JP2002042168A - Dance image enhancement composition device - Google Patents
Dance image enhancement composition deviceInfo
- Publication number
- JP2002042168A JP2002042168A JP2000230637A JP2000230637A JP2002042168A JP 2002042168 A JP2002042168 A JP 2002042168A JP 2000230637 A JP2000230637 A JP 2000230637A JP 2000230637 A JP2000230637 A JP 2000230637A JP 2002042168 A JP2002042168 A JP 2002042168A
- Authority
- JP
- Japan
- Prior art keywords
- dance
- dancer
- image
- pattern
- accompaniment
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 239000000203 mixture Substances 0.000 title claims abstract 5
- 230000033001 locomotion Effects 0.000 claims abstract description 29
- 230000002708 enhancing effect Effects 0.000 claims abstract description 5
- 230000015572 biosynthetic process Effects 0.000 claims description 14
- 238000003786 synthesis reaction Methods 0.000 claims description 14
- 230000002194 synthesizing effect Effects 0.000 claims description 14
- 230000033764 rhythmic process Effects 0.000 claims description 6
- 239000002131 composite material Substances 0.000 abstract 1
- 238000010586 diagram Methods 0.000 description 8
- 238000001514 detection method Methods 0.000 description 7
- 238000005452 bending Methods 0.000 description 4
- 210000001015 abdomen Anatomy 0.000 description 3
- 101100326509 Catharanthus roseus CYP76B6 gene Proteins 0.000 description 2
- 101100326510 Swertia mussotii CYP76B10 gene Proteins 0.000 description 2
- 210000002784 stomach Anatomy 0.000 description 2
- 101100321669 Fagopyrum esculentum FA02 gene Proteins 0.000 description 1
- 125000002066 L-histidyl group Chemical group [H]N1C([H])=NC(C([H])([H])[C@](C(=O)[*])([H])N([H])[H])=C1[H] 0.000 description 1
- 230000003187 abdominal effect Effects 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- GDOPTJXRTPNYNR-UHFFFAOYSA-N methyl-cyclopentane Natural products CC1CCCC1 GDOPTJXRTPNYNR-UHFFFAOYSA-N 0.000 description 1
Landscapes
- Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
- Electrophonic Musical Instruments (AREA)
- Image Analysis (AREA)
- Processing Or Creating Images (AREA)
- Image Processing (AREA)
Abstract
Description
【0001】[0001]
【発明の属する技術分野】本発明は、踊る人の映像の動
きを、元となる踊りパターンに加え画像を合成する装
置、さらに詳しくいえば、エンターテーメント機器とし
て有効な踊り映像強調合成装置に関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an apparatus for synthesizing an image by adding the movement of a dancer's image to an original dance pattern, and more particularly to a dance image enhancement and synthesis apparatus effective as an entertainment device. .
【0002】[0002]
【従来の技術】踊る人の動きに基づいて踊りパターンを
強調する画像を合成するような装置は存在しない。2. Description of the Related Art There is no device that synthesizes an image that emphasizes a dance pattern based on the motion of a dancer.
【0003】[0003]
【発明が解決しようとする課題】本発明の目的は、音楽
に合わせて踊る人の映像をカメラで取り込み、この映像
に基づきCG映像による仮想のダンサーがその踊りを強
調して、より高度な踊りを踊るように画像を合成する踊
り映像強調合成装置を提供することにある。SUMMARY OF THE INVENTION It is an object of the present invention to capture an image of a person dancing to music with a camera, and based on this image, a virtual dancer based on CG images emphasizes the dance, thereby providing a more advanced dance. It is an object of the present invention to provide a dance video enhancement synthesizing device for synthesizing an image as if to dance.
【0004】[0004]
【課題を解決するための手段】前記目的を達成するため
に本発明による踊り映像強調合成装置は、踊り手の画像
を取り込むカメラ部と、前記取り込んだ画像から踊り手
の複数個所の位置を検出する3次元位置検出器と、1以
上の踊りパターンを記憶する記憶装置と、伴奏曲を発生
する音楽発生装置と、前記伴奏曲を再生するスピーカ
と、表示装置と、前記伴奏曲に従って踊り手が踊ること
により前記カメラ部から取り込まれる踊り手の各個所の
動きと伴奏曲の拍子を比較し、前記動きが音楽テンポに
合った踊りパターンを前記記憶装置から読み出し、踊り
手の各個所の基準位置からの変化量と前記読み出された
踊りパターンを合成し、前記表示装置に表示する演算・
合成装置とから構成してある。本発明における、前記記
憶装置から読み出される踊りパターンは、伴奏曲のリズ
ムから再生速度が決定されるように構成してある。本発
明における、前記踊りパターンと踊り手の各個所の基準
位置からの変化量との合成は、前記踊りパターンと前記
踊り手の各個所の基準位置からの変化量にそれぞれ重み
付けをして加算するように構成してある。In order to achieve the above object, a dance image enhancing and synthesizing apparatus according to the present invention detects a dancer's image, and detects a plurality of positions of the dancer from the captured image. A three-dimensional position detector, a storage device for storing one or more dance patterns, a music generator for generating an accompaniment, a speaker for reproducing the accompaniment, a display device, and a dancer according to the accompaniment. The movement of each part of the dancer taken from the camera unit by dancing is compared with the time signature of the accompaniment, the dance pattern whose movement matches the music tempo is read out from the storage device, and the reference position of each part of the dancer is read. Calculation of synthesizing the amount of change from and the read dance pattern and displaying the same on the display device.
And a synthesizer. In the present invention, the dance pattern read from the storage device is configured so that the reproduction speed is determined from the rhythm of the accompaniment music. In the present invention, the combination of the dance pattern and the change amount of each part of the dancer from the reference position is weighted and added to the dance pattern and the change amount of each part of the dancer from the reference position. It is configured as follows.
【0005】[0005]
【作用】上記構成によれば、従来にない、形式のエンタ
ーテーメント機器を実現できる。According to the above construction, an entertainment device of a type which has not existed conventionally can be realized.
【0006】[0006]
【発明の実施の形態】以下、図面を参照して本発明の実
施の形態を詳しく説明する。図1は、本発明による踊り
映像強調合成装置の実施の形態を示すブロック図であ
る。カメラ2a,2b,スピーカ3および踊り映像強調
合成装置部9より構成されている。踊り映像強調合成装
置部9は、3次元位置検出器4,演算・合成装置5,音
楽発生装置6,表示装置7および記憶装置8より構成さ
れている。Embodiments of the present invention will be described below in detail with reference to the drawings. FIG. 1 is a block diagram showing an embodiment of a dance video enhancement synthesizing apparatus according to the present invention. It is composed of cameras 2a, 2b, a speaker 3, and a dance video enhancement synthesizing unit 9. The dance video enhancement / synthesis unit 9 includes a three-dimensional position detector 4, an arithmetic / synthesis unit 5, a music generation unit 6, a display unit 7, and a storage unit 8.
【0007】踊り映像強調合成装置部9の電源を投入
し、表示装置7に表示される複数の伴奏曲の中から1つ
を図示しない選択手段により選択すると、音楽発生装置
6は、選択された伴奏曲をスピーカ3から出力するとと
もにその伴奏曲(音楽)のデータ情報を演算・合成装置
5に送出する。踊り手1は、スピーカ3から奏でる音楽
に合わせて踊ることとなる。この踊り手1の動きは、カ
メラ2によって動きの全体像が撮像される。When the power of the dance video enhancement synthesizing unit 9 is turned on and one of a plurality of accompaniments displayed on the display unit 7 is selected by a selecting means (not shown), the music generating device 6 The accompaniment is output from the speaker 3 and the data information of the accompaniment (music) is sent to the arithmetic / synthesis device 5. The dancer 1 will dance to the music played from the speaker 3. The entire image of the movement of the dancer 1 is captured by the camera 2.
【0008】3次元位置検出器3は、カメラ2a,2b
からの踊り手の画像情報より輪郭を切り出し、踊り手1
の両手先1a,頭部の先1bおよび腹部の中心位置1c
を3次元検出する。なお、3台以上設置すれば、さらに
精度よく位置情報を得ることができる。図5に検出位置
の移動量の変化例を示す。The three-dimensional position detector 3 includes cameras 2a, 2b
The outline is cut out from the image information of the dancer from
Hands 1a, head tip 1b and abdominal center 1c
Is three-dimensionally detected. If three or more units are installed, position information can be obtained more accurately. FIG. 5 shows an example of a change in the amount of movement of the detection position.
【0009】記憶装置8には多数の踊りパターンが記憶
されている。演算・合成装置5は、3次元位置検出器4
からの各部の位置情報と音楽発生装置6からの伴奏曲の
リズム情報とを照らし合わせ、記憶装置8より、伴奏曲
に適合する音楽テンポに合った踊りパターンを読み出
す。すなわち、カメラから検出した位置情報に近く、か
つ、伴奏曲にマッチする踊りパターンを読み出す。踊り
パターンは両手先,頭部の先およびお腹の中心位置の情
報を有し、踊りパターンの各位置の情報に踊り手の検出
した両手先,頭部の先およびお腹の中心位置の情報を加
える。これらの動作は所定時間毎に繰り返えされる。[0009] The storage device 8 stores a large number of dance patterns. The arithmetic / synthesis device 5 includes a three-dimensional position detector 4
The position information of each part from the music generator 6 is compared with the rhythm information of the accompaniment music from the music generator 6, and a dance pattern matching the music tempo matching the accompaniment music is read out from the storage device 8. That is, a dance pattern that is close to the position information detected from the camera and matches the accompaniment is read. The dance pattern has information on both hands, the head and the center of the stomach, and adds information on the detected both hands, the head and the center of the stomach to the information on each position of the dance pattern. . These operations are repeated every predetermined time.
【0010】図2は、本発明による踊り映像強調合成装
置の動作を説明するためのフローチャートである。踊り
合成操作開始によって選択された音楽がスピーカ3より
再生される(ステップ(以下「S」という)201,S
202) 演算・合成装置5は、3次元位置検出器4から出力され
る踊り手の両手先,頭部の先及び腹部の位置の動きと演
奏曲の拍子を比較する(S203)。そして、予め記憶
装置8に格納されている多数の踊りのパターンから適当
なパターンを音楽テンポに合わせて読み出す(S20
4)。踊りパターンの再生速度(パターンの読み出し間
隔)は、伴奏のリズムに合わせるように調整される。こ
の再生速度は、踊りパターンが例えば一小節(4拍)で
あれば、伴奏曲のリズムから次の式で求めることができ
る。 δt=(60/TEMPO )×(1小節中の拍数)×(パターンの小節数)×(パ ターンのデータ数)-1 ・・・(1)FIG. 2 is a flowchart for explaining the operation of the dance video emphasizing and synthesizing apparatus according to the present invention. The music selected by the start of the dance synthesis operation is reproduced from the speaker 3 (steps (hereinafter referred to as “S”) 201, S
202) The arithmetic / synthesis device 5 compares the movements of the positions of both hands, head and abdomen of the dancer output from the three-dimensional position detector 4 with the time signature of the music piece (S203). Then, an appropriate pattern is read from a large number of dance patterns stored in advance in the storage device 8 in accordance with the music tempo (S20).
4). The reproduction speed of the dance pattern (pattern readout interval) is adjusted to match the rhythm of the accompaniment. If the dance pattern is, for example, one measure (four beats), the reproduction speed can be obtained from the rhythm of the accompaniment by the following equation. δt = (60 / TEMPO) × (number of beats in one bar) × (number of bars in pattern) × (number of data in pattern) -1 (1)
【0011】読み出された踊りパターンの両手先,頭部
の先及び腹部位置の情報に、踊り手1から検出したそれ
ぞれの位置情報が加えられる(S205)。踊りパター
ンの選択は、比較的粗く、例えば4〜8小節ごとに行わ
れ、カメラから検出した位置情報の加算演算は、常に更
新される。演算・合成装置5は、このように合成演算し
た後、人間のリンクに基づき踊りパターンを補間して3
次元CGを作成し表示装置7にダンサーを表示する(S
206)。踊り映像強調合成装置部9は、伴奏曲が終了
したか否か判断し(S207)、終了していな場合には
S203〜S206の動作を繰り返す。伴奏曲が終了し
た場合には踊りの合成処理を終了する(S208)。The position information detected from the dancer 1 is added to the information on both hands, head and abdomen of the read dance pattern (S205). The selection of the dance pattern is relatively coarse, for example, performed every 4 to 8 bars, and the addition calculation of the position information detected from the camera is constantly updated. The arithmetic / synthesizing device 5 interpolates the dance pattern based on the link of the person after performing the synthetic operation in this way, and
A dimension CG is created and dancers are displayed on the display device 7 (S
206). The dance video enhancing / synthesizing unit 9 determines whether or not the accompaniment has ended (S207), and if not, repeats the operations of S203 to S206. When the accompaniment has ended, the dance synthesis processing ends (S208).
【0012】つぎに記憶装置に予め記憶されている踊り
パターンの構成例の一例を説明する。踊りパターンを形
成する情報は、からだの中心真下の床上の一点などを基
準にした、時間に関するからだ各部の絶対位置情報列
(踊りのモーションキャプチャーや、机上の合成で予め
製作する)であり、絶対位置のポイント数は必要に応じ
て決定される。カメラによる検出点数以上が必須であ
る。踊りパターンはリズムパターン分の拍数(長さ)を
有し、これを繰り返し再生すると、ダンスパターンにな
るものである。そして、いくつかの踊りの種類と、同一
種類のなかで、抑揚を段階的に小から大までの数種類が
用意されている。踊りパターンの位置情報列は、それぞ
れが、人間をモデル化したリンクで接合されている。Next, an example of the configuration of a dance pattern stored in the storage device in advance will be described. The information that forms the dance pattern is a sequence of absolute position information of each part of the body with respect to time, based on a point on the floor directly below the center of the body (prepared by motion capture of dance or synthesis on a desk). The number of points in the position is determined as needed. The number of points detected by the camera must be equal to or greater than the number of detection points. The dance pattern has the number of beats (length) corresponding to the rhythm pattern, and when this is repeatedly reproduced, it becomes a dance pattern. There are several types of dance, from small to large, with the same type of dance. Each position information sequence of the dance pattern is joined by a link that models a human.
【0013】具体的には、体全体を20くらいの部分に
別け、それぞれの部分に3次元位置情報を与えて構成す
るか、または各リンク(細分化した体の部分のつながる
ところ)の3次元位置情報とその3次元の回転情報の時
間変化列の情報で構成することができる。時間の分解能
は秒当たり10〜30程度,位置情報の分解能は5mm
〜30mm程度,回転の分解能は1度〜5度程度が実用
レベルである。これをダウンサンプルしてデータの縮小
化を図ったものである。図3A〜図3Fに腰部分のx移
動,y移動,z移動,軸回転,屈伸,横屈伸の移動デー
タ曲線の一例を示す。More specifically, the whole body is divided into about 20 parts, and each part is provided with three-dimensional position information, or each link (where the subdivided body parts are connected) is three-dimensional. It can be composed of information of a time change sequence of the position information and its three-dimensional rotation information. The resolution of time is about 10 to 30 per second, and the resolution of position information is 5 mm
The practical level is about 30 mm and the rotation resolution is about 1 degree to 5 degrees. This is down-sampled to reduce the data. 3A to 3F show examples of the movement data curves of the x-movement, the y-movement, the z-movement, the axial rotation, the bending / extension, and the lateral bending / extension of the waist.
【0014】合成は以下の手法を用いて行われる。手先
の位置情報は、踊りパターンよりも、検出された手先の
位置情報を優先してその位置に近づけるように加算され
る。腹部に関しては、踊りパターンのデータを優先する
ように処理される。踊りパターンと各位置情報のそれぞ
れの重み付けは、測定をしてそれらデータから最適値を
選ぶことが必要である。合成の式を以下に示す。 C1 =ν( P1 −P0)+( 1−ν)(D1 −D0) ・・・(2) 但し P0 : 基準位置 D0 : 基準位置 ν : 重み付け定数The synthesis is performed using the following method. The position information of the hand is added so that the detected position information of the hand is brought closer to the position with priority over the dance pattern. The abdomen is processed so that the dance pattern data is prioritized. It is necessary to measure the weights of the dance pattern and each piece of position information and select the optimum value from the data. The synthesis formula is shown below. C 1 = ν (P 1 -P 0) + (1-ν) (D 1 -D 0) ··· (2) where P 0: the reference position D 0: the reference position [nu: weighted constant
【0015】図4は、踊りパターンと検出位置の合成モ
デルの一例を示すグラフである。例えば、時刻ta にお
いて踊りパターン(a)の時間軸に対する移動量Pa と
基準位置P0 の差( Pa −P0)を算出する。また、検出
位置(b)の時間軸に対する移動量Da と基準位置D0
の差( Da −D0)を算出する。そして、時刻taにおけ
る踊りパターンの重み付けをνa とすると、検出位置の
重み付けは( 1−νa ) となる。踊りパターンと検出位
置の差( Pa −P0),( Da −D0)それぞれにνa ,
(1−νa )を掛け、加算した点がCa となる。FIG. 4 is a graph showing an example of a synthetic model of a dance pattern and a detected position. For example, to calculate the difference between the amount of movement P a and the reference position P 0 with respect to the time axis of the dance patterns (a) (P a -P 0 ) at time t a. In addition, the movement amount Da with respect to the time axis of the detection position (b) and the reference position D 0.
Is calculated (D a −D 0 ). Then, assuming that the weight of the dance pattern at time t a is ν a , the weight of the detection position is (1−ν a ). The difference between the dance pattern and the detection position (P a −P 0 ) and (D a −D 0 ) are ν a ,
The point obtained by multiplying (1−ν a ) and adding the result is C a .
【0016】[0016]
【発明の効果】本発明は以上のように構成されているの
で、 1)自分の動きが、リアルタイムに人形と入れ替わっ
て、すばらしい踊りになり、これまでにない新規なエン
ターティメント性のある機器を提供できる。 2)画面の映像を自分自身の動きで操作できる新しい遊
びの要素を提供できる。 3)結果を記録しておけば、繰り返し見ることができ
る。 4)CG映像であるので、自由なシチュエーション(背
景環境)や登場する人形を自由に選択でき、楽しみ方が
さらに拡大する。 5)ゲームやカラオケとの組み合わせで、さまざまな応
用が可能である。 6)自分自身が画面に出ると恥ずかしい人も、嫌悪感無
く、参加できる。 などの種々の効果が得られる。As described above, the present invention is constituted as described above. 1) The player's own movement is replaced with a doll in real time, which makes a wonderful dance, and a new entertainment device which has never been seen before. Can be provided. 2) It is possible to provide a new play element that allows the user to operate the screen image by his / her own movement. 3) If you record the result, you can see it repeatedly. 4) Since it is a CG image, a free situation (background environment) and a doll appearing can be freely selected, thereby further expanding the way of enjoying. 5) Various applications are possible in combination with games and karaoke. 6) Embarrassing people can participate without disgust when they appear on the screen. Various effects can be obtained.
【図1】本発明による踊り映像強調合成装置の実施の形
態を示すブロック図である。FIG. 1 is a block diagram illustrating an embodiment of a dance video enhancement and synthesis device according to the present invention.
【図2】本発明による踊り映像強調合成装置の動作を説
明するためのフローチャートである。FIG. 2 is a flowchart for explaining the operation of the dance image enhancing and synthesizing apparatus according to the present invention;
【図3A】腰部の移動曲線の一例を示す図で、x方向移
動を示すものである。FIG. 3A is a diagram showing an example of a movement curve of a waist, showing an x-direction movement.
【図3B】腰部の移動曲線の一例を示す図で、y方向移
動を示すものである。FIG. 3B is a diagram showing an example of a movement curve of the waist, showing movement in the y direction.
【図3C】腰部の移動曲線の一例を示す図で、z方向移
動を示すものである。FIG. 3C is a diagram showing an example of a movement curve of the waist, showing movement in the z direction.
【図3D】腰部の移動曲線の一例を示す図で、軸回転方
向を示すものである。FIG. 3D is a diagram showing an example of the movement curve of the waist, showing the rotation direction of the shaft.
【図3E】腰部の移動曲線の一例を示す図で、屈伸移動
を示すものである。FIG. 3E is a diagram showing an example of a movement curve of a waist, showing bending and extension movement.
【図3F】腰部の移動曲線の一例を示す図で、横屈伸移
動を示すものである。FIG. 3F is a view showing an example of a movement curve of the waist, showing lateral bending and extension movement.
【図4】踊りパターンと検出位置の合成モデルの一例を
示すグラフである。FIG. 4 is a graph showing an example of a synthetic model of a dance pattern and a detection position.
【図5】検出位置の移動量の一例を示す図である。FIG. 5 is a diagram illustrating an example of a movement amount of a detection position.
1…踊り手 2a,2b…カメラ 3…スピーカ 4…3次元位置検出器 5…演算装置 6…音楽発生装置 7…表示装置 8…記憶装置 9…踊り映像強調合成装置部 DESCRIPTION OF SYMBOLS 1 ... Dancer 2a, 2b ... Camera 3 ... Speaker 4 ... Three-dimensional position detector 5 ... Arithmetic device 6 ... Music generator 7 ... Display device 8 ... Storage device 9 ... Dance image enhancement synthesizing unit
───────────────────────────────────────────────────── フロントページの続き (51)Int.Cl.7 識別記号 FI テーマコート゛(参考) G10H 1/00 G10H 1/00 Z 102 102Z 1/40 1/40 // H04N 13/00 H04N 13/00 Fターム(参考) 2C001 AA00 AA16 BA00 BA07 BC00 BC05 CA00 CA08 CB01 CC02 CC08 5B050 AA10 BA07 BA08 BA12 EA06 EA07 EA13 EA19 EA24 FA02 FA10 GA08 5B057 CD11 CE08 CH09 DA07 DB03 5C061 AA20 AB04 AB12 5D378 LB12 LB27 MM14 MM65 MM67 MM94 ──────────────────────────────────────────────────続 き Continued on the front page (51) Int.Cl. 7 Identification symbol FI Theme coat ゛ (Reference) G10H 1/00 G10H 1/00 Z 102 102Z 1/40 1/40 // H04N 13/00 H04N 13/00 F-term (reference) 2C001 AA00 AA16 BA00 BA07 BC00 BC05 CA00 CA08 CB01 CC02 CC08 5B050 AA10 BA07 BA08 BA12 EA06 EA07 EA13 EA19 EA24 FA02 FA10 GA08 5B057 CD11 CE08 CH09 DA07 DB03 5C061 AA20 AB04 BB12 MMMM MM67
Claims (3)
する3次元位置検出器と、 1以上の踊りパターンを記憶する記憶装置と、 伴奏曲を発生する音楽発生装置と、 前記伴奏曲を再生するスピーカと、 表示装置と、 前記伴奏曲に従って踊り手が踊ることにより前記カメラ
部から取り込まれる踊り手の各個所の動きと伴奏曲の拍
子を比較し、前記動きが音楽テンポに合った踊りパター
ンを前記記憶装置から読み出し、踊り手の各個所の基準
位置からの変化量と前記読み出された踊りパターンを合
成し、前記表示装置に表示する演算・合成装置と、 から構成したことを特徴とする踊り映像強調合成装置。1. A camera unit that captures an image of a dancer, a three-dimensional position detector that detects a plurality of positions of the dancer from the captured image, a storage device that stores one or more dance patterns, and an accompaniment. A music generating device for generating a song, a speaker for playing the accompaniment, a display device, a movement of each part of the dancer taken from the camera unit by the dancer dancing according to the accompaniment, and a time signature of the accompaniment And reads the dance pattern whose movement matches the music tempo from the storage device, synthesizes the amount of change from the reference position of each part of the dancer with the read dance pattern, and displays it on the display device. A dance image enhancement / synthesis apparatus, comprising:
ーンは、伴奏曲のリズムから再生速度が決定されること
を特徴とする請求項1記載の踊り映像強調合成装置。2. The dance image enhancement and synthesis apparatus according to claim 1, wherein a reproduction speed of the dance pattern read from the storage device is determined from a rhythm of an accompaniment.
準位置からの変化量との合成は、前記踊りパターンと前
記踊り手の各個所の基準位置からの変化量にそれぞれ重
み付けをして加算することを特徴とする請求項1記載の
踊り映像強調合成装置。3. The composition of the dance pattern and the change amount of each part of the dancer from the reference position is weighted and added to the dance pattern and the change amount of each part of the dancer. 2. The dance video enhancing and synthesizing apparatus according to claim 1, wherein
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Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2006514366A (en) * | 2003-02-11 | 2006-04-27 | 株式会社ソニー・コンピュータエンタテインメント | Real-time motion capture method and apparatus |
| US7209577B2 (en) | 2005-07-14 | 2007-04-24 | Logitech Europe S.A. | Facial feature-localized and global real-time video morphing |
| US8416185B2 (en) | 2008-04-23 | 2013-04-09 | International Business Machines Corporation | Operational object controlling device, system, method and program |
| JP2016183989A (en) * | 2015-03-25 | 2016-10-20 | ブラザー工業株式会社 | Information processing apparatus and program |
| WO2021131772A1 (en) * | 2019-12-24 | 2021-07-01 | ソニーグループ株式会社 | Information processing device, and information processing method |
-
2000
- 2000-07-31 JP JP2000230637A patent/JP4278288B2/en not_active Expired - Fee Related
Cited By (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2006514366A (en) * | 2003-02-11 | 2006-04-27 | 株式会社ソニー・コンピュータエンタテインメント | Real-time motion capture method and apparatus |
| US7209577B2 (en) | 2005-07-14 | 2007-04-24 | Logitech Europe S.A. | Facial feature-localized and global real-time video morphing |
| US7397932B2 (en) | 2005-07-14 | 2008-07-08 | Logitech Europe S.A. | Facial feature-localized and global real-time video morphing |
| US8416185B2 (en) | 2008-04-23 | 2013-04-09 | International Business Machines Corporation | Operational object controlling device, system, method and program |
| JP2016183989A (en) * | 2015-03-25 | 2016-10-20 | ブラザー工業株式会社 | Information processing apparatus and program |
| WO2021131772A1 (en) * | 2019-12-24 | 2021-07-01 | ソニーグループ株式会社 | Information processing device, and information processing method |
| US12394248B2 (en) | 2019-12-24 | 2025-08-19 | Sony Group Corporation | Information processing device and information processing method for specifying parts related to body motion |
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