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HK40093814A - Inspection system and management system - Google Patents

Inspection system and management system Download PDF

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Publication number
HK40093814A
HK40093814A HK42023081983.1A HK42023081983A HK40093814A HK 40093814 A HK40093814 A HK 40093814A HK 42023081983 A HK42023081983 A HK 42023081983A HK 40093814 A HK40093814 A HK 40093814A
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Hong Kong
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game
coins
coin
information
game coins
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HK42023081983.1A
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Chinese (zh)
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重田泰
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天使集团股份有限公司
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Publication of HK40093814A publication Critical patent/HK40093814A/en

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Description

检查系统及管理系统Inspection system and management system

分案申请Divisional application

本申请是申请日为2017年07月14日、申请号为201780061290.2、发明名称为检查系统及管理系统的中国专利申请的分案申请。This application is a divisional application of Chinese patent application filed on July 14, 2017, with application number 201780061290.2 and entitled "Inspection System and Management System".

关联申请的相互参照Cross-referencing of related applications

本申请中,主张于2016年8月2日申请的国际申请号PCT/JP2016/072673、2016年11月18日在日本申请的专利申请号2016-225540及2017年4月29日在日本申请的专利申请号2017-100318的利益,该申请的内容通过引用而被纳入本申请。In this application, the benefits are claimed from international application number PCT/JP2016/072673 filed on August 2, 2016, Japanese patent application number 2016-225540 filed on November 18, 2016, and Japanese patent application number 2017-100318 filed on April 29, 2017, the contents of which are incorporated herein by reference.

技术领域Technical Field

本发明涉及一种游艺场中的游戏币(gaming chips)等的检查系统。This invention relates to a system for checking gaming chips and other similar items in amusement parks.

背景技术Background Technology

在娱乐场等游艺场中,正在尝试去防止各种作弊行为。游艺场具备用来监视作弊行为的监视摄像机,根据由监视摄像机所得到的图像,来判定游戏的作弊、或因与输赢结果不同的游戏币的回收或偿还所导致的作弊等,以此进行作弊的防止。Amusement parks and other entertainment venues are attempting to prevent various forms of cheating. These venues are equipped with surveillance cameras to monitor for cheating. Based on the images captured by these cameras, they determine whether cheating has occurred in games or due to discrepancies between the returned and refunded tokens and the actual winnings/losing results, thus preventing cheating.

另一方面,下述提案被提出,为了把握放置的游戏币的枚数或总额,在各游戏币上附加无线IC(RFID)标签,来把握游戏币的数额。On the other hand, the following proposal was put forward: in order to control the number or total amount of game coins placed, a wireless IC (RFID) tag should be attached to each game coin to control the amount of game coins.

在国际公开第2015/107902中所记载的纸牌游戏监视系统中,通过对游戏币的动向进行图像解析,来判定放置在游艺桌上的游戏币是否按照输赢结果被回收或偿还,进行作弊行为的监视。The card game monitoring system described in International Publication No. 2015/107902 uses image analysis of the movement of game coins to determine whether game coins placed on the game table are collected or returned according to the winning or losing results, thereby monitoring cheating behavior.

发明内容Summary of the Invention

本发明的目的在于在作弊游戏币或作弊物体被提交时,检测出其是作弊的。The purpose of this invention is to detect cheating when cheating game coins or cheating objects are submitted.

本发明的一方式的检查系统构成为对内置有RF标签的游戏币进行检查,且具备:收容部,其用于收容娱乐场游戏中发牌者的游戏币;RF读取部,其对所述收容部中收容的多个所述游戏币的RF标签进行读取;检测部,其通过RFID以外的方法,以固定时间间隔或者实时地至少检测所述收容部中收容的所述多个游戏币的数量;及警报部,其当通过所述RF读取部读取所述RF标签得到的游戏币的数量与通过所述检测部检测到的游戏币的数量不一致时生成警报。One aspect of the present invention provides an inspection system configured to inspect game coins embedded with RF tags, comprising: a receiving unit for receiving game coins from a dealer in a casino game; an RF reading unit for reading the RF tags of a plurality of game coins received in the receiving unit; a detection unit for detecting at least the number of the plurality of game coins received in the receiving unit at fixed time intervals or in real time using a method other than RFID; and an alarm unit for generating an alarm when the number of game coins obtained by reading the RF tags through the RF reading unit is inconsistent with the number of game coins detected by the detection unit.

本发明的其它方式的检查系统构成为,对在游戏桌进行的游戏中使用的游戏币进行检查,且具备:收容部,其设置于所述游戏桌,用于收容按所述游戏而增减的多个游戏币;及检查部,其对所述收容部内按所述游戏而增减的所述游戏币进行检查。Another aspect of the present invention provides an inspection system for inspecting game coins used in a game played at a game table, and includes: a receiving unit disposed at the game table for receiving a plurality of game coins added or removed according to the game; and an inspection unit for inspecting the game coins added or removed according to the game in the receiving unit.

本发明的又一方式的检查系统构成为,对内置有RF标签的游戏币进行检查,且具备:收容部,其可收容规定数量的游戏币;RF读取部,其读取所述收容部中收容的多个所述游戏币的RF标签;及警报部,其当通过所述RF读取部读取所述RF标签得到的游戏币的数量与所述规定枚数不一致时生成警报。Another aspect of the present invention provides an inspection system for inspecting game coins with built-in RF tags, and includes: a storage unit for storing a predetermined number of game coins; an RF reading unit for reading the RF tags of the multiple game coins stored in the storage unit; and an alarm unit for generating an alarm when the number of game coins obtained by reading the RF tags through the RF reading unit is inconsistent with the predetermined number.

本发明的又一方式的检查系统并不限于检查游戏币的检查系统,还能作为对内置有RF标签的任意有价物品进行检查的检查系统而应用。这时,有价物品的检查系统具备:有价物品,其附加有能个别地识别的唯一ID;桌,其使用所述有价物品;托盘,其在所述桌保持有价物品;判断部,其使用所述唯一ID对保持于所述托盘的所述有价物品的数量进行确定;检测部,其至少拍摄包含所述托盘的所述游戏桌上的所述有价物品而生成图像,并基于所述图像至少检测所述有价物品的数量;存储部,其存储通过所述检测部检测到的所述数量;及检查部,其对通过所述判断部判断出的数量与通过所述检测部检测到的数量的关联进行检查。Another aspect of the inspection system of the present invention is not limited to an inspection system for game coins, but can also be applied as an inspection system for inspecting any valuable item with an embedded RF tag. In this case, the valuable item inspection system comprises: a valuable item, which is attached with a unique ID that can be individually identified; a table for using the valuable item; a tray for holding the valuable item on the table; a judgment unit that uses the unique ID to determine the quantity of the valuable item held on the tray; a detection unit that at least captures an image of the valuable item on the game table including the tray to generate an image, and detects at least the quantity of the valuable item based on the image; a storage unit that stores the quantity detected by the detection unit; and an inspection unit that checks the correlation between the quantity determined by the judgment unit and the quantity detected by the detection unit.

本发明的又一方式的检查系统构成为,对内置有RF标签的物体进行检查,且具备:RF读取部,读取放置在规定场所的所述物体的RF标签;检测部,通过RFID以外的方法至少检测放置在所述规定场所的所述物体的数量;及警报部,当通过所述RF读取部读取所述RF标签得到的所述物体的数量与通过所述检测部检测到的数量不一致时生成警报。Another aspect of the inspection system of the present invention is configured to inspect objects with built-in RF tags, and includes: an RF reading unit for reading the RF tags of the objects placed in a designated location; a detection unit for detecting at least the number of the objects placed in the designated location by means other than RFID; and an alarm unit for generating an alarm when the number of the objects obtained by reading the RF tags by the RF reading unit is inconsistent with the number detected by the detection unit.

本发明的一方式的管理系统是有价物品的管理系统,且具备:有价物品,其附加有能个别地识别的唯一ID;桌,其使用所述有价物品;托盘,其在所述桌保持有价物品;判断装置,使用所述唯一ID对保持于所述托盘的所述有价物品的种类与数量进行确定;管理控制装置,其基于所述ID判断所述有价物品的异常;及测定装置,其使用摄像机至少测定包含所述托盘的所述桌上的有价物品的数量;且所述管理控制装置具有使用所述测定装置的测定结果确定并存储所述托盘上的有价物品的数量的功能,所述管理控制装置还具备对通过所述判断装置获得的所述ID的信息与通过所述测定装置读取到的信息的关联进行检查的功能。One aspect of the present invention is a management system for valuable items, comprising: a valuable item, each having a uniquely identifiable ID; a table for using the valuable item; a tray for holding the valuable item on the table; a judgment device for determining the type and quantity of the valuable item held on the tray using the unique ID; a management control device for judging any abnormalities in the valuable item based on the ID; and a measuring device for measuring at least the quantity of the valuable item on the table, including the tray, using a camera; wherein the management control device has the function of determining and storing the quantity of the valuable item on the tray using the measurement result of the measuring device, and the management control device also has the function of checking the correlation between the information of the ID obtained by the judgment device and the information read by the measuring device.

附图说明Attached Figure Description

[图1]图1是表示本发明的第一实施方式的具有多个游艺桌的游艺场中的作弊检测系统的全体概要的图;[Figure 1] Figure 1 is a diagram showing an overall overview of a cheating detection system in an amusement park with multiple game tables according to a first embodiment of the present invention;

[图2A]图2A是分别表示本发明的第一实施方式中所把握的游戏币的不同重叠状态的例子的游戏币的立体图;[Figure 2A] Figure 2A is a perspective view of game coins, showing examples of different overlapping states of game coins as understood in the first embodiment of the present invention;

[图2B]图2B是分别表示本发明的第一实施方式中所把握的游戏币的不同重叠状态的例子的游戏币的立体图;[Figure 2B] Figure 2B is a perspective view of game coins, showing examples of different overlapping states of game coins as understood in the first embodiment of the present invention;

[图3]图3是对在本发明的第一实施方式中所把握的纸牌的污迹进行说明的标记的放大图;[Figure 3] Figure 3 is an enlarged view of the markings illustrating the stains on the playing card as grasped in the first embodiment of the present invention;

[图4A]图4A是表示标记的正面的平面图;[Figure 4A] Figure 4A is a plan view showing the front of the mark;

[图4B]图4B是表示标记的背面的平面图;[Figure 4B] Figure 4B is a plan view showing the back of the mark;

[图5]图5是将在本发明的第一实施方式中所把握的玩家的纸币与发牌者的游戏币的交换状态的影像简化的说明图;[Figure 5] Figure 5 is a simplified explanatory diagram of the exchange state between the player's banknotes and the dealer's game coins as grasped in the first embodiment of the present invention;

[图6]图6是表示本发明的第二实施方式中的游艺场的桌面游戏的管理系统的全体概要的平面图;[Figure 6] Figure 6 is a plan view showing the overall outline of the management system for the tabletop games in the amusement park according to the second embodiment of the present invention;

[图7]图7是现有的游戏币的立体图;[Figure 7] Figure 7 is a 3D view of existing game currency;

[图8]图8是本发明的第二实施方式中的游戏币的侧面剖面图;[Figure 8] Figure 8 is a side cross-sectional view of the game coin in the second embodiment of the present invention;

[图9A]图9A是本发明的第二实施方式中的游戏币的侧面图;[Figure 9A] Figure 9A is a side view of the game coin in the second embodiment of the present invention;

[图9B]图9B是本发明的第二实施方式中的游戏币的平面图;[Figure 9B] Figure 9B is a plan view of the game coin in the second embodiment of the present invention;

[图10A]图10A是表示本发明的第二实施方式中的游戏币的其他例的图;[Figure 10A] Figure 10A is a diagram showing another example of game coins in the second embodiment of the present invention;

[图10B]图10B是表示本发明的第二实施方式中的游戏币的其他例的图;[Figure 10B] Figure 10B is a diagram showing another example of game coins in the second embodiment of the present invention;

[图11]图11是将本发明的第二实施方式中的游戏币堆叠的状态的平面图;[Figure 11] Figure 11 is a plan view of the stacked state of game coins in the second embodiment of the present invention;

[图12]图12是说明将游戏币的种类不同的游戏币堆叠的状态的立体说明照片图;[Figure 12] Figure 12 is a three-dimensional illustrative photograph showing the stacking of different types of game coins;

[图13A]图13A是表示本发明的第一实施方式的游戏币托盘的详情的图;[Figure 13A] Figure 13A is a diagram showing details of the game coin tray according to the first embodiment of the present invention;

[图13B]图13B是表示本发明的第一实施方式的游戏币托盘的其他例的图;[Fig. 13B] Fig. 13B is a diagram showing another example of a game coin tray according to the first embodiment of the present invention;

[图14A]图14A是表示双层结构的游戏币托盘与摄像装置2之间的关系的图,是表示将双层重合的状态的图;[Figure 14A] Figure 14A is a diagram showing the relationship between the double-layered game coin tray and the camera device 2, and it shows the state in which the two layers are overlapped;

[图14B]图14B是表示双层结构的游戏币托盘与摄像装置2之间的关系的图,是表示将双层错开的状态的图;[Figure 14B] Figure 14B is a diagram showing the relationship between the double-layered game coin tray and the camera device 2, and it shows the state in which the two layers are staggered.

[图15]图15是表示检查第二实施方式的游戏币的检查装置;[Figure 15] Figure 15 shows an inspection device for inspecting game coins according to the second embodiment;

[图16]图16是表示本发明的第三实施方式的游戏币的管理系统的全体概要的图;[Figure 16] Figure 16 is a diagram showing an overall overview of the game coin management system according to the third embodiment of the present invention;

[图17]图17是本发明的第三实施方式的游戏币的侧面图;[Figure 17] Figure 17 is a side view of the game coin according to the third embodiment of the present invention;

[图18]图18是表示上下标记C成对地构成代码(4种)的游戏币的图;[Figure 18] Figure 18 is a diagram showing the game coins with the upper and lower marks C forming codes (4 types);

[图19]图19是表示侧部ID使用可视光不可见的油墨(吸收红外线的油墨)来印刷的游戏币的图;[Figure 19] Figure 19 is a diagram showing that the side ID is printed using ink that is not visible to the naked eye (ink that absorbs infrared light);

[图20A]图20A是表示第三实施方式的游戏币被保持在娱乐桌的游戏币托盘上的状态的、游戏币托盘的重要部位平面图;[Fig. 20A] Fig. 20A is a plan view of an important part of the game coin tray, showing the state in which game coins are held on the game coin tray of the entertainment table according to the third embodiment;

[图20B]图20B是游戏币堆叠的状态立体图;[Figure 20B] Figure 20B is a 3D view of the stacked game coins;

[图21]图21是表示第三实施方式的游戏币的其他例的图;[Figure 21] Figure 21 is a diagram showing other examples of game coins in the third embodiment;

[图22]图22是表示检查游戏币的检查装置的其他例的图;[Figure 22] Figure 22 is a diagram showing another example of an inspection device for checking game coins;

[图23]图23是表示检查游戏币的检查装置的其他例的图;[Figure 23] Figure 23 is a diagram showing another example of a checking device for checking game coins;

[图24]图24是表示检查游戏币的检查装置的其他例的图。[Figure 24] Figure 24 is a diagram showing another example of a checking device for checking game coins.

[图25]图25是表示第四实施方式的检查系统的构成的图。[Figure 25] Figure 25 is a diagram showing the configuration of the inspection system according to the fourth embodiment.

[图26]图26是第四实施方式的游戏币的立体图。[Figure 26] Figure 26 is a perspective view of the game coin in the fourth embodiment.

[图27]图27是第四实施方式的游戏币的侧视图。[Figure 27] Figure 27 is a side view of the game coin in the fourth embodiment.

[图28]图28是表示拍摄第四实施方式的多个游戏币而获得的图像例的图。[Fig. 28] Fig. 28 is a diagram showing an example of an image obtained by photographing multiple game coins according to the fourth embodiment.

[图29]图29是用于说明第四实施方式的代码信息的构成的图。[Figure 29] Figure 29 is a diagram illustrating the structure of code information in the fourth embodiment.

[图30]图30是表示第四实施方式的检查装置的构成的框图。[Fig. 30] Fig. 30 is a block diagram showing the configuration of the inspection device according to the fourth embodiment.

[图31]图31是第四实施方式的游戏币箱的立体图。[Figure 31] Figure 31 is a perspective view of the game coin box in the fourth embodiment.

[图32]图32是第四实施方式的变形例的游戏币箱的立体图。[Figure 32] Figure 32 is a perspective view of a game coin box of a modified example of the fourth embodiment.

[图33]图33是第四实施方式的变形例的游戏币箱的俯视图。[Figure 33] Figure 33 is a top view of a modified example of the fourth embodiment of the game coin box.

[图34]图34是同时说明第四实施方式的游戏币的流通及检查系统的利用方式的例子的图。[Figure 34] Figure 34 is a diagram illustrating an example of how the game coin circulation and inspection system of the fourth embodiment is used.

[图35]图35是表示第四实施方式的使用管理装置中存储的信息的内容的例子的图。[Figure 35] Figure 35 is a diagram showing an example of the content of information stored in the management device according to the fourth embodiment.

[图36]图36是表示第四实施方式中的读出的信息的内容的例子的图。[Figure 36] Figure 36 is a diagram showing an example of the content of the information read in the fourth embodiment.

[图37]图37是说明第四实施方式的第一合格与否判断方法的图。[Figure 37] Figure 37 is a diagram illustrating the first pass/fail determination method of the fourth embodiment.

[图38]图38是说明第四实施方式的第二合格与否判断方法的图。[Figure 38] Figure 38 is a diagram illustrating the second pass/fail determination method of the fourth embodiment.

[图39]图39是说明第四实施方式的第三合格与否判断方法的图。[Figure 39] Figure 39 is a diagram illustrating the third pass/fail determination method of the fourth embodiment.

[图40]图40是说明第四实施方式的第四合格与否判断方法的图。[Figure 40] Figure 40 is a diagram illustrating the fourth pass/fail determination method of the fourth embodiment.

[图41]图41是说明第四实施方式的第五合格与否判断方法的图。[Figure 41] Figure 41 is a diagram illustrating the fifth pass/fail determination method of the fourth embodiment.

[图42]图42是表示显示第四实施方式的合格与否判断的结果(合格)的合格与否结果显示画面的例子的图。[Figure 42] Figure 42 is a diagram showing an example of a pass/fail result display screen that displays the pass/fail judgment result (pass) of the fourth embodiment.

[图43]图43是表示显示第四实施方式的合格与否判断的结果(不合格)的合格与否结果显示画面的例子的图。[Figure 43] Figure 43 is a diagram showing an example of a pass/fail result display screen that displays the pass/fail judgment result (fail) of the fourth embodiment.

[图44]图44是表示第四实施方式的检查装置的RFID天线的变形例的图。[Fig. 44] Fig. 44 is a diagram showing a modified example of the RFID antenna of the inspection device according to the fourth embodiment.

[图45]图45是第四实施方式的变形例的游戏币的侧视图。[Figure 45] Figure 45 is a side view of the game coin in a variant of the fourth embodiment.

[图46]图46是第四实施方式的变形例的游戏币的侧截面图。[Figure 46] Figure 46 is a side cross-sectional view of the game coin in a modified example of the fourth embodiment.

[图47]图47是第四实施方式的变形例的游戏币的立体图。[Figure 47] Figure 47 is a perspective view of the game coin of a variant of the fourth embodiment.

[图48]图48是第四实施方式的变形例的游戏币的侧视图。[Figure 48] Figure 48 is a side view of the game coin in a variant of the fourth embodiment.

[图49]图49是第四实施方式的变形例的游戏币的俯视图。[Figure 49] Figure 49 is a top view of the game coin in a variant of the fourth embodiment.

[图50]图50是表示第四实施方式中拍摄叠层的游戏币而获得的图像的例子的图。[Fig. 50] Fig. 50 is a diagram showing an example of an image obtained by photographing stacked game coins in the fourth embodiment.

[图51]图51是表示第四实施方式的变形例的检查系统的构成的图。[Fig. 51] Fig. 51 is a diagram showing the configuration of the inspection system of a modified example of the fourth embodiment.

[图52]图52是表示第四实施方式的变形例的检查系统的构成的图。[Fig. 52] Fig. 52 is a diagram showing the configuration of the inspection system of a modified example of the fourth embodiment.

[图53]图53是表示第五实施方式的检查系统的构成的图。[Figure 53] Figure 53 is a diagram showing the configuration of the inspection system according to the fifth embodiment.

[图54]图54是表示第五实施方式的检查装置的构成的图。[Fig. 54] Fig. 54 is a diagram showing the configuration of the inspection device according to the fifth embodiment.

[图55]图55是第五实施方式的游戏币箱的立体图。[Figure 55] Figure 55 is a perspective view of the game coin box in the fifth embodiment.

[图56]图56是第五实施方式的变形例的游戏币箱的立体图。[Figure 56] Figure 56 is a perspective view of a game coin box of a modified example of the fifth embodiment.

[图57]图57是第五实施方式的变形例的游戏币箱的俯视图。[Figure 57] Figure 57 is a top view of a modified example of the fifth embodiment of the game coin box.

[图58]图58是第五实施方式的游戏币的侧截面图。[Figure 58] Figure 58 is a side cross-sectional view of the game coin in the fifth embodiment.

[图59]图59是表示第五实施方式中拍摄叠层的游戏币而获得的图像的例子的图。[Fig. 59] Fig. 59 is a diagram showing an example of an image obtained by photographing stacked game coins in the fifth embodiment.

[图60]图60是表示显示第五实施方式的合格与否判断的结果(合格)的合格与否结果显示画面的例子的图。[Figure 60] Figure 60 is a diagram showing an example of a pass/fail result display screen that displays the pass/fail judgment result (pass) of the fifth embodiment.

[图61]图61是表示显示第五实施方式的合格与否判断的结果(不合格)的合格与否结果显示画面的例子的图。[Figure 61] Figure 61 is a diagram showing an example of a pass/fail result display screen that displays the pass/fail judgment result (fail) of the fifth embodiment.

[图62]图62是说明第五实施方式的游戏币的流通及检查系统的利用方式的例子的图。[Figure 62] Figure 62 is a diagram illustrating an example of how the game coin circulation and inspection system of the fifth embodiment is used.

[图63]图63是表示第五实施方式的另一实施方式的检查装置的构成的图。[Figure 63] Figure 63 is a diagram showing the configuration of an inspection device according to another embodiment of the fifth embodiment.

[图64]图64是收容第六实施方式的游戏币的游戏币托盘的俯视图。[Figure 64] Figure 64 is a top view of the game coin tray that holds the game coins of the sixth embodiment.

[图65]图65是表示第六实施方式的RF读取器的天线的图。[Figure 65] Figure 65 is a diagram showing the antenna of the RF reader according to the sixth embodiment.

[图66]图66是第六实施方式的槽的放大俯视图及正面方向的剖视图。[Fig. 66] Fig. 66 is an enlarged top view and a front cross-sectional view of the groove in the sixth embodiment.

[图67]图67是表示第六实施方式的检查系统的全体构成的图。[Figure 67] Figure 67 is a diagram showing the overall configuration of the inspection system according to the sixth embodiment.

[图68]图68是表示第六实施方式的游戏币托盘的其它例子的俯视图。[Figure 68] Figure 68 is a top view showing another example of the game coin tray according to the sixth embodiment.

[图69]图69是表示第六实施方式的游戏币托盘的又一例的俯视图。[Figure 69] Figure 69 is a top view showing another example of the game coin tray according to the sixth embodiment.

[图70]图70是表示第六实施方式的游戏币托盘的又一例的俯视图。[Fig. 70] Fig. 70 is a top view showing another example of the game coin tray according to the sixth embodiment.

[图71]图71是表示第六实施方式的RF天线的其它构成的图。[Figure 71] Figure 71 is a diagram showing other configurations of the RF antenna according to the sixth embodiment.

[图72]图72是表示使用线传感器作为第六实施方式的检测部的游戏币托盘的一个槽的图。[Fig. 72] Fig. 72 is a diagram showing a slot in the coin tray of the detection unit in the sixth embodiment using a line sensor.

[图73]图73是表示图72的例子的检查系统600的全体构成的图。[Figure 73] Figure 73 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 72.

[图74]图74是表示使用扫描器作为第六实施方式的检测部的游戏币托盘的一个槽的图。[Fig. 74] Fig. 74 is a diagram showing a slot in the coin tray of the detection unit in the sixth embodiment using a scanner.

[图75]图75是表示图74的例子的检查系统600的全体构成的图。[Figure 75] Figure 75 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 74.

[图76]图76是表示使用激光测距器作为第六实施方式的检测部的游戏币托盘的一个槽的图。[Fig. 76] Fig. 76 is a diagram showing a slot in the coin tray of the detection unit in the sixth embodiment using a laser rangefinder.

[图77]图77是表示图76的例子的检查系统600的全体构成的图。[Figure 77] Figure 77 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 76.

[图78]图78是表示使用重量计作为第六实施方式的检测部的游戏币托盘的一个槽的图。[Fig. 78] Fig. 78 is a diagram showing a slot in the coin tray of the detection unit in the sixth embodiment, which uses a weight meter.

[图79]图79是表示图78的例子的检查系统600的全体构成的图。[Figure 79] Figure 79 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 78.

[图80]图80是表示通过第六实施方式的间隔件来填埋槽的空闲的空间的状态的图。[Fig. 80] Fig. 80 is a diagram showing the state of filling the empty space of the burial trench by the spacer of the sixth embodiment.

[图81]图81是表示图80的例子的检查系统600的全体构成的图。[Figure 81] Figure 81 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 80.

[图82]图82是表示对内置有第六实施方式的RF标签的物体进行检查的检查系统的全体构成的图。[Figure 82] Figure 82 is a diagram showing the overall configuration of an inspection system for inspecting an object with an RF tag built into the sixth embodiment.

具体实施方式Detailed Implementation

(第一实施方式)(First Implementation)

在娱乐场等游艺场中,游戏币被堆叠得很高地放置在游艺桌上,但是存在下述问题,通过设置在游艺桌下的IC标签的读取装置不能正确地读取总额,并存在下述课题,若提高读取装置的灵敏度,则放置在不同位置(输赢会被位置所左右)的游戏币被合算,不能把握各个位置的游戏币的总额。此外,还存在下述课题,在来自摄像机的摄像中,因摄像机的视角而产生死角,或因重叠而落入阴影处,从而不能够把握游戏币的总额。In amusement parks and other gaming venues, game tokens are stacked high on gaming tables. However, the following problems exist: the IC tag reader located under the table cannot accurately read the total amount; furthermore, increasing the sensitivity of the reader results in tokens placed in different positions (where wins and losses are influenced by position) being counted together, making it impossible to accurately determine the total amount of tokens in each position. Additionally, in camera footage, blind spots due to the camera's angle or shadows due to overlap further complicate the calculation of the total amount of tokens.

此外,存在下述课题,在某纸牌游戏中常常发生,纸牌因玩家对纸牌的挤(将背面朝上的纸牌弯曲,一边期待着纸牌的牌面值等,一边一点一点地看的行为)等而弯曲,通过来自摄像机的图像分析,不能够判定纸牌的牌面值和花色。Furthermore, there is a problem that often occurs in a certain card game: the cards are bent due to the player squeezing the cards (bending the face-down cards while looking at them little by little in anticipation of their value), and the value and suit of the cards cannot be determined by image analysis from the camera.

此外,还掌握了下述新课题,游艺桌中的作弊高度化,在该游艺桌中,单纯地通过赢的数额多等所进行的的检测而不能够被发现的高级的放置方法的作弊等,通过摄像机或赢的数额的追踪还是不能够被发现。此外,在现有技术中,对于因发牌者和玩家的共谋而进行的作弊行为的防止也是不充分的。Furthermore, a new challenge has been identified: sophisticated cheating at gaming tables, including advanced placement methods that cannot be detected by simple methods like tracking large winning amounts, and which remain undetectable even with cameras or tracking winnings. Moreover, current technology is insufficient in preventing cheating resulting from collusion between the dealer and the player.

为了解决上述各种课题,第一实施方式的具有多个游艺桌的游艺场中的作弊检测系统是具有多个游艺桌的游艺场中的作弊检测系统,其具备:游戏记录装置,将在所述游艺桌进行的游戏的进行状态,包括发牌者及玩家,通过摄像机记录为影像;图像分析装置,将所述被记录的游戏的进行状态的影像进行图像分析;纸牌发放装置,在所述游艺桌判定并显示各游戏的输赢结果;控制装置,用所述图像分析装置的图像分析结果和所述纸牌发放装置判定的输赢结果,对在所述游艺桌进行的作弊行为进行检测。To address the aforementioned issues, the cheating detection system for an amusement park with multiple game tables according to the first embodiment comprises: a game recording device that records the progress of games played at the game tables, including the dealer and players, as images using a camera; an image analysis device that performs image analysis on the recorded game progress images; a card dealing device that determines and displays the win/loss results of each game at the game tables; and a control device that detects cheating behavior at the game tables using the image analysis results from the image analysis device and the win/loss results determined by the card dealing device.

并且,在作弊检测系统中,纸牌发放装置是能够读取发放的纸牌的牌面值的结构,控制装置是以下结构,能够将所述图像分析装置通过在游艺桌上发放的各纸牌的影像所得到的牌面值的信息与所述纸牌发放装置读取的纸牌的牌面值的信息进行对照,来判定一致不一致。Furthermore, in the cheating detection system, the card dealing device is a structure capable of reading the face value of the dealt cards, and the control device is a structure capable of comparing the face value information obtained by the image analysis device through the images of each card dealt on the game table with the face value information of the cards read by the card dealing device to determine whether they match or not.

并且,在作弊检测系统中,图像分析装置或控制装置是能够从在游艺桌上被发放且被玩家弯折或弄脏的纸牌得到纸牌的牌面值的信息的人工智能有效利用型或深度学习结构。Furthermore, in the cheating detection system, the image analysis device or control device is an AI-efficient or deep learning structure capable of obtaining information about the face value of the cards from the cards dealt on the game table and bent or soiled by the players.

并且,在作弊检测系统中,控制装置借助于所述图像分析装置把握各玩家放置的游戏币的位置、种类和枚数,通过借助于所述图像分析装置对游戏的进行状态的影像进行分析,来判定是否按照游戏的输赢结果正确地进行了各玩家放置的输掉的游戏币的回收和针对赢得的游戏币的支付。Furthermore, in the cheating detection system, the control device uses the image analysis device to grasp the position, type, and number of game coins placed by each player. By analyzing the image of the game's progress using the image analysis device, it determines whether the lost game coins placed by each player have been correctly recovered and the won game coins have been correctly paid out according to the game's win or loss results.

并且,在作弊检测系统中,图像分析装置或控制装置是即使放置在游艺桌上的多个游戏币因所述摄像机的死角而部分或一枚整体处于隐匿的状态,也能够得到放置的游戏币的种类、枚数和位置的信息的人工智能有效利用型或深度学习结构。Furthermore, in the cheating detection system, the image analysis device or control device is an AI-efficient or deep learning structure that can obtain information about the type, number, and location of the game coins placed on the game table, even if some or all of them are hidden due to the blind spot of the camera.

并且,在作弊检测系统中,控制装置是能够按照游戏的输赢结果来比较计算游艺桌的发牌者的游戏币托盘中所把握的游戏币的数额,在游戏结束并清算后,是否对应于各玩家放置的输掉的游戏币的回收及针对赢得的游戏币的支付额进行了增减的人工智能有效利用型或深度学习结构。Furthermore, in the cheating detection system, the control device is an AI-efficient or deep learning structure that can compare and calculate the amount of game coins held in the dealer's coin tray according to the game's win or loss results, and after the game ends and is settled, whether it corresponds to the recovery of lost game coins placed by each player and the increase or decrease of the payout amount for won game coins.

并且,在作弊检测系统中,控制装置是能够把握在游艺桌的各玩家位置放置的游戏币的位置和数额,将根据各游戏的输赢结果所得到的各玩家的输赢历史记录和得到的游戏币的数额,与过去的游戏的统计数据进行比较,作为异常状况来提取的人工智能有效利用型或深度学习结构。Furthermore, in the cheating detection system, the control device is able to grasp the position and amount of game coins placed at each player's position at the game table. It compares the historical win/loss records and the amount of game coins obtained by each player based on the win/loss results of each game with the statistical data of past games, and extracts anomalies by effectively utilizing artificial intelligence or deep learning structures.

并且,在作弊检测系统中,控制装置是能够将在某一游艺桌的玩家位置上输时的放置游戏币的数额比赢时的放置游戏币的数额少的状态与过去的游戏的统计数据进行比较,作为异常状况提取的人工智能有效利用型或深度学习结构。Furthermore, in the cheating detection system, the control device is able to compare the state where the amount of game coins placed when a player loses at a certain game table is less than the amount of game coins placed when winning with the statistical data of past games, and use artificial intelligence or deep learning structures to extract anomalies.

并且,在作弊检测系统中,控制装置是能够借助于所述图像分析装置提取所述异常状况,或者是能够确定获胜规定数额以上的的玩家位置上的个别玩家的结构。Furthermore, in the cheating detection system, the control device is capable of extracting the abnormal situation by means of the image analysis device, or of identifying the structure of individual players in the position of players who have won a certain number of points or more.

并且,在作弊检测系统中,控制装置具有在所述被确定的玩家离席并到其他的游艺桌就坐时,向该其他的游艺桌通知该特定玩家的存在的警告功能。Furthermore, in the cheating detection system, the control device has a warning function that notifies the other gaming tables of the presence of the specific player when the identified player leaves and sits down at another gaming table.

为了解决上述各种课题,本申请发明的具有多个游艺桌的游艺场中的作弊检测系统具备:To address the aforementioned issues, the cheating detection system for amusement parks with multiple game tables, as described in this application, includes:

游戏记录装置,该游戏记录装置将在所述游艺桌进行的游戏的进行状态,包括发牌者及玩家,通过摄像机记录为影像;A game recording device that records the progress of the game at the game table, including the dealer and players, as video using a camera;

纸牌发放装置,该纸牌发放装置在所述游艺桌判定并显示各游戏的输赢结果;A card dealing device that determines and displays the win/loss results of each game at the game table;

图像分析装置,该图像分析装置对所述被记录的游戏的进行状态的影像进行图像分析;An image analysis device that performs image analysis on the recorded video of the game's progress.

控制装置,该控制装置能够使用根据所述图像分析装置的图像分析结果,在所述游艺桌中对纸币和游戏币进行检测。A control device capable of detecting banknotes and game tokens in the game table using image analysis results from the image analysis device.

所述图像分析装置或控制装置是如下的人工智能有效利用型或深度学习结构:基于根据所述纸牌发放装置或从所述发牌者所得到的信息,在纸牌的分牌中以外的状况下,能够检测出在所述游艺桌上正进行的玩家的纸币和发牌者的游戏币的交换,并且识出所述纸币通过紫外光验证的真正的纸币的总额,并且即使作为交换对象被拿到游艺桌上的多个游戏币因所述摄像机的死角而部分或一枚整体处于隐匿的状态,也能够识出游戏币的总额,能够将玩家拿到所述游艺桌上的纸币的总额和发牌者拿出的游戏币的总额进行比较,判定两者的数额是否一致。The image analysis device or control device is an artificial intelligence-efficient or deep learning architecture that, based on information obtained from the card dealing device or the dealer, can detect, outside of the card dealing process, the exchange of players' banknotes and the dealer's game coins at the game table, and identify the total amount of the banknotes verified by ultraviolet light. Even if multiple game coins that were exchanged are partially or entirely hidden due to blind spots of the camera, the total amount of the game coins can still be identified. The device can compare the total amount of banknotes received by the players at the game table with the total amount of game coins taken out by the dealer to determine whether the two amounts are consistent.

并且,在作弊检测系统中,控制装置是能够对游艺桌的发牌者的游戏币托盘中所把握的游戏币的数额在玩家的纸币与发牌者的游戏币的交换进行并清算后,是否对应于与所交换的玩家的纸币对应的游戏币的支付额而进行了减额进行比较计算的人工智能有效利用型或深度学习结构。Furthermore, in the cheating detection system, the control device is an AI-efficient or deep learning structure capable of comparing and calculating whether the amount of game coins held in the dealer's coin tray at the game table corresponds to the amount of game coins paid out with the exchanged player's banknotes after the exchange and settlement.

并且,在作弊检测系统中,控制装置是能够在进行了玩家的纸币和发牌者的游戏币的交换并清算后,对通过发牌者输入而产生的基于该发牌者的输入的纸币的进款额和基于所述图像分析装置的图像分析结果的纸币的总额的一致不一致进行比较计算的人工智能有效利用型或深度学习结构。此外,并且,控制装置是能够对该发牌者负责的游艺桌上的基于该发牌者的输入的纸币的总合计进款额、与基于所述图像分析装置的图像分析结果的纸币的总合计额的一致不一致进行比较计算的人工智能有效利用型或深度学习结构。Furthermore, in the cheating detection system, the control device is an AI-efficient or deep learning structure capable of comparing and calculating the consistency between the amount of banknotes received based on the dealer's input and the total amount of banknotes based on the image analysis results of the image analysis device after the exchange and settlement of the player's banknotes and the dealer's game coins. Additionally, the control device is also an AI-efficient or deep learning structure capable of comparing and calculating the consistency between the total amount of banknotes received at the game table under the dealer's control based on the dealer's input and the total amount of banknotes based on the image analysis results of the image analysis device.

根据本实施方式的作弊检测系统,即使在某纸牌游戏等中因玩家频繁进行的纸牌的挤(squeeze)而导致纸牌弯曲,也能够通过图像分析来判定纸牌的牌面值和花色,也能够在把握处于死角或重叠的游戏币的总额的同时,把握其位置。还能够检测玩家的纸币与发牌者的游戏币的交换时的作弊。According to the cheating detection system of this embodiment, even if the cards are bent due to frequent squeezing by players in a card game, the system can determine the face value and suit of the cards through image analysis. It can also determine the total amount of game coins in blind spots or overlaps, as well as their positions. Furthermore, it can detect cheating during the exchange of player coins with the dealer's game coins.

接下来,对本发明的第一实施方式的在具有多个游艺桌的游艺场中的作弊检测系统的全体概要进行更具体地说明。图1是表示同一系统的全体概要的图,在具有多个游艺桌4的游艺场中的作弊检测系统具备将在游艺桌4进行的游戏的进行状态,包括玩家6及发牌者5,通过多个摄像装置2记录为影像的游戏记录装置11、将被记录的游戏的进行状态的影像进行图像分析的图像分析装置12、和在游艺桌4上判定并显示各游戏的输赢结果的纸牌发放装置3。纸牌发放装置3是本领域技术人员已经正在使用的所谓的电子靴,其构造为游戏的规则预先被编程,能够读取发放的纸牌C的信息并判定游戏的输赢。例如,在某纸牌游戏中,庄家的赢、闲家的赢、和局(平局)基本上由2~3张的纸牌的牌面值所决定,判定结果(输赢结果)由结果显示灯13显示。Next, a more detailed description will be given of the overall overview of the cheating detection system in an amusement park with multiple game tables according to the first embodiment of the present invention. Figure 1 is a diagram showing the overall overview of the same system. The cheating detection system in an amusement park with multiple game tables 4 includes a game recording device 11 that records the progress of a game played at the game table 4, including players 6 and a dealer 5, as images by multiple camera devices 2; an image analysis device 12 that analyzes the images of the recorded progress of the game; and a card dealing device 3 that determines and displays the winning or losing results of each game at the game table 4. The card dealing device 3 is a so-called electronic shoe that is already in use by those skilled in the art. It is constructed such that the rules of the game are pre-programmed, and it is able to read the information of the dealt cards C and determine the winning or losing results of the game. For example, in a certain card game, the dealer's win, the player's win, and the tie (draw) are basically determined by the face value of 2 to 3 cards, and the determination result (winning or losing result) is displayed by the result display light 13.

本作弊检测系统还具备控制装置14,该控制装置14将由图像分析装置12的图像分析结果所得到的实际的纸牌的牌面值与纸牌发放装置3所判定的输赢结果进行比较,检测在游艺桌4上进行的作弊行为(发放的纸牌的牌面值合计与输赢结果不一致等)。纸牌发放装置3是能够读取由发牌者5手动地发放的纸牌C的牌面值(A,2~10,J,Q,K)和花色(红桃、黑桃等)的结构,控制装置14是能够将图像分析装置12(使用人工智能)根据在游艺桌4上发放的各纸牌的影像(使用摄像装置2进行拍摄)所得到的牌面值和花色的信息与纸牌发放装置3所读取的纸牌和花色的信息进行对照并判定一致不一致的结构。本作弊检测系统中的图像分析装置12和控制装置14构造为一体或复合地具备由多个结构构成的计算机、程序、存储器。This cheating detection system also includes a control device 14, which compares the actual card values obtained from the image analysis results of the image analysis device 12 with the win/loss result determined by the card dealing device 3 to detect cheating behavior on the game table 4 (such as the total card values of the dealt cards not matching the win/loss result). The card dealing device 3 is capable of reading the card values (A, 2-10, J, Q, K) and suits (hearts, spades, etc.) of the cards C manually dealt by the dealer 5. The control device 14 is capable of comparing the card values and suit information obtained by the image analysis device 12 (using artificial intelligence) based on the images of each card dealt on the game table 4 (captured using the camera device 2) with the card and suit information read by the card dealing device 3 and determining whether they match. The image analysis device 12 and the control device 14 in this cheating detection system are constructed as a single unit or composite, including a computer, program, and memory composed of multiple components.

图像分析装置12和控制装置14具有下述结构:即使是在游艺桌4上被发放且被玩家6弯折或弄脏的纸牌C,也能够得到纸牌的牌面值的信息的人工智能有效利用型或深度学习结构。弄脏的纸牌C如图3所示,出现梅花和黑桃的判别困难的状况。即使在这种情况下,通过使用人工智能有效利用型的计算机或控制系统、深度学习(结构)技术的图像分析、判定,能够进行花色的判别。此外,即使在某纸牌游戏等中因玩家频繁进行的纸牌的挤而纸牌弯曲,也能够利用多个图像的变形例的自我学习等,通过人工智能有效利用型的计算机或控制系统、深度学习(结构)技术,来识别变形前的纸牌所具有的花色和牌面值。由于人工智能有效利用型的计算机或控制系统、深度学习(结构)技术是本领域技术人员已经获知并可利用的,因此省略具体的说明。The image analysis device 12 and control device 14 have the following structure: even for playing cards C dealt on the game table 4 and bent or soiled by player 6, information about the card's face value can be obtained using an AI-efficient or deep learning structure. As shown in Figure 3, soiled playing cards C present difficulties in distinguishing between clubs and spades. Even in this case, by using an AI-efficient computer or control system and deep learning (structure) technology for image analysis and judgment, suit identification is possible. Furthermore, even if playing cards are bent due to frequent squeezing by players in a card game, the suit and face value of the card before deformation can be identified using AI-efficient computer or control system and deep learning (structure) technology, through self-learning from multiple image deformation examples. Since AI-efficient computer or control system and deep learning (structure) technology are known and usable by those skilled in the art, specific descriptions are omitted.

具有人工智能有效利用型或深度学习结构的控制装置14能够借助于摄像装置2、图像分析装置12来把握各玩家6将游戏币120放置在放置区8的哪一个位置(闲家、庄家、对子)、放置的游戏币120的种类(游戏币120按照颜色分为不同的数值)和枚数。游戏币120不仅会有在垂直方向上排列并重叠的情况,也会有如图2A所示的错开并重叠的情况。在这种情况下,在摄像装置2位于如图2A所示的箭头X方向的情况下(或者游戏币120的朝向相对地处于死角的情况),如图2B所示,可以假定游戏币120是看不到的(进入死角)。在人工智能有效利用型的计算机或控制系统、深度学习(结构)技术中,使用自我学习功能等,识别游戏币120因死角而隐匿等(在一枚游戏币的一部分处于隐匿的情况下、或者游戏币整体处于隐匿的情况下),可以正确把握枚数等。按照这样,由于能够把握游戏币120放置在放置区8的哪一个位置(闲家、庄家、对子)、放置的游戏币120的种类(游戏币120按照颜色分为不同的数值)和枚数,因此,在各游戏中,按照纸牌发放装置3判定的游戏的输赢结果,控制装置14通过借助于图像分析装置12对游戏的进行状态的影像进行分析,来判定是否按照游戏的输赢结果正确地进行了各玩家6放置的输掉的游戏币的回收(箭头L所示)和对赢的玩家6W的赢得的游戏币的支付(120W)。在智能型的控制装置14借助于图像分析装置12所分析的判定结果与通过其他手段所得到的读取结果(例如通过RFID的读取结果)不同的情况下,能够保存该分析图像并在之后进行验证。在验证的结果为智能型的控制装置14的错误的情况下,能够将该分析图像作为深度学习技术中教师学习的样本数据来利用,并用于智能型的控制装置14的精度提升。The control device 14, equipped with an AI-efficient or deep learning structure, can use the camera device 2 and image analysis device 12 to determine the location (player, banker, pair) of each player's coin 120 in the placement area 8, the type (coins 120 are categorized by color and value), and the number of coins placed. The coins 120 may be arranged vertically and overlap, or staggered and overlapped as shown in Figure 2A. In this case, if the camera device 2 is positioned in the direction of arrow X as shown in Figure 2A (or the coin 120 is in a blind spot), as shown in Figure 2B, it can be assumed that the coin 120 is not visible (entering a blind spot). Using AI-efficient computer or control system technology, or deep learning (structure) technology, self-learning functions can be used to identify instances where the coin 120 is hidden due to blind spots (whether part of a coin is hidden or the entire coin is hidden), thus accurately determining the number of coins. In this way, since it can determine the location (player, banker, pair) of the game coins 120 placed in the placement area 8, the type (game coins 120 are divided into different values according to color) of the placed game coins 120, and the number of coins, in each game, according to the winning or losing result determined by the card dealing device 3, the control device 14 analyzes the image of the game's progress using the image analysis device 12 to determine whether the lost game coins placed by each player 6 have been correctly collected (indicated by arrow L) and the winning game coins (120W) have been correctly paid to the winning player 6W. If the determination result analyzed by the intelligent control device 14 using the image analysis device 12 differs from the reading result obtained by other means (e.g., by RFID reading), the analysis image can be saved and verified later. If the verification result indicates an error by the intelligent control device 14, the analysis image can be used as sample data for teacher learning in deep learning technology and used to improve the accuracy of the intelligent control device 14.

控制装置14能够利用图像分析装置12来把握游艺桌4的发牌者5的游戏币托盘17中的游戏币120的总额,并且能够在游戏结束并清算后,按照游戏的输赢结果,对游戏币托盘17内的游戏币120的总额是否对应于各玩家6放置的输掉的游戏币120的回收及对赢的玩家6W的赢得的游戏币的支付120W的数额进行了增减,进行比较计算。游戏币托盘17中的游戏币120的总额即使通常用RFID等的手段来把握,但是该增减额是正确的、还是错误的,是控制装置14通过借助于图像分析装置12对游戏的进行状态的影像进行分析来判定的。这也是人工智能有效利用型或深度学习结构被运用。The control device 14 can use the image analysis device 12 to monitor the total amount of game coins 120 in the coin tray 17 of the dealer 5 at the game table 4. After the game ends and is settled, it can adjust the total amount of game coins 120 in the coin tray 17 according to the game's outcome, comparing and calculating whether it corresponds to the recovery of lost game coins 120 placed by each player 6 and the payment of 120W of winning game coins to the winning player 6W. Even though the total amount of game coins 120 in the coin tray 17 is typically monitored using methods such as RFID, the control device 14 determines whether the adjustment is correct or incorrect by analyzing the game's progress image using the image analysis device 12. This demonstrates the effective use of artificial intelligence or deep learning structures.

在该例中,由于基于游戏的输赢结果、在放置区8的哪一个位置(闲家、庄家、和局)放置了几张什么种类的游戏币120的信息、以及输掉的游戏币的回收和针对赢得的游戏币120的偿还结束后的游戏币托盘17中的游戏币120的增减额来检测作弊或错误,因此,即使不把握游戏结束后的游戏币120的动向,即放置的游戏币120移动到了玩家侧、还是移动到了发牌者侧,也能够检测作弊或错误。In this example, since cheating or errors can be detected based on the game's outcome, the location (player, dealer, tie) of the game tokens 120 in the placement area 8, the amount of game tokens 120 in the token tray 17 after the recovery of lost game tokens and the repayment of won game tokens 120, cheating or errors can be detected even without knowing the movement of the game tokens 120 after the game ends, i.e., whether the placed game tokens 120 moved to the player's side or to the dealer's side.

在此,游戏的输赢结果例如在某纸牌游戏的情况下,在纸牌发放装置3中,能够通过读取在该游戏中送出的纸牌C的牌面值,然后按照某纸牌游戏的规则进行判定。此外,游戏的输赢结果也能够通过由摄像装置2对游艺桌4上进行拍摄、由图像分析装置12对该图像进行分析、并由控制装置14将分析结果与游戏的规则进行对照来进行判定。在这种情况下,输赢结果判定装置由摄像装置2、图像分析装置12和控制装置14构成。各玩家位置7的玩家在放置区8的哪一个位置(闲家、庄家、对子)放置了几张什么种类的游戏币120的信息可以通过由摄像装置2对放置在放置区8的游戏币120进行拍摄,并由图像分析装置12按各玩家位置7对该图像进行分析来获得。Here, the outcome of the game, for example in a card game, can be determined by reading the face value of the card C dealt in the game and then judging it according to the rules of the card game in the card dealing device 3. Alternatively, the outcome can also be determined by having the camera device 2 capture an image of the game table 4, the image analysis device 12 analyze the image, and the control device 14 compare the analysis results with the rules of the game. In this case, the outcome determination device consists of the camera device 2, the image analysis device 12, and the control device 14. Information about which player in position 7 placed which type of game token 120 in the placement area 8 (player, banker, pair) can be obtained by having the camera device 2 capture an image of the game tokens 120 placed in the placement area 8 and then having the image analysis device 12 analyze the image according to each player's position 7.

此外,输掉的游戏币120的回收和针对赢的游戏币120的偿还进行前后的游戏币托盘17中的游戏币120的增减额能够通过将输掉的游戏币120的回收及针对赢的游戏币120的偿还前的游戏币托盘17内的游戏币120的总额与输掉的游戏币120的回收及针对赢的游戏币120的偿还后的游戏币托盘17内的游戏币120的总额进行比较来算出。输掉的游戏币120的回收及针对赢的游戏币120的偿还前的游戏币托盘17内的游戏币120的总额、和输掉的游戏币120的回收及针对赢的游戏币120的偿还后的游戏币托盘17内的游戏币120的总额能够分别通过由摄像装置2对收容游戏币120的游戏币托盘17进行拍摄、并由图像分析装置12对该图像进行分析来检测。此外,也可以通过在游戏币120内嵌入显示其数额的RFID,并且在游戏币托盘17上设置RFID读取器,来检测收容在游戏币托盘17中的游戏币120的总额。Furthermore, the increase or decrease in the amount of game coins 120 in the game coin tray 17 before and after the recovery of lost game coins 120 and the repayment of won game coins 120 can be calculated by comparing the total amount of game coins 120 in the game coin tray 17 before the recovery of lost game coins 120 and the repayment of won game coins 120 with the total amount of game coins 120 in the game coin tray 17 after the recovery of lost game coins 120 and the repayment of won game coins 120. The total amount of game coins 120 in the game coin tray 17 before the recovery of lost game coins 120 and the repayment of won game coins 120, and the total amount of game coins 120 in the game coin tray 17 after the recovery of lost game coins 120 and the repayment of won game coins 120 can be detected by the camera device 2 taking pictures of the game coin tray 17 containing game coins 120 and the image analysis device 12 analyzing the images. Alternatively, the total amount of game coins 120 contained in the game coin tray 17 can be detected by embedding an RFID tag that displays the amount of the game coins 120 within the game coin 120 and by setting an RFID reader on the game coin tray 17.

例如,在游戏开始前游戏币托盘17的游戏币120的总额设为Bb,游戏结束后输掉的游戏币的回收和针对赢得的游戏币的偿还结束后的游戏币托盘17的游戏币120的总额设为Ba。此外,该游戏中,在闲家区放置的游戏币120的全玩家位置7的总额设为bp,在庄家区放置的游戏币120的全玩家位置7的总额设为bb,在和局区放置的游戏币120的全玩家位置7的总额设为bt。例如在该游戏的输赢结果为庄家赢的情况下,Ba-Bb=bp-bb+bt应当成立。或者,游戏结束后的游戏币托盘17的游戏币120的总额Ba应当为(Bb+bp-bb+bt)。在未成为这样的情况下,在游戏币的回收或偿还方面,能够判定出存在作弊或错误。For example, before the game starts, the total amount of 120 game coins in the coin tray 17 is set as Bb. After the game ends, the total amount of 120 game coins in the coin tray 17 after the recovery of lost game coins and the repayment of won game coins is set as Ba. Furthermore, in this game, the total amount of 120 game coins placed in the player's area for all players' positions 7 is set as bp, the total amount of 120 game coins placed in the banker's area for all players' positions 7 is set as bb, and the total amount of 120 game coins placed in the tie area for all players' positions 7 is set as bt. For example, if the banker wins the game, Ba - Bb = bp - bb + bt should hold true. Alternatively, the total amount of 120 game coins in the coin tray 17 after the game ends, Ba, should be (Bb + bp - bb + bt). If this is not the case, cheating or error can be determined regarding the recovery or repayment of game coins.

图13A是表示本实施方式的游戏币托盘的详情的图,图13B是表示游戏币托盘的其他例的图。在游戏币托盘17设置有回收并暂时保管输掉的玩家6L放置的游戏币120L的回收用的游戏币托盘171和保管偿还的游戏币120W的偿还用的游戏币托盘172。图像分析装置12和控制装置14把握输的玩家6L的放置的游戏币120L的位置、种类和枚数,计算该游戏中的游戏币0L的增额量(该回收用的游戏币托盘171中的游戏币120应有数额)。并且,图像分析装置12和控制装置14把握回收后的游戏币托盘171中的游戏币120的实际总额,将应有总额与实际总额进行比较,判定是否有差异。Figure 13A is a diagram showing details of the game coin tray in this embodiment, and Figure 13B is a diagram showing another example of the game coin tray. The game coin tray 17 is provided with a game coin tray 171 for collecting and temporarily storing the game coins 120L placed by the losing player 6L, and a game coin tray 172 for storing the returned game coins 120L. The image analysis device 12 and the control device 14 determine the position, type, and number of game coins 120L placed by the losing player 6L, and calculate the increase in game coins 0L in the game (the expected amount of game coins 120L in the game coin tray 171). Furthermore, the image analysis device 12 and the control device 14 determine the actual total amount of game coins 120L in the collected game coin tray 171, compare the expected total amount with the actual total amount, and determine if there is a discrepancy.

此外,针对赢的玩家6W的游戏币120W的偿还通过使用位于偿还游戏币托盘172中的游戏币120,从而能够确保图像分析装置12和控制装置14把握回收后的游戏币托盘171中的游戏币120的实际总额所需的足够时间。Furthermore, the repayment of 60,000 game coins to the winning player (120,000 coins) is achieved by using game coins 120 located in the repayment game coin tray 172, thereby ensuring that the image analysis device 12 and the control device 14 have sufficient time to grasp the actual total amount of game coins 120 in the recovered game coin tray 171.

如图1所示,游艺桌4具备用于废弃在游戏中使用了的纸牌C的废弃区域41和/或废弃槽42。游戏结束时在该游戏中使用了的纸牌C被回收,并放入游艺桌4上的废弃区域41或废弃槽42而被废弃。As shown in Figure 1, the game table 4 has a discard area 41 and/or a discard slot 42 for discarding playing cards C used in the game. When the game ends, the playing cards C used in the game are collected and placed in the discard area 41 or discard slot 42 on the game table 4 to be discarded.

游艺桌4还具备显示游戏的输赢的标志43。图4A是表示标志的正面的平面图,图4B是表示标志的背面的平面图。在某纸牌游戏中,所使用的是表示闲家赢的标志43a和表示庄家赢的标志43b这两种,发牌者5在游戏的结果出来时,将闲家或庄家中的赢的一方的标志翻过来。由此游戏的输赢可以在桌上易懂地显示出来。翻过来的标志在游戏币120的回收、偿还结束后由发牌者5恢复原样。通过将标志恢复原样,意为能够开始下一轮游戏的状态。The game table 4 also features signs 43 indicating the winner and loser of the game. Figure 4A is a plan view showing the front of the sign, and Figure 4B is a plan view showing the back of the sign. In a certain card game, two signs are used: 43a indicating the player's win and 43b indicating the dealer's win. When the game results are announced, the dealer 5 flips over the winning sign of either the player or the dealer. This makes the winner and loser easily visible on the table. The flipped-over sign is restored to its original state by the dealer 5 after the game coins 120 are collected and returned. Restoring the sign to its original state signifies that the next round of the game can begin.

如上所述,在本实施方式中,控制装置14按每个游戏来根据游艺桌4上的放置的游戏币额和游戏的输赢结果计算游戏币的收支,并验证游戏后的游戏币托盘17内的游戏币的余额的增额。如果控制装置14在该验证中检测出差异,则发出警告,或者在由摄像装置2拍摄的录像的记录中追加该内容的记录。娱乐场运营者能够通过确认录像来追究差异的原因。As described above, in this embodiment, the control device 14 calculates the income and expenditure of game coins for each game based on the amount of game coins placed on the game table 4 and the winning or losing result of the game, and verifies the increase in the balance of game coins in the game coin tray 17 after the game. If the control device 14 detects a discrepancy in this verification, it issues a warning or adds a record of the discrepancy to the video recording taken by the camera device 2. The casino operator can investigate the cause of the discrepancy by reviewing the video recording.

本实施方式的作弊检测系统从各游戏清算前的游戏币托盘17中的游戏币120的总额中,加上减去根据该游戏中全部玩家6放置的游戏币120的位置、种类及枚数和通过输赢结果判定装置得到的该游戏的输赢结果计算出的该游戏中的游戏币的增减额,对该游戏结束时清算后的游戏币托盘17中的游戏币120的应有总额和通过图像分析装置12得到的该游戏结束时的游戏币托盘17中的游戏币120的实际总额进行比较,判定在应有总额和实际总额之间是否存在差异。The cheating detection system of this embodiment adds to or subtracts from the total amount of game coins 120 in the game coin tray 17 before each game's settlement, based on the position, type, and number of game coins 120 placed by all players 6 in the game and the game's win/loss result obtained by the win/loss result determination device. It then compares the expected total amount of game coins 120 in the game coin tray 17 after the game's settlement with the actual total amount of game coins 120 in the game coin tray 17 at the end of the game, obtained by the image analysis device 12, and determines whether there is a difference between the expected total amount and the actual total amount.

控制装置14借助于图像分析装置12把握各玩家放置的游戏币的位置、种类及枚数,在各玩家放置的全部输掉的游戏币的回收结束时,把握游戏币托盘中的游戏币的实际总额,将在各游戏清算前的游戏币托盘中的游戏币的总额之上,根据输的玩家放置的游戏币的位置、种类及枚数加上了该游戏中的游戏币托盘17的增额而得到的该游戏币托盘17中的游戏币120的应有总额,和该游戏币托盘17中的游戏币120的实际总额进行比较,判定在应有总额和实际总额之间是否存在差异。The control device 14, with the aid of the image analysis device 12, grasps the position, type, and number of game coins placed by each player. When all the lost game coins placed by each player are collected, the control device 14 grasps the actual total amount of game coins in the game coin tray. The control device 14 then adds the amount of game coins in the game coin tray 17 that should be added to the total amount of game coins in the game coin tray 17 before the settlement of each game, based on the position, type, and number of game coins placed by the losing players. The control device 14 compares this amount with the actual total amount of game coins in the game coin tray 17 to determine whether there is a difference between the expected total amount and the actual total amount.

控制装置14将在各游戏清算前的游戏币托盘17中的游戏币120的总额之上,根据输的玩家放置的游戏币120的位置、种类及枚数加上了该游戏中的游戏币托盘17的增额而得到的该游戏币托盘17中的游戏币120的应有总额,和该游戏币托盘17中的游戏币120的实际总额进行比较,判定为在应有总额和实际总额之间不存在差异,且对该游戏结束时精算后的游戏币托盘17中的应有总额和通过图像分析装置12得到的该游戏结束时的游戏币托盘17中的游戏币120的实际总额进行比较,判定为在应有总额和实际总额之间存在差异的情况下,判定为支付错误,生成通知支付错误的支付错误信号。The control device 14 will compare the total amount of game coins 120 in the game coin tray 17 before each game settlement with the actual total amount of game coins 120 in the game coin tray 17, which is calculated by adding the amount of game coins 120 placed by the losing player to the game coin tray 17 for that game. If there is no difference between the expected total amount and the actual total amount, the control device 14 will compare the expected total amount of game coins 120 in the game coin tray 17 after the game ends with the actual total amount of game coins 120 in the game coin tray 17 obtained by the image analysis device 12 at the end of the game. If there is a difference between the expected total amount and the actual total amount, a payment error will be determined, and a payment error signal will be generated to notify the payment error.

在游戏币托盘17中,设置有将输的玩家放置的游戏币120回收并暂时保管的回收游戏币托盘171,图像分析装置12将加上了根据输的玩家放置的游戏币120L的位置、种类及枚数所计算出的该游戏中游戏币120的增额而得到的回收游戏币托盘171中的游戏币120的应有额、和回收游戏币托盘171中的游戏币120的实际总额进行比较,判定应有总额和实际总额之间是否存在差异。The game coin tray 17 is equipped with a game coin recycling tray 171 for temporarily storing and collecting the game coins 120 placed by the losing player. The image analysis device 12 compares the expected amount of game coins 120 in the recycling tray 171, which is calculated based on the position, type, and number of game coins 120L placed by the losing player, with the actual total amount of game coins 120 in the recycling tray 171, and determines whether there is a difference between the expected total amount and the actual total amount.

为了在控制装置14判定出游艺桌4的发牌者5的游戏币托盘17中所把握的游戏币120的实际总额与根据全部玩家放置的游戏币额和该游戏的输赢结果计算出的游戏币的增减额不对应的差异时,在游戏记录装置11中能够分析产生所述差异的游戏的记录,游戏记录装置11对所取得的影像赋予索引或时刻,或者能够确定并回放游戏币120的回收场面或支付场面。In order to detect a discrepancy between the actual total amount of game coins 120 held in the coin tray 17 of the dealer 5 at the game table 4 and the increase or decrease in game coins calculated based on the total amount of game coins placed by all players and the winning or losing result of the game, the game recording device 11 can analyze the game record that caused the discrepancy, assign an index or time to the acquired image, or be able to determine and replay the scene of the game coins 120 being collected or paid.

按照这样,控制装置14借助于图像分析装置12得到游戏结束时清算后游戏币托盘17中的游戏币的总额,这种情况下的清算后的判断是在以下1)~4)中的任意一个发生的时刻:In this way, the control device 14 obtains the total amount of game coins in the game coin tray 17 after the game ends, by means of the image analysis device 12. The determination of the settlement in this case occurs at any of the following 1) to 4):

1)针对赢的游戏币120的偿还结束时;1) Upon the end of the repayment period for the 120 game coins won;

2)将该游戏中使用了的纸牌C回收且废弃在该桌的废弃区域或废弃槽中时;2) When the card C used in the game is recycled and discarded in the discard area or discard slot of the table;

3)按下了输赢结果判定装置所附带的规定按钮时;3) When the designated button attached to the win/loss result determination device is pressed;

4)表示输赢的标志43恢复原样时。4) When the indicator 43, which represents winning or losing, is restored to its original state.

在上述桌面游戏的管理系统中,所述管理控制装置进行对各游戏中游戏参加者放置的游戏币的位置和种类和枚数的拍摄,但是这是在检测出以下的1)~3)的任意一个的时刻时进行:In the aforementioned tabletop game management system, the management control device photographs the location, type, and number of game coins placed by the game participants in each game; however, this is done only when any one of the following 1) to 3) is detected:

1)所述纸牌发放装置检测出第一张纸牌被抽出时;1) When the card dispensing device detects that the first card has been drawn;

2)被抽出前后;2) Before and after being extracted;

3)管理控制装置识别出发牌者的放置结束的信号后。3) After the management and control device recognizes the signal that the placer has finished placing the card.

此外,控制装置14是如下结构:能够把握在游艺桌4的各玩家位置7放置的游戏币的位置(在闲家、庄家、对子放置的位置)、数额(种类和枚数),将根据各游戏的输赢结果所得到的各玩家6的输赢历史记录和得到的游戏币的数额(赢的数额),与过去的多数(大数据)的游戏的统计数据进行比较,作为异常状况(由娱乐场设定)来提取的人工智能有效利用型或深度学习结构。典型地,是具备在某一数额(100万点)以上的赢得的数额的发生、或者在某游艺桌4的玩家位置7上输时的放置的游戏币的数额少而赢时的放置的游戏币的数额多的状态持续多场游戏,则能够将其与过去的游戏的统计数据(大数据等)进行比较,并将其作为异常状况来提取的人工智能有效利用型或深度学习结构的控制装置14。Furthermore, the control device 14 is structured as follows: it can grasp the position (position of the player, banker, and pair) and amount (type and number of coins) of the game coins placed at each player's position 7 on the game table 4, and compare the historical win/loss records of each player 6 and the amount of game coins won (the amount won) obtained based on the win/loss results of each game with the statistical data of a large number of past games (big data), and extract anomalies (set by the casino). This is an AI-efficient or deep learning structure. Typically, the control device 14 is an AI-efficient or deep learning structure that can effectively utilize anomalies such as the occurrence of winning amounts (1 million points) or the occurrence of a situation where the amount of game coins placed when losing is small and the amount of game coins placed when winning is large for multiple games.

并且,本作弊检测系统的控制装置14(与图像分析装置12一体)是能够作为异常状况来提取、或者能够确定赢得规定数额以上的在玩家位置7上的个别玩家6的结构。这样的玩家6的确定是在图像分析装置12中通过对脸部的图像进行特征点提取等来获得,并附上身份号码(ID等),从而进行确定。然后,控制装置14具有在被确定的玩家6离席并到其他的游艺桌就坐时,向该别的游艺桌通知该特定玩家的存在的警告功能。具体地,向管理各游艺桌4的游戏台经理或各桌责任人(也可以是发牌者)通知,以防止更特殊的现象。Furthermore, the control device 14 (integrated with the image analysis device 12) of this cheating detection system is designed to identify or determine individual players 6 who have won a specified amount or more in player position 7, as an anomaly. This player 6 is identified by the image analysis device 12 through feature point extraction from facial images, and then assigned an identification number (ID, etc.). The control device 14 then has a warning function that notifies the other gaming table of the presence of the identified player 6 when the identified player leaves and sits at another table. Specifically, the warning is sent to the game table manager or the person in charge of each table (or the dealer) to prevent more unusual occurrences.

控制装置14还具备留有玩家的纸币K和发牌者的游戏币120的交换历史记录的数据库,能够以一定时间或以一日为单位,参照所述数据库,比较并判定游艺桌4的发牌者5的游戏币托盘17中所把握的游戏币120的数额,是否对应于与交换的玩家的纸币K对应的游戏币120的支付额进行了减额。The control device 14 also has a database containing the exchange history of the player's banknote K and the dealer's game coins 120. It can compare and determine, with reference to the database, whether the amount of game coins 120 held in the game coin tray 17 of the dealer 5 at the game table 4 corresponds to the payment amount of game coins 120 corresponding to the exchanged player's banknote K and has been reduced.

另外,在上述例中,也可以不确定个别的玩家6,而监视每个玩家位置7的输赢历史记录和获得的游戏币的数额(赢的数额)。在这种情况下,在各玩家6离席的情况下,无法追踪该玩家6,但是能够检测在一个游艺桌4的特定的玩家位置7上输时的放置的游戏币的数额少而赢时的放置的游戏币的数额多的状态持续多个游戏等的特殊状况。并且,在这样的玩家位置7被检测出来的情况下,怀疑在该玩家位置7存在作弊和错误。并且,通过验证拍摄该玩家位置7的录像,能够发现作弊或错误。Alternatively, in the example above, it's possible to monitor the win/loss history and the amount of game coins earned (wins) of each player's position 7, without knowing the individual player 6. In this case, it's impossible to track player 6 when they leave the table, but it's possible to detect special situations such as a situation where the amount of game coins placed when losing is small and the amount of game coins placed when winning is large for multiple games. Furthermore, if such a player position 7 is detected, cheating or errors are suspected at that player position 7. Moreover, by verifying the video recording of that player position 7, cheating or errors can be discovered.

具体地,摄像装置2设置为至少拍摄放置在游艺桌4的放置区8的游戏币120。图像分析装置12分析由摄像装置2拍摄的图像,按用户位置7来检测在放置区8的闲家、庄家、和局的任一个位置是否放置了游戏币、以及放置的游戏币的数额。此外,纸牌发放装置3也作为输赢结果判定装置而发挥功能,来判定游戏的输赢结果。控制装置14基于游戏币120所放置的放置区8内的位置(闲家、庄家、或和局)以及游戏的输赢结果,记录(监视)各玩家位置7的输赢历史记录和获得的游戏币的数额(游戏币获得数额)。另外,输赢历史记录和游戏币获得数额也可以仅记录其中的任意一个。控制装置14在该输赢历史记录和/或游戏币获得数额的历史记录与过去的多数(大数据)的游戏的统计数据进行比较并为特殊状况(由娱乐场设定)的情况下,将该玩家位置7确定为怀疑有作弊行为的玩家位置。Specifically, the camera device 2 is configured to capture images of at least the game coins 120 placed in the placement area 8 of the game table 4. The image analysis device 12 analyzes the images captured by the camera device 2 to detect, based on the user's position 7, whether game coins are placed in any of the player, banker, or tie positions in the placement area 8, and the amount of game coins placed. Furthermore, the card dealing device 3 also functions as a win/loss determination device to determine the outcome of the game. The control device 14 records (monitors) the win/loss history and the amount of game coins obtained (game coin acquisition amount) for each player's position 7 based on the position of the game coins 120 in the placement area 8 (player, banker, or tie) and the game's win/loss outcome. Alternatively, either the win/loss history or the game coin acquisition amount can be recorded. The control device 14 compares the win/loss history and/or the game coin acquisition amount with statistical data from a large number of past (big data) games, and in special circumstances (set by the casino), identifies the player's position 7 as a suspected cheater's position.

在对某玩家位置7怀疑有作弊行为的情况下,作弊检测系统也可以发出警告(光或声音或振动),以使在该时刻至少发牌者能够靠近。由此,至少能够在当场中断其之后的游戏,阻止作弊行为的继续。此外,可以在由摄像装置2拍摄并记录的影像中添加表示被怀疑有作弊行为的信息。由此,通过确认录像,能够查明作弊行为的怀疑的原因。If cheating is suspected to be occurring in player position 7, the cheating detection system can issue a warning (light, sound, or vibration) to allow at least the dealer to approach at that moment. This can at least interrupt the subsequent game and prevent further cheating. Furthermore, information indicating suspected cheating can be added to the video footage captured and recorded by camera device 2. Therefore, by reviewing the video recording, the reason for the suspected cheating can be determined.

本实施方式的具有游艺桌的游艺场的作弊检测系统还具备进行在游艺桌4上频繁地进行的玩家的纸币与发牌者游戏币的交换时的检查的功能。在某纸牌游戏等的游艺场中,在游戏前,玩家6在规定的游戏币交换处进行从玩家的纸币(现金等)到发牌者的游艺用的游戏币的交换。但是,若玩家6用光了游戏币,则能够不从游艺桌4离席而在游艺桌(某纸牌游戏桌等)上进行从玩家的现金(纸币)到发牌者的游戏币120的交换,然后继续游戏。但是,在此在发牌者5和玩家之间会产生进行作弊的机会。在游艺桌(某纸牌游戏桌等)上,从玩家的现金(纸币)到发牌者的游戏币120的交换需要在游戏没有进行时进行。纸牌发放装置3为了决定游戏的输赢,能够检测纸牌的发牌开始和发牌结束(输赢的决定时期)。因此,在纸牌发放装置3中,检测纸牌的发放(发牌)以外的状况,控制装置14在纸牌的发牌中以外的状况中检测游艺桌4上正在进行玩家的纸币与发牌者的游戏币120的交换(如图5所示)。纸牌的发牌中(或者除其以外的状况)能够基于由纸牌发放装置3或发牌者5的动作所得到的信息来检测。The cheating detection system for an amusement park with game tables in this embodiment also has the function of checking for frequent exchanges of players' banknotes and dealer's game coins at the game table 4. In an amusement park playing a card game, before the game, player 6 exchanges their banknotes (cash, etc.) for the dealer's game coins at a designated game coin exchange point. However, if player 6 runs out of game coins, they can exchange their cash (banknotes) for the dealer's game coins 120 at the game table (a card game table, etc.) without leaving game table 4, and then continue the game. However, this creates an opportunity for cheating between the dealer 5 and the player. At the game table (a card game table, etc.), the exchange of cash (banknotes) from the player to the dealer's game coins 120 must be performed before the game begins. The card dealing device 3 can detect the start and end of card dealing (the period for determining the winner) to determine the outcome of the game. Therefore, in the card dealing device 3, situations other than card dealing are detected. The control device 14 detects the exchange of players' banknotes and dealer's game coins 120 taking place on the game table 4 in situations other than card dealing (as shown in Figure 5). The situation of card dealing (or other situations) can be detected based on information obtained from the actions of the card dealing device 3 or the dealer 5.

控制装置14能够进行玩家的纸币K的表面的图像分析并识别纸牌的张数和数额。并且,在游艺桌4上,与发牌者的游戏币120的交换用的玩家的纸币K是否为真币是通过照射紫外线光来对纸币的真标记G进行检测。如图5所示,控制装置14构造为:对该真标记G也进行图像分析并验证,识出真的纸币的总额,并且即使作为交换对象并拿到游艺桌上的多个游戏币因摄像装置2的死角而处于隐匿状态,也能够识出游戏币的总额,并且能够将玩家拿到游艺桌4上的纸币K的总额与发牌者5拿出的游戏币120的总额进行比较,来判定两者的数额是否一致的人工智能有效利用型或深度学习结构。The control device 14 is capable of performing image analysis on the surface of the player's banknote K and identifying the number and amount of playing cards. Furthermore, on the game table 4, whether the player's banknote K used for exchanging with the dealer's game coins 120 is genuine is detected by irradiating the banknote with ultraviolet light to examine its authenticity marker G. As shown in Figure 5, the control device 14 is configured to perform image analysis and verification on the authenticity marker G, identify the total amount of genuine banknotes, and even if multiple game coins received as exchange partners are hidden due to the blind spot of the camera device 2, the total amount of game coins can still be identified. It can also compare the total amount of banknote K received by the player on the game table 4 with the total amount of game coins 120 taken out by the dealer 5 to determine whether the two amounts are consistent. This utilizes an AI-efficient or deep learning structure.

控制装置14是能够对游艺桌4的发牌者5的游戏币托盘17中的游戏币120的总额在玩家的纸币与发牌者的游戏币的交换进行且清算后,是否对应于与所交换的玩家的纸币对应的游戏币的支付额而进行了减额进行比较计算的人工智能有效利用型或深度学习结构。发牌者5的游戏币托盘17中的游戏币120的总额通过游戏币120的RFID等而时时预先被把握的情况也是能想到的。此外,通过用摄像装置2对收容游戏币120的游戏币托盘17进行拍摄,用图像分析装置12对该图像进行分析,也能够检测被收容在游戏币托盘17中的游戏币120的总额。The control device 14 is an AI-efficient or deep learning structure capable of comparing and calculating whether the total amount of game coins 120 in the dealer's coin tray 17 at the game table 4 corresponds to the payment amount of game coins exchanged with the player's banknotes after the exchange and settlement. It is also possible that the total amount of game coins 120 in the dealer's coin tray 17 can be monitored in advance using RFID or similar methods. Furthermore, by capturing an image of the coin tray 17 containing the game coins 120 using the camera device 2 and analyzing the image using the image analysis device 12, the total amount of game coins 120 stored in the coin tray 17 can also be detected.

此外,控制装置14对在玩家的纸币与发牌者的游戏币的交换的前后的游戏币托盘17内的游戏币120的数额的增减与游艺桌4上图像分析结果的游戏币的交换额是否一致进行验证。所支付的纸币的数额也可以由发牌者5通过按键输入等方式对控制装置14进行输入,也可以通过由摄像装置2对进行纸币的支付的游艺桌4上进行拍摄、并由图像分析装置12对该图像进行分析来确定。Furthermore, the control device 14 verifies whether the increase or decrease in the amount of game coins 120 in the game coin tray 17 before and after the exchange of the player's banknotes and the dealer's game coins is consistent with the exchange amount of game coins as determined by the image analysis on the game table 4. The amount of banknotes paid can also be input by the dealer 5 through key input or other means into the control device 14, or it can be determined by the camera device 2 capturing an image of the game table 4 where banknote payments are made and analyzing the image by the image analysis device 12.

如上所述,控制装置14对因玩家的纸币与发牌者的游戏币的交换导致从游戏币托盘17的游戏币120的减额量是否与从玩家6支付给发牌者5的纸币的数额一致进行判定。并且,控制装置14是能够在玩家的纸币与发牌者的游戏币的交换进行并清算后,对根据发牌者5的纸币的入账数额(通常通过按键输入等)与图像分析装置12的图像分析结果的纸币的计算金额的一致不一致进行比较计算的智能型控制装置,并且,也可以是人工智能有效利用型或深度学习结构。As described above, the control device 14 determines whether the reduction in the amount of game coins 120 from the game coin tray 17 caused by the exchange of the player's banknotes and the dealer's game coins is consistent with the amount of banknotes paid from the player 6 to the dealer 5. Furthermore, the control device 14 is an intelligent control device capable of comparing and calculating the consistency between the amount of banknotes received by the dealer 5 (usually via key input, etc.) and the calculated amount of banknotes based on the image analysis results of the image analysis device 12 after the exchange and settlement of the player's banknotes and the dealer's game coins. It can also be an artificial intelligence-efficient or deep learning-based device.

此外,并且,控制装置14是能够对该发牌者所负责的游艺桌4中的由该发牌者输入的纸币的总额与根据图像分析装置12的图像分析结果所得的纸币的总额的一致不一致进行比较计算的人工智能有效利用型或深度学习结构。Furthermore, the control device 14 is an artificial intelligence-efficient or deep learning structure capable of comparing and calculating the consistency between the total amount of banknotes entered by the dealer at the game table 4 under the dealer's responsibility and the total amount of banknotes obtained from the image analysis results of the image analysis device 12.

控制装置14对游艺桌4的发牌者5的游戏币托盘17中所把握的游戏币120的数额在玩家的纸币与发牌者的游戏币120的交换进行后,是否对应于与所交换的玩家的纸币对应的游戏币120的支付额进行了减额,进行比较并判定。The control device 14 compares and determines whether the amount of game coins 120 held in the game coin tray 17 of the dealer 5 at the game table 4 has been reduced according to the payment amount of game coins 120 corresponding to the exchange of the player's banknotes and the dealer's game coins 120.

控制装置14是在测定判定游戏币120的种类和枚数时,即使游戏币的部分或一张全部处于隐匿状态,也能够获得游戏币120的种类和枚数的信息的人工智能有效利用型或深度学习结构的控制装置。The control device 14 is an artificial intelligence-efficient or deep learning-based control device that can obtain information about the type and number of game coins 120 even when some or all of the game coins are hidden.

(第二实施方式)(Second Implementation)

第二实施方式的管理系统是关于在游艺场中的桌面游戏的管理系统。The management system of the second embodiment is a management system for tabletop games in an amusement park.

在娱乐场等游艺场中,正在尝试去防止各种发牌者的游戏币的处理错误。游艺场具备用于监视发牌者的游戏币的处理错误的监视摄像机,根据由监视摄像机所得的图像来进行因与输赢结果不同的游戏币的回收或偿还所导致的错误或作弊等的判定,以此进行防止。In casinos and other amusement parks, efforts are being made to prevent various errors in the handling of game tokens by dealers. These parks are equipped with surveillance cameras to monitor for such errors. The cameras use images to determine whether errors or cheating occur due to the return or redemption of tokens that do not match the expected wins or losses, thus preventing such mishandling.

另一方面,下述提案被提出,为了把握放置的游戏币的枚数和总额,通过在各游戏币上附加IC标签来把握游戏币的数额。On the other hand, the following proposal was put forward: in order to control the number and total amount of game coins placed, the amount of game coins can be controlled by attaching IC tags to each game coin.

在国际申请PCT/JP2015/000171中记载的纸牌游戏监视系统中,放置在游艺桌上的游戏币是否按照输赢结果被回收或偿还是通过对游戏币的动向进行图像解析来进行判定,进行发牌者的游戏币的处理错误的监视。In the card game monitoring system described in international application PCT/JP2015/000171, whether the game coins placed on the game table are recovered or refunded according to the winning or losing result is determined by image analysis of the movement of the game coins, thereby monitoring the dealer's error in handling game coins.

在娱乐场等游艺场中,游戏币被堆叠得很高地放置在游艺桌上,但是存在下述问题,通过设置在游艺桌的下方的IC标签的读取装置不能够正确地读取总额,若提高读取装置的灵敏度,则存在下述课题,放置在不同位置(输赢被位置左右)的游戏币被合算,而不能够把握每个位置的游戏币的总额。此外,以往,如图7所示,游戏币9的图案是复杂的,存在若多个游戏币堆叠则不能够通过摄像机来正确地把握堆叠的枚数的问题。In amusement arcades and other similar venues, game tokens are stacked high on game tables. However, a problem exists where the IC tag reader located beneath the table cannot accurately read the total amount. Increasing the sensitivity of the reader leads to the issue of tokens placed in different positions (winners and losers depending on the position) being counted together, making it impossible to accurately determine the total amount for each position. Furthermore, as shown in Figure 7, the design of token 9 is complex, making it difficult for a camera to accurately determine the number of tokens stacked when multiple tokens are piled together.

此外,进一步把握了下述新课题,游艺桌中的作弊高度化,在该游艺桌中,单纯地通过对赢的数额多等所进行的检测而不能够发现的因高级的放置方法所做出的作弊等,通过摄像机不能够被发现。Furthermore, the following new issue has been further addressed: the sophistication of cheating in arcade games, where cheating methods employed through advanced placement techniques that cannot be detected by simple checks such as high winning amounts, and which cannot be detected by cameras.

此外,发牌者需要按照输赢结果对游艺桌上放置的游戏币进行回收或偿还。即使想要通过对游戏币进行图像解析来对此进行判定,也会因游戏币的图案复杂,而存在下述课题,发牌者在偿还时是否正确地偿还了与放置的游戏币对应的游戏币,通过现有的实际应用的图像解析技术时无法判定,对作弊的防止还不充分。Furthermore, the dealer is required to collect or return game tokens placed on the game table according to the wins and losses. Even if this is determined by image analysis of the game tokens, the complexity of the token patterns presents the following challenges: it is impossible to determine whether the dealer has correctly returned the game tokens corresponding to the placed tokens using existing image analysis technology, thus failing to adequately prevent cheating.

为了解决上述各种课题,本实施方式的桌面游戏的管理系统具有在游艺桌上判定并显示各游戏的输赢结果的纸牌发放装置、用摄像机来测定放置在所述游艺桌上的游戏币的测定装置、和在各游戏中使用所述测定装置的测定结果来确定并存储游戏参加者放在所述游艺桌上的游戏币的位置和种类和枚数的管理控制装置,所述游戏币具有以下结构:多个颜色不同的塑料层被叠层,至少在中间具备着色层,通过在所述中间的着色层的两侧将白色层或浅色层叠层的多层结构而在侧面形成叠层方向的条纹,通过所述着色层能够确定游戏币的种类,所述管理控制装置具有计算功能,该计算功能为使用从所述纸牌发放装置得到的输赢结果以及游戏参加者放置的游戏币的位置和种类和枚数的测定结果,对各游戏的参加者的赢家和输家进行判定,并且对各游戏分别进行所述游艺桌上的娱乐场侧的收支计算。To address the aforementioned issues, the tabletop game management system of this embodiment includes a card-distributing device that determines and displays the win/loss results of each game on the game table, a measuring device that uses a camera to measure the game coins placed on the game table, and a management control device that uses the measurement results of the measuring device in each game to determine and store the position, type, and number of game coins placed on the game table by the game participants. The game coins have the following structure: multiple layers of plastic of different colors are stacked, with a colored layer at least in the middle. A multi-layer structure in which white or light-colored layers are stacked on both sides of the colored layer in the middle forms stripes in the stacking direction on the side. The type of game coin can be determined by the colored layer. The management control device has a calculation function that uses the win/loss results obtained from the card-distributing device and the measurement results of the position, type, and number of game coins placed by the game participants to determine the winners and losers of each game, and performs income and expenditure calculations on the casino side of the game table for each game.

并且,在管理系统中,管理控制装置是具备对各游戏参加者放置的游戏币的着色层、或白色层或浅色层的数量进行测定来判定游戏币的枚数的功能的结构。Furthermore, in the management system, the management control device is a structure that has the function of determining the number of game coins by measuring the number of colored layers, white layers, or light-colored layers of game coins placed by each game participant.

为了解决上述各种课题,本实施方式的游戏币具有以下结构:多个颜色不同的塑料层被叠层,至少在中间具备着色层,以夹着所述着色层的方式在两侧将白色层或浅色层叠层,在侧面形成叠层方向的条纹,通过所述着色层能够确定游戏币的种类。To address the aforementioned issues, the game coin in this embodiment has the following structure: multiple plastic layers of different colors are stacked, with a colored layer at least in the middle, and white or light-colored layers are stacked on both sides in a manner that sandwiches the colored layer, forming stripes in the stacking direction on the side, and the type of game coin can be determined by the colored layer.

并且,游戏币在白色层或浅色层的表面施加有表示游戏币的种类的印刷,在最外层设置有透明层,各层间被热压接合而形成至少5层结构。Furthermore, the game coin has a printed indication of its type on the surface of the white or light-colored layer, and a transparent layer is provided on the outermost layer. The layers are bonded together by heat pressing to form a structure of at least 5 layers.

并且,游戏币可以在白色层或浅色的表面设置有使用UV墨或吸收红外线的油墨(碳黑墨)的标记,也可以是或者在最外层的透明层施加有压纹加工,或者在最外层的透明层的端部施加有R加工,或者着色层由多层形成,并且在着色层内藏有RFID。Furthermore, the game tokens may have markings made of UV ink or infrared-absorbing ink (carbon black ink) on the white or light-colored surface, or they may have embossed processing applied to the outermost transparent layer, or R processing applied to the end of the outermost transparent layer, or the coloring layer may be formed by multiple layers and RFID may be hidden within the coloring layer.

为了解决上述各种课题,本实施方式的检查游戏币的检查装置具备具有游戏币在半径方向能够通过的入口和出口的通道、对通过所述通道的游戏币的侧面进行拍摄并对侧面的叠层方向的条纹的颜色进行判定的游戏币种类的判定装置、对使用在通过的游戏币的表面设置的UV墨或吸收红外线的油墨(炭黑墨)的标记进行读取的标记读取装置、相对于所述通道从垂直方向读取在游戏币的表面设置的表示种类的印刷的印刷检查装置、以及装置全体的控制装置,所述控制装置构成为检查所述游戏币的判定装置所判定的游戏币种类和从所述印刷检查装置获得的表示种类的印刷的内容是否一致。To address the aforementioned issues, the coin inspection apparatus of this embodiment includes a channel with an inlet and an outlet through which the coin can pass in the radial direction; a coin type determination device that photographs the side of the coin passing through the channel and determines the color of the stripes in the overlapping direction of the side; a mark reading device that reads the marks of UV ink or infrared-absorbing ink (carbon black ink) applied to the surface of the passing coin; a printing inspection device that reads the type-indicating print applied to the surface of the coin from a vertical direction relative to the channel; and a control device for the entire apparatus. The control device is configured to check whether the coin type determined by the coin type determination device is consistent with the type-indicating print obtained from the printing inspection device.

根据本实施方式的系统,即使多个游戏币堆叠,也能够通过图像分析来判定游戏币的枚数,较为重叠的游戏币的总额也能够通过位置和颜色来把握。According to the system of this embodiment, even if multiple game coins are stacked, the number of game coins can be determined by image analysis, and the total amount of overlapping game coins can also be grasped by position and color.

以下,参照附图,对本发明的实施方式的具有游艺桌的游艺场中的桌面游戏的管理系统进行说明。图6是表示同一系统的全体的概要的图,具有多个游艺桌4的游艺场中的桌面游戏的管理系统具备具有将在游艺桌4进行的游戏的进行状态,包括游戏参加者6及发牌者5,通过多个摄像装置2记录为影像并且将被记录的游戏的进行状态的影像进行图像分析的图像分析装置18的测定装置19、和在游艺桌4判定各游戏的输赢结果并显示的纸牌发放装置3。纸牌发放装置3是已经被本领域技术人员所使用并已知的所谓的电子靴,其构造为游戏的规则预先被编程,能够读取发放的纸牌C的信息(牌面值和花色)并判定游戏的输赢。例如,在某纸牌游戏中,庄家的赢、闲家的赢、和局(平局)基本上由2~3张的纸牌的牌面值所决定,判定结果(输赢结果)由显示灯13显示。Hereinafter, with reference to the accompanying drawings, a management system for tabletop games in an amusement park with game tables according to an embodiment of the present invention will be described. Figure 6 is a schematic diagram showing the entire system. The management system for tabletop games in an amusement park with multiple game tables 4 includes a measuring device 19 that measures the progress of games played at the game tables 4, including game participants 6 and a dealer 5, records images as images by multiple camera devices 2 and analyzes the images of the recorded progress of the games, and a card dealing device 3 that determines and displays the winning or losing results of each game at the game tables 4. The card dealing device 3 is a so-called electronic shoe that is already used and known to those skilled in the art. It is constructed such that the rules of the game are pre-programmed, and it is able to read the information (face value and suit) of the dealt cards C and determine the winning or losing result of the game. For example, in a certain card game, the dealer's win, the player's win, and the tie (draw) are basically determined by the face value of 2 to 3 cards, and the determination result (winning or losing result) is displayed by the indicator light 13.

管理控制装置14读取从纸牌发放装置3获得的纸牌C的信息(牌面值和花色),判定各游戏的输赢结果,并且使用游戏参加者6放置的游戏币120的位置和种类和枚数的测定结果,对各游戏中的参加者6中的赢家6W和输家6L进行判定。此外,还具备计算功能,该计算功能为对每个游戏分别进行游艺桌1上的娱乐场侧的收支计算(从输家6L的放置的游戏币120)的总额减去偿还给参加者6中的赢家6W的游戏币120的总额所得到的数额)。The management control device 14 reads the information (face value and suit) of the cards C obtained from the card dealing device 3, determines the winning and losing results of each game, and uses the determination results of the position, type, and number of game coins 120 placed by the game participants 6 to determine the winner 6W and loser 6L among the participants 6 in each game. In addition, it also has a calculation function, which calculates the income and expenditure on the casino side of the game table 1 for each game (from the total amount of game coins 120 placed by the loser 6L) minus the total amount of game coins 120 repaid to the winner 6W among the participants 6.

本检测系统中的图像分析装置18、测定装置19和管理控制装置14构造为一体或复合地具备由多个结构构成的计算机和程序、存储器。The image analysis device 18, the measuring device 19, and the management and control device 14 in this detection system are constructed as an integral or composite unit, and include a computer, program, and memory composed of multiple structures.

接下来,对使用于本检测系统的游戏币的详情进行说明。图8是使用于本检测系统的游戏币120的正面剖面图,其构造为以下的多层结构,多个颜色不同的塑料层被叠层,至少在中间具备着色层121,在该中间的着色层121的两侧将白色层122或浅色层(虽然未图示,但是只要是与着色层121相比颜色浅的层即可)叠层。按照这样,通过设置为具备着色层121且在该中间的着色层121的两侧将白色层122或浅色层(虽然未图示,但是只要是与着色层121相比颜色浅的层即可)叠层的多层结构,如图9A所示,在侧面形成叠层方向的条纹,通过按每个游戏币120的种类(10点、20点、100点、1000点等)而改变着色层121的颜色(红色、绿色、黄色或蓝色等),能够确定游戏币120的种类。Next, details of the game tokens used in this detection system will be explained. Figure 8 is a front cross-sectional view of the game token 120 used in this detection system. Its structure is a multi-layered structure with multiple plastic layers of different colors stacked on top of each other. At least a colored layer 121 is present in the middle, and white layers 122 or light-colored layers (not shown, but any layer lighter than the colored layer 121) are stacked on both sides of this middle colored layer 121. As shown in Figure 9A, by setting up a multi-layered structure with a colored layer 121 and white layers 122 or light-colored layers (not shown, but any layer lighter than the colored layer 121) stacked on both sides of this middle colored layer 121, stripes in the stacking direction are formed on the side. By changing the color of the colored layer 121 (red, green, yellow, or blue, etc.) according to the type of game token 120 (10 points, 20 points, 100 points, 1000 points, etc.), the type of game token 120 can be determined.

游戏币120具有以下结构,构成至少在外观上具有着色层121、白色层122或浅色层,从而在侧面形成轴向的条纹的结构体,通过着色层121能够确定游戏币120的种类。图10A和图10B分别是其他的实施例,但是都是通过注塑成型来形成着色层121、和白色层122或浅色层的例子,是通过在成型模具(未图示)中,首先将着色层121成型,之后将白色层122或浅色层成型的所谓的双色成型来制作的。The game coin 120 has the following structure, constituting a structure that at least visually has a colored layer 121, a white layer 122, or a light-colored layer, thereby forming axial stripes on the side. The type of game coin 120 can be determined by the colored layer 121. Figures 10A and 10B are other embodiments, but both are examples of forming the colored layer 121 and the white layer 122 or light-colored layer by injection molding. This is done through a so-called two-color molding process, in which the colored layer 121 is first molded in a molding die (not shown), and then the white layer 122 or light-colored layer is molded.

并且,如图9B所示,游戏币120在白色层122的表面(上面和下面)施加有表示游戏币120的种类的印刷123(100点等)。如图8所示,在最外层设置有透明层124,各层间热压接合,形成至少5层结构。该游戏币120使用细长的长尺状的塑料材料,在长尺的状态下各层(着色层121、白色层122、透明层124)之间热压接合而形成紧密结合的状态(5层结构等),之后通过压力机等铸模成圆形或长方形等而形成。设计在通过压力机铸模时用于铸模的模具的模子和冲头的尺寸,在最外层的透明层124的端部施加R加工(圆角)。Furthermore, as shown in Figure 9B, the game coin 120 has printing 123 indicating the type of game coin 120 (e.g., 100 points) applied to the surface (top and bottom) of the white layer 122. As shown in Figure 8, a transparent layer 124 is provided on the outermost layer, and the layers are heat-pressed together to form a structure of at least 5 layers. The game coin 120 uses a long, thin, ruler-shaped plastic material. In its ruler-like state, the layers (colored layer 121, white layer 122, transparent layer 124) are heat-pressed together to form a tightly bonded state (5-layer structure, etc.), and then molded into a circle or rectangle by a press or the like. The dimensions of the mold and punch used for molding during the press molding process are designed, and an R-shaped finishing (rounded corner) is applied to the end of the outermost transparent layer 124.

即,在制造游戏币120时,首先,将板状的塑料制的着色层121和板状的塑料制的白色层122或浅色层叠层,形成由多个塑料层构成的叠层结构体。然后,在该叠层结构体的上面和下面印刷图案,并且在其上面设置透明层124。然后,将叠层结构体和透明层124的各层进行加热压接,将各层进行热熔,从而制作游戏币原板。将按照这样所制作的游戏币原板通过模具进行铸模加工,得到规定形状的多个游戏币120。在该铸模加工时,通过模具对游戏币120的外侧的上下的角进行R加工。Specifically, in manufacturing the game coin 120, firstly, a sheet-like colored plastic layer 121 and a sheet-like white plastic layer 122 or a light-colored layer are stacked to form a laminated structure composed of multiple plastic layers. Then, patterns are printed on the top and bottom of this laminated structure, and a transparent layer 124 is placed on top of it. Next, the laminated structure and the transparent layer 124 are heated and pressed together to melt each layer, thereby creating the game coin base plate. The game coin base plate thus created is then molded using a mold to obtain multiple game coins 120 of a specified shape. During this molding process, the top and bottom corners of the outer sides of the game coin 120 are rounded using the mold.

并且,在游戏币120上,在白色层122的表面设置有使用UV墨或吸收红外线的油墨(碳黑墨)的面代码(参照图9B)。该面代码表示游戏币120的真伪,若照射紫外线(或红外线)则标记可见,以该形状与个数的组合来表示真币。图11是将游戏币120堆叠的状态的立体图,将长的代码L和短的的代码S组合所得的是面代码M。以覆盖印刷123和面代码的方式,在最外层热压接合或涂装(涂布)有透明层(印刷层)124,但是在该透明层124施加有压纹加工,防止游戏币120彼此粘接。另外,在本实施方式中,以在白色层122的表面印刷面代码为例进行了说明,但是,也可以代替面代码,或者与面代码一同,印刷安全标记、光可变图像(OVD)中的任一者或两者。Furthermore, on the surface of the white layer 122, a face code using UV ink or infrared-absorbing ink (carbon black ink) is provided on the game coin 120 (see Figure 9B). This face code indicates the authenticity of the game coin 120; the mark becomes visible when exposed to ultraviolet (or infrared) light, and the combination of its shape and number indicates a genuine coin. Figure 11 is a perspective view of the game coins 120 stacked together; the face code M is obtained by combining the long code L and the short code S. A transparent layer (printed layer) 124 is heat-pressed or coated on the outermost layer, covering the printing 123 and the face code. However, an embossing process is applied to this transparent layer 124 to prevent the game coins 120 from sticking together. In this embodiment, the face code is printed on the surface of the white layer 122 as an example; however, it is also possible to print either a security mark or an optically variable image (OVD) along with the face code, instead of the face code.

施加有印刷123(100点等)的最外层的透明层(印刷层)124的端部被施加R加工(R),防止在游戏币120的铸模工序中,白色层122的表面变形而在侧面露出。此外,防止游戏币120存留尖锐的端部而损伤手或其他游戏币120。The outermost transparent layer (printed layer) 124, on which the printing 123 (100 dots, etc.) is applied, is subjected to an R-processing (R) to prevent the surface of the white layer 122 from deforming and being exposed on the side during the molding process of the game coin 120. In addition, it prevents the game coin 120 from having a sharp end that could damage the hand or other game coins 120.

着色层121也可以如图8所示通过被着色的多层(在图8中是3层)而形成。由于被着色的多层(在图8中是3层)彼此热压接合,因此如图8所示,3层结构并不是可目视的状态,图8表示说明上的3层。并且,在着色层121的3层中的正中间的一层设置有一部分的挖空部B,在其中内藏有RFID125。The coloring layer 121 can also be formed by multiple colored layers (three layers in Figure 8), as shown in FIG8. Since the multiple colored layers (three layers in FIG8) are heat-pressed together, the three-layer structure is not visually apparent, as shown in FIG8; FIG8 illustrates the three layers. Furthermore, a portion of a cutout B is provided in the middle layer of the three colored layers 121, within which the RFID 125 is concealed.

另外,也可以不在着色层121设置挖空部B,而将RFID125配置在平滑的表面的着色层121与平滑的表面的白色层122之间,保持这样,然后通过将着色层121和白色层122热压接合,使其内藏于游戏币120。通过将着色层121和白色层122的至少任一者由塑料等可热变形的原料构成,由于通过热压接合,夹着RFID125的着色层121和白色层122中的塑料层发生热变形,从而即使不设置挖空部B,RFID125也被紧密结合地固定在各层之间。Alternatively, instead of providing the cutout B in the colored layer 121, the RFID 125 can be positioned between the smooth surface of the colored layer 121 and the smooth surface of the white layer 122. Then, by heat-pressing the colored layer 121 and the white layer 122 together, it can be embedded within the game coin 120. By making at least one of the colored layer 121 and the white layer 122 from a heat-deformable material such as plastic, the plastic layer in the colored layer 121 and the white layer 122 containing the RFID 125 undergoes thermal deformation due to the heat-pressing bonding. Thus, even without providing the cutout B, the RFID 125 is tightly bonded and fixed between the layers.

图12是说明将游戏币的不同种类堆叠的状态的立体说明照片图。管理控制装置14将游戏的参加者6放置在游艺桌1上的游戏币120通过摄像装置2进行拍摄,并将所放置的区域8(放置在庄家、放置在闲家、或放置在对子(PAIR)、放置在和局(TIE))分别通过具备图像分析装置18的测定装置19来进行测定,并且测定装置19对在各区域堆叠的游戏币120的着色层121(或浅色层)或白色层122的数量和颜色进行(使用通过图像分析装置18所获得的信息)分析测定,判定游戏币120的种类和枚数。管理控制装置14以在从纸牌发放装置中第一张纸牌被提取时、或被提取前后、或发牌者的放置结束的信号后进行摄像装置2的拍摄的方式控制摄像装置2。Figure 12 is a three-dimensional photograph illustrating the stacking of different types of game coins. The management control device 14 captures images of the game coins 120 placed on the game table 1 by the game participant 6 using the camera device 2. The device also measures the placement areas 8 (placed with the dealer, placed with the player, placed with a pair, or placed with a tie) using a measuring device 19 equipped with an image analysis device 18. The measuring device 19 analyzes and measures the quantity and color of the colored layer 121 (or light-colored layer) or white layer 122 of the game coins 120 stacked in each area (using information obtained from the image analysis device 18) to determine the type and number of game coins 120. The management control device 14 controls the camera device 2 to capture images when the first card is drawn from the card dealing device, before or after its drawing, or after the dealer's placement signal.

管理控制装置14也可以是具有人工智能有效利用型或深度学习结构的控制装置。管理控制装置14借助于摄像装置2、图像分析装置18能够把握各参加者6放置的游戏币120的位置8(在闲家、庄家、对子放置的位置)、种类(游戏币120按颜色分为不同的数额的数值)、和枚数。在人工智能有效利用的计算机或者控制系统、深度学习(结构)技术中,由于能够使用自我学习功能等来把握游戏币120的位置8(在闲家、庄家、对子放置的位置)、种类(游戏币120按颜色分为不同的数额的数值)、和枚数,因此,在各游戏中按照纸牌发放装置3所判定的游戏的输赢结果,管理控制装置14通过借助于图像分析装置18分析游戏的进行状态的影像,来判定是否按照游戏的输嬴结果而正确地进行了各游戏的输的参加者6L的放置的游戏币120的回收(箭头L所示)和对赢的游戏参加者6W的赢得游戏币120的偿还(支付(120W))。The management and control device 14 can also be a control device that effectively utilizes artificial intelligence or has a deep learning structure. With the help of the camera device 2 and the image analysis device 18, the management and control device 14 can grasp the position 8 (the position of the game coins 120 placed by each participant 6 in the player, banker, and pairs), the type (the game coins 120 are divided into different values according to color), and the number of coins. In computer or control systems that effectively utilize artificial intelligence, and in deep learning (structure) technology, since self-learning functions can be used to grasp the position 8 (placement of the player, banker, and pair), type (the game coins 120 are divided into different values according to color), and number of coins, in each game according to the winning or losing result determined by the card dealing device 3, the management control device 14 analyzes the image of the game's progress state by means of the image analysis device 18 to determine whether the game coins 120 placed by the losing participant 6L (indicated by arrow L) and the winning game coins 120 won by the winning participant 6W have been correctly recovered (paid (120W)) according to the winning or losing result of the game.

在这样的情况下,如图11所示(与图7所示的现有的游戏币相比),为叠层的多层结构,由于在侧面清楚地形成了叠层方向的条纹,因此,包括图像分析装置18的测定装置19可以容易地正确进行游戏币的种类和枚数的测定。并且,如果使用人工智能有效利用型的计算机或控制系统、深度学习(结构)技术,就能够更正确地进行图像的分析、判定。由于人工智能有效利用型的计算机或控制系统、深度学习(结构)技术是本领域技术人员已知并且可利用的,因此省略具体说明。In this case, as shown in Figure 11 (compared to the existing game tokens shown in Figure 7), it has a multi-layered structure with clearly formed stripes in the stacking direction on the sides. Therefore, the measuring device 19, including the image analysis device 18, can easily and accurately determine the type and number of game tokens. Furthermore, if an artificial intelligence-efficient computer or control system or deep learning (structure) technology is used, image analysis and judgment can be performed more accurately. Since artificial intelligence-efficient computer or control system and deep learning (structure) technology are known and available to those skilled in the art, specific descriptions are omitted.

管理控制装置14能够使用图像分析装置18来对游艺桌4的发牌者5的游戏币托盘17中的游戏币120的总额进行分析把握,在游戏结束并清算后,能够按照游戏的输嬴结果对游戏币托盘17内的游戏币120的总额,是否对应于各游戏参加者6放置的输掉的游戏币120的回收及赢的游戏参加者6W的赢得的游戏币的支付120W的数额而进行了增减,进行比较计算。游戏币托盘17中的游戏币120的总额即使时时通过RFID等手段来把握,但是该增减额是否正确是管理控制装置14通过借助于图像分析装置18对游戏的进行状态的影像进行分析而判定。这也是人工智能有效利用型或深度学习结构被运用。The management and control device 14 can use the image analysis device 18 to analyze and monitor the total amount of game coins 120 in the coin tray 17 of the dealer 5 at the game table 4. After the game ends and is settled, it can adjust the total amount of game coins 120 in the coin tray 17 according to the game's outcome, comparing and calculating whether it corresponds to the recovery of lost game coins 120 placed by each game participant 6 and the payment of 120W of winning game coins to the winning game participant 6W. Even though the total amount of game coins 120 in the coin tray 17 is monitored in real time using RFID or other means, the accuracy of the adjustment is determined by the management and control device 14 through analysis of the game's progress image using the image analysis device 18. This also demonstrates the effective use of artificial intelligence or deep learning structures.

管理控制装置14也可以是能够把握在游艺桌4的各玩家位置7上放置的游戏币的位置(放置在闲家、庄家、对子的位置)和数额(种类和枚数),将根据各游戏的输赢结果所得的各游戏参加者6的输赢历史记录和获得的游戏币的数额(赢的数额)与过去的多数(大数据)的游戏的统计数据进行比较,并可作为特殊状况(由娱乐场设定)提取的人工智能有效利用型或深度学习结构。典型地是具备以下人工智能有效利用型或深度学习结构的管理控制装置14的装置,某数额(100万点)以上的赢的数额的发生、或在某游艺桌4的玩家位置7上输时的放置的游戏币的数额少而赢时的放置游戏币的数额多的状态持续数场游戏,能够将其与过去的游戏的统计数据(大数据等)进行比较,并将其作为特殊状况提取。The management control device 14 can also be capable of grasping the position (placed in the player, banker, or pair position) and amount (type and number of coins) of game coins placed on each player's position 7 at the game table 4. It compares the win/loss history and the amount of game coins won by each game participant 6 (the amount won) based on the win/loss results of each game with statistical data from past games (big data), and can extract this as a special case (set by the casino) using an AI-efficient or deep learning structure. Typically, a management control device 14 with the following AI-efficient or deep learning structure can compare the occurrence of a winning amount (1 million points) or more, or the state where the amount of game coins placed when losing is small and the amount of game coins placed when winning is large, for several consecutive games, with past game statistics (big data, etc.), and extract this as a special case.

管理控制装置14构造为能够对游艺桌4的发牌者5的游戏币托盘17中的游戏币120的总额在各游戏后在与各参加者6的放置的游戏币120的清算被进行并清算后,对应于清算的游戏币的增减是否正确进行比较计算。The management control device 14 is configured to compare and calculate whether the increase or decrease of the total amount of game coins 120 in the game coin tray 17 of the dealer 5 at the game table 4 is correct after each game and after the settlement of the game coins 120 placed by each participant 6.

在图6所示的发牌者5的游戏币120的保持用的游戏币托盘17中,通过测定装置19(使用通过图像分析装置18所得的信息)对在横向叠层的游戏币120的着色层121或白色层122的数量和颜色进行分析测定,能够判定游戏币120的种类和枚数。保持用的游戏币托盘17的游戏币120的总额按照这样时时(或为规定的时间间隔)被把握。由于管理控制装置14具备(参照上述)对每个游戏分别进行清算额(在游艺桌4中的娱乐场侧的收支计算(从输家6L的放置的游戏币120的总额减去偿还给参加者6中赢家6W的游戏币120的总额所得到的数额))的计算功能,因此,游戏币托盘17的游戏币120的数额时时(或者为规定的时间间隔)被验证。即,游戏币的增减是否与根据图像分析装置18的图像分析结果和根据发牌者5的各游戏的清算额一致被验证。In the coin tray 17 for holding the game coins 120 of the dealer 5 shown in Figure 6, the quantity and color of the colored layer 121 or white layer 122 of the horizontally stacked game coins 120 are analyzed and measured by the measuring device 19 (using information obtained by the image analysis device 18), and the type and number of game coins 120 can be determined. The total amount of game coins 120 in the coin tray 17 is monitored at regular intervals (or at predetermined time intervals). Since the management control device 14 has the function of calculating the settlement amount (the income and expenditure calculation on the casino side of the game table 4 (the amount obtained by subtracting the total amount of game coins 120 returned to the winner 6W of the participant 6 from the total amount of game coins 120 placed by the loser 6L)) for each game, the amount of game coins 120 in the coin tray 17 is verified at regular intervals (or at predetermined time intervals). That is, whether the increase or decrease of game coins is consistent with the image analysis results according to the image analysis device 18 and the settlement amount of each game of the dealer 5 is verified.

图13A是表示本实施方式的游戏币托盘的详情的图,图13B是表示游戏币托盘的其他例的图。在游戏币托盘17设置有回收并暂时保管输掉的玩家6L放置的游戏币120L的回收用的游戏币托盘171和保管偿还的游戏币120W的偿还用的游戏币托盘172。图像分析装置12和控制装置14把握输掉的玩家6L放置的游戏币120L的位置、种类和枚数,计算该游戏中的游戏币120L的增额量(该回收用的游戏币托盘171中的游戏币120的应有数额)。并且,图像分析装置12和控制装置14把握回收后的游戏币托盘171中的游戏币120的实际总额,将应有总额与实际总额进行比较,判定是否有差异。Figure 13A is a diagram showing details of the game coin tray in this embodiment, and Figure 13B is a diagram showing another example of the game coin tray. The game coin tray 17 is provided with a game coin tray 171 for collecting and temporarily storing the game coins 120L placed by the losing player 6L, and a game coin tray 172 for storing the returned game coins 120L. The image analysis device 12 and the control device 14 determine the position, type, and number of game coins 120L placed by the losing player 6L, and calculate the increase in game coins 120L in the game (the expected amount of game coins 120L in the game coin tray 171). Furthermore, the image analysis device 12 and the control device 14 determine the actual total amount of game coins 120L in the collected game coin tray 171, compare the expected total amount with the actual total amount, and determine if there is a discrepancy.

在此,前面所示的游戏币托盘17为由上层游戏币托盘17a和下层游戏币托盘17b构成的双层结构。图14A和图14B是表示双层结构的游戏币托盘17与摄像装置2的关系的图,图14A表示将双层重叠的状态,图14B表示将双层错开的状态。在上层游戏币托盘17a的下层有下层游戏币托盘17b,彼此通过铰链17c连接。在上层游戏币托盘17a的游戏币120不足的情况下,从下层游戏币托盘17b向上层游戏币托盘17a补充游戏币120,在上层游戏币托盘17a的游戏币120过剩的情况下,使游戏币120向下层游戏币托盘17b移动。Here, the coin tray 17 shown above is a double-layer structure consisting of an upper coin tray 17a and a lower coin tray 17b. Figures 14A and 14B are diagrams showing the relationship between the double-layer coin tray 17 and the camera device 2; Figure 14A shows the double layers overlapping, and Figure 14B shows the double layers staggered. Below the upper coin tray 17a is the lower coin tray 17b, which are connected to each other by a hinge 17c. When the upper coin tray 17a has insufficient coins 120, coins 120 are replenished from the lower coin tray 17b to the upper coin tray 17a; when the upper coin tray 17a has excess coins 120, the coins 120 are moved to the lower coin tray 17b.

为了使游戏币120从下层游戏币托盘17b进出,使上层游戏币托盘17a通过铰链17c移动,变为图14B的状态。在图14A的状态下,能够通过摄像装置2对上层游戏币托盘17a进行拍摄,在图14B的状态下,能够通过摄像装置2对下层游戏币托盘17b进行拍摄。在图14B的状态下,还能够进一步通过摄像装置2c对上层游戏币托盘17a和下层游戏币17b同时且在彼此可区分的状态下进行拍摄。此外,在图14B的状态下,也可以对上层游戏币托盘17a和下层游戏币托盘17b分别进行拍摄。摄像装置2、2c是单独具备与侧部ID126所印刷的油墨对应的可视光摄像机或红外线摄像机,或者是能够切换与所印刷的油墨对应的可视光摄像机、红外线摄像机的多个功能的摄像机。To allow the game token 120 to move in and out of the lower game token tray 17b, the upper game token tray 17a is moved via hinge 17c, resulting in the state shown in Figure 14B. In the state shown in Figure 14A, the upper game token tray 17a can be photographed using camera 2. In the state shown in Figure 14B, the lower game token tray 17b can be photographed using camera 2. Furthermore, in the state shown in Figure 14B, both the upper and lower game token trays 17a and 17b can be photographed simultaneously and distinctly from each other using camera 2c. Additionally, in the state shown in Figure 14B, both the upper and lower game token trays 17a and 17b can be photographed separately. Cameras 2 and 2c are individually equipped with a visible light camera or an infrared camera corresponding to the ink printed on the side ID126, or are cameras capable of switching between multiple functions, such as a visible light camera or an infrared camera corresponding to the printed ink.

接下来,参照图15,对本申请发明的实施方式的检查游戏币120的检查装置200进行说明。在检查装置200具备具有游戏币120在半径方向(箭头Y方向)能够通过的入口201和出口202的通路203。通路203倾斜,游戏币120沿箭头Y方向通过。在通路203具备拍摄游戏币120的侧面并判定侧面的叠层方向的条纹的颜色的游戏币种类的判定装置204、读取在通过的游戏币120的表面设置的作为使用UV墨或吸收红外线的油墨(碳黑墨)的面代码的面代码的标记读取装置205、相对于通路203从垂直方向读取在游戏币的表面设置的表示种类的印刷123的印刷检查装置206、装置全体的控制装置207,控制装置207是检查游戏币种类的判定装置204所判定的游戏币种类与从印刷检查装置206所得到的表示种类的印刷的内容是否一致的结构。Next, referring to FIG15, the inspection device 200 for inspecting game coins 120 according to an embodiment of the present invention will be described. The inspection device 200 includes a passage 203 having an inlet 201 and an outlet 202 through which game coins 120 can pass in the radial direction (arrow Y direction). The passage 203 is inclined, and the game coin 120 passes through in the arrow Y direction. The passage 203 includes a game coin type determination device 204 for photographing the side of the game coin 120 and determining the color of the stripes in the overlapping direction of the side; a mark reading device 205 for reading the surface code provided on the surface of the passing game coin 120 as a surface code using UV ink or infrared-absorbing ink (carbon black ink); a printing inspection device 206 for reading the type-indicating print 123 provided on the surface of the game coin from a vertical direction relative to the passage 203; and a control device 207 for the entire device, which is a structure for checking whether the game coin type determined by the game coin type determination device 204 is consistent with the type-indicating print content obtained from the printing inspection device 206.

通过该检查装置200,能够检查被制造的游戏币120的印刷123是否与根据游戏币120的条纹的颜色的游戏币种类一致并被正确地印刷。The inspection device 200 can check whether the printing 123 of the manufactured game coin 120 is consistent with the game coin type according to the color of the stripes on the game coin 120 and is printed correctly.

按照以上,本实施方式的游戏币120具有着色层121和夹着着色层121的白色层122或浅色层被叠层的由多个塑料层构成的叠层结构,由此在侧面形成叠层方向的条纹。游戏币120具有通过在侧面露出的着色层121来确定游戏币120的种类的结构。此外,在游戏币120的上面和下面施加有印刷。具体地,在白色层122或浅色层的表面施加有印刷,在其上面具有透明层124。着色层121、白色层122或浅色层、印刷层124的各层间热压接合而形成层结构。As described above, the game coin 120 of this embodiment has a laminated structure consisting of multiple plastic layers, with a colored layer 121 and a white layer 122 or a light-colored layer sandwiched between the colored layer 121, thereby forming stripes in the laminated direction on the side. The game coin 120 has a structure that determines the type of game coin 120 by the colored layer 121 exposed on the side. Furthermore, printing is applied to the top and bottom of the game coin 120. Specifically, printing is applied to the surface of the white layer 122 or the light-colored layer, and a transparent layer 124 is provided thereon. The colored layer 121, the white layer 122 or the light-colored layer, and the printing layer 124 are thermo-pressed together to form a layered structure.

夹着着色层121的白色层122或浅色层也可以构成为上下两层的厚度不同。The white layer 122 or light-colored layer sandwiched between the colored layer 121 can also be configured such that the upper and lower layers have different thicknesses.

此外,在本实施方式中,游戏币120的上面和下面的外边缘施加有R加工。由此,能够防止操作游戏币120的玩家的手受伤、或损坏其他游戏币120。Furthermore, in this embodiment, the outer edges of the top and bottom of the game coin 120 are rounded. This prevents injury to the player's hand while operating the game coin 120 or damage to other game coins 120.

此外,在本实施方式中,在着色层121、与形成白色层122或浅色层的任一者的塑料层之间紧密结合地固定有RFID125。Furthermore, in this embodiment, the RFID 125 is fixedly bonded between the colored layer 121 and the plastic layer forming either the white layer 122 or the light-colored layer.

此外,在本实施方式中,在游戏币120的上面和/或下面设置有使用UV发光墨、或吸收红外线的油墨(碳黑墨)等的红外线吸收墨的面代码。此外,作为本实施方式的变形例,也可以代替面代码,或者与面代码一同地,在游戏币120的表面印刷安全标记、光可变图像(OVD)的任一者或两者。Furthermore, in this embodiment, a face code using infrared-absorbing ink such as UV-emitting ink or infrared-absorbing ink (carbon black ink) is provided on the top and/or bottom of the game coin 120. Additionally, as a variation of this embodiment, a security mark, an optically variable image (OVD), or both may be printed on the surface of the game coin 120 instead of the face code, or together with the face code.

本实施方式的游戏币120具有在侧面附加有侧部ID126且内藏RFID125的结构,并且,在上面或下面(印刷层124)设置有使用UV发光墨或红外线吸收墨(碳黑墨)的面代码。并且,侧部ID126的信息与RFID125的信息相关联,或侧部ID126的信息与面代码的信息相关联,或侧部ID126的信息与RFID125的信息与面代码的信息相关联。The game coin 120 of this embodiment has a structure with a side ID 126 attached to the side and an RFID 125 embedded therein. Furthermore, a face code using UV luminescent ink or infrared absorbing ink (carbon black ink) is provided on the top or bottom (printing layer 124). The information in the side ID 126 is associated with the information in the RFID 125, or the information in the side ID 126 is associated with the information in the face code, or the information in the side ID 126, the information in the RFID 125, and the information in the face code are all associated together.

此外,本实施方式的检查装置200具备拍摄游戏币120的侧面并判定侧面的叠层方向的条纹的颜色的游戏币120的种类的测定装置19、和读取游戏币的印刷的标记读取装置205。由此,能够检查游戏币的种类和印刷内容之间的关系。Furthermore, the inspection device 200 of this embodiment includes a measuring device 19 for photographing the side of the game coin 120 and determining the color of the stripes in the overlapping direction of the side to identify the type of game coin 120, and a mark reading device 205 for reading the printed content of the game coin. This allows for the inspection of the relationship between the type of game coin and the printed content.

本实施方式的管理控制装置14在第一张纸牌从纸牌发放装置3被提取时、或被提取前后、或发牌者的放置结束的信号后,进行用于判别在各游戏中游戏参加者放置的游戏币的位置和种类和枚数的拍摄。In this embodiment, the management control device 14 takes pictures to determine the position, type, and number of game coins placed by the players in each game, either when the first card is taken from the card dispensing device 3, before or after it is taken, or after the dealer finishes placing the card.

此外,本实施方式的游戏币120按照下述方式被制造。首先,将着色层121、白色层122或浅色层加热压接,形成包括多个塑料层的叠层结构体。然后,在叠层结构体的至少上面或下面印刷图案,制作游戏币原板。然后,通过模具对游戏币原板进行铸模加工,得到规定形状的多个游戏币。在此,在铸模加工时,通过模具对游戏币120的上下面的外边缘进行R加工。Furthermore, the game coin 120 of this embodiment is manufactured as follows. First, the colored layer 121, the white layer 122, or the light-colored layer are heated and pressed together to form a laminated structure comprising multiple plastic layers. Then, a pattern is printed on at least the top or bottom of the laminated structure to create a game coin base plate. Then, the game coin base plate is molded using a mold to obtain multiple game coins of a predetermined shape. Here, during the molding process, the outer edges of the top and bottom surfaces of the game coin 120 are rounded using a mold.

此外,在制造具有侧部ID的游戏币120的情况下,在白色层122或浅色层的侧面喷墨印刷侧部ID。此外,在制造具有RFID的游戏币120的情况下,在叠层结构体的层间夹入RFID,在对各层进行加热压接时,对夹着RFID的各层进行热熔,使RFID的周围通过塑料层紧密结合。Furthermore, when manufacturing a game coin 120 with a side ID, the side ID is inkjet printed on the side of the white layer 122 or a light-colored layer. Additionally, when manufacturing a game coin 120 with RFID, the RFID is sandwiched between the layers of the laminated structure. During the heat pressing of each layer, the layers containing the RFID are heat-fused, causing the RFID to be tightly bonded around the plastic layer.

此外,本实施方式的桌面游戏的管理系统具备在游艺桌4上判定并显示各游戏的输赢结果的纸牌发放装置13、对放置在游艺桌4上的游戏币120进行拍摄的摄像装置2、使用摄像装置2的拍摄结果来确定并存储游戏参加者6放置在游艺桌4上的游戏币的位置和种类和枚数的管理控制装置14。游戏币120是着色层121和白色层122或浅色层被叠层的叠层结构体,在侧面具有叠层方向的条纹。管理控制装置14具备计算功能,该计算功能是基于从纸牌发放装置13所得的输赢结果和使用摄像装置2的拍摄结果而确定的游戏币120的位置和种类和枚数,对每个游戏分别进行游艺桌4中的娱乐场侧的收支计算。Furthermore, the tabletop game management system of this embodiment includes a card dispensing device 13 that determines and displays the winning and losing results of each game on the game table 4, a camera device 2 that captures images of the game coins 120 placed on the game table 4, and a management control device 14 that uses the images captured by the camera device 2 to determine and store the position, type, and number of game coins placed on the game table 4 by the game participants 6. The game coins 120 are a layered structure consisting of a colored layer 121 and a white layer 122 or a light-colored layer, with stripes in the layering direction on the side. The management control device 14 has a calculation function that performs income and expenditure calculations on the casino side of the game table 4 for each game based on the winning and losing results obtained from the card dispensing device 13 and the images captured by the camera device 2.

管理控制装置14具备以下功能,对各游戏参加者6放置的游戏币120的着色层121、或白色层122或浅色层的数量进行测定,通过着色层121的颜色来判定游戏币的种类或金额,并判定游戏币120的枚数。The management and control device 14 has the following functions: it measures the number of colored layers 121, white layers 122, or light-colored layers of game coins 120 placed by each game participant 6; it determines the type or amount of game coins by the color of the colored layer 121; and it determines the number of game coins 120.

(第三实施方式)(Third Implementation)

本实施方式的系统是涉及在娱乐场或其他的使用游戏币的游戏设施中防止游戏币的假币在游艺场中被使用的游戏币的管理系统。The system described in this embodiment relates to a management system for preventing counterfeit game tokens from being used in casinos or other game facilities that use game tokens.

在娱乐场或游戏设施中进行的众多的现场桌面游戏中有某纸牌游戏。这些游戏使用由52张游戏纸牌构成的标准牌副,游戏纸牌从具备预先混洗的多副牌(6到9或10副)的发牌机发到游戏桌面上,然后进行游戏。在娱乐场或游戏设施中,为了使用于这样的游戏中,游戏币被使用。Among the many live table games played in casinos or gaming facilities is a card game. These games use a standard deck of 52 playing cards, which are dealt to the game table from a dealer equipped with pre-shuffled multiple decks (6 to 9 or 10 decks) and then the game is played. In casinos or gaming facilities, game coins are used to enable the use of such games.

游戏币的假币的使用不可以在娱乐场中发生。为了防止娱乐场中游戏币的假币的使用,存在一种在娱乐场中在游戏币上附加RFID来防止假币的使用的技术。附加有RFID的游戏币是公知的,公开在国际申请公开第WO2008/120749号。The use of counterfeit gaming tokens is prohibited in casinos. To prevent the use of counterfeit gaming tokens in casinos, there exists a technology that attaches RFID tags to gaming tokens to prevent counterfeiting. RFID-tagged gaming tokens are known, as disclosed in International Application Publication No. WO2008/120749.

本实施方式提供了防止在娱乐场或游戏设施中使用的游戏币的假币的使用的管理系统或游戏币,能够防止在娱乐场或游戏设施中的游戏币的假币的使用或作弊的交换。近年,游戏币的假币的制造技术进化了,技术进步到几乎能够完美复制真假判定标记或RFID的程度。其结果,存在下述课题,在假的游戏币上附加有与真的真假判定标记或RFID相同的标记,不能够区别假币与真的游戏币的,几乎不可能进行真假判定。This embodiment provides a management system or game token system to prevent the use of counterfeit game tokens in casinos or gaming facilities, and can prevent the use of counterfeit game tokens or cheating exchanges in casinos or gaming facilities. In recent years, the technology for manufacturing counterfeit game tokens has evolved to the point that it is almost possible to perfectly replicate genuine counterfeit identification marks or RFID. As a result, the following problem exists: counterfeit game tokens have the same markings as genuine genuine counterfeit identification marks or RFID, making it impossible to distinguish between counterfeit and genuine game tokens, and making it almost impossible to determine whether they are genuine or counterfeit.

为了解决上述的现有的问题,本实施方式的游戏币的管理系统具有附加有能够单独识别的侧部ID的游戏币、读取附加在所述游戏币的侧部ID的ID读取装置、在游艺场的出纳机中保持所述游戏币的保管库、在游艺桌上保持所述游戏币的游艺桌游戏币托盘、使用所述ID读取装置分别确定保持在所述游艺桌游戏币托盘和所述保管库的所述游戏币的种类和枚数的游戏币判定装置、和在游艺场中将所述游戏币附带的所述ID在数据库上进行管理的管理控制装置,所述管理控制装置是具备以下功能的装置,将假定使用的游戏币的所述ID预先登记在所述数据库中,使用所述数据库,至少将存在于所述游艺桌游戏币托盘和所述保管库上的游戏币的所述ID与其所在信息一同在所述数据库上进行管理,将所述游艺桌游戏币托盘和所述保管库中的游戏币在规定时机进行确定,并且检索所述数据库,通过数据库的检索进行以下事项的判定:1)在数据库中未存在过的ID新存在;2)存在两个以上相同的ID;只要存在上述1)或2)的状况就生成错误信号。To address the aforementioned existing problems, the game coin management system of this embodiment includes game coins with individually identifiable side IDs, an ID reading device for reading the side IDs attached to the game coins, a vault for storing the game coins in an arcade cash register, an arcade game coin tray for storing the game coins on the arcade table, a game coin determination device for using the ID reading device to determine the type and quantity of the game coins stored in the arcade game coin tray and the vault, respectively, and a management control device for managing the IDs attached to the game coins in a database within the arcade. The device is an apparatus with the following functions: pre-registering the ID of the assumed game coin in the database; using the database, managing at least the ID of the game coin in the game table tray and the vault along with its location information in the database; determining the game coins in the game table tray and the vault at a predetermined time; and retrieving the database to determine the following: 1) a new ID that has not existed in the database has appeared; 2) two or more identical IDs exist; generating an error signal whenever either 1) or 2) of the above conditions exists.

此外并且,管理控制装置还具备以下功能,至少在所述游艺桌游戏币托盘和所述保管库中所述游戏币的存在发生变化时,将发生变化的时刻或位置与所述ID进行关联,记录在所述数据库上,检索所述数据库,如果有存在两个以上相同的ID的状况,则将该ID和与该ID关联并记录在所述数据库上的时刻或位置的信息从所述数据库提取并保存,能够确定刚刚检测出的附加有该ID的所述游戏币从所述游艺桌游戏币托盘或所述保管库进出的时刻、或所述游戏币被保持的所述游艺桌游戏币托盘或所述保管库的位置。Furthermore, the management and control device also has the following functions: at least when the presence of game coins in the game coin tray of the arcade table and the vault changes, it associates the time or location of the change with the ID and records it in the database; it retrieves the database, and if there are two or more identical IDs, it extracts and saves the ID and the information of the time or location associated with the ID and recorded in the database; it can determine the time when the game coin with the ID that was just detected enters or leaves the game coin tray of the arcade table or the vault, or the location of the game coin in the game coin tray of the arcade table or the vault where the game coin is held.

并且在所述游戏币的管理系统中,具备使用所述ID读取装置对在所述游艺桌的放置区放置的所述游戏币的种类和枚数进行确定的放置区的游戏币判定装置,并且也可以具备以下功能,针对所述游艺桌的放置区上存在的游戏币的所述ID,也通过数据库的检索对以下的事项进行判定,1)在数据库中未存在过的ID新存在;2)存在两个以上相同的ID;只要存在上述1)或2)的状况就生成错误信号。Furthermore, the game coin management system includes a game coin determination device for the placement area, which uses the ID reading device to determine the type and quantity of game coins placed in the placement area of the game table. It may also have the following function: for the IDs of game coins present in the placement area of the game table, it determines the following by searching the database: 1) A new ID that has not existed in the database appears; 2) Two or more identical IDs exist. An error signal is generated whenever either 1) or 2) occurs.

并且,侧部ID被附加在所述游戏币的侧面的至少3处。侧部ID使用可视光可见的油墨通过喷墨印刷被附加。特别是,所述侧部ID以多行多列的标记的有无的方式被附加,这样的结构是有利的。并且,在游戏币的上下面设置有透明的涂层或清漆。Furthermore, side IDs are affixed to at least three locations on the sides of the coin. The side IDs are affixed using inkjet printing with visible ink. In particular, it is advantageous for the side IDs to be affixed in a multi-row, multi-column marking manner. Additionally, a transparent coating or varnish is applied to the top and bottom surfaces of the coin.

为了解决上述的现有的问题,本实施方式的游戏币具有以下结构:通过设置为多个颜色不同的塑料层被叠层,至少在一层具备着色层,在从所述着色层向外侧将白色层或浅色层叠层的多层结构,从而在侧面形成叠层方向的条纹,通过所述着色层能够确定游戏币的种类。此外,具有以下结构:在侧面白色层或浅色层的侧面的至少3处附加有侧部ID,通过由ID读取装置读取ID,能够确定游戏币的种类和制作信息,能够将ID在数据库上进行管理。并且,所述侧部ID也可以使用可视光可见的油墨(可视墨)通过喷墨印刷被附加。所述侧部ID也可以使用可视光不可见墨(吸收红外线的油墨、UV墨等)通过喷墨印刷被附加。此外,所述侧部ID也可以至少使用可视光可见墨、吸收红外线的油墨或UV墨的两种以上来印刷。To address the aforementioned problems, the game coin of this embodiment has the following structure: It comprises a multi-layered structure consisting of multiple layers of plastic of different colors stacked together, with at least one layer having a coloring layer, and white or light-colored layers stacked outwards from the coloring layer, thereby forming stripes in the stacking direction on the side. The type of game coin can be determined by the coloring layer. Furthermore, it has the following structure: a side ID is attached at least three times on the side of the white or light-colored layer. By reading the ID with an ID reading device, the type of game coin and its production information can be determined, and the ID can be managed in a database. The side ID can also be attached using inkjet printing with visible light-visible ink (visible ink). Alternatively, the side ID can be attached using inkjet printing with inkjet printing with ink that is not visible light-visible (infrared-absorbing ink, UV ink, etc.). Furthermore, the side ID can be printed using at least two or more of visible light-visible ink, infrared-absorbing ink, or UV ink.

为了解决上述的现有的问题,本实施方式的游戏币被附加可单独识别的侧部ID,附加在所述游戏币的侧部ID通过ID读取装置被读取,所述ID读取装置能够读取被保持在游艺场的出纳机所保持的保管库和游艺桌的游艺桌游戏币托盘上的所述游戏币,并且,被保持在所述游艺桌游戏币托盘和所述保管库的所述游戏币的种类和枚数借助于所述ID读取装置通过游戏币判定装置被确定,所述游艺桌游戏币托盘和所述保管库上存在的游戏币的所述ID与其所在信息一同在数据库上被管理,并且至少具备以下所述ID:1)在数据库中未存在过的ID新存在;2)存在两个以上相同的ID的情况被检测;能够判定上述1)或2)的状况的发生。To address the aforementioned existing problems, in this embodiment, game coins are affixed with individually identifiable side IDs. These side IDs are read by an ID reading device capable of reading game coins held in a vault at an arcade and on the game table's coin tray. Furthermore, the type and quantity of game coins held in the game table's coin tray and the vault are determined by a game coin determination device using the ID reading device. The IDs of the game coins present in the game table's coin tray and the vault, along with their location information, are managed in a database, and at least the following IDs are present: 1) a newly existing ID that has never existed in the database; 2) the presence of two or more identical IDs is detected; the occurrence of situation 1) or 2) is determined.

以下,参照附图,对本发明的实施方式的具有游艺桌的游艺场中的游戏币的管理系统进行说明。图16是表示同一系统的全体的概要的图,具有多个游艺桌4(在图16中,仅表示1台)的游艺场中的游戏币的管理系统对在游艺桌4进行的游戏的进行状态,包括游戏参加者6及发牌者5,借助于多个摄像装置2进行拍摄、存储和管理。特别是,本游戏币的管理系统通过分析在摄像装置2所得到的图像信息,来确定在游艺桌4上游戏所使用的游戏币120的种类和枚数。在游戏币120的侧面附加有侧部ID126,游戏币120的种类和枚数通过对侧部ID126进行判定并读取来得到。另外,在本说明书中,“侧部ID”乃至“ID”的用语既用于作为在游戏币120的侧面附加的物理性的存在的ID的意思,也用于其表示的识别信息的意思。对从摄像装置2所得到的图像信息进行分析并确定侧部ID126的是位于与摄像装置2连接的管理控制装置50的内部的ID读取装置53。尤其管理控制控制50在内部具有游戏币判定装置52,该游戏币判定装置52对借助于摄像装置2拍摄的图像数据进行分析,并根据侧部ID126的读取结果,来确定横向排列或堆叠状态的游戏币120的种类和枚数。Hereinafter, with reference to the accompanying drawings, a game coin management system for an amusement park with game tables according to an embodiment of the present invention will be described. Figure 16 is a schematic diagram showing the entire system. The game coin management system for an amusement park with multiple game tables 4 (only one table is shown in Figure 16) captures, stores, and manages the status of games played at the game tables 4, including game participants 6 and dealers 5, using multiple camera devices 2. In particular, this game coin management system determines the type and number of game coins 120 used in the game at the game table 4 by analyzing the image information obtained from the camera devices 2. A side ID 126 is attached to the side of the game coin 120, and the type and number of game coins 120 are obtained by determining and reading the side ID 126. In addition, in this specification, the terms "side ID" and even "ID" are used both to mean the physical ID attached to the side of the game coin 120 and the identification information it represents. The ID reading device 53, located inside the management control device 50 connected to the camera device 2, analyzes the image information obtained from the camera device 2 and determines the side ID 126. In particular, the management control device 50 has a game coin determination device 52 inside, which analyzes the image data captured by the camera device 2 and determines the type and number of game coins 120 arranged horizontally or stacked according to the reading result of the side ID 126.

此外,本实施方式的管理系统构成为在对游戏币120进行拍摄记录的摄像装置2的基础上,还通过配置在规定位置上且高度不同的多个摄像装置2b-1、2b-2来对游艺桌4上的游戏币120进行拍摄。摄像装置2b-1能够对游艺桌4上的比较远处的游戏币120进行拍摄,摄像装置2b-2设置为对游艺桌4上的比较近处的游戏币120进行拍摄。通过由2台摄像装置2b-1、2b-2进行拍摄,能够也拍摄到如果用1台的话会处于死角处的游戏币120。Furthermore, the management system of this embodiment is configured such that, in addition to the camera device 2 that records the game coins 120, multiple camera devices 2b-1 and 2b-2 arranged at predetermined positions and different heights are used to photograph the game coins 120 on the game table 4. Camera device 2b-1 can photograph game coins 120 that are relatively far away on the game table 4, while camera device 2b-2 is configured to photograph game coins 120 that are relatively close to the game table 4. By using two camera devices 2b-1 and 2b-2 to photograph, game coins 120 that would be in a blind spot if only one camera were used can also be photographed.

游戏币120在游艺场的多个出纳机60中与游戏参加者6支付的现金61进行交换,在各出纳机60中,游戏币120被保管在保持其的保管库62中。在游艺桌4上,游戏币120通过游艺桌游戏币托盘17被保持,发牌者5从桌4上将各游戏中输掉的游戏参加者6放置的游戏币120回收,在返回游艺桌托盘17后,向各游戏中赢的游戏参加者6偿还游戏币120。这样的游戏参加者6和游艺场的出纳机60、或与发牌者5之间的交易全部被摄像装置2拍摄并记录。在保管库62或游艺桌游戏币托盘17中,在存在与游艺参加者6的游戏币120的交易时,保管于保管库62或游艺桌游戏币托盘17的游戏币120发生增减。保持在游艺桌游戏币托盘17或保管库62的游戏币120的种类和枚数借助于摄像装置2通过ID读取装置53和游戏币判定装置52在规定的时机或时时被监视。管理控制装置50将在游艺场中假定使用的全部游戏币120的侧部ID126预先保持在数据库51上(在游艺场中,预先登记假定使用的全部游戏币120的侧部ID126)。Game coins 120 are exchanged for cash 61 paid by game participants 6 at multiple cash registers 60 in the amusement park. At each cash register 60, game coins 120 are stored in a vault 62. At the game table 4, game coins 120 are held in a game coin tray 17. The dealer 5 retrieves game coins 120 placed by losing game participants 6 from the table 4 and, upon returning them to the game table tray 17, repays game coins 120 to winning game participants 6. All transactions between game participants 6 and the amusement park's cash registers 60, or between the dealer 5 and the dealer 5, are captured and recorded by the camera device 2. The amount of game coins 120 stored in the vault 62 or game table tray 17 increases or decreases whenever a transaction with game participants 6 occurs. The types and quantities of game coins 120 held in the game coin tray 17 or vault 62 at the amusement table are monitored at predetermined times or continuously by means of the camera device 2, the ID reading device 53, and the game coin determination device 52. The management control device 50 pre-stores the side IDs 126 of all game coins 120 assumed to be used in the amusement park on the database 51 (in the amusement park, the side IDs 126 of all game coins 120 assumed to be used are pre-registered).

另外,在本实施方式中,游戏币托盘17也可以如图14A和图14B中说明的那样由上下两层的上层游戏币托盘17a和下层游戏币托盘17b构成。由此,在图14A的状态下,能够由摄像装置2对上层游戏币托盘17a进行拍摄,在图14B的状态下,能够由摄像装置2对下层游戏币托盘17b进行拍摄。在图14B的状态下,还能够进一步通过摄像装置2c对上层游戏币托盘17a和下层游戏币17b同时且在彼此可区分的状态下进行拍摄。此外,在图14B的状态下,也可以对上层游戏币托盘17a和下层游戏币托盘17b分别进行拍摄。摄像装置2、2c是单独具备与侧部ID126所印刷的油墨对应的可视光摄像机或红外线摄像机,或者是能够切换与所印刷的油墨对应的可视光摄像机、红外线摄像机的多个功能的摄像机。In this embodiment, the coin tray 17 can also be composed of an upper coin tray 17a and a lower coin tray 17b, as illustrated in Figures 14A and 14B. Thus, in the state shown in Figure 14A, the camera device 2 can photograph the upper coin tray 17a, and in the state shown in Figure 14B, the camera device 2 can photograph the lower coin tray 17b. In the state shown in Figure 14B, the camera device 2c can further photograph both the upper coin tray 17a and the lower coin tray 17b simultaneously and in a distinguishable manner. Furthermore, in the state shown in Figure 14B, the upper coin tray 17a and the lower coin tray 17b can be photographed separately. The camera devices 2 and 2c are individually equipped with a visible light camera or an infrared camera corresponding to the ink printed on the side ID126, or are cameras capable of switching between multiple functions, such as a visible light camera or an infrared camera corresponding to the printed ink.

按照这样,将附加在游戏币120上的侧部ID126在数据库上进行管理的管理控制装置50使用数据库51,将在游艺场中,至少存在于游艺桌游戏币托盘17和保管库62上的游戏币120的全部侧部ID126与其所在信息(从保管库62或游艺桌游戏币托盘17、或后台(未图示)的移动中,或由游戏参加者6所保持、等)一同在数据库51上进行管理。管理控制装置50对游艺桌游戏币托盘17和保管库62中的全部游戏币120通过侧部ID126在规定的时机或时时进行确定,并且检索数据库51,对以下事项通过数据库51的检索来进行判定。In this manner, the management control device 50, which manages the side IDs 126 attached to the game tokens 120 in the database, uses database 51 to manage all the side IDs 126 of the game tokens 120 present in the amusement park, at least on the game token tray 17 of the amusement table and the vault 62, along with their location information (movement from the vault 62 or the game token tray 17 of the amusement table, or the backstage (not shown), or held by the game participant 6, etc.) in database 51. The management control device 50 determines all the game tokens 120 in the game token tray 17 of the amusement table and the vault 62 by their side IDs 126 at predetermined times or at all times, and searches database 51 to determine the following matters through the search of database 51.

1)在数据库51中未存在过(或不存在)的侧部ID126新存在的情况被判定;1) The case where a new side ID 126 that has never existed (or does not exist) in database 51 is determined;

2)两个以上相同的ID存在的情况被判定。2) The case where two or more identical IDs exist is determined.

管理控制装置50具备只要有上述1)或2)的状况,则生成表示异常的错误信号,并通知游艺场的管理部门或安全部门54的功能。管理控制装置50由于对游艺桌游戏币托盘17和保管库62中的全部游戏币120通过侧部ID126在规定的时机或时时进行确定,并存储在数据库51,因此,1)能够判定在数据库51中未存在过(不存在)的侧部ID126新存在的情况,2)也能够判定两个以上相同的ID存在的情况。The management control device 50 has the function of generating an error signal indicating an anomaly and notifying the amusement park's management or security department 54 whenever either of the conditions 1) or 2) above occurs. Since the management control device 50 determines all game coins 120 in the game table coin tray 17 and the vault 62 at predetermined times or at all times via side IDs 126 and stores this information in the database 51, it can: 1) determine the occurrence of a new side ID 126 that has never existed (is not present) in the database 51; and 2) determine the existence of two or more identical IDs.

管理控制系统50至少在游艺桌游戏币托盘17和保管库62中游戏币120的存在发生变化时,将发生变化的时刻或场所(保管库62或游艺桌游戏币托盘17等)与侧部ID126进行关联并记录在数据库51上,如果检索数据库51的结果是有存在两个以上相同侧部ID126的状况,则将该侧部ID126和与该侧部ID关联并记录在数据库51上的时刻或场所的信息从数据库51提取并保存,能够通过数据库51来确定刚刚检测出(已经先被使用或被变现)的附加有该侧部ID126的游戏币120从游艺桌游戏币托盘17或保管库13进出的时刻、或游戏币120被保持的游艺桌游戏币托盘17或保管库13的场所。若能够确定时刻和场所,则能够从摄像装置2的记录影像中,确定有作弊的游戏币120的使用嫌疑的人物等。The management and control system 50, at least when the presence of game coins 120 in the game table coin tray 17 and the vault 62 changes, associates the time or place of the change (vault 62 or game table coin tray 17, etc.) with the side ID 126 and records it in the database 51. If the result of searching the database 51 shows that there are two or more identical side IDs 126, the side ID 126 and the information of the time or place associated with the side ID and recorded in the database 51 are extracted from the database 51 and saved. The database 51 can be used to determine the time when the game coin 120 with the attached side ID 126 that was just detected (already used or cashed out) entered or exited the game table coin tray 17 or the vault 13, or the location of the game table coin tray 17 or the vault 13 where the game coin 120 was held. If the time and place can be determined, the person suspected of using the cheating game coin 120 can be identified from the recorded image of the camera device 2.

在本游戏币的管理系统中,管理控制装置50能够使用ID读取装置53来确定在游艺桌4的放置区8上放置的游戏币120的种类和枚数。放置区8的游戏币120被特别对放置区8进行拍摄的摄像装置2b拍摄,针对游艺桌4的放置区8上存在的游戏币120的侧部ID126,也通过数据库51的检索对以下事项进行判定。In this game coin management system, the management control device 50 can use the ID reading device 53 to determine the type and number of game coins 120 placed on the placement area 8 of the game table 4. The game coins 120 in the placement area 8 are photographed by the camera device 2b, which is specifically designed to photograph the placement area 8. The side ID 126 of the game coins 120 present on the placement area 8 of the game table 4 is also used to determine the following by searching the database 51.

1)在数据库51中未存在过的侧部ID126新存在于放置区16;1) Side ID 126, which does not exist in database 51, is newly created in placement area 16;

2)存在两个以上相同的ID;2) There are two or more identical IDs;

管理控制装置50具备只要存在上述1)或2)的状况就生成错误信号的功能。The management control device 50 has the function of generating an error signal whenever the above-mentioned conditions 1) or 2) exist.

本系统中的管理控制装置50、在内部的ID读取装置53、确定游戏币120的种类和枚数的游戏币判定装置52构造为一体或复合地具备由多个结构构成的计算机和程序、存储器。The management and control device 50, the internal ID reading device 53, and the game coin determination device 52 that determines the type and number of game coins 120 in this system are constructed as a single unit or in combination with a computer, program, and memory consisting of multiple structures.

接下来,对使用于本系统的游戏币120(所谓的游戏币)的详情进行说明。图17是使用于本系统的游戏币120的侧面图,游戏币120形成为多个颜色不同的板状塑料层被叠层,并通过热压接合等手段成为一体之后,铸模成圆形或四边形。按照这样制造出的游戏币120设置为至少在中间具备着色层121,在该中间的着色层121的两侧(在图17中为上下)将白色层122或浅色层(虽然未图示,但是只要比着色层121颜色浅即可)叠层的多层结构。通过按照这样设置为具备着色层121,在该中间的着色层121的两侧(在图17中为上下)将白色层122或浅色层(虽然未图示,但是只要比着色层121颜色浅即可)叠层的多层结构,如图17所示,若从侧面看去,形成(叠层方向的)条纹,通过按每个游戏币120的种类(10点、20点、100点、1000点等)而改变着色层121的颜色(红色、绿色、黄色、蓝色等),能够确定游戏币120的种类。Next, details of the game coin 120 (so-called game coin) used in this system will be explained. Figure 17 is a side view of the game coin 120 used in this system. The game coin 120 is formed by stacking multiple sheet-like plastic layers of different colors, and then molding them into a circle or quadrilateral shape by means of hot pressing or other methods. The game coin 120 manufactured in this way is configured to have a colored layer 121 at least in the middle, and a multi-layer structure in which white layers 122 or light-colored layers (although not shown, they can be any color lighter than the colored layer 121) are stacked on both sides of the colored layer 121 in the middle (top and bottom in Figure 17). By configuring a multi-layer structure with a coloring layer 121, and stacking a white layer 122 or a light-colored layer (not shown, but just lighter than the coloring layer 121) on both sides of the middle coloring layer 121 (top and bottom in Figure 17), as shown in Figure 17, stripes are formed when viewed from the side (in the stacking direction). By changing the color of the coloring layer 121 (red, green, yellow, blue, etc.) according to the type of each coin 120 (10 points, 20 points, 100 points, 1000 points, etc.), the type of coin 120 can be determined.

并且,如图17所示,在游戏币120上在白色层122的侧面施加有表示游戏币120的种类的侧部ID 126。在最外层设置有透明层124,各层间热压接合,形成至少5层结构。该游戏币120使用细长的长尺状的塑料材料,在长尺的状态下各层(至少着色层121、白色层122)之间热压接合而形成紧密结合的状态(5层结构等),之后通过压力机等铸模成圆形或长方形等而形成。设计在通过压力机铸模时用于铸模的模具的模子和冲头的尺寸,在最外层的透明层124的端部施加R加工(圆角)。透明层124也可以是清漆的涂装层。侧部ID 126被附加在游戏币120的侧面的至少3处。侧部ID 126使用可视光可见的油墨通过喷墨印刷被附加。Furthermore, as shown in Figure 17, a side ID 126 indicating the type of game coin 120 is applied to the side of the white layer 122 on the game coin 120. A transparent layer 124 is provided on the outermost layer, and the layers are heat-pressed together to form a structure of at least 5 layers. The game coin 120 uses a long, thin, ruler-shaped plastic material. In the ruler-like state, the layers (at least the colored layer 121 and the white layer 122) are heat-pressed together to form a tightly bonded state (5-layer structure, etc.), and then it is formed into a circle or rectangle by molding using a press or the like. The dimensions of the mold and punch used for molding during the molding process are designed, and an R-shaped finish (rounded corners) is applied to the ends of the outermost transparent layer 124. The transparent layer 124 can also be a varnish coating layer. The side ID 126 is attached to at least 3 locations on the side of the game coin 120. The side ID 126 is attached using ink that is visible to the light through inkjet printing.

特别在本实施方式中,侧部ID 126以多行多列的标记C的有无的方式构成并被附加。多行多列的标记C如图17所示,上下标记C成对地构成代码,在图17中设为10位数的代码。上下标记C成对地构成代码(4种)的结构表示在图18中。标记C的旁边的Y的字是用于识别标记的上部和下部的识别标记。由标记C构成的代码以标记C的规定的组合能够确定的方式构成。作为结果,在图18所示的实施例中,作为上下2列的标记C的组合有4种,若将其印刷10列,则能够构成4的10次方种的代码。10位数的代码由于因有4种而得到4的10次方种的代码,因此,能够充足地赋予游戏币120的侧部ID126。In this embodiment, the side ID 126 is constructed and attached by the presence or absence of multiple rows and columns of markers C. As shown in Figure 17, the multiple rows and columns of markers C form a code in pairs, which is set to a 10-digit code in Figure 17. The structure of the code formed by the pairs of upper and lower markers C (4 types) is shown in Figure 18. The letter Y next to the marker C is an identification mark used to identify the upper and lower parts of the marker. The code formed by the markers C is constructed in a way that can be determined by a predetermined combination of markers C. As a result, in the embodiment shown in Figure 18, there are 4 combinations of the upper and lower 2 columns of markers C. If these are printed in 10 columns, 4 to the power of 10 types of codes can be constructed. Since there are 4 to the power of 10 types of 10-digit codes, the side ID 126 of the game coin 120 can be adequately assigned.

游戏币120具有以下结构:通过设置为多个颜色不同的塑料层被叠层,至少在一层具备着色层121,从着色层121向外侧将白色层122或浅色层叠层的多层结构,从而在侧面形成叠层方向的条纹,通过着色层121可确定游戏币120的种类。侧部ID126位于白色层122或浅色层的侧面的至少3处(优选地为6处),在本实施方式中设置有6个在旋转方向(周向上)隔开60度的规定间隔。游戏币120附加有能够单独识别(每一个都不同)的侧部ID126,并且设置为以从侧方一定能看到侧部ID126的方式在旋转方向(周向)上隔开60度的规定间隔。附加在游戏币120的侧部ID126通过所述ID读取装置53被读取。构造为通过在该ID读取装置53对侧部ID126进行读取,能够确定游戏币120的种类和制造信息等,能够将侧部ID126在数据库51上进行管理。在本实施方式中,侧部ID126使用可视光可见的油墨通过喷墨印刷被附加。侧部ID126也可以使用可视光不可见的油墨(吸收红外线的墨)或至少可视光可见的油墨(包括非常小而很难看到的)中的任一者或组合来印刷。此外,侧部ID126也可以将这些多个种类的油墨组合多个来印刷。ID读取装置53具备与侧部ID126被印刷的油墨对应的摄像机(即,在油墨为可视墨的情况下为可视光摄像机,在油墨为红外反应墨的情况下为红外线摄像机,在油墨为UV墨的情况下为紫外线摄像机(UV照射机和可视光摄像机))中的至少多个,或者能够切换与油墨对应的摄像机(可视光摄像机、红外线摄像机、紫外线摄像机(UV照射机和可视光摄像机等))的多个功能的摄像机。The game coin 120 has the following structure: a multi-layer structure consisting of multiple layers of plastic of different colors stacked together, with at least one layer having a coloring layer 121, and white or light-colored layers stacked outward from the coloring layer 121, thereby forming stripes in the stacking direction on the side. The type of game coin 120 can be identified by the coloring layer 121. Side IDs 126 are located at least three (preferably six) on the side of the white or light-colored layers, and in this embodiment, six are provided at predetermined intervals spaced 60 degrees apart in the rotational direction (circumferential direction). Each game coin 120 is equipped with a uniquely identifiable side ID 126, and these are spaced at predetermined intervals of 60 degrees in the rotational direction (circumferential direction) such that the side IDs 126 are always visible from the side. The side IDs 126 attached to the game coin 120 are read by the ID reading device 53. The device is configured such that by reading the side ID 126 using the ID reading device 53, the type and manufacturing information of the game coin 120 can be determined, and the side ID 126 can be managed on the database 51. In this embodiment, the side ID 126 is attached using inkjet printing with visible light visible ink. The side ID 126 can also be printed using any or a combination of inks that are not visible to the naked eye (inks that absorb infrared light) or inks that are at least visible to the naked eye (including very small inks that are difficult to see). Furthermore, the side ID 126 can also be printed using multiple combinations of these different types of inks. The ID reading device 53 has at least one of the following cameras (i.e., a visible light camera when the ink is visible ink, an infrared camera when the ink is infrared reactive ink, and an ultraviolet camera (UV irradiator and visible light camera)) that correspond to the ink printed on the side ID 126, or a camera capable of switching between multiple functions of the camera corresponding to the ink (visible light camera, infrared camera, ultraviolet camera (UV irradiator and visible light camera, etc.)).

图19是在游戏币120-1中侧部ID126使用可视光不可见的油墨(吸收红外线的油墨)来印刷。在游戏币120-2中多行多列的标记C使用可视光可见黑色的油墨来印刷。在游戏币120-3中进一步地在侧部ID126彼此之间也使用可视光可见黑色的墨来印刷标记C,并使侧部ID126融入设计中而不显眼。在游戏币120-4中,通过表示端部的标记Cf来表示侧部ID126的起点和终点。游戏币120-1~4若通过红外线摄像机来看,则吸收红外线的油墨吸收红外线而可看见黑色,能够在侧部ID126可读取的状态(表示为游戏币120-5)下进行拍摄。此外,通过表示上下的标记CL来表示侧部ID126的上下。标记的上下关系如图17所示。另外,侧部ID126也可以使用可视光可见的油墨和红外线吸收墨的组合来印刷。Figure 19 shows that the side ID126 of coin 120-1 is printed using ink that is invisible to visible light (ink that absorbs infrared light). In coin 120-2, the multi-row, multi-column markings C are printed using ink that is visible to visible light and is black. In coin 120-3, the markings C are further printed between the side ID126s using ink that is visible to visible light, making the side ID126 blend into the design and inconspicuous. In coin 120-4, the start and end points of the side ID126 are indicated by the marking Cf, which indicates the end. When viewed with an infrared camera, the ink that absorbs infrared light is visible as black, allowing for imaging when the side ID126 is readable (represented as coin 120-5). Furthermore, the vertical position of the side ID126 is indicated by the marking CL, which indicates vertical position. The vertical relationship of the markings is shown in Figure 17. Alternatively, the side ID126 can also be printed using a combination of visible light-visible ink and infrared-absorbing ink.

附加在游戏币120的侧部ID126通过所述ID读取装置53被读取,ID读取装置53能够读取被保持在游艺场的出纳机所保持的保管库62和游艺桌的游艺桌游戏币托盘17的游戏币120,实际上即使如图20A所示的那样水平(横向)地堆叠,也能够读取侧部ID126。此外,在放置区8等,如图20B所示的那样堆叠放置的游戏币120也能够被读取。The side ID 126 attached to the game coin 120 is read by the ID reading device 53. The ID reading device 53 can read the game coins 120 held in the vault 62 of the amusement park's cashier and the game coin tray 17 of the amusement table. In fact, even when stacked horizontally (sideways) as shown in FIG20A, the side ID 126 can be read. In addition, the game coins 120 stacked in the placement area 8, etc., as shown in FIG20B, can also be read.

并且,在游戏币120上,在白色层122的表面(X)设置有使用UV墨或吸收红外线的油墨(碳黑墨)的面代码(参照图9B)。该面代码表示游戏币120的真假,若照射紫外线(或红外线),则面代码可见,通过其形状和个数的组合来表示真币。以覆盖表面的游艺场确定用的印刷123(100点等)或面代码的方式,在最外层热压接合或涂装(涂布)有透明层(印刷层)124,在该透明层124施加压纹加工或清漆加工,以防止游戏币120彼此粘接,使其更光滑。游戏币120在上下面的中央设置圆形的凹陷处127。通过凹陷处127能够防止游戏币120彼此粘接,通过增大凹陷处127的直径能够使游戏币120更光滑。Furthermore, on the game coin 120, a face code made of UV ink or infrared-absorbing ink (carbon black ink) is provided on the surface (X) of the white layer 122 (see Figure 9B). This face code indicates the authenticity of the game coin 120. When exposed to ultraviolet (or infrared) light, the face code becomes visible, and the combination of its shape and number indicates a genuine coin. A transparent layer (printed layer) 124 is heat-pressed or coated on the outermost layer in the form of a printing 123 (100 dots, etc.) or face code covering the surface for amusement park identification. An embossing or varnishing process is applied to this transparent layer 124 to prevent the game coins 120 from sticking together and to make it smoother. A circular recess 127 is provided in the center of the top and bottom surfaces of the game coin 120. The recess 127 prevents the game coins 120 from sticking together, and increasing the diameter of the recess 127 makes the game coin 120 smoother.

施加有印刷123(100点等)的最外层的透明层(印刷层)124的端部被施加R加工(R),防止在游戏币100的铸模工序中,白色层122的表面变形而在侧面露出。此外,防止游戏币100的尖锐的端部残留而损伤手或其他游戏币120。着色层121也可以由被着色的一层或多层而形成。并且,也可以在着色层121的层中内装用于增加重量的金属或陶瓷。具体地,可以使着色层121的层中的材料含有增加重量用的金属粉末(例如,氧化锌、氧化钛中的一个或多个的金属氧化物)。此外,也可以将着色层121的一部分挖出,或在着色层121和白色层122之间设置空间,在其中内藏RFID。在这种情况下,游戏币120的侧部ID126将由标记C组成的代码所构成的侧部ID126与由RFID构成的一起使用。The outermost transparent layer (printed layer) 124, on which the printing 123 (100 dots, etc.) is applied, has an R-processing (R) applied to its end to prevent the surface of the white layer 122 from deforming and becoming exposed on the side during the molding process of the coin 100. Furthermore, this prevents sharp ends of the coin 100 from remaining and injuring hands or other coins 120. The coloring layer 121 can also be formed from one or more colored layers. Additionally, metal or ceramic materials for increasing weight can be incorporated into the coloring layer 121. Specifically, the material in the coloring layer 121 can contain metal powder for increasing weight (e.g., one or more metal oxides such as zinc oxide and titanium oxide). Furthermore, a portion of the coloring layer 121 can be removed, or a space can be provided between the coloring layer 121 and the white layer 122 to embed an RFID tag. In this case, the side ID 126 of the coin 120 will be used in conjunction with a code consisting of a mark C.

在按照这样构成的游戏币120中,被保持在游艺桌游戏币托盘17和保管库62的游戏币120的种类和枚数借助于摄像装置2、ID读取装置53通过游戏币判定装置52被确定,存在于游艺桌游戏币托盘17和保管库62的游戏币120的侧部ID126与其所在信息一同在数据库51上被管理。由此,至少检测In the game coins 120 configured in this way, the type and quantity of the game coins 120 held in the game coin tray 17 of the game table and the vault 62 are determined by the game coin detection device 52 using the camera device 2 and the ID reading device 53. The side ID 126 of the game coins 120 in the game coin tray 17 of the game table and the vault 62, along with their location information, are managed in the database 51. Thus, at least the detection...

1)在数据库51中不存在的侧部ID126新存在的情况;1) The case where side ID 126, which does not exist in database 51, newly exists;

2)存在两个以上相同的侧部ID126的情况;2) The existence of two or more identical side IDs 126;

能够将上述1)或2)的状况的发生通过检索全部的侧部ID126并判定来实现。The occurrence of the above-mentioned 1) or 2) can be achieved by searching all side IDs 126 and determining them.

如上所述,游戏参加者6能够在出纳机60中将现金61交换成游戏币,但是,从现金61到游戏币120的交换在游艺桌4也能够进行。摄像装置2对为了与游戏币120交换而放置在游艺桌4上的玩家的纸币进行拍摄。即,拍摄游艺桌4上的游戏币120的多个摄像装置2分别配置在不同的位置,其高度也不同。As described above, player 6 can exchange cash 61 for game tokens at the cashier 60; however, the exchange from cash 61 to game tokens 120 can also be performed at the game table 4. The camera device 2 photographs the banknotes placed on the game table 4 for exchange with game tokens 120. That is, multiple camera devices 2 photographing the game tokens 120 on the game table 4 are positioned at different locations and heights.

管理控制装置50使用摄像装置2的纸币的拍摄结果,来确定在与玩家的纸币交换中应从游戏币托盘17中支付的游戏币120的种类和枚数。管理控制装置50将收容在游戏币托盘17的游戏币120的实际总额在支付前后进行比较,来判断其差额是否与确定的应支付的游戏币120的种类和枚数对应。即,管理控制装置50对游戏币托盘17中所把握的游戏币120的总额,在玩家的纸币与发牌者的游戏币120的交换进行后,是否与对应于与所交换的玩家的纸币对应的游戏币120的支付额而进行的减额相对应,进行比较判定。此外,在根据游戏的输赢结果的回收和偿还也同时进行时,管理控制装置50对根据全部的玩家6放置的游戏币120的数额与该游戏的输赢结果计算出来的游戏币120的增减是否对应,进行比较判定。The management control device 50 uses the image captured by the camera device 2 to determine the type and number of game coins 120 to be paid from the game coin tray 17 during the exchange of banknotes with players. The management control device 50 compares the actual total amount of game coins 120 held in the game coin tray 17 before and after payment to determine whether the difference corresponds to the determined type and number of game coins 120 to be paid. That is, the management control device 50 compares the total amount of game coins 120 held in the game coin tray 17 after the exchange of player's banknotes with the dealer's game coins 120 to determine whether it corresponds to the reduction made for the payment of game coins 120 corresponding to the exchanged player's banknotes. Furthermore, when the recovery and repayment based on the game's winning or losing results are also performed simultaneously, the management control device 50 compares whether the increase or decrease in game coins 120 calculated based on the total amount of game coins 120 placed by all players 6 corresponds to the winning or losing result of the game.

在此,管理控制装置50是在测定判定游戏币120的种类和枚数时,即使游戏币120的部分或一张全部处于隐匿状态,也能够得到游戏币120的种类、枚数的信息的人工智能有效利用型或深度学习结构的控制装置。Here, the management control device 50 is a control device that utilizes artificial intelligence or a deep learning structure to obtain information about the type and number of game coins 120 even when some or all of the game coins 120 are hidden.

如上所述,游戏币120在侧面的白色层122或浅色层上在旋转方向(周向)隔开间隔并在至少3处以上处附加有侧部ID126。通过由ID读取装置53读取侧部ID126,能够确定游戏币120的种类和制造信息。具有按照这样测定并确定的信息能够与数据库51对照管理的结构。As described above, the game coin 120 has side IDs 126 affixed at least three times on the white or light-colored layer 122 on its side, spaced apart in the rotational direction (circumferential direction). By reading the side IDs 126 by the ID reading device 53, the type and manufacturing information of the game coin 120 can be determined. The structure allows for the management of information determined in this way by comparing it with the database 51.

管理控制装置50也可以是具有人工智能有效利用型或深度学习结构的控制装置。管理控制装置50使用人工智能有效利用型的计算机或控制系统、深度学习(结构)技术、自我学习功能等,能够把握游戏币120的位置8(在闲家、庄家、对子放置的位置)、种类(游戏币按每个颜色分为不同的数额的值)和枚数。The management and control device 50 can also be a control device that effectively utilizes artificial intelligence or has a deep learning structure. The management and control device 50 uses computer or control system that effectively utilizes artificial intelligence, deep learning (structure) technology, self-learning function, etc., to be able to grasp the position 8 (the position of the player, banker, and pair) of the game coins 120, the type (the game coins are divided into different values according to each color) and the number of coins.

以下对游戏币120的变形例进行说明。在变形例中,在游戏币120的侧面印刷有作为侧部ID126的7位数的数字。在图21所示的实施例中,在中心设置有白色层122,在其上下设置有着色层121。在中心的白色层122印刷有作为标记的数字,构成侧部ID126。作为数字的组合有10种,若将其按位数印刷,则能够构成10的7次方种的代码,因此能够充足地赋予游戏币120的侧部ID126。通过摄像装置2和其图像分析,也有数字的判定读取困难的情况,考虑到之前所示的实施例的标记C的组合在图像分析上是有利的。The following describes a variation of the game coin 120. In this variation, a 7-digit number serving as the side ID 126 is printed on the side of the game coin 120. In the embodiment shown in FIG21, a white layer 122 is provided in the center, and colored layers 121 are provided above and below it. The white layer 122 in the center is printed with a number serving as a marker, constituting the side ID 126. There are 10 possible combinations of numbers, and if they are printed digit by digit, 10 to the power of 7 possible codes can be formed, thus sufficiently assigning the side ID 126 of the game coin 120. Even with the camera device 2 and its image analysis, there are cases where it is difficult to determine and read the numbers. Considering that the combination of marker C in the previously shown embodiment is advantageous in image analysis.

通过图22对检查游戏币120的其他检查装置300进行说明。具备读取在游戏币120的表面设置的使用UV发光墨或吸收红外线的油墨的面代码M的面代码读取装置306、读取侧面的侧部ID126的ID读取装置307、读取游戏币120的RFID(未图示)的信息的RFID读取装置308、和控制装置207,控制装置207是检查由ID读取装置307所得的侧部ID126的信息和从面代码读取装置306所得的信息和从RFID读取装置308所得的信息之间的关联的结构。上述信息的关联有应当正确的数据库(未图示),通过将读取结果与其进行比较来被检查。该检查用于检测面代码M或侧部ID126的印刷错误,防止不良的发生,或用于与假币进行区别。Figure 22 illustrates another inspection device 300 for inspecting the game coin 120. The device includes a face code reader 306 that reads the face code M, which is applied to the surface of the game coin 120 using UV-emitting ink or infrared-absorbing ink; an ID reader 307 that reads the side ID 126; an RFID reader 308 that reads the RFID (not shown) information of the game coin 120; and a control device 207. The control device 207 is a structure that checks the correlation between the information obtained from the side ID 126 by the ID reader 307 and the information obtained from the face code reader 306 and the RFID reader 308. The correlation of the above information is supported by a database (not shown) that should be accurate, and the check is performed by comparing the reading results with this database. This inspection is used to detect printing errors in the face code M or the side ID 126, preventing defects, or to distinguish it from counterfeit currency.

该实施例(图22)具备推出装置302,该推出装置302通过因推出装置302而向箭头Z方向移动的推出部301将游戏币120向读取台309供给,堆叠的游戏币120从推出装置302向读取台309供给。由此,检查结束前的游戏币120被推出并沿箭头X方向掉落,沿箭头X方向掉落的游戏币120被保持在保持台310。This embodiment (FIG. 22) includes a push-out device 302, which supplies game coins 120 to a reading table 309 via a push-out section 301 that moves in the direction of arrow Z due to the push-out device 302. Stacked game coins 120 are supplied from the push-out device 302 to the reading table 309. As a result, game coins 120 that are about to be checked are pushed out and fall in the direction of arrow X, and the game coins 120 falling in the direction of arrow X are held on a holding table 310.

对于检查游戏币120的另外的其他检查装置400,通过图23进行说明。检查装置400是具备读取游戏币120的RFID(未图示)的信息的RFID读取装置408、读取侧面的侧部ID126的ID读取装置307、和控制装置207,并且检查根据ID读取装置307所得到的侧部ID126的信息和从RFID读取装置408得到的信息之间的关联的结构。上述信息的关联有应当正确的数据库(未图示),通过将读取结果与其进行比较来被检查。该检查用于检测面代码M或侧部ID126的印刷错误,防止不良的发生,或用于与假币进行区别。The additional inspection device 400 for inspecting the game coin 120 will be described with reference to FIG. 23. The inspection device 400 comprises an RFID reader 408 for reading information from the RFID (not shown) of the game coin 120, an ID reader 307 for reading the side ID 126, and a control device 207, and checks the correlation between the information from the side ID 126 obtained by the ID reader 307 and the information obtained from the RFID reader 408. The correlation of the above information is supported by a database (not shown) that should be accurate, and is checked by comparing the reading results with it. This inspection is used to detect printing errors in the face code M or the side ID 126, preventing defects, or to distinguish it from counterfeit coins.

ID读取装置307是单独具备与侧部ID126被印刷的油墨对应的可视光摄像机或红外线摄像机,或者是能够切换与所印刷的油墨对应的可视光摄像机、红外线摄像机的多个功能的摄像机409的结构。可视光摄像机能够读取游戏币120的个数和颜色,红外线摄像机能够读取游戏币120的侧部ID126。The ID reading device 307 is a camera 409 that has a separate structure with a visible light camera or an infrared camera corresponding to the ink printed on the side ID 126, or can switch between multiple functions such as a visible light camera and an infrared camera corresponding to the printed ink. The visible light camera can read the number and color of the game tokens 120, and the infrared camera can read the side ID 126 of the game tokens 120.

对于检查游戏币120的另外的其他检查装置450,通过图24进行说明。对于与检查装置400相同的部件附加相同的符号(省略说明)。ID读取装置307是具有多个与侧部ID126被印刷的油墨对应的可视光摄像机304或红外线摄像机305的结构。可视光摄像机304能够读取游戏币120的个数和颜色,红外线摄像机305能够读取游戏币120的侧部ID126。The other inspection device 450 for checking the game tokens 120 will be described with reference to FIG. 24. The same reference numerals are used for components identical to those in the inspection device 400 (description omitted). The ID reading device 307 is structured to have multiple visible light cameras 304 or infrared cameras 305 corresponding to the ink printed on the side ID 126. The visible light cameras 304 are capable of reading the number and color of the game tokens 120, and the infrared cameras 305 are capable of reading the side ID 126 of the game tokens 120.

管理控制装置50借助于游戏币判定装置52在游戏结束时的清算后得到游戏币托盘17中的游戏币的总额,但是这种情况的清算后的判断是指当发生以下1)~4)的任一者时:The management control device 50 obtains the total amount of game coins in the game coin tray 17 after the game ends, by means of the game coin determination device 52. However, the determination after the settlement in this case refers to the occurrence of any of the following 1) to 4):

1)在针对赢的游戏币120的偿还结束时;1) At the end of the repayment period for the 120 game coins won;

2)在该游戏中所使用的纸牌C被回收,并被废弃在该桌的废弃区或废弃槽时;2) When the card C used in the game is recycled and discarded in the table's waste area or waste slot;

3)在按下作为输赢结果判定装置而发挥功能的纸牌发放装置3所附带的规定按键时;3) When the designated button attached to the card dispensing device 3, which functions as a win/loss determination device, is pressed;

4)在将表示输赢的标志43恢复原样时。4) When restoring the winning/losing symbol 43 to its original state.

另外,在本实施方式中,能够通过组合第二实施方式的、将游艺桌4中进行的游戏的进行状态,包括游戏参加者6及发牌者5,通过多个摄像装置2记录为影像且将被记录的游戏的进行状态的影响进行图像分析,从而能够对游艺桌4的发牌者5的游戏币托盘17中的游戏币120的总额进行分析把握的图像分析装置18、使用由图像分析装置18所得到的信息进行分析测定并判定游戏币120的种类和枚数的测定装置19、和/或读取在游戏币120的表面设置的使用UV发光墨或吸收红外线的油墨的面代码的标记读取装置205,根据需要,进一步组合读取游戏币120的RFID125的信息的RFID读取装置308,从而构成包括管理控制装置50的以下这样的检查装置。Furthermore, in this embodiment, by combining the second embodiment's image analysis device 18, which records the progress of the game at the game table 4, including the game participants 6 and the dealer 5, as images through multiple camera devices 2 and performs image analysis on the influence of the recorded game progress, an image analysis device 18 can be used to analyze and grasp the total amount of game coins 120 in the dealer 5's game coin tray 17 at the game table 4; a measuring device 19 that analyzes and determines the type and number of game coins 120 using information obtained from the image analysis device 18; and/or a mark reading device 205 that reads the surface code of the game coin 120 using UV luminescent ink or infrared absorbing ink provided on the surface of the game coin 120; and, if necessary, an RFID reading device 308 that reads the information of the RFID 125 of the game coin 120, thereby constructing an inspection device including a management control device 50.

即,通过在上述结构中组合读取游戏币120的RFID125的信息的RFID读取装置308,从而能够构成具备读取侧面的侧部ID126的ID读取装置53、和管理控制装置50的检查装置。在该检查装置中,管理控制装置50检查由ID读取装置53读取的侧部ID126的信息、和由RFID读取装置308读取的RFID125的信息之间的关联。That is, by combining the RFID reader 308, which reads the RFID 125 information of the game coin 120, in the above structure, an ID reader 53 with a side ID 126 for reading the side surface and an inspection device 50 with a management control device 50 can be configured. In this inspection device, the management control device 50 checks the correlation between the information of the side ID 126 read by the ID reader 53 and the information of the RFID 125 read by the RFID reader 308.

此外,通过在上述结构中,组合读取在游戏币120的上面或下面设置的使用UV发光墨或吸收红外线的油墨的面代码的第二实施方式的标记读取装置205,能够构成具备读取侧面的侧部ID126的ID读取装置53、管理控制装置50的检查装置。在该检查装置中,管理控制装置50检查由ID读取装置53读取的侧部ID126的信息、和由标记读取装置205读取的面代码的信息之间的关联。Furthermore, by combining the mark reading device 205 of the second embodiment, which reads the face code (using UV-emitting ink or infrared-absorbing ink) provided on the top or bottom of the game coin 120, with the above-described structure, an inspection device can be constructed that includes an ID reading device 53 with a side ID 126 for reading the side surface, and a management control device 50. In this inspection device, the management control device 50 checks the correlation between the information of the side ID 126 read by the ID reading device 53 and the information of the face code read by the mark reading device 205.

此外,通过在上述结构中,组合读取在游戏币120的表面设置的使用UV发光墨或吸收红外线的油墨的面代码的第二实施方式的标记读取装置205、和读取游戏币120的RFID125的信息的RFID读取装置308,从而能够构成具备读取侧面的侧部ID126的ID读取装置53、和管理控制装置50的检查装置。在该检查装置中,管理控制装置50检查由ID读取装置53读取的侧部ID126的信息、由标记读取装置205读取的面代码的信息、和由RFID读取装置308读取的RFID125的信息之间的关联。Furthermore, by combining the mark reading device 205 (a second embodiment that reads the surface code using UV-emitting ink or infrared-absorbing ink provided on the surface of the game coin 120) and the RFID reading device 308 (that reads the information of the RFID 125 of the game coin 120) in the above structure, an ID reading device 53 having a side ID 126 for reading the side surface and an inspection device 50 having a management control device 50 can be constructed. In this inspection device, the management control device 50 checks the correlation between the information of the side ID 126 read by the ID reading device 53, the information of the surface code read by the mark reading device 205, and the information of the RFID 125 read by the RFID reading device 308.

如上所说明,在本实施方式中,游戏币120在白色层122或浅色层的外侧面附加有识别各个体的侧部ID126。As explained above, in this embodiment, the game coin 120 has a side ID 126 for identifying each individual attached to the outer side of the white layer 122 or the light-colored layer.

该侧部ID126在游戏币120的侧面的旋转方向(周向)上隔开间隔并被附加在至少3处。The side ID126 is spaced apart in the rotational direction (circumferential direction) of the side of the game coin 120 and is attached at least 3 times.

此外,侧部ID126使用可视光不可见的不可视墨(例如,红外线吸收墨或UV发光墨)被印刷。In addition, side ID126 is printed using invisible ink that is not visible to visible light (e.g., infrared absorbing ink or UV luminescent ink).

并且,侧部ID126分别在白色层122或浅色层的两层的侧面设置有多行。Furthermore, side ID126 has multiple rows on the sides of both the white layer 122 and the light-colored layer.

此外,构成着色层121和白色层122的多个塑料层的至少一层是在层中含有增加重量用的金属粉末(例如,氧化锌、氧化钛中的一个或多个的金属氧化物)的层。Furthermore, at least one of the plurality of plastic layers constituting the colored layer 121 and the white layer 122 is a layer containing metal powder (e.g., one or more metal oxides of zinc oxide and titanium oxide) for weight gain.

此外,侧部ID126可以使用至少可视光可见的油墨、红外线吸收墨或UV墨中的两种以上的油墨被印刷。在这种情况下,ID读取装置53具备与使用于侧部ID126的印刷的各个油墨对应的多个摄像机,或具备能够切换与各个油墨对应的多个摄像功能的摄像机。Furthermore, the side ID 126 can be printed with two or more inks selected from at least visible light ink, infrared absorbing ink, or UV ink. In this case, the ID reading device 53 has multiple cameras corresponding to each ink used for printing on the side ID 126, or it has cameras capable of switching between multiple camera functions corresponding to each ink.

此外,游戏币120按照下述方式制造。首先,对着色层121、夹着着色层121的白色层122或浅色层进行加热压接,形成包括多个塑料层的叠层结构体。然后,在叠层结构体的至少上面或下面印刷图案,制作游戏币原板。然后,通过模具对游戏币原板进行铸模加工,得到规定形状的多个游戏币。在此,在多个塑料层的至少一层使用含有增加重量用的金属粉末或金属氧化物的层。在按照这样制造的游戏币120的侧面印刷识别各个体的侧部ID126。此时,侧部ID126也可以使用喷墨印刷来印刷。Furthermore, the game coin 120 is manufactured as follows: First, a colored layer 121 and a white layer 122 or a light-colored layer sandwiching the colored layer 121 are heated and pressed together to form a laminated structure comprising multiple plastic layers. Then, a pattern is printed on at least the top or bottom of the laminated structure to create a game coin base plate. The game coin base plate is then molded using a mold to obtain multiple game coins of a predetermined shape. Here, at least one of the multiple plastic layers uses a layer containing metal powder or metal oxide for increasing weight. A side ID 126 identifying each individual coin is printed on the side of the game coin 120 manufactured in this manner. The side ID 126 can also be printed using inkjet printing.

此外,在叠层结构体的层间夹入RFID125,在加热压接各层时对夹着RFID125的各层进行热熔,将RFID125的周围通过塑料层紧密结合并固定。In addition, RFID125 is sandwiched between the layers of the laminated structure. When heating and pressing each layer, the layers with RFID125 sandwiched are heat-fused to tightly bond and fix the RFID125 around them with plastic layers.

此外,本实施方式的桌面游戏的管理系统具备,设置在游艺桌4,将游戏币120按其每一种类进行保持的游戏币托盘17、对被游戏币托盘17保持的游戏币120进行拍摄的摄像装置2、使用摄像装置2的拍摄结果来确定被保持在游戏币托盘17的游戏币120的种类和枚数并对游戏币托盘17上的游戏币120的总额进行测定的管理控制装置50。Furthermore, the tabletop game management system of this embodiment includes a game coin tray 17 installed on the game table 4 to hold game coins 120 according to each type, a camera device 2 to photograph the game coins 120 held by the game coin tray 17, and a management control device 50 to determine the type and number of game coins 120 held by the game coin tray 17 using the photographing results of the camera device 2 and to measure the total amount of game coins 120 on the game coin tray 17.

游戏币120是着色层121和白色层122或浅色层被叠层的叠层结构体,在侧面具有叠层方向的条纹。管理控制装置50具备对各游戏参加者放置的游戏币的着色层121、或白色层122或浅色层的数量进行测定并根据着色层121的颜色对游戏币的种类或金额进行判定的功能。The game coin 120 is a layered structure in which a colored layer 121 and a white layer 122 or a light-colored layer are stacked, and stripes with the stacking direction are present on the side. The management and control device 50 has the function of measuring the number of colored layers 121, white layers 122 or light-colored layers of the game coins placed by each game participant, and determining the type or value of the game coin based on the color of the colored layer 121.

管理控制装置50对游戏币托盘17中所把握的游戏结束后的游戏币120的实际总额是否与根据全部玩家6放置的游戏币120的数额和该游戏的输赢结果计算得到的游戏币120的增减额相对应进行判定。The management control device 50 determines whether the actual total amount of game coins 120 held in the game coin tray 17 after the game ends corresponds to the increase or decrease of game coins 120 calculated based on the amount of game coins 120 placed by all players 6 and the win or loss result of the game.

管理控制装置50在游戏结束时的清算后得到游戏币托盘17中的游戏币120的总额是在下述任一时刻:The total amount of game coins 120 obtained by the management control device 50 from the game coin tray 17 after the settlement at the end of the game is at any of the following moments:

1)在针对赢的游戏币(120W)的偿还结束时;1) At the end of the repayment period for the won game currency (120W);

2)在该游戏中所使用的纸牌被回收,并被废弃在该桌的废弃区或废弃槽时;2) When the playing cards used in the game are recycled and discarded in the table's waste area or waste bin;

3)在按下作为输赢结果判定装置而发挥功能的纸牌发放装置3所附带的规定按键时;3) When the designated button attached to the card dispensing device 3, which functions as a win/loss determination device, is pressed;

4)在将表示输赢的标志恢复原样时。4) When restoring the symbols indicating wins and losses to their original state.

摄像装置2也能够对为了与发牌者的游戏币120交换而放置在游艺桌4上的玩家的纸币进行拍摄,管理控制装置50使用纸币的拍摄结果,确定发牌者的游戏币托盘17上的游戏币120因与玩家的纸币的交换而应当减少的游戏币托盘17上的游戏币120的种类和枚数,并与游戏币托盘17上的游戏币120的实际总额进行比较。The camera device 2 can also photograph the banknotes placed on the game table 4 by players in exchange for the dealer's game coins 120. The management control device 50 uses the photographed banknotes to determine the type and number of game coins 120 on the dealer's game coin tray 17 that should be reduced due to the exchange with the players' banknotes, and compares it with the actual total amount of game coins 120 on the game coin tray 17.

管理控制装置50对游戏币托盘17中所把握的游戏币120的总额在玩家的纸币与发牌者的游戏币120的交换进行后,是否对应于与所交换的玩家的纸币对应的发牌者的游戏币120的支付额而进行了减额、以及是否与根据全部玩家6放置的游戏币120的数额和该游戏的输赢结果计算得到的游戏币120的增减相对应,进行比较判定。The management control device 50 compares and determines whether the total amount of game coins 120 held in the game coin tray 17 has been reduced after the exchange of players' banknotes and the dealer's game coins 120, corresponding to the amount of game coins 120 paid by the dealer for the exchanged players' banknotes, and whether it corresponds to the increase or decrease of game coins 120 calculated based on the amount of game coins 120 placed by all players 6 and the winning or losing result of the game.

管理控制装置50是在对游戏币120的种类和枚数进行测定判定时,即使游戏币120的部分或一枚整体处于隐匿状态下,也能够得到游戏币120的种类、枚数的信息的人工智能有效利用型或深度学习结构的控制装置。The management and control device 50 is an artificial intelligence-efficient or deep learning-based control device that can obtain information about the type and number of game coins 120 even when some or all of the game coins 120 are hidden.

游戏币120具有下述结构,在侧面的白色层122或浅色层上在旋转方向(周向)隔开间隔并至少在3处以上附加有侧部ID126,通过由ID读取装置53读取侧部ID126,能够确定游戏币120的种类和制造信息,测定并确定的信息能够与数据库51对照管理。The game coin 120 has the following structure: on the white layer 122 or light-colored layer on the side, there are at least three side IDs 126 spaced apart in the rotational direction (circumferential direction). By reading the side IDs 126 by the ID reading device 53, the type and manufacturing information of the game coin 120 can be determined. The measured and determined information can be compared and managed with the database 51.

侧部ID126可以使用可视光可见的油墨(可视墨)、红外线吸收墨或UV发光墨中的两种以上的油墨被印刷。在这种情况下,ID读取装置53具备与侧部ID126被印刷的油墨对应的多种摄像机(可视光摄像机、红外线摄像机、紫外线摄像机(UV照射机和可视光照相机等)中的多种)。或者也可以具备能够与各个油墨相对应地切换可视光摄像机、红外线摄像机、紫外线摄像机(UV照射机和可视光照相机等)的多个摄像功能的摄像机。The side ID 126 can be printed with two or more inks selected from visible light ink (visible ink), infrared absorbing ink, or UV emitting ink. In this case, the ID reading device 53 is equipped with multiple cameras (such as visible light cameras, infrared cameras, and ultraviolet cameras (UV irradiation machines and visible light cameras, etc.)) corresponding to the inks printed on the side ID 126. Alternatively, it may be equipped with a camera capable of switching between multiple camera functions corresponding to each ink, such as visible light cameras, infrared cameras, and ultraviolet cameras (UV irradiation machines and visible light cameras, etc.).

此外,也可以是由分别配置在规定位置,且高度分别不同的多个摄像装置2b-1、2b-2对游艺桌4上的游戏币120进行拍摄的结构。Alternatively, it can be a structure in which multiple camera devices 2b-1 and 2b-2, each configured at a specified position and at different heights, film the game coins 120 on the game table 4.

另外,在本实施方式中,图像分析装置12和控制装置14是具有人工智能有效利用型或深度学习结构的装置,但是图像分析装置12和控制装置14具体地可以使用尺度不变的特征变换(SIFT;Scale-Invariant Feature Transform)算法、卷积神经元网络(CNN;Convolutional Neutral Network)、深度学习(deep learning)、机器学习(machinelearning)、或同样的技术进行图像的分析或上述各种控制。这些技术是对拍摄图像进行图像识别并识别包含在图像内的对象的技术,特别是,近年,进行着利用使神经元网络多层化的深度学习技术并高精度地识别对象。该深度学习技术一般地通过在神经元网络的输入层与输出层之间的中间层,持续多阶段地将层重叠,从而高精度地识别对象。在该深度学习技术中,特别是,卷积神经元网络因具有比基于以往的图像特征量来识别对象更高的性能而受到关注。Furthermore, in this embodiment, the image analysis device 12 and the control device 14 are devices with artificial intelligence-efficient or deep learning structures. Specifically, the image analysis device 12 and the control device 14 can use Scale-Invariant Feature Transform (SIFT) algorithms, Convolutional Neural Networks (CNNs), deep learning, machine learning, or similar techniques to perform image analysis or the aforementioned various controls. These techniques are for image recognition of captured images and for identifying objects contained within those images. In particular, in recent years, deep learning techniques that utilize multi-layered neural networks have been developed to identify objects with high accuracy. This deep learning technique generally achieves high-accuracy object identification by continuously overlapping layers in multiple stages between the input and output layers of the neural network. In particular, convolutional neural networks have attracted attention for their higher performance than conventional methods of object recognition based on image feature quantities.

在卷积神经元网络中,学习被赋予标签的识别对象图像,识别在识别对象图像中所包含的主要对象。在学习图像内存在多个主要对象的情况下,通过区域矩形进行指定,给与该指定的区域对应的图像赋予标签并进行学习。并且,在卷积神经元网络中,能够判定图像内的主要对象和该对象的位置。In a convolutional neural network (CNN), labeled images of target objects are learned, and the main objects contained within these images are identified. When multiple main objects exist within an image, they are designated as regions (rectangles), and labels are assigned to the corresponding regions for learning. Furthermore, the CNN can determine the main objects within the image and their locations.

若进一步对卷积神经元网络进行说明,则对象的识别流程是通过对识别对象图像实施边缘提取处理等,基于局部的特征将候选区域提取,并且,将候补区域输入卷积神经元网络,在提取特征矢量后进行分类,将被分类的确信度最高的候补区域作为识别结构而获得。确信度是表示与某图像区域和标签一同被学习的图像的主体的类似度比其他类的类似度相对地高到何种程度的量。To further explain the convolutional neural network, the object recognition process involves performing edge extraction and other processing on the image of the object to be recognized. Candidate regions are extracted based on local features, and these candidate regions are then input into the convolutional neural network. After extracting feature vectors, classification is performed, and the candidate region with the highest confidence level is used as the recognition structure. Confidence level represents the degree to which the similarity of the subject in an image learned along with a label is relatively higher than the similarity of other classes.

另外,对于具有人工智能有效利用型或深度学习结构的装置,记载于美国专利9361577号、美国专利公开公报2016-171336号、美国公开公报2015-036920号、日本专利公开公报2016-110232号等,这些记载通过参照而被纳入到本说明书中。In addition, devices with artificial intelligence-efficient or deep learning architectures are described in U.S. Patent No. 9,361,577, U.S. Patent Publication No. 2016-171,336, U.S. Publication No. 2015-036,920, and Japanese Patent Publication No. 2016-110,232, which are incorporated herein by reference.

以上,对第一~第三实施方式进行了说明,但所述实施方式当然可以由本领域技术人员进行变形,且可根据所应用的游戏的需要,适当地将本实施方式的装置变形。The first to third embodiments have been described above. However, the embodiments can be modified by those skilled in the art, and the device of this embodiment can be appropriately modified according to the needs of the game to which it is applied.

根据所述第一~第三实施方式揭示了以下的发明。The following invention is disclosed according to the first to third embodiments.

第一~第三实施方式的一个方式的游戏币具有以下结构:至少将着色层和白色层或浅色层叠层,构成由多个塑料层构成的叠层结构体,从而在侧面形成叠层方向的条纹,通过所述着色层能够确定游戏币的种类;并且,在所述叠层结构体的最上面和最下面施加有表示游戏币的种类的印刷层,各层间被热压接合而构成层结构。One embodiment of the game coin in the first to third embodiments has the following structure: at least a colored layer and a white or light-colored layer are stacked to form a stacked structure composed of multiple plastic layers, thereby forming stripes in the stacking direction on the side, and the type of game coin can be determined by the colored layer; and a printed layer indicating the type of game coin is applied to the top and bottom of the stacked structure, and the layers are heat-pressed together to form a layer structure.

在上述游戏币中,在所述白色层或浅色层的外侧面可以分别附加有能够单独识别的侧部ID。In the aforementioned game tokens, a uniquely identifiable side ID may be attached to the outer surface of the white or light-colored layer.

在上述游戏币中,所述侧部ID可以在所述游戏币的侧面的旋转方向上隔开间隔并被附加在至少3处以上。In the aforementioned game coin, the side ID can be spaced apart in the rotational direction of the side of the game coin and attached to at least three locations.

在上述游戏币中,所述侧部ID可以使用可视光不可见的油墨来印刷。In the aforementioned game coin, the side ID can be printed using ink that is invisible to visible light.

在上述游戏币中,所述侧部ID可以使用吸收红外线的油墨来印刷。In the aforementioned game coin, the side ID can be printed using ink that absorbs infrared light.

在上述游戏币中,所述侧部ID可以在所述白色层或浅色层的两层的外侧面分别设置有多行。In the aforementioned game currency, the side ID can be set in multiple rows on the outer surfaces of both the white layer and the light-colored layer.

在上述游戏币中,在所述印刷层的上下面的外侧角可以施加有R加工。In the aforementioned game coin, an R-shaped process can be applied to the outer corners of the upper and lower surfaces of the printed layer.

在上述游戏币中,所述多个塑料层中的至少一层是可以在层中含有增加重量用的金属粉末的重层。In the aforementioned game coin, at least one of the plurality of plastic layers is a heavy layer that may contain metal powder for increasing weight.

在上述游戏币中,所述增加重量用的金属粉末可以是金属氧化物,特别是氧化锌、氧化钛中的一个或多个的金属氧化物。In the aforementioned game coin, the metal powder used to increase weight can be a metal oxide, particularly one or more metal oxides of zinc oxide and titanium oxide.

在上述游戏币,可以构成为以夹着所述着色层的方式在两侧设置白色层或浅色层,使夹着所述着色层而设置的白色层或浅色层的上下层的厚度彼此不同。The aforementioned game coin can be configured such that a white layer or a light-colored layer is provided on both sides in a manner that sandwiches the coloring layer, such that the upper and lower layers of the white layer or light-colored layer sandwiching the coloring layer have different thicknesses.

在上述游戏币中,可以将RFID紧密结合地固定在所述着色层、与形成所述白色层或浅色层中的任一者的塑料层之间。In the aforementioned game coin, RFID can be tightly fixed between the colored layer and the plastic layer forming either the white layer or the light-colored layer.

在上述游戏币中,在所述印刷层可以设置有使用UV发光墨或吸收红外线的油墨的面代码。In the aforementioned game tokens, the printed layer may be provided with surface codes using UV luminescent ink or infrared-absorbing ink.

在上述游戏币中,可以是在侧面附加有侧部ID且内藏RFID的结构,在所述印刷层可以设置有使用UV发光墨或吸收红外线的油墨的面代码,附加在所述侧面的侧部ID的信息与RFID的信息可以相关联,或所述侧部ID的信息与面代码的信息可以相关联,或侧部ID的信息与RFID的信息与面代码的信息可以相关联。In the aforementioned game token, there may be a structure with a side ID attached to the side and an RFID embedded therein. The printing layer may be provided with a face code using UV luminescent ink or infrared absorbing ink. The information of the side ID attached to the side may be associated with the information of the RFID, or the information of the side ID may be associated with the information of the face code, or the information of the side ID may be associated with the information of the RFID and the information of the face code.

第一~第三实施方式的一个方式的检查装置,是检查上述游戏币的检查装置,其具备:RFID读取装置,该RFID读取装置读取所述游戏币的RFID的信息;ID读取装置,该ID读取装置读取侧面的侧部ID;以及控制装置,是对通过所述ID读取装置所得到的侧部ID的信息、和从所述RFID读取装置所得到的信息之间的关联进行检查的结构。An inspection device according to one of the first to third embodiments is an inspection device for inspecting the aforementioned game tokens, comprising: an RFID reader that reads RFID information of the game tokens; an ID reader that reads a side ID; and a control device that checks the correlation between the side ID information obtained by the ID reader and the information obtained from the RFID reader.

第一~第三实施方式的其他方式的检查装置,是检查上述游戏币的检查装置,其具备:面代码读取装置,该面代码读取装置读取在所述游戏币的表面设置的使用UV发光墨或吸收红外线的油墨的面代码;ID读取装置,该ID读取装置读取侧面的侧部ID;以及控制装置,所述控制装置是对通过所述ID读取装置所得到的侧部ID的信息、和从所述面代码读取装置所得到的信息之间的关联进行检查的结构。The inspection device according to other embodiments of the first to third embodiments is an inspection device for inspecting the aforementioned game tokens, comprising: a face code reading device that reads face codes provided on the surface of the game token using UV-emitting ink or infrared-absorbing ink; an ID reading device that reads side IDs on the sides; and a control device that is configured to check the correlation between the information of the side IDs obtained by the ID reading device and the information obtained from the face code reading device.

第一~第三实施方式的另一个其他方式的检查装置,是检查上述游戏币的检查装置,其具备:面代码读取装置,该面代码读取装置读取设置在所述游戏币的表面的使用UV发光墨或吸收红外线的油墨的面代码;ID读取装置,该ID读取装置读取侧面的侧部ID;RFID读取装置,该RFID读取装置读取所述游戏币的RFID的信息;以及控制装置,所述控制装置是对通过所述ID读取装置所得到的侧部ID的信息、从所述面代码读取装置所得到的信息、和从所述RFID读取装置所得到的信息之间的关联进行检查的结构。Another inspection device according to the first to third embodiments is an inspection device for the aforementioned game tokens, comprising: a face code reading device that reads face codes provided on the surface of the game token using UV-emitting ink or infrared-absorbing ink; an ID reading device that reads side IDs on the sides; an RFID reading device that reads RFID information of the game tokens; and a control device that checks the correlation between the side ID information obtained by the ID reading device, the information obtained by the face code reading device, and the information obtained by the RFID reading device.

在上述检查装置中,所述侧部ID可以至少利用可视光可见的油墨或吸收红外线的油墨中的任一者或组合来印刷,所述ID读取装置可以分别单独具备或具备多个与所述侧部ID被印刷的油墨对应的可视光摄像机或红外线摄像机,或者具备能够切换与所述油墨对应的可视光摄像机、红外线摄像机的多个功能的摄像机。In the above-mentioned inspection device, the side ID can be printed using at least one or a combination of visible light ink or infrared-absorbing ink. The ID reading device can be individually equipped with or equipped with multiple visible light cameras or infrared cameras corresponding to the ink printed on the side ID, or equipped with multiple cameras capable of switching between the visible light camera and the infrared camera corresponding to the ink.

在上述检查装置中,还可以具备对所述游戏币的侧面进行拍摄并对侧面的叠层方向的条纹的颜色进行判定的所述游戏币的种类的判定装置、和对在所述游戏币设置的印刷层的印刷进行读取的印刷检查装置,对所述游戏币的种类和印刷层的印刷内容之间的关系进行检查。The aforementioned inspection device may also include a device for determining the type of game coin by photographing the side of the game coin and determining the color of the stripes in the overlapping direction of the side, and a printing inspection device for reading the printing on the printing layer provided on the game coin, thereby inspecting the relationship between the type of game coin and the printing content of the printing layer.

第一~第三实施方式的一个方式的游戏币的制造方法,至少将着色层、白色层或浅色层叠层,形成由多个塑料层构成的叠层结构体,在所述多个塑料层的所述叠层结构体的至少上面或下面设置印刷有图案的印刷层,将所述叠层结构体与印刷层的各层热压接合,对所述各层进行热熔,从而制作游戏币原板,通过模具对所述游戏币原板进行铸模加工,得到规定形状的多个游戏币,并且,在铸模加工时通过模具将游戏币的外侧的上下的角进行R加工。A method for manufacturing game coins according to one of the first to third embodiments involves stacking at least a colored layer, a white layer, or a light-colored layer to form a stacked structure composed of multiple plastic layers. A printed layer with a pattern is provided at least on the top or bottom of the stacked structure of the multiple plastic layers. The stacked structure and each layer of the printed layer are hot-pressed together, and the layers are hot-melted to produce a game coin base plate. The game coin base plate is then molded using a mold to obtain multiple game coins of a specified shape. Furthermore, during the molding process, the upper and lower corners of the outer side of the game coins are rounded using a mold.

第一~第三实施方式的其他方式的游戏币的制造方法,至少在中间具备着色层,在所述中间的着色层的上下将白色层或浅色层叠层,从而形成由多个塑料层构成的叠层结构体,所述多个塑料层的至少一层使用在层中含有增加重量用的金属粉末或金属氧化物的层,在所述叠层结构体的至少上面或下面设置印刷有图案的印刷层,将所述叠层结构体与印刷层的各层热压接合,对所述各层进行热熔,从而制作游戏币原板,通过模具对所述游戏币原板进行铸模加工,得到规定形状的多个游戏币。The method for manufacturing game coins according to other embodiments of the first to third embodiments includes at least a coloring layer in the middle, and a white or light-colored layer is stacked on top of the coloring layer in the middle to form a stacked structure composed of multiple plastic layers. At least one of the multiple plastic layers is a layer containing metal powder or metal oxide for increasing weight. A printing layer with a pattern is provided on at least the top or bottom of the stacked structure. The stacked structure and each layer of the printing layer are hot-pressed together, and the layers are hot-melted to produce a game coin base plate. The game coin base plate is then molded using a mold to obtain multiple game coins of a specified shape.

在上述游戏币的制造方法中,侧部ID可以通过喷墨印刷的方式被附加。In the aforementioned method of manufacturing game coins, the side ID can be attached using inkjet printing.

在上述游戏币的制造方法中,可以在所述叠层结构体的层间夹入RFID,在热压接合各层时,对夹有所述RFID的各层进行热熔,将所述RFID的周边通过塑料层而紧密结合。In the above-mentioned method for manufacturing game coins, RFID can be sandwiched between the layers of the laminated structure. When the layers are hot-pressed together, the layers containing the RFID are hot-melted, and the periphery of the RFID is tightly bonded through the plastic layer.

在上述游戏币的制造方法中,可以在所述印刷层印刷有面代码、安全标记、光可变图像(OVD)中的任一者或多个。In the above-mentioned method for manufacturing game coins, one or more of the following can be printed on the printing layer: face code, security mark, optically variable image (OVD).

第一~第三实施方式的一个方式的桌面游戏的管理系统,其具有:纸牌发放装置,该纸牌发放装置在游艺桌上判定并显示各游戏的输赢结果;摄像装置,该摄像装置用摄像机对放置在所述游艺桌上的游戏币进行拍摄记录;以及管理控制装置,该管理控制装置在各游戏中用所述摄像装置的拍摄结果对游戏参加者放在所述游艺桌上的游戏币的位置和种类和枚数进行确定并存储,所述游戏币设置为为了在侧面形成轴向的条纹而至少在外观上具有着色层和白色层或浅色层的结构体,并具有通过所述着色层能够确定游戏币的种类的结构,所述管理控制装置具备计算功能,该计算功能是使用根据所述纸牌发放装置所得到的输赢结果、以及游戏参加者放置的游戏币的位置和种类和枚数的拍摄结果,对每个游戏分别进行所述游艺桌的娱乐场侧的收支计算。A tabletop game management system according to one of the first to third embodiments includes: a card dealing device that determines and displays the winning and losing results of each game on the game table; a camera device that uses a camera to capture and record game coins placed on the game table; and a management control device that uses the capture results of the camera device to determine and store the position, type, and number of game coins placed on the game table by the game participants in each game, wherein the game coins are configured to have a colored layer and a white or light-colored layer in order to form axial stripes on the side, and have a structure in which the type of game coin can be determined by the colored layer; the management control device has a calculation function that uses the winning and losing results obtained by the card dealing device and the capture results of the position, type, and number of game coins placed by the game participants to calculate the income and expenditure of the game table on the casino side for each game.

在上述桌面游戏的管理系统中,所述管理控制装置可以具备测定各游戏参加者放置的游戏币的着色层、或白色层或浅色层的数量,并通过所述着色层的颜色来判定游戏币的种类或金额的功能。In the management system of the aforementioned tabletop game, the management control device may have the function of measuring the number of colored layers, white layers, or light-colored layers of game coins placed by each game participant, and determining the type or amount of game coins by the color of the colored layers.

在上述桌面游戏的管理系统中,所述管理控制装置可以在所述纸牌发放装置检测出第一张纸牌被提取时、或被提取前后、或管理控制装置识别出发牌者的放置结束的信号之后,进行在游戏中各游戏参加者放置的游戏币的位置和种类和枚数的拍摄。In the management system of the aforementioned tabletop game, the management control device can take pictures of the position, type, and number of game coins placed by each player in the game when the card dealing device detects that the first card has been extracted, or before or after extraction, or after the management control device identifies the signal that the card dealer has finished placing the card.

第一~第三实施方式的其他方式的桌面游戏的管理系统,其具有:游戏币托盘,该游戏币托盘设置在所述游艺桌,并对游戏币按其种类分别进行保持;摄像装置,该摄像装置用摄像机对放置在所述游戏币托盘的游戏币进行拍摄;管理控制装置,该管理控制装置用所述摄像装置的拍摄结果对所述游戏币托盘上的游戏币的种类和枚数进行确定并存储,所述游戏币设置为为了在侧面形成轴向的条纹而至少在外观上具有着色层和白色层或浅色层的结构体,并具有通过所述着色层能够确定游戏币的种类的结构,所述管理控制装置是能够用所述游戏币托盘上的所述游戏币的种类和枚数的拍摄结果,测定所述游戏币托盘上的所述游戏币的总额的结构。The management system for other embodiments of the tabletop game in the first to third embodiments includes: a coin tray, which is disposed on the game table and holds the coins according to their types; a camera device that takes pictures of the coins placed on the coin tray; and a management control device that determines and stores the types and quantities of the coins on the coin tray based on the pictures taken by the camera device. The coins are configured to have a colored layer and a white or light-colored layer in appearance to form axial stripes on the sides, and have a structure in which the types of coins can be determined by the colored layer. The management control device is configured to determine the total amount of the coins on the coin tray based on the pictures taken of the types and quantities of the coins on the coin tray.

在上述桌面游戏的管理系统中,所述管理控制装置可以具备测定各游戏参加者放置的游戏币的着色层、或白色层或浅色层的数量,并通过所述着色层的颜色来判定游戏币的种类或金额的功能。In the management system of the aforementioned tabletop game, the management control device may have the function of measuring the number of colored layers, white layers, or light-colored layers of game coins placed by each game participant, and determining the type or amount of game coins by the color of the colored layers.

在上述桌面游戏的管理系统中,所述管理控制装置可以是以下结构:能够判定游艺桌的发牌者的游戏币托盘中所把握的游戏结束后的所述游戏币的实际总额与根据全部玩家放置的游戏币额和该游戏的输赢结果计算出的游戏币的增减额不对应的差异。In the management system of the aforementioned tabletop game, the management control device may have the following structure: capable of determining the discrepancy between the actual total amount of game coins held in the coin tray of the dealer at the game table after the game ends and the increase or decrease in game coins calculated based on the total amount of game coins placed by all players and the win or loss result of the game.

在上述桌面游戏的管理系统中,借助于所述管理控制装置,在游戏结束时的清算后,得到游戏币托盘中的游戏币的总额的可以是在下述中的任意一个时刻:In the management system of the aforementioned tabletop game, with the aid of the management control device, the total amount of game coins in the game coin tray can be obtained at any of the following times after the game ends and a settlement is completed:

(1)在针对赢得的游戏币的偿还结束时;(1) At the end of the repayment period for the won game currency;

(2)在将该游戏中所使用的纸牌被回收并被废弃在该桌面的废弃区时;(2) When the playing cards used in the game are recycled and discarded in the waste area of the table;

(3)在按下了输赢结果判定装置所附带的规定按钮时;(3) When the specified button attached to the win/loss result determination device is pressed;

(4)在将表示输赢的标记牌恢复原样时。(4) When restoring the sign indicating win or loss to its original state.

在上述桌面游戏的管理系统中,所述摄像装置也可以能够拍摄所述游戏币交换用的玩家的纸币,所述管理控制装置也可以能够用纸币的拍摄结果,对发牌者的所述游戏币托盘上的游戏币的因与玩家的纸币的交换而应当减少的所述游戏币托盘上的游戏币的种类和枚数进行确定,并与所述游戏币托盘上的所述游戏币的实际总额进行比较测定。In the aforementioned tabletop game management system, the camera device can also capture images of the players' banknotes used for exchanging game coins. The management control device can also use the captured images of the banknotes to determine the type and number of game coins on the dealer's game coin tray that should be reduced due to the exchange with the players' banknotes, and compare and measure this with the actual total amount of game coins on the game coin tray.

在上述桌面游戏的管理系统中,所述管理控制装置也可以能够对在游艺桌的发牌者的游戏币托盘中所把握的游戏币的总额在玩家的纸币与发牌者的游戏币的交换进行后,是否对应于与所交换的玩家的纸币对应的游戏币的支付额而进行了减额,以及是否与根据全部玩家放置的游戏币额和该游戏的输赢结果计算出的游戏币的增减相对应进行比较判定。In the aforementioned tabletop game management system, the management control device can also compare and determine whether the total amount of game coins held in the dealer's game coin tray at the game table has been reduced after the exchange of players' banknotes with the dealer's game coins, corresponding to the amount of game coins paid for the exchanged players' banknotes, and whether it corresponds to the increase or decrease of game coins calculated based on the total amount of game coins placed by all players and the winning or losing result of the game.

在上述桌面游戏的管理系统中,所述管理控制装置可以是在测定判定游戏币的种类和枚数时,即使因摄像机的死角而部分或一枚整体处于隐匿的状态,也能够得到游戏币的种类、枚数的信息的人工智能有效使用型或深度学习结构。In the management system of the aforementioned tabletop game, the management control device can be an AI-powered or deep learning structure that can obtain information on the type and number of game coins even when some or all of them are hidden due to blind spots of the camera.

在上述桌面游戏的管理系统中,所述游戏币可以具有以下结构,在侧面的所述白色层或浅色层在旋转方向上隔开间隔并在至少3处以上附加有侧部ID,通过由ID读取装置读取侧部ID,能够确定游戏币的种类和制造信息,被测定并确定的信息能够与规定的数据库对照管理。In the management system of the aforementioned tabletop game, the game coin may have the following structure: the white or light-colored layer on the side is spaced apart in the rotation direction and has a side ID attached in at least three places. By reading the side ID by an ID reading device, the type and manufacturing information of the game coin can be determined, and the measured and determined information can be compared and managed with a prescribed database.

在上述桌面游戏的管理系统中,所述侧部ID可以至少利用可视光可见的油墨、吸收红外线的油墨中的任一者或两者来印刷,所述ID读取装置可以具备与所述侧部ID被印刷的油墨对应的可视光摄像机、红外线摄像机中的数个,或具备能够切换与所述油墨对应的、可视光摄像机和红外线摄像机的多个功能的摄像机。In the management system of the aforementioned desktop game, the side ID can be printed using at least one or both of visible light ink and infrared-absorbing ink. The ID reading device can have several visible light cameras and infrared cameras corresponding to the ink printed on the side ID, or it can have multiple cameras capable of switching between visible light cameras and infrared cameras corresponding to the ink.

在上述桌面游戏的管理系统中,拍摄记录所述游艺桌上的游戏币的摄像装置可以构成为由配置在规定位置的单个或高度不同的多个摄像机对游戏币进行拍摄。In the management system of the aforementioned tabletop game, the camera device for capturing and recording the game coins on the game table can be configured to consist of a single camera or multiple cameras at different heights positioned in a specified location to capture the game coins.

根据第一~第三实施方式的系统,能够检测按照游戏的输赢结果的游戏币的回收和偿还中的作弊。The system according to the first to third embodiments is capable of detecting cheating in the recycling and repayment of game coins based on the winning and losing results of the game.

此外,根据本发明的系统,即使在某纸牌游戏等中由于玩家频繁进行的纸牌的挤而导致纸牌弯曲,也能够通过图像分析来判定纸牌的牌面值和花色,并且能够将位于死角或重叠的游戏币的总额与位置一同把握。此外,也能够检测玩家的纸币和发牌者的游戏币的交换时的作弊。Furthermore, according to the system of the present invention, even if the cards are bent due to frequent squeezing by players in a card game, the face value and suit of the cards can be determined through image analysis, and the total amount and position of game coins located in dead corners or overlapping areas can be grasped together. In addition, cheating can also be detected when players exchange their banknotes and the dealer's game coins.

(第四实施方式)(Fourth Implementation)

第四实施方式涉及检查游戏币的检查系统及检查装置,尤其涉及对游戏币箱中收容的多个游戏币进行检查的检查系统及检查装置。The fourth embodiment relates to an inspection system and apparatus for inspecting game coins, and more particularly to an inspection system and apparatus for inspecting multiple game coins contained in a game coin box.

娱乐场等游艺场中使用的游戏币在工厂制造后被运送至游艺场并保管于保管库中,然后从保管库移动至游艺场内的出纳机、游戏桌,但该运送、保管、移动的过程中必须防止游戏币被盗或被替换成假币。因此,要使用对游戏币进行收容的游戏币箱。通过将该游戏币箱在收容了多个游戏币后进行封口,从而能够发现在封口后从游戏币箱取出游戏币的情况。Game tokens used in amusement parks and other entertainment venues are manufactured in factories, transported to the amusement parks, and stored in vaults. They are then moved from the vaults to the game machines and tables within the amusement park. However, during this transportation, storage, and movement, it is crucial to prevent theft or replacement with counterfeit tokens. Therefore, coin boxes are used to store the tokens. By sealing the coin box after it has held multiple tokens, it becomes possible to detect instances of tokens being removed from the box after it has been sealed.

作为游戏币已知有如下:内置对识别信息、种类信息进行存储的无线标签,且侧面附加有对识别信息、种类信息进行表示的光学可读取的代码信息(例如,日本发明专利特开2009-66172号公报)。Game currency is known to include the following: a built-in wireless tag that stores identification and type information, and an optically readable code that represents the identification and type information attached to the side (e.g., Japanese Patent Application Publication No. 2009-66172).

日本发明专利特开2009-66172号公报中公开了一种使用游戏币的系统。该系统针对放置在游艺桌的放置用板上的游戏币,基于无线标签中存储的识别信息来计算出游戏币的枚数,且基于附加于侧面的识别信息计算出游戏币的枚数,并将两者进行对照。由此,当游戏桌上使用了作弊的游戏币时,能够检测出作弊的游戏币的使用。Japanese Patent Application Publication No. 2009-66172 discloses a system for using game tokens. This system calculates the number of game tokens placed on a play area board at a game table based on identification information stored in a wireless tag, and also calculates the number based on identification information attached to the side of the token, comparing the two. Therefore, it can detect the use of cheating game tokens at the game table.

然而,日本发明专利特开2009-66172号公报中所公开的系统是通过计算出已放置的(放置在放置用板上的)游戏币的枚数来检测作弊,因此,该系统在针对游戏币箱中收容的多个游戏币,在游戏币箱中收容有游戏币的状态下进行检查时,无法检测出作弊的游戏币。However, the system disclosed in Japanese Patent Application Publication No. 2009-66172 detects cheating by calculating the number of game coins that have been placed (placed on the placement plate). Therefore, when the system checks multiple game coins contained in the game coin box while the game coin box contains game coins, it cannot detect cheating game coins.

因此,第四实施方式的目的是提供一种能够在游戏币箱中收容游戏币的状态下对游戏币箱中收容的多个游戏币进行检查的检查系统及检查装置。Therefore, the purpose of the fourth embodiment is to provide an inspection system and inspection device that can inspect multiple game coins stored in a game coin box while the game coins are stored in the box.

第四实施方式的第一形态的检查系统构成为,对至少具有第一货币信息与第二货币信息的游戏币进行检查,所述第二货币信息以光学可读取的形态设置于所述游戏币的侧面,该检查系统具备将多个游戏币叠层收容的游戏币箱、及对所述游戏币箱中收容的游戏币进行检查的检查装置,所述检查装置具备:第一读取装置,取得所述游戏币箱中收容的游戏币的所述第一货币信息;第二读取装置,对所述游戏币箱中收容的游戏币的侧面进行光学读取,而取得第二货币信息;及判断部,使用通过所述第一读取装置取得的第一货币信息与通过所述第二读取装置取得的第二货币信息,判断所述游戏币箱中存在的所有的游戏币的真伪与破损或者每种价值的枚数,从而判断该游戏币箱中所收容的多个游戏币的合格与否。The inspection system of the first form of the fourth embodiment is configured to inspect game coins having at least first currency information and second currency information, wherein the second currency information is provided on the side of the game coin in an optically readable form. The inspection system includes a game coin box for stacking and storing multiple game coins, and an inspection device for inspecting the game coins stored in the game coin box. The inspection device includes: a first reading device for acquiring the first currency information of the game coins stored in the game coin box; a second reading device for optically reading the side of the game coins stored in the game coin box to acquire the second currency information; and a judgment unit for using the first currency information acquired by the first reading device and the second currency information acquired by the second reading device to determine the authenticity and damage of all game coins present in the game coin box, or the number of each value, thereby determining whether the multiple game coins stored in the game coin box are qualified or not.

根据该构成,第一读取部及第二读取部均从游戏币箱中收容的游戏币取得第一货币信息及第二货币信息,因此能够对游戏币箱中收容的状态的游戏币进行检查。此外,从游戏币取得第一货币信息与第二货币信息这两种信息来进行检查,从而能够确切地进行合格与否的判断。According to this configuration, both the first reading unit and the second reading unit obtain first currency information and second currency information from the game coins stored in the coin box, thus enabling the inspection of the state of the game coins stored in the coin box. Furthermore, by obtaining both the first and second currency information from the game coins for inspection, a precise determination of whether the coins are valid or not can be made.

根据第一形态的检查系统,第四实施方式的第二形态的检查系统中,通用的游戏币中的所述第一货币信息与所述第二货币信息包含通用的信息,当通过所述第一读取装置取得的多个所述第一货币信息与通过所述第二读取装置取得的多个所述第二货币信息的通用的信息部分不一致时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。According to the inspection system of the first form, in the inspection system of the second form of the fourth embodiment, the first currency information and the second currency information in the general game coins contain general information. When the general information portion of the multiple first currency information obtained by the first reading device is inconsistent with the general information portion of the multiple second currency information obtained by the second reading device, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据该构成,当游戏币箱内存在第一货币信息与第二货币信息的通用的信息部分不一致的作弊的游戏币时,判断部可将该游戏币箱中收容的游戏币判断为不合格。According to this configuration, when the game coin box contains cheating game coins whose information portion of the first currency information and the second currency information is inconsistent, the judgment unit can determine that the game coins contained in the game coin box are unqualified.

例如,在无线标签与侧面记录有通用的识别信息的情况下,当从多个无线标签读出的多个识别信息、与从多个侧面读出的多个识别信息不完全一致时,判断为不合格。此外,在无线标签与侧面记录有该游戏币的价值的情况下,当从无线标签读出的各价值的数量、与从侧面读出的各价值的数量不一致时,判断为不合格。For example, if the wireless tags and side panels record common identification information, and the identification information read from multiple wireless tags is not completely consistent with the identification information read from multiple side panels, the game is deemed unqualified. Furthermore, if the wireless tags and side panels record the value of the game coin, and the quantity of each value read from the wireless tags is inconsistent with the quantity of each value read from the side panels, the game is deemed unqualified.

根据第一形态的检查系统,第四实施方式的第三形态的检查系统中,所述第一货币信息与所述第二货币信息的两者或一者包含分别识别游戏币的个别识别信息。According to the inspection system of the first form, in the inspection system of the third form of the fourth embodiment, either the first currency information or the second currency information includes individual identification information for identifying game coins.

根据第一形态的检查系统,第四实施方式的第四形态的检查系统中,所述第二货币信息包含以表示所述游戏币的价值的指定色进行表现的信息,该信息是通过所述指定色而对游戏币的价值进行表示的信息。According to the inspection system of the first form, in the inspection system of the fourth form of the fourth embodiment, the second currency information includes information represented by a designated color that indicates the value of the game coin, and this information represents the value of the game coin through the designated color.

根据第三形态的检查系统,第四实施方式的第五形态的检查系统中,所述第一货币信息与所述第二货币信息这两者包含个别识别信息,当通过所述第一读取装置取得的多个所述第一货币信息与通过所述第二读取装置取得的多个所述第二货币信息的个别识别信息不一致时,将该游戏币箱中收容的多个游戏币判断为不合格。According to the third form of the inspection system, in the fifth form of the fourth embodiment of the inspection system, both the first currency information and the second currency information contain individual identification information. When the individual identification information of the multiple first currency information obtained by the first reading device is inconsistent with the multiple second currency information obtained by the second reading device, the multiple game coins contained in the game coin box are judged to be unqualified.

根据该构成,当游戏币箱内存在第一货币信息的个别识别信息与第二货币信息的个别识别信息不一致的作弊的游戏币时,判断部可将该游戏币箱中收容的游戏币判断为不合格。According to this configuration, when a cheating game coin is found in the game coin box where the individual identification information of the first currency information is inconsistent with the individual identification information of the second currency information, the judgment unit can determine that the game coin contained in the game coin box is unqualified.

根据第一形态的检查系统,第四实施方式的第六形态的检查系统中,还具备存储部,该存储部中存储所述游戏币箱中应收容的多个游戏币的至少所述第一货币信息或所述第二货币信息的个别识别信息,当通过所述第一读取装置取得的多个所述第一货币信息或通过所述第二读取装置取得的多个所述第二货币信息的个别识别信息与所述存储部中存储的所述第一货币信息或所述第二货币信息的个别识别信息不一致时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。According to the inspection system of the first form, the inspection system of the sixth form of the fourth embodiment further includes a storage unit, which stores individual identification information of at least the first currency information or the second currency information of the multiple game coins that should be contained in the game coin box. When the individual identification information of the multiple first currency information or the multiple second currency information obtained by the first reading device is inconsistent with the individual identification information of the first currency information or the second currency information stored in the storage unit, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据该构成,当游戏币箱内存在第一货币信息或第二货币信息不正确的作弊的游戏币时,判断部可将该游戏币箱中收容的游戏币判断为不合格。According to this configuration, when the game coin box contains cheating game coins with incorrect first or second currency information, the judgment unit can determine that the game coins contained in the game coin box are unqualified.

例如,当无线标签中记录着以文字表现的个别识别信息,侧面记录着以数字表现的个别识别信息时,存储部中还按游戏币箱存储用于无线标签的以文字表现的多个个别识别信息,存储用于侧面的以数字表现的多个个别识别信息,当从多个无线标签读出的多个个别识别信息与用于该游戏币箱的无线标签而存储于存储部的多个个别识别信息不一致,或者从多个侧面读出的多个个别识别信息与用于该游戏币箱的侧面而存储于存储部的多个个别识别信息不一致时,判断为不合格。For example, when the wireless tag records individual identification information in text form and the side records individual identification information in numbers form, the storage unit also stores multiple individual identification information in text form for the wireless tag and multiple individual identification information in numbers form for the side of the game coin box. If the multiple individual identification information read from multiple wireless tags is inconsistent with the multiple individual identification information stored in the storage unit for the wireless tag used in the game coin box, or if the multiple individual identification information read from multiple sides is inconsistent with the multiple individual identification information stored in the storage unit for the side of the game coin box, it is judged as unqualified.

根据第一形态的检查系统,第四实施方式的第七形态的检查系统中,还具备存储部,该存储部中存储有所述第一货币信息与所述第二货币信息的对应关系,当通过所述第一读取装置取得的多个所述第一货币信息以及由所述第二读取装置取得的多个所述第二货币信息,与所述存储部中存储的所述对应关系不相符时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。According to the inspection system of the first form, the inspection system of the seventh form of the fourth embodiment further includes a storage unit, which stores the correspondence between the first currency information and the second currency information. When multiple pieces of the first currency information obtained by the first reading device and multiple pieces of the second currency information obtained by the second reading device do not match the correspondence stored in the storage unit, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据该构成,当游戏币箱内存在第一货币信息与第二货币信息的对应关系不正确的游戏币时,可判断为不合格。According to this structure, if the game coin box contains game coins with an incorrect correspondence between the first currency information and the second currency information, it can be judged as unqualified.

例如,当无线标签中记录有识别信息、侧面记录有价值时,存储部中对各识别信息分配任一价值并存储,针对从多个无线标签中读出的多个识别信息,参照存储部求出各价值的个数,当从侧面读出的各价值的个数与求出的个数不一致时,判断为不合格。相反,在无线标签中记录价值、侧面记录识别信息时也是一样的。这些情况下,存储部中无需预先存储哪个游戏币箱中包含哪种识别信息的游戏币。For example, when the wireless tag records identification information and the side record indicates value, the storage unit assigns a value to each piece of identification information and stores it. For multiple pieces of identification information read from multiple wireless tags, the storage unit calculates the number of each value. If the number of values read from the side does not match the calculated number, the item is deemed unqualified. Conversely, the same applies when the wireless tag records value and the side record indicates identification information. In these cases, the storage unit does not need to pre-store which game coin box contains which type of identification information.

根据第一至第七形态中任一形态的检查系统,第四实施方式的第八形态的检查系统中,当通过所述第一读取装置取得的所述第一货币信息及通过所述第二读取装置取得的所述第二货币信息的数量并非规定数量时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。According to the inspection system of any of the first to seventh forms, in the inspection system of the eighth form of the fourth embodiment, when the quantity of the first currency information obtained by the first reading device and the quantity of the second currency information obtained by the second reading device are not the prescribed quantity, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据该构成,当从游戏币箱取出游戏币、或向游戏币箱中追加游戏币时,判断部将该游戏币箱中收容的游戏币判断为不合格。According to this configuration, when a game coin is taken out of the game coin box or a game coin is added to the game coin box, the judgment unit determines that the game coin contained in the game coin box is unqualified.

例如,当游戏币箱的收容枚数为100枚时,从无线标签读出的第一货币信息或从侧面读出的第二货币信息的任一者并非100个时判断为不合格。For example, if the number of coins in the game coin box is 100, it is considered unqualified if either the first currency information read from the wireless tag or the second currency information read from the side is not 100.

根据第一至第八形态中的任一形态的检查系统,第四实施方式的第九形态的检查系统中,所述游戏币的所述第二货币信息中包含表示所述游戏币的价值的颜色信息,所述第一货币信息中包含识别所述游戏币的价值的价值信息,当所述颜色信息与所述第一货币信息的价值信息不一致时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。According to the inspection system of any of the first to eighth forms, in the inspection system of the ninth form of the fourth embodiment, the second currency information of the game coin includes color information indicating the value of the game coin, and the first currency information includes value information identifying the value of the game coin. When the color information is inconsistent with the value information of the first currency information, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据第九形态的检查系统,第四实施方式的第十形态的检查系统中,所述第二货币信息除了包含所述颜色信息以外还包含所述游戏币的价值信息,当所述第二货币信息中的颜色信息所表示的所述游戏币的价值与所述第二货币信息的价值信息及所述第一货币信息的价值信息两者或一者不一致时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。According to the ninth form of the inspection system, in the tenth form of the fourth embodiment of the inspection system, the second currency information includes not only the color information but also the value information of the game coin. When the value of the game coin represented by the color information in the second currency information is inconsistent with either the value information of the second currency information or the value information of the first currency information, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据第一至第十形态中的任一形态的检查系统,第四实施方式的第十一形态的检查系统中,所述游戏币具有具备所述第一货币信息的无线标签。According to the inspection system of any one of the first to tenth forms, in the inspection system of the eleventh form of the fourth embodiment, the game coin has a wireless tag with the first currency information.

根据第一至第十一形态中的任一形态的检查系统,第四实施方式的第十二形态的检查系统中,所述第一货币信息与所述第二货币信息的至少一者或两者包含表示所述游戏币所属的组的组信息,所述组是根据所述游戏币的价值、制造日期、制造者及/或使用游艺场而划分的组。According to the inspection system of any of the first to eleventh forms, in the inspection system of the twelfth form of the fourth embodiment, at least one or both of the first currency information and the second currency information include group information indicating the group to which the game coin belongs, the group being divided according to the value of the game coin, the manufacturing date, the manufacturer, and/or the amusement park where it is used.

根据第十形态的检查系统,第四实施方式的第十三形态的检查系统中,当所述颜色信息与所述第一货币信息及所述第二货币信息的价值信息或通用信息或个别识别信息的至少一者不一致时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。According to the inspection system of the tenth form, in the inspection system of the thirteenth form of the fourth embodiment, when the color information is inconsistent with at least one of the value information, general information, or individual identification information of the first currency information and the second currency information, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据第十形态的检查系统,第四实施方式的第十四形态的检查系统中,所述判断部基于所述颜色信息或所述第一货币信息或所述第二货币信息的价值信息,判断所述游戏币箱中收容的多个所述游戏币的每种价值的枚数、或所有的所述游戏币的价值的总额。According to the inspection system of the tenth form, in the inspection system of the fourteenth form of the fourth embodiment, the judgment unit determines the number of each value of the multiple game coins contained in the game coin box, or the total value of all the game coins, based on the value information of the color information, the first currency information, or the second currency information.

根据第一形态的检查系统,第四实施方式的第十五形态的检查系统中,所述第二货币信息包含在所述游戏币的侧面以表示所述游戏币的价值的指定色来表现的信息,该信息是以所述指定色表示游戏币的价值的信息,所述第二读取装置具备:摄像机,拍摄所述游戏币箱中收容的多个游戏币的侧面;及识别部,对所述摄像机所拍摄的图像进行分析,确定所述多个游戏币的各自的指定色,并依照确定的指定色确定所述多个游戏币的价值。According to the inspection system of the first embodiment, in the inspection system of the fifteenth embodiment of the fourth embodiment, the second currency information includes information displayed on the side of the game coin in a designated color that indicates the value of the game coin. This information indicates the value of the game coin in the designated color. The second reading device includes: a camera that captures images of the sides of a plurality of game coins stored in the game coin box; and an identification unit that analyzes the images captured by the camera, determines the designated color of each of the plurality of game coins, and determines the value of the plurality of game coins according to the determined designated color.

根据该构成,判断部可使用游戏币的价值的信息判断合格与否。Based on this structure, the judgment department can use information about the value of the game currency to determine whether it is qualified or not.

根据第十五形态的检查系统,第四实施方式的第十六形态的检查系统中,表现所述第二货币信息的所述指定色在游戏币的侧面由针对价值不同的游戏币通用地赋予的通用色沿着所述游戏币的厚度方向夹持。According to the inspection system of the fifteenth embodiment, in the inspection system of the sixteenth embodiment of the fourth embodiment, the designated color representing the second currency information is held on the side of the game coin by a universal color generally assigned to game coins of different values along the thickness direction of the game coin.

根据该构成,即便游戏币箱内叠层多个游戏币,识别部也能通过从侧面的图像提取被通用色夹持的指定色,从而确定游戏币箱内的多个游戏币的种类。Based on this configuration, even if multiple game coins are stacked inside the coin box, the recognition unit can extract the specified color held by the universal color from the image on the side, thereby determining the type of multiple game coins inside the coin box.

根据第一形态的检查系统,第四实施方式的第十七形态的检查系统中,所述第二货币信息是光学可读取地标记在侧面的标记信息,所述第二读取装置具备:摄像机,对堆叠地收容于所述游戏币箱的多个游戏币的侧面进行拍摄;及识别部,对所述摄像机拍摄的图像进行分析从而确定所述多个游戏币各自的标记信息,并依照确定出的标记信息对所述多个游戏币各自的所述第二货币信息进行确定。According to the inspection system of the first embodiment, in the inspection system of the seventeenth embodiment of the fourth embodiment, the second currency information is optically readable marking information marked on the side, and the second reading device includes: a camera for capturing images of the sides of a plurality of game coins stacked and housed in the game coin box; and an identification unit for analyzing the images captured by the camera to determine the marking information of each of the plurality of game coins, and determining the second currency information of each of the plurality of game coins according to the determined marking information.

根据该构成,判断部可使用游戏币的标记信息来判断合格与否。Based on this structure, the judgment unit can use the marking information of the game coin to determine whether it is qualified or not.

根据第十七形态的检查系统,第四实施方式的第十八形态的检查系统中,所述标记信息是利用对红外线反应而发光的红外线反应墨水或吸收红外线的红外线吸收墨水进行标记的,所述摄像机是红外线摄像机。According to the inspection system of the seventeenth embodiment, in the inspection system of the eighteenth embodiment of the fourth embodiment, the marking information is marked using infrared reactive ink that emits light in response to infrared light or infrared absorbing ink that absorbs infrared light, and the camera is an infrared camera.

根据该构成,无法在自然光下视认附加在侧面的识别信息。Based on this configuration, the identification information attached to the side cannot be seen under natural light.

根据第十七形态的检查系统,第四实施方式的第十九形态的检查系统中,所述标记信息是利用对紫外线反应而发光的墨水进行标记的,所述检查装置还具备紫外线照射部,该紫外线照射部对所述游戏币箱中收容的多个游戏币的侧面照射紫外线。According to the inspection system of the seventeenth embodiment, in the inspection system of the nineteenth embodiment of the fourth embodiment, the marking information is marked using ink that emits light in response to ultraviolet light, and the inspection device also includes an ultraviolet irradiation unit that irradiates ultraviolet light onto the sides of a plurality of game coins contained in the game coin box.

通过该构成,无法在自然光下视认附加在侧面的识别信息。With this configuration, the identification information attached to the side cannot be seen under natural light.

根据第一形态的检查系统,第四实施方式的第二十形态的检查系统中,所述游戏币箱上施加了若以能取出所收容的所述游戏币的程度打开则会被破坏的封口,所述检查装置还具备对未破坏的所述封口进行检测的检测部,当所述检测部未检测到未破坏的所述封口时,所述判断部将所述游戏币箱中收容的多个游戏币判断为不合格。According to the inspection system of the first embodiment, in the inspection system of the twentieth embodiment of the fourth embodiment, the game coin box is provided with a seal that would be broken if opened to the extent that the game coins contained therein can be taken out. The inspection device also includes a detection unit that detects the unbroken seal. When the detection unit does not detect the unbroken seal, the judgment unit judges the multiple game coins contained in the game coin box as unqualified.

根据该构成,当封口被破坏时,判断部可将该游戏币箱中收容的游戏币判断为不合格。According to this configuration, when the seal is broken, the judgment unit can determine that the game coins contained in the game coin box are defective.

根据第一形态的检查系统,第四实施方式的第二十一形态的检查系统中,所述游戏币箱具有透光部分,所述第二读取装置透过所述透光部分而利用光学读取所述游戏币箱中收容的游戏币的侧面。According to the inspection system of the first embodiment, in the inspection system of the twenty-first embodiment of the fourth embodiment, the game coin box has a light-transmitting portion, and the second reading device uses optics to read the side of the game coins contained in the game coin box through the light-transmitting portion.

根据该构成,能够在关闭游戏币箱的状态下读取第二货币信息。Based on this configuration, it is possible to read the second currency information even when the game coin box is closed.

根据第二十一形态的检查系统,第四实施方式的第二十二形态的检查系统中,所述透光部分由透明部件构成。According to the inspection system of the twenty-first embodiment, in the inspection system of the twenty-second embodiment of the fourth embodiment, the light-transmitting portion is composed of a transparent component.

根据该构成,能够将游戏币箱中包括透光部分在内设为密闭结构。Based on this structure, the game coin box can be made into a sealed structure, including the light-transmitting part.

根据第一形态的检查系统,第四实施方式的第二十三形态的检查系统中,所述检查装置具备接收所述游戏币箱的游戏币箱接收部。According to the inspection system of the first embodiment, in the inspection system of the twenty-third embodiment of the fourth embodiment, the inspection device includes a game coin box receiving unit that receives the game coin box.

根据该构成,通过将游戏币箱配置在游戏币箱接收部,能够读取第一货币信息及第二货币信息。According to this configuration, by placing the game coin box in the game coin box receiving unit, it is possible to read the first currency information and the second currency information.

根据第二十一形态的检查系统,第四实施方式的第二十四形态的检查系统中,所述游戏币箱可搬运。According to the inspection system of the twenty-first embodiment, in the inspection system of the twenty-fourth embodiment of the fourth embodiment, the game coin box is portable.

根据该构成,能够在游戏币箱从工厂移动至游戏桌或出纳机的过程中的任意地点进行游戏币箱内的游戏币的检查。According to this configuration, the game coins inside the game coin box can be checked at any point during the process of the game coin box moving from the factory to the game table or cashier.

根据第一形态的检查系统,第四实施方式的第二十五形态的检查系统中,所述游戏币箱是在游戏桌上保持所述游戏币的两段式游戏币浮筒或游戏币托盘。According to the inspection system of the first embodiment, in the inspection system of the twenty-fifth embodiment of the fourth embodiment, the game coin box is a two-section game coin float or game coin tray that holds the game coins on the game table.

第四实施方式的第二十六形态的检查系统构成为,对在侧面附加有表示价值的指定色及可光学读取地标记的标记信息的游戏币进行检查,且具备:游戏币箱,叠层地收容多个游戏币;及检查装置,对所述游戏币箱中收容的游戏币进行检查;且所述检查装置具备:摄像机,对所述游戏币箱中收容的游戏币的侧面进行拍摄;识别部,分析所述摄像机拍摄的图像,从而确定所述多个游戏币各自的所述指定色及所述标记信息;及判断部,基于通过所述识别部确定的所述指定色与所述标记信息,按每个所述游戏币箱判断游戏币的合格与否。The inspection system of the twenty-sixth embodiment of the fourth embodiment is configured to inspect game coins with a designated color and optically readable marking information attached to the side indicating value, and includes: a game coin box that holds multiple game coins in a stacked manner; and an inspection device that inspects the game coins held in the game coin box; the inspection device includes: a camera that captures images of the side of the game coins held in the game coin box; an identification unit that analyzes the images captured by the camera to determine the designated color and the marking information of each of the multiple game coins; and a judgment unit that determines whether the game coins are qualified or not for each game coin box based on the designated color and the marking information determined by the identification unit.

根据该构成,识别部对游戏币箱中收容的游戏币确定指定色及标记信息,所以能够对游戏币箱中收容的状态下的游戏币进行检查。此外,从游戏币的侧面确定指定色与标记信息这两种信息而进行检查,所以能够确切地进行合格与否的判断。Based on this configuration, the identification unit determines the designated color and marking information for the tokens stored in the token box, thus enabling the inspection of the tokens in their stored state. Furthermore, by determining both the designated color and marking information from the side of the tokens, the inspection can accurately determine whether they are in good condition.

第四实施方式的第二十七形态的检查系统构成为,对内置存储有货币信息的无线标签且侧面附加有表示价值的指定色的游戏币进行检查,且具备:游戏币箱,叠层地收容多个游戏币;及检查装置,对所述游戏币箱中收容的游戏币进行检查;且所述检查装置具备:读取部,读取所述游戏币箱中收容的游戏币的无线标签而取得所述货币信息;摄像机,对所述游戏币箱中收容的游戏币的侧面进行拍摄;识别部,分析所述摄像机拍摄的图像,从而确定所述多个游戏币各自的所述指定色;及判断部,基于通过所述读取部取得的所述货币信息与通过所述识别部确定出的所述指定色,按每个所述游戏币箱判断游戏币的合格与否。The inspection system of the twenty-seventh embodiment of the fourth embodiment is configured to inspect game coins that have built-in wireless tags storing currency information and have a designated color indicating value attached to their sides, and includes: a game coin box that holds multiple game coins in a stacked manner; and an inspection device that inspects the game coins held in the game coin box; the inspection device includes: a reading unit that reads the wireless tags of the game coins held in the game coin box to obtain the currency information; a camera that takes pictures of the sides of the game coins held in the game coin box; an identification unit that analyzes the images taken by the camera to determine the designated color of each of the multiple game coins; and a judgment unit that judges whether the game coins in each game coin box are qualified or not based on the currency information obtained by the reading unit and the designated color determined by the identification unit.

根据该构成,读取部从游戏币箱中收容的游戏币取得货币信息,并且识别部还对游戏币箱中收容的游戏币确定指定色,所以能够对游戏币箱中收容的状态的游戏币进行检查。此外,从游戏币的侧面确定货币信息与指定色这两种信息而进行检查,所以能够确切地进行合格与否的判断。According to this configuration, the reading unit obtains currency information from the coins stored in the coin box, and the identification unit also determines a specific color for the coins stored in the coin box, thus enabling the inspection of the state of the coins stored in the coin box. Furthermore, by determining both the currency information and the specific color from the side of the coin during the inspection, a precise judgment of whether it is valid or not can be made.

第四实施方式的第二十八形态的检查装置构成为,对将存储有第一货币信息的无线标签进行内置、且侧面附加有光学可读取的第二货币信息、并叠层收容于游戏币箱的多个游戏币进行检查,且具备:第一读取装置,读取所述游戏币箱中收容的多个游戏币的无线标签而取得第一货币信息;第二读取装置,对所述游戏币箱中收容的多个游戏币的侧面进行光学读取而取得第二货币信息;及判断部,基于通过所述第一读取装置所取得的第一货币信息与通过所述第二读取装置所取得的第二货币信息,按每个所述游戏币箱判断游戏币的合格与否。The inspection device of the twenty-eighth embodiment of the fourth embodiment is configured to inspect a plurality of game coins stacked in a coin box, wherein a wireless tag storing first currency information is embedded therein and optically readable second currency information is attached to the side. The device includes: a first reading device for reading the wireless tags of the plurality of game coins in the coin box to obtain the first currency information; a second reading device for optically reading the side of the plurality of game coins in the coin box to obtain the second currency information; and a determination unit for determining whether the game coins in each coin box are qualified or not based on the first currency information obtained by the first reading device and the second currency information obtained by the second reading device.

根据该构成,第一读取部及第二读取部均从游戏币箱中收容的游戏币取得第一货币信息及第二货币信息,所以能够对游戏币箱中收容的状态的游戏币进行检查。此外,从游戏币取得第一货币信息与第二货币信息这两种信息而进行检查,所以能够确切地进行合格与否的判断。According to this configuration, both the first reading unit and the second reading unit obtain first currency information and second currency information from the game coins stored in the coin box, thus enabling the inspection of the state of the game coins stored in the coin box. Furthermore, by obtaining both the first and second currency information from the game coins for inspection, a precise determination of whether the coins are valid or not can be made.

第四实施方式的第二十九形态的检查装置构成为,对在侧面附加有表示价值的指定色及光学可读取的标记信息、且叠层收容于游戏币箱的多个游戏币进行检查,且具备:摄像机,对所述游戏币箱中收容的多个游戏币的侧面进行拍摄;识别部,分析所述摄像机拍摄的图像,从而确定所述多个游戏币各自的所述指定色及所述标记信息;及判断部,基于通过所述识别部确定出的所述指定色与所述标记信息,按每个所述游戏币箱判断游戏币的合格与否。The inspection device of the twenty-ninth embodiment of the fourth embodiment is configured to inspect a plurality of game coins stacked and housed in a coin box, each having a designated color indicating value and optically readable marking information attached to its side. The device includes: a camera that captures images of the sides of the plurality of game coins housed in the coin box; an identification unit that analyzes the images captured by the camera to determine the designated color and marking information for each of the plurality of game coins; and a judgment unit that, based on the designated color and marking information determined by the identification unit, determines whether a game coin is qualified or not for each coin box.

第四实施方式的第三十形态的检查装置构成为,对将存储有货币信息的无线标签进行内置且在侧面附加有表示价值的指定色、并且叠层收容于游戏币箱的多个游戏币进行检查,且具备:读取部,读取所述游戏币箱中收容的多个游戏币的无线标签而取得所述货币信息;摄像机,对所述游戏币箱中收容的多个游戏币的侧面进行拍摄;识别部,分析所述摄像机拍摄的图像,从而确定所述多个游戏币各自的所述指定色;及判断部,基于通过所述读取部取得的所述货币信息与通过所述识别部确定出的所述指定色,按每个所述游戏币箱判断游戏币的合格与否。The inspection device of the thirtieth embodiment of the fourth embodiment is configured to inspect a plurality of game coins stacked in a coin box, wherein wireless tags storing currency information are embedded therein and a designated color indicating value is attached to the side. The device includes: a reading unit that reads the wireless tags of the plurality of game coins in the coin box to obtain the currency information; a camera that takes pictures of the sides of the plurality of game coins in the coin box; an identification unit that analyzes the images taken by the camera to determine the designated color of each of the plurality of game coins; and a judgment unit that, based on the currency information obtained by the reading unit and the designated color determined by the identification unit, determines whether the game coins in each coin box are qualified or not.

第四实施方式的第三十一形态的检查系统对内置存储有货币信息的无线标签的游戏币进行检查,且具备:游戏币箱,叠层地收容多个游戏币;及检查装置,对所述游戏币箱中收容的游戏币进行检查;且所述检查装置具备:读取部,读取所述游戏币箱中收容的游戏币的无线标签而取得货币信息;判断部,基于通过所述读取部取得的货币信息,按每个所述游戏币箱判断游戏币的合格与否;及存储部,存储所述游戏币箱中应收容的多个游戏币的所述货币信息;且当通过所述读取部取得的多个所述货币信息与所述存储部中存储的所述货币信息不一致时,所述判断部将该游戏币箱中收容的多个游戏币判断为不合格。The inspection system of the thirty-first embodiment of the fourth embodiment inspects game coins with built-in wireless tags storing currency information, and includes: a game coin box that holds multiple game coins in a stacked manner; and an inspection device that inspects the game coins held in the game coin box; the inspection device includes: a reading unit that reads the wireless tags of the game coins held in the game coin box to obtain currency information; a judging unit that judges whether the game coins in each game coin box are qualified or not based on the currency information obtained by the reading unit; and a storage unit that stores the currency information of the multiple game coins that should be held in the game coin box; and when the multiple currency information obtained by the reading unit is inconsistent with the currency information stored in the storage unit, the judging unit judges the multiple game coins held in that game coin box as unqualified.

第四实施方式的第三十二形态的检查装置构成为,对将存储有货币信息的无线标签进行内置、且叠层收容于游戏币箱的多个游戏币进行检查,且具备:读取部,读取所述游戏币箱中收容的多个游戏币的无线标签而取得货币信息;及判断部,基于通过所述读取部取得的所述货币信息,按每个所述游戏币箱判断游戏币的合格与否。The inspection device of the 32nd embodiment of the fourth embodiment is configured to inspect a plurality of game coins, in which wireless tags storing currency information are embedded and stacked in a game coin box, and includes: a reading unit that reads the wireless tags of the plurality of game coins in the game coin box to obtain currency information; and a judging unit that judges whether the game coins are qualified or not for each game coin box based on the currency information obtained by the reading unit.

根据第四实施方式,第一读取部及第二读取部均从游戏币箱中收容的游戏币取得第一货币信息及第二货币信息,所以能够对游戏币箱中收容的状态的游戏币进行检查。此外,从游戏币取得第一货币信息与第二货币信息这两种信息而进行检查,所以能够确切地进行合格与否的判断。According to the fourth embodiment, both the first reading unit and the second reading unit obtain first currency information and second currency information from the game coins stored in the coin box, thus enabling the inspection of the state of the game coins stored in the coin box. Furthermore, by obtaining both the first and second currency information from the game coins for inspection, a precise determination of whether the coins are qualified or not can be made.

以下,参照附图对第四实施方式进行说明。The fourth embodiment will now be described with reference to the accompanying drawings.

<检查系统的构成><The Composition of the Inspection System>

图25是表示第四实施方式的检查系统的构成的图。检查系统41包括:游戏币箱4100,用于将游戏币以叠层状态收容;及检查装置4200,对叠层收容于游戏币箱4100的多个游戏币维持收容于游戏币箱4100中的状态而进行检查。Figure 25 is a diagram showing the configuration of the inspection system according to the fourth embodiment. The inspection system 41 includes: a coin box 4100 for storing game coins in a stacked state; and an inspection device 4200 for inspecting the multiple game coins stacked in the coin box 4100 while maintaining them in the state of being stored in the coin box 4100.

游戏币箱4100具有大致长方体形状,由透明树脂构成。游戏币箱4100将圆板形状的游戏币C以叠层状态收容。游戏币箱4100形成有五根各收容20枚游戏币C的柱状物,合计可收容100枚游戏币C。游戏币箱4100可在收容有游戏币C的状态下进行搬运(可携带)。游戏币箱4100包括可分离的上部4101与下部4102,通过将上部4101与下部4102分离,从而能够向游戏币箱4100收容游戏币C及从游戏币箱4100取出游戏币C。The coin box 4100 has a roughly rectangular shape and is made of transparent resin. The coin box 4100 houses stacked, round coins C. The coin box 4100 has five pillars, each holding 20 coins C, for a total capacity of 100 coins C. The coin box 4100 can be moved (carried) while containing the coins C. The coin box 4100 includes a separable upper part 4101 and a lower part 4102. By separating the upper part 4101 and the lower part 4102, coins C can be placed into and removed from the coin box 4100.

检查装置4200包括接收部4210与主体部4220。检查装置4200能够通过该接收部4210接收游戏币箱4100。接收部4210整体上形成为大致上表面与前表面开放的长方体形状,由左右的侧壁4211、底部4212及内壁4213形成,具有恰好能收容游戏币箱4100的宽度、高度、及深度。The inspection device 4200 includes a receiving part 4210 and a main body 4220. The inspection device 4200 is capable of receiving a coin box 4100 through the receiving part 4210. The receiving part 4210 is generally formed into a cuboid shape with an open upper and front surface, and is formed by left and right side walls 4211, a bottom 4212 and an inner wall 4213, having a width, height and depth that are just enough to accommodate the coin box 4100.

主体部4220设置于接收部4210的内壁4213的里侧,具备RFID读取器4221、计算机4222及显示部4223。主体部4220还设置有红外线摄像机4225及可见光摄像机4226。红外线摄像机4225及可见光摄像机4226安装于支臂4227的前端,以便从接收部4210中收容的游戏币箱4100的上表面侧对游戏币箱4100中收容的游戏币C的侧面进行拍摄。The main body 4220 is located on the inner side of the inner wall 4213 of the receiving unit 4210, and includes an RFID reader 4221, a computer 4222, and a display unit 4223. The main body 4220 is also equipped with an infrared camera 4225 and a visible light camera 4226. The infrared camera 4225 and the visible light camera 4226 are mounted on the front end of the support arm 4227 so as to capture images of the side of the game coin box C stored in the game coin box 4100 from the upper surface side of the game coin box 4100 stored in the receiving unit 4210.

计算机4222上连接有RFID读取器4221、显示部4223、红外线摄像机4225及可见光摄像机4226。RFID读取器4221上连接有RFID天线4224。RFID天线4224从RFID读取器4221延伸,以螺旋状延伸至左右的侧壁4211内。即,左右的侧壁4211各自的内部铺设有螺旋状的RFID天线4224,各RFID天线4224连接于RFID读取器4221。The computer 4222 is connected to an RFID reader 4221, a display unit 4223, an infrared camera 4225, and a visible light camera 4226. An RFID antenna 4224 is connected to the RFID reader 4221. The RFID antenna 4224 extends from the RFID reader 4221 in a spiral shape into the left and right side walls 4211. That is, spiral RFID antennas 4224 are laid inside each of the left and right side walls 4211, and each RFID antenna 4224 is connected to the RFID reader 4221.

显示部4223由液晶面板构成。另外,该液晶面板上设置有触摸传感器,显示部4223可构成为触控面板。The display unit 4223 is composed of a liquid crystal panel. In addition, a touch sensor is provided on the liquid crystal panel, so the display unit 4223 can be configured as a touch panel.

<游戏币的构成><Composition of Game Currency>

图26是第四实施方式的游戏币C的立体图,图27是第四实施方式的游戏币C的侧视图。游戏币C在中间具备以指定色表征的指定色层4501,在该中间的指定色层4501的厚度方向的两侧(图27中的上下)具备以通用色表征的通用色层4502,从而在侧面(厚度方向)上形成条纹。Figure 26 is a perspective view of the game coin C according to the fourth embodiment, and Figure 27 is a side view of the game coin C according to the fourth embodiment. The game coin C has a designated color layer 4501 represented by a designated color in the middle, and a general color layer 4502 represented by a general color is provided on both sides (the top and bottom in Figure 27) of the designated color layer 4501 in the thickness direction, thereby forming stripes on the side (thickness direction).

游戏币C的指定色层4501与其中一方的通用色层4502之间,插入有RFID标签4503作为无线标签。RFID标签4503中,作为游戏币C的货币信息存储有例如个别地识别(唯一地确定)游戏币C的个别识别信息及价值(种类)的信息。在游戏币C的最外层设置有透明层4504。即,游戏币C具有:作为中间层的指定色层4501、从两面夹持指定色层4501的通用色层4502、以及作为两面的最外层的透明层4504。An RFID tag 4503 is inserted between the designated color layer 4501 of game coin C and the general color layer 4502 of one of them as a wireless tag. The RFID tag 4503 stores information such as individual identification information and value (type) of game coin C, serving as currency information for game coin C. A transparent layer 4504 is provided on the outermost layer of game coin C. That is, game coin C has: a designated color layer 4501 as the middle layer, a general color layer 4502 sandwiching the designated color layer 4501 from both sides, and a transparent layer 4504 as the outermost layer on both sides.

游戏币C是将细长的长条状的5层(透明层4504、通用色层4502、指定色层4501、通用色层4502、透明层4504的顺序)的塑料材料重叠,这时在指定色层4501与其中一方的通用色层4502之间以规定的间隔配置RFID标签4503,将该5层的塑料材料热压接合,然后以一个游戏币C包含一个RFID标签4503的方式,通过压力机等冲裁为圆形或长方形等而形成。通过压力机进行冲裁时,设计用于冲裁的模具的模子与冲头的尺寸,从而对最外层的透明层4504的端实施R加工(圆角)。Game coin C is made by overlapping five thin strips of plastic material (in the order of transparent layer 4504, general color layer 4502, specified color layer 4501, general color layer 4502, and transparent layer 4504). An RFID tag 4503 is placed at a predetermined interval between the specified color layer 4501 and one of the general color layers 4502. The five layers of plastic material are then heat-pressed together. Each game coin C contains one RFID tag 4503, and the coin is then punched into a circle or rectangle using a press or similar device. During punching, the dimensions of the die and punch are designed to round the ends of the outermost transparent layer 4504.

另外,也可以在将指定色层4501与两层通用色层4502这三层热压接合后,通过在表面涂覆清漆而形成透明层4504。此外,指定色层4501与两层通用色层4502也可以并非单独的部件,而是在一体形成后,通过喷墨打印机等对侧面涂布指定色(及通用色)从而形成指定色层4501及通用色层4502。Alternatively, after hot-pressing the designated color layer 4501 and the two general color layers 4502 together, a transparent layer 4504 can be formed by applying a clear varnish to the surface. Furthermore, the designated color layer 4501 and the two general color layers 4502 may not be separate components, but rather formed integrally, with the designated color (and general color) applied to the sides using an inkjet printer or similar medium to form the designated color layer 4501 and the general color layer 4502.

指定色层4501通过颜色(指定色)来表现游戏币C的价值(种类)。即,按游戏币C的价值将指定色层4501的颜色设为不同颜色(红色、绿色、黄色、蓝色等),通过确认从游戏币C的侧面光学读取的指定色层501的颜色,从而能够确定该游戏币C的价值(10点、20点、100点、1000点等)。通用色层4502上被赋予针对价值不同的游戏币C通用的颜色(通用色)。通用色理想的是颜色比所有指定色浅,本实施方式中使用白色。The designated color layer 4501 represents the value (type) of game coin C through color (designated color). That is, the color of the designated color layer 4501 is set to different colors (red, green, yellow, blue, etc.) according to the value of game coin C. By confirming the color of the designated color layer 501 optically read from the side of game coin C, the value of game coin C (10 points, 20 points, 100 points, 1000 points, etc.) can be determined. The universal color layer 4502 is given a color common to game coins C with different values (universal color). Ideally, the universal color is lighter than all designated colors; in this embodiment, white is used.

在游戏币C的侧面,进而在侧面(具体来说是侧面的通用色层4502)附加对游戏币C的货币信息进行表示的代码信息4505。该代码信息4505通过配置多个标识(也称为标记,本实施方式中为方形标识)来表现信息。指定色层4501通过颜色来表现信息(游戏币C的价值),相对于此,代码信息4505通过标记在侧面的标识来表现信息,所以可称为标记信息。标记信息的其它例可列举多个字符串、数字串、条形码等。On the side of game coin C, and specifically on the side (specifically, the general color layer 4502 on the side), code information 4505 representing the currency information of game coin C is attached. This code information 4505 represents information by configuring multiple identifiers (also called markers, square markers in this embodiment). While the color layer 4501 uses color to represent information (the value of game coin C), the code information 4505 represents information through markers on the side, and therefore can be called marker information. Other examples of marker information include multiple strings, number strings, barcodes, etc.

本实施方式的代码信息4505在游戏币C的圆周方向上每隔60度周期反复地标记。由此,代码信息4505无论在圆周方向从哪个方向观察游戏币C的侧面时,均在圆周方向的120度范围内包含完整的代码信息4505。另外,游戏币C的反复周期并不限定于60度,只要在圆周方向上等间隔地至少反复标记3次即可。In this embodiment, the code information 4505 is repeatedly marked on the circumference of the game coin C at 60-degree intervals. Therefore, regardless of the direction from which the side of the game coin C is viewed in the circumferential direction, the code information 4505 is always present within a 120-degree range in the circumferential direction. Furthermore, the repetition period of the game coin C is not limited to 60 degrees; it is sufficient that the code is repeated at least three times at equal intervals in the circumferential direction.

代码信息4505是利用不可见墨水标记的。本实施方式中,使用吸收红外线的红外线吸收墨水(具体来说,碳黑)作为不可见墨水,通过喷墨打印机进行打印。由于只有代码信息4505的印字部分不反射红外线,所以通过红外线摄像机4225对游戏币C的侧面进行拍摄,从而代码信息4505浮现出来。另外,红外线摄像机4225也可以具备红外线指示灯,对要拍摄的游戏币C的侧面照射红外线,从而使印字部分明确地浮现。The code information 4505 is marked using invisible ink. In this embodiment, infrared-absorbing ink (specifically, carbon black) is used as the invisible ink and printed by an inkjet printer. Since only the printed portion of the code information 4505 does not reflect infrared light, the side of the game coin C is photographed by an infrared camera 4225, thus revealing the code information 4505. Alternatively, the infrared camera 4225 may also be equipped with an infrared indicator light to illuminate the side of the game coin C to be photographed, thereby clearly revealing the printed portion.

另外,不可见墨水并不限定于红外线吸收墨水,例如还可以是与红外线反应而荧光发光的红外线反应墨水、与紫外线反应而荧光发光的UV墨水。在使用UV墨水时,使用紫外线摄像机取代红外线摄像机4225,进而,为了使UV墨水荧光发光,而使用对游戏币C的侧面照射紫外线的黑灯。Furthermore, invisible ink is not limited to infrared-absorbing ink; for example, it can also be infrared-reactive ink that fluoresces in response to infrared light, or UV ink that fluoresces in response to ultraviolet light. When using UV ink, an ultraviolet camera is used instead of an infrared camera 4225, and furthermore, in order to make the UV ink fluoresce, a black lamp that illuminates ultraviolet light from the side of the game coin C is used.

进而,游戏币C中,在通用色层4502的表面X上设置有利用UV墨水或碳黑墨水形成的标识(标记)m′。该标识m′表示游戏币C的真伪,照射紫外线(或者红外线)时标识m′可见,根据其形状、数量的组合而表现其真伪。以覆盖表面上的供游艺场确定用的印刷4506(100点等)、标识m′的方式在最外层热压接合或涂覆(涂布)透明层4504,对该透明层4504实施压花加工或清漆加工,从而防止游戏币C彼此紧贴在一起,或者使游戏币C更易滑动。Furthermore, on the surface X of the general color layer 4502, a mark m′ formed using UV ink or carbon black ink is provided on the game coin C. This mark m′ indicates the authenticity of the game coin C. The mark m′ is visible when exposed to ultraviolet (or infrared) light, and its authenticity is determined by the combination of its shape and quantity. A transparent layer 4504 is heat-pressed or coated on the outermost layer in a manner that covers the printing 4506 (100 dots, etc.) used for amusement park identification on the surface and the mark m′. This transparent layer 4504 is then embossed or varnished to prevent the game coins C from sticking together or to make the game coins C easier to slide.

实施了印刷4506(100点等)的最外层的透明层4504的端经R加工(R),防止在游戏币C的冲裁工序中通用色层4502的表面发生变形而出现于侧面。此外,防止游戏币C残留尖锐端而损伤手或其它游戏币C。指定色层4501也可以由着色后的一层或者多层形成。进而,还可以在指定色层4501的层中间的层内装用于增加重量的金属或陶瓷。此外,还可以将指定色层4501的一部分挖空、或者在指定色层4501与通用色层4502之间设置空间,在其中内置RFID标签4503。The outermost transparent layer 4504, which has been printed with 4506 (e.g., 100 dots), has its ends processed with an R-shaped edge (R) to prevent deformation of the general color layer 4502 during the die-cutting process of the coin C, thus preventing it from appearing on the side. Furthermore, this prevents sharp edges from remaining on the coin C and injuring hands or other coins C. The designated color layer 4501 can also be formed from one or more layers after coloring. Furthermore, metal or ceramic for weight increase can be incorporated into the layers between the designated color layer 4501. Additionally, a portion of the designated color layer 4501 can be hollowed out, or a space can be created between the designated color layer 4501 and the general color layer 4502 to embed an RFID tag 4503.

图28是表示通过红外线摄像机4225及可见光摄像机4226对游戏币箱4100中收容的多个游戏币C进行拍摄获得的图像的例子的图。此时的游戏币箱4100可以是在游戏桌中保持游戏币C的两段式游戏币浮筒(分成两段的游戏币托盘中,特指可移动的上部的托盘部分)或游戏币托盘。游戏币C即便在游戏币箱4100内如图28所示那样纵向叠层,也能通过红外线摄像机4225及可见光摄像机4226拍摄代码信息4505。此外,通过纵向计数指定色层4501,还能进行游戏币C的枚数的计数。另外,即使在两段式的情况下,可以通过将各段展开而利用红外线摄像机4225及可见光摄像机4226对游戏币箱4100中收容的所有的游戏币C的侧面进行拍摄。Figure 28 shows an example of an image obtained by capturing images of multiple game coins C stored in a coin box 4100 using an infrared camera 4225 and a visible light camera 4226. The coin box 4100 can be a two-section coin float (specifically, the movable upper tray portion in a two-section coin tray) or a coin tray that holds the game coins C in a game table. Even if the game coins C are stacked vertically within the coin box 4100 as shown in Figure 28, the infrared camera 4225 and the visible light camera 4226 can capture the code information 4505. Furthermore, the number of game coins C can be counted by using a vertically counted color layer 4501. Additionally, even in the two-section case, the sides of all the game coins C stored in the coin box 4100 can be captured by unfolding each section using the infrared camera 4225 and the visible light camera 4226.

本实施方式中,代码信息4505是通过多行多列的标识m的配置而表现。图29是用于说明代码信息4505的构成的图。如图29所示,上下的标识m成对而构成一个代码要素。图29的例子中,一个代码信息4505由10位代码要素构成。如图29所示,由上下的标识m成对构成的一个代码要素的样式有四种,通过一个代码要素就能表现四种信息,所以包括10位代码要素的代码信息4505能够表现4的10次方种信息。10位代码要素旁边的Y字是用于判别代码信息4505的朝向的朝向判别标记Y。In this embodiment, code information 4505 is represented by a configuration of multiple rows and columns of identifiers m. Figure 29 is a diagram illustrating the structure of code information 4505. As shown in Figure 29, the top and bottom identifiers m are paired to form a code element. In the example of Figure 29, a piece of code information 4505 is composed of 10 code elements. As shown in Figure 29, there are four styles of a code element composed of pairs of top and bottom identifiers m. Four types of information can be represented by one code element, so code information 4505 including 10 code elements can represent 4 to the power of 10 types of information. The Y-shaped mark next to the 10 code elements is an orientation discrimination mark Y used to determine the orientation of code information 4505.

<检查装置的构成><Composition of the Inspection Device>

图30是表示检查装置4200的构成的框图。检查装置4200除了具备图25所示的RFID读取器4221、计算机4222、显示部4223、RFID天线4224、红外线摄像机4225、可见光摄像机4226以外,还具备条形码读取器4228及通信部4229。此外,计算机4222由未图示的处理器、存储器等构成,通过使处理器执行检查程序而构成识别部4230及判断部4231。Figure 30 is a block diagram showing the configuration of the inspection device 4200. In addition to the RFID reader 4221, computer 4222, display unit 4223, RFID antenna 4224, infrared camera 4225, and visible light camera 4226 shown in Figure 25, the inspection device 4200 also includes a barcode reader 4228 and a communication unit 4229. Furthermore, the computer 4222 is composed of a processor (not shown), memory, etc., and forms an identification unit 4230 and a judgment unit 4231 by executing an inspection program through the processor.

通过RFID读取器4221、RFID天线4224及嵌入游戏币C的RFID标签4503而构成RFID系统。嵌入游戏币C中的RFID标签4503中所存储的游戏币C的货币信息是通过RFID读取器4221而非接触地读出,被用于计算机4222的处理。An RFID system is constituted by an RFID reader 4221, an RFID antenna 4224, and an RFID tag 4503 embedded with game coins C. The currency information of game coins C stored in the RFID tag 4503 embedded in game coins C is read non-contactly by the RFID reader 4221 and used for processing by the computer 4222.

红外线摄像机4225包含仅使红外线透过的红外线透过滤光片,对红外线像进行拍摄。将通过红外线摄像机4225的拍摄而生成的红外线图像发送至计算机4222,用于识别部4230的处理。可见光摄像机4226对可见范围的光的像进行拍摄。将通过可见光摄像机4226的拍摄而生成的可见光图像也发送至计算机4222,用于识别部4230的处理。如图25所示,红外线摄像机4225及可见光摄像机4226从游戏币箱4100的上方面朝游戏币箱4100,越过游戏币箱4100的上部4101而对游戏币箱4100内的多个游戏币C的侧面进行拍摄。Infrared camera 4225 includes an infrared transmittance filter that allows only infrared light to pass through, and captures infrared images. The infrared image generated by infrared camera 4225 is sent to computer 4222 for processing by recognition unit 4230. Visible light camera 4226 captures images of light in the visible range. The visible light image generated by visible light camera 4226 is also sent to computer 4222 for processing by recognition unit 4230. As shown in FIG25, infrared camera 4225 and visible light camera 4226 face the coin box 4100 from above, passing over the upper part 4101 of the coin box 4100, and capture images of the sides of multiple game coins C inside the coin box 4100.

条形码读取器4228读取附加于游戏币箱4100的条形码BC而取得下述的游戏币箱识别信息。显示部4223显示计算机4222的判断部4231的判断结果。通信部4229与设置于工厂F的制造管理装置4302、设置于游艺场P的使用管理装置4303之间进行数据通信。The barcode reader 4228 reads the barcode BC attached to the coin box 4100 to obtain the following coin box identification information. The display unit 4223 displays the judgment result of the judgment unit 4231 of the computer 4222. The communication unit 4229 communicates with the manufacturing management device 4302 installed in the factory F and the usage management device 4303 installed in the amusement park P.

<游戏币箱的构成><The Composition of the Game Coin Box>

图31是游戏币箱4100的立体图。游戏币箱4100由上部4101与下部4102合并构成。本实施方式中,上部4101及下部4102是由透明树脂形成。如上所述,本实施方式的检查装置4200将红外线摄像机4225及可见光摄像机4226(以下仅称为摄像机)设置于接收部210的上方,所以游戏币箱4100需要至少上表面透光。即,游戏币箱4100上需要有在检查装置4200的接收部4210接收该游戏币箱4100时位于与摄像机之间的部分透光的透光部分。另外,本实施方式中,游戏币箱4100为包括上部4101与下部4102的密闭结构,但也可以是透光部分形成开孔的状态。Figure 31 is a perspective view of the coin box 4100. The coin box 4100 is composed of an upper part 4101 and a lower part 4102. In this embodiment, the upper part 4101 and the lower part 4102 are formed of transparent resin. As described above, the inspection device 4200 of this embodiment places an infrared camera 4225 and a visible light camera 4226 (hereinafter simply referred to as cameras) above the receiving unit 210, so the coin box 4100 needs to be light-transmitting at least on its upper surface. That is, the coin box 4100 needs to have a light-transmitting portion that is located between the coin box 4100 and the camera when the receiving unit 4210 of the inspection device 4200 receives the coin box 4100. In addition, in this embodiment, the coin box 4100 is a closed structure including the upper part 4101 and the lower part 4102, but it can also be in a state where the light-transmitting portion forms an opening.

游戏币箱4100如上所述具有分别将20枚游戏币C叠层收容的五根柱状物并排形成的形状,在图31的例子中,为了与上部4101及下部4102收容的游戏币C的形状大致吻合,各柱状物的截面为多边形(八边形)。As described above, the game coin box 4100 has a shape formed by five pillars arranged side by side, each stacked to hold 20 game coins C. In the example of Figure 31, in order to roughly match the shape of the game coins C held in the upper part 4101 and the lower part 4102, the cross-section of each pillar is polygonal (octagonal).

图32是变形例的游戏币箱4100′的立体图,图33是该游戏币箱4100′的俯视图。游戏币箱4100′也包括由透明树脂构成的上部4101′及下部4102。本变形例中,面朝摄像机的上部4101′的上表面形成为平面。像这样,通过将面朝摄像机的面设为平面,如图33所示,摄像机中不会映入因游戏币箱4100′的多边形截面的角而形成的线状影像,从而在对摄像机的拍摄图像进行图像解析时,能够准确地识别游戏币C的侧面的信息。Figure 32 is a perspective view of a modified coin box 4100', and Figure 33 is a top view of the coin box 4100'. The coin box 4100' also includes an upper part 4101' and a lower part 4102 made of transparent resin. In this modified example, the upper surface of the upper part 4101' facing the camera is formed as a plane. In this way, by making the surface facing the camera plane, as shown in Figure 33, the camera will not reflect linear images formed by the corners of the polygonal cross-section of the coin box 4100', thereby enabling accurate identification of the side information of the coin C when performing image analysis on the image captured by the camera.

<检查系统的利用方式><How to use the inspection system>

图34是同时说明游戏币C的流通及检查系统41的利用方式的例子的图。游戏币C是通过工厂F的制造装置4301制造(s1),然后按100枚一箱地收容于游戏币箱4100(s2)。游戏币箱4100在收容游戏币C后,在工厂F中通过封口密封而被封口。此外,游戏币箱4100上还在侧面贴附表示用于唯一确定该游戏币箱4100的游戏币箱识别信息的条形码BC(s3)。Figure 34 illustrates an example of how the circulation and inspection system 41 for game coins C is used. Game coins C are manufactured by manufacturing device 4301 in factory F (s1), and then stored in game coin boxes 4100 in batches of 100 (s2). After storing game coins C, game coin boxes 4100 are sealed in factory F by a sealing seal. In addition, a barcode BC indicating game coin box identification information used to uniquely identify the game coin box 4100 is affixed to the side of game coin box 4100 (s3).

这时,向工厂F的制造管理装置4302输入贴附在游戏币箱4100上的条形码BC的游戏币箱识别信息(s4)。此外,将收容游戏币C的游戏币箱4100移至检查装置4200,读取对游戏币C赋予的货币信息(细节后述),进行合格与否的检查。然后,将从游戏币箱4100中收容的游戏币C读取的货币信息发送至制造管理装置4302(s5),并通过制造管理装置4302而与游戏币箱识别信息相互关联。另外,制造管理装置4302也可以是个人计算机。At this point, the game coin box identification information, represented by the barcode BC affixed to the game coin box 4100, is input into the manufacturing management device 4302 of factory F (s4). Furthermore, the game coin box 4100 containing game coins C is moved to the inspection device 4200, where the currency information assigned to game coin C (details described later) is read to check its validity. Then, the currency information read from game coin C stored in game coin box 4100 is sent to the manufacturing management device 4302 (s5), and is associated with the game coin box identification information through the manufacturing management device 4302. Alternatively, the manufacturing management device 4302 can also be a personal computer.

由工厂F的检查装置4200检查为合格的游戏币箱4100从工厂F搬送至游艺场P(s6)。游戏币箱4100在游艺场P首先是保管在保管库R(s7)。保管库R中设置有检查装置4200,通过该检查装置4200对从工厂F送达的游戏币箱4100进行检查。The game coin box 4100, which has passed the inspection by the inspection device 4200 of factory F, is transported from factory F to amusement park P (s6). The game coin box 4100 is first stored in a vault R in amusement park P (s7). The vault R is equipped with an inspection device 4200, which inspects the game coin box 4100 delivered from factory F.

另一方面,从工厂F的制造管理装置4302向游艺场P的使用管理装置4303发送游戏币箱识别信息及与该游戏币箱识别信息相互关联的货币信息。使用管理装置4303具备存储部,该存储部针对收容游戏币C的多个游戏币箱4100,分别从制造管理装置4302取得游戏币箱识别信息及与该游戏币箱识别信息相互关联的货币信息,并按每个游戏币箱4100存储所述信息。另外,使用管理装置4303也可以是个人计算机。On the other hand, the manufacturing management device 4302 of factory F sends coin box identification information and currency information associated with the coin box identification information to the usage management device 4303 of amusement park P. The usage management device 4303 has a storage unit that retrieves the coin box identification information and the currency information associated with the coin box identification information from the manufacturing management device 4302 for each of the multiple coin boxes 4100 containing game coins C, and stores the information for each coin box 4100. Alternatively, the usage management device 4303 can also be a personal computer.

保管库R的检查装置4200的检查中,使用存储于该使用管理装置4303中的信息进行检查。保管库R中检查为合格的游戏币箱4100被运送至游戏桌T(s9)、或运送至出纳机CA(s10)。游戏桌T及出纳机CA也分别具备检查装置4200,收容游戏币C的游戏币箱4100在维持封口的状态下由检查装置4200进行检查。此外,游戏桌T及出纳机CA中,还进行收容已使用的游戏币C的游戏币箱4100的检查,该检查也使用检查装置4200进行。游艺场P的三个检查装置4200的检查中,参照从制造管理装置4302发送来的存储于使用管理装置4303中的游戏币箱识别信息及与其相互关联的货币信息。During the inspection by the inspection device 4200 of the vault R, the information stored in the usage management device 4303 is used for inspection. Coin boxes 4100 that pass the inspection in the vault R are transported to the game table T (s9) or to the cashier CA (s10). The game table T and the cashier CA are also equipped with inspection devices 4200, and the coin boxes 4100 containing game coins C are inspected by the inspection devices 4200 while remaining sealed. Furthermore, the game table T and the cashier CA also inspect the coin boxes 4100 containing used game coins C, and this inspection is also performed using the inspection devices 4200. During the inspection by the three inspection devices 4200 of the amusement park P, the coin box identification information and associated currency information stored in the usage management device 4303 are referenced from the manufacturing management device 4302.

<存储的信息的构成><The Composition of Stored Information>

图35是表示由制造管理装置4302生成后发送至使用管理装置4303并存储于使用管理装置4303的信息的内容的例子的图。信息是按每个游戏币箱4100生成的,各游戏币箱识别信息(Ca1、Ca2、Ca3、···)中关联该游戏币箱4100中收容的多个(本实施方式中为100枚)游戏币C的货币信息。Figure 35 is a diagram showing an example of the content of information generated by the manufacturing management device 4302, sent to the usage management device 4303, and stored in the usage management device 4303. The information is generated for each game coin box 4100, and the currency information of each game coin box identification information (Ca1, Ca2, Ca3, ...) is associated with the currency information of the multiple (100) game coins C contained in that game coin box 4100.

作为货币信息,在RFID标签4503中存储以下信息,该信息包括唯一地确定该游戏币C的个别识别信息(aa、ab、ac、···、du、dv)、与确定该游戏币C的价值(种类)的信息(r、r、r、···、b、b)的组合,在侧面的标记信息中存储以下信息,该信息包括唯一地确定该游戏币C的个别识别信息(00001、00002、00003、···、00099、00100)、与确定该游戏币C的价值(种类)的信息(1、1、1、···、2、2)的组合,在侧面的颜色信息中存储确定该游戏币C的价值(种类)的信息(红、红、红、···、蓝、蓝)。As currency information, the RFID tag 4503 stores the following information, which includes a combination of individual identification information (aa, ab, ac, ..., du, dv) that uniquely identifies the game coin C and information that determines the value (type) of the game coin C (r, r, r, ..., b, b). The marking information on the side stores the following information, which includes a combination of individual identification information (00001, 00002, 00003, ..., 00099, 00100) that uniquely identifies the game coin C and information that determines the value (type) of the game coin C (1, 1, 1, ..., 2, 2). The color information on the side stores information that determines the value (type) of the game coin C (red, red, red, ..., blue, blue).

该RFID标签4503中存储的信息是能够通过RFID读取器4221电磁读取的信息,相当于本实施方式的第一货币信息,附加于侧面的标记信息及颜色信息是光学可读取的信息,相当于本实施方式的第二货币信息。The information stored in the RFID tag 4503 is information that can be electromagnetically read by the RFID reader 4221, which is equivalent to the first currency information in this embodiment. The marking information and color information attached to the side are optically readable information, which is equivalent to the second currency information in this embodiment.

<读出的信息的构成><The Composition of Read Information>

图36是表示检查装置4200中通过条形码读取器4228、RFID读取器4221、红外线摄像机4225及可见光摄像机4226而分别从一个游戏币箱4100取得的信息的内容的例子的图。RFID读取器4221读出内置于多个游戏币C的RFID标签4503中存储的英文字母字符串。红外线摄像机4225读出标记于侧面的标记信息即数字串。此外,可见光摄像机4226读出侧面的颜色。识别部4230对从红外线摄像机4225读出的数字串(的图像)进行解析,识别出数字,确定由数字串形成的信息,根据从可见光摄像机4226读出的侧面的图像确定指定色。Figure 36 is a diagram illustrating an example of the information obtained from a coin box 4100 by the inspection device 4200 via a barcode reader 4228, an RFID reader 4221, an infrared camera 4225, and a visible light camera 4226. The RFID reader 4221 reads the string of English letters stored in the RFID tags 4503 embedded in multiple coin Cs. The infrared camera 4225 reads the marking information, i.e., the string of numbers, on the side. Furthermore, the visible light camera 4226 reads the color of the side. The identification unit 4230 analyzes the string of numbers (image) read from the infrared camera 4225, identifies the numbers, determines the information formed by the string of numbers, and determines the specified color based on the image of the side read from the visible light camera 4226.

这里,多个游戏币C的侧面的标记信息及指定色的信息可按照游戏币箱4100中的游戏币C的排列顺序取得,但是从多个RFID标签4503取得的信息无法按照游戏币C的排列顺序取得。即,无法确定RFID标签4503的信息是从哪个游戏币C获得的。Here, the marking information and designated color information on the sides of multiple game coins C can be obtained according to the arrangement order of the game coins C in the game coin box 4100. However, the information obtained from multiple RFID tags 4503 cannot be obtained according to the arrangement order of the game coins C. That is, it is impossible to determine which game coin C the information from RFID tag 4503 was obtained from.

<合格与否判断方法><Methods for determining whether something is qualified>

其次,针对检查装置4200的计算机4222中的合格与否的判断方法进行说明。如上所述,识别部4230基于RFID读取器4221的读取结果,确定游戏币箱4100中收容的多个游戏币C的RFID标签4503中存储的货币信息,并对红外线摄像机4225获得的红外线像进行解析而确定标记信息所表示的货币信息,对可见光摄像机4226获得的可见光像进行解析而确定指定色层4501的颜色。判断部4231基于这些信息,判断游戏币箱中存在的所有的游戏币的真伪与破损或者每种价值的枚数,从而判断该游戏币箱4100的合格与否。以下说明中,将RFID标签4503中存储的货币信息称为第一货币信息,将附加于游戏币C的侧面的标记信息及指定色层4501的颜色的信息称为第二货币信息。Next, the method for determining whether a game coin box is qualified or not will be explained in the computer 4222 of the inspection device 4200. As described above, the identification unit 4230 determines the currency information stored in the RFID tags 4503 of the multiple game coins C contained in the coin box 4100 based on the reading results of the RFID reader 4221, and determines the currency information represented by the marking information by analyzing the infrared image obtained by the infrared camera 4225, and determines the color of the designated color layer 4501 by analyzing the visible light image obtained by the visible light camera 4226. Based on this information, the judgment unit 4231 determines the authenticity and damage of all the game coins in the coin box, or the number of each value, thereby determining whether the coin box 4100 is qualified or not. In the following description, the currency information stored in the RFID tag 4503 is referred to as the first currency information, and the marking information attached to the side of the game coin C and the information about the color of the designated color layer 4501 are referred to as the second currency information.

(第一合格与否判断方法)(First method for determining whether something is qualified or not)

第一合格与否判断方法中,如图37所示,将同一游戏币C中的第一货币信息与第二货币信息设为同一信息。图37的例子中,第一货币信息是包括各游戏币C的个别识别信息及价值的信息的信息,与此相同的内容作为第二货币信息而以标记信息的形式标记于侧面。In the first method for determining whether a game coin is qualified or not, as shown in Figure 37, the first currency information and the second currency information of the same game coin C are set to be the same information. In the example of Figure 37, the first currency information includes the individual identification information and value information of each game coin C, and the same content is marked on the side as the second currency information.

RFID读取器4221从游戏币C的RFID标签4503读出第一货币信息,并将该第一货币信息输出至识别部4230,红外线摄像机4225对游戏币C的侧面进行拍摄,识别部4230确定第二货币信息。这时,识别部4230中,多个第一货币信息与多个第二货币信息的对应关系并不明确。RFID reader 4221 reads the first currency information from the RFID tag 4503 of game coin C and outputs the first currency information to identification unit 4230. Infrared camera 4225 takes a picture of the side of game coin C, and identification unit 4230 determines the second currency information. At this time, the correspondence between the multiple first currency information and the multiple second currency information in identification unit 4230 is not clear.

判断部4231将通过识别部4230获得的多个第一货币信息与多个第二货币信息进行比较,当它们一对一完全对应时,即所有的第一货币信息不重复地与某个第二货币信息一致时,将该游戏币箱4100中收容的多个游戏币C判断为合格,当通过识别部4230获得的多个第一货币信息与多个第二货币信息不完全一致时,将该游戏币箱4100中收容的多个游戏币C判断为不合格。The judgment unit 4231 compares the multiple first currency information obtained by the identification unit 4230 with the multiple second currency information. When they correspond one-to-one, that is, when all the first currency information is consistent with a certain second currency information without repetition, the multiple game coins C contained in the game coin box 4100 are judged as qualified. When the multiple first currency information obtained by the identification unit 4230 is not completely consistent with the multiple second currency information, the multiple game coins C contained in the game coin box 4100 are judged as unqualified.

作为通过识别部4230获得的多个第一货币信息与多个第二货币信息不完全一致的情况,可以考虑到游戏币箱4100中收容的某个游戏币C为伪造的情况、或者某个游戏币C的RFID标签4503或侧面破损的情况。即,判断部4231通过对游戏币箱4100中存在的所有的游戏币C的真伪与破损进行判断,从而判断该游戏币箱4100中收容的多个游戏币C的合格与否。In cases where the multiple pieces of first currency information obtained by the identification unit 4230 are not completely consistent with the multiple pieces of second currency information, it can be considered that a certain game coin C contained in the game coin box 4100 may be counterfeit, or that the RFID tag 4503 or side of a certain game coin C may be damaged. That is, the judgment unit 4231 judges the authenticity and damage of all the game coins C present in the game coin box 4100 to determine whether the multiple game coins C contained in the game coin box 4100 are qualified or not.

(第二合格与否判断方法)(Second method for determining whether something is qualified or not)

第二合格与否判断方法中,如图38所示,也将同一游戏币C中的第一货币信息与第二货币信息设为同一信息。图38的例子中,第一货币信息是各游戏币C的价值的信息,各游戏币C中对侧面的指定色层4501赋予指定色作为第二货币信息。In the second method for determining whether a game coin is qualified or not, as shown in Figure 38, the first currency information and the second currency information in the same game coin C are also set to be the same information. In the example of Figure 38, the first currency information is the value information of each game coin C, and the second currency information is the designated color assigned to the designated color layer 4501 on the side of each game coin C.

RFID读取器4221从游戏币C的RFID标签4503中读出第一货币信息,并将该第一货币信息输出至识别部4230,可见光摄像机4226对游戏币C的侧面进行拍摄,识别部4230解析该图像,从而确定第二货币信息(指定色层4501的颜色)。The RFID reader 4221 reads the first currency information from the RFID tag 4503 of the game coin C and outputs the first currency information to the identification unit 4230. The visible light camera 4226 takes a picture of the side of the game coin C, and the identification unit 4230 analyzes the image to determine the second currency information (the color of the specified color layer 4501).

这时,识别部4230中,多个第一货币信息与多个第二货币信息的对应关系是不明确的,且多个第一货币信息中有相互重复的,多个第二货币信息中也有相互重复的。另外,图38的第一货币信息及第二货币信息中,分别用“r”表示红色、“b”表示蓝色、“y”表示黄色、“g”表示绿色。At this point, in the identification unit 4230, the correspondence between multiple first currency information and multiple second currency information is unclear, and there are overlaps between the multiple first currency information and the multiple second currency information. In addition, in the first currency information and second currency information in Figure 38, "r" represents red, "b" represents blue, "y" represents yellow, and "g" represents green, respectively.

判断部4231在通过识别部4230获得的多个第一货币信息中的各指定色(红色、蓝色、黄色、绿色)的数量、与多个第二货币信息中的各指定色(红色、蓝色、黄色、绿色)的数量均一致时,判断为合格,不一致时判断为不合格。When the quantity of each specified color (red, blue, yellow, green) in the plurality of first currency information obtained by the identification unit 4230 is consistent with the quantity of each specified color (red, blue, yellow, green) in the plurality of second currency information, the judgment unit 4231 determines that it is qualified; otherwise, it determines that it is unqualified.

作为第一货币信息中的各指定色的数量、与多个第二货币信息中的各指定色的数量不一致的情况,考虑游戏币箱4100中收容的某个游戏币C为伪造的情况、或者某个游戏币C的侧面破损的情况。即,判断部4231通过对游戏币箱4100中存在的所有的游戏币C的每种价值的枚数进行判断,从而判断该游戏币箱4100中收容的多个游戏币C的合格与否。In cases where the quantity of each specified color in the first currency information is inconsistent with the quantity of each specified color in multiple second currency information, the determination unit 4231 considers the possibility that a certain game coin C contained in the game coin box 4100 is counterfeit, or that a certain game coin C is damaged on the side. That is, the determination unit 4231 determines whether the multiple game coins C contained in the game coin box 4100 are qualified or not by judging the number of each value of all game coins C present in the game coin box 4100.

(第三合格与否判断方法)(Third method for determining whether something is qualified or not)

第三合格与否判断方法中,如图39所示,同一游戏币C中的第一货币信息与第二货币信息为不同信息。图39的例子中,游戏币C的RFID标签4503中存储英文字母字符串的信息作为第一货币信息,游戏币C的侧面上标记数字串的标记信息作为第二货币信息。In the third method for determining whether a game coin is qualified or not, as shown in Figure 39, the first currency information and the second currency information in the same game coin C are different. In the example of Figure 39, the information stored in the RFID tag 4503 of game coin C is the string of English letters, which is used as the first currency information, and the information marked with a string of numbers on the side of game coin C is used as the second currency information.

RFID读取器4221从游戏币C的RFID标签4503读出第一货币信息,并将第一货币信息输出至识别部4230,红外线摄像机4225对游戏币C的侧面进行拍摄,识别部4230确定第二货币信息。这时,识别部4230中,多个第一货币信息与多个第二货币信息的对应关系是不明确的。RFID reader 4221 reads the first currency information from the RFID tag 4503 of game coin C and outputs the first currency information to identification unit 4230. Infrared camera 4225 takes a picture of the side of game coin C, and identification unit 4230 determines the second currency information. At this time, the correspondence between the multiple first currency information and the multiple second currency information in identification unit 4230 is unclear.

使用管理装置4303中,与该游戏币箱4100的游戏币箱识别信息关联地存储第一货币信息及第二货币信息。判断部4231将通过识别部4230获得的多个第一货币信息与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第一货币信息进行比较,判断它们是否一一完全对应。此外,判断部4231将通过识别部4230获得的多个第二货币信息与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第二货币信息进行比较,判断它们是否一一完全对应。In the management device 4303, first currency information and second currency information are stored in association with the game coin box identification information of the game coin box 4100. The determination unit 4231 compares the multiple pieces of first currency information obtained by the identification unit 4230 with the multiple pieces of first currency information stored in the management device 4303 that are associated with the game coin box identification information of the game coin box 4100, and determines whether they correspond completely. Furthermore, the determination unit 4231 compares the multiple pieces of second currency information obtained by the identification unit 4230 with the multiple pieces of second currency information stored in the management device 4303 that are associated with the game coin box identification information of the game coin box 4100, and determines whether they correspond completely.

判断部4231在通过识别部4230获得的多个第一货币信息与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第一货币信息一一完全对应、即通过识别部4230获得的多个第一货币信息不重复地与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第一货币信息的某一个一致,且通过识别部4230获得的多个第二货币信息与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第二货币信息一一完全对应时,即通过识别部4230获得的多个第二货币信息不重复地与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第二货币信息的某一个一致时,将该游戏币箱4100中收容的多个游戏币C判断为合格,当多个第一货币信息的某一个不一致或多个第二货币信息的某一个不一致时,将该游戏币箱4100中收容的多个游戏币C判断为不合格。The judgment unit 4231 determines whether the multiple first currency information pieces obtained by the identification unit 4230 correspond one-to-one with the multiple first currency information pieces stored in the usage management device 4303 that are associated with the game coin box identification information of the game coin box 4100; that is, whether the multiple first currency information pieces obtained by the identification unit 4230 are identical to any one of the multiple first currency information pieces stored in the usage management device 4303 that are associated with the game coin box 4100; and whether the multiple second currency information pieces obtained by the identification unit 4231 correspond one-to-one with the multiple first currency information pieces stored in the usage management device 4303 that are associated with the game coin box 4100. When the multiple second currency information associated with the game coin box identification information of the coin box 4100 corresponds completely one by one, that is, when the multiple second currency information obtained by the identification unit 4230 does not repeatedly match any one of the multiple second currency information associated with the game coin box identification information of the game coin box 4100 stored in the usage management device 4303, the multiple game coins C contained in the game coin box 4100 are judged to be qualified. When one of the multiple first currency information is inconsistent or one of the multiple second currency information is inconsistent, the multiple game coins C contained in the game coin box 4100 are judged to be unqualified.

作为多个第一货币信息的某一个与存储的信息不一致、或多个第二货币信息的某一个与存储的信息不一致的情况,考虑游戏币箱4100中收容的某个游戏币C为伪造的情况、或者某个游戏币C的RFID标签4503或侧面破损的情况。即,判断部4231通过对游戏币箱4100中存在的所有的游戏币C的真伪与破损进行判断,从而判断该游戏币箱4100中收容的多个游戏币C的合格与否。In cases where one of the multiple pieces of first currency information is inconsistent with the stored information, or where one of the multiple pieces of second currency information is inconsistent with the stored information, the determination unit 4231 considers the possibility that a certain game coin C contained in the game coin box 4100 is counterfeit, or that the RFID tag 4503 or side of a certain game coin C is damaged. That is, the determination unit 4231 determines the authenticity and damage of all game coins C present in the game coin box 4100, thereby determining whether the multiple game coins C contained in the game coin box 4100 are qualified or not.

(第四合格与否判断方法)(Fourth method for determining whether something is qualified or not)

第四合格与否判断方法中,如图40所示,同一游戏币C中的第一货币信息与第二货币信息为不同的信息。图40的例子中,游戏币C的RFID标签4503中存储英文字母字符串的信息作为第一货币信息,游戏币C的侧面的指定色层4501被着色为与价值相应的指定色作为第二货币信息。In the fourth method for determining whether a coin is qualified or not, as shown in Figure 40, the first currency information and the second currency information in the same game coin C are different. In the example in Figure 40, the information stored in the RFID tag 4503 of game coin C is the string of English letters as the first currency information, and the designated color layer 4501 on the side of game coin C is colored with a designated color corresponding to its value as the second currency information.

RFID读取器4221从游戏币C的RFID标签4503读出第一货币信息,并将该第一货币信息输出至识别部4230,可见光摄像机4226对游戏币C的侧面进行拍摄,并将拍摄图像输出至识别部4230,识别部4230分析该拍摄图像从而确定作为第二货币信息的指定色。这时,识别部4230中,多个第一货币信息与多个第二货币信息的对应关系并不明确。RFID reader 4221 reads the first currency information from the RFID tag 4503 of game coin C and outputs the first currency information to the identification unit 4230. Visible light camera 4226 takes a picture of the side of game coin C and outputs the captured image to the identification unit 4230. The identification unit 4230 analyzes the captured image to determine the designated color as the second currency information. At this time, the correspondence between the multiple first currency information and the multiple second currency information in the identification unit 4230 is not clear.

使用管理装置4303中,与该游戏币箱4100的游戏币箱识别信息相互关联地存储第一货币信息及第二货币信息。判断部4231将通过识别部4230获得的多个第一货币信息与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第一货币信息进行比较,判断它们是否一一完全对应。此外,判断部4231将通过识别部4230获得的多个第二货币信息中的各指定色的数量与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第二货币信息中的各指定色的数量进行比较,判断各指定色的数量是否一致。In the management device 4303, first currency information and second currency information are stored in association with the game coin box identification information of the game coin box 4100. The determination unit 4231 compares the multiple pieces of first currency information obtained by the identification unit 4230 with the multiple pieces of first currency information stored in the management device 4303 that are associated with the game coin box identification information of the game coin box 4100, and determines whether they correspond completely. Furthermore, the determination unit 4231 compares the quantity of each specified color in the multiple pieces of second currency information obtained by the identification unit 4230 with the quantity of each specified color in the multiple pieces of second currency information stored in the management device 4303 that are associated with the game coin box identification information of the game coin box 4100, and determines whether the quantities of each specified color are consistent.

判断部4231在通过识别部4230获得的多个第一货币信息与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第一货币信息一一完全对应,且通过识别部4230获得的多个第二货币信息中的各指定色的数量与存储于使用管理装置4303中的与该游戏币箱4100的游戏币箱识别信息关联的多个第二货币信息中的各指定色的数量均一致时,将该游戏币箱4100判断为合格,当多个第一货币信息的某一个不一致、或多个第二货币信息中的各指定色的某一个的数量不一致时,将该游戏币箱4100中收容的多个游戏币C判断为不合格。When the judgment unit 4231 obtains multiple first currency information through the identification unit 4230 and the multiple first currency information stored in the usage management device 4303 that is associated with the game coin box identification information of the game coin box 4100, and when the quantity of each specified color in the multiple second currency information obtained through the identification unit 4230 is consistent with the quantity of each specified color in the multiple second currency information stored in the usage management device 4303 that is associated with the game coin box identification information of the game coin box 4100, the game coin box 4100 is judged to be qualified. When one of the multiple first currency information is inconsistent, or the quantity of one of the specified colors in the multiple second currency information is inconsistent, the multiple game coins C contained in the game coin box 4100 are judged to be unqualified.

作为多个第一货币信息的某一个与存储的信息不一致、或多个第二货币信息中的各指定色的某一个的数量不一致的情况,考虑游戏币箱4100中收容的某个游戏币C为伪造的情况、或者某个游戏币C的RFID标签4503或侧面破损的情况。即,判断部4231通过对游戏币箱4100中存在的所有的游戏币C的真伪与破损及每种价值的枚数进行判断,从而判断该游戏币箱4100中收容的多个游戏币C的合格与否。In cases where one of the multiple pieces of first currency information is inconsistent with the stored information, or where the quantity of a specific color in multiple pieces of second currency information is inconsistent, the determination unit 4231 considers the possibility that a certain game coin C contained in the game coin box 4100 is counterfeit, or that the RFID tag 4503 or side of a certain game coin C is damaged. That is, the determination unit 4231 determines the validity of the multiple game coins C contained in the game coin box 4100 by judging the authenticity and damage of all game coins C present in the game coin box 4100 and the number of each value.

(第五合格与否判断方法)(Fifth method for determining whether something is qualified or not)

第五合格与否判断方法中,如图41所示,同一游戏币C中的第一货币信息与第二货币信息为不同的信息。图41的例子中,游戏币C的RFID标签4503中存储由数字串构成的个别识别信息作为第一货币信息,游戏币C的侧面上以指定色层4501的指定色的形式赋予游戏币C的价值的信息作为第二货币信息。In the fifth method for determining whether a coin is qualified or not, as shown in Figure 41, the first currency information and the second currency information in the same game coin C are different. In the example of Figure 41, the individual identification information consisting of a string of numbers stored in the RFID tag 4503 of the game coin C is used as the first currency information, and the information on the side of the game coin C that assigns its value to the game coin C in the form of a specified color in the specified color layer 4501 is used as the second currency information.

RFID读取器4221从游戏币C的RFID标签4503中读出第一货币信息,并将该第一货币信息输出至识别部4230,可见光摄像机4226对游戏币C的侧面进行拍摄,并将拍摄图像输出至识别部4230,识别部4230分析该拍摄图像从而确定作为第二货币信息的指定色。这时,识别部4230中,多个第一货币信息与多个第二货币信息的对应关系并不明确。RFID reader 4221 reads the first currency information from the RFID tag 4503 of game coin C and outputs the first currency information to identification unit 4230. Visible light camera 4226 takes a picture of the side of game coin C and outputs the captured image to identification unit 4230. Identification unit 4230 analyzes the captured image to determine the designated color as the second currency information. At this time, the correspondence between the multiple first currency information and the multiple second currency information in identification unit 4230 is not clear.

使用管理装置4303中,存储第一货币信息与第二货币信息的对应关系。图41的例子中,唯一确定游戏币C的个别识别信息、与侧面的指定色层4501的指定色、即游戏币C的价值的信息相互关联,若指定个别识别信息则可知该游戏币C的价值。另外,本例的情况下,使用管理装置4303无需按每个游戏币箱识别信息存储第一货币信息与第二货币信息的组合。换句话说,本例中,可不使用游戏币箱识别信息而进行游戏币箱4100中收容的游戏币C的检查。The management device 4303 stores the correspondence between the first currency information and the second currency information. In the example of Figure 41, the individual identification information that uniquely determines the game coin C is associated with the designated color of the designated color layer 4501 on the side, i.e., the value of the game coin C. If the individual identification information is specified, the value of the game coin C can be known. In addition, in this example, the management device 4303 does not need to store the combination of the first currency information and the second currency information for each game coin box identification information. In other words, in this example, the game coins C contained in the game coin box 4100 can be checked without using the game coin box identification information.

判断部4231根据使用管理装置4303中存储的第一货币信息,确定与识别部4230所识别出的第一货币信息相对应的第一货币信息,从而确定与该第一货币信息相互关联的第二货币信息、即价值。判断部4231通过对识别部4230识别出的所有的第一货币信息进行所述处理,可获得针对1个游戏币箱从使用管理装置4303提取的多个第二货币信息中的各价值的数量。The determination unit 4231 determines the first currency information corresponding to the first currency information identified by the identification unit 4230 based on the first currency information stored in the management device 4303, thereby determining the second currency information, i.e., the value, associated with the first currency information. By performing the aforementioned processing on all the first currency information identified by the identification unit 4230, the determination unit 4231 can obtain the quantity of each value among the multiple pieces of second currency information extracted from the management device 4303 for one game coin box.

判断部4231将以此方式获得的各价值的数量、与识别部4230针对该游戏币箱4100识别出的第二货币信息中的各价值的数量进行比较。判断部4231在各价值的数量均一致时,将该游戏币箱4100中收容的多个游戏币C判断为合格,当任一价值的数量不一致时,将该游戏币箱4100中收容的多个游戏币C判断为不合格。The judgment unit 4231 compares the quantity of each value obtained in this manner with the quantity of each value in the second currency information identified by the identification unit 4230 for the game coin box 4100. When the quantities of each value are consistent, the judgment unit 4231 determines that the multiple game coins C contained in the game coin box 4100 are qualified; when the quantities of any value are inconsistent, the multiple game coins C contained in the game coin box 4100 are determined to be unqualified.

作为从使用管理装置4303提取的多个第二货币信息中的各价值的数量、与识别部4230针对该游戏币箱4100识别的第二货币信息中的各价值的数量不一致的情况,可以考虑游戏币箱4100中收容的某个游戏币C为伪造的情况、或者某个游戏币C的RFID标签4503或侧面破损的情况。即,判断部4231通过对游戏币箱4100中存在的所有的游戏币C的真伪与破损及每种价值的枚数进行判断,从而判断该游戏币箱4100中收容的多个游戏币C的合格与否。If the quantity of each value in the multiple second currency information extracted from the management device 4303 is inconsistent with the quantity of each value in the second currency information identified by the identification unit 4230 for the coin box 4100, it can be considered that a certain coin C contained in the coin box 4100 is counterfeit, or that the RFID tag 4503 or side of a certain coin C is damaged. That is, the judgment unit 4231 determines whether the multiple coin C contained in the coin box 4100 are qualified by judging the authenticity and damage of all the coin Cs present in the coin box 4100 and the number of each value.

另外,虽然省略了图示,但当存储游戏币C的价值作为第一货币信息,存储游戏币C的个别识别信息作为第二货币信息时,也能与上述同样地判断合格与否。In addition, although the illustration is omitted, when the value of the game coin C is stored as the first currency information and the individual identification information of the game coin C is stored as the second currency information, the qualification can be judged in the same way as above.

以上,对第一至第五合格与否判断方法进行了说明,但判断部4231也可以组合使用上述合格与否判断方法。此外,判断部4231还可以在上述合格与否判断方法的基础上,当从游戏币箱4100中收容的多个游戏币C读取的第一货币信息及第二货币信息的数量均非规定数量(本实施方式中为100)时,将该游戏币箱4100中收容的多个游戏币C判断为不合格。The first to fifth methods for determining whether a game coin is qualified have been explained above. However, the determination unit 4231 can also use a combination of the above methods. In addition, based on the above methods, the determination unit 4231 can also determine that the multiple game coins C stored in the game coin box 4100 are unqualified when the quantities of the first currency information and the second currency information read from the multiple game coins C stored in the game coin box 4100 are both less than the specified quantities (100 in this embodiment).

上述第一及第二合格与否判断方法是可以不使用设置于游艺场P的使用管理装置4303中存储的信息而执行的合格与否判断方法,适合于工厂F内的检查装置4200执行,第三至第五合格与否判断方法是使用设置于游艺场P的使用管理装置4303中存储的信息的合格与否判断方法,适合于游艺场P内的检查装置4200执行,游艺场P内的检查装置4200也可以采用第一或第二合格与否判断方法。当游艺场P内的所有的检查装置4200像第一或第二合格与否判断方法那样采用不使用使用管理装置4303中存储的信息的合格与否判断方法时,可以省略使用管理装置4303。The first and second pass/fail determination methods described above are pass/fail determination methods that can be executed without using the information stored in the usage management device 4303 of the amusement park P, and are suitable for execution by the inspection device 4200 in the factory F. The third to fifth pass/fail determination methods are pass/fail determination methods that use the information stored in the usage management device 4303 of the amusement park P, and are suitable for execution by the inspection device 4200 in the amusement park P. The inspection device 4200 in the amusement park P can also use the first or second pass/fail determination methods. When all the inspection devices 4200 in the amusement park P use pass/fail determination methods that do not use the information stored in the usage management device 4303, as in the first or second pass/fail determination methods, the usage management device 4303 can be omitted.

此外,游艺场P的检查装置4200中,还进行对已使用的游戏币C进行收容的游戏币箱4100的检查,这时,可以采用无需预先存储该游戏币箱中应收容的游戏币的信息的第一、第二、或第五合格与否判断方法。In addition, the inspection device 4200 of the amusement park P also inspects the game coin box 4100 that holds the used game coins C. At this time, the first, second, or fifth qualification judgment method can be used without pre-storing information on the game coins that should be held in the game coin box.

此外,在上述实施方式中,游戏币C具有个别识别信息及/或价值的信息作为第一货币信息及/或第二货币信息。这里,个别识别信息是唯一确定各游戏币C的信息,相对于此,价值的信息是多个游戏币C中可相互重复的信息,也能称为表示各游戏币所属的组的信息(组信息)。本实施方式中,作为该所属组的组信息,可以取代价值、或在价值的基础上还采用例如游戏币的制造日期、制造者及/或所使用的游艺场的信息。Furthermore, in the above embodiments, game coins C have individual identification information and/or value information as first currency information and/or second currency information. Here, the individual identification information uniquely identifies each game coin C, while the value information is information that can be repeated among multiple game coins C, and can also be referred to as information indicating the group to which each game coin belongs (group information). In this embodiment, the group information, as the group to which the coin belongs, can replace the value, or, in addition to the value, also use information such as the game coin's manufacturing date, manufacturer, and/or the amusement park where it was used.

即,第一货币信息及第二货币信息可均包含识别该游戏币的个别识别信息,第一货币信息及第二货币信息可均包含表示该游戏币所属的组的组信息,还可以是第一货币信息包含识别该游戏币的个别识别信息、且第二货币信息包含该游戏币的所属组的组信息,或者,第一货币信息包含该游戏币所属组的组信息、且第二货币信息包含识别该游戏币的个别识别信息。That is, both the first currency information and the second currency information may include individual identification information for identifying the game coin, both the first currency information and the second currency information may include group information indicating the group to which the game coin belongs, or the first currency information may include individual identification information for identifying the game coin and the second currency information may include group information of the group to which the game coin belongs, or the first currency information may include group information of the group to which the game coin belongs and the second currency information may include individual identification information for identifying the game coin.

<合格与否判断的结果显示><Results of the pass/fail assessment>

图42及图43是表示显示判断部4231的合格与否判断的结果的合格与否结果显示画面的例子的图。这些合格与否结果显示画面是由计算机4222基于判断部4231的合格与否判断的结果而生成并通过显示部4223显示。图42表示合格时的显示画面的例子,图43表示不合格时的显示画面的例子。Figures 42 and 43 are examples of pass/fail result display screens showing the pass/fail judgment result of the judgment unit 4231. These pass/fail result display screens are generated by the computer 4222 based on the pass/fail judgment result of the judgment unit 4231 and displayed by the display unit 4223. Figure 42 shows an example of the display screen when the pass/fail condition is met, and Figure 43 shows an example of the display screen when the pass/fail condition is met.

如图42及图43所示,合格与否结果显示画面4800中包含:识别部4230从游戏币C读出的第一货币信息与第二货币信息的组合数量即总检测数4801、正确的游戏币C的枚数4802、及作弊的游戏币C的枚数4803。As shown in Figures 42 and 43, the pass/fail result display screen 4800 includes: the number of combinations of the first currency information and the second currency information read by the recognition unit 4230 from the game coin C, i.e., the total number of detections 4801, the number of correct game coins C 4802, and the number of cheating game coins C 4803.

计算机4222将第一货币信息的数量与第二货币信息的数量中较大的一方设为总检测数4801。例如,在游戏币箱4100内收容100枚游戏币C,但其中有1枚未内置RFID标签4503时,识别部4230从多个游戏币C确定了100个第二货币信息,但第一货币信息只能得到99个。这时,计算机4222将第一货币信息及第二货币信息中较大的一方即100设为总检测数4801。Computer 4222 sets the larger of the quantity of first currency information and the quantity of second currency information as the total detection count 4801. For example, if 100 game coins C are stored in the game coin box 4100, but one of them does not have an RFID tag 4503, the identification unit 4230 identifies 100 pieces of second currency information from the multiple game coins C, but only 99 pieces of first currency information are obtained. In this case, computer 4222 sets the larger of the first and second currency information, i.e., 100, as the total detection count 4801.

计算机4222在使用上述第一或第二合格与否判断方法时,将判断为相互一致的第一货币信息与第二货币信息的组合数量设为正确的游戏币C的枚数4802,将从总检测枚数4801减去正确的游戏币C的枚数得到的数设为作弊的游戏币C的枚数4803。When computer 4222 uses the first or second qualification/failure determination method described above, it sets the number of combinations of first currency information and second currency information that are judged to be consistent as the number of correct game coins C 4802, and sets the number obtained by subtracting the number of correct game coins C from the total number of detected coins 4801 as the number of cheating game coins C 4803.

计算机4222在使用上述第三或第四合格与否判断方法时,将确认了与使用管理装置4303中存储的第一货币信息的对应关系的第一货币信息的数量、及确认了与使用管理装置4303中存储的第二货币信息的对应关系的第二货币信息的数量中较小的一方设为正确的游戏币C的枚数4802,将从总检测枚数4801减去正确的游戏币C的枚数得到的数设为作弊的游戏币C的枚数4803。When computer 4222 uses the above-mentioned third or fourth pass/fail determination method, it sets the smaller of the number of first currency information that confirms the correspondence with the first currency information stored in the management device 4303 and the number of second currency information that confirms the correspondence with the second currency information stored in the management device 4303 as the number of correct game coins C 4802, and sets the number obtained by subtracting the number of correct game coins C from the total number of detected coins 4801 as the number of cheating game coins C 4803.

计算机4222在使用上述第五合格与否判断方法时,将确认了与使用管理装置4303中存储的第二货币信息的对应关系的第二货币信息的数量设为正确的游戏币C的枚数4802,将从总检测枚数4801减去正确的游戏币C的枚数得到的数设为作弊的游戏币C的枚数4803。When computer 4222 uses the above-mentioned fifth pass/fail judgment method, it sets the number of second currency information that confirms the correspondence with the second currency information stored in the management device 4303 as the number of correct game coins C 4802, and sets the number obtained by subtracting the number of correct game coins C from the total number of detected coins 4801 as the number of cheating game coins C 4803.

合格与否结果显示画面4800中包含显示识别部4230从游戏币C读出的货币信息的货币信息显示部4804。当读取了存储于使用管理装置4303中的货币信息时、或第一货币信息与第二货币信息一致时,货币信息显示部4804中将该货币信息附加颜色后显示,存储于使用管理装置4303中的未读出的货币信息以空白框进行显示(参照图43)。The pass/fail result display screen 4800 includes a currency information display unit 4804 that displays currency information read from game coin C by the recognition unit 4230. When currency information stored in the management device 4303 is read, or when the first currency information matches the second currency information, the currency information display unit 4804 displays the currency information with added color, while unread currency information stored in the management device 4303 is displayed with a blank frame (see Figure 43).

此外,合格与否结果显示画面4800中,读取了未存储于使用管理装置4303的货币信息时、或第一货币信息与第二货币信息不一致时,将该货币信息作为作弊的货币信息4805显示于货币信息显示部4804外。Furthermore, in the pass/fail result display screen 4800, if currency information not stored in the management device 4303 is read, or if the first currency information and the second currency information are inconsistent, the currency information is displayed as cheating currency information 4805 outside the currency information display unit 4804.

<变形例><Variation Example>

(检查装置的RFID天线)(Inspection device's RFID antenna)

图44是表示检查装置4200的RFID天线4224的变形例的图。另外,图44中,省略了支臂4227及红外线摄像机4225及可见光摄像机4226的图示。在所述实施方式中,RFID天线4224内置于左右的侧壁4211,但RFID天线4224也可以内置于底部4213。这时,RFID天线4224也是螺旋状地配置于底部4213的内部。Figure 44 is a diagram showing a modified example of the RFID antenna 4224 of the inspection device 4200. Additionally, the support arm 4227, infrared camera 4225, and visible light camera 4226 are omitted from Figure 44. In the described embodiment, the RFID antenna 4224 is built into the left and right side walls 4211, but the RFID antenna 4224 can also be built into the bottom 4213. In this case, the RFID antenna 4224 is also spirally arranged inside the bottom 4213.

(游戏币)(Game currency)

图45是变形例的游戏币C′的侧视图。上述实施方式的游戏币C利用通用色层4502夹持了指定色层4501,但图45的例子中,游戏币C′构成为将中央作为通用色层4502,将其两侧(上下)作为指定色层4501。图45的例子中,在游戏币C′的侧面标记(印刷)由7位的数字串表示的个别识别信息作为代码信息4505′。图45的例子中,将作为标记信息的代码信息4505′标记于中央的通用色层502。此时的代码信息4505′可表现10的7次方种类的信息。Figure 45 is a side view of a modified example of the game coin C′. In the above embodiment, the game coin C uses a general color layer 4502 to sandwich a designated color layer 4501. However, in the example of Figure 45, the game coin C′ is configured such that the center is the general color layer 4502, and its two sides (top and bottom) are designated color layers 4501. In the example of Figure 45, individual identification information represented by a 7-digit number string is marked (printed) on the side of the game coin C′ as code information 4505′. In the example of Figure 45, the code information 4505′, serving as marking information, is marked on the central general color layer 502. At this time, the code information 4505′ can represent 10 to the power of 7 types of information.

进而,也可以将针对上述实施方式的游戏币C说明的通过标识m的有无来表现的代码信息4505、图45中例示的数字串的代码信息4505′的任一个均标记于游戏币C的侧面。这时,由标识m形成的代码信息4505与数字串的代码信息4505′也可以利用不同的墨水印刷。例如,由标识m形成的代码信息4505利用红外线反应墨水印刷,由数字串形成的代码信息4505′利用紫外线反应墨水印刷。这时,也可以准备红外线摄像机及紫外线摄像机以拍摄游戏币C的侧面,通过红外线摄像机读取由标识m形成的代码信息4505,通过紫外线摄像机读取由数字串形成的代码信息4505′。Furthermore, either the code information 4505 represented by the presence or absence of the identifier m, as described in the above embodiment, or the code information 4505′ of the number string illustrated in FIG. 45, can be marked on the side of the game coin C. In this case, the code information 4505 formed by the identifier m and the code information 4505′ of the number string can also be printed using different inks. For example, the code information 4505 formed by the identifier m can be printed using infrared reactive ink, and the code information 4505′ formed by the number string can be printed using ultraviolet reactive ink. In this case, an infrared camera and an ultraviolet camera can be prepared to photograph the side of the game coin C, and the code information 4505 formed by the identifier m can be read using the infrared camera, and the code information 4505′ formed by the number string can be read using the ultraviolet camera.

图46是其它变形例的游戏币C″的侧截面图。游戏币C″为多层结构,将多个颜色不同的塑料层叠层,至少中间具备指定色层(着色层)4501,并在该中间的指定色层4501的两侧叠层通用色层(白色或浅色的层)4502。另外,通用色层4502的颜色理想的是比指定色层4501的颜色浅。像这样,游戏币C″通过采用具备指定色层4501且在该中间的指定色层4501的两侧具备通用色层4502的多层结构,如图47所示,来在侧面形成叠层方向的条纹,并改变指定色层4501的颜色(红色、绿色、黄色或蓝色等),从而能够确定游戏币C″的种类(10点、20点、100点、1000点等)。Figure 46 is a side cross-sectional view of a game coin C″ with other variations. Game coin C″ has a multi-layer structure, with multiple plastic layers of different colors stacked together, including at least a designated color layer (coloring layer) 4501 in the middle, and general color layers (white or light-colored layers) 4502 stacked on both sides of the designated color layer 4501 in the middle. In addition, the color of the general color layer 4502 is ideally lighter than the color of the designated color layer 4501. In this way, by adopting a multi-layer structure with a designated color layer 4501 and general color layers 4502 on both sides of the designated color layer 4501 in the middle, as shown in Figure 47, stripes in the stacking direction are formed on the side, and the color of the designated color layer 4501 is changed (red, green, yellow or blue, etc.), thereby determining the type of game coin C″ (10 points, 20 points, 100 points, 1000 points, etc.).

图47是叠层的游戏币C″的立体图,图48是游戏币C″的侧视图,图49是游戏币C″的俯视图。如图47所示,游戏币C″是在通用色层4502的表面(上表面与下表面)实施表示游戏币C″的种类(价值)的印刷4507(100点等),在最外层设置透明层4504并将各层间热压接合而形成至少5层结构。这些游戏币C″是使用细长的长条状塑料材料,以长条的状态将各层(指定色层4501、通用色层4502、透明层4504)之间热压接合而形成密接状态(5层结构等),之后通过压力机等冲裁为圆形或长方形等而形成。通过压力机进行冲裁时设计用于冲裁的模具的模子及冲头的尺寸,从而对最外层的透明层4504的端实施R加工(圆角)。Figure 47 is a perspective view of the layered game coin C″, Figure 48 is a side view of game coin C″, and Figure 49 is a top view of game coin C″. As shown in Figure 47, game coin C″ is formed by printing 4507 (e.g., 100 points) indicating the type (value) of game coin C″ on the surface (upper and lower surfaces) of the general color layer 4502, setting a transparent layer 4504 on the outermost layer, and hot-pressing the layers together to form a structure of at least 5 layers. These game coins C″ are formed by hot-pressing the layers (specific color layer 4501, general color layer 4502, transparent layer 4504) together in a long strip to form a close-fitting state (5-layer structure, etc.), and then punching them into circles or rectangles using a press or the like. When punching with a press, the dimensions of the die and punch used for punching are designed so that the ends of the outermost transparent layer 4504 are rounded (R-shaped).

进而,游戏币C″上,在通用色层4502的表面设置有利用UV墨水或碳黑墨水形成的标识m″。该标识m″表示游戏币C″的真伪,若照射紫外线(或者红外线)则标识m″可见,通过其形状、数量的组合来表示真伪。以覆盖印刷4507、标记m′的方式在最外层热压接合或涂覆(涂布)透明层4504,但也可对该透明层4504实施压花加工,防止游戏币C″彼此紧贴在一起。Furthermore, on the surface of the general color layer 4502, a mark m″ formed using UV ink or carbon black ink is provided on the game coin C″. This mark m″ indicates the authenticity of the game coin C″. It is visible when exposed to ultraviolet (or infrared) light, and its authenticity is indicated by a combination of its shape and quantity. A transparent layer 4504 is heat-pressed or coated on the outermost layer by means of overprinting 4507 and marking m′. However, the transparent layer 4504 can also be embossed to prevent the game coins C″ from sticking together.

对实施了印刷4507(100点等)的最外层的透明层4504的端进行R加工(R),防止通用色层4502的表面在游戏币C″的冲裁工序中发生变形而出现于侧面。此外,防止游戏币C″残留尖锐的端而损伤手、或其它游戏币C″。The outermost transparent layer 4504, which has been printed with 4507 (100 dots, etc.), is R-processed (R) to prevent the surface of the general color layer 4502 from deforming and appearing on the side during the die-cutting process of the game coin C″. In addition, it prevents the game coin C″ from having a sharp end that could injure hands or other game coins C″.

指定色层4501如图46所示也可以由着色为指定色的多层(图46中为3层)形成。着色为指定色的多层(图46中为3层)相互热压接合,所以并非像图46那样能够目视3层结构的状态,图26为了便于说明表示指定色层4501的3层。进而,在指定色层4501的3层当中的正中层设置部分挖空部B,并在该部分挖空部B中内置RIFD标签4503。As shown in Figure 46, the designated color layer 4501 can also be formed from multiple layers (3 layers in Figure 46) colored with the designated color. Since the multiple layers (3 layers in Figure 46) are heat-pressed together, the 3-layer structure is not visually apparent as in Figure 46. Figure 26 illustrates the 3 layers of the designated color layer 4501 for clarity. Furthermore, a partial cutout B is provided in the center layer of the 3 layers of the designated color layer 4501, and a RIFD label 4503 is embedded within this cutout B.

如图26、图45及图46所示,游戏币C、C′、C″为叠层的多层结构,侧面清晰地形成有叠层方向的条纹,所以与现有游戏币相比,能够容易且正确地通过图像分析进行指定色层4501的颜色(游戏币的种类)及枚数的测定。图50是表示对叠层的游戏币进行拍摄获得的图像的例子的图。如图50所示,通过可见光摄像机4226对游戏币C的侧面进行拍摄,从而能够明确地识别指定色层4501。进而,若对该图像解析应用人工智能活用型的计算机或者控制系统、深度学习(结构)技术,便能更正确地进行图像的分析、判断。人工智能活用型的计算机或者控制系统、深度学习(结构)技术已为本领域技术人员熟知且可利用,所以省略其详细说明。As shown in Figures 26, 45, and 46, game coins C, C′, and C″ have a multi-layered structure with clearly defined stripes along the stacking direction on their sides. Therefore, compared to existing game coins, the color (type of game coin) and number of a specific color layer 4501 can be easily and accurately determined through image analysis. Figure 50 shows an example of an image obtained by photographing a multi-layered game coin. As shown in Figure 50, the side of game coin C is photographed by a visible light camera 4226, thereby clearly identifying the specific color layer 4501. Furthermore, if an artificial intelligence-enabled computer or control system, or deep learning (structure) technology is applied to the image analysis, the image can be analyzed and judged more accurately. Artificial intelligence-enabled computer or control system, and deep learning (structure) technology are well-known and readily available to those skilled in the art, so detailed descriptions are omitted.

(封口的检测)(Sealing inspection)

如上所述,游戏币箱4100在收容规定枚数的游戏币C后通过封口密封而被封口。封口若被打开至能够取出收容的所述游戏币的程度则会被破坏。检测装置4200也可以具备检测部,对贴在游戏币箱4100上的未破坏的封口进行检测。检测部也可光学或磁性地检测封口。这时,判断部4231在检测部未检测到未破坏的封口时,将游戏币箱4100中收容的多个游戏币C判断为不合格。As described above, the coin box 4100 is sealed after containing a predetermined number of game coins C. The seal is broken if it is opened to the extent that the contained game coins can be removed. The detection device 4200 may also include a detection unit to detect any unbroken seals affixed to the coin box 4100. The detection unit may also detect the seals optically or magnetically. In this case, if the detection unit does not detect any unbroken seals, the judgment unit 4231 determines that the multiple game coins C contained in the coin box 4100 are defective.

(检查装置的构成要素的配置)(The configuration of the components of the inspection device)

在上述实施方式中,如图30所示,检查装置4200的所有的构成要素是配置在一个装置中,但这些构成要素也可以分散配置。例如,计算机4222、显示部4223、通信部4224的一部分或全部也可以通过连接于检查装置4200的个人计算机而实现。分散配置的构成要素可以通过有线或无线而可通信地连接,也可以通过因特网等网络将它们之间连接。In the above embodiment, as shown in FIG30, all the components of the inspection device 4200 are arranged in one device, but these components can also be arranged separately. For example, part or all of the computer 4222, display unit 4223, and communication unit 4224 can also be implemented by a personal computer connected to the inspection device 4200. The separately arranged components can be communicatively connected by wired or wireless means, or they can be connected to each other by a network such as the Internet.

进而,如图51、图52所示,也可以将红外线摄像机4225及/或可见光摄像机4226以及支臂4227设为与检查装置4200分体设置,并将这些摄像机与计算机4222连接。图51表示仅将红外线摄像机4225或可见光摄像机4226的任一个设为与检查装置4200分开的单独个体的例子,图52表示将红外线摄像机4225设为与检查装置4200分开的单独个体,且将可见光摄像机4225设为与检查装置4200一体的例子。另外,除了设置红外线摄像机4225及可见光摄像机4226以外,还可以设置紫外线摄像机同时设置紫外线灯作为第三摄像机,且图51及图52中的任一摄像机也可以为附带紫外线灯的紫外线摄像机。Furthermore, as shown in Figures 51 and 52, the infrared camera 4225 and/or the visible light camera 4226, as well as the support arm 4227, can be configured separately from the inspection device 4200, and these cameras can be connected to the computer 4222. Figure 51 shows an example where either the infrared camera 4225 or the visible light camera 4226 is configured as a separate entity from the inspection device 4200, and Figure 52 shows an example where the infrared camera 4225 is configured as a separate entity from the inspection device 4200, and the visible light camera 4225 is configured as an integral part of the inspection device 4200. In addition to providing the infrared camera 4225 and the visible light camera 4226, an ultraviolet camera can also be provided, along with an ultraviolet lamp as a third camera, and any of the cameras in Figures 51 and 52 can also be an ultraviolet camera with an attached ultraviolet lamp.

(货币信息)(Currency Information)

在上述实施方式中,游戏币C在RFID标签4503中存储货币信息,在侧面标记作为货币信息的代码信息4505,此外,侧面的指定色层4501的指定色也视作表示该游戏币C的价值的货币信息,即,一个游戏币C具有这三个货币信息,但本实施方式并不限定于此,游戏币C也可以仅具有这些货币信息之中的两个货币信息。若游戏币C具有两个货币信息,则可执行第一至第五合格与否判断方法。In the above embodiment, game coin C stores currency information in RFID tag 4503 and has a code information 4505 marking it as currency information on its side. Furthermore, the designated color of the designated color layer 4501 on the side is also considered as currency information representing the value of game coin C. That is, a game coin C has these three pieces of currency information. However, this embodiment is not limited to this; game coin C may also have only two of these pieces of currency information. If game coin C has two pieces of currency information, then the first to fifth qualification/disqualification methods can be executed.

此外,上述第一至第五合格与否判断方法中使用两个货币信息,但当游戏币C具有三个货币信息时,判断部4231也可以使用这三个货币信息进行合格与否的判断。Furthermore, while the first to fifth methods for determining whether a game coin C is qualified or not use two pieces of currency information, the determination unit 4231 can also use these three pieces of currency information to determine whether a game coin C is qualified or not when the game coin C has three pieces of currency information.

(显示部)(Display section)

在上述实施方式中,对显示部4223由液晶面板构成的例子进行了说明,但显示部4223也可以是仅表示合格与否的指示灯,还可以是仅数字显示总检测数4801、正确的游戏币C的枚数4802及作弊的游戏币C的枚数4803的指示灯。In the above embodiment, an example in which the display unit 4223 is composed of a liquid crystal panel has been described. However, the display unit 4223 may also be an indicator light that only indicates whether it is qualified or not, or it may be an indicator light that only digitally displays the total number of detections 4801, the number of correct game coins C 4802, and the number of cheating game coins C 4803.

(价值的总额计算)(Calculation of total value)

上述实施方式的判断部4231如上所述能够确定游戏币箱4100中收容的多个游戏币C的各价值的数量。因此,判断部4231进而也可以基于该各价值的数量计算出收容于游戏币箱4100中的多个游戏币C的价值的总额。也可以将计算出的总额显示于显示部4233所显示的合格与否结果显示画面(参照图42、图43)。As described above, the determination unit 4231 of the above embodiment can determine the quantity of each value of the multiple game coins C stored in the game coin box 4100. Therefore, the determination unit 4231 can also calculate the total value of the multiple game coins C stored in the game coin box 4100 based on the quantity of each value. The calculated total value can also be displayed on the pass/fail result display screen displayed by the display unit 4233 (see Figures 42 and 43).

(第五实施方式)(Fifth Implementation)

第五实施方式涉及对游戏币进行检查的检查系统及检查装置,尤其涉及对内置无线标签的游戏币进行检查、或者对枚数进行计数的检查系统及检查装置。The fifth embodiment relates to an inspection system and inspection apparatus for inspecting game coins, and more particularly to an inspection system and inspection apparatus for inspecting game coins with built-in wireless tags or for counting the number of coins.

作为游戏币,已知有内置了存储识别信息、种类信息的无线标签的货币(例如日本专利特开2008-246103号公报)。As game currency, there are known currencies that have built-in wireless tags that store identification information and type information (e.g., Japanese Patent Application Publication No. 2008-246103).

在日本专利特开2008-246103号公报中,公开了一种不容易取出无线标签的结构的游戏币。由此,实现难以产生无线标签不良的结构。Japanese Patent Application Publication No. 2008-246103 discloses a game coin with a structure that makes it difficult to remove the wireless tag. This achieves a structure that minimizes the likelihood of wireless tag defects.

然而,当通过无线标签读取日本专利特开2008-246103号公报公开的游戏币的枚数时,是基于读取到的无线标签信息而计算出游戏币的枚数,因此当内置于游戏币的无线标签损坏时或未内置无线标签时,便无法取得货币信息,产生实际的游戏币枚数、与通过无线标签的读取计算出的游戏币枚数之间出现差异的问题。However, when reading the number of game coins disclosed in Japanese Patent Application Publication No. 2008-246103 via a wireless tag, the number of game coins is calculated based on the information read from the wireless tag. Therefore, when the wireless tag embedded in the game coin is damaged or not embedded, the currency information cannot be obtained, resulting in a discrepancy between the actual number of game coins and the number of game coins calculated by reading from the wireless tag.

因此,本实施方式的目的是提供在无线标签损坏时能够知晓其损坏的检查系统及检查装置。Therefore, the purpose of this embodiment is to provide an inspection system and inspection device that can detect damage when a wireless tag is damaged.

第五实施方式的第一形态的检查系统将内置存储有货币信息的无线标签且外表面具有表示价值的颜色或显示的游戏币在收纳于最大收纳枚数有限制的游戏币箱中的状态下进行检查,The inspection system of the first form of the fifth embodiment inspects game coins that are stored in a game coin box with a maximum capacity limit. The game coins have built-in wireless tags that store currency information and have colors or displays indicating their value on their outer surface.

所述游戏币收纳于能够将该游戏币在厚度方向叠层而游戏币形成列的状态下收容的所述游戏币箱中,所述检查系统具备:The game coins are stored in a game coin box capable of holding the game coins in a column by stacking them in the thickness direction, and the inspection system includes:

读取装置,读取所述游戏币箱内的游戏币的无线标签,从而取得游戏币的货币信息;及The reading device reads the wireless tags of the game coins inside the coin box to obtain the currency information of the game coins; and

判断部,将通过所述读取装置取得的所述货币信息与所述游戏币箱自身的可收纳最大数进行比较判断,当根据所述读取装置取得的所述货币信息获得的游戏币的数量不同于可收纳最大数时判断所述游戏币箱内的该游戏币有异常。The judgment unit compares the currency information obtained by the reading device with the maximum number of game coins that the game coin box can hold. If the number of game coins obtained based on the currency information obtained by the reading device is different from the maximum number that can be held, it is determined that there is an abnormality in the game coins in the game coin box.

此外,判断部还具备以下功能:将根据所述游戏币箱自身的物理特征或所述读取装置以外的物理测量部得到的游戏币的物理信息、与根据所述读取装置取得的所述货币信息得到的游戏币的物理信息数进行比较判断,当两者不一致时,判断该游戏币箱中收容的游戏币的某一个为异常游戏币,并输出该情况。In addition, the judgment unit also has the following functions: it compares the physical information of the game coins obtained by the physical measurement unit other than the reading device with the physical information of the game coins obtained by the reading device based on the physical characteristics of the game coin box itself or the physical measurement unit other than the reading device. When the two are inconsistent, it determines that one of the game coins contained in the game coin box is an abnormal game coin and outputs the situation.

进而,所述物理信息是光学地获得的枚数或高度、或者是通过计量获得的重量。Furthermore, the physical information is the number or height obtained optically, or the weight obtained by measurement.

进而,所述检查系统也可以构成为,还具有能够对游戏币中内置的无线标签的信息进行对照的无线标签的信息数据库,所述判断部将所述读取装置读取到的游戏币的货币信息与所述无线标签的信息数据库进行对照,从而能够对检查对象的游戏币的异常进行检测。Furthermore, the inspection system can also be configured to include a wireless tag information database capable of comparing information from wireless tags embedded in game coins. The judgment unit compares the currency information of the game coins read by the reading device with the wireless tag information database, thereby enabling the detection of anomalies in the game coins of the inspected object.

进而,所述判断部也可以具备以下功能:当判断所述游戏币箱内的游戏币的某一个为异常的游戏币时,将所述游戏币箱内的所有的游戏币的所述无线标签的信息与预先登录的所述无线标签的信息数据库进行比较判断,从而确定所述无线标签的信息数据库中没有的异常的无线标签的存在。Furthermore, the judgment unit may also have the following function: when it is determined that one of the game coins in the game coin box is an abnormal game coin, the information of the wireless tags of all the game coins in the game coin box is compared with the pre-registered wireless tag information database to determine the existence of abnormal wireless tags that are not in the wireless tag information database.

进而,所述判断部也可以具备以下功能:当判断所述游戏币箱内的游戏币的某一个为异常的游戏币时,确定所述游戏币箱内的某个游戏币为无法获得所述无线标签的信息的异常的游戏币。Furthermore, the judgment unit may also have the following function: when it is determined that one of the game coins in the game coin box is an abnormal game coin, it determines that the game coin in the game coin box is an abnormal game coin that cannot obtain the information of the wireless tag.

进而,所述判断部也可以具备以下功能:对所述读取装置取得的所述无线标签的信息进行分析,当从该无线标签获得的信息相同的游戏币在所述游戏币箱内存在两个以上时,发出表示该情况的信号。Furthermore, the judgment unit may also have the following functions: analyze the information of the wireless tag obtained by the reading device, and when there are two or more game coins with the same information obtained from the wireless tag in the game coin box, issue a signal indicating the situation.

进而,所述无线标签的信息数据库是游艺场内的保管中或使用中的游戏币的无线标签的信息数据库,Furthermore, the wireless tag information database is a database of wireless tags for game coins that are stored or in use within the amusement park.

所述判断部也可以具备以下功能:对所述读取装置取得的所述无线标签的信息进行分析,当从该无线标签获得的信息与游艺场内的其它场所存在的游戏币的无线标签的信息相同时,发出表示该情况的信号。The judgment unit may also have the following functions: analyze the information of the wireless tag obtained by the reading device, and when the information obtained from the wireless tag is the same as the information of the wireless tags of game coins in other places in the amusement park, issue a signal indicating the situation.

第五实施方式的第二形态的检查装置对将存储有货币信息的无线标签进行内置且外表面具有表示价值的颜色或显示的游戏币进行检查,且具备:The second embodiment of the inspection device inspects game tokens that have a built-in wireless tag storing currency information and whose outer surface has a color or display indicating value, and includes:

检查台,能够在将游戏币在厚度方向叠层而形成列的状态且最大叠层枚数有限制的状态下进行所述游戏币的检查;The inspection table is capable of inspecting game coins when they are stacked in the thickness direction to form a column, and the maximum number of stacked coins is limited.

读取装置,读取所述列状的游戏币的无线标签,取得列状的游戏币的货币信息;及The reading device reads the wireless tags of the array of game coins to obtain the currency information of the array of game coins; and

判断部,将所述读取装置所取得的所述货币信息与所述检查台自身的可叠层最大数进行比较判断,当根据所述读取装置取得的所述货币信息获得的游戏币的数量不同于该可叠层最大数时,判断所述检查台上存在的该游戏币有异常。The judgment unit compares the currency information obtained by the reading device with the maximum number of stackable layers of the inspection table. If the number of game coins obtained based on the currency information obtained by the reading device is different from the maximum number of stackable layers, it determines that the game coins on the inspection table are abnormal.

进而,所述判断部也可以具备以下功能:当所述读取装置取得的游戏币的货币信息与游戏币的物理信息不一致时,判断该检查台上存在的游戏币的某一个为异常的游戏币,并输出该情况。Furthermore, the judgment unit may also have the following function: when the currency information of the game coin obtained by the reading device is inconsistent with the physical information of the game coin, it determines that one of the game coins on the inspection table is an abnormal game coin and outputs the situation.

进而,所述物理信息是光学地获得的枚数或高度、或者是通过计量获得的重量。Furthermore, the physical information is the number or height obtained optically, or the weight obtained by measurement.

进而,所述检查装置也可以为,还具有能够对游戏币中内置的无线标签的信息进行对照的无线标签的信息数据库,所述判断部将所述读取装置读取到的游戏币的货币信息与所述无线标签的信息数据库进行对照,从而能够对所述检查台上的检查对象的游戏币的异常进行检测。Furthermore, the inspection device may also include a wireless tag information database capable of comparing information from wireless tags embedded in game coins. The judgment unit compares the currency information of the game coins read by the reading device with the wireless tag information database, thereby enabling the detection of anomalies in the game coins of the inspection object on the inspection table.

进而,所述判断部也可以具备以下功能:当判断所述检查台的游戏币的某一个为异常的游戏币时,将所述检查台上的所有的游戏币的所述无线标签的信息与预先登录的所述无线标签的信息数据库进行比较判断,从而确定所述无线标签的信息数据库中没有的异常的无线标签的存在。Furthermore, the judgment unit may also have the following function: when it is determined that one of the game coins on the inspection table is an abnormal game coin, the information of the wireless tags of all the game coins on the inspection table is compared with the pre-registered wireless tag information database to determine the existence of abnormal wireless tags that are not in the wireless tag information database.

进而,所述判断部也可以具备以下功能:当判断所述游戏币箱中的游戏币的某一个为异常的游戏币时,确定所述游戏币箱中的某个游戏币为无法获得来自所述无线标签的信息的异常的游戏币。Furthermore, the judgment unit may also have the following function: when it is determined that one of the game coins in the game coin box is an abnormal game coin, it determines that the game coin in the game coin box is an abnormal game coin that cannot obtain information from the wireless tag.

进而,所述判断部也可以具备以下功能:对所述读取装置取得的所述无线标签的信息进行分析,当从该无线标签获得的信息相同的游戏币在所述游戏币箱内存在两个以上时,发出表示该情况的信号。Furthermore, the judgment unit may also have the following functions: analyze the information of the wireless tag obtained by the reading device, and when there are two or more game coins with the same information obtained from the wireless tag in the game coin box, issue a signal indicating the situation.

进而,所述无线标签的信息数据库是游艺场内的保管中或使用中的游戏币的无线标签的信息数据库,Furthermore, the wireless tag information database is a database of wireless tags for game coins that are stored or in use within the amusement park.

所述判断部也可以具备以下功能:对所述读取装置取得的所述无线标签的信息进行分析,当从该无线标签获得的信息与游艺场内的其它场所存在的游戏币的无线标签的信息相同时,发出表示该情况的信号。The judgment unit may also have the following functions: analyze the information of the wireless tag obtained by the reading device, and when the information obtained from the wireless tag is the same as the information of the wireless tags of game coins in other places in the amusement park, issue a signal indicating the situation.

根据本实施方式,向可收纳数已知的容器内收纳游戏币而进行枚数判断,所以当无线标签损坏时能够检查出该情况。According to this embodiment, the number of game coins is determined by storing them in a container with a known capacity, so that the situation can be detected when the wireless tag is damaged.

以下,参照附图对第五实施方式进行说明。The fifth embodiment will now be described with reference to the accompanying drawings.

<检查系统的构成><The Composition of the Inspection System>

图53是表示第五实施方式的检查系统的构成的图。检查系统51包括:游戏币箱5100,用于将游戏币以叠层状态收容;及检查装置200,将叠层收容于游戏币箱5100的多个游戏币在收容于游戏币箱5100的状态下进行检查。Figure 53 is a diagram showing the configuration of the inspection system according to the fifth embodiment. The inspection system 51 includes: a coin box 5100 for storing game coins in a stacked state; and an inspection device 200 for inspecting the multiple game coins stacked in the coin box 5100 while they are stored in the coin box 5100.

游戏币箱5100具有大致长方体形状,由透明树脂构成。游戏币箱5100将圆板形状的游戏币C以叠层状态收容。游戏币箱5100中形成有五根各收容20枚游戏币C的柱状物5100C,合计可收容100枚游戏币C。游戏币箱5100可在收容有游戏币C的状态下进行搬运(可携带)。游戏币箱5100包括可分离的上部5101与下部5102,通过将上部5101与下部5102分离,从而能够向游戏币箱5100收容游戏币C及从游戏币箱5100取出游戏币C。The coin box 5100 has a roughly rectangular shape and is made of transparent resin. The coin box 5100 houses stacked, round coins C. Five cylindrical supports 5100C, each holding 20 coins C, are formed within the coin box 5100, for a total capacity of 100 coins C. The coin box 5100 can be moved (carried) while containing the coins C. The coin box 5100 includes a separable upper part 5101 and a lower part 5102; by separating the upper part 5101 and the lower part 5102, coins C can be placed into and removed from the coin box 5100.

检查装置5200包括接收部5210与主体部5220。检查装置5200能够通过该接收部5210接收游戏币箱5100。接收部5210整体上形成为大致上表面与前表面开放的长方体形状,由左右的侧壁5211、底部5212及内壁5213构成,具有恰好能收容游戏币箱5100的宽度、高度、及深度。The inspection device 5200 includes a receiving part 5210 and a main body 5220. The inspection device 5200 can receive the game coin box 5100 through the receiving part 5210. The receiving part 5210 is generally formed into a cuboid shape with an open upper surface and front surface, and is composed of left and right side walls 5211, a bottom 5212 and an inner wall 5213, and has a width, height and depth that are just enough to accommodate the game coin box 5100.

主体部5220设置于接收部5210的内壁5213的里侧,具备读取装置5221、判断部5222及显示部5223。The main body 5220 is located on the inner side of the inner wall 5213 of the receiving part 5210, and includes a reading device 5221, a judgment part 5222 and a display part 5223.

判断部5222上连接有读取装置5221及显示部5223。读取装置5221上连接有无线标签天线5224。无线标签天线5224从读取装置5221延伸,以螺旋状延伸至左右的侧壁5211内。即,左右的侧壁5211各自的内部铺设有螺旋状的无线标签天线5224,各无线标签天线5224连接于读取装置5221。A reading device 5221 and a display unit 5223 are connected to the judgment unit 5222. A wireless tag antenna 5224 is connected to the reading device 5221. The wireless tag antenna 5224 extends from the reading device 5221 in a spiral shape into the left and right side walls 5211. That is, a spiral wireless tag antenna 5224 is laid inside each of the left and right side walls 5211, and each wireless tag antenna 5224 is connected to the reading device 5221.

显示部5223由液晶面板构成。另外,该液晶面板上设置有触摸传感器,显示部5223可构成为触控面板。The display unit 5223 is composed of a liquid crystal panel. In addition, a touch sensor is provided on the liquid crystal panel, so the display unit 5223 can be configured as a touch panel.

<检查装置的构成><Composition of the Inspection Device>

图54是表示检查装置5200的构成的框图。检查装置5200除了具备图53所示的读取装置5221、判断部5222、显示部5223、无线标签天线5224以外,还具备条形码读取器5228及通信部5229。此外,判断部5222由未图示的处理器、存储器等构成,通过使处理器执行检查程序而构成识别部5230及识别内容判断部5231。Figure 54 is a block diagram showing the configuration of the inspection device 5200. In addition to the reading device 5221, judgment unit 5222, display unit 5223, and wireless tag antenna 5224 shown in Figure 53, the inspection device 5200 also includes a barcode reader 5228 and a communication unit 5229. Furthermore, the judgment unit 5222 is composed of a processor (not shown), a memory, etc., and by causing the processor to execute an inspection program, it constitutes an identification unit 5230 and an identification content judgment unit 5231.

通过读取装置5221、无线标签天线5224及嵌入于游戏币C的无线标签5503,构成无线标签系统。嵌入于游戏币C的无线标签5503中存储的游戏币C的货币信息是通过读取装置5221而非接触地读出,被用于判断部5222的处理。A wireless tag system is constituted by a reading device 5221, a wireless tag antenna 5224, and a wireless tag 5503 embedded in the game coin C. The currency information of the game coin C stored in the wireless tag 5503 embedded in the game coin C is read non-contactly by the reading device 5221 and used for processing by the judgment unit 5222.

条形码读取器5228读取附加于游戏币箱5100上的条形码BC,取得游戏币箱识别信息。显示部5223上显示判断部222的识别内容判断部5231的判断结果。通信部5229与设置于工厂F的制造管理装置5302、设置于游艺场P的信息数据库5303之间进行数据通信。Barcode reader 5228 reads the barcode BC attached to the coin box 5100 to obtain the coin box identification information. Display unit 5223 displays the identification content of judgment unit 222 and the judgment result of judgment unit 5231. Communication unit 5229 communicates with the manufacturing management device 5302 installed in factory F and the information database 5303 installed in amusement park P.

<游戏币箱的构成><The Composition of the Game Coin Box>

图55是游戏币箱5100的立体图。游戏币箱5100由上部5101与下部5102合并构成。本实施方式中,上部5101及下部5102是由透明树脂形成。另外,本实施方式中,游戏币箱5100为包括上部5101与下部5102的密闭结构,但也可以是透光部分形成开孔的状态。Figure 55 is a perspective view of the coin box 5100. The coin box 5100 is composed of an upper part 5101 and a lower part 5102. In this embodiment, the upper part 5101 and the lower part 5102 are formed of transparent resin. In addition, in this embodiment, the coin box 5100 is a closed structure including the upper part 5101 and the lower part 5102, but it can also be in a state where the light-transmitting part has an opening.

游戏币箱5100如上所述具有分别将20枚游戏币C叠层收容的五根柱状物5100C并排形成的形状,在图59的例子中,为了与上部5101及下部5102被收容的游戏币C的形状大致吻合,各柱状物的截面为多边形(八边形)。各柱状物5100C为无法收容21枚以上的游戏币C的形状。As described above, the coin box 5100 has a shape formed by five pillars 5100C arranged side by side, each stacking 20 coins C. In the example of Figure 59, in order to roughly match the shape of the coins C contained in the upper part 5101 and the lower part 5102, the cross-section of each pillar is polygonal (octagonal). Each pillar 5100C is shaped to not be able to hold more than 21 coins C.

图56是变形例的游戏币箱5100′的立体图,图57是该游戏币箱5100′的俯视图。游戏币箱5100′也包括由透明树脂构成的上部5101′及下部5102。本变形例中,面朝摄像机的上部5101′的上表面形成为平面。像这样,通过将面朝摄像机的面设为平面,如图57所示,摄像机中不会映入因游戏币箱5100′的多边形截面的角所形成的线状影像,从而在对摄像机的拍摄图像进行图像解析时,能够准确地识别游戏币C的侧面的信息。Figure 56 is a perspective view of the modified coin box 5100', and Figure 57 is a top view of the coin box 5100'. The coin box 5100' also includes an upper part 5101' and a lower part 5102 made of transparent resin. In this modified example, the upper surface of the upper part 5101' facing the camera is formed as a plane. In this way, by making the surface facing the camera plane, as shown in Figure 57, the camera will not reflect the linear image formed by the corners of the polygonal cross-section of the coin box 5100', thereby enabling accurate identification of the side information of the coin C when performing image analysis on the image captured by the camera.

(游戏币)(Game currency)

图58是本实施方式的游戏币C的侧截面图。游戏币C为多层结构,其是将多个颜色不同的塑料层叠层,至少中间具备指定色层(着色层)5501,并在该中间的指定色层5501的两侧叠层通用色层(白色或浅色的层)5502而成。Figure 58 is a side cross-sectional view of the game coin C in this embodiment. The game coin C has a multi-layer structure, which is formed by stacking multiple plastic layers of different colors, with at least a designated color layer (coloring layer) 5501 in the middle, and general color layers (white or light-colored layers) 5502 stacked on both sides of the designated color layer 5501 in the middle.

指定色层5501如图58所示也可以由着色为指定色的多层(图58中为3层)形成。着色为指定色的多层(图58中为3层)相互热压接合,所以并非像图58那样能够目视3层结构的状态,图58为了便于说明而表示指定色层5501的3层。进而,在指定色层5501的3层当中的正中层设置部分挖空部B,并在该部分挖空部B中内置无线标签5503。As shown in Figure 58, the designated color layer 5501 can also be formed from multiple layers (three layers in Figure 58) colored with the designated color. Since the multiple layers (three layers in Figure 58) are thermo-pressed together, the three-layer structure is not visually apparent as in Figure 58. Figure 58 shows the three layers of the designated color layer 5501 for ease of explanation. Furthermore, a partial cutout B is provided in the center layer of the three layers of the designated color layer 5501, and a wireless tag 5503 is embedded within this cutout B.

检查系统51将内置存储有货币信息的无线标签5503且外表面具有表示价值的颜色5501或显示5507的游戏币C以收纳于最大收纳枚数有限制的游戏币箱5100的状态下进行检查。游戏币C收纳于能够将游戏币C在厚度方向叠层而游戏币C形成列的状态下收容的游戏币箱5100中,检查系统51具备:读取装置5221,读取游戏币箱5100内的游戏币C的无线标签5503,取得游戏币C的货币信息;及判断部222,将通过读取装置5221取得的货币信息与游戏币箱5100自身的可收纳最大数(本实施例中设置为最多100枚)进行比较判断,当根据读取装置5221取得的货币信息获得的游戏币C的数量不同于可收纳最大数(100枚)时判断游戏币箱5100内的游戏币C有异常。The inspection system 51 inspects game coins C, which have built-in wireless tags 5503 storing currency information and outer surfaces with color 5501 or display 5507 indicating value, stored in a game coin box 5100 with a limited maximum capacity. The game coins C are stored in the game coin box 5100, which can hold game coins C in a stacked manner in the thickness direction to form a row. The inspection system 51 includes: a reading device 5221 that reads the wireless tags 5503 of the game coins C in the game coin box 5100 to obtain the currency information of the game coins C; and a judgment unit 222 that compares the currency information obtained by the reading device 5221 with the maximum capacity of the game coin box 5100 (set to a maximum of 100 coins in this embodiment). If the number of game coins C obtained according to the currency information obtained by the reading device 5221 is different from the maximum capacity (100 coins), it is determined that there is an abnormality in the game coins C in the game coin box 5100.

检查系统51构成为,还具有能够对游戏币C中内置的无线标签5503的信息进行对照的无线标签5503的信息数据库5303,判断部5222将读取装置5221读取到的游戏币C的货币信息与无线标签5503的信息数据库5303进行对照,从而能够对检查对象的游戏币C的异常进行检测。信息数据库5303中预先存储游艺场中使用的游戏币的所有的无线标签5503的信息。The inspection system 51 is configured to also include a wireless tag 5503 information database 5303 capable of comparing information from wireless tags 5503 embedded in game coins C. The judgment unit 5222 compares the currency information of the game coin C read by the reading device 5221 with the wireless tag 5503 information database 5303, thereby detecting any anomalies in the game coin C being inspected. The information database 5303 pre-stores information from all wireless tags 5503 of game coins used in the amusement park.

判断部5222具备以下功能:当判断出游戏币箱5100内的游戏币C的某一个为异常的游戏币C时,将游戏币箱5100内的所有的游戏币C的无线标签5503的信息与预先登录的无线标签5503的信息数据库5303进行比较判断,从而确定无线标签5503的信息数据库中没有的异常的无线标签5303的存在。The judgment unit 5222 has the following functions: when it is determined that one of the game coins C in the game coin box 5100 is an abnormal game coin C, it compares the information of the wireless tags 5503 of all the game coins C in the game coin box 5100 with the pre-registered wireless tag 5503 information database 5303 to determine the existence of an abnormal wireless tag 5303 that is not in the wireless tag 5503 information database.

判断部5222具备以下功能:当判断游戏币箱5100内的游戏币C的某一个为异常的游戏币C时,确定游戏币箱5100内的某个游戏币C为无法获得来自无线标签5503的信息的异常的游戏币C。The judgment unit 5222 has the following function: when it is determined that one of the game coins C in the game coin box 5100 is an abnormal game coin C, it determines that the game coin C in the game coin box 5100 is an abnormal game coin C that cannot obtain information from the wireless tag 5503.

当判断存在上述那样异常的游戏币C时显示部5223对异常进行显示。When the display unit 5223 determines that there is an abnormal game coin C as described above, it will display the abnormality.

如图60及图61所示,合格与否结果显示画面5800中包含:识别部5230从游戏币C读出的无线标签5503的信息的数量即总检测数5801、及作弊的游戏币C的枚数5803。As shown in Figures 60 and 61, the pass/fail result display screen 5800 includes: the number of wireless tags 5503 read by the identification unit 5230 from the game coin C, i.e., the total number of detections 5801, and the number of cheating game coins C 5803.

图60及图61是表示识别内容判断部5231的表示游戏币的异常的判断结果的合格与否结果显示画面的例子的图。这些合格与否结果显示画面是判断部5222基于识别内容判断部5231的游戏币的异常的判断结果而生成,并通过显示部5223进行显示。图60表示合格时的显示画面的例子,图61表示不合格时的显示画面的例子。Figures 60 and 61 are examples of pass/fail result display screens showing the judgment result of the game coin abnormality by the content recognition judgment unit 5231. These pass/fail result display screens are generated by the judgment unit 5222 based on the judgment result of the game coin abnormality by the content recognition judgment unit 5231, and are displayed by the display unit 5223. Figure 60 shows an example of the display screen when the game coin is passable, and Figure 61 shows an example of the display screen when the game coin is failable.

图62是表示其它变形例的检查装置5400的图。检查装置5400对将存储有货币信息的无线标签5503进行内置且外表面具有表示价值的颜色5501或显示5507的游戏币C进行检查。所述检查装置5400具备:检查台5427,能够在将游戏币C在厚度方向叠层而形成列的状态且最大叠层枚数有限制的状态下进行所述游戏币的检查;读取装置5421,读取所述列状的游戏币C的无线标签5531,取得列状的游戏币C的货币信息;及判断部5422,将所述读取装置5421取得的所述货币信息与所述检查台5427自身的可叠层最大数(本实施例中设置为最多20枚)进行比较判断,当根据所述读取装置5421取得的所述货币信息获得的游戏币C的数量不同于该可叠层最大数(20枚)时,判断所述检查台5427上存在的该游戏币C有异常。Figure 62 is a diagram showing an inspection device 5400 with other variations. The inspection device 5400 inspects game coins C with built-in wireless tags 5503 storing currency information and outer surfaces having color 5501 or display 5507 indicating value. The inspection device 5400 includes: an inspection table 5427 capable of inspecting game coins C in a column formed by stacking them in the thickness direction, with a limited maximum number of stacked coins; a reading device 5421 that reads the wireless tags 5531 of the column of game coins C to obtain currency information of the column of game coins C; and a determination unit 5422 that compares the currency information obtained by the reading device 5421 with the maximum number of stackable coins of the inspection table 5427 itself (set to a maximum of 20 coins in this embodiment), and determines that the game coins C present on the inspection table 5427 are abnormal when the number of game coins C obtained according to the currency information obtained by the reading device 5421 is different from the maximum number of stackable coins (20 coins).

检查装置5400具备枚数控制板5425,该枚数控制板5425对游戏币C形成列的状态下的最大叠层枚数进行限制。The inspection device 5400 includes a number control board 5425, which limits the maximum number of stacked coins C in a row.

检查装置5400具备光传感器5426,对个别的游戏币C的物理枚数进行判断。判断部5422具备以下功能:当读取装置5421所取得的游戏币的货币信息与游戏币C的物理信息不一致时,判断检查台5427上存在的游戏币C的某一个为异常的游戏币C,并将其输出。The inspection device 5400 is equipped with a light sensor 5426 to determine the physical number of individual game coins C. The judgment unit 5422 has the following function: when the currency information of the game coin obtained by the reading device 5421 is inconsistent with the physical information of the game coin C, it determines that one of the game coins C present on the inspection table 5427 is an abnormal game coin C and outputs it.

<检查系统的利用方式><How to use the inspection system>

图63是同时说明游戏币C的流通及检查系统1的利用方式的例子的图。游戏币C是通过工厂F的制造装置5301制造(s1)然后按100枚一箱地收容于游戏币箱5100(s2)。游戏币箱5100在收容游戏币C后,在工厂F中通过封口密封而被封口。此外,游戏币箱5100在侧面贴附有表示用于唯一确定该游戏币箱5100的游戏币箱识别信息的条形码BC(s3)。Figure 63 is a diagram illustrating an example of how the circulation and inspection system 1 for game coins C is used. Game coins C are manufactured by manufacturing device 5301 in factory F (s1) and then stored in game coin boxes 5100 in batches of 100 (s2). After storing game coins C, game coin boxes 5100 are sealed in factory F by a sealing seal. In addition, a barcode BC is affixed to the side of game coin box 5100, which represents game coin box identification information used to uniquely identify the game coin box 5100 (s3).

这时,向工厂F的制造管理装置5302输入贴附在游戏币箱5100上的条形码BC的游戏币箱识别信息(s4)。此外,将收容有游戏币C的游戏币箱5100移至检查装置5200,读取对游戏币C赋予的货币信息(细节后述),进行合格与否的检查。然后,将从游戏币箱5100中收容的游戏币C读取的货币信息发送至制造管理装置5302(s5),并通过制造管理装置5302与游戏币箱识别信息相互关联。另外,制造管理装置5302也可以是个人计算机。At this point, the game coin box identification information, represented by the barcode BC affixed to the game coin box 5100, is input into the manufacturing management device 5302 of factory F (s4). Furthermore, the game coin box 5100 containing game coins C is moved to the inspection device 5200, where the currency information assigned to game coin C (details described later) is read to check its validity. Then, the currency information read from game coin C stored in the game coin box 5100 is sent to the manufacturing management device 5302 (s5), and is associated with the game coin box identification information via the manufacturing management device 5302. Alternatively, the manufacturing management device 5302 can also be a personal computer.

由工厂F的检查装置5200检查为合格的游戏币箱5100从工厂F被搬送至游艺场P(s6)。游戏币箱5100在游艺场P首先是保管在保管库R(s7)。保管库R中设置有检查装置5200,通过该检查装置5200对从工厂F送达的游戏币箱5100进行检查。The coin box 5100, which has passed the inspection by the inspection device 5200 of factory F, is transported from factory F to amusement park P (s6). At amusement park P, the coin box 5100 is first stored in a vault R (s7). The vault R is equipped with an inspection device 5200, which inspects the coin box 5100 delivered from factory F.

另一方面,从工厂F的制造管理装置5302向游艺场P的信息数据库5303发送游戏币箱识别信息及与该游戏币箱识别信息相互关联的货币信息。信息数据库5303具备存储部,该存储部针对收容游戏币C的多个游戏币箱5100分别从制造管理装置5302取得游戏币箱识别信息及与该游戏币箱识别信息关联的货币信息,并按每个游戏币箱5100存储所述信息。另外,信息数据库5303也可以是个人计算机。On the other hand, the manufacturing management device 5302 of factory F sends coin box identification information and currency information associated with the coin box identification information to the information database 5303 of amusement park P. The information database 5303 has a storage unit that retrieves coin box identification information and associated currency information from the manufacturing management device 5302 for each of the multiple coin boxes 5100 containing game coins C, and stores the information for each coin box 5100. Alternatively, the information database 5303 can also be a personal computer.

保管库R的检查装置5200的检查中,使用存储于该信息数据库5303中的信息来进行检查。保管库R中的检查为合格的游戏币箱5100被运送至游戏桌T(s9)、或运送至出纳机CA(s10)。游戏桌T及出纳机CA也分别具备检查装置5200,收容游戏币C的游戏币箱5100在维持封口的状态下由检查装置5200进行检查。此外,游戏桌T及出纳机CA中,还对收容已使用的游戏币C的游戏币箱5100进行检查,该检查也使用检查装置5200进行。游艺场P的三个检查装置5200的检查中,参照从制造管理装置5302发送来的存储于信息数据库5303中的游戏币箱识别信息及与该游戏币箱识别信息关联的货币信息。During the inspection by the inspection device 5200 in the vault R, the information stored in the information database 5303 is used for inspection. If the inspection in the vault R confirms that a valid coin box 5100 is being transported to the game table T (s9) or the cashier CA (s10), the game table T and the cashier CA are also equipped with inspection devices 5200. The coin box 5100 containing game coins C is inspected by the inspection devices 5200 while remaining sealed. Furthermore, the game table T and the cashier CA also inspect the coin box 5100 containing used game coins C, and this inspection is also performed using the inspection devices 5200. During the inspection by the three inspection devices 5200 in the amusement park P, the coin box identification information and the currency information associated with the coin box identification information stored in the information database 5303 are referenced from the manufacturing management device 5302.

此外,在上述实施方式中,游戏币C具有识别信息和/或价值的信息作为无线标签信息。这里,识别信息是唯一确定各游戏币C的信息,相对于此,价值的信息是多个游戏币C中可相互重复获取的信息,也能称为表示各游戏币所属的组的信息(组信息)。本实施方式中,作为该所属组的组信息,可以取代价值、或在价值的基础上还采用例如游戏币的制造日期、制造者及/或所使用的游艺场的信息。Furthermore, in the above embodiment, the game coin C has identification information and/or value information as wireless tag information. Here, the identification information uniquely identifies each game coin C, while the value information is information that can be repeatedly obtained from multiple game coins C, and can also be referred to as information indicating the group to which each game coin belongs (group information). In this embodiment, the group information, which represents the group to which the coin belongs, can replace the value, or, in addition to the value, also use information such as the game coin's manufacturing date, manufacturer, and/or the amusement park where it was used.

即,无线标签信息可包含识别该游戏币的识别信息,且还可包含表示该游戏币所属的组的组信息。That is, the wireless tag information may include identification information that identifies the game coin, and may also include group information indicating the group to which the game coin belongs.

(封口的检测)(Sealing inspection)

如上所述,游戏币箱5100在收容规定枚数的游戏币C后通过封口密封而被封口。封口若被打开至能够取出收容的所述游戏币的程度则会被破坏。检测装置5200也可以具备检测部,对贴在游戏币箱5100上的未破坏的封口进行检测。检测部也可以光学或磁性地检测封口。这时,识别内容判断部5231在检测部未检测到未破坏的封口时,将游戏币箱5100中收容的多个游戏币C判断为不合格。As described above, the coin box 5100 is sealed after containing a predetermined number of game coins C. The seal is broken if it is opened to the extent that the contained game coins can be removed. The detection device 5200 may also include a detection unit that detects any undamaged seals affixed to the coin box 5100. The detection unit may also detect the seal optically or magnetically. In this case, if the detection unit does not detect any undamaged seals, the content determination unit 5231 determines that the multiple game coins C contained in the coin box 5100 are defective.

(检查装置的构成要素的配置)(The configuration of the components of the inspection device)

在上述实施方式中,如图54所示,检查装置5200的所有的构成要素是配置在一个装置中,但这些构成要素也可以分散配置。例如,判断部5222、显示部5223、通信部5224的一部分或全部也可以通过连接于检查装置5200的个人计算机来实现。分散配置的构成要素可以通过有线或无线而可通信地连接,也可以通过因特网等网络将它们之间连接。In the above embodiment, as shown in FIG54, all the components of the inspection device 5200 are arranged in one device, but these components can also be arranged separately. For example, part or all of the judgment unit 5222, display unit 5223, and communication unit 5224 can also be implemented by a personal computer connected to the inspection device 5200. The separately arranged components can be communicatively connected by wired or wireless means, or they can be connected to each other by a network such as the Internet.

(显示部)(Display section)

在上述实施方式中,对显示部5223由液晶面板构成的例子进行了说明,但显示部5223也可以是仅表示合格与否的指示灯,还可以是仅数字显示总检测数5801、正确的游戏币C的枚数5802及作弊的游戏币C的枚数5803的指示灯。In the above embodiment, an example in which the display unit 5223 is composed of a liquid crystal panel was described. However, the display unit 5223 may also be an indicator light that only indicates whether it is qualified or not, or it may be an indicator light that only digitally displays the total number of detections 5801, the number of correct game coins C 5802, and the number of cheating game coins C 5803.

(价值的总额计算)(Calculation of total value)

上述实施方式的识别内容判断部5231如上所述能够确定游戏币箱5100中收容的多个游戏币C的各价值的数量。因此,识别内容判断部5231进而也可以基于该各价值的数量计算出收容于游戏币箱5100的多个游戏币C的价值的总额。也可以将计算出的总额显示于显示部5233上所显示的合格与否结果显示画面(参照图60、图61)。As described above, the identification content determination unit 5231 of the above embodiment can determine the quantity of each value of the plurality of game coins C contained in the game coin box 5100. Therefore, the identification content determination unit 5231 can also calculate the total value of the plurality of game coins C contained in the game coin box 5100 based on the quantity of each value. The calculated total value can also be displayed on the pass/fail result display screen on the display unit 5233 (see Figures 60 and 61).

(第六实施方式)(Sixth Implementation Method)

如上所述,一直以来已知有向游戏币的内部嵌入RF标签(无线标签)来检查游戏币的真伪的检查系统。在这些检查系统中,当检测到无法读取RF标签、或从RF标签读取到的信息并非规定的信息的游戏币(典型来说是伪造的游戏币、RF标签损坏的游戏币,以下称为“作弊的游戏币”)时,向记录装置中记录该情况、或者通过警报装置发出警报。As mentioned above, it has long been known to use RF tags (wireless tags) embedded inside game tokens to check their authenticity. In these systems, when a game token that cannot read the RF tag or whose information read from the RF tag is not the specified information is detected (typically counterfeit game tokens or game tokens with damaged RF tags, hereinafter referred to as "cheating game tokens"), the situation is recorded in a recording device or an alarm is triggered by an alarm device.

然而,游戏币在发牌者(娱乐场)与玩家之间流通,当检查娱乐场一方所持有的游戏币并发现作弊的游戏币时,无法方便地掌握该作弊的游戏币是从哪个玩家何时流通至娱乐场侧。However, since game coins circulate between the dealer (casino) and the players, when the casino checks its own game coins and discovers cheating game coins, it is not easy to know from which player the cheating game coins circulated to the casino side and when.

因此,本实施方式中,提供一种玩家将作弊的游戏币交给发牌者后、或者交给发牌者后间隔时间尽可能短时,能够检测其为作弊的游戏币的检查系统。Therefore, this embodiment provides a detection system that can detect cheating game coins when a player hands them over to the dealer, or when the time interval between handing them over to the dealer is as short as possible.

为此,本实施方式的一形态的检查系统对内置有RF标签的游戏币进行检查,且具备:收容部,用于收容娱乐场游戏中发牌者的游戏币;RF读取部,读取所述收容部中收容的多个所述游戏币的RF标签;检测部,通过RFID以外的方法以固定时间间隔或实时地至少检测所述收容部中所收容的所述多个游戏币的数量;及警报部,当通过所述RF读取部读取所述RF标签得到的游戏币的数量与通过所述检测部检测到的游戏币的数量不一致时生成警报。Therefore, one embodiment of the inspection system inspects game coins with built-in RF tags and includes: a storage unit for storing game coins from a dealer in a casino game; an RF reading unit for reading the RF tags of a plurality of game coins stored in the storage unit; a detection unit for detecting at least the number of the plurality of game coins stored in the storage unit at fixed time intervals or in real time using a method other than RFID; and an alarm unit for generating an alarm when the number of game coins obtained by reading the RF tags through the RF reading unit is inconsistent with the number of game coins detected by the detection unit.

根据该构成,RF读取部对收容部中收容的游戏币的数量进行检测,检测部通过RFID以外的方法以固定时间间隔或者实时地检测收容部中收容的游戏币的数量,当它们不一致时警报部生成警报,所以当收容部中收容有作弊的游戏币时、或收容后的一定时间以内,警报部可生成警报。另外,RF读取部也能以一致的时间间隔或者实时地进行RF标签的读取。According to this configuration, the RF reader detects the quantity of game coins contained in the storage compartment. The detection unit uses methods other than RFID to detect the quantity of game coins in the storage compartment at fixed time intervals or in real time. When the counts are inconsistent, the alarm unit generates an alarm. Therefore, when cheating game coins are contained in the storage compartment, or within a certain period of time after their containment, the alarm unit can generate an alarm. In addition, the RF reader can also read RF tags at consistent time intervals or in real time.

所述检测部也可以检测所述收容部中收容的所述游戏币的数量是否有变化。警报部在检测部检测到游戏币的数量有变化时,将通过检测部检测到的游戏币的数量与通过RF读取部读取RF标签得到的游戏币的数量进行比较,判断两者是否一致。The detection unit can also detect whether there is a change in the number of game coins contained in the containment unit. When the detection unit detects a change in the number of game coins, the alarm unit compares the number of game coins detected by the detection unit with the number of game coins obtained by reading the RF tag by the RF reading unit to determine whether the two are consistent.

所述收容部也可以在娱乐场游戏中发牌者从玩家处回收了游戏币时,将该回收的游戏币进行收容。根据该构成,在发牌者从玩家处回收游戏币时能够检测出作弊的游戏币。The containment unit can also contain game coins collected from players during casino games. Based on this configuration, cheating game coins can be detected when the dealer collects game coins from players.

所述检测部可通过RFID以外的方法检测所述收容部中收容的所述多个游戏币各自的存在。The detection unit can detect the presence of each of the multiple game coins contained in the containment unit using methods other than RFID.

所述收容部可构成为将多个所述游戏币在规定的叠层方向上叠层而收容,且所述检测部可具有沿着所述叠层方向配置的多个光电传感器,以便对叠层地收容于所述收容部的多个所述游戏币的各个进行检测。The receiving section may be configured to receive a plurality of game coins stacked in a predetermined stacking direction, and the detection section may have a plurality of photoelectric sensors arranged along the stacking direction to detect each of the plurality of game coins stacked in the receiving section.

所述收容部可具有在所述叠层方向延伸的槽,所述多个光电传感器可沿着所述叠层方向配置多列,所述游戏币可按照叠层顺序由配置于不同列的所述光电传感器来进行检测。The receiving portion may have a slot extending in the stacking direction, and the plurality of photoelectric sensors may be arranged in multiple columns along the stacking direction. The game coin may be detected by the photoelectric sensors arranged in different columns in the stacking order.

所述收容部可具有在所述叠层方向延伸的多列槽,所述RF读取部可按1列或多列各所述槽来读取所述RF标签。The receiving portion may have multiple rows of slots extending in the stacking direction, and the RF reading portion may read the RF tag in one or more rows of each of the slots.

所述检测部可具备对所述收容部中收容的多个所述游戏币的各个进行检测的多个光电传感器。The detection unit may be equipped with multiple photoelectric sensors for detecting each of the multiple game coins contained in the receiving unit.

所述检测部可通过对所述收容部中收容的多个所述游戏币进行光学读取,从而检测所述收容部中收容的多个游戏币的数量。像这样的检测部例如是在叠层方向对叠层的游戏币进行扫描的光学扫描器。The detection unit can detect the quantity of the multiple game coins stored in the storage unit by optically reading them. Such a detection unit is, for example, an optical scanner that scans stacked game coins in a stacked direction.

所述收容部可以自规定的基准位置进行叠层的方式收容所述多个游戏币,所述检测部可通过测定从规定的观测位置起至离所述规定的基准位置最远的游戏币为止的距离,从而检测所述收容部中收容的多个游戏币的数量。The receiving unit can hold the multiple game coins in a stacked manner from a predetermined reference position. The detection unit can detect the number of multiple game coins held in the receiving unit by measuring the distance from the predetermined observation position to the game coin farthest from the predetermined reference position.

根据该构成,能够根据收容部中叠层的多个游戏币在叠层方向的高度(长度),检测出收容部中叠层的多个游戏币的数量。像这样的检测部例如是设置在叠层方向起点的、对与距离基准位置最远的游戏币之间的距离进行测定的距离传感器。Based on this configuration, the number of multiple game coins stacked in the housing can be detected according to their height (length) in the stacking direction. Such a detection unit is, for example, a distance sensor located at the starting point in the stacking direction, which measures the distance between the game coin furthest from the reference position.

所述RF读取部可通过以第一时间间隔进行所述RF标签的读取,而在所述收容部中新收容游戏币后的所述第一时间间隔以内,读取包含新收容的游戏币的多个游戏币的RF标签,所述检测部可通过以第二时间间隔对所述收容部中收容的所述多个游戏币的数量进行检测,从而在所述收容部中新收容游戏币后的所述第二时间间隔以内,检测包含该新收容的游戏币的多个游戏币的数量。The RF reading unit can read the RF tag at a first time interval, and within the first time interval after a new game coin is added to the storage unit, read the RF tag of multiple game coins containing the newly added game coin. The detection unit can detect the number of the multiple game coins stored in the storage unit at a second time interval, thereby detecting the number of multiple game coins containing the newly added game coin within the second time interval after a new game coin is added to the storage unit.

根据该构成,向收容部追加新的游戏币时,通过在第一时间间隔以内读取RF标签,并在第二时间间隔以内检测数量,从而能够在向收容部追加新的游戏币后至少第一时间间隔及第二时间间隔中的任一较长期间内,完成RF标签的读取及通过RFID以外的手段进行的数量检测,并视需要生成警报。由此,当发牌者依照游戏的结果将从玩家回收的游戏币收容至收容部而从玩家处回收游戏币时,能够立即对这些游戏币进行检查。According to this configuration, when new game coins are added to the containment unit, the RF tag is read within a first time interval and the quantity is detected within a second time interval. This allows for the completion of RF tag reading and quantity detection by means other than RFID for at least any longer period between the first and second time intervals after the new game coins are added to the containment unit, and generates an alarm as needed. Therefore, when the dealer collects game coins collected from players and returns them to the containment unit based on the game's outcome, these game coins can be inspected immediately.

本实施方式的另一形态的检查系统对在游戏桌进行的游戏中所使用的游戏币进行检查,且具备:收容部,设置于所述游戏桌,用于收容按每个所述游戏增减的多个游戏币;及检查部,对所述收容部内的按每个所述游戏而增减的所述游戏币进行检查。Another embodiment of the inspection system inspects game coins used in games played at a game table, and includes: a storage unit provided at the game table for storing multiple game coins added or removed for each game; and an inspection unit for inspecting the game coins added or removed for each game in the storage unit.

本实施方式的又一形态的检查系统对内置有RF标签的游戏币进行检查,且具备:收容部,能够收容规定数量的游戏币;RF读取部,读取所述收容部中收容的多个所述游戏币的RF标签;及警报部,当通过所述RF读取部读取所述RF标签得到的游戏币的数量与所述规定枚数不一致时生成警报。Another embodiment of the inspection system inspects game coins with built-in RF tags and includes: a storage unit capable of storing a predetermined number of game coins; an RF reading unit for reading the RF tags of the multiple game coins stored in the storage unit; and an alarm unit that generates an alarm when the number of game coins obtained by reading the RF tags through the RF reading unit is inconsistent with the predetermined number.

根据该构成,在收容部收容有可收容的数量的游戏币的状态下通过RF读取部读取RF标签,并与可收容的数量进行比较,从而能够检测未读取到RF标签的游戏币并生成警报。According to this configuration, when the containment unit contains a quantity of game coins that can be contained, the RF reading unit reads the RF tag and compares it with the quantity that can be contained, thereby enabling the detection of game coins whose RF tags have not been read and generating an alarm.

也可以还具备内置有所述RF标签的虚设货币,当所述游戏币不足所述规定枚数时,为了与所述游戏币合计达到所述规定枚数,而将该虚设货币与所述游戏币一起收容于所述收容部。It may also include a virtual currency with the RF tag built in. When the number of game coins is less than the specified number, in order to bring the total number of game coins to the specified number, the virtual currency is stored together with the game coins in the storage unit.

根据该构成,对数量不足收容部可收容的数量(可收容数)的游戏币进行检查时,通过将该不足的数量的虚设货币收容于收容部,当RF读取部应读取的RF标签的数量的理想值与该可收容数不一致时,可生成警报。According to this configuration, when checking for game coins that are insufficient to be contained in the containment unit (containment capacity), an alarm can be generated when the ideal value of the number of RF tags that the RF reading unit should read is inconsistent with the containment capacity by containing the insufficient quantity of virtual currency in the containment unit.

本实施方式的检查系统并不限于对游戏币进行检查的检查系统,也能作为对内置有RF标签的任意的有价物品进行检查的检查系统而应用。这时,有价物品的检查系统具备:有价物品,附加有能个别识别的唯一ID;游戏桌,使用所述有价物品;托盘,在所述游戏桌中保持有价物品;判断部,使用所述唯一ID对保持于所述托盘的所述有价物品的数量进行确定;检测部,至少拍摄包含所述托盘的所述游戏桌上的所述有价物品并生成图像,基于所述图像至少检测所述有价物品的数量;存储部,其中存储所述检测部所检测到的所述数量;及检查部,对所述判断部判断出的数量与所述检测部检测到的数量的关联进行检查。The inspection system of this embodiment is not limited to an inspection system for inspecting game coins, but can also be applied as an inspection system for inspecting any valuable item with a built-in RF tag. In this case, the valuable item inspection system includes: a valuable item with a uniquely identifiable ID; a game table for using the valuable item; a tray for holding the valuable item on the game table; a determination unit for determining the quantity of the valuable item held on the tray using the unique ID; a detection unit for at least photographing the valuable item on the game table including the tray and generating an image, and for detecting at least the quantity of the valuable item based on the image; a storage unit for storing the quantity detected by the detection unit; and an inspection unit for checking the correlation between the quantity determined by the determination unit and the quantity detected by the detection unit.

本实施方式的检查系统并不限于对游戏币进行检查的检查系统,也能作为对内置有RF标签的任意的物体进行检查的检查系统而应用。这时,检查系统具备:RF读取部,对放置在规定场所的所述物体的RF标签进行读取;检测部,通过RFID以外的方法,至少对放置在所述规定场所的所述物体的数量进行检测;及警报部,当所述RF读取部读取所述RF标签得到的所述物体的数量与所述检测部所检测到的数量不一致时生成警报。The inspection system of this embodiment is not limited to an inspection system for inspecting game coins, but can also be used as an inspection system for inspecting any object with a built-in RF tag. In this case, the inspection system includes: an RF reading unit for reading the RF tag of the object placed in a designated location; a detection unit for detecting at least the number of the objects placed in the designated location using a method other than RFID; and an alarm unit for generating an alarm when the number of objects obtained by the RF reading unit from the RF tag is inconsistent with the number detected by the detection unit.

以下,参照附图对具体的实施方式进行说明。但以下的说明只不过是例示,本实施方式并不限定于以下的例子。本实施方式的检查系统中利用的游戏币中内置有存储其种类、识别信息等信息(标签信息)的RF标签。本实施方式中使用的游戏币可采用第一~第五实施方式中说明的任一游戏币C。通过后述的RF读取器对内置于游戏币的RF标签进行读取,能够读取RF标签中存储的标签信息。Hereinafter, specific embodiments will be described with reference to the accompanying drawings. However, the following description is merely illustrative, and this embodiment is not limited to the examples below. The game coin used in the inspection system of this embodiment has a built-in RF tag storing information such as its type and identification information (tag information). The game coin used in this embodiment can be any of the game coins C described in the first to fifth embodiments. By reading the RF tag built into the game coin using the RF reader described later, the tag information stored in the RF tag can be read.

图64是收容游戏币的游戏币托盘的俯视图。游戏币托盘617中形成有将游戏币C沿着其厚度方向叠层而收容的多个槽6171。槽6171为了收容圆板状的游戏币C而形成为半管形状。各槽6171可收容40枚游戏币C,游戏币托盘617中,在纵向分别彼此平行地形成有14个槽6171。Figure 64 is a top view of the coin tray for holding game coins. The coin tray 617 has multiple slots 6171 formed to hold game coins C stacked along their thickness direction. The slots 6171 are semi-tubular in shape to hold the disc-shaped game coins C. Each slot 6171 can hold 40 game coins C. The coin tray 617 has 14 slots 6171 formed parallel to each other in the longitudinal direction.

各槽6171的内壁的右侧及左侧的两侧嵌入有多个光电传感器6173。此外,图64中虽然省略了图示,但在各槽6171的内侧嵌入有RF读取器的天线。另外,游戏币托盘617是嵌入娱乐场的游戏桌的发牌者位置的前方而进行利用的。Multiple photoelectric sensors 6173 are embedded on the right and left sides of the inner wall of each slot 6171. Furthermore, although not shown in Figure 64, an antenna for an RF reader is embedded inside each slot 6171. Additionally, the coin tray 617 is used to be embedded in front of the dealer's position on the casino's gaming table.

图65是表示RF读取器的天线(以下称为“RF天线”)6172的图。RF天线6712是对应于各槽6171而设置于游戏币托盘671的内部或底部。另外,图65中仅表示了4个槽,但其它槽6171也是一样的。Figure 65 is a diagram showing the antenna (hereinafter referred to as "RF antenna") 6172 of the RF reader. The RF antenna 6712 is disposed inside or at the bottom of the coin tray 671 corresponding to each slot 6171. In addition, only 4 slots are shown in Figure 65, but the other slots 6171 are the same.

图65的例子中,1个槽6171中设置一个RF天线6172。RF天线6172与对应的槽6171中收容的游戏币C内置的RF标签进行无线通信,从RF标签读取RF信息。另外,为了使各RF天线6172不会读取相邻的槽6171中收容的游戏币C的RF标签,也可以在相邻的槽6171之间设置电波屏蔽壁。In the example of Figure 65, one RF antenna 6172 is installed in each slot 6171. The RF antenna 6172 wirelessly communicates with the RF tag built into the game coin C stored in the corresponding slot 6171 and reads RF information from the RF tag. In addition, in order to prevent each RF antenna 6172 from reading the RF tag of the game coin C stored in adjacent slots 6171, a radio wave shielding wall can also be installed between adjacent slots 6171.

图66是槽6171的放大俯视图及正面方向的剖视图。游戏币C沿着槽6171的长度方向叠层而收容于槽6171内。图66的例子中,1个槽6171中可收容40枚游戏币C。Figure 66 is an enlarged top view and a cross-sectional view from the front of slot 6171. Game coins C are stacked and housed within slot 6171 along its length. In the example shown in Figure 66, one slot 6171 can hold 40 game coins C.

在槽6171的截面半圆的内壁的右侧及左侧,以感测面与内壁共面的方式分别嵌入有多个光电传感器6713。光电传感器6713是反射型光电传感器,将游戏币C收容于槽6171以使感测面被游戏币C阻挡,从而检测游戏币C。Multiple photoelectric sensors 6713 are embedded on the right and left sides of the inner wall of the semi-circular cross-section of the slot 6171, with the sensing surface coplanar with the inner wall. The photoelectric sensor 6713 is a reflective photoelectric sensor. The game coin C is housed in the slot 6171 so that the sensing surface is blocked by the game coin C, thereby detecting the game coin C.

内壁的右侧及左侧分别空开游戏币C的两枚厚度大小的间距而排列有多个光电传感器。本例中,如上所述1个槽6171中可收容40枚游戏币C,所以右侧设置20个光电传感器6173,左侧设置20个光电传感器6173。Multiple photoelectric sensors are arranged on the right and left sides of the inner wall, with a gap the thickness of two game coins C. In this example, as mentioned above, one slot 6171 can hold 40 game coins C, so 20 photoelectric sensors 6173 are set on the right side and 20 photoelectric sensors 6173 are set on the left side.

右侧的多个光电传感器6173的列与左侧的多个光电传感器6173的列以1枚游戏币C的厚度间隔沿其排列方向错开配置。由此,叠层收容于槽6171的多个游戏币C是通过按叠层顺序配置于不同列的光电传感器6173进行检测。具体来说,收容于槽6171的最下位置的游戏币C由右侧最下的光电传感器6173检测,从下往上第2个游戏币由左侧最下的光电传感器6173检测,从下往上第3个游戏币C由右侧从下往上第2个光电传感器6173检测,从下往上第4个游戏币C由左侧从下往上第2个光电传感器6173检测,像这样从下往上依次由右侧的光电传感器6183与左侧的光电传感器6173交替地检测游戏币C。The columns of photoelectric sensors 6173 on the right and the columns of photoelectric sensors 6173 on the left are staggered along their arrangement direction by a thickness interval of one game coin C. Thus, the multiple game coins C stacked and housed in the slot 6171 are detected by photoelectric sensors 6173 arranged in different columns according to the stacking sequence. Specifically, the game coin C at the bottom of the slot 6171 is detected by the bottom right photoelectric sensor 6173, the second game coin from the bottom is detected by the bottom left photoelectric sensor 6173, the third game coin C from the bottom is detected by the second right photoelectric sensor 6173 from the bottom, the fourth game coin C from the bottom is detected by the second left photoelectric sensor 6173 from the bottom, and so on, with the right photoelectric sensor 6183 and the left photoelectric sensor 6173 alternately detecting the game coins C from bottom to top.

像这样将多个光电传感器6173交替配置于不同的列,能够配置将沿着厚度方向叠层收容于槽6171的多个游戏币C逐枚读取的多个光电传感器6173。By alternating multiple photoelectric sensors 6173 in different columns, it is possible to configure multiple photoelectric sensors 6173 to read multiple game coins C stacked and housed in slot 6171 one by one along the thickness direction.

图67是表示检查系统的全体构成的图。如图67所示,检查系统600具备具有RF天线6172的RF读取器6100、多个光电传感器6173、连接于RF读取器6100及多个光电传感器6173的检查/警报部6200、以及连接于检查/警报部6200的存储部6300。检查/警报部6200由具备处理器及存储器的计算机构成,通过使处理器执行本实施方式的检查/警报程序而实现该检查/警报部6200。Figure 67 is a diagram showing the overall configuration of the inspection system. As shown in Figure 67, the inspection system 600 includes an RF reader 6100 with an RF antenna 6172, a plurality of photoelectric sensors 6173, an inspection/alarm unit 6200 connected to the RF reader 6100 and the plurality of photoelectric sensors 6173, and a storage unit 6300 connected to the inspection/alarm unit 6200. The inspection/alarm unit 6200 is configured as a computer equipped with a processor and memory, and is implemented by having the processor execute the inspection/alarm program of this embodiment.

RF读取器6100通过RF天线6172从游戏币C的RF标签接收电波,从而读取RF标签中存储的信息(标签信息)。RF读取器将读取到的标签信息输出至检查/警报部6200。如图65所示,检查系统600中具备多个RF天线6172,但这多个RF天线6172既可连接于一个RF读取器6100,也可以设有与多个RF天线6172对应的多个RF读取器6100。The RF reader 6100 receives radio waves from the RF tag of the game coin C via the RF antenna 6172, thereby reading the information (tag information) stored in the RF tag. The RF reader outputs the read tag information to the inspection/alarm unit 6200. As shown in Figure 65, the inspection system 600 has multiple RF antennas 6172, but these multiple RF antennas 6172 can be connected to a single RF reader 6100, or multiple RF readers 6100 can be provided corresponding to multiple RF antennas 6172.

多个光电传感器6173分别连接于检查/警报部6200,将感测信息发送至检查/警报部6200。各光电传感器6173的感测信息是表示游戏币C的有无的信息。Multiple photoelectric sensors 6173 are connected to the inspection/alarm unit 6200, respectively, and send sensing information to the inspection/alarm unit 6200. The sensing information of each photoelectric sensor 6173 indicates the presence or absence of game coin C.

检查/警报部6200将RF读取器6100读取到的标签信息的数量、与从多个光电传感器6173获得的游戏币C的检测信息的数量进行比较。这时,检查/警报部6200也可以判断标签信息是否为真,仅将判断为真的标签信息的个数与光电传感器6173的检测信息的数量进行比较。The inspection/alarm unit 6200 compares the number of tag information read by the RF reader 6100 with the number of game coin C detection information obtained from multiple photoelectric sensors 6173. At this time, the inspection/alarm unit 6200 can also determine whether the tag information is true, and only compare the number of tag information determined to be true with the number of detection information from the photoelectric sensors 6173.

游戏币托盘617中收容的多个游戏币均内置真的RF标签时,RF读取器6100读取到的标签信息的数量与光电传感器6173检测到的游戏币C的数量应当一致。由此,检查/警报部6200判断这些数量是否一致,当不一致时生成警报。When multiple game coins contained in the game coin tray 617 all have genuine RF tags embedded, the number of tag information read by the RF reader 6100 should match the number of game coins C detected by the photoelectric sensor 6173. Therefore, the inspection/alarm unit 6200 determines whether these numbers match, and generates an alarm if they do not.

生成的警报通过未图示的警报部以人可察觉的方式输出。例如,警报部为扬声器时,检查/警报部6200生成用于从扬声器输出规定警报音的信号作为警报。警报部为指示灯时,检查/警报部6200生成用于使指示灯点亮的信号作为警报。The generated alarm is output in a manner perceptible to a human through an alarm unit (not shown). For example, when the alarm unit is a speaker, the inspection/alarm unit 6200 generates a signal for outputting a prescribed alarm tone from the speaker as an alarm. When the alarm unit is an indicator light, the inspection/alarm unit 6200 generates a signal for illuminating the indicator light as an alarm.

RF读取器6100每隔规定的时间间隔(例如1秒间隔)进行标签信息的读取。此外,光电传感器6173也每隔规定的时间间隔(例如2秒间隔)进行检测。另外,RF读取器6100及光电传感器6173也可以实时地进行读取、检测。The RF reader 6100 reads tag information at predetermined time intervals (e.g., 1-second intervals). Additionally, the photoelectric sensor 6173 also performs detection at predetermined time intervals (e.g., 2-second intervals). Furthermore, both the RF reader 6100 and the photoelectric sensor 6173 can perform reading and detection in real time.

此外,RF读取器也可以每隔规定的时间间隔或者实时地进行标签信息的读取,检查/警报部6200判断读取到的多个标签信息是否发生变化,当发生了变化时,依照检查/警报部6200的控制而通过光电传感器6173进行检测。相反,也可以通过多个光电传感器6173每隔规定的时间间隔或者实时地进行游戏币C的检测,通过检查/警报部6200判断检测到的游戏币C的数量是否发生变化,当发生了变化时,依照检查/警报部6200的控制而通过RF读取器6100进行标签信息的读取。Furthermore, the RF reader can also read tag information at predetermined time intervals or in real time. The inspection/alarm unit 6200 determines whether the read tag information has changed. When a change occurs, the photoelectric sensor 6173 is used for detection under the control of the inspection/alarm unit 6200. Conversely, the game coin C can also be detected at predetermined time intervals or in real time using multiple photoelectric sensors 6173. The inspection/alarm unit 6200 determines whether the number of detected game coins C has changed. When a change occurs, the RF reader 6100 reads the tag information under the control of the inspection/alarm unit 6200.

若检查/警报部6200生成警报,则警报部立即输出警报。由此,在作弊的游戏币收容于游戏币托盘617后的规定时间以内、或者立即输出警报。由此,能够掌握作弊的游戏币是从此时在游戏桌玩游戏的某个玩家流入。此外,也能够暂时中止之后的游戏,防止作弊的游戏币继续被使用。视情况而定,也能从此时在游戏桌玩游戏的玩家中确定出流入作弊的游戏币的玩家。If the inspection/alarm unit 6200 generates an alarm, the alarm unit immediately outputs an alarm. Thus, an alarm is output either within a specified time after the cheating game tokens are collected in the game token tray 617, or immediately. This allows it to be determined that the cheating game tokens originated from a player currently playing the game at the table. Furthermore, subsequent games can be temporarily suspended to prevent the continued use of the cheating game tokens. Depending on the situation, the player who received the cheating game tokens can also be identified from among the players currently playing the game at the table.

检查/警报部6200将检查(比较)的结果及生成的警报与日期时间信息一起记录至存储部6300。The inspection/alarm unit 6200 records the inspection (comparison) results and the generated alarms, along with date and time information, to the storage unit 6300.

图68是表示游戏币托盘的其它例的俯视图。图68的例子中,除了收容游戏币C的纵向多个槽(贮存槽)6171以外,在其上方还设置有用于收容发牌者从玩家处回收的游戏币C的横向槽(回收槽)6174。此外,图68的例子中,贮存槽6171中未设置光电传感器6173,回收槽6174中按与图66相同的配置嵌入有光电传感器6173,且回收槽6174之下嵌入有RF天线6172(未图示)。Figure 68 is a top view showing another example of a game coin tray. In the example of Figure 68, in addition to the multiple vertical slots (storage slots) 6171 for holding game coins C, a horizontal slot (recovery slot) 6174 is provided above them for holding game coins C recovered by the dealer from the player. Furthermore, in the example of Figure 68, the storage slots 6171 do not contain photoelectric sensors 6173, the recovery slots 6174 contain photoelectric sensors 6173 in the same configuration as in Figure 66, and an RF antenna 6172 (not shown) is embedded below the recovery slots 6174.

回收槽6174中收容的游戏币C的数量按游戏而增减。由此,在回收槽6174设置光电传感器6173及RF天线6172,充分地缩短检查的间隔,从而能按游戏对刚从玩家处回收的游戏币C进行检查,当检测到作弊的游戏币时,能够确定持有该作弊的游戏币的玩家、或者将游戏中断。另外,当回收槽6174中收容有一定数量以上或可收容数量的游戏币C时,可将这些游戏币C的一部分或全部移至贮存槽6171。The number of game coins C stored in the recycling slot 6174 increases or decreases depending on the game. Therefore, by installing a photoelectric sensor 6173 and an RF antenna 6172 in the recycling slot 6174, the inspection interval is significantly shortened, allowing for the inspection of game coins C recently recycled from players according to the game. When cheating game coins are detected, the player holding the cheating game coins can be identified, or the game can be interrupted. Furthermore, when the recycling slot 6174 contains a certain number or a maximum capacity of game coins C, some or all of these game coins C can be moved to the storage slot 6171.

图69是表示游戏币托盘的又一例的俯视图。图69的例子中,回收槽6175为右端纵向设置。并且,该回收槽6175中设置有光电传感器6173及RF天线6172(未图示)。Figure 69 is a top view showing another example of a game coin tray. In the example of Figure 69, the recycling slot 6175 is arranged vertically at the right end. Furthermore, a photoelectric sensor 6173 and an RF antenna 6172 (not shown) are provided in the recycling slot 6175.

图70是表示游戏币托盘的又一例的俯视图。图70的例子中,纵向槽分成分别能收容20枚游戏币C的上下两段槽6176、6177。各槽617可收容20枚游戏币C。各槽617中与图64的例子同样地在左右两侧交替地设置光电传感器6173。根据本例的游戏币托盘617,叠层的游戏币C的枚数较少,从而能够避免叠层收容的游戏币C与光电传感器6173的偏差变大。Figure 70 is a top view showing another example of a coin tray. In the example of Figure 70, the longitudinal slot is divided into upper and lower slots 6176 and 6177, each capable of holding 20 coins C. Each slot 617 can hold 20 coins C. Similar to the example in Figure 64, photoelectric sensors 6173 are alternately arranged on the left and right sides of each slot 617. According to the coin tray 617 of this example, the number of stacked coins C is smaller, thereby avoiding a large deviation between the stacked coins C and the photoelectric sensors 6173.

所述图69及图70的例子中,回收槽设置有光电传感器6173及RF天线6172,所以能够在刚回收后对游戏币C进行检查。In the examples of Figures 69 and 70, the recycling tank is equipped with a photoelectric sensor 6173 and an RF antenna 6172, so that the game coin C can be checked immediately after recycling.

图71是表示RF天线的其它构成的图。上述第六实施方式中,一个槽6171设置有一个RF天线,但如图71所示,也可以构成将一个RF天线6172配置为读取多个槽6171中收容的游戏币C的RF标签。Figure 71 is a diagram showing other configurations of the RF antenna. In the sixth embodiment described above, one RF antenna is provided for each slot 6171, but as shown in Figure 71, one RF antenna 6172 can also be configured to read the RF tags of game coins C contained in multiple slots 6171.

上述第六实施方式中,检查游戏币C时,是通过判断RF读取器6100读取RF标签得到的游戏币C的数量、与RFID以外的物理手段检测到的游戏币C的数量是否一致,来检测不具有RF标签或RF标签破损的作弊的游戏币。并且,作为通过RFID以外的手段物理地检测游戏币C的枚数的手段,是使用逐枚检测游戏币的有无的多个光电传感器6173。In the sixth embodiment described above, when checking game coins C, the number of game coins C obtained by the RF reader 6100 from reading the RF tag is compared with the number of game coins C detected by physical means other than RFID to detect cheating game coins that do not have RF tags or whose RF tags are damaged. Furthermore, as a means of physically detecting the number of game coins C using means other than RFID, multiple photoelectric sensors 6173 are used to detect the presence or absence of game coins one by one.

然而,通过RFID以外手段物理地检测游戏币C的枚数的手段并不限于多个光电传感器。以下,对检测部的其它例进行说明。However, methods for physically detecting the number of game coins C using means other than RFID are not limited to multiple photoelectric sensors. Other examples of the detection unit will be explained below.

图72是表示使用线传感器作为检测部的游戏币托盘的一个槽的图。如图72所示,槽6171的内壁的底部形成有沿着槽6171的长度方向延伸的狭缝6178,在狭缝6178之下沿着狭缝6178设置有线传感器6179。线传感器6179的长度方向的像素间距设定得比游戏币C的厚度小(线传感器6179的长度方向的像素数设定得充分大于槽6171的游戏币C的收容枚数)。Figure 72 is a diagram showing a slot for a coin tray using a line sensor as the detection unit. As shown in Figure 72, a slit 6178 extending along the length of the slot 6171 is formed at the bottom of the inner wall of the slot 6171, and a line sensor 6179 is disposed below the slit 6178 and along the slit 6178. The pixel pitch in the length direction of the line sensor 6179 is set to be smaller than the thickness of the coin C (the number of pixels in the length direction of the line sensor 6179 is set to be sufficiently larger than the number of coins C that the slot 6171 can hold).

图73是表示图72的例子的检查系统600的全体构成的图。线传感器6179连接于检查/警报部6200。线传感器6179通过拍摄而取得线图像。线传感器6179将取得的线图像输出至检查/警报部6200。检查/警报部6200基于线图像判断游戏币C从下往上叠层至哪个位置,从而检测槽6171中收容的游戏币C的枚数。Figure 73 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 72. A line sensor 6179 is connected to the inspection/alarm unit 6200. The line sensor 6179 acquires a line image by taking a picture. The line sensor 6179 outputs the acquired line image to the inspection/alarm unit 6200. Based on the line image, the inspection/alarm unit 6200 determines the position of the game coin C stacked from bottom to top, thereby detecting the number of game coins C stored in the slot 6171.

RF天线6172及RF读取器6100是与所述第六实施方式一样的。检查/警报部6200通过将RF读取器6100读取的标签信息的数量、与根据线图像检测到的游戏币C的枚数进行比较而进行检查,当它们的数量不一致时生成警报。存储部6300中记录检查/警报部6200的检查的结果及生成的警报。The RF antenna 6172 and RF reader 6100 are the same as in the sixth embodiment. The inspection/alarm unit 6200 checks the number of tag information read by the RF reader 6100 and compares it with the number of game coins C detected based on the line image; an alarm is generated when their numbers do not match. The storage unit 6300 records the inspection results of the inspection/alarm unit 6200 and the generated alarm.

图74是表示使用扫描器作为检测部的游戏币托盘的一个槽的图。如图74所示,槽6171的内壁的底部形成有沿着槽6171的长度方向延伸的狭缝6178,狭缝6178之下沿着狭缝6178设置有轨道6181。通过使拍摄元件6180在该轨道6181上移动而构成扫描器。Figure 74 is a diagram showing a slot for a coin tray using a scanner as a detection unit. As shown in Figure 74, a slit 6178 extending along the length of the slot 6171 is formed at the bottom of the inner wall of the slot 6171, and a track 6181 is provided below the slit 6178 along the slit 6178. The scanner is constructed by moving the imaging element 6180 on the track 6181.

图75是表示图74的例子的检查系统600的全体构成的图。拍摄元件6180连接于检查/警报部6200。拍摄元件6180边在轨道6178上移动边进行拍摄,并将轨道上的位置信息与该位置上的拍摄图像输出至检查/警报部6200。检查/警报部6200针对拍摄元件6180在轨道6181上从一端至另一端为止边单向移动边拍摄而得到的多个拍摄图像来判断游戏币C的有无,从而对槽6171中收容的游戏币C的枚数进行检测。Figure 75 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 74. An imaging element 6180 is connected to the inspection/alarm unit 6200. The imaging element 6180 moves along the track 6178 while taking pictures, and outputs the position information on the track and the captured image at that position to the inspection/alarm unit 6200. The inspection/alarm unit 6200 uses multiple captured images obtained by the imaging element 6180 moving unidirectionally from one end to the other along the track 6181 to determine the presence or absence of game coins C, thereby detecting the number of game coins C stored in the slot 6171.

图76是表示使用激光测距器作为检测部的游戏币托盘的一个槽的图。如图76所示,在槽6171的上端设置有激光测距器6182。激光测距器6182的激光设定为与槽6171的长度方向平行。槽6171中将游戏币C从下往上依次叠层收容时,从激光测距器6182发射的激光被最上位的游戏币C的表面反射后返回至激光测距器6182。由此,激光测距器6182以槽6171的上端为观测位置、以下端为基准位置,测定观测位置至离基准位置最远的游戏币C(堆叠在最上方的游戏币C)的距离。Figure 76 is a diagram showing a slot in a coin tray using a laser rangefinder as a detection unit. As shown in Figure 76, a laser rangefinder 6182 is provided at the upper end of slot 6171. The laser of the laser rangefinder 6182 is set to be parallel to the length direction of slot 6171. When coins C are stacked in slot 6171 from bottom to top, the laser emitted from the laser rangefinder 6182 is reflected by the surface of the top coin C and returns to the laser rangefinder 6182. Thus, the laser rangefinder 6182 measures the distance from the observation position to the coin C farthest from the reference position (the coin C stacked on top) with the upper end of slot 6171 as the observation position and the lower end as the reference position.

图77是表示图76的例子的检查系统600的全体构成的图。激光测距器6182连接于检查/警报部6200,并将测定出的距离输出至检查/警报部6200。槽6171中收容的游戏币C的枚数越多则测定出的距离越小,所以检查/警报部6200基于由激光测距器6182测定出的距离,对槽6171中收容的游戏币C的枚数进行检测。Figure 77 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 76. A laser rangefinder 6182 is connected to the inspection/alarm unit 6200 and outputs the measured distance to the inspection/alarm unit 6200. The more game coins C stored in slot 6171, the smaller the measured distance; therefore, the inspection/alarm unit 6200 detects the number of game coins C stored in slot 6171 based on the distance measured by the laser rangefinder 6182.

图78是表示使用重量计作为检测部的游戏币托盘的一个槽的图。如图78所示,槽6171载置于重量计6183上。当槽6171中收容游戏币C时,重量计6183测量出的重量会增加。Figure 78 is a diagram showing a slot for a game coin tray using a weight as the detection unit. As shown in Figure 78, slot 6171 is placed on weight 6183. When game coin C is contained in slot 6171, the weight measured by weight 6183 will increase.

图79是表示图78的例子的检查系统600的全体构成的图。重量计6183连接于检查/警报部6200,将测量出的重量输出至检查/警报部6200。槽6171中收容的游戏币C的枚数越多则测量出的重量越大,所以检查/警报部6200基于由重量计6183测量出的重量,对槽6171中收容的游戏币C的枚数进行检测。Figure 79 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 78. A weight gauge 6183 is connected to the inspection/alarm unit 6200 and outputs the measured weight to the inspection/alarm unit 6200. The more game coins C stored in slot 6171, the greater the measured weight; therefore, the inspection/alarm unit 6200 detects the number of game coins C stored in slot 6171 based on the weight measured by the weight gauge 6183.

上述例中,均设置通过RFID以外的手段对槽6171中收容的游戏币C的枚数进行检测的检测部,但是也可不设置该检测部。槽6171中能够收容游戏币C的最大枚数是固定的,所以若在槽6171中收容有最大枚数的游戏币C的状态下进行RF标签的读取,则此时物理存在的游戏币C的枚数作为最大枚数而已知。In the examples above, a detection unit is provided to detect the number of game coins C contained in slot 6171 using means other than RFID. However, this detection unit may not be provided. The maximum number of game coins C that slot 6171 can hold is fixed. Therefore, if the RF tag is read when slot 6171 contains the maximum number of game coins C, the number of game coins C physically present at that time is known as the maximum number.

由此,检查/警报部6200通过将RF读取器读取标签信息得到的游戏币C的枚数、与已知的最大枚数进行比较,从而能够检测未内置RF标签或者RF标签已破损的作弊的游戏币。Therefore, the inspection/alarm unit 6200 can detect cheating game coins that do not have built-in RF tags or whose RF tags are damaged by comparing the number of game coins C obtained by the RF reader reading the tag information with the known maximum number of game coins.

但是,进行检查的槽6171中并不一定能始终收容最大枚数的游戏币C。因此,也可以使用作为虚设货币的间隔件将槽6171的空闲部分填埋。除了与游戏币C相同形状(圆板形状)的间隔件以外,还可以准备与叠层的多个游戏币C相同形状(圆柱形状)的间隔件。However, the slot 6171 used for inspection may not always be able to hold the maximum number of game coins C. Therefore, spacers used as dummy coins can be used to fill the empty portion of slot 6171. In addition to spacers of the same shape (circular plate shape) as game coins C, spacers of the same shape (cylindrical shape) as multiple stacked game coins C can also be prepared.

图80是表示利用间隔件填埋槽的空闲空间的状态的图。该槽6171能够收容40枚游戏币C(最大收容枚数为40),该槽6171中收容有30枚游戏币C。为了填埋10枚大小的空闲空间,而向槽6171中收容一个5枚大小的间隔件6184、一个3枚大小的间隔件6184、及2个1枚大小的间隔件6184。Figure 80 is a diagram showing the state of filling the empty space of the slot using spacers. The slot 6171 can hold 40 game coins C (maximum capacity is 40), and 30 game coins C are currently held in the slot 6171. To fill the empty space of 10 coins, a spacer 6184 of 5 coins, a spacer 6184 of 3 coins, and two spacers 6184 of 1 coin are placed in the slot 6171.

间隔件6184中内置有与其枚数相应的RF标签。例如,5枚大小的间隔件6184中内置5个RF标签,3枚大小的间隔件6184中内置3个RF标签,1枚大小的间隔件6184中内置1个RF标签。The spacer 6184 contains an RF tag corresponding to its number. For example, a spacer 6184 of size 5 contains 5 RF tags, a spacer 6184 of size 3 contains 3 RF tags, and a spacer 6184 of size 1 contains 1 RF tag.

由此,若槽6171中收容的30枚游戏币C均为真,则RF读取器6100读取到的标签信息包括内置于间隔件6184的RF标签在内一共40个标签信息。检查/警报部6200在RF读取器6100读取到的标签信息的数量与该规定值即槽6171的游戏币C的可收容枚数不一致时,判断为存在作弊的游戏币并生成警报。Therefore, if all 30 game coins C contained in slot 6171 are genuine, the RF reader 6100 will read a total of 40 tag information entries, including the RF tag built into spacer 6184. If the number of tag information entries read by the RF reader 6100 does not match the specified number of game coins C that slot 6171 can hold, the inspection/alarm unit 6200 will determine that cheating game coins are present and generate an alarm.

图81是表示图80的例子的检查系统600的全体构成的图。如上所述,图80的例子的情况下无需检测部,但有时候若在任意时机进行检查则槽6171会产生空闲空间,RF读取器6100未读取到规定数量的标签信息,而会生成警报。由此,图81的例子中,设置有用于对检查/警报部6200的检查进行指示的开关6185。若按下开关6185则产生ON信号。Figure 81 is a diagram showing the overall configuration of the inspection system 600 of the example in Figure 80. As described above, in the example of Figure 80, no detection unit is required. However, if an inspection is performed at any time, slot 6171 may become idle, and the RF reader 6100 may not read the required number of tag information, thus generating an alarm. Therefore, in the example of Figure 81, a switch 6185 is provided to indicate the inspection of the inspection/alarm unit 6200. Pressing the switch 6185 generates an ON signal.

开关6185连接于检查/警报部6200,将ON信号输出至检查/警报部6200。检查/警报部6200若从开关6185收到ON信号,则对RF读取器6100指示读取的执行。Switch 6185 is connected to the inspection/alarm unit 6200 and outputs an ON signal to the inspection/alarm unit 6200. If the inspection/alarm unit 6200 receives an ON signal from switch 6185, it instructs the RF reader 6100 to perform a reading.

发牌者从游戏输了的玩家回收游戏币C时,将其收容于槽6171,并在空闲空间收容间隔件6184,使槽6171成为没有空闲空间的状态,然后按下开关6185。于是,RF读取器6100执行RF标签的读取,检查/警报部6200判断读取到的标签信息的数量与规定值是否一致,从而进行检查。When the dealer collects game coins C from the losing player, they store the coins in slot 6171 and place spacer 6184 in the empty space to make slot 6171 empty. Then, switch 6185 is pressed. The RF reader 6100 then reads the RF tags, and the inspection/alarm unit 6200 checks whether the number of tags read matches a specified value.

第六实施方式中,对检查娱乐场游戏中使用的游戏币的系统进行了说明,但检查对象也可以是游戏币C以外的有价物品。此外,游戏币中嵌入了RF标签,但也可以通过其它方法附加能个别识别的唯一ID。In the sixth embodiment, a system for inspecting game tokens used in casino games has been described, but the object of inspection can also be any valuable item other than game token C. Furthermore, while an RF tag is embedded in the game token, a uniquely identifiable ID can also be attached using other methods.

此外,第六实施方式中,对通过RFID以外的手段检测游戏币C的数量的手段进行了各种说明,但检测游戏币C的数量的手段,只要是玩家、发牌者能够识别包括作弊的游戏币在内的游戏币C地检测其数量的手段即可,例如,也可以像以下说明的例子那样,采用通过摄像机拍摄游戏币托盘617中收容的游戏币C,并基于其图像对枚数进行检测的手段。Furthermore, in the sixth embodiment, various methods for detecting the quantity of game coins C by means other than RFID have been described. However, any method for detecting the quantity of game coins C is acceptable as long as the player or dealer can identify the quantity of game coins C, including cheating game coins. For example, as in the example described below, a method can be used to photograph the game coins C contained in the game coin tray 617 with a camera and detect the number of coins based on the image.

进而,检查系统也可以对有价物品以外的物体进行检测。Furthermore, the inspection system can also detect objects other than valuable items.

图82是表示对内置有RF标签的物体进行检查的检查系统的全体构成的图。检查系统6001具备用于放置物体的平台B。通过摄像机6400对放置在平台B上的物体进行拍摄,生成拍摄图像。摄像机6400连接于检查/警报部6200,将拍摄图像输出至检查/警报部6200。检查/警报部6200具备通过深度学习而进行学习的神经网络,利用该神经网络根据拍摄图像识别物体有多少,从而检测物体的数量。Figure 82 is a diagram showing the overall configuration of an inspection system for inspecting objects with embedded RF tags. The inspection system 6001 includes a platform B for placing objects. A camera 6400 captures images of the objects placed on the platform B, generating captured images. The camera 6400 is connected to an inspection/alarm unit 6200 and outputs the captured images to the inspection/alarm unit 6200. The inspection/alarm unit 6200 includes a neural network learned through deep learning, which uses this neural network to identify the number of objects based on the captured images, thereby detecting the quantity of objects.

此外,平台B中内置有RF天线6172。放置在平台B上的物体中内置的RF标签向RF天线6172发送电波,RF读取器6100对标签信息进行读取。In addition, platform B has a built-in RF antenna 6172. RF tags embedded in objects placed on platform B send radio waves to the RF antenna 6172, and the RF reader 6100 reads the tag information.

检查/警报部6200将RF读取器6100读取到的标签信息的数量、与通过神经网络识别出的物体的数量进行比较,当两者不一致时生成警报。像这样,通过RFID以外的手段即摄像机6400检测真伪不明但实际存在的物体的数量,另一方面读取这些物体的RF标签,并将读取到的标签信息的数量、与通过摄像机6400检测到的数量进行比较,从而能够检测无法读取RF标签信息的物体。The inspection/alarm unit 6200 compares the number of tag information read by the RF reader 6100 with the number of objects identified by the neural network, and generates an alarm when the two are inconsistent. In this way, by using a means other than RFID, such as a camera 6400, to detect the number of objects whose authenticity is uncertain but which actually exist, and by reading the RF tags of these objects, comparing the number of tag information read with the number detected by the camera 6400, it is possible to detect objects whose RF tag information cannot be read.

符号说明:Symbol explanation:

1游戏纸牌1. Solitaire

1s多张混洗游戏纸牌1-second shuffle game cards

2摄像装置2 camera devices

3纸牌发放装置3. Card Dispensing Device

4游艺桌4 game tables

5发牌者5 Dealers

6顾客(游戏参加者/玩家)6. Customers (game participants/players)

7椅子7 chairs

8放置区8 Placement Area

10区域10 regions

10P闲家区10P Leisure Area

10B庄家区10B Dealer Area

11游戏记录装置11 Game Recording Device

12图像分析装置12 Image Analysis Devices

13结果显示灯13 Result Display Lights

14控制装置14 Control devices

14C纸牌发放检测装置14C Playing Card Distribution Detection Device

15输出(异常判定结果等)15. Output (anomaly detection results, etc.)

16异常显示灯16 Abnormal Indicator Lights

30发放限制装置30 Issuance restriction devices

33槽33 slots

34锁定部件34 locking components

35驱动部35 Drive Unit

36锁定部件36 locking components

37驱动部37 Drive Unit

40发放限制装置40 Issuance restriction devices

102纸牌收纳部102 Playing Card Storage Department

103索引103 Index

105纸牌引导部105 Card Game Guidance Department

106开口部106 openings

107纸牌引导107 Card Game Guide

109控制部109 Control Department

112侧面监视器112 Side Monitor

120游戏币120 game coins

121着色层121 shader layer

122白色层122 White Layer

123印刷123 printing

124透明层(印刷层)124 transparent layer (printing layer)

125RFID125 RFID

126侧部ID126 Side ID

200检查装置200 inspection device

201入口201 entrance

202出口202 Export

203通道Channel 203

204判定装置204 Detection Device

205标记读取装置205 tag reading device

206印刷检查装置206 Printing Inspection Device

207控制装置207 control device

41检查系统41 Inspection System

4100、4100′游戏币箱4100, 4100' Game Coin Box

4101、4101′上部4101, 4101′ upper part

4102 下部4102 lower part

4200 检查装置4200 Inspection Device

4210 接收部4210 Receiving Department

4211 侧壁4211 Sidewall

4212 底部4212 Bottom

4213 内壁4213 Inner wall

4220 主体部4220 Main Body

4221 RFID读取器4221 RFID Reader

4222 计算机4222 Computer

4223 显示部4223 Display Section

4224 RFID天线4224 RFID Antenna

4225 红外线摄像机4225 Infrared Camera

4226 可见光摄像机4226 Visible Light Camera

4227 支臂4227 outrigger

4228 条形码读取器4228 Barcode Reader

4229 通信部4229 Ministry of Communications

4230 识别部4230 Identification Department

4231 判断部4231 Judgment Department

4301 制造装置4301 Manufacturing Unit

4302 制造管理装置4302 Manufacturing Management Device

4303 使用管理装置4303 Use of management device

4501 指定色层4501 Specifies the color layer

4502 通用色层4502 Universal Color Layer

4503 RFID标签4503 RFID tag

4504 透明层4504 transparent layer

4505、505′代码信息4505, 505' code information

4506 印刷4506 Printing

4507 印刷4507 Printing

4800 合格与否结果显示画面4800 Pass/Fail Result Display Screen

4801 总检测数4801 Total number of tests

4802 正确的游戏币C的枚数4802 The correct number of game coins C

4803 作弊的游戏币C的枚数4803 The number of cheating game coins C

4804 货币信息显示部4804 Currency Information Display Department

4805 作弊的货币信息4805 Currency information used for cheating

C、C′、C″游戏币C, C', C'' Game Coins

m、m′、m″标识m, m′, m″ markings

51检查系统51 Inspection System

5100、5100′游戏币箱5100, 5100' Game Coin Box

5101、5101′上部5101, 5101′ upper part

5102下部5102 lower part

5200、5400检查装置5200 and 5400 inspection devices

5210 接收部5210 Receiving Department

5211 侧壁5211 Sidewall

5212 底部5212 Bottom

5213 内壁5213 Inner wall

5220 主体部5220 Main Body

5221、5421 读取装置5221, 5421 Reading Devices

5222、5422 判断部Judgment Department 5222, 5422

5223显示部5223 Display Unit

5224、5424无线标签天线5224 and 5424 wireless tag antennas

5228 条形码读取器5228 Barcode Reader

5229 通信部5229 Ministry of Communications

5230 识别部5230 Identification Department

5231 识别内容判断部5231 Content Recognition and Judgment Department

5301 制造装置5301 Manufacturing Unit

5302 制造管理装置5302 Manufacturing Management Device

5303 信息数据库5303 Information Database

5425 枚数控制板5425-piece control board

5426 光传感器5426 Optical Sensor

5427 检查台5427 Inspection Table

5501 指定色层5501 Specifies the color layer

5502 通用色层5502 Universal Color Layer

5503 无线标签5503 Wireless Tag

5504 透明层5504 Transparent Layer

5505、5505′代码信息5505, 5505' code information

5506 印刷5506 Printing

5507 印刷5507 printing

5800 合格与否结果显示画面5800 Pass/Fail Result Display Screen

5801 总检测数5801 Total number of tests

5802 正确的游戏币C的枚数5802 The correct number of game coins C

5803 作弊的游戏币C的枚数5803 The number of cheating game coins C

5804 货币信息显示部5804 Currency Information Display Department

5805 作弊的货币信息5805 Cheating Currency Information

600、601 检查系统600 and 601 inspection systems

617 游戏币托盘617 Game Coin Tray

6171 槽6171 slot

6172 RF天线6172 RF Antenna

6173 光电传感器6173 Photoelectric Sensor

6174、6175回收槽6174 and 6175 recycling tanks

6176 上段的槽6176 Upper section slot

6177 下段的槽6177 Lower section slot

6179 线传感器6179 Line Sensor

6180 拍摄元件6180 camera element

6181 轨道6181 track

6182 激光测距器6182 Laser Rangefinder

6183 重量计6183 Weight Gauge

6184 间隔件6184 Spacer

6185 开关6185 switch

6100 RF读取器6100 RF Reader

6200 检查/警报部6200 Inspection/Alarm Department

6300 存储部6300 Storage Unit

6400 摄像机6400 camera

Claims (6)

1.一种游戏币识别系统,其是具有多个游戏桌的娱乐场中的游戏币识别系统,且具备:1. A game coin recognition system, which is a game coin recognition system for a casino with multiple game tables, and has the following features: 记录装置,其将在所述游戏桌中的一个游戏桌上进行的多个游戏中的一个或多个的各自的进行状况分别记录为各自的图像;A recording device that records the progress of one or more games being played on one of the multiple games at the game table as separate images; 控制装置,其分别对各自的所述图像执行图像解析,对在所述多个游戏中的一个或多个游戏中的各个游戏中,一个或多个玩家所放置的、在游戏桌中的一个游戏桌上的游戏币的各自的位置及枚数进行识别,The control device performs image analysis on each of the respective images, identifying the position and number of game coins placed by one or more players on a game table in one of the multiple games. 所述控制装置使用人工智能技术或机器学习技术,来进行所述游戏币的位置及枚数中的至少一者的识别,并且,The control device uses artificial intelligence or machine learning technology to identify at least one of the position and number of game coins, and... 所述记录装置具有对多个放置区域进行拍摄以能够识别所述一个或多个玩家所放置的所述游戏币的位置及枚数的偏移视角,The recording device has an offset viewing angle that can capture images of multiple placement areas to identify the position and number of game coins placed by one or more players. 所述游戏币具有ID,The game currency has an ID. 所述游戏币识别系统还具备ID读取系统,该ID读取系统读取所述游戏桌上的游戏币的一个或多个ID。The game coin identification system also includes an ID reading system, which reads one or more IDs of the game coins on the game table. 2.根据权利要求1所述的游戏币识别系统,其中,2. The game coin recognition system according to claim 1, wherein, 在堆叠于所述放置区域的一个或多个游戏币包括至少部分隐匿的一个或多个游戏币的情况下,也能够使用基于所述图像中的颜色信息或图案进行的深度学习中的卷积神经网络的图像识别处理,来确定包括所述至少部分隐匿的一个或多个游戏币的游戏币的一个或多个种类。In cases where one or more game coins stacked in the placement area include at least partially concealed game coins, image recognition processing using a convolutional neural network in deep learning based on color information or patterns in the image can also be used to determine one or more types of game coins including the at least partially concealed game coins. 3.根据权利要求1所述的游戏币识别系统,其中,3. The game coin recognition system according to claim 1, wherein, 所述控制装置检查所识别的一个或多个枚数与所述ID读取系统读取到的一个或多个ID的数量之间的关联。The control device checks the correlation between the number of one or more identified IDs and the number of one or more IDs read by the ID reading system. 4.根据权利要求1所述的游戏币识别系统,其中,4. The game coin recognition system according to claim 1, wherein, 所述ID读取系统确定所述游戏币的一个ID或多个ID的一个或多个位置,The ID reading system determines one or more locations of one or more IDs of the game coin. 所述控制装置检查所识别的一个或多个位置及一个或多个枚数与所述ID读取系统读取到的一个ID或多个ID的位置及一个ID或多个ID的数量之间的关联。The control device checks the correlation between the identified one or more locations and one or more numbers and the location and number of one or more IDs read by the ID reading system. 5.根据权利要求1所述的游戏币识别系统,其中,5. The game coin recognition system according to claim 1, wherein, 所述控制装置还具备在判定为异常时生成错误信号的功能。The control device also has the function of generating an error signal when an abnormality is detected. 6.根据权利要求2所述的游戏币识别系统,其中,6. The game coin recognition system according to claim 2, wherein, 所述游戏币识别系统还具备纸牌发放装置,该纸牌发放装置判定并显示所述游戏桌上各游戏的输赢结果,The game coin recognition system also includes a card dispensing device, which determines and displays the win/loss results of each game on the game table. 所述控制装置还具备如下功能:使用从所述纸牌发放装置获取的输赢结果、和由所述控制装置所识别的一个或多个位置、一个或多个种类、以及一个或多个枚数,来进行所述游戏桌上的娱乐场侧的收支计算。The control device also has the following function: using the win/loss results obtained from the card dealing device, and one or more positions, one or more types, and one or more numbers of cards identified by the control device, to perform income and expenditure calculations on the casino side of the game table.
HK42023081983.1A 2016-08-02 2023-11-01 Inspection system and management system HK40093814A (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JPPCT/JP2016/072673 2016-08-02
JP2016-225540 2016-11-18
JP2017-100318 2017-04-29

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Publication Number Publication Date
HK40093814A true HK40093814A (en) 2024-01-12

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