appliance interaction |
| JP2008246103A (ja) | 2007-03-30 | 2008-10-16 | Angel Shoji Kk | Rfidを内包した遊戯用代用貨幣およびその製造方法 |
| KR101375771B1 (ko) | 2007-04-04 | 2014-03-18 | 지케이엔 드라이브라인 노쓰 아메리카, 인코포레이티드 | 증가된 비틀림 컴플라이언스를 갖는 등속 조인트 그리스 캡 |
| KR100871211B1 (ko) * | 2007-04-06 | 2008-12-01 | 삼성전자주식회사 | 사용자의 키를 이용하여 사용자를 인증하기 위한 장치 및방법 |
| AU2007231813A1 (en) | 2007-04-27 | 2008-11-13 | Gaming Partners International | System and method for calculating bets in casino table games, in particular for poker games |
| JP2009066173A (ja) * | 2007-09-13 | 2009-04-02 | Aruze Corp | 遊技チップを使用するゲームマシンとゲームシステム |
| JP2009066172A (ja) * | 2007-09-13 | 2009-04-02 | Aruze Corp | 遊技チップを使用するゲームマシンとゲームシステム |
| AU2008205438B2 (en) | 2007-09-13 | 2012-07-26 | Universal Entertainment Corporation | Gaming machine and gaming system using chips |
| KR20100053740A (ko) * | 2008-11-13 | 2010-05-24 | 정운영 | 영상인식을 이용한 테이블 게임에서의 보상금 제공 시스템 |
| US8285034B2 (en) | 2009-08-26 | 2012-10-09 | Bally Gaming, Inc. | Apparatus, method and article for evaluating a stack of objects in an image |
| JP5574654B2 (ja) | 2009-09-25 | 2014-08-20 | グローリー株式会社 | チップ計数装置および管理システム |
| KR101658576B1 (ko) * | 2010-01-15 | 2016-09-22 | 삼성전자주식회사 | 이미지 데이터를 이용한 거리 측정 장치 및 방법 |
| US9393694B2 (en) | 2010-05-14 | 2016-07-19 | Cognex Corporation | System and method for robust calibration between a machine vision system and a robot |
| JP2014026299A (ja) * | 2010-11-11 | 2014-02-06 | Angel Playing Cards Co Ltd | 遊戯用代用貨幣および遊戯用代用貨幣の判定システム |
| US20130275349A1 (en) | 2010-12-28 | 2013-10-17 | Santen Pharmaceutical Co., Ltd. | Comprehensive Glaucoma Determination Method Utilizing Glaucoma Diagnosis Chip And Deformed Proteomics Cluster Analysis |
| JP5664478B2 (ja) * | 2011-06-30 | 2015-02-04 | 富士通株式会社 | 物体認識支援装置,プログラムおよび方法 |
| US10022544B2 (en) * | 2013-07-22 | 2018-07-17 | National Ict Australia Limited | Vision enhancement apparatus for a vision impaired user |
| CA2973126A1 (en) | 2014-01-07 | 2015-07-16 | Arb Labs Inc. | Systems and methods of monitoring activities at a gaming venue |
| AU2014200314A1 (en) * | 2014-01-17 | 2015-08-06 | Angel Playing Cards Co. Ltd. | Card game monitoring system |
| US9495606B2 (en) | 2014-02-28 | 2016-11-15 | Ricoh Co., Ltd. | Method for product recognition from multiple images |
| US20150312517A1 (en) * | 2014-04-25 | 2015-10-29 | Magnet Consulting, Inc. | Combined Video, Chip and Card Monitoring for Casinos |
| US9443158B1 (en) * | 2014-06-22 | 2016-09-13 | Kristopher Haskins | Method for computer vision to recognize objects marked for identification with a bigram of glyphs, and devices utilizing the method for practical purposes |
| KR101721745B1 (ko) * | 2015-02-02 | 2017-03-30 | 황성규 | 게임도구 진위 확인을 위한 관리 시스템 |
| WO2016191856A1 (en) * | 2015-05-29 | 2016-12-08 | Arb Labs Inc. | Systems, methods and devices for monitoring betting activities |
| KR20170040571A (ko) | 2015-10-05 | 2017-04-13 | 한국전자통신연구원 | 깊이 정보 생성 장치 및 방법 |
| SG11201906809RA (en) * | 2017-01-24 | 2019-08-27 | Angel Playing Cards Co Ltd | Chip recognition system |
-
2018
- 2018-01-17 SG SG11201906809RA patent/SG11201906809RA/en unknown
- 2018-01-17 CN CN202310697721.1A patent/CN117036239A/zh active Pending
- 2018-01-17 KR KR1020237020293A patent/KR102690600B1/ko active Active
- 2018-01-17 ES ES18744434T patent/ES3046208T3/es active Active
- 2018-01-17 KR KR1020197022025A patent/KR102536437B1/ko active Active
- 2018-01-17 KR KR1020227042272A patent/KR20230003235A/ko not_active Ceased
- 2018-01-17 CN CN201880008123.6A patent/CN110719800B/zh active Active
- 2018-01-17 JP JP2018564514A patent/JPWO2018139303A1/ja active Pending
- 2018-01-17 EP EP18744434.4A patent/EP3560564B1/en active Active
- 2018-01-17 CN CN202310698222.4A patent/CN116823747A/zh active Pending
- 2018-01-17 KR KR1020257001776A patent/KR20250013307A/ko active Pending
- 2018-01-17 KR KR1020227028133A patent/KR102546386B1/ko active Active
- 2018-01-17 MY MYPI2019004222A patent/MY194745A/en unknown
- 2018-01-17 CN CN202310698230.9A patent/CN116740018A/zh active Pending
- 2018-01-17 AU AU2018211648A patent/AU2018211648B2/en active Active
- 2018-01-17 US US16/480,168 patent/US10861281B2/en active Active
- 2018-01-17 EP EP25195672.8A patent/EP4624010A3/en active Pending
- 2018-01-17 KR KR1020237040049A patent/KR20230164218A/ko not_active Ceased
- 2018-01-17 WO PCT/JP2018/001173 patent/WO2018139303A1/ja not_active Ceased
- 2018-01-17 KR KR1020227040469A patent/KR20220157524A/ko not_active Ceased
- 2018-01-22 EP EP19207565.3A patent/EP3651133A1/en active Pending
- 2018-01-22 EP EP18152735.9A patent/EP3352151A1/en not_active Ceased
- 2018-01-22 AU AU2018200507A patent/AU2018200507A1/en not_active Abandoned
- 2018-01-23 CN CN201810064178.0A patent/CN108346124A/zh active Pending
- 2018-01-23 SG SG10201913107XA patent/SG10201913107XA/en unknown
- 2018-01-23 SG SG10201913108VA patent/SG10201913108VA/en unknown
- 2018-01-23 US US15/877,545 patent/US11049359B2/en active Active
- 2018-01-23 SG SG10201913103RA patent/SG10201913103RA/en unknown
- 2018-01-23 MY MYPI2018000099A patent/MY191500A/en unknown
- 2018-01-23 KR KR1020180008393A patent/KR102704508B1/ko active Active
- 2018-01-23 SG SG10201913106TA patent/SG10201913106TA/en unknown
- 2018-01-23 CN CN202211723801.1A patent/CN115841410A/zh active Pending
- 2018-01-23 SG SG10201800599UA patent/SG10201800599UA/en unknown
- 2018-01-23 CN CN202211633541.9A patent/CN115936957A/zh active Pending
- 2018-01-23 CN CN202211005042.5A patent/CN115393150A/zh active Pending
- 2018-01-24 PH PH12018000021A patent/PH12018000021A1/en unknown
- 2018-11-21 HK HK18114862.6A patent/HK1255711A1/zh unknown
-
2019
- 2019-07-24 PH PH12019501703A patent/PH12019501703A1/en unknown
-
2020
- 2020-11-04 US US17/089,060 patent/US11398129B2/en active Active
-
2021
- 2021-05-20 US US17/325,568 patent/US11941942B2/en active Active
-
2022
- 2022-06-17 US US17/843,424 patent/US11954966B2/en active Active
- 2022-08-10 AU AU2022215213A patent/AU2022215213A1/en not_active Abandoned
- 2022-08-17 US US17/889,806 patent/US11842595B2/en active Active
- 2022-08-17 JP JP2022129858A patent/JP2022169652A/ja active Pending
- 2022-08-19 PH PH1/2022/050387A patent/PH12022050387A1/en unknown
- 2022-08-19 PH PH1/2022/050388A patent/PH12022050388A1/en unknown
- 2022-09-02 AU AU2022224843A patent/AU2022224843A1/en not_active Abandoned
- 2022-11-16 AU AU2022271426A patent/AU2022271426A1/en not_active Abandoned
- 2022-11-22 AU AU2022275413A patent/AU2022275413A1/en not_active Abandoned
- 2022-11-23 US US17/993,166 patent/US12293627B2/en active Active
- 2022-11-29 US US18/071,004 patent/US12112596B2/en active Active
- 2022-12-21 PH PH1/2022/050677A patent/PH12022050677A1/en unknown
- 2022-12-21 PH PH1/2022/050676A patent/PH12022050676A1/en unknown
-
2023
- 2023-01-17 JP JP2023005018A patent/JP2023040267A/ja active Pending
- 2023-01-17 JP JP2023005016A patent/JP2023040266A/ja active Pending
- 2023-01-19 AU AU2023200274A patent/AU2023200274A1/en not_active Abandoned
-
2024
- 2024-06-04 JP JP2024090409A patent/JP2024109981A/ja active Pending
- 2024-06-06 JP JP2024092343A patent/JP2024113114A/ja active Pending
- 2024-08-07 AU AU2024205592A patent/AU2024205592A1/en active Pending
- 2024-08-12 US US18/800,361 patent/US20240404350A1/en active Pending
- 2024-09-22 AU AU2024219960A patent/AU2024219960A1/en active Pending
- 2024-10-13 AU AU2024227290A patent/AU2024227290A1/en active Pending
-
2025
- 2025-05-29 JP JP2025089607A patent/JP2025119052A/ja active Pending
Also Published As
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| KR102690600B1 (ko) | 칩 인식 시스템 |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A107 | Divisional application of patent | ||
| PA0104 | Divisional application for international application |
St.27 status event code: A-0-1-A10-A18-div-PA0104 St.27 status event code: A-0-1-A10-A16-div-PA0104 |
|
| PA0201 | Request for examination |
St.27 status event code: A-1-2-D10-D11-exm-PA0201 |
|
| PG1501 | Laying open of application |
St.27 status event code: A-1-1-Q10-Q12-nap-PG1501 |
|
| E902 | Notification of reason for refusal | ||
| PE0902 | Notice of grounds for rejection |
St.27 status event code: A-1-2-D10-D21-exm-PE0902 |
|
| T11-X000 | Administrative time limit extension requested |
St.27 status event code: U-3-3-T10-T11-oth-X000 |
|
| T11-X000 | Administrative time limit extension requested |
St.27 status event code: U-3-3-T10-T11-oth-X000 |
|
| E601 | Decision to refuse application | ||
| PE0601 | Decision on rejection of patent |
St.27 status event code: N-2-6-B10-B15-exm-PE0601 |
|
| T11-X000 | Administrative time limit extension requested |
St.27 status event code: U-3-3-T10-T11-oth-X000 |
|
| T13-X000 | Administrative time limit extension granted |
St.27 status event code: U-3-3-T10-T13-oth-X000 |
|
| T11-X000 | Administrative time limit extension requested |
St.27 status event code: U-3-3-T10-T11-oth-X000 |
|
| T13-X000 | Administrative time limit extension granted |
St.27 status event code: U-3-3-T10-T13-oth-X000 |
|
| AMND | Amendment | ||
| E13-X000 | Pre-grant limitation requested |
St.27 status event code: A-2-3-E10-E13-lim-X000 |
|
| P11-X000 | Amendment of application requested |
St.27 status event code: A-2-2-P10-P11-nap-X000 |
|
| P13-X000 | Application amended |
St.27 status event code: A-2-2-P10-P13-nap-X000 |
|
| PX0901 | Re-examination |
St.27 status event code: A-2-3-E10-E12-rex-PX0901 |
|
| PX0701 | Decision of registration after re-examination |
St.27 status event code: A-3-4-F10-F13-rex-PX0701 |
|
| X701 | Decision to grant (after re-examination) | ||
| P22-X000 | Classification modified |
St.27 status event code: A-2-2-P10-P22-nap-X000 |
|
| GRNT | Written decision to grant | ||
| PR0701 | Registration of establishment |
St.27 status event code: A-2-4-F10-F11-exm-PR0701 |
|
| PR1002 | Payment of registration fee |
St.27 status event code: A-2-2-U10-U12-oth-PR1002 Fee payment year number: 1 |
|
| PG1601 | Publication of registration |
St.27 status event code: A-4-4-Q10-Q13-nap-PG1601 |