[go: up one dir, main page]

JP2013165759A - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP2013165759A
JP2013165759A JP2012029363A JP2012029363A JP2013165759A JP 2013165759 A JP2013165759 A JP 2013165759A JP 2012029363 A JP2012029363 A JP 2012029363A JP 2012029363 A JP2012029363 A JP 2012029363A JP 2013165759 A JP2013165759 A JP 2013165759A
Authority
JP
Japan
Prior art keywords
operation element
screen
projects
game machine
transmissive screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2012029363A
Other languages
Japanese (ja)
Inventor
Hiroki Hirata
宏樹 平田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Okumura Yu Ki Co Ltd
Original Assignee
Okumura Yu Ki Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Okumura Yu Ki Co Ltd filed Critical Okumura Yu Ki Co Ltd
Priority to JP2012029363A priority Critical patent/JP2013165759A/en
Publication of JP2013165759A publication Critical patent/JP2013165759A/en
Pending legal-status Critical Current

Links

Landscapes

  • Pinball Game Machines (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide a game machine capable of executing an expressive performance.SOLUTION: A transmissive screen 12B is disposed in an inner face of a hollow operation element 12A of a button switch 12 which formed of a light transmissive material, and a liquid projector 21 is disposed facing the transmissive screen 12B at the back face side of the operation element 12A in an upper plate 9. The liquid crystal projector 21 projects video such as a still image and a moving image to the transmissive screen 12B.

Description

本発明は、遊技者による操作が可能な操作手段を備えた遊技機に関する。 The present invention relates to a gaming machine provided with operation means that can be operated by a player.

パチンコ遊技機に演出ボタン装置を備えること、さらには演出ボタン装置の操作ボタンを発光させることが提案されている(例えば特許文献1参照)。 Providing a pachinko gaming machine with an effect button device and further causing an operation button of the effect button device to emit light has been proposed (see, for example, Patent Document 1).

特開2010−284358号公報JP 2010-284358 A

しかし、従来の操作ボタンの発光は、二種類の発光態様を切り替える程度の単調なものでしかなかった。
本発明の目的は、表現力豊かな演出が可能な遊技機を提供することである。
However, the light emission of the conventional operation button is only monotonous enough to switch between two types of light emission modes.
An object of the present invention is to provide a gaming machine capable of producing a rich expression.

本発明の遊技機は、遊技者による操作が可能な操作子を有する操作手段と、背面に向けて投影された映像を透過させて正面に映し出すスクリーンと、映像データに基づく映像を前記スクリーンへ投影するプロジェクタとを備え、前記操作手段の操作子は光透過性を有しており、前記スクリーンを前記操作子の裏側に配置して、前記スクリーンに映し出された映像を遊技者が前記操作子の表側から視認可能にしたことを特徴とする。 The gaming machine of the present invention has an operation means having an operation element that can be operated by a player, a screen that projects an image projected toward the back and displays the image on the front, and projects an image based on image data onto the screen. The operation means has an optical transparency, and the screen is arranged on the back side of the operation element so that a player can view an image projected on the screen. It is characterized by being visible from the front side.

本発明を実施するための形態に係るパチンコ遊技機の正面図である。It is a front view of the pachinko gaming machine concerning the form for carrying out the present invention. 図1のA−A切断面における断面図である。It is sectional drawing in the AA cut surface of FIG.

図1に示すように、パチンコ遊技機1は、パチンコホールの台島に設置される外枠2、外枠2に回動可能に支持された中枠3、中枠3の前方を開放可能に塞ぐ前枠4を備えている。中枠3には遊技盤10が保持され、遊技盤10には遊技領域10Aが形成されている。遊技領域10Aには、図柄組み合わせ遊技を表示する表示装置11が設けてある。前枠4には、発射球を貯留するための上皿9が設けられている。上皿9には、ボタンスイッチ12が設けられている。ボタンスイッチ12は、図柄組み合わせ遊技を盛り上げるために行われる所謂ボタン演出のためのものである。 As shown in FIG. 1, the pachinko gaming machine 1 has an outer frame 2 installed on a Taishima island of a pachinko hall, a middle frame 3 rotatably supported by the outer frame 2, and a front of the middle frame 3 can be opened. A front frame 4 for closing is provided. A game board 10 is held in the middle frame 3, and a game area 10 </ b> A is formed in the game board 10. In the game area 10A, a display device 11 for displaying a symbol combination game is provided. The front frame 4 is provided with an upper plate 9 for storing the fired ball. The upper plate 9 is provided with a button switch 12. The button switch 12 is for a so-called button effect performed to excite the symbol combination game.

図2に示すように、ボタンスイッチ12は、光透過性の材料よりなる操作子12Aを有している。操作子12Aは復帰バネ12Eによって弾発支持されている。操作子12Aは中空状をなしており、操作子12Aの内面には透過型スクリーン12Bが配置されている。上皿9内において操作子12Aの裏面側には、透過型スクリーン12Bと正対して液晶プロジェクタ21が配置されている。 As shown in FIG. 2, the button switch 12 has an operation element 12A made of a light transmissive material. The operation element 12A is elastically supported by a return spring 12E. The operation element 12A has a hollow shape, and a transmission screen 12B is disposed on the inner surface of the operation element 12A. In the upper plate 9, a liquid crystal projector 21 is disposed on the back side of the operation element 12A so as to face the transmission screen 12B.

赤外線発光素子31A及び赤外線受光素子31Bは、操作子12Aの押下に伴う液晶プロジェクタ21と透過型スクリーン12Bとの間の距離変化を計測するためのものである。液晶プロジェクタ21は、この距離変化に応じて焦点調節を行う。 The infrared light emitting element 31A and the infrared light receiving element 31B are for measuring a change in the distance between the liquid crystal projector 21 and the transmission screen 12B when the operation element 12A is pressed. The liquid crystal projector 21 performs focus adjustment according to this distance change.

そして、液晶プロジェクタ21は、予め記憶されたボタン演出用データに基づき、静止画や動画等の映像を透過型スクリーン12Bに投影する。したがって、操作子12Aの表面に現れる当該映像を遊技者は認識でき、従来には無かった表現力豊かな演出が可能となる。 Then, the liquid crystal projector 21 projects a video such as a still image or a moving image on the transmissive screen 12B based on the previously stored button effect data. Therefore, the player can recognize the video that appears on the surface of the operation element 12A, and an expression rich in expression that has not been possible in the past is possible.

12 ボタンスイッチ
12A 操作子
12B 透過型スクリーン
21 液晶プロジェクタ
12 button switch 12A operation element 12B transmissive screen 21 liquid crystal projector

Claims (1)

遊技者による操作が可能な操作子を有する操作手段と、
背面に向けて投影された映像を透過させて正面に映し出すスクリーンと、
映像データに基づく映像を前記スクリーンへ投影するプロジェクタと
を備え、
前記操作手段の操作子は光透過性を有しており、
前記スクリーンを前記操作子の裏側に配置して、前記スクリーンに映し出された映像を遊技者が前記操作子の表側から視認可能にした
ことを特徴とする遊技機。
Operation means having an operation element that can be operated by a player;
A screen that projects the image projected toward the back and projects it to the front,
A projector that projects video based on video data onto the screen;
The operation element of the operation means has light permeability,
A gaming machine, wherein the screen is arranged on the back side of the operation element so that a player can visually recognize an image displayed on the screen from the front side of the operation element.
JP2012029363A 2012-02-14 2012-02-14 Game machine Pending JP2013165759A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2012029363A JP2013165759A (en) 2012-02-14 2012-02-14 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2012029363A JP2013165759A (en) 2012-02-14 2012-02-14 Game machine

Publications (1)

Publication Number Publication Date
JP2013165759A true JP2013165759A (en) 2013-08-29

Family

ID=49176740

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2012029363A Pending JP2013165759A (en) 2012-02-14 2012-02-14 Game machine

Country Status (1)

Country Link
JP (1) JP2013165759A (en)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014226423A (en) * 2013-05-24 2014-12-08 有限会社愛和ライト Performance device for game machine and game machine
JP2016087471A (en) * 2014-11-04 2016-05-23 株式会社大一商会 Game machine
JP2016209230A (en) * 2015-05-07 2016-12-15 株式会社Naito Performance device for game machine and game machine
US9875599B2 (en) 2014-06-11 2018-01-23 Omron Corporation Operation device and play machine
JP2021126421A (en) * 2020-02-17 2021-09-02 株式会社大都技研 Game machine

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014226423A (en) * 2013-05-24 2014-12-08 有限会社愛和ライト Performance device for game machine and game machine
US9875599B2 (en) 2014-06-11 2018-01-23 Omron Corporation Operation device and play machine
JP2016087471A (en) * 2014-11-04 2016-05-23 株式会社大一商会 Game machine
JP2016209230A (en) * 2015-05-07 2016-12-15 株式会社Naito Performance device for game machine and game machine
JP2021126421A (en) * 2020-02-17 2021-09-02 株式会社大都技研 Game machine

Similar Documents

Publication Publication Date Title
JP6413372B2 (en) Operation unit and game machine
JP2013165759A (en) Game machine
JP2020130277A5 (en)
KR101244823B1 (en) Display Apparatus For Slot Machine
JP2014180333A5 (en)
JP2011239953A5 (en)
JP2009050439A5 (en)
JP2015006239A5 (en) Game machine
JP2015136587A5 (en)
JP2014180341A5 (en)
JP2016026561A5 (en)
JP2007289479A5 (en)
JP6142805B2 (en) Display device
JP2015083263A5 (en)
JP2014035138A5 (en)
JP2016135442A5 (en)
JP2006296853A (en) Light emission display device for game machine
JP2016105901A5 (en)
JP2014226423A (en) Performance device for game machine and game machine
DK201100079A (en) Transparent og virtuelt AMOLED spejlings display
JP2015180361A5 (en)
JP2016224198A5 (en)
JP2006289068A5 (en)
JP2018042852A (en) Operating device, game machine, and control method
KR101558252B1 (en) LCD apparatus having the sub panel