GB2619551B - Computer implemented method and system - Google Patents
Computer implemented method and system Download PDFInfo
- Publication number
- GB2619551B GB2619551B GB2208501.3A GB202208501A GB2619551B GB 2619551 B GB2619551 B GB 2619551B GB 202208501 A GB202208501 A GB 202208501A GB 2619551 B GB2619551 B GB 2619551B
- Authority
- GB
- United Kingdom
- Prior art keywords
- implemented method
- computer implemented
- computer
- implemented
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6653—Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Software Systems (AREA)
- Optics & Photonics (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB2208501.3A GB2619551B (en) | 2022-06-10 | 2022-06-10 | Computer implemented method and system |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB2208501.3A GB2619551B (en) | 2022-06-10 | 2022-06-10 | Computer implemented method and system |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| GB202208501D0 GB202208501D0 (en) | 2022-07-27 |
| GB2619551A GB2619551A (en) | 2023-12-13 |
| GB2619551B true GB2619551B (en) | 2025-04-16 |
Family
ID=82496357
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| GB2208501.3A Active GB2619551B (en) | 2022-06-10 | 2022-06-10 | Computer implemented method and system |
Country Status (1)
| Country | Link |
|---|---|
| GB (1) | GB2619551B (en) |
Citations (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20150356788A1 (en) * | 2013-02-01 | 2015-12-10 | Sony Corporation | Information processing device, client device, information processing method, and program |
| US20180097975A1 (en) * | 2016-09-30 | 2018-04-05 | Sony Interactive Entertainment Inc. | Systems and methods for reducing an effect of occlusion of a tracker by people |
| KR20180113406A (en) * | 2017-04-06 | 2018-10-16 | 엘지전자 주식회사 | Mobile terminal and method for controlling the same |
| US20200026350A1 (en) * | 2018-07-20 | 2020-01-23 | Avegant Corp. | Relative Position Based Eye-tracking System |
| US20200159337A1 (en) * | 2018-11-19 | 2020-05-21 | Kenrick Cheng-kuo Kin | Systems and methods for transitioning between modes of tracking real-world objects for artificial reality interfaces |
| US20220044449A1 (en) * | 2020-08-07 | 2022-02-10 | Micron Technology, Inc. | Highlighting a tagged object with augmented reality |
| US20220071729A1 (en) * | 2020-02-19 | 2022-03-10 | Globus Medical, Inc. | Displaying a virtual model of a planned instrument attachment to ensure correct selection of physical instrument attachment |
-
2022
- 2022-06-10 GB GB2208501.3A patent/GB2619551B/en active Active
Patent Citations (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20150356788A1 (en) * | 2013-02-01 | 2015-12-10 | Sony Corporation | Information processing device, client device, information processing method, and program |
| US20180097975A1 (en) * | 2016-09-30 | 2018-04-05 | Sony Interactive Entertainment Inc. | Systems and methods for reducing an effect of occlusion of a tracker by people |
| KR20180113406A (en) * | 2017-04-06 | 2018-10-16 | 엘지전자 주식회사 | Mobile terminal and method for controlling the same |
| US20200026350A1 (en) * | 2018-07-20 | 2020-01-23 | Avegant Corp. | Relative Position Based Eye-tracking System |
| US20200159337A1 (en) * | 2018-11-19 | 2020-05-21 | Kenrick Cheng-kuo Kin | Systems and methods for transitioning between modes of tracking real-world objects for artificial reality interfaces |
| US20220071729A1 (en) * | 2020-02-19 | 2022-03-10 | Globus Medical, Inc. | Displaying a virtual model of a planned instrument attachment to ensure correct selection of physical instrument attachment |
| US20220044449A1 (en) * | 2020-08-07 | 2022-02-10 | Micron Technology, Inc. | Highlighting a tagged object with augmented reality |
Also Published As
| Publication number | Publication date |
|---|---|
| GB2619551A (en) | 2023-12-13 |
| GB202208501D0 (en) | 2022-07-27 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| GB202109064D0 (en) | Computer implemented method and system | |
| GB202108385D0 (en) | A computer implemented method and system | |
| GB202207775D0 (en) | System and method | |
| GB202114809D0 (en) | Method and computer | |
| GB202111189D0 (en) | A computer implemented method and system | |
| GB2619551B (en) | Computer implemented method and system | |
| GB202218063D0 (en) | Computer implemented methods and systems | |
| GB202307479D0 (en) | Method and system | |
| GB202210613D0 (en) | Computer implemented systems and methods | |
| GB202317306D0 (en) | Computer implemented method and system | |
| GB202213140D0 (en) | System and method | |
| GB202202334D0 (en) | Computer implemented method and system | |
| GB202202333D0 (en) | Computer implemented method and system | |
| GB202202332D0 (en) | Computer implemented method and system | |
| GB202210043D0 (en) | System and method | |
| GB202207777D0 (en) | System and method | |
| GB202203691D0 (en) | Method and system | |
| GB202108384D0 (en) | A computer implemented method and system | |
| GB202114808D0 (en) | Method and computer | |
| GB202102314D0 (en) | Computer implemented system and method | |
| GB202005113D0 (en) | Computer system and associated method | |
| GB202318902D0 (en) | Computer implemented systems and methods | |
| GB202217359D0 (en) | Computer implemented systems and methods | |
| GB202214037D0 (en) | Computer implemented systems and methods | |
| GB202209879D0 (en) | Computer implemented systems and methods |