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JP2000305042A - Method for making plane video stereoscopic by applying lens - Google Patents

Method for making plane video stereoscopic by applying lens

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Publication number
JP2000305042A
JP2000305042A JP11110582A JP11058299A JP2000305042A JP 2000305042 A JP2000305042 A JP 2000305042A JP 11110582 A JP11110582 A JP 11110582A JP 11058299 A JP11058299 A JP 11058299A JP 2000305042 A JP2000305042 A JP 2000305042A
Authority
JP
Japan
Prior art keywords
image
lens
aberration
stereoscopic
screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP11110582A
Other languages
Japanese (ja)
Inventor
Takashi Ogawa
隆志 小川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP11110582A priority Critical patent/JP2000305042A/en
Publication of JP2000305042A publication Critical patent/JP2000305042A/en
Pending legal-status Critical Current

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  • Stereoscopic And Panoramic Photography (AREA)

Abstract

PROBLEM TO BE SOLVED: To enable a viewer to freely and easily enjoy a stereoscopic video with mush appeal by projecting the slightly different videos on left and right eyes and changing the plane video of a television or a movie to the video having a stereoscopic effect in order to make use of stereoscopic visuability of visual perception. SOLUTION: The video including aberration is projected on a screen by plane lenses 5 and 6. When it is viewed by the left and the right eyes, the slightly different videos are projected on the left and the right eyes because of the aberration. By synthesizing parallax by the brain, the video with the stereoscopic effect can be viewed.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】この発明は、レンズの収差
(像の歪み)を利用し、視覚の立体
視能力を応用した立体映像技術に関する
ものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention
Using (image distortion), visual 3D
The present invention relates to a three-dimensional image technology utilizing visual ability.

【0002】[0002]

【従来の技術】立体映画は、1935年ジャック・ノー
リンブが発明した。左右の映像を赤と青で1本のフィル
ムを焼き付け、それを赤青のフィルター眼鏡をかけて見
るもので、いわば同色の映像を打ち消して反対色の映像
を左右に振り分ける方式、モノクロ作品にしか使えない
し、目も疲れる欠点があった。カラー立体映画は、シル
トン・ガンずバーグが発明。ポラロイド(偏向)眼鏡を用
いるもので、同調する2台のカメラで左右の映像を撮影
し、同調した映写機で同時映写する。この時、両方の映
写レンズの前に相互の光軸が直角になった偏向フィルタ
ーを装着する。それをポラロイド眼鏡で振り分けてみる
と立体感がえられる。また、1コマを分割して、左右の
映像を1本のフィルムに収める方式が開発される。この
方式の欠点は、フィルムの効果面積が半分以下のサイズ
になるため、光量が不足し、映写画面が薄暗くなる欠点
があった。ソ連で開発された眼鏡の要らない立体映画
は、細かいトタン板のような縦筋の波上スクリーンに映
写し、その反射によって左右の目に映像を振り分けるも
のであった。テレビジョンでは、モニターの画面を細か
く縦縞上に分割し、少し角度の違う2つのカメラで撮っ
た少し違った映像をその1列ごとに映し出し、その2本
の映像の違った縦縞の間にスリットを取り付け、左右の
目にその違った映像を振り分けるように動き立体的な映
像を得るもの。この方式も立体効果があるが、視覚範囲
が狭い。このように従来の立体映像技術はそれを鑑賞す
るには特殊な道具が必要であったり、限られた場所限ら
れた範囲でしか見ることができず、一般的ではなく気軽
に立体映像を楽しむことができなかった。
BACKGROUND OF THE INVENTION Stereoscopic cinema was invented in 1935 by Jack Norrimb. The left and right images are printed with a single film of red and blue and viewed with red and blue filter glasses. In other words, the same color image is canceled and the opposite color image is distributed to the left and right, only for monochrome works. I couldn't use it and my eyes were tired. Color stereoscopic movies were invented by Shilton Gunzberg. It uses Polaroid (deflection) glasses, and two right and left cameras shoot the left and right images and project them simultaneously with synchronized projectors. At this time, a deflection filter whose optical axes are perpendicular to each other is mounted in front of both projection lenses. If you sort it with Polaroid glasses, you will get a three-dimensional effect. In addition, a method is developed in which one frame is divided and the left and right images are stored on one film. The disadvantage of this method is that the effective area of the film is less than half the size, so that the amount of light is insufficient and the projection screen becomes dim. A three-dimensional movie without glasses, developed in the Soviet Union, was projected on a wavy screen with vertical stripes like a fine galvanized iron plate, and the reflection reflected the image to the left and right eyes. In television, the screen of the monitor is finely divided into vertical stripes, and slightly different images taken by two cameras with slightly different angles are projected on a line-by-line basis. A slit is formed between the different vertical stripes of the two images. Attached to the left and right eyes to move the different images to obtain a three-dimensional image. This method also has a three-dimensional effect, but has a narrow visual range. In this way, conventional stereoscopic video technology requires special tools to appreciate it, or it can be seen only in a limited area and in a limited range, so it is easy to enjoy stereoscopic video rather than general I couldn't do that.

【0003】[0003]

【発明が解決しようとする課題】従来の方法は、左右の
目に違った映像を結ばせるために、2台のカメラで撮影
した映像が必要である。つまり、特別な映像でないと立
体映像は見ることができない。また2台のカメラで撮ら
れた映像を左右の目に振り分け、2つの映像が1つの目
に入らないようにするため、眼鏡をかけたり、限られた
場所や限られた位置でしか立体効果のある映像を見るこ
とができない。これらの欠点を解決し、どんな映像でも
立体感のある映像として自由に見ることができる。
The conventional method requires images taken by two cameras in order to connect different images to the right and left eyes. That is, a stereoscopic image cannot be seen unless it is a special image. In addition, the images taken by the two cameras are distributed to the left and right eyes, so that the two images do not enter one eye, wear glasses or use the stereoscopic effect only in a limited place or a limited position. I can't see the video with the shadow. By solving these drawbacks, any video can be freely viewed as a stereoscopic video.

【0004】[0004]

【課題を解決するための手段】普通のレンズを通して物
体を見ると、ある部分ははっきりしても、その周りの部
分がぼけたり、歪んだり、物体の縁の所に色が着いたり
する事が多い。このように像が歪んだりぼやけたりする
事を、一般に収差とよんでいる。レンズや球面鏡などの
球面、あるいは球面を組み合わせたものに現れる収差を
ひろく球面収差と呼ばれていて、この球面収差は、物体
と光軸との距離、絞りの大きさに関係する。たとえば方
眼紙を写真にとると、中心を通らない直線の像が直線に
ならず、図1のような形になる。この収差を(像)の歪み
という。これは絞りの大きさには関係なく、絞りの半径
をいくら小さくしても残る収差である。歪みという収差
は、光軸に垂直な平面の像は、曲がった面になる(図
2)。この収差を像面のそり(像面の湾曲)という。歪み
と像のそりという二つの収差は、1点の像が1点になる
としても残るものであるが、光軸から離れた点からの光
線は、たとえ十分に狭い束のものに限っても、反射、屈
折の後、一般に一つの点で交わらない、光線の方向に垂
直な切り口を見ると、切り取る位置によって違い、図3
の下のようになる。以上の3種の収差は、どちらかとい
えば、物体の点が光軸から相当に離れている場合に、め
だって現れる。物体と光軸との距離が小さくても、、光
線の軸に対する傾きが大きくなると、つまり絞りの半径
が大きくなると、コマという収差が現れる。これは光軸
光線による1点の像が60度の角度の尾を引いたような
形になる収差である(図4)。歪みからコマまでの4つの
収差は、物体の点が光軸の上にくるとなくなるが、この
場合でも完全な像ができるとは限らない。光線の光軸に
対する傾きによって、反射光線や屈折光線の交わる所が
違う。上記の説明にありますこれらの収差を考え平面的
な一つの映像であるテレビの画面をレンズを通してみる
と図5のようになり、レンズの左側に虚像(1)がで
き、テレビの画面は小さく見える。この時レンズの右側
には、レンズ(2)の屈折率に応じた光の広がりがあ
る。つまり、右の目(3)・左の目(4)には左右の目
の視点の違いにより、角度の違う光が入ることになる。
このことは、非点収差やコマの説明でもわかるようにテ
レビの画面は1つであるが左右の目には、収差によって
僅かに違った像が写る事になる。この視差を脳が1つの
像に合成する事で、テレビの平面的な映像が立体的な映
像として見る事ができる。この収差による左右の目に映
る像の違いが、従来の立体映像が人間の目の視点の違い
を考えた2台のカメラで撮られた映像を左右の目に映す
のと比べるとあまりにも少なすぎると考えるられるが、
人間の通常の立体視が数百メーター離れた物体を立体的
に見る事ができ、この場合の左右の目に映る像の違いも
人間の感覚では判別できないほど僅かである事を考えれ
ば充分説明できる。
When an object is viewed through an ordinary lens, a certain part is clear, but a part around the object is blurred or distorted, and a color appears at an edge of the object. Many. Such distortion or blurring of an image is generally called aberration. Aberrations appearing on a spherical surface such as a lens or a spherical mirror or a combination of spherical surfaces are widely referred to as spherical aberration, and the spherical aberration is related to a distance between an object and an optical axis and a size of a stop. For example, when a graph paper is photographed, a straight line image that does not pass through the center does not become a straight line but has a shape as shown in FIG. This aberration is called (image) distortion. This is an aberration that remains irrespective of the size of the stop, no matter how small the radius of the stop. An aberration called distortion is that a plane image perpendicular to the optical axis becomes a curved surface (FIG. 2). This aberration is called image surface warpage (image surface curvature). The two aberrations, distortion and image warpage, remain even if one image becomes one point, but rays from points far away from the optical axis, even if they are of a sufficiently narrow bundle Looking at a cut perpendicular to the direction of the ray, which generally does not intersect at one point after reflection, refraction, and refraction, it differs depending on the cutout position.
It looks like below. The above three kinds of aberrations appear more prominently when the point of the object is considerably away from the optical axis. Even if the distance between the object and the optical axis is short, when the inclination of the light beam with respect to the axis increases, that is, when the radius of the stop increases, an aberration called coma appears. This is an aberration in which an image of one point due to the optical axis ray has a shape like trailing an angle of 60 degrees (FIG. 4). The four aberrations from distortion to coma disappear when the point of the object is on the optical axis, but even in this case, a complete image is not always obtained. The intersection of the reflected light beam and the refracted light beam depends on the inclination of the light beam with respect to the optical axis. Considering these aberrations described in the above description, when viewing the television screen, which is a single planar image, through the lens, it becomes as shown in FIG. 5, and a virtual image (1) is formed on the left side of the lens, and the television screen looks small. . At this time, on the right side of the lens, there is a light spread according to the refractive index of the lens (2). In other words, different angles of light enter the right eye (3) and the left eye (4) depending on the viewpoint of the left and right eyes.
This means that although there is only one TV screen as can be understood from the description of astigmatism and coma, slightly different images appear in the left and right eyes due to aberrations. By combining this parallax into one image by the brain, a two-dimensional image on a television can be viewed as a three-dimensional image. The difference between the left and right eyes due to this aberration is too small compared to the conventional stereoscopic image, which is taken by two cameras considering the difference in the viewpoint of the human eye, to the left and right eyes. Is considered too much,
It is enough to explain that human normal stereoscopic vision can see an object several hundred meters away in three dimensions, and the difference between the images seen by the left and right eyes in this case is too small to be discerned by human senses it can.

【0005】[0005]

【発明の実施の形態】上記の方法を応用するための基本
的な形態が図6でテレビの映像に応用した場合、テレビ
の画面の前に焦点が合うように置くとスクリーン(8)
に立体的な映像が映し出される。テレビの映像の光を凸
レンズ(5)で小さく映像化し、凹レンズ(6)で拡大
する。このとき、テレビの映像が凸レンズ(5)を通り
抜けると、凸レンズ(5)の屈折率による映像の広がり
を持ち映像となり、この映像は上記の説明でわかります
ようにレンズの収差を含んだ映像で、鏡(7)に反射
し、スクリーン(8)に映り通りぬけた後もその状態は
変化せず、収差を含んだ光である。これはテレビの映像
の光が電子ビームよりでた電子線がブラウン管の蛍光物
質に当たり映像化したもので、その電子線は水平・垂直
に偏向された光で拡散しにくく進行力が強い光であるた
めスクリーンを通過後も光の状態は変化せず収差(像の
歪み)は保たれる。このスクリーンに映し出された映像
を見ると凹レンズで直接見る場合と同じで左右の目の視
点の違いにより、収差による左右の目に結ばれる像が僅
かに違う。この左右の視差を脳が1つの像として合成す
ることでテレビの映像を立体感のある映像としてみるこ
とができる。
BEST MODE FOR CARRYING OUT THE INVENTION In a case where a basic form for applying the above method is applied to a television image in FIG. 6, a screen (8) can be obtained by placing a focal point in front of a television screen.
A three-dimensional image is projected. The light of the television image is reduced to a small image by the convex lens (5) and enlarged by the concave lens (6). At this time, when the image of the television passes through the convex lens (5), the image has a spread of the image due to the refractive index of the convex lens (5), and this image is an image including the lens aberration as can be understood from the above description. After being reflected by the mirror (7) and reflected on the screen (8), its state does not change even after passing through the screen (8). This is an image in which the electron beam emitted from the electron beam from the television image hits the fluorescent substance of the cathode ray tube, and the electron beam is light that is hardly diffused by horizontal and vertical polarized light and has a strong traveling power Therefore, even after passing through the screen, the state of light does not change and the aberration (distortion of the image) is maintained. Looking at the image projected on this screen is the same as when viewing directly with a concave lens, and the image formed on the left and right eyes due to aberration is slightly different due to the difference in the viewpoint of the left and right eyes. By combining the left and right parallaxes as one image by the brain, a television image can be viewed as a three-dimensional image.

【0006】[0006]

【発明の効果】この立体映像化方法を応用すれば、映像
の撮影時や制作時には何も手を加えることがなく、出来
上がっているテレビの映像・コンピューターグラフィッ
ク・フィルムに撮られた映像などあらゆる映像に対して
有効であり、テレビに応用すれば家庭で楽しむことがで
き、映画の映写機に応用すれば眼鏡をかけることなく、
限られた範囲内だけではなく自由に大きなスクリーンの
迫力ある立体映像を鑑賞することができる。
By applying this stereoscopic imaging method, there is no need to make any changes when shooting or producing images, and all images including completed television images, computer graphic films, and images taken on film. It is effective for TV and can be enjoyed at home if it is applied to a TV, and without glasses when applied to a movie projector,
You can freely watch powerful stereoscopic images on a large screen, not only within a limited area.

【0007】[0007]

【実施例】図7は、映画の映写機でアーク(9)の光を
レンズ(11)で集め、映画フィルム(13)に当てそれ
によってできた映像を拡大レンズ(15)によってスク
リーンに映す装置である。レンズによって拡大されるの
であるからレンズの収差によってスクリーン(16)の
映像は立体的に見える筈のであるが、立体的には見な
い。これは、拡大レンズ(15)の収差は映像をクリヤ
ーに映すためできるだけ収差を少なくしようと作られて
いる。この収差が映像の大きさに比べ小さすぎ左右の目
に立体感を得るほどの視差が生じない。そこで、このフ
ィルム(13)と拡大レンズ(15)との間に収差を立
体感が得るように調整したレンズ(14)を設置する。
このことにより映像が大きくても立体感のある映像とな
り、大スクリーンに映し出された迫力ある立体映像を眼
鏡をかけたり、頭を固定したりすることなく自由に鑑賞
することができる。
FIG. 7 shows an apparatus for collecting the light of an arc (9) with a lens (11) in a movie projector and projecting the resulting image on a screen with a magnifying lens (15) on a movie film (13). is there. Since the image is enlarged by the lens, the image on the screen (16) should look three-dimensional due to the aberration of the lens, but does not look three-dimensional. This is intended to minimize the aberration of the magnifying lens (15) in order to project an image on the clear. This aberration is too small compared to the size of the image, and no parallax is generated to obtain a stereoscopic effect on the left and right eyes. Therefore, a lens (14) is provided between the film (13) and the magnifying lens (15), the aberration of which is adjusted to obtain a three-dimensional effect.
As a result, even if the image is large, the image becomes a three-dimensional image, and the powerful three-dimensional image projected on the large screen can be freely watched without wearing glasses or fixing the head.

【図面の簡単な説明】[Brief description of the drawings]

【図1】像の歪み。FIG. 1 is an image distortion.

【図2】像のそり。FIG. 2 is image warpage.

【図3】非点収差 自他はB−G間の各位置で、光線に垂
直な面にできる像。
FIG. 3 Astigmatism An image formed on a plane perpendicular to a ray at each position between B and G.

【図4】コマを表す図。FIG. 4 is a view showing a frame.

【図5】左右の目に入る像の違いを示す図。FIG. 5 is a view showing a difference between images entering right and left eyes.

【図6】レンズの収差を利用した立体映像機。FIG. 6 is a three-dimensional image machine using lens aberration.

【図7】レンズの収差を調整するレンズを組み込んだ映
写機。
FIG. 7 is a projector incorporating a lens for adjusting lens aberration.

【符号の説明】[Explanation of symbols]

1 テレビ画面の虚像 2 凹レンズ 3 右目
4 左目 5 凸レンズ 6 凹レンズ 7 反射鏡 8
スクリーン 9球面鏡 10 投影用光源 11 集光レンズ 12 フィ
ルムマガジン 13 フィ ルム 14 収差調整レンズ 15 映写レンズ
16 スクリーン
DESCRIPTION OF SYMBOLS 1 Virtual image of television screen 2 Concave lens 3 Right eye 4 Left eye 5 Convex lens 6 Concave lens 7 Reflector 8
Screen 9 Spherical mirror 10 Light source for projection 11 Condensing lens 12 Film magazine 13 Film 14 Aberration adjusting lens 15 Projection lens
16 screen

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】平面的なテレビや映画の映像を、凸レンズ
によって小さく映像化し、レンズによってできる収差
(像の歪み)のある像を凹レンズにより拡大し、スクリー
ンに映し出す事で、それを見る左右の目にレンズの収差
による僅かに違う像を結ばせ、それを脳が一つの像に合
成する事により、立体映像化する方法
1. A flat television or movie image is reduced to a small image by a convex lens, and aberration generated by the lens.
By enlarging an image with (image distortion) with a concave lens and projecting it on the screen, the left and right eyes seeing it form slightly different images due to lens aberrations, and the brain combines them into one image How to make 3D images
JP11110582A 1999-04-19 1999-04-19 Method for making plane video stereoscopic by applying lens Pending JP2000305042A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP11110582A JP2000305042A (en) 1999-04-19 1999-04-19 Method for making plane video stereoscopic by applying lens

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP11110582A JP2000305042A (en) 1999-04-19 1999-04-19 Method for making plane video stereoscopic by applying lens

Publications (1)

Publication Number Publication Date
JP2000305042A true JP2000305042A (en) 2000-11-02

Family

ID=14539507

Family Applications (1)

Application Number Title Priority Date Filing Date
JP11110582A Pending JP2000305042A (en) 1999-04-19 1999-04-19 Method for making plane video stereoscopic by applying lens

Country Status (1)

Country Link
JP (1) JP2000305042A (en)

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