JP2013165759A - Game machine - Google Patents
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- JP2013165759A JP2013165759A JP2012029363A JP2012029363A JP2013165759A JP 2013165759 A JP2013165759 A JP 2013165759A JP 2012029363 A JP2012029363 A JP 2012029363A JP 2012029363 A JP2012029363 A JP 2012029363A JP 2013165759 A JP2013165759 A JP 2013165759A
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- operation element
- screen
- projects
- game machine
- transmissive screen
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- 230000035699 permeability Effects 0.000 claims 1
- 239000004973 liquid crystal related substance Substances 0.000 abstract description 6
- 239000000463 material Substances 0.000 abstract description 2
- 239000007788 liquid Substances 0.000 abstract 1
- 230000000694 effects Effects 0.000 description 4
- 230000005540 biological transmission Effects 0.000 description 3
- 230000003287 optical effect Effects 0.000 description 1
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- Pinball Game Machines (AREA)
- Display Devices Of Pinball Game Machines (AREA)
Abstract
Description
本発明は、遊技者による操作が可能な操作手段を備えた遊技機に関する。 The present invention relates to a gaming machine provided with operation means that can be operated by a player.
パチンコ遊技機に演出ボタン装置を備えること、さらには演出ボタン装置の操作ボタンを発光させることが提案されている(例えば特許文献1参照)。 Providing a pachinko gaming machine with an effect button device and further causing an operation button of the effect button device to emit light has been proposed (see, for example, Patent Document 1).
しかし、従来の操作ボタンの発光は、二種類の発光態様を切り替える程度の単調なものでしかなかった。
本発明の目的は、表現力豊かな演出が可能な遊技機を提供することである。
However, the light emission of the conventional operation button is only monotonous enough to switch between two types of light emission modes.
An object of the present invention is to provide a gaming machine capable of producing a rich expression.
本発明の遊技機は、遊技者による操作が可能な操作子を有する操作手段と、背面に向けて投影された映像を透過させて正面に映し出すスクリーンと、映像データに基づく映像を前記スクリーンへ投影するプロジェクタとを備え、前記操作手段の操作子は光透過性を有しており、前記スクリーンを前記操作子の裏側に配置して、前記スクリーンに映し出された映像を遊技者が前記操作子の表側から視認可能にしたことを特徴とする。 The gaming machine of the present invention has an operation means having an operation element that can be operated by a player, a screen that projects an image projected toward the back and displays the image on the front, and projects an image based on image data onto the screen. The operation means has an optical transparency, and the screen is arranged on the back side of the operation element so that a player can view an image projected on the screen. It is characterized by being visible from the front side.
図1に示すように、パチンコ遊技機1は、パチンコホールの台島に設置される外枠2、外枠2に回動可能に支持された中枠3、中枠3の前方を開放可能に塞ぐ前枠4を備えている。中枠3には遊技盤10が保持され、遊技盤10には遊技領域10Aが形成されている。遊技領域10Aには、図柄組み合わせ遊技を表示する表示装置11が設けてある。前枠4には、発射球を貯留するための上皿9が設けられている。上皿9には、ボタンスイッチ12が設けられている。ボタンスイッチ12は、図柄組み合わせ遊技を盛り上げるために行われる所謂ボタン演出のためのものである。 As shown in FIG. 1, the pachinko gaming machine 1 has an outer frame 2 installed on a Taishima island of a pachinko hall, a middle frame 3 rotatably supported by the outer frame 2, and a front of the middle frame 3 can be opened. A front frame 4 for closing is provided. A game board 10 is held in the middle frame 3, and a game area 10 </ b> A is formed in the game board 10. In the game area 10A, a display device 11 for displaying a symbol combination game is provided. The front frame 4 is provided with an upper plate 9 for storing the fired ball. The upper plate 9 is provided with a button switch 12. The button switch 12 is for a so-called button effect performed to excite the symbol combination game.
図2に示すように、ボタンスイッチ12は、光透過性の材料よりなる操作子12Aを有している。操作子12Aは復帰バネ12Eによって弾発支持されている。操作子12Aは中空状をなしており、操作子12Aの内面には透過型スクリーン12Bが配置されている。上皿9内において操作子12Aの裏面側には、透過型スクリーン12Bと正対して液晶プロジェクタ21が配置されている。 As shown in FIG. 2, the button switch 12 has an operation element 12A made of a light transmissive material. The operation element 12A is elastically supported by a return spring 12E. The operation element 12A has a hollow shape, and a transmission screen 12B is disposed on the inner surface of the operation element 12A. In the upper plate 9, a liquid crystal projector 21 is disposed on the back side of the operation element 12A so as to face the transmission screen 12B.
赤外線発光素子31A及び赤外線受光素子31Bは、操作子12Aの押下に伴う液晶プロジェクタ21と透過型スクリーン12Bとの間の距離変化を計測するためのものである。液晶プロジェクタ21は、この距離変化に応じて焦点調節を行う。 The infrared light emitting element 31A and the infrared light receiving element 31B are for measuring a change in the distance between the liquid crystal projector 21 and the transmission screen 12B when the operation element 12A is pressed. The liquid crystal projector 21 performs focus adjustment according to this distance change.
そして、液晶プロジェクタ21は、予め記憶されたボタン演出用データに基づき、静止画や動画等の映像を透過型スクリーン12Bに投影する。したがって、操作子12Aの表面に現れる当該映像を遊技者は認識でき、従来には無かった表現力豊かな演出が可能となる。 Then, the liquid crystal projector 21 projects a video such as a still image or a moving image on the transmissive screen 12B based on the previously stored button effect data. Therefore, the player can recognize the video that appears on the surface of the operation element 12A, and an expression rich in expression that has not been possible in the past is possible.
12 ボタンスイッチ
12A 操作子
12B 透過型スクリーン
21 液晶プロジェクタ
12 button switch 12A operation element 12B transmissive screen 21 liquid crystal projector
Claims (1)
背面に向けて投影された映像を透過させて正面に映し出すスクリーンと、
映像データに基づく映像を前記スクリーンへ投影するプロジェクタと
を備え、
前記操作手段の操作子は光透過性を有しており、
前記スクリーンを前記操作子の裏側に配置して、前記スクリーンに映し出された映像を遊技者が前記操作子の表側から視認可能にした
ことを特徴とする遊技機。 Operation means having an operation element that can be operated by a player;
A screen that projects the image projected toward the back and projects it to the front,
A projector that projects video based on video data onto the screen;
The operation element of the operation means has light permeability,
A gaming machine, wherein the screen is arranged on the back side of the operation element so that a player can visually recognize an image displayed on the screen from the front side of the operation element.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2012029363A JP2013165759A (en) | 2012-02-14 | 2012-02-14 | Game machine |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2012029363A JP2013165759A (en) | 2012-02-14 | 2012-02-14 | Game machine |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| JP2013165759A true JP2013165759A (en) | 2013-08-29 |
Family
ID=49176740
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2012029363A Pending JP2013165759A (en) | 2012-02-14 | 2012-02-14 | Game machine |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JP2013165759A (en) |
Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2014226423A (en) * | 2013-05-24 | 2014-12-08 | 有限会社愛和ライト | Performance device for game machine and game machine |
| JP2016087471A (en) * | 2014-11-04 | 2016-05-23 | 株式会社大一商会 | Game machine |
| JP2016209230A (en) * | 2015-05-07 | 2016-12-15 | 株式会社Naito | Performance device for game machine and game machine |
| US9875599B2 (en) | 2014-06-11 | 2018-01-23 | Omron Corporation | Operation device and play machine |
| JP2021126421A (en) * | 2020-02-17 | 2021-09-02 | 株式会社大都技研 | Game machine |
-
2012
- 2012-02-14 JP JP2012029363A patent/JP2013165759A/en active Pending
Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2014226423A (en) * | 2013-05-24 | 2014-12-08 | 有限会社愛和ライト | Performance device for game machine and game machine |
| US9875599B2 (en) | 2014-06-11 | 2018-01-23 | Omron Corporation | Operation device and play machine |
| JP2016087471A (en) * | 2014-11-04 | 2016-05-23 | 株式会社大一商会 | Game machine |
| JP2016209230A (en) * | 2015-05-07 | 2016-12-15 | 株式会社Naito | Performance device for game machine and game machine |
| JP2021126421A (en) * | 2020-02-17 | 2021-09-02 | 株式会社大都技研 | Game machine |
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