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GB2619551B - Computer implemented method and system - Google Patents

Computer implemented method and system Download PDF

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Publication number
GB2619551B
GB2619551B GB2208501.3A GB202208501A GB2619551B GB 2619551 B GB2619551 B GB 2619551B GB 202208501 A GB202208501 A GB 202208501A GB 2619551 B GB2619551 B GB 2619551B
Authority
GB
United Kingdom
Prior art keywords
implemented method
computer implemented
computer
implemented
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
GB2208501.3A
Other versions
GB2619551A (en
GB202208501D0 (en
Inventor
Federico Quijada Leyton Pedro
Erwan Damien Uberti David
Preston Stemple Lloyd
Giuseppe Visciglia Aron
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Europe Ltd
Original Assignee
Sony Interactive Entertainment Europe Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Interactive Entertainment Europe Ltd filed Critical Sony Interactive Entertainment Europe Ltd
Priority to GB2208501.3A priority Critical patent/GB2619551B/en
Publication of GB202208501D0 publication Critical patent/GB202208501D0/en
Publication of GB2619551A publication Critical patent/GB2619551A/en
Application granted granted Critical
Publication of GB2619551B publication Critical patent/GB2619551B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • A63F13/655Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6653Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
GB2208501.3A 2022-06-10 2022-06-10 Computer implemented method and system Active GB2619551B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB2208501.3A GB2619551B (en) 2022-06-10 2022-06-10 Computer implemented method and system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB2208501.3A GB2619551B (en) 2022-06-10 2022-06-10 Computer implemented method and system

Publications (3)

Publication Number Publication Date
GB202208501D0 GB202208501D0 (en) 2022-07-27
GB2619551A GB2619551A (en) 2023-12-13
GB2619551B true GB2619551B (en) 2025-04-16

Family

ID=82496357

Family Applications (1)

Application Number Title Priority Date Filing Date
GB2208501.3A Active GB2619551B (en) 2022-06-10 2022-06-10 Computer implemented method and system

Country Status (1)

Country Link
GB (1) GB2619551B (en)

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150356788A1 (en) * 2013-02-01 2015-12-10 Sony Corporation Information processing device, client device, information processing method, and program
US20180097975A1 (en) * 2016-09-30 2018-04-05 Sony Interactive Entertainment Inc. Systems and methods for reducing an effect of occlusion of a tracker by people
KR20180113406A (en) * 2017-04-06 2018-10-16 엘지전자 주식회사 Mobile terminal and method for controlling the same
US20200026350A1 (en) * 2018-07-20 2020-01-23 Avegant Corp. Relative Position Based Eye-tracking System
US20200159337A1 (en) * 2018-11-19 2020-05-21 Kenrick Cheng-kuo Kin Systems and methods for transitioning between modes of tracking real-world objects for artificial reality interfaces
US20220044449A1 (en) * 2020-08-07 2022-02-10 Micron Technology, Inc. Highlighting a tagged object with augmented reality
US20220071729A1 (en) * 2020-02-19 2022-03-10 Globus Medical, Inc. Displaying a virtual model of a planned instrument attachment to ensure correct selection of physical instrument attachment

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20150356788A1 (en) * 2013-02-01 2015-12-10 Sony Corporation Information processing device, client device, information processing method, and program
US20180097975A1 (en) * 2016-09-30 2018-04-05 Sony Interactive Entertainment Inc. Systems and methods for reducing an effect of occlusion of a tracker by people
KR20180113406A (en) * 2017-04-06 2018-10-16 엘지전자 주식회사 Mobile terminal and method for controlling the same
US20200026350A1 (en) * 2018-07-20 2020-01-23 Avegant Corp. Relative Position Based Eye-tracking System
US20200159337A1 (en) * 2018-11-19 2020-05-21 Kenrick Cheng-kuo Kin Systems and methods for transitioning between modes of tracking real-world objects for artificial reality interfaces
US20220071729A1 (en) * 2020-02-19 2022-03-10 Globus Medical, Inc. Displaying a virtual model of a planned instrument attachment to ensure correct selection of physical instrument attachment
US20220044449A1 (en) * 2020-08-07 2022-02-10 Micron Technology, Inc. Highlighting a tagged object with augmented reality

Also Published As

Publication number Publication date
GB2619551A (en) 2023-12-13
GB202208501D0 (en) 2022-07-27

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